Meira Refactor (#14566)
* clean up keyboard header files * use #pragma once include guard * convert tabs to spaces * remove redundant #include statements * update revision references to main header (`../meira.h` -> `meira.h`) * refactor default keymap * use LAYOUT as layout macro reference * use enum statement for layer indexes; make layers contiguous * use four-space indent * update keycode grid alignment * update layout macro aliases * move layout macro aliases to info.json * alias KEYMAP to LAYOUT_ortho_4x12 so the user keymaps don't have to be edited * touch up meira.h There's no Planck MIT layout reference here. * add copyright headers * workaround patch for grahampheath keymap The `matrix_init_kb()` function in `meira.c` calls `backlight_set()`, but the grahampheath keymap disables Backlight to make space for Audio, causing the firmware to fail to compile. This commit wraps the `backlight_set()` call in an ifdef statement, so the call is excluded if Backlight is disabled. * clean up rules.mk inline comments * re-order rules.mk settings * clean up readme.md * correct link to keyboard image * change metadata section to unordered list * spelling corrections * update make instructions and Docs links
This commit is contained in:
parent
0fc15f4d30
commit
62ef4a9c8a
10 changed files with 340 additions and 292 deletions
|
@ -1 +1,17 @@
|
||||||
|
/* Copyright 2017 Cole Markham, WoodKeys.click
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
#include "meira.h"
|
#include "meira.h"
|
||||||
|
|
|
@ -1,9 +1,19 @@
|
||||||
#ifndef FEATHERBLE_H
|
/* Copyright 2017 Cole Markham, WoodKeys.click
|
||||||
#define FEATHERBLE_H
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
#include "../meira.h"
|
#pragma once
|
||||||
|
|
||||||
#include "quantum.h"
|
#include "meira.h"
|
||||||
|
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|
|
@ -2,6 +2,10 @@
|
||||||
"keyboard_name": "Meira",
|
"keyboard_name": "Meira",
|
||||||
"url": "",
|
"url": "",
|
||||||
"maintainer": "colemarkham",
|
"maintainer": "colemarkham",
|
||||||
|
"layout_aliases": {
|
||||||
|
"KEYMAP": "LAYOUT_ortho_4x12",
|
||||||
|
"LAYOUT": "LAYOUT_ortho_4x12"
|
||||||
|
},
|
||||||
"layouts": {
|
"layouts": {
|
||||||
"LAYOUT_ortho_4x12": {
|
"LAYOUT_ortho_4x12": {
|
||||||
"layout": [
|
"layout": [
|
||||||
|
|
|
@ -17,24 +17,26 @@
|
||||||
#include "lighting.h"
|
#include "lighting.h"
|
||||||
|
|
||||||
#ifdef RGBLIGHT_ENABLE
|
#ifdef RGBLIGHT_ENABLE
|
||||||
//Following line allows macro to read current RGB settings
|
// Following line allows macro to read current RGB settings
|
||||||
extern rgblight_config_t rgblight_config;
|
extern rgblight_config_t rgblight_config;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#define _QWERTY 0
|
enum layer_names {
|
||||||
#define _COLEMAK 1
|
_QWERTY,
|
||||||
#define _DVORAK 2
|
_COLEMAK,
|
||||||
#define _LOWER 3
|
_DVORAK,
|
||||||
#define _RAISE 4
|
_LOWER,
|
||||||
#define _ADJUST 16
|
_RAISE,
|
||||||
|
_ADJUST
|
||||||
|
};
|
||||||
|
|
||||||
enum custom_keycodes {
|
enum custom_keycodes {
|
||||||
QWERTY = SAFE_RANGE,
|
QWERTY = SAFE_RANGE,
|
||||||
COLEMAK,
|
COLEMAK,
|
||||||
DVORAK,
|
DVORAK,
|
||||||
LOWER,
|
LOWER,
|
||||||
RAISE,
|
RAISE,
|
||||||
ADJUST,
|
ADJUST
|
||||||
};
|
};
|
||||||
|
|
||||||
#ifdef AUDIO_ENABLE
|
#ifdef AUDIO_ENABLE
|
||||||
|
@ -42,257 +44,256 @@ enum custom_keycodes {
|
||||||
float tone_my_startup[][2] = SONG(ODE_TO_JOY);
|
float tone_my_startup[][2] = SONG(ODE_TO_JOY);
|
||||||
float tone_my_goodbye[][2] = SONG(ROCK_A_BYE_BABY);
|
float tone_my_goodbye[][2] = SONG(ROCK_A_BYE_BABY);
|
||||||
|
|
||||||
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
||||||
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
|
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
|
||||||
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
|
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
|
||||||
|
|
||||||
#endif /* AUDIO_ENABLE */
|
#endif /* AUDIO_ENABLE */
|
||||||
|
|
||||||
// define variables for reactive RGB
|
// define variables for reactive RGB
|
||||||
bool TOG_STATUS = false;
|
bool TOG_STATUS = false;
|
||||||
int RGB_current_mode;
|
int RGB_current_mode;
|
||||||
|
|
||||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||||
/* Qwerty
