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Merged branch master into bone2planck

This commit is contained in:
Jason Janse van Rensburg 2016-07-24 04:08:01 +02:00
commit 62d4ce73ec
60 changed files with 3416 additions and 50 deletions

28
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FROM debian:jessie
MAINTAINER Erik Dasque <erik@frenchguys.com>
RUN apt-get update
RUN apt-get install --no-install-recommends -y build-essential \
gcc \
unzip \
wget \
zip \
gcc-avr \
binutils-avr \
avr-libc \
dfu-programmer \
dfu-util \
gcc-arm-none-eabi \
binutils-arm-none-eabi \
libnewlib-arm-none-eabi \
git
RUN apt-get clean
RUN rm -rf /var/lib/apt/lists/*
ENV keyboard=ergodox_ez
ENV keymap=default
VOLUME /qmk
WORKDIR /qmk
CMD make clean ; make keyboard=${keyboard} keymap=${keymap}

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Alps64 keyboard firmware
======================
TODO: to be updated.

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#define KEYMAP( \ #define KEYMAP( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, \ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a \ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b \
) \ ) \
{ \ { \
{ k00, k01, k02, k03, k04, KC_NO, k05, k06, k07, k08, k09 }, \ { k00, k01, k02, k03, k04, KC_NO, k05, k06, k07, k08, k09 }, \
{ k10, k11, k12, k13, k14, KC_NO, k15, k16, k17, k18, k19 }, \ { k10, k11, k12, k13, k14, KC_NO, k15, k16, k17, k18, k19 }, \
{ k20, k21, k22, k23, k24, k35, k25, k26, k27, k28, k29 }, \ { k20, k21, k22, k23, k24, k35, k25, k26, k27, k28, k29 }, \
{ k2a, k30, k31, k32, k33, k34, k36, k37, k38, k39, k3a } \ { k30, k31, k32, k33, k34, k36, k37, k38, k39, k3a, k3b } \
} }
#endif #endif

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Clueboard keyboard firmware
======================
TODO: to be updated.

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Cluepad number pad firmware
======================
TODO: to be updated.

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@ -10,7 +10,7 @@ There are four layers:
Looking for IJKL arrows? [Here we Looking for IJKL arrows? [Here we
go](../romanzolotarev-norman-plover-osx/). go](../romanzolotarev-norman-plover-osx/).
[![keyboard-layout](romanzolotarev-norman-plover-osx-hjkl.png)](rttp://www.keyboard-layout-editor.com/#/gists/56ffedceb0668dda47c993e7271563e0) [![keyboard-layout](romanzolotarev-norman-plover-osx-hjkl.png)](http://www.keyboard-layout-editor.com/#/gists/56ffedceb0668dda47c993e7271563e0)
## Switching ## Switching

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#include "CMD60.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}

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#ifndef CMD60_H
#define CMD60_H
#include "quantum.h"
#define KEYMAP( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \
K40, K41, K42, K45, K4A, K4B, K4C, K4D \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D }, \
{ K40, K41, K42, KC_NO, KC_NO, K45, KC_NO, KC_NO, KC_NO, KC_NO,K4A, K4B, K4C, K4D } \
}
#endif

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# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=512
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE ?= no # USB Nkey Rollover
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE ?= no # MIDI controls
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE ?= no # Audio output on port C6
ifndef QUANTUM_DIR
include ../../../Makefile
endif

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CMD60 keyboard firmware
======================
##CMD60
This layout has been designed to optimize use of the left-hand, and it focussed specifically on programmers who work
with text editors like SublimeText and Atom. It utilizes the power of Space_fn, and features a caps lock swap for Fn2
and enter key on tap. These features allow you to keep your right hand on the mouse more and should enable you to
achieve a higher level of productivity if you take the time to learn its function layers.
## Quantum MK Firmware
For the full Quantum feature list, see [the parent readme.md](/doc/readme.md).
## Building
Download or clone the whole firmware and navigate to the keyboards/handwired/CMD60 folder.
Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use
the Teensy Loader to program your .hex file.
Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default
To build with the default keymap, simply run `make`.
### Other Keymaps
To build the firmware binary hex file with a keymap just do `make` with `keymap` option like:
```
$ make keymap=[default|jack|<name>]
```
Keymaps follow the format **__keymap.c__** and are stored in folders in the `keymaps` folder, eg `keymaps/my_keymap/`

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER cmd
#define PRODUCT CMD60
#define DESCRIPTION Advanced Programming Keeb Layout
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { F0, F4, F5, F6, F7 }
#define MATRIX_COL_PINS { B0, B1, B2, B3, B7, D0, D1, D2, D3, C6, D7, B4, B5, B6 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

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#include "CMD60.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP( /* CMD60 - QWERTY */
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
LT(3, KC_ENT), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_NO, KC_NO, KC_RSFT, \
KC_LCTL, KC_LGUI, KC_LALT, LT(2, KC_SPC), MO(3), MO(4), MO(5), TG(1) \
),
[1] = KEYMAP( /* CMD60 - GameMode */
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_CAPS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, \
KC_LSFT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_RSFT, \
KC_TRNS, KC_NO, KC_TRNS, KC_SPC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS \
),
[2] = KEYMAP( /* CMD60 - Arrows */
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \
KC_TRNS, KC_BSPC, KC_UP, KC_DEL, KC_TRNS, KC_TRNS, KC_TRNS, KC_BSPC, KC_UP, KC_DEL, KC_PSCR, KC_SLCK, KC_PAUS, KC_TRNS, \
KC_TRNS, KC_LEFT, KC_DOWN, KC_RIGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_RIGHT, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_SPC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS \
),
[3] = KEYMAP( /* CMD60 - Functions */
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \
KC_AUDIO_MUTE, KC_BSPC, KC_PGUP, KC_DEL, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, KC_UP, KC_PGDN, KC_TRNS, KC_PAUSE, KC_SLCK, KC_PSCREEN, \
KC_TRNS, KC_HOME, KC_PGDN, KC_END, KC_TRNS, KC_TRNS, KC_HOME, KC_LEFT, KC_DOWN, KC_RIGHT, KC_TRNS, KC_INSERT, KC_NO, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_END, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS \
),
[4] = KEYMAP( /* CMD60 - Mouse */
KC_SYSTEM_SLEEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_BTN1, KC_MS_UP, KC_MS_BTN2, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, KC_TRNS, KC_NO, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_WH_UP, KC_MS_BTN3, KC_MS_WH_DOWN, KC_NO, KC_NO, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS \
),
[5] = KEYMAP( /* CMD60 - Media */
KC_SYSTEM_WAKE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_AUDIO_VOL_DOWN, KC_AUDIO_VOL_UP, KC_AUDIO_MUTE, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MEDIA_PREV_TRACK, KC_MEDIA_NEXT_TRACK, KC_MEDIA_PLAY_PAUSE, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_WWW_BACK, KC_WWW_FORWARD, KC_NO, KC_NO, KC_WWW_REFRESH, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS \
),
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};

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#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
# for avr upload
USB ?= /dev/cu.usbmodem1421
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
ifdef TEENSY2
OPT_DEFS += -DATREUS_TEENSY2
ATREUS_UPLOAD_COMMAND = teensy_loader_cli -w -mmcu=$(MCU) $(TARGET).hex
else
OPT_DEFS += -DATREUS_ASTAR
OPT_DEFS += -DCATERINA_BOOTLOADER
ATREUS_UPLOAD_COMMAND = while [ ! -r $(USB) ]; do sleep 1; done; \
avrdude -p $(MCU) -c avr109 -U flash:w:$(TARGET).hex -P $(USB)
endif
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# MCU name
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= no # Console for debug(+400)
COMMAND_ENABLE ?= no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE ?= no # USB Nkey Rollover
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE ?= no # MIDI controls
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE ?= no # Audio output on port C6
RGBLIGHT_ENABLE = yes
ifndef QUANTUM_DIR
include ../../../Makefile
endif
upload: build
$(ATREUS_UPLOAD_COMMAND)

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER You
#define PRODUCT traveller
#define DESCRIPTION A custom keyboard
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 13
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D0, D1, D3, D2 }
// no I can't say why this order seemed like a good idea
#define MATRIX_COL_PINS { B5, D6, B7, B6, F6, B1, B3, F7, B4, E6, D7, C6, D4 }
#define UNUSED_PINS
// LED stuff
#define RGB_DI_PIN B2
//#define RBLIGHT_TIMER
#define RGBLED_NUM 1 // Number of LEDs
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
#define BACKLIGHT_LEVELS 3
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

