[Keyboard] GameBuddy macropad (#9391)
* GameBuddy macropad * Update config.h * Update keyboards/clawsome/gamebuddy/config.h * Update keyboards/clawsome/gamebuddy/readme.md * Update keyboards/clawsome/gamebuddy/readme.md * Update keyboards/clawsome/gamebuddy/readme.md * Update readme.md * Update keyboards/clawsome/gamebuddy/rules.mk * Update keyboards/clawsome/gamebuddy/readme.md
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37
keyboards/clawsome/gamebuddy/config.h
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37
keyboards/clawsome/gamebuddy/config.h
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/*
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Copyright 2020 AAClawson (AlisGraveNil)
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x17B9
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#define DEVICE_VER 0x0001
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#define MANUFACTURER AlisGraveNil
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#define PRODUCT GameBuddy
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#define DESCRIPTION A 26-key QMK-powered macropad designed for gaming!
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/* key matrix size */
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 7
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#define MATRIX_ROW_PINS { D1, D0, E6, B3, B2 }
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#define MATRIX_COL_PINS { F5, F6, F7, B1, C6, D7, B6 }
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#define DIODE_DIRECTION COL2ROW
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16
keyboards/clawsome/gamebuddy/gamebuddy.c
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keyboards/clawsome/gamebuddy/gamebuddy.c
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/* Copyright 2020 AAClawson (AlisGraveNil)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "gamebuddy.h"
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32
keyboards/clawsome/gamebuddy/gamebuddy.h
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keyboards/clawsome/gamebuddy/gamebuddy.h
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/* Copyright 2020 AAClawson (AlisGraveNil)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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#define LAYOUT( \
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K00, K01, K02, K03, K04, K05, \
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K10, K11, K12, K13, K14, K15, \
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K20, K22, K23, K24, K25, \
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K30, K31, K32, K33, K34, K35, K46, \
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K44, K45 \
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) { \
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{ K00, K01, K02, K03, K04, K05, KC_NO }, \
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{ K10, K11, K12, K13, K14, K15, KC_NO }, \
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{ K20, KC_NO, K22, K23, K24, K25, KC_NO }, \
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{ K30, K31, K32, K33, K34, K35, KC_NO }, \
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{ KC_NO, KC_NO, KC_NO, KC_NO, K44, K45, K46 }, \
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}
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41
keyboards/clawsome/gamebuddy/info.json
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keyboards/clawsome/gamebuddy/info.json
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{
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"keyboard_name": "GameBuddy",
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"url": "",
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"maintainer": "qmk",
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"width": 7,
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"height": 5,
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"layouts": {
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"LAYOUT": {
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"layout": [
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{"label":"K00 (D1,F5)", "x":0, "y":0},
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{"label":"K01 (D1,F6)", "x":1, "y":0},
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{"label":"K02 (D1,F7)", "x":2, "y":0},
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{"label":"K03 (D1,B1)", "x":3, "y":0},
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{"label":"K04 (D1,C6)", "x":4, "y":0},
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{"label":"K05 (D1,D7)", "x":5, "y":0},
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{"label":"K10 (D0,F5)", "x":0, "y":1},
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{"label":"K11 (D0,F6)", "x":1, "y":1},
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{"label":"K12 (D0,F7)", "x":2, "y":1},
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{"label":"K13 (D0,B1)", "x":3, "y":1},
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{"label":"K14 (D0,C6)", "x":4, "y":1},
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{"label":"K15 (D0,D7)", "x":5, "y":1},
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{"label":"K20 (E6,F5)", "x":0, "y":2, "w":2},
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{"label":"K22 (E6,F7)", "x":2, "y":2},
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{"label":"K23 (E6,B1)", "x":3, "y":2},
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{"label":"K24 (E6,C6)", "x":4, "y":2},
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{"label":"K25 (E6,D7)", "x":5, "y":2},
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{"label":"K30 (B3,F5)", "x":0, "y":3},
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{"label":"K31 (B3,F6)", "x":1, "y":3},
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{"label":"K32 (B3,F7)", "x":2, "y":3},
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{"label":"K33 (B3,B1)", "x":3, "y":3},
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{"label":"K34 (B3,C6)", "x":4, "y":3},
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{"label":"K35 (B3,D7)", "x":5, "y":3},
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{"label":"K46 (B2,B6)", "x":6, "y":3, "h":2},
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{"label":"K44 (B2,C6)", "x":4, "y":4},
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{"label":"K45 (B2,D7)", "x":5, "y":4}
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]
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}
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}
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,"meta": "https://noroadsleft.github.io/kbf_qmk_converter/"
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}
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keyboards/clawsome/gamebuddy/keymaps/default/keymap.c
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keyboards/clawsome/gamebuddy/keymaps/default/keymap.c
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/* Copyright 2020 AAClawson (AlisGraveNil)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/*
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* -------------------------------
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* |ESC | 1 | 2 | 3 | 4 | 5 |
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* -------------------------------
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* |TAB | V | Q | W | E | R |
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* ------------------------------|
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* |LSFT | A | S | D | G |
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* ------------------------------------
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* |LCTL| N | X | F | C | M |SPC |
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* ------------------------------| |
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* |LALT|LGUI| |
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* ----------------
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*/
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[0] = LAYOUT(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5,
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KC_TAB, KC_V, KC_Q, KC_W, KC_E, KC_R,
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KC_LSFT, KC_A, KC_S, KC_D, KC_G,
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KC_LCTL, KC_N, KC_X, KC_F, KC_C, KC_M, KC_SPC,
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KC_LALT, KC_LGUI
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),
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};
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keyboards/clawsome/gamebuddy/readme.md
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keyboards/clawsome/gamebuddy/readme.md
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# GameBuddy
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This is a 5x7 macropad designed for left-hand usage for videogames, with special focus on FPS layouts!
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* Keyboard Maintainer: [AAClawson](https://github.com/AlisGraveNil)
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* Hardware Supported: GameBuddy, Pro Micro, Elite-C
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* Hardware Availability: www.clawboards.xyz
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Make example for this keyboard (after setting up your build environment):
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make clawsome/gamebuddy:default
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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keyboards/clawsome/gamebuddy/rules.mk
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keyboards/clawsome/gamebuddy/rules.mk
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# MCU name
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MCU = atmega32u4
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# Bootloader selection
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BOOTLOADER = caterina
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# Build Options
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# change yes to no to disable
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#
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BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
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MOUSEKEY_ENABLE = yes # Mouse keys
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EXTRAKEY_ENABLE = yes # Audio control and System control
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CONSOLE_ENABLE = yes # Console for debug
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COMMAND_ENABLE = yes # Commands for debug and configuration
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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NKRO_ENABLE = no # USB Nkey Rollover
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
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RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
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MIDI_ENABLE = no # MIDI support
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UNICODE_ENABLE = no # Unicode
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BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
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AUDIO_ENABLE = no # Audio output on port C6
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FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
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