Update the clueboard readmes (#1459)
This commit is contained in:
parent
b3d2f05032
commit
60eb2e140d
3 changed files with 33 additions and 117 deletions
|
@ -1,97 +1,17 @@
|
|||
Clueboard keyboard firmware
|
||||
======================
|
||||
# Clueboard 66%
|
||||
|
||||
DIY/Assembled compact 66% keyboard by [Clueboard](http://clueboard.co).
|
||||
![Clueboard](https://static1.squarespace.com/static/55c13bdee4b099be5dcb82eb/t/5867eeaad2b857fd0d196f4b/1494021396651/IMGP4201.jpg?format=1500w)
|
||||
|
||||
For the full Quantum Mechanical Keyboard feature list, see [the parent readme.md](/readme.md).
|
||||
A fully customizable 66% keyboard.
|
||||
|
||||
## First Time Setup
|
||||
* Keyboard Maintainer: [Zach White](https://github.com/skullydazed)
|
||||
* Hardware Supported: Clueboard 66% PCB
|
||||
* rev1 (1.0)
|
||||
* rev2 (2.0, 2.0.1, 2.1, 2.5, 2.5.1, 2.6)
|
||||
* Hardware Availability: [clueboard.co](https://clueboard.co/)
|
||||
|
||||
Download or clone the whole firmware and navigate to the keyboards/clueboard directory. Once your dev env is setup, you'll be able to generate the default .hex:
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
```
|
||||
$ make
|
||||
```
|
||||
make cluepad-default
|
||||
|
||||
You will see a lot of output and if everything worked correctly you will see something similar to this:
|
||||
|
||||
```
|
||||
Size after:
|
||||
text data bss dec hex filename
|
||||
0 19992 0 19992 4e18 clueboard_rev2_default.hex
|
||||
```
|
||||
|
||||
At this point you can press RESET on your Clueboard and flash your keyboard with this command:
|
||||
|
||||
```
|
||||
$ make dfu
|
||||
```
|
||||
|
||||
If you would like to use one of the alternative keymaps, or create your own, see below.
|
||||
|
||||
## Clueboard 1.0
|
||||
|
||||
If you have a first generation Clueboard (one with a black PCB) you will need to use the revision 1 code. To do so add `rev1` to your make command, like this:
|
||||
|
||||
```
|
||||
$ make rev1
|
||||
```
|
||||
|
||||
And when flashing your keyboard:
|
||||
|
||||
```
|
||||
$ make rev1-dfu
|
||||
```
|
||||
|
||||
If you are flashing an alternative layout to your rev1, include both `rev1` and `<keymap>` in your command, for example when flashing max:
|
||||
|
||||
```
|
||||
$ make rev1-max-dfu
|
||||
```
|
||||
|
||||
## Alternate Keymaps
|
||||
|
||||
There are many alternative and user-contributed layouts available in the [keymaps/](keymaps/) directory. To compile and flash an alternative you will want to add `<keymap>` to your command:
|
||||
|
||||
```
|
||||
$ make skully
|
||||
```
|
||||
|
||||
And when flashing your keyboard, put `<keymap>` between "make" and "dfu":
|
||||
|
||||
```
|
||||
$ make skully-dfu
|
||||
```
|
||||
|
||||
### Notable Layouts
|
||||
|
||||
These layouts are notable for one reason or another. If you are looking for ideas or inspiration you should look at these first:
|
||||
|
||||
* [keymaps/default](keymaps/default) - The default Clueboard layout
|
||||
* [keymaps/max](keymaps/max) - A maximised layout that makes use of every key and feature of the Clueboard 2.0 PCB.
|
||||
* [keymaps/skully](keymaps/skully) - The layout that @skullydazed uses on his own Clueboards.