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#include "traveller.h"
#include "mousekey.h"
#include "action_layer.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
#define _QW 0
#define _LW 1
#define _HI 2
#define _NAV 4
#define _CUR 5
#define _FKEYS 6
#define _TRNS 8
// We do the same trick for functions
#define RGBLED_TOGGLE 10
#define _HIOUT 15
#define _LWOUT 16
// Macros
#define MDL 4
#define MDR 5
#define MUR 6
#define MUL 3
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------. .-----------------------------------------.
* | NAV | ` ~ | W | E | R | T | | Y | U | I | O | - | = |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | Q | S | D | F | G | | H | J | K | L | P | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------+------|
*|ctrl/esc| A | X | C | V | B |Ctrl /| N | M | , | . | ; | ' |
* |------+------+------+------+------+------+ // +------+------+------+------+------+------|
* | Shift| Z | Del | GUI | Low | Bspc |/Enter| Spc | Hi | GUI | Alt | / |Shift |
* `------------------------------------------------------------------------------------------'
*
*/
[_QW] = KEYMAP(
F(_NAV), KC_GRV, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_MINS, KC_EQL,
KC_TAB, KC_Q, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_P, KC_BSLS,
CTL_T(KC_ESC), KC_A, KC_X, KC_C, KC_V, KC_B, KC_RCTL, KC_N, KC_M, KC_COMM, KC_DOT, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_DEL, KC_LGUI, MO(_LW), KC_BSPC, KC_ENTER, KC_SPC, MO(_HI), KC_RGUI, KC_RALT, KC_SLSH, KC_RSFT
),
/* LOW - numbers, missing or awkward programming keys
Doubled 1 key allows lazy reach with ring finger.
* ,-----------------------------------------. .-----------------------------------------.
* | FKeys| 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 |Ctrl-alt-del|
* |------+------+------+------+------+------| +------+------+------+------+------+------|
* | Tab | 1 | ] | ( | ) | | | * | ( | ) | [ | | |
* |------+------+------+------+------+------|------+------+------+------+------+------+------|
* | Caps | [ | | { | } | ` | /| # | { | } | | ] | |
* |------+------+------+------+------+------+ // +------+------+------+------+------+------|
* | Shift| | | | Low | |/ | | Hi | | | |Shift |
* `------------------------------------------------------------------------------------------'
*
*/
[_LW] = KEYMAP(
F(_FKEYS), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, LCTL(LALT(KC_DEL)) ,
KC_TRNS, KC_1, KC_RBRC, KC_LPRN, KC_RPRN, KC_NO, KC_ASTR, KC_LPRN, KC_RPRN, KC_LBRC, KC_NO, KC_NO,
KC_CAPS, KC_LBRC, KC_NO, KC_LCBR, KC_RCBR, KC_TILD, KC_TRNS, KC_HASH, KC_LCBR, KC_RCBR, KC_NO, KC_RBRC, KC_NO,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
/* HI - Punctuation, shell and
url ://@.com row on bottom, && is opposite || ^$ are in regex order: ^.*$
Right hand nav keys work pretty well chorded with the Right hand Hi Key
* ,-----------------------------------------. .-----------------------------------------.
* |FKEYS | ! | @ | # | $ | % | | ^ | & | * | ( | ) | + |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | ! | & | "|" | $ | % | | Vol+| Mute| | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------+------|
* | CAPS | ^ | : | . | * | - | /| Vol-| Play | PgUp | Home | Up | End |
* |------+------+------+------+------+------+ // +------+------+------+------+------+------|
* | | / | | | Low | |/ | | Hi | PgDn | Left| Down | Right |
* `------------------------------------------------------------------------------------------'
*
*/
[_HI] = KEYMAP(
F(_FKEYS), KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_PLUS,
KC_TRNS, KC_EXLM, KC_AMPR, KC_PIPE, KC_DLR, KC_PERC, KC_VOLU, KC_MUTE, KC_NO, KC_NO, KC_NO, KC_NO,
KC_CAPS, KC_CIRC, KC_COLN, KC_DOT, KC_ASTR, KC_MINS, KC_TRNS, KC_VOLD, KC_PPLS, KC_PGUP, KC_HOME, KC_UP, KC_END,
KC_TRNS, KC_SLSH, KC_TRNS, KC_TRNS, F(_LW), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGDN, KC_LEFT, KC_DOWN, KC_RIGHT
),
/* NAV - mouse & navigation
//gui left and right are line home/end, or fore & back in browser
// Mouse buttons are reversed for comfort - bigger stretch is to the right button.
* ,-----------------------------------------. .-----------------------------------------.
* | NAV | | | Up | |Gui-> | | MwU | MS_UL| MS_U |MS_UR | |Ms Norm|
* |------+------+------+------+------+------| |------+------+------+------+------+--------|
* | |Gui<- | Left | Down |Right | C^E | | BTN3 | MS_L |MS Up | MS_R | |Ms Fast |
* |------+------+------+------+------+------|------|------+------+------+------+------+--------|
* | | C^A | GUI X| GUI C| GUI_V| |Enter/| MWD | M_DL |MS Dwn|MS_DR | Up |Ms Slow |
* |------+------+------+------+------+------+ // +------+------+------+------+------+------|
* | | GuiZ | | | Low | |/ButnR|ButnL | Hi | | Left | Down | Right |
* `------------------------------------------------------------------------------------------'
*/
[_NAV] = KEYMAP(
F(_NAV), KC_NO, KC_NO, KC_UP, KC_NO, RGUI(KC_RIGHT), KC_WH_U, M(MUL), KC_MS_U, M(MUR), KC_NO, KC_ACL2,
KC_TRNS, RGUI(KC_LEFT), KC_LEFT, KC_DOWN, KC_RIGHT, LCTL(KC_E), KC_BTN3, KC_MS_L, KC_MS_U, KC_MS_R, KC_NO, KC_ACL1,
KC_TRNS, LCTL(KC_A), LGUI(KC_X),RGUI(KC_C), RGUI(KC_V),KC_NO, KC_ENTER, KC_WH_D, M(MDL), KC_MS_D, M(MDR), KC_UP, KC_ACL0,
KC_TRNS, RGUI(KC_Z), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN2, KC_BTN1, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_RIGHT
),
/* FKEYS - Funtion keys & mac stuff
* ,-----------------------------------------. .-----------------------------------------.
* | FKEYS| F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | Ctrl |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | F11 | F12 | F13 | F14 | F15 | Alt |
* |------+------+------+------+------+------|------+------+------+------+------+------+------|
* |Qwerty| | | | | | /| | | | | | Del |
* |------+------+------+------+------+------+ // +------+------+------+------+------+------|
* | . |RGBTog| . | | LO | Bspc |/ | | HI | | | | |
* `------------------------------------------------------------------------------------------'
*
*/
[_FKEYS] = KEYMAP(
F(_FKEYS), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_RCTL,
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_LALT ,
F(_QW), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_DEL,
KC_TRNS, F(RGBLED_TOGGLE), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
/* TRNS - skeleton for laters
* ,-----------------------------------------. .-----------------------------------------.
* | . | . | . | . | . | . | | ^ | & | * | ( | ) | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | . | . | . | . | . | . | | 6 | 7 | 8 | 9 | 0 | |
* |------+------+------+------+------+------|------+------+------+------+------+------+------|
* | . | . | . | . | . | . | /| | | | . | ; | " |
* |------+------+------+------+------+------+ // +------+------+------+------+------+------|
* | . | . | . | GUI | LO | . |/ | Spc | HI | GUI | M0 | / |LSFT |
* `------------------------------------------------------------------------------------------'
*
*/
[_TRNS] = {
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}
}
};
const uint16_t PROGMEM fn_actions[] = {
[_QW] = ACTION_LAYER_ON(_QW,ON_RELEASE), // return to QWERTY layer
[_LW] = ACTION_LAYER_TAP_TOGGLE(_LW), // Turn on LW when holding, or tap 3 times to switch
[_HI] = ACTION_LAYER_TAP_TOGGLE(_HI), // Turn on LW when holding, or tap 3 times to switch
[_NAV] = ACTION_LAYER_TOGGLE(_NAV),
[_FKEYS] = ACTION_LAYER_TOGGLE(_FKEYS),
[_LWOUT] = ACTION_LAYER_OFF(_LW,ON_RELEASE),
[_HIOUT] = ACTION_LAYER_OFF(_HI,ON_RELEASE),
// Functions
[RGBLED_TOGGLE] = ACTION_FUNCTION(RGBLED_TOGGLE),
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
break;
// from algernon's ErgoDox EZ layout,
case MUL:
if (record->event.pressed) {
mousekey_on(KC_MS_UP);
mousekey_on(KC_MS_LEFT);
} else {
mousekey_off(KC_MS_UP);
mousekey_off(KC_MS_LEFT);
}
mousekey_send();
break;
case MUR:
if (record->event.pressed) {
mousekey_on(KC_MS_UP);
mousekey_on(KC_MS_RIGHT);
} else {
mousekey_off(KC_MS_UP);
mousekey_off(KC_MS_RIGHT);
}
mousekey_send();
break;
case MDL:
if (record->event.pressed) {
mousekey_on(KC_MS_DOWN);
mousekey_on(KC_MS_LEFT);
} else {
mousekey_off(KC_MS_DOWN);
mousekey_off(KC_MS_LEFT);
}
mousekey_send();
break;
case MDR:
if (record->event.pressed) {
mousekey_on(KC_MS_DOWN);
mousekey_on(KC_MS_RIGHT);
} else {
mousekey_off(KC_MS_DOWN);
mousekey_off(KC_MS_RIGHT);
}
mousekey_send();
break;
}
return MACRO_NONE;
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch (id) {
case RGBLED_TOGGLE:
//led operations
if (record->event.pressed) {
rgblight_toggle();
}
break;
}
}
void LayerLEDSet(uint8_t layr) {
switch (layr) {
case _QW:
rgblight_setrgb(0,20, 0); // dim green
break;
case _LW:
// deep purple
rgblight_setrgb(20,0,35);
break;
case _HI:
// light blue
rgblight_setrgb(0,20,20);
break;
case _NAV:
// Yellowy orange
rgblight_setrgb(25,20,0); // brighter
break;
case _FKEYS:
// RED
rgblight_setrgb(20,0,0); // brighter
break;
default:
rgblight_setrgb(20,2,20);//error
break;
}
return;
}
void matrix_init_user(void) {
}
// Bleah globals need to be initialized.
uint8_t old_layer=_QW;
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
if (old_layer != layer) {
LayerLEDSet(layer);
old_layer=layer;
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void led_set_user(uint8_t usb_led) {
}

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# The default keymap for handwired/traveller
this is a kitchen sink build

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traveler keyboard firmware
======================
## Traveller Specific Info ##
The traveller is a varient on the atreus keyboard.
Like the Atreus, it is designed to be a good compromise between size and ergonomics.
key differences are
- an additional column for each pinky
- an RGB LED in the center to show the current layer
- more finger stagger, splay angle and contoured keycaps (F2 profile for space key).
You can make your own traveller keyboard by using the openscad tools from the atreus repository, and adding a hole for the LED to shine through.
## Quantum MK Firmware
For the full Quantum feature list, see [the parent README.md](/README.md).
## Building
Download or clone the whole firmware and navigate to the keyboard/traveler folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default
To build with the default keymap, simply run `make`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` and see keymap document (you can find in top README.md) and existent keymap files.
To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
```
$ make KEYMAP=[default|jack|<name>]
```
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.

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#include "traveller.h"
__attribute__ ((weak))
void matrix_init_user(void) {
// leave this function blank - it can be defined in a keymap file
};
__attribute__ ((weak))
void matrix_scan_user(void) {
// leave this function blank - it can be defined in a keymap file
}
__attribute__ ((weak))
void process_action_user(keyrecord_t *record) {
// leave this function blank - it can be defined in a keymap file
}
__attribute__ ((weak))
void led_set_user(uint8_t usb_led) {
// leave this function blank - it can be defined in a keymap file
}
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
#ifdef RGBLIGHT_ENABLE
rgblight_init();
rgblight_mode(1); // solid, no timer
rgblight_setrgb(0,20,0);// dim green, happens to be same as _QW
#endif
// Turn status LED on
DDRC |= (1<<7);
PORTC |= (1<<7);
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}

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#ifndef TRAVELLER_H
#define TRAVELLER_H
#include "quantum.h"
#include "led.h"
#ifdef RGBLIGHT_ENABLE
#include "rgblight.h"
#endif
#ifdef BACKLIGHT_ENABLE
#include "backlight.h"
#endif
// This a shortcut to help you visually see your layout.
// The first section contains all of the arguements
// The second converts the arguments into a two-dimensional array
#define KEYMAP( \
k00, k01, k02, k03, k04, k05, k07, k08, k09, k0a, k0b, k0c, \
k10, k11, k12, k13, k14, k15, k17, k18, k19, k1a, k1b, k1c, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c \
) \
{ \
{ k00, k01, k02, k03, k04, k05, KC_NO, k07, k08, k09, k0a, k0b, k0c }, \
{ k10, k11, k12, k13, k14, k15, KC_NO, k17, k18, k19, k1a, k1b, k1c }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c } \
}
#endif

4
keyboards/jd45/readme.md Normal file
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JD45 keyboard firmware
======================
TODO: to be updated.

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## Project specific files
SRC= matrix.c
# MCU name
MCU = at90usb1286
#MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=1024
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= no # Console for debug(+400)
COMMAND_ENABLE ?= no
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE ?= no # USB Nkey Rollover
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE ?= no # MIDI controls
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output should be port E6, current quantum library hardcodes C6, which we use for programming
CUSTOM_MATRIX=yes # need to do our own thing with the matrix
ifndef QUANTUM_DIR
include ../../Makefile
endif

174
keyboards/kinesis/config.h Normal file
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@ -0,0 +1,174 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER You
#define PRODUCT kinesis-advantage
#define DESCRIPTION A custom keyboard
// Mouse
#define MOUSEKEY_DELAY 20
#define MOUSEKEY_INTERVAL 20
#define MOUSEKEY_MAX_SPEED 4
#define MOUSEKEY_TIME_TO_MAX 20
#define MOUSEKEY_WHEEL_MAX_SPEED 1
#define MOUSEKEY_WHEEL_DELTA 1
#define MOUSEKEY_WHEEL_TIME_TO_MAX 1
/* key matrix size */
#define MATRIX_ROWS 16
#define MATRIX_COLS 8
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
//Passed through the port multipler, so 4 pins =16
#define MATRIX_ROW_PINS { F0,F1, F2, F3 }
// May be upside down.
#define MATRIX_COL_PINS { B0,B1, B2, B3, B4, B5, B6, B7 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

