Allow mod swapping for mod tap (MT) (#1202)
* allow mod swapping for mod tap * quick include * fix the mod swapping * make changes consistent with action code * fix bug * re-enable no gui, etc * fix binary comps * solid logic
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d1fb8d2296
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3 changed files with 32 additions and 1 deletions
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@ -88,3 +88,31 @@ uint16_t keycode_config(uint16_t keycode) {
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return keycode;
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}
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}
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uint8_t mod_config(uint8_t mod) {
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keymap_config.raw = eeconfig_read_keymap();
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if (keymap_config.swap_lalt_lgui) {
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if ((mod & MOD_RGUI) == MOD_LGUI) {
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mod &= ~MOD_LGUI;
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mod |= MOD_LALT;
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} else if ((mod & MOD_RALT) == MOD_LALT) {
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mod &= ~MOD_LALT;
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mod |= MOD_LGUI;
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}
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}
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if (keymap_config.swap_ralt_rgui) {
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if ((mod & MOD_RGUI) == MOD_RGUI) {
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mod &= ~MOD_RGUI;
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mod |= MOD_RALT;
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} else if ((mod & MOD_RALT) == MOD_RALT) {
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mod &= ~MOD_RALT;
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mod |= MOD_RGUI;
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}
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}
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if (keymap_config.no_gui) {
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mod &= ~MOD_LGUI;
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mod &= ~MOD_RGUI;
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}
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return mod;
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}
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@ -16,11 +16,13 @@
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#include "eeconfig.h"
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#include "keycode.h"
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#include "action_code.h"
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#ifndef KEYCODE_CONFIG_H
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#define KEYCODE_CONFIG_H
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uint16_t keycode_config(uint16_t keycode);
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uint8_t mod_config(uint8_t mod);
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/* NOTE: Not portable. Bit field order depends on implementation */
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typedef union {
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@ -123,7 +123,8 @@ action_t action_for_key(uint8_t layer, keypos_t key)
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action.code = ACTION_LAYER_TAP_TOGGLE(keycode & 0xFF);
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break;
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case QK_MOD_TAP ... QK_MOD_TAP_MAX:
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action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0x1F, keycode & 0xFF);
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mod = mod_config((keycode >> 0x8) & 0x1F);
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action.code = ACTION_MODS_TAP_KEY(mod, keycode & 0xFF);
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break;
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#ifdef BACKLIGHT_ENABLE
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case BL_0 ... BL_15:
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