|
||||
|
||||
## Create Your Own Keymap
|
||||
|
||||
There are a lot of possibilities when creating your own keymap, and the primary documentation for doing that is [Customizing Your Keymap](/readme.md##customizing-your-keymap) in the main readme.md. As a way to get started, here is the procedure I recommend:
|
||||
|
||||
* Copy `[keymaps/default](keymaps/default/)` to `keymaps/<your_layout>`.
|
||||
* Compile the firmware (`$ make <your_layout>`)
|
||||
* Flash the firmware (`$ make <your_layout>-dfu`)
|
||||
* Make sure everything works like the default keyboard
|
||||
* Modify `keymaps/<your_layout>/readme.md` to tell others about your layout.
|
||||
* Modify `keymaps/<your_layout>/keymap.c` to reflect your desired layout.
|
||||
* Compile your new custom firmware (`$ make <your_layout>`)
|
||||
** If you have warnings you may flash without fixing them, but something may not work right.
|
||||
** If you have any errors you must fix them before continuing.
|
||||
* Flash the firmware (`$ make <your_layout>-dfu`)
|
||||
|
||||
## Share Your Keymap
|
||||
|
||||
Got your layout dialed in? Please share it with the world so we can benefit from your work! Simply submit a pull request with your layout and we'll include it in the official repository. Please use the following guidelines when putting together your pull request:
|
||||
|
||||
* Include a readme.md that states what your primary keyboard use is, how your layout differs from the default, and highlights anything you think makes your layout particularly great.
|
||||
* If your layout requires certain features (EG, RGB underlight or backlighting) ensure you have a Makefile and config.h that reflects that
|
||||
* If your layout requires special hardware to be added, please describe that in the readme.md
|
||||
|
||||
TODO: Write up or link quick how-to on creating and submitting a PR. (Pull requests accepted. :)
|
||||
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
|
||||
|
|
|
@ -1,28 +1,13 @@
|
|||
cluecard keyboard firmware
|
||||
======================
|
||||
# Cluecard
|
||||
|
||||
## Quantum MK Firmware
|
||||
A simple QMK dev kit.
|
||||
|
||||
For the full Quantum feature list, see [the parent readme.md](/doc/readme.md).
|
||||
* Keyboard Maintainer: [Zach White](https://github.com/skullydazed)
|
||||
* Hardware Supported: Cluecard 1.0
|
||||
* Hardware Availability: Special gift from [skullydazed](https://github.com/skullydazed)
|
||||
|
||||
## Building
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
Download or clone the whole firmware and navigate to the keyboards/cluecard folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
|
||||
make cluecard-default
|
||||
|
||||
Depending on which keymap you would like to use, you will have to compile slightly differently.
|
||||
|
||||
### Default
|
||||
|
||||
To build with the default keymap, simply run `make default`.
|
||||
|
||||
### Other Keymaps
|
||||
|
||||
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files.
|
||||
|
||||
To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
|
||||
|
||||
```
|
||||
$ make [default|jack|<name>]
|
||||
```
|
||||
|
||||
Keymaps follow the format **__keymap.c__** and are stored in folders in the `keymaps` folder, eg `keymaps/my_keymap/`
|
||||
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
|
||||
|
|
|
@ -1,4 +1,15 @@
|
|||
Cluepad number pad firmware
|
||||
======================
|
||||
# Cluepad
|
||||
|
||||
TODO: to be updated.
|
||||
![Cluepad](https://static1.squarespace.com/static/55c13bdee4b099be5dcb82eb/5842fbdce3df28eae5ec557e/5844fb2cb8a79bbdfd63bad1/1498501250178/IMGP3931.jpg?format=750w)
|
||||
|
||||
A basic 17 key numpad PCB.
|
||||
|
||||
* Keyboard Maintainer: [Zach White](https://github.com/skullydazed)
|
||||
* Hardware Supported: Cluepad PCB 1.0
|
||||
* Hardware Availability: [clueboard.co](https://clueboard.co/)
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make cluepad-default
|
||||
|
||||
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
|
||||
|
|
Loading…
Reference in a new issue