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@ -0,0 +1,232 @@
EESchema-LIBRARY Version 2.3 Date: Wednesday, November 12, 2014 'pmt' 10:15:19 pm
#encoding utf-8
#
# AT90S4414-P
#
DEF AT90S4414-P IC 0 40 Y Y 1 F N
F0 "IC" -850 1880 40 H V L BNN
F1 "AT90S4414-P" 450 -1950 40 H V L BNN
F2 "DIL40" 0 0 30 H V C CIN
F3 "~" 0 0 60 H V C CNN
ALIAS AT90S8515-P
$FPLIST
40DIP-ELL600
40dip600
$ENDFPLIST
DRAW
S -850 1850 850 -1850 0 1 10 f
X (T0)PB0 1 1000 700 150 L 40 40 1 1 B
X (T1)PB1 2 1000 600 150 L 40 40 1 1 B
X (AIN0)PB2 3 1000 500 150 L 40 40 1 1 B
X (AIN1)PB3 4 1000 400 150 L 40 40 1 1 B
X (~SS~)PB4 5 1000 300 150 L 40 40 1 1 B
X (MOSI)PB5 6 1000 200 150 L 40 40 1 1 B
X (MISO)PB6 7 1000 100 150 L 40 40 1 1 B
X (SCK)PB7 8 1000 0 150 L 40 40 1 1 B
X ~RESET 9 -1000 1700 150 R 40 40 1 1 I
X (RXD)PD0 10 1000 -1000 150 L 40 40 1 1 B
X GND 20 0 -2000 150 U 40 40 1 1 W
X ALE 30 1000 850 150 L 40 40 1 1 O
X VCC 40 0 2000 150 D 40 40 1 1 W
X (TXD)PD1 11 1000 -1100 150 L 40 40 1 1 B
X (A8)PC0 21 1000 -150 150 L 40 40 1 1 B
X ICP 31 -1000 -1400 150 R 40 40 1 1 I
X (INT0)PD2 12 1000 -1200 150 L 40 40 1 1 B
X (A9)PC1 22 1000 -250 150 L 40 40 1 1 B
X (AD7)PA7 32 1000 1000 150 L 40 40 1 1 B
X (INT1)PD3 13 1000 -1300 150 L 40 40 1 1 B
X (A10)PC2 23 1000 -350 150 L 40 40 1 1 B
X (AD6)PA6 33 1000 1100 150 L 40 40 1 1 B
X PD4 14 1000 -1400 150 L 40 40 1 1 B
X (A11)PC3 24 1000 -450 150 L 40 40 1 1 B
X (AD5)PA5 34 1000 1200 150 L 40 40 1 1 B
X (OC1A)PD5 15 1000 -1500 150 L 40 40 1 1 B
X (A12)PC4 25 1000 -550 150 L 40 40 1 1 B
X (AD4)PA4 35 1000 1300 150 L 40 40 1 1 B
X (~WR~)PD6 16 1000 -1600 150 L 40 40 1 1 B
X (A13)PC5 26 1000 -650 150 L 40 40 1 1 B
X (AD3)PA3 36 1000 1400 150 L 40 40 1 1 B
X (~RD~)PD7 17 1000 -1700 150 L 40 40 1 1 B
X (A14)PC6 27 1000 -750 150 L 40 40 1 1 B
X (AD2)PA2 37 1000 1500 150 L 40 40 1 1 B
X XTAL2 18 -1000 1200 150 R 40 40 1 1 B
X (A15)PC7 28 1000 -850 150 L 40 40 1 1 B
X (AD1)PA1 38 1000 1600 150 L 40 40 1 1 B
X XTAL1 19 -1000 800 150 R 40 40 1 1 B
X OC1B 29 -1000 -1500 150 R 40 40 1 1 W
X (AD0)PA0 39 1000 1700 150 L 40 40 1 1 B
ENDDRAW
ENDDEF
#
# ATMEGA16U4-A
#
DEF ATMEGA16U4-A U 0 40 Y Y 1 F N
F0 "U" -950 1700 40 H V C CNN
F1 "ATMEGA16U4-A" 700 -1500 40 H V C CNN
F2 "TQFP44" 0 0 35 H V C CIN
F3 "~" 1100 1100 60 H V C CNN
ALIAS ATMEGA16U4RC-A ATMEGA32U4-A ATMEGA32U4RC-A
$FPLIST
TQFP44
$ENDFPLIST
DRAW
S -1000 1650 950 -1450 0 1 10 f
X (INT6/AIN0)PE6 1 1100 -650 150 L 40 40 1 1 B
X UVCC 2 -450 1800 150 D 40 40 1 1 W
X D- 3 -1150 100 150 R 40 40 1 1 B
X D+ 4 -1150 200 150 R 40 40 1 1 B
X UGND 5 -400 -1600 150 U 40 40 1 1 P
X UCAP 6 -1150 -50 150 R 40 40 1 1 P
X VBUS 7 -1150 350 150 R 40 40 1 1 P
X (SS/PCINT0)PB0 8 1100 1550 150 L 40 40 1 1 B
X (SCLK/PCINT1)PB1 9 1100 1450 150 L 40 40 1 1 B
X (PDI/MOSI/PCINT2)PB2 10 1100 1350 150 L 40 40 1 1 B
X (RXD/INT2)PD2 20 1100 150 150 L 40 40 1 1 B
X (ADC13/OC1B/OC4B/PCINT13)PB6 30 1100 950 150 L 40 40 1 1 B
X (ADC1)PF1 40 1100 -950 150 L 40 40 1 1 B
X (PDO/MISO/PCINT3)PB3 11 1100 1250 150 L 40 40 1 1 B
X (TXD/INT3)PD3 21 1100 50 150 L 40 40 1 1 B
X (OC3A/~OC4A~)PC6 31 1100 650 150 L 40 40 1 1 B
X (ADC0)PF0 41 1100 -850 150 L 40 40 1 1 B
X (OC0A/OC1C/~RTS~/PCINT7)PB7 12 1100 850 150 L 40 40 1 1 B
X (XCK1/~CTS~)PD5 22 1100 -150 150 L 40 40 1 1 B
X (ICP3/CLK0/OC4A)PC7 32 1100 550 150 L 40 40 1 1 B
X AREF 42 -1150 -850 150 R 40 40 1 1 P
X ~RESET~ 13 -1150 1550 150 R 40 40 1 1 I
X GND 23 -50 -1600 150 U 40 40 1 1 W
X (~HWB~)PE2 33 1100 -550 150 L 40 40 1 1 B
X GND 43 150 -1600 150 U 40 40 1 1 W
X VCC 14 -200 1800 150 D 40 40 1 1 W
X AVCC 24 150 1800 150 D 40 40 1 1 W
X VCC 34 -100 1800 150 D 40 40 1 1 W
X AVCC 44 250 1800 150 D 40 40 1 1 W
X GND 15 -150 -1600 150 U 40 40 1 1 W
X (ICP2/ADC8)PD4 25 1100 -50 150 L 40 40 1 1 B
X GND 35 50 -1600 150 U 40 40 1 1 W
X XTAL2 16 -1150 950 150 R 40 40 1 1 O
X (T1/~OC4D~/ADC9)PD6 26 1100 -250 150 L 40 40 1 1 B
X (ADC7/TDI)PF7 36 1100 -1350 150 L 40 40 1 1 B
X XTAL1 17 -1150 1150 150 R 40 40 1 1 I
X (T0/OC4D/ADC10)PD7 27 1100 -350 150 L 40 40 1 1 B
X (ADC6/TDO)PF6 37 1100 -1250 150 L 40 40 1 1 B
X (OC0B/SCL/INT0)PD0 18 1100 350 150 L 40 40 1 1 B
X (ADC11/PCINT4)PB4 28 1100 1150 150 L 40 40 1 1 B
X (ADC5/TMS)PF5 38 1100 -1150 150 L 40 40 1 1 B
X (SDA/INT1)PD1 19 1100 250 150 L 40 40 1 1 B
X (ADC12/OC1A/~OC4B~/PCINT12)PB5 29 1100 1050 150 L 40 40 1 1 B
X (ADC4/TCK)PF4 39 1100 -1050 150 L 40 40 1 1 B
ENDDRAW
ENDDEF
#
# C
#
DEF C C 0 10 N Y 1 F N
F0 "C" 0 100 40 H V L CNN
F1 "C" 6 -85 40 H V L CNN
F2 "~" 38 -150 30 H V C CNN
F3 "~" 0 0 60 H V C CNN
$FPLIST
SM*
C?
C1-1
$ENDFPLIST
DRAW
P 2 0 1 20 -80 -30 80 -30 N
P 2 0 1 20 -80 30 80 30 N
X ~ 1 0 200 170 D 40 40 1 1 P
X ~ 2 0 -200 170 U 40 40 1 1 P
ENDDRAW
ENDDEF
#
# CONN_7
#
DEF CONN_7 P 0 40 Y N 1 F N
F0 "P" -30 0 60 V V C CNN
F1 "CONN_7" 70 0 60 V V C CNN
F2 "~" 0 0 60 H V C CNN
F3 "~" 0 0 60 H V C CNN
DRAW
S -100 350 150 -350 0 1 0 N
X P1 1 -350 300 250 R 50 50 1 1 P I
X P2 2 -350 200 250 R 50 50 1 1 P I
X P3 3 -350 100 250 R 50 50 1 1 P I
X P4 4 -350 0 250 R 50 50 1 1 P I
X P5 5 -350 -100 250 R 50 50 1 1 P I
X P6 6 -350 -200 250 R 50 50 1 1 P I
X P7 7 -350 -300 250 R 50 50 1 1 P I
ENDDRAW
ENDDEF
#
# GND
#
DEF ~GND #PWR 0 0 Y Y 1 F P
F0 "#PWR" 0 0 30 H I C CNN
F1 "GND" 0 -70 30 H I C CNN
F2 "~" 0 0 60 H V C CNN
F3 "~" 0 0 60 H V C CNN
DRAW
P 4 0 1 0 -50 0 0 -50 50 0 -50 0 N
X GND 1 0 0 0 U 30 30 1 1 W N
ENDDRAW
ENDDEF
#
# R
#
DEF R R 0 0 N Y 1 F N
F0 "R" 80 0 40 V V C CNN
F1 "R" 7 1 40 V V C CNN
F2 "~" -70 0 30 V V C CNN
F3 "~" 0 0 30 H V C CNN
$FPLIST
R?
SM0603
SM0805
R?-*
SM1206
$ENDFPLIST
DRAW
S -40 150 40 -150 0 1 12 N
X ~ 1 0 250 100 D 60 60 1 1 P
X ~ 2 0 -250 100 U 60 60 1 1 P
ENDDRAW
ENDDEF
#
# USB-MINI-B
#
DEF USB-MINI-B CON 0 40 Y Y 1 F N
F0 "CON" -250 450 60 H V C CNN
F1 "USB-MINI-B" -50 -500 60 H V C CNN
F2 "~" 0 0 60 H V C CNN
F3 "~" 0 0 60 H V C CNN
$FPLIST
USB-Mini-B-Jack
$ENDFPLIST
DRAW
S -350 400 350 -400 0 1 0 N
X VBUS 1 -550 300 200 R 50 50 1 1 W
X D- 2 -550 150 200 R 50 50 1 1 B
X D+ 3 -550 0 200 R 50 50 1 1 B
X ID 4 -550 -150 200 R 50 50 1 1 B
X GND 5 -550 -300 200 R 50 50 1 1 W
X SHELL1 6 550 300 200 L 50 50 1 1 B
X SHELL2 7 550 150 200 L 50 50 1 1 B
X SHELL3 8 550 -150 200 L 50 50 1 1 B
X SHELL4 9 550 -300 200 L 50 50 1 1 B
ENDDRAW
ENDDEF
#
# VCC
#
DEF VCC #PWR 0 0 Y Y 1 F P
F0 "#PWR" 0 100 30 H I C CNN
F1 "VCC" 0 100 30 H V C CNN
F2 "~" 0 0 60 H V C CNN
F3 "~" 0 0 60 H V C CNN
DRAW
X VCC 1 0 0 0 U 20 20 0 0 W N
C 0 50 20 0 1 0 N
P 3 0 1 0 0 0 0 30 0 30 N
ENDDRAW
ENDDEF
#
#End Library

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@ -0,0 +1,83 @@
update=Wednesday, November 05, 2014 'pmt' 12:08:47 pm
version=1
last_client=pcbnew
[cvpcb]
version=1
NetIExt=net
[cvpcb/libraries]
EquName1=devcms
[general]
version=1
[eeschema]
version=1
PageLayoutDescrFile=
SubpartIdSeparator=0
SubpartFirstId=65
LibDir=../../../lib/kicad/library
NetFmtName=
RptD_X=0
RptD_Y=100
RptLab=1
LabSize=60
[eeschema/libraries]
LibName1=power
LibName2=device
LibName3=transistors
LibName4=conn
LibName5=linear
LibName6=regul
LibName7=74xx
LibName8=cmos4000
LibName9=adc-dac
LibName10=memory
LibName11=xilinx
LibName12=special
LibName13=microcontrollers
LibName14=dsp
LibName15=microchip
LibName16=analog_switches
LibName17=motorola
LibName18=texas
LibName19=intel
LibName20=audio
LibName21=interface
LibName22=digital-audio
LibName23=philips
LibName24=display
LibName25=cypress
LibName26=siliconi
LibName27=opto
LibName28=atmel
LibName29=contrib
LibName30=valves
LibName31=custom
[pcbnew]
version=1
LastNetListRead=
UseCmpFile=1
PadDrill=1.016000000000
PadDrillOvalY=1.016000000000
PadSizeH=1.524000000000
PadSizeV=1.524000000000
PcbTextSizeV=1.500000000000
PcbTextSizeH=1.500000000000
PcbTextThickness=0.300000000000
ModuleTextSizeV=1.000000000000
ModuleTextSizeH=1.000000000000
ModuleTextSizeThickness=0.150000000000
SolderMaskClearance=0.000000000000
SolderMaskMinWidth=0.000000000000
DrawSegmentWidth=0.200000000000
BoardOutlineThickness=0.100000000000
ModuleOutlineThickness=0.150000000000
[pcbnew/libraries]
LibDir=../../../lib/kicad/modules
LibName1=custom
LibName2=Sockets
LibName3=Connect
LibName4=Discret
LibName5=Divers
LibName6=Display
LibName7=LEDs
LibName8=SMD_Packages
LibName9=Sockets_DIP

View file

@ -0,0 +1,634 @@
EESchema Schematic File Version 2
LIBS:power
LIBS:device
LIBS:transistors
LIBS:conn
LIBS:linear
LIBS:regul
LIBS:74xx
LIBS:cmos4000
LIBS:adc-dac
LIBS:memory
LIBS:xilinx
LIBS:special
LIBS:microcontrollers
LIBS:dsp
LIBS:microchip
LIBS:analog_switches
LIBS:motorola
LIBS:texas
LIBS:intel
LIBS:audio
LIBS:interface
LIBS:digital-audio
LIBS:philips
LIBS:display
LIBS:cypress
LIBS:siliconi
LIBS:opto
LIBS:atmel
LIBS:contrib
LIBS:valves
LIBS:custom
LIBS:kinesis-cache
EELAYER 27 0
EELAYER END
$Descr A4 11693 8268
encoding utf-8
Sheet 1 1
Title ""
Date "13 nov 2014"
Rev ""
Comp ""
Comment1 ""
Comment2 ""
Comment3 ""
Comment4 ""
$EndDescr
$Comp
L C C4
U 1 1 545804FB
P 2850 4250
F 0 "C4" H 2850 4350 40 0000 L CNN
F 1 "1uF" H 2856 4165 40 0000 L CNN
F 2 "~" H 2888 4100 30 0000 C CNN
F 3 "~" H 2850 4250 60 0000 C CNN
1 2850 4250
-1 0 0 1
$EndComp
$Comp
L R R3
U 1 1 545805E8
P 2500 4000
F 0 "R3" V 2580 4000 40 0000 C CNN
F 1 "22" V 2507 4001 40 0000 C CNN
F 2 "~" V 2430 4000 30 0000 C CNN
F 3 "~" H 2500 4000 30 0000 C CNN
1 2500 4000
0 -1 -1 0
$EndComp
$Comp
L R R2
U 1 1 545805FA
P 2500 3800
F 0 "R2" V 2580 3800 40 0000 C CNN
F 1 "22" V 2507 3801 40 0000 C CNN
F 2 "~" V 2430 3800 30 0000 C CNN
F 3 "~" H 2500 3800 30 0000 C CNN
1 2500 3800
0 -1 -1 0
$EndComp
Entry Wire Line
6450 2450 6550 2550
Entry Wire Line
6450 2550 6550 2650
Entry Wire Line
6450 2650 6550 2750
Entry Wire Line
6450 2750 6550 2850
Entry Wire Line
6450 2950 6550 3050
Entry Wire Line
6450 3050 6550 3150
Entry Wire Line
6450 2850 6550 2950
Entry Wire Line
6450 3150 6550 3250
Wire Wire Line
10250 1800 10750 1800
Entry Wire Line
10750 1800 10850 1900
Entry Wire Line
10750 1900 10850 2000
Entry Wire Line
10750 2000 10850 2100
Entry Wire Line
10750 2800 10850 2900
Entry Wire Line
10750 2900 10850 3000
Entry Wire Line
10750 3000 10850 3100
Entry Wire Line
10750 3100 10850 3200
Entry Wire Line
10750 3200 10850 3300
Entry Wire Line
10750 3300 10850 3400
$Comp
L AT90S8515-P IC2
U 1 1 545A62EA
P 9250 3500
F 0 "IC2" H 8400 5380 40 0000 L BNN
F 1 "AT90S8515-P" H 9700 1550 40 0000 L BNN
F 2 "DIL40" H 9250 3500 30 0000 C CIN
F 3 "" H 9250 3500 60 0000 C CNN
1 9250 3500
1 0 0 -1
$EndComp
NoConn ~ 10250 2650
Entry Wire Line
10750 3650 10850 3750
Entry Wire Line
10750 3750 10850 3850
Entry Wire Line
10750 3850 10850 3950
Entry Wire Line
10750 3950 10850 4050
Entry Wire Line
10750 4050 10850 4150
Entry Wire Line
10750 4150 10850 4250
Entry Wire Line
10750 4350 10850 4450
Entry Wire Line
10750 4250 10850 4350
NoConn ~ 8250 4900
NoConn ~ 8250 5000
NoConn ~ 8250 1800
Wire Wire Line
10250 1900 10750 1900
Wire Wire Line
10250 2000 10750 2000
Wire Wire Line
10250 2100 10750 2100
Wire Wire Line
10250 2200 10750 2200
Wire Wire Line
10250 2300 10750 2300
Wire Wire Line
10250 2400 10750 2400
Wire Wire Line
10250 2500 10750 2500
Text Label 10350 1800 0 60 ~ 0
A
Text Label 10350 1900 0 60 ~ 0
B
Text Label 10350 2000 0 60 ~ 0
C
Text Label 10350 2100 0 60 ~ 0
G
Wire Wire Line
10250 2800 10750 2800
Wire Wire Line
10250 2900 10750 2900
Wire Wire Line
10250 3000 10750 3000
Wire Wire Line
10250 3100 10750 3100
Wire Wire Line
10250 3200 10750 3200
Wire Wire Line
10250 3300 10750 3300
Wire Wire Line
10250 3400 10750 3400
Wire Wire Line
10250 3500 10750 3500
Text Label 10350 2800 0 60 ~ 0
DL2
Text Label 10350 2900 0 60 ~ 0
DR1
Text Label 10350 3000 0 60 ~ 0
DR2
Text Label 10350 3100 0 60 ~ 0
DL1
Text Label 10350 3400 0 60 ~ 0
SCL
Text Label 10350 3500 0 60 ~ 0
SDA
Wire Wire Line
10250 3650 10750 3650
Wire Wire Line
10250 3750 10750 3750
Wire Wire Line
10250 3850 10750 3850
Wire Wire Line
10250 3950 10750 3950
Wire Wire Line
10250 4050 10750 4050
Wire Wire Line
10250 4150 10750 4150
Wire Wire Line
10250 4250 10750 4250
Wire Wire Line
10250 4350 10750 4350
Text Label 10350 3650 0 60 ~ 0
R1
Text Label 10350 3750 0 60 ~ 0
R2
Text Label 10350 3850 0 60 ~ 0
R3
Text Label 10350 3950 0 60 ~ 0
R4
Text Label 10350 4050 0 60 ~ 0
R5
Text Label 10350 4150 0 60 ~ 0
R6
Text Label 10350 4250 0 60 ~ 0
R7
Text Label 10350 4350 0 60 ~ 0
R8
Wire Wire Line
10250 4500 10750 4500
Wire Wire Line
10250 4600 10750 4600
Wire Wire Line
10250 4700 10750 4700
Wire Wire Line
10250 4800 10750 4800
Wire Wire Line
10250 4900 10750 4900
Wire Wire Line
10250 5000 10750 5000
Wire Wire Line
10250 5100 10750 5100
Wire Wire Line
10250 5200 10750 5200
Text Label 10350 4600 0 60 ~ 0
FS1
Text Label 10350 5000 0 60 ~ 0
FS3
Text Label 10350 5200 0 60 ~ 0
FS2
$Comp
L GND #PWR01
U 1 1 545A7377
P 9250 5600
F 0 "#PWR01" H 9250 5600 30 0001 C CNN
F 1 "GND" H 9250 5530 30 0001 C CNN
F 2 "" H 9250 5600 60 0000 C CNN
F 3 "" H 9250 5600 60 0000 C CNN
1 9250 5600
1 0 0 -1
$EndComp
Wire Wire Line
9250 5500 9250 5600
Text Label 10350 4700 0 60 ~ 0
CLOCK
Text Label 10350 4800 0 60 ~ 0
DATA
NoConn ~ 10750 4700
NoConn ~ 10750 4800
Text Label 10350 3200 0 60 ~ 0
KP
Text Label 10350 3300 0 60 ~ 0
PGM
Text Label 10350 2500 0 60 ~ 0
BUZZ
NoConn ~ 8250 2300
NoConn ~ 8250 2700
$Comp
L GND #PWR02
U 1 1 545A7565
P 4750 5700
F 0 "#PWR02" H 4750 5700 30 0001 C CNN
F 1 "GND" H 4750 5630 30 0001 C CNN
F 2 "" H 4750 5700 60 0000 C CNN
F 3 "" H 4750 5700 60 0000 C CNN
1 4750 5700
1 0 0 -1
$EndComp
Entry Wire Line
6450 3650 6550 3750
Entry Wire Line
6450 3750 6550 3850
Entry Wire Line
6450 4150 6550 4250
Entry Wire Line
6450 4250 6550 4350
Entry Wire Line
6450 4050 6550 4150
Entry Wire Line
6450 4350 6550 4450
NoConn ~ 3750 2850
Wire Wire Line
1200 2000 6450 2000
NoConn ~ 3750 3050
Wire Wire Line
2750 3800 3750 3800
Wire Wire Line
2750 3900 3750 3900
Wire Wire Line
2750 3900 2750 4000
Wire Bus Line
6550 2100 6550 6050
Wire Bus Line
10850 1600 10850 6050
Text Label 6050 4350 0 60 ~ 0
DL1
Text Label 6050 4250 0 60 ~ 0
DR2
Text Label 6050 4150 0 60 ~ 0
DR1
Text Label 6050 4050 0 60 ~ 0
DL2
Text Label 6050 2450 0 60 ~ 0
R1
Text Label 6050 2550 0 60 ~ 0
R2
Text Label 6050 2650 0 60 ~ 0
R3
Text Label 6050 2750 0 60 ~ 0
R4
Text Label 6050 2850 0 60 ~ 0
R5
Text Label 6050 2950 0 60 ~ 0
R6
Text Label 6050 3050 0 60 ~ 0
R7
Text Label 6050 3150 0 60 ~ 0
R8
Text Label 6050 5050 0 60 ~ 0
A
Text Label 6050 5150 0 60 ~ 0
B
Text Label 6050 5250 0 60 ~ 0
C
Text Label 6050 5350 0 60 ~ 0
G
Text Label 1300 3800 0 60 ~ 0
D+
Text Label 1300 4000 0 60 ~ 0
D-
NoConn ~ 10750 2200
NoConn ~ 10750 2300
NoConn ~ 10750 2400
Text Label 10350 4500 0 60 ~ 0
GND
NoConn ~ 10750 4900
NoConn ~ 10750 5100
Text Label 6050 3450 0 60 ~ 0
KP
Text Label 6050 3350 0 60 ~ 0
PGM
$Comp
L ATMEGA32U4-A U1
U 1 1 5462E0B1
P 4900 4000
F 0 "U1" H 3950 5700 40 0000 C CNN
F 1 "ATMEGA32U4-A" H 5600 2500 40 0000 C CNN
F 2 "TQFP44" H 4900 4000 35 0000 C CIN
F 3 "" H 6000 5100 60 0000 C CNN
1 4900 4000
1 0 0 -1
$EndComp
Wire Wire Line
3750 4850 3750 5600
Wire Wire Line
4450 2200 5150 2200
Connection ~ 4700 2200
Connection ~ 4800 2200
Connection ~ 5050 2200
Connection ~ 4800 2000
Wire Wire Line
6000 2450 6450 2450
Wire Wire Line
6000 2550 6450 2550
Wire Wire Line
6000 2650 6450 2650
Wire Wire Line
6000 2750 6450 2750
Wire Wire Line
6000 2850 6450 2850
Wire Wire Line
6000 2950 6450 2950
Wire Wire Line
6000 3050 6450 3050
Wire Wire Line
6000 3150 6450 3150
Wire Wire Line
6000 5050 6450 5050
Wire Wire Line
6000 5150 6450 5150
Wire Wire Line
6000 5250 6450 5250
Wire Wire Line
6000 4050 6450 4050
Wire Wire Line
6000 4150 6450 4150
Wire Wire Line
6000 4250 6450 4250
Wire Wire Line
6000 4350 6450 4350
Wire Wire Line
6000 4550 6450 4550
Entry Wire Line
6450 3350 6550 3450
Entry Wire Line
6450 3450 6550 3550
Entry Wire Line
6450 5050 6550 5150
Entry Wire Line
6450 5150 6550 5250
Entry Wire Line
6450 5250 6550 5350
Entry Wire Line
6450 5350 6550 5450
Entry Wire Line
6450 4650 6550 4750
Wire Wire Line
6000 3350 6450 3350
Wire Wire Line
6000 3450 6450 3450
Wire Wire Line
1200 5600 6450 5600
Connection ~ 4950 5600
Connection ~ 4850 5600
Wire Wire Line
4750 5600 4750 5700
Connection ~ 4750 5600
Connection ~ 4500 5600
Text Label 6050 4550 0 60 ~ 0
HWB
Wire Wire Line
6000 5350 6450 5350
Wire Wire Line
6000 3650 6450 3650
Wire Wire Line
6000 3750 6450 3750
Text Label 6050 3650 0 60 ~ 0
SCL
Text Label 6050 3750 0 60 ~ 0
SDA
Wire Wire Line
6000 3850 6450 3850
Wire Wire Line
6000 3950 6450 3950
Wire Wire Line
6000 4650 6450 4650
Text Label 6050 4650 0 60 ~ 0
BUZZ
NoConn ~ 10750 4600
NoConn ~ 10750 5000
NoConn ~ 10750 5200
Entry Wire Line
10750 3400 10850 3500
Entry Wire Line
10750 3500 10850 3600
Entry Wire Line
10750 4500 10850 4600
Wire Wire Line
2850 4050 3750 4050
Text Label 2950 4050 0 60 ~ 0
UCAP
Wire Wire Line
6000 4850 6450 4850
Wire Wire Line
6000 4950 6450 4950
NoConn ~ 6450 4850
NoConn ~ 6450 4950
NoConn ~ 6450 4550
$Comp
L USB-MINI-B CON1
U 1 1 546431C1
P 2100 5050
F 0 "CON1" H 1850 5500 60 0000 C CNN
F 1 "USB-MINI-B" H 2050 4550 60 0000 C CNN
F 2 "" H 2100 5050 60 0000 C CNN
F 3 "" H 2100 5050 60 0000 C CNN
1 2100 5050
0 1 1 0
$EndComp
$Comp
L VCC #PWR03
U 1 1 54643698
P 2400 4400
F 0 "#PWR03" H 2400 4500 30 0001 C CNN
F 1 "VCC" H 2400 4500 30 0000 C CNN
F 2 "" H 2400 4400 60 0000 C CNN
F 3 "" H 2400 4400 60 0000 C CNN
1 2400 4400
1 0 0 -1
$EndComp
Text Notes 2600 2750 0 60 ~ 0
Teensy 2.0\n(not fully drawn)
$Comp
L CONN_7 B7K-PH-K-S1
U 1 1 54643939
P 1950 6900
F 0 "B7K-PH-K-S1" V 1920 6900 60 0000 C CNN
F 1 "CONN_7" V 2020 6900 60 0000 C CNN
F 2 "" H 1950 6900 60 0000 C CNN
F 3 "" H 1950 6900 60 0000 C CNN
1 1950 6900
1 0 0 -1
$EndComp
Connection ~ 3750 5600
Connection ~ 2400 5600
Connection ~ 2250 5600
Connection ~ 1950 5600
Wire Wire Line
2400 4400 2400 4500
Wire Wire Line
2250 4000 2250 4500
Wire Wire Line
1200 3800 2250 3800
Wire Wire Line
2100 3800 2100 4500
Wire Wire Line
2850 4450 2850 5600
Connection ~ 2850 5600
Entry Wire Line
1100 6800 1200 6900
Entry Wire Line
1100 6900 1200 7000
Entry Wire Line
1100 7000 1200 7100
Entry Wire Line
1100 6700 1200 6800
Wire Wire Line
1200 6600 1600 6600
Wire Wire Line
1200 6700 1600 6700
Wire Wire Line
1200 6800 1600 6800
Wire Wire Line
1200 6900 1600 6900
Wire Wire Line
1200 7000 1600 7000
Wire Wire Line
1200 7100 1600 7100
Wire Wire Line
1200 7200 1600 7200
Text Label 1300 6600 0 60 ~ 0
FS2
Text Label 1300 6700 0 60 ~ 0
FS1
Text Label 1300 6800 0 60 ~ 0
VCC
Text Label 1300 6900 0 60 ~ 0
D-
Text Label 1300 7000 0 60 ~ 0
D+
Text Label 1300 7100 0 60 ~ 0
GND
Text Label 1300 7200 0 60 ~ 0
FS3
NoConn ~ 3750 2450
Wire Wire Line
3600 2000 3600 3650
Wire Wire Line
3600 3650 3750 3650
NoConn ~ 1950 4500
Wire Bus Line
1100 1900 1100 7100
NoConn ~ 1200 6600
NoConn ~ 1200 6700
NoConn ~ 1200 7200
Connection ~ 2100 3800
Wire Wire Line
1200 4000 2250 4000
Entry Wire Line
1100 3700 1200 3800
Entry Wire Line
1100 3900 1200 4000
Text Label 10350 1500 0 60 ~ 0
VCC
Entry Wire Line
1100 1900 1200 2000
Text Label 1250 2000 0 60 ~ 0
VCC
Entry Wire Line
1100 5500 1200 5600
Connection ~ 1800 5600
Text Label 1300 5600 0 60 ~ 0
GND
Wire Wire Line
9250 5500 10750 5500
Entry Wire Line
10750 5500 10850 5600
Text Label 10350 5500 0 60 ~ 0
GND
Wire Wire Line
9250 1500 10750 1500
Entry Wire Line
10750 1500 10850 1600
Connection ~ 3600 2000
Wire Wire Line
4800 2000 4800 2200
Entry Wire Line
6450 2000 6550 2100
Text Label 6050 2000 0 60 ~ 0
VCC
Connection ~ 5050 5600
Entry Wire Line
6450 5600 6550 5700
Text Label 6050 5600 0 60 ~ 0
GND
NoConn ~ 6450 3850
NoConn ~ 6450 3950
Wire Wire Line
1800 4500 1500 4500
Wire Wire Line
1500 4500 1500 5600
Connection ~ 1500 5600
Entry Wire Line
10750 2500 10850 2600
Entry Wire Line
10750 2100 10850 2200
Text Notes 1000 5300 1 60 ~ 0
Sacrificial USB cable from header to Teensy
Text Notes 7850 5950 0 60 ~ 0
Ribbon cable between Teensy pins and socket
Wire Bus Line
10850 6050 6550 6050
$EndSCHEMATC

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This directory of documentation was copied from https://github.com/wjanssens/tmk_keyboard/tree/master/keyboard/kinesis
and is probably Copyright 2014 Warren Janssens <warren.janssens@gmail.com>
and probably released under GPL v2, which may be recovered at <http://www.gnu.org/licenses/>.
Row configuration
PF0 A
PF1 B
PF2 C
PF3 G 0 = U4, 1 = U5
Column configuration
4y0 4y1 4y2 4y3 4y4 4y5 4y6 4y7 5y0 5y1 5y2 5y3 5y4 5y5 5y6 5y7
r1 r2 r3 r4 r5 r6 r7 r8 r9 r10 r11 r12 r13 r14 r15 r16
PB0 21 c1 f6 f8 f7 5 4 3 2 1 =+
PB1 22 c2 f3 f5 f4 t r e w q TAB
PB2 23 c3 ESC f2 f1 g f d s a CL
PB3 24 c4 f9 f11 f10 b v c x z LS UP DN [{ ]}
PB4 25 c5 f12 SL PS RT LT §± `~ 6 7 8 9 0 -_
PB5 26 c6 PB PGM KPD y u i o p \
PB6 27 c7 LC DL BS RC EN SP h j k l ;: '"
PB7 28 c8 RA PU PD n m ,< .> /? RS
*/
40 pin connector
DL2 1 40 VCC
DR1 2 39 A
DR2 3 38 B
DL1 4 37 C
KPD 5 36 G
PGM 6 35
SCL 7 34
SDA 8 33
RST 9 32 BUZZ
WP 10 31 EA
FS1 11 30 ALE
CLOCK 12 29 PSEN
DATA 13 28 r8
14 27 r7
FS3 15 26 r6
16 25 r5
FS2 17 24 r4
XTAL1 18 23 r3
XTAL2 19 22 r2
GND 20 21 r1
references:
https://github.com/chrisandreae/keyboard-firmware

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
// place overrides here
#endif

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#include "kinesis.h"
#include "action_layer.h"
#define QWERTY 0 // Base qerty
#define SYMB 1// Symbol layer
// An almost entirely blank keymap. Test layers with the upper right hand key - 1 in normal mode, reset in layer 2.
/****************************************************************************************************
*
* Keymap: Default Layer in Qwerty
*
* ,-------------------------------------------------------------------------------------------------------------------.
* | Esc | F1 | F2 | F3 | F4 | F5 | F6 | F8 | F9 | F10 | F12 | PSCR | SLCK | PAUS | FN0 | BOOT |
* |--------+------+------+------+------+------+---------------------------+------+------+------+------+------+--------|
* | =+ | 1! | 2@ | 3# | 4$ | 5% | | 6^ | 7& | 8* | 9( | 0) | -_ |
* |--------+------+------+------+------+------| +------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \| |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | Caps | A | S | D | F | G | | H | J | K | L | ;: | '" |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | Shift | Z | X | C | V | B | | N | M | ,. | .> | /? | Shift |
* `--------+------+------+------+------+------- `------+------+------+------+------+--------'
* | `~ | INS | Left | Right| | Up | Down | [{ | ]} |
* `---------------------------' `---------------------------'
* ,-------------. ,-------------.
* | Ctrl | Alt | | Gui | Ctrl |
* ,------|------|------| |------+------+------.
* | | | Home | | PgUp | | |
* | BkSp | Del |------| |------|Return| Space|
* | | | End | | PgDn | | |
* `--------------------' `--------------------'
*/
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[QWERTY] = KEYMAP(
KC_ESC, KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 ,KC_F6 ,KC_F7 ,KC_F8,
KC_EQL, KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,
KC_TAB, KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,
KC_CAPS,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,
KC_LSFT,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,
KC_GRV ,KC_INS ,KC_LEFT,KC_RGHT,
KC_LCTL,KC_LALT,
KC_HOME,
KC_BSPC,KC_DEL ,KC_END ,
KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,KC_PSCR ,KC_SLCK ,KC_PAUS, KC_FN0, KC_1,
KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_MINS,
KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_BSLS,
KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN,KC_QUOT,
KC_N ,KC_M ,KC_COMM,KC_DOT ,KC_SLSH,KC_RSFT,
KC_UP ,KC_DOWN,KC_LBRC,KC_RBRC,
KC_RGUI,KC_RCTL,
KC_PGUP,
KC_PGDN,KC_ENTER ,KC_SPC
),
[SYMB] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_FN0, RESET,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
)
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_TAP_TOGGLE(SYMB) , // FN1 - Momentary Layer 1 (Symbols)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void led_set_user(uint8_t usb_led) {
}

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# The default keymap for kinesis-advantage

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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@ -0,0 +1,8 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
// place overrides here
#endif

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@ -0,0 +1,245 @@
#include "kinesis.h"
#include "action_layer.h"
#include "mousekey.h"
#define QWERTY 0 // Base qerty
#define SYMB 1// Symbol layer
#define MOUSE 2//
/* Macros */
enum {
NONE = 0,
// Diagonal mouse movement
A_MUL,
A_MUR,
A_MDL,
A_MDR,
};
// Borrowing very heavily from
// https://github.com/alvicstep/tmk_keyboard
/****************************************************************************************************
*
* Keymap: Default Layer in Qwerty
*
* ,-------------------------------------------------------------------------------------------------------------------.
* | Esc | F1 | F2 | F3 | F4 | F5 | F6 | F8 | F9 | F10 | F12 | FN0 | FN1 | FN2 | | bOOT |
* |--------+------+------+------+------+------+---------------------------+------+------+------+------+------+--------|
* | =+ | 1! | 2@ | 3# | 4$ | 5% | | 6^ | 7& | 8* | 9( | 0) | -_ |
* |--------+------+------+------+------+------| +------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \| |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* |MouseFN1| A | S | D | F | G | | H | J | K | L | ;: | '" |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | Shift | Z | X | C | V | B | | N | M | ,. | .> | /? | Shift |
* `--------+------+------+------+------+------- `------+------+------+------+------+--------'
* | `~ | ESC |MOUSE1|MOUSE2| | [{ | ]} | ESC | GUI |
* `---------------------------' `---------------------------'
* ,-------------. ,-------------.
* | Ctrl | Alt | | Gui | Ctrl |
* ,------|------|------| |------+------+------.
* | | | Home | | PgUp | | |
* | BkSp | Del |------| |------|Return| Space|
* | | | End | | PgDn | | |
* `--------------------' `--------------------'
*/
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[QWERTY] = KEYMAP(
KC_ESC, KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 ,KC_F6 ,KC_F7 ,KC_F8,
KC_EQL, KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,
KC_TAB, KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,
KC_FN1 ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,
KC_LSFT,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,
KC_GRV ,KC_ESC, KC_BTN1,KC_BTN2,
KC_LCTL,KC_LALT,
KC_HOME,
KC_BSPC,KC_DEL ,KC_FN0 ,
KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,KC_FN0 ,KC_FN1 ,KC_FN2, KC_NO, RESET,
KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_MINS,
KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_BSLS,
KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN,KC_QUOT,
KC_N ,KC_M ,KC_COMM,KC_DOT ,KC_SLSH,KC_RSFT,
KC_LBRC,KC_RBRC, KC_ESC, KC_RGUI,
KC_RGUI,KC_RCTL,
KC_PGUP,
KC_PGDN,KC_ENTER ,KC_SPC
),
[SYMB] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_FN0, KC_2,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap: Movement and function layer
*
* ,-------------------------------------------------------------------------------------------------------------------.
* | Caps | F1 | F2 | F3 | F4 | F5 | F6 | F8 | F9 | F10 | F12 | FN0 | FN1 | FN2 | Tada | bOOT |
* |--------+------+------+------+------+------+---------------------------+------+------+------+------+------+--------|
* | =+ | ! | @ | # | $ | % | | ^ | & | * | ( | ) |MS Fast |
* |--------+------+------+------+------+------| +------+------+------+------+------+--------|
* | Tab | | | Up | |PgUp | | MwU |MS_UL | MS_U |MS_UR | | Ms Norm|
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* |MouseFN1| C^A | Left | Down |Right | C^E | | | MS_L |Mouse1| MS_R | |MS Slow |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | GuiZ | GUI X| GUI C| GUI_V|PgDown| | MWD | MDown|MS Dwn|MS_DR | ? | |
* `--------+------+------+------+------+------- `------+------+------+------+------+--------'
* | `~ | ESC | < | > | | { | } | ESC | |
* `---------------------------' `---------------------------'
* ,-------------. ,-------------.
* | Ctrl | Alt | | Gui | Ctrl |
* ,------|------|------| |------+------+------.
* | | | Home | | PgUp | | |
* | BkSp | Del |------| |------|Mouse1|Mouse2|
* | | | End | | PgDn |LClick|Rclick|
* `--------------------' `--------------------'
*/
[MOUSE] = KEYMAP(
KC_CAPS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_EXLM ,KC_AT, KC_HASH, KC_DLR ,KC_PERC ,
KC_TRNS, KC_NO, KC_NO, KC_UP, KC_NO, KC_PGUP,
KC_FN1, LCTL(KC_A),KC_LEFT, KC_DOWN, KC_RIGHT, LCTL(KC_E),
KC_TRNS, LGUI(KC_Z),LGUI(KC_X),LGUI(KC_C),LGUI(KC_V),KC_PGDN,
KC_TRNS, KC_TRNS, KC_LABK, KC_RABK,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_FN0,RESET,
KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_ACL2,
KC_WH_U, M(A_MUL), KC_MS_U, M(A_MUR), KC_NO, KC_ACL1,
KC_NO, KC_MS_L, KC_MS_D, KC_MS_R, KC_NO, KC_ACL0,
KC_WH_D, M(A_MDL), KC_MS_D, M(A_MDR), KC_TRNS, KC_TRNS,
KC_LCBR, KC_RCBR, KC_ESC, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_BTN1, KC_BTN2
),
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_TAP_TOGGLE(MOUSE) , // FN1 - Momentary Layer 1 (Symbols)
[1] = ACTION_LAYER_TOGGLE(MOUSE) , // FN1 - Momentary Layer 1 (Symbols)
[2] = ACTION_LAYER_TAP_TOGGLE(SYMB) , // FN1 - Momentary Layer 1 (Symbols)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
// from algernon's ErgoDox EZ layout,
case A_MUL:
if (record->event.pressed) {
mousekey_on(KC_MS_UP);
mousekey_on(KC_MS_LEFT);
} else {
mousekey_off(KC_MS_UP);
mousekey_off(KC_MS_LEFT);
}
mousekey_send();
break;
case A_MUR:
if (record->event.pressed) {
mousekey_on(KC_MS_UP);
mousekey_on(KC_MS_RIGHT);
} else {
mousekey_off(KC_MS_UP);
mousekey_off(KC_MS_RIGHT);
}
mousekey_send();
break;
case A_MDL:
if (record->event.pressed) {
mousekey_on(KC_MS_DOWN);
mousekey_on(KC_MS_LEFT);
} else {
mousekey_off(KC_MS_DOWN);
mousekey_off(KC_MS_LEFT);
}
mousekey_send();
break;
case A_MDR:
if (record->event.pressed) {
mousekey_on(KC_MS_DOWN);
mousekey_on(KC_MS_RIGHT);
} else {
mousekey_off(KC_MS_DOWN);
mousekey_off(KC_MS_RIGHT);
}
mousekey_send();
break;
}
return MACRO_NONE;
};
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
int8_t layer = biton32(layer_state);
switch (layer) {
case 1:
all_led_off();
break;
case 2:
if (!(host_keyboard_leds() & (1 << USB_LED_CAPS_LOCK))) {
all_led_off();
caps_lock_led_on();
}
break;
case 0:
all_led_off();
num_lock_led_on();
break;
default:
break;
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void led_set_user(uint8_t usb_led) {
}

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@ -0,0 +1,2 @@
# a programmer friendly keymap for the kinesis-advantage
# not really baked yet.

106
keyboards/kinesis/kinesis.c Normal file
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@ -0,0 +1,106 @@
#include "kinesis.h"
// begin section origin https://github.com/alvicstep/tmk_keyboard
void all_led_off(void)
{
PORTD = 0b11111111;
}
void all_led_on(void)
{
PORTD = 0b00000000;
}
void num_lock_led_on(void)
{
PORTD = 0b11101111;
}
void caps_lock_led_on(void)
{
PORTD = 0b01111111;
}
void scroll_lock_led_on(void)
{
PORTD = 0b11011111;
}
void keypad_led_on(void)
{
PORTD = 0b10111111;
}
void blink_all_leds(void)
{
all_led_on();
_delay_ms(500);
all_led_off();
_delay_ms(100);
caps_lock_led_on();
_delay_ms(100);
num_lock_led_on();
_delay_ms(100);
scroll_lock_led_on();
_delay_ms(100);
keypad_led_on();
_delay_ms(100);
//back
scroll_lock_led_on();
_delay_ms(100);
num_lock_led_on();
_delay_ms(100);
caps_lock_led_on();
_delay_ms(100);
all_led_off();
}
// End section origin https://github.com/alvicstep/tmk_keyboard
void matrix_init_kb(void) {
blink_all_leds();
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
//Copyright 2014 Warren Janssens <warren.janssens@gmail.com>
uint8_t leds = 0xF0;
if (usb_led & 1 << USB_LED_NUM_LOCK)
leds &= ~0x10;
if (usb_led & 1 << USB_LED_CAPS_LOCK)
leds &= ~0x80;
if (usb_led & 1 << USB_LED_SCROLL_LOCK)
leds &= ~0x20;
PORTD = (PORTD & 0x0F) | leds;
led_set_user(usb_led);
}

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@ -0,0 +1,67 @@
#ifndef KINESIS_H
#define KINESIS_H
#include "quantum.h"
// The first section contains all of the arguements
// The second converts the arguments into a two-dimensional array
#define KEYMAP( \
k02,k22,k12,k01,k21,k11,k00,k20,k10, \
k80,k70,k60,k50,k40,k30, \
k81,k71,k61,k51,k41,k31, \
k82,k72,k62,k52,k42,k32, \
k83,k73,k63,k53,k43,k33, \
k74,k64,k54,k34, \
k36,k35, \
k55, \
k56,k46,k75, \
k03,k23,k13,k04,k24,k14,k05,k85,k84, \
k94,kA4,kB4,kD4,kE4,kF4, \
k95,kA5,kB5,kD5,kE5,kF5, \
k96,kA6,kB6,kD6,kE6,kF6, \
k97,kA7,kB7,kD7,kE7,kF7, \
k93,kB3,kD3,kE3, \
k47,k66, \
k67, \
k87,k76,k86 \
) { \
{ k00, k01, k02, k03, k04, k05, KC_NO, KC_NO }, \
{ k10, k11, k12, k13, k14, KC_NO, KC_NO, KC_NO }, \
{ k20, k21, k22, k23, k24, KC_NO, KC_NO, KC_NO }, \
{ k30, k31, k32, k33, k34, k35, k36, KC_NO }, \
{ k40, k41, k42, k43, KC_NO, KC_NO, k46, k47 }, \
{ k50, k51, k52, k53, k54, k55, k56, KC_NO }, \
{ k60, k61, k62, k63, k64, KC_NO, k66, k67 }, \
{ k70, k71, k72, k73, k74, k75, k76, KC_NO }, \
{ k80, k81, k82, k83, KC_NO ,KC_NO, k86, k87}, \
{ KC_NO, KC_NO ,KC_NO ,k93, k94, k95, k96, k97}, \
{ KC_NO, KC_NO ,KC_NO ,KC_NO, kA4, kA5, kA6, kA7}, \
{ KC_NO, KC_NO ,KC_NO ,kB3, kB4, kB5, kB6, kB7}, \
{ KC_NO, KC_NO ,KC_NO ,KC_NO, KC_NO, KC_NO, k84, k85}, \
{ KC_NO, KC_NO ,KC_NO ,kD3, kD4, kD5, kD6, kD7}, \
{ KC_NO, KC_NO ,KC_NO ,kE3, kE4, kE5, kE6, kE7}, \
{ KC_NO, KC_NO ,KC_NO ,KC_NO, kF4, kF5, kF6, kF7} \
}
/* 4y0 A 4y1 B 4y2 4y3 D 4y4 E 4y5 F 4y6 G 4y7 H 5y0 I 5y1 J 5y2 K 5y3 L 5y4 M 5y5 N 5y6 O 5y7 P */
/*
0 1 2 3 4 5 6 7 8 9 A B C D E F
A B C D E F G H I J K L M N O P
4y0 4y1 4y2 4y3 4y4 4y5 4y6 4y7 5y0 5y1 5y2 5y3 5y4 5y5 5y6 5y7
r0 r1 r2 r3 r4 r5 r6 r7 r8 r9 r10 r11 r12 r13 r14 r15
0 PB0 21 c0 f6 f8 f7 5 4 3 2 1 =+
1 PB1 22 c1 f3 f5 f4 t r e w q TAB
2 PB2 23 c2 ESC f2 f1 g f d s a CL
3 PB3 24 c3 f9 f11 f10 b v c x z LS UP DN [{ ]}
4 PB4 25 c4 f12 SL PS RT LT §± `~ 6 7 8 9 0 -_
5 PB5 26 c5 PB PGM KPD LA HM END y u i o p \
6 PB6 27 c6 LC DEL BS RC ENT SP h j k l ;: '"
7 PB7 28 c7 RA PU PD n m ,< .> /? RS
*/
#endif

228
keyboards/kinesis/matrix.c Normal file
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@ -0,0 +1,228 @@
/*
Copyright 2014 Warren Janssens <warren.janssens@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* scan matrix
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
#include "action_layer.h"
#include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"
#include "led.h"
#include "config.h"
#ifndef DEBOUNCE
# define DEBOUNCE 5
#endif
static uint8_t debouncing = DEBOUNCE;
/* matrix state(1:on, 0:off) */
static uint8_t matrix[MATRIX_ROWS];
static uint8_t matrix_debouncing[MATRIX_ROWS];
static matrix_row_t read_row(uint8_t row);
static void unselect_rows(void);
static void select_rows(uint8_t row);
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
inline
uint8_t matrix_rows(void)
{
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void)
{
return MATRIX_COLS;
}
void matrix_init(void)
{
//debug_enable = true;
//dprint("matrix_init"); dprintln();
// output high (leds)
DDRD = 0xFF;
PORTD = 0xFF;
// output low (multiplexers)
DDRF = 0xFF;
PORTF = 0x00;
// input with pullup (matrix)
DDRB = 0x00;
PORTB = 0xFF;
// input with pullup (program and keypad buttons)
DDRC = 0x00;
PORTC = 0xFF;
// initialize row and col
unselect_rows();
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
matrix[i] = 0;
matrix_debouncing[i] = 0;
}
}
uint8_t matrix_scan(void)
{
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
select_rows(i);
uint8_t row = read_row(i);
if (matrix_debouncing[i] != row) {
matrix_debouncing[i] = row;
if (debouncing) {
debug("bounce!: "); debug_hex(debouncing); debug("\n");
}
debouncing = DEBOUNCE;
}
unselect_rows();
}
if (debouncing) {
if (--debouncing) {
_delay_ms(1);
} else {
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = matrix_debouncing[i];
}
}
}
matrix_scan_quantum();
return 1;
}
bool matrix_is_modified(void)
{
if (debouncing) return false;
return true;
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix[row] & ((matrix_row_t)1<<col));
}
inline
matrix_row_t matrix_get_row(uint8_t row)
{
return matrix[row];
}
void matrix_print(void)
{
print("\nr/c 01234567\n");
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
phex(row); print(": ");
pbin_reverse(matrix_get_row(row));
print("\n");
}
}
uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
count += bitpop16(matrix[i]);
}
return count;
}
static matrix_row_t read_row(uint8_t row)
{
_delay_us(30); // without this wait read unstable value.
//keypad and program buttons
if (row == 12)
{
return ~(PINC | 0b00111111);
}
return ~PINB;
}
static void unselect_rows(void)
{
// set A,B,C,G to 0 (F4 - F7)
PORTF &= 0x0F;
}
static void select_rows(uint8_t row)
{
// set A,B,C,G to row value
PORTF |= row << 4;
}
/* Row pin configuration
PF0 A
PF1 B
PF2 C
PF3 G 0 = U4, 1 = U5
4y0 4y1 4y2 4y3 4y4 4y5 4y6 4y7 5y0 5y1 5y2 5y3 5y4 5y5 5y6 5y7
r1 r2 r3 r4 r5 r6 r7 r8 r9 r10 r11 r12 r13 r14 r15 r16
PB0 21 c1 f6 f8 f7 5 4 3 2 1 =+
PB1 22 c2 f3 f5 f4 t r e w q TAB
PB2 23 c3 ESC f2 f1 g f d s a CL
PB3 24 c4 f9 f11 f10 b v c x z LS UP DN [{ ]}
PB4 25 c5 f12 SL PS RT LT §± `~ 6 7 8 9 0 -_
PB5 26 c6 PB PGM KPD y u i o p \
PB6 27 c7 LC DL BS RC EN SP h j k l ;: '"
PB7 28 c8 RA PU PD n m ,< .> /? RS
*/

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@ -0,0 +1,42 @@
kinesis-advantage keyboard firmware
======================
## Kinesis specific information
This is a port of https://github.com/alvicstep/tmk_keyboard,
which is a fork of https://github.com/wjanssens/tmk_keyboard,
which is based on work from https://github.com/chrisandreae/keyboard-firmware
If you replace the kinesis CPU as described in the doc folder, then this code should allow you to use QMK.
I've tested with a Teensy 2++, remember to change the CPU if you use a 32u4 instead.
Not yet implemented:
- Kinesis EEProm reading or writing
- Audio - this should be simple if we remove hardcoded pins from audio.h and switch to E7
## Quantum MK Firmware
For the full Quantum feature list, see [the parent readme.md](/doc/readme.md).
## Building
Download or clone the whole firmware and navigate to the keyboards/kinesis-advantage folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default
To build with the default keymap, simply run `make`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files.
To build the firmware binary hex file with a keymap just do `make` with `keymap` option like:
```
$ make keymap=[default|jack|<name>]
```
Keymaps follow the format **__keymap.c__** and are stored in folders in the `keymaps` folder, eg `keymaps/my_keymap/`

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@ -0,0 +1,4 @@
Phantom keyboard firmware
======================
TODO: to be updated.

View file

@ -102,7 +102,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+-------------+------+------+------+------+------| * |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | | * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
* |------+------+------+------+------+------|------+------+------+------+------+------| * |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter | * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play | * | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
@ -123,7 +123,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+-------------+------+------+------+------+------| * |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ | * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------| * |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter | * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play | * | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
@ -142,9 +142,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | | Reset| | | | | | | | | | Del | * | | Reset| | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------| * |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Audoff|Aud on|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | | * | | | |Aud on|AudOff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------|------+------+------+------+------+------| * |------+------+------+------+------+------|------+------+------+------+------+------|
* | |Voice-|Voice+|Musoff|Mus on| | | | | | | | * | |Voice-|Voice+|Mus on|MusOff|MidiOn|MidOff| | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | * | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'

View file

@ -52,7 +52,7 @@ OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options # Build Options
# comment out to disable the options. # comment out to disable the options.
# #
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000) BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= no # Mouse keys(+4700) MOUSEKEY_ENABLE ?= no # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450) EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400) CONSOLE_ENABLE ?= yes # Console for debug(+400)

View file

@ -0,0 +1,21 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View file

@ -0,0 +1,4 @@
Clueboard keyboard firmware
======================
TODO: to be updated.

View file

@ -30,6 +30,7 @@
#define DV_L KC_P #define DV_L KC_P
#define DV_SLSH KC_LBRC #define DV_SLSH KC_LBRC
#define DV_EQL KC_RBRC #define DV_EQL KC_RBRC
#define DV_BSLS KC_BSLS
#define DV_A KC_A #define DV_A KC_A
#define DV_O KC_S #define DV_O KC_S
@ -68,7 +69,13 @@
#define DV_RPRN LSFT(DV_0) #define DV_RPRN LSFT(DV_0)
#define DV_LCBR LSFT(DV_LBRC) #define DV_LCBR LSFT(DV_LBRC)
#define DV_RCBR LSFT(DV_RBRC) #define DV_RCBR LSFT(DV_RBRC)
#define DV_UNDS LSFT(DV_MINS)
#define DV_QUES LSFT(DV_SLSH)
#define DV_PLUS LSFT(DV_EQL) #define DV_PLUS LSFT(DV_EQL)
#define DV_PIPE LSFT(DV_BSLS)
#define DV_UNDS LSFT(DV_MINS)
#define DV_COLN LSFT(DV_SCLN)
#endif #endif

View file

@ -4,7 +4,7 @@
#include "keymap.h" #include "keymap.h"
// Alt gr // Alt gr
#define ALGR(kc) kc | 0x1400 #define ALGR(kc) RALT(kc)
#define FR_CH_ALGR KC_RALT #define FR_CH_ALGR KC_RALT
// normal characters // normal characters

View file

@ -4,7 +4,7 @@
#include "keymap.h" #include "keymap.h"
// Alt gr // Alt gr
#define ALGR(kc) kc | 0x1400 #define ALGR(kc) RALT(kc)
#define NO_ALGR KC_RALT #define NO_ALGR KC_RALT
// Normal characters // Normal characters

View file

@ -4,7 +4,7 @@
#include "keymap.h" #include "keymap.h"
// Alt gr // Alt gr
#define ALGR(kc) kc | 0x1400 #define ALGR(kc) RALT(kc)
#define DE_ALGR KC_RALT #define DE_ALGR KC_RALT
// normal characters // normal characters

View file

@ -4,7 +4,7 @@
#include "keymap.h" #include "keymap.h"
// Alt gr // Alt gr
#define ALGR(kc) kc | 0x1400 #define ALGR(kc) RALT(kc)
#define CH_ALGR KC_RALT #define CH_ALGR KC_RALT
// normal characters // normal characters

View file

@ -4,7 +4,7 @@
#include "keymap.h" #include "keymap.h"
// Alt gr // Alt gr
#define ALGR(kc) kc | 0x1400 #define ALGR(kc) RALT(kc)
#define NO_ALGR KC_RALT #define NO_ALGR KC_RALT
// Normal characters // Normal characters

View file

@ -4,7 +4,7 @@
#include "keymap.h" #include "keymap.h"
// Alt gr // Alt gr
#define ALGR(kc) kc | 0x1400 #define ALGR(kc) RALT(kc)
#define NO_ALGR KC_RALT #define NO_ALGR KC_RALT
// Normal characters // Normal characters

View file

@ -4,7 +4,7 @@
#include "keymap.h" #include "keymap.h"
// Alt gr // Alt gr
#define ALGR(kc) kc | 0x1400 #define ALGR(kc) RALT(kc)
#define NO_ALGR KC_RALT #define NO_ALGR KC_RALT
// Normal characters // Normal characters

View file

@ -22,10 +22,29 @@ static void _process_tap_dance_action_pair (qk_tap_dance_state_t *state,
static void _process_tap_dance_action_fn (qk_tap_dance_state_t *state, static void _process_tap_dance_action_fn (qk_tap_dance_state_t *state,
qk_tap_dance_user_fn_t fn) qk_tap_dance_user_fn_t fn)
{ {
if (fn) {
fn(state); fn(state);
}
} }
void process_tap_dance_action (uint16_t keycode) void process_tap_dance_action_on_each_tap (uint16_t keycode)
{
uint16_t idx = keycode - QK_TAP_DANCE;
qk_tap_dance_action_t action;
action = tap_dance_actions[idx];
switch (action.type) {
case QK_TAP_DANCE_TYPE_FN:
_process_tap_dance_action_fn (&qk_tap_dance_state, action.fn.on_each_tap);
break;
default:
break;
}
}
void process_tap_dance_action_on_dance_finished (uint16_t keycode)
{ {
uint16_t idx = keycode - QK_TAP_DANCE; uint16_t idx = keycode - QK_TAP_DANCE;
qk_tap_dance_action_t action; qk_tap_dance_action_t action;
@ -38,7 +57,7 @@ void process_tap_dance_action (uint16_t keycode)
action.pair.kc1, action.pair.kc2); action.pair.kc1, action.pair.kc2);
break; break;
case QK_TAP_DANCE_TYPE_FN: case QK_TAP_DANCE_TYPE_FN:
_process_tap_dance_action_fn (&qk_tap_dance_state, action.fn); _process_tap_dance_action_fn (&qk_tap_dance_state, action.fn.on_dance_finished);
break; break;
default: default:
@ -51,8 +70,9 @@ bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
switch(keycode) { switch(keycode) {
case QK_TAP_DANCE ... QK_TAP_DANCE_MAX: case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
process_tap_dance_action_on_each_tap (qk_tap_dance_state.keycode);
if (qk_tap_dance_state.keycode && qk_tap_dance_state.keycode != keycode) { if (qk_tap_dance_state.keycode && qk_tap_dance_state.keycode != keycode) {
process_tap_dance_action (qk_tap_dance_state.keycode); process_tap_dance_action_on_dance_finished (qk_tap_dance_state.keycode);
} else { } else {
r = false; r = false;
} }
@ -66,8 +86,9 @@ bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
default: default:
if (qk_tap_dance_state.keycode) { if (qk_tap_dance_state.keycode) {
process_tap_dance_action (qk_tap_dance_state.keycode); // if we are here, the tap dance was interrupted by a different key
process_tap_dance_action_on_each_tap (qk_tap_dance_state.keycode);
process_tap_dance_action_on_dance_finished (qk_tap_dance_state.keycode);
reset_tap_dance (&qk_tap_dance_state); reset_tap_dance (&qk_tap_dance_state);
} }
break; break;
@ -78,13 +99,28 @@ bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
void matrix_scan_tap_dance () { void matrix_scan_tap_dance () {
if (qk_tap_dance_state.keycode && timer_elapsed (qk_tap_dance_state.timer) > TAPPING_TERM) { if (qk_tap_dance_state.keycode && timer_elapsed (qk_tap_dance_state.timer) > TAPPING_TERM) {
process_tap_dance_action (qk_tap_dance_state.keycode); // if we are here, the tap dance was timed out
process_tap_dance_action_on_dance_finished (qk_tap_dance_state.keycode);
reset_tap_dance (&qk_tap_dance_state); reset_tap_dance (&qk_tap_dance_state);
} }
} }
void reset_tap_dance (qk_tap_dance_state_t *state) { void reset_tap_dance (qk_tap_dance_state_t *state) {
uint16_t idx = state->keycode - QK_TAP_DANCE;
qk_tap_dance_action_t action;
action = tap_dance_actions[idx];
switch (action.type) {
case QK_TAP_DANCE_TYPE_FN:
if (action.fn.on_reset) {
action.fn.on_reset(state);
}
break;
default:
break;
}
state->keycode = 0; state->keycode = 0;
state->count = 0; state->count = 0;
} }

View file

@ -31,7 +31,11 @@ typedef struct
uint16_t kc1; uint16_t kc1;
uint16_t kc2; uint16_t kc2;
} pair; } pair;
qk_tap_dance_user_fn_t fn; struct {
qk_tap_dance_user_fn_t on_each_tap;
qk_tap_dance_user_fn_t on_dance_finished;
qk_tap_dance_user_fn_t on_reset;
} fn;
}; };
} qk_tap_dance_action_t; } qk_tap_dance_action_t;
@ -42,7 +46,12 @@ typedef struct
#define ACTION_TAP_DANCE_FN(user_fn) { \ #define ACTION_TAP_DANCE_FN(user_fn) { \
.type = QK_TAP_DANCE_TYPE_FN, \ .type = QK_TAP_DANCE_TYPE_FN, \
.fn = user_fn \ .fn = { NULL, user_fn, NULL } \
}
#define ACTION_TAP_DANCE_FN_ADVANCED(user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_reset) { \
.type = QK_TAP_DANCE_TYPE_FN, \
.fn = { user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_reset } \
} }
extern const qk_tap_dance_action_t tap_dance_actions[]; extern const qk_tap_dance_action_t tap_dance_actions[];

View file

@ -35,7 +35,7 @@ This is not a tiny project. While this is the main readme, there are many other
* The list of possible keycodes you can use in your keymap is actually spread out in a few different places: * The list of possible keycodes you can use in your keymap is actually spread out in a few different places:
* [doc/keycode.txt](doc/keycode.txt) - an explanation of those same keycodes. * [doc/keycode.txt](doc/keycode.txt) - an explanation of those same keycodes.
* [quantum/keymap.h](quantum/keymap.h) - this is where the QMK-specific aliases are all set up. Things like the Hyper and Meh key, the Leader key, and all of the other QMK innovations. These are also explained and documented below, but `keymap.h` is where they're actually defined. * [quantum/keymap.h](quantum/keymap.h) - this is where the QMK-specific aliases are all set up. Things like the Hyper and Meh key, the Leader key, and all of the other QMK innovations. These are also explained and documented below, but `keymap.h` is where they're actually defined.
* The [TMK documentation](doc/TMK_readme.md). QMK is based on TMK, and this explains how it works internally. * The [TMK documentation](doc/TMK_README.md). QMK is based on TMK, and this explains how it works internally.
# Getting started # Getting started
@ -75,8 +75,23 @@ Debian/Ubuntu example:
sudo apt-get update sudo apt-get update
sudo apt-get install gcc-avr avr-libc dfu-programmer sudo apt-get install gcc-avr avr-libc dfu-programmer
### Docker
If this is a bit complex for you, Docker might be the turn-key solution you need. After installing [Docker](https://www.docker.com/products/docker), run the following command at the root of the QMK folder to build a keyboard/keymap:
```bash
# You'll run this every time you want to build a keymap
# modify the keymap and keyboard assigment to compile what you want
# defaults are ergodox_ez/default
docker run -e keymap=gwen -e keyboard=ergodox_ez --rm -v $('pwd'):/qmk:rw edasque/qmk_firmware
```
This will compile the targetted keyboard/keymap and leave it in your QMK directory for you to flash.
### Vagrant ### Vagrant
If you have any problems building the firmware, you can try using a tool called Vagrant. It will set up a virtual computer with a known configuration that's ready-to-go for firmware building. OLKB does NOT host the files for this virtual computer. Details on how to set up Vagrant are in the [VAGRANT_GUIDE file](VAGRANT_GUIDE.md). If you have any problems building the firmware, you can try using a tool called Vagrant. It will set up a virtual computer with a known configuration that's ready-to-go for firmware building. OLKB does NOT host the files for this virtual computer. Details on how to set up Vagrant are in the [VAGRANT_GUIDE file](doc/VAGRANT_GUIDE.md).
## Verify Your Installation ## Verify Your Installation
1. If you haven't already, obtain this repository ([https://github.com/jackhumbert/qmk_firmware](https://github.com/jackhumbert/qmk_firmware)). You can either download it as a zip file and extract it, or clone it using the command line tool git or the Github Desktop application. 1. If you haven't already, obtain this repository ([https://github.com/jackhumbert/qmk_firmware](https://github.com/jackhumbert/qmk_firmware)). You can either download it as a zip file and extract it, or clone it using the command line tool git or the Github Desktop application.
@ -97,7 +112,7 @@ In every keymap folder, the following files are recommended:
The `make` command is how you compile the firmware into a .hex file, which can be loaded by a dfu programmer (like dfu-progammer via `make dfu`) or the [Teensy loader](https://www.pjrc.com/teensy/loader.html) (only used with Teensys). You can run `make` from the root (`/`), your keyboard folder (`/keyboards/<keyboard>/`), or your keymap folder (`/keyboards/<keyboard>/keymaps/<keymap>/`) if you have a `Makefile` there (see the example [here](/doc/keymap_makefile_example.mk)). The `make` command is how you compile the firmware into a .hex file, which can be loaded by a dfu programmer (like dfu-progammer via `make dfu`) or the [Teensy loader](https://www.pjrc.com/teensy/loader.html) (only used with Teensys). You can run `make` from the root (`/`), your keyboard folder (`/keyboards/<keyboard>/`), or your keymap folder (`/keyboards/<keyboard>/keymaps/<keymap>/`) if you have a `Makefile` there (see the example [here](/doc/keymap_makefile_example.mk)).
By default, this will generate a `<keyboard>_<keymap>.hex` file in whichever folder you run `make` from. These files are ignored by git, so don't worry about deleting them when committing/creating pull requests. Your .hex file will also be available on qmk.fm/keyboards/<keyboard>/keymaps/<keymap>/. By default, this will generate a `<keyboard>_<keymap>.hex` file in whichever folder you run `make` from. These files are ignored by git, so don't worry about deleting them when committing/creating pull requests.
Below are some definitions that will be useful: Below are some definitions that will be useful:
@ -152,7 +167,7 @@ This allows you to use the system and audio control key codes.
`CONSOLE_ENABLE` `CONSOLE_ENABLE`
TODO This allows you to print messages that can be read using [`hid_listen`](https://www.pjrc.com/teensy/hid_listen.html). Add this to your `Makefile`, and set it to `yes`. Then put `println`, `printf`, etc. in your keymap or anywhere in the `qmk` source. Finally, open `hid_listen` and enjoy looking at your printed messages.
`COMMAND_ENABLE` `COMMAND_ENABLE`
@ -372,10 +387,11 @@ But lets start with how to use it, first!
First, you will need `TAP_DANCE_ENABLE=yes` in your `Makefile`, because the feature is disabled by default. This adds a little less than 1k to the firmware size. Next, you will want to define some tap-dance keys, which is easiest to do with the `TD()` macro, that - similar to `F()`, takes a number, which will later be used as an index into the `tap_dance_actions` array. First, you will need `TAP_DANCE_ENABLE=yes` in your `Makefile`, because the feature is disabled by default. This adds a little less than 1k to the firmware size. Next, you will want to define some tap-dance keys, which is easiest to do with the `TD()` macro, that - similar to `F()`, takes a number, which will later be used as an index into the `tap_dance_actions` array.
This array specifies what actions shall be taken when a tap-dance key is in action. Currently, there are two possible options: This array specifies what actions shall be taken when a tap-dance key is in action. Currently, there are three possible options:
* `ACTION_TAP_DANCE_DOUBLE(kc1, kc2)`: Sends the `kc1` keycode when tapped once, `kc2` otherwise. * `ACTION_TAP_DANCE_DOUBLE(kc1, kc2)`: Sends the `kc1` keycode when tapped once, `kc2` otherwise.
* `ACTION_TAP_DANCE_FN(fn)`: Calls the specified function - defined in the user keymap - with the current state of the tap-dance action. * `ACTION_TAP_DANCE_FN(fn)`: Calls the specified function - defined in the user keymap - with the final tap count of the tap dance action.
* `ACTION_TAP_DANCE_FN_ADVANCED(on_each_tap_fn, on_dance_finished_fn, on_reset_fn)`: Calls the first specified function - defined in the user keymap - on every tap, the second function on when the dance action finishes (like the previous option), and the last function when the tap dance action resets.
The first option is enough for a lot of cases, that just want dual roles. For example, `ACTION_TAP_DANCE(KC_SPC, KC_ENT)` will result in `Space` being sent on single-tap, `Enter` otherwise. The first option is enough for a lot of cases, that just want dual roles. For example, `ACTION_TAP_DANCE(KC_SPC, KC_ENT)` will result in `Space` being sent on single-tap, `Enter` otherwise.
@ -399,7 +415,8 @@ In the end, let's see a full example!
enum { enum {
CT_SE = 0, CT_SE = 0,
CT_CLN, CT_CLN,
CT_EGG CT_EGG,
CT_FLSH,
}; };
/* Have the above three on the keymap, TD(CT_SE), etc... */ /* Have the above three on the keymap, TD(CT_SE), etc... */
@ -424,10 +441,50 @@ void dance_egg (qk_tap_dance_state_t *state) {
} }
} }
// on each tap, light up one led, from right to left
// on the forth tap, turn them off from right to left
void dance_flsh_each(qk_tap_dance_state_t *state) {
switch (state->count) {
case 1:
ergodox_right_led_3_on();
break;
case 2:
ergodox_right_led_2_on();
break;
case 3:
ergodox_right_led_1_on();
break;
case 4:
ergodox_right_led_3_off();
_delay_ms(50);
ergodox_right_led_2_off();
_delay_ms(50);
ergodox_right_led_1_off();
}
}
// on the fourth tap, set the keyboard on flash state
void dance_flsh_finished(qk_tap_dance_state_t *state) {
if (state->count >= 4) {
reset_keyboard();
reset_tap_dance(state);
}
}
// if the flash state didnt happen, then turn off leds, left to right
void dance_flsh_reset(qk_tap_dance_state_t *state) {
ergodox_right_led_1_off();
_delay_ms(50);
ergodox_right_led_2_off();
_delay_ms(50);
ergodox_right_led_3_off();
}
const qk_tap_dance_action_t tap_dance_actions[] = { const qk_tap_dance_action_t tap_dance_actions[] = {
[CT_SE] = ACTION_TAP_DANCE_DOUBLE (KC_SPC, KC_ENT) [CT_SE] = ACTION_TAP_DANCE_DOUBLE (KC_SPC, KC_ENT)
,[CT_CLN] = ACTION_TAP_DANCE_FN (dance_cln) ,[CT_CLN] = ACTION_TAP_DANCE_FN (dance_cln)
,[CT_EGG] = ACTION_TAP_DANCE_FN (dance_egg) ,[CT_EGG] = ACTION_TAP_DANCE_FN (dance_egg)
,[CT_FLSH] = ACTION_TAP_DANCE_FN_ADVANCED (dance_flsh_each, dance_flsh_finished, dance_flsh_reset)
}; };
``` ```
@ -732,7 +789,7 @@ float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
float goodbye[][2] = SONG(GOODBYE_SOUND); float goodbye[][2] = SONG(GOODBYE_SOUND);
``` ```
Wherein we bind predefined songs (from [audio/song_list.h](/audio/song_list.h)) into named variables. This is one optimization that helps save on memory: These songs only take up memory when you reference them in your keymap, because they're essentially all preprocessor directives. Wherein we bind predefined songs (from [quantum/audio/song_list.h](/quantum/audio/song_list.h)) into named variables. This is one optimization that helps save on memory: These songs only take up memory when you reference them in your keymap, because they're essentially all preprocessor directives.
So now you have something called `tone_plover` for example. How do you make it play the Plover tune, then? If you look further down the keymap, you'll see this: So now you have something called `tone_plover` for example. How do you make it play the Plover tune, then? If you look further down the keymap, you'll see this:
@ -774,7 +831,7 @@ AutoHotkey inserts the Text right of `Send, ` when this combination is pressed.
## RGB Under Glow Mod ## RGB Under Glow Mod
![Planck with RGB Underglow](https://raw.githubusercontent.com/yangliu/qmk_firmware/planck-rgb/keyboards/planck/keymaps/yang/planck-with-rgb-underglow.jpg) ![Planck with RGB Underglow](https://raw.githubusercontent.com/jackhumbert/qmk_firmware/master/keyboards/planck/keymaps/yang/planck-with-rgb-underglow.jpg)
Here is a quick demo on Youtube (with NPKC KC60) (https://www.youtube.com/watch?v=VKrpPAHlisY). Here is a quick demo on Youtube (with NPKC KC60) (https://www.youtube.com/watch?v=VKrpPAHlisY).
@ -799,7 +856,7 @@ The firmware supports 5 different light effects, and the color (hue, saturation,
### WS2812 Wiring ### WS2812 Wiring
![WS2812 Wiring](https://raw.githubusercontent.com/yangliu/qmk_firmware/planck-rgb/keyboards/planck/keymaps/yang/WS2812-wiring.jpg) ![WS2812 Wiring](https://raw.githubusercontent.com/jackhumbert/qmk_firmware/master/keyboards/planck/keymaps/yang/WS2812-wiring.jpg)
Please note the USB port can only supply a limited amount of power to the keyboard (500mA by standard, however, modern computer and most usb hubs can provide 700+mA.). According to the data of NeoPixel from Adafruit, 30 WS2812 LEDs require a 5V 1A power supply, LEDs used in this mod should not more than 20. Please note the USB port can only supply a limited amount of power to the keyboard (500mA by standard, however, modern computer and most usb hubs can provide 700+mA.). According to the data of NeoPixel from Adafruit, 30 WS2812 LEDs require a 5V 1A power supply, LEDs used in this mod should not more than 20.

View file

@ -107,6 +107,10 @@ flip: $(BUILD_DIR)/$(TARGET).hex
batchisp -hardware usb -device $(MCU) -operation start reset 0 batchisp -hardware usb -device $(MCU) -operation start reset 0
dfu: $(BUILD_DIR)/$(TARGET).hex sizeafter dfu: $(BUILD_DIR)/$(TARGET).hex sizeafter
until dfu-programmer $(MCU) get bootloader-version; do\
echo "Error: Bootloader not found. Trying again in 5s." ;\
sleep 5 ;\
done
ifneq (, $(findstring 0.7, $(shell dfu-programmer --version 2>&1))) ifneq (, $(findstring 0.7, $(shell dfu-programmer --version 2>&1)))
dfu-programmer $(MCU) erase --force dfu-programmer $(MCU) erase --force
else else

View file

@ -140,9 +140,9 @@ const USB_Descriptor_HIDReport_Datatype_t PROGMEM ExtrakeyReport[] =
HID_RI_USAGE(8, 0x80), /* System Control */ HID_RI_USAGE(8, 0x80), /* System Control */
HID_RI_COLLECTION(8, 0x01), /* Application */ HID_RI_COLLECTION(8, 0x01), /* Application */
HID_RI_REPORT_ID(8, REPORT_ID_SYSTEM), HID_RI_REPORT_ID(8, REPORT_ID_SYSTEM),
HID_RI_LOGICAL_MINIMUM(16, 0x0001), HID_RI_LOGICAL_MINIMUM(16, 0x0081),
HID_RI_LOGICAL_MAXIMUM(16, 0x00B7), HID_RI_LOGICAL_MAXIMUM(16, 0x00B7),
HID_RI_USAGE_MINIMUM(16, 0x0001), /* System Power Down */ HID_RI_USAGE_MINIMUM(16, 0x0081), /* System Power Down */
HID_RI_USAGE_MAXIMUM(16, 0x00B7), /* System Display LCD Autoscale */ HID_RI_USAGE_MAXIMUM(16, 0x00B7), /* System Display LCD Autoscale */
HID_RI_REPORT_SIZE(8, 16), HID_RI_REPORT_SIZE(8, 16),
HID_RI_REPORT_COUNT(8, 1), HID_RI_REPORT_COUNT(8, 1),