|
/* Qwerty
|
||||||
* ,-----------------------------------------------------------------------------------.
|
* ,-----------------------------------------------------------------------------------.
|
||||||
* | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
|
* | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
|
||||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||||
* | Tab | A | S | D | F | G | H | J | K | L | ; | ' |
|
* | Tab | A | S | D | F | G | H | J | K | L | ; | ' |
|
||||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||||
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
|
||||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||||
* |Adjust| Ctrl | Ctrl | Alt |Lower | Cmd |Space |Raise | Left | Down | Up |Right |
|
* |Adjust| Ctrl | Alt | Alt |Lower | Cmd |Space |Raise | Left | Down | Up |Right |
|
||||||
* `-----------------------------------------------------------------------------------'
|
* `-----------------------------------------------------------------------------------'
|
||||||
*/
|
*/
|
||||||
[_QWERTY] = KEYMAP( \
|
[_QWERTY] = LAYOUT( \
|
||||||
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
|
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
|
||||||
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
|
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
|
||||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, \
|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, \
|
||||||
ADJUST, KC_LCTL, KC_LALT, KC_LALT, LOWER, KC_LGUI, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
|
ADJUST, KC_LCTL, KC_LALT, KC_LALT, LOWER, KC_LGUI, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
|
||||||
),
|
),
|
||||||
|
|
||||||
/* Colemak
|
/* Colemak
|
||||||
* ,-----------------------------------------------------------------------------------.
|
* ,-----------------------------------------------------------------------------------.
|
||||||
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
|
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
|
||||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||||
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
|
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
|
||||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||||
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
|
||||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||||
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
|
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
|
||||||
* `-----------------------------------------------------------------------------------'
|
* `-----------------------------------------------------------------------------------'
|
||||||
*/
|
*/
|
||||||
[_COLEMAK] = KEYMAP( \
|
[_COLEMAK] = LAYOUT( \
|
||||||
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
|
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
|
||||||
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
|
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
|
||||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, \
|
||||||
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
|
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
|
||||||
),
|
),
|
||||||
|
|
||||||
/* Dvorak
|
/* Dvorak
|
||||||
* ,-----------------------------------------------------------------------------------.
|
* ,-----------------------------------------------------------------------------------.
|
||||||
* | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
|
* | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
|
||||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||||
* | Esc | A | O | E | U | I | D | H | T | N | S | / |
|
* | Esc | A | O | E | U | I | D | H | T | N | S | / |
|
||||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||||
* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
|
* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
|
||||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||||
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
|
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
|
||||||
* `-----------------------------------------------------------------------------------'
|
* `-----------------------------------------------------------------------------------'
|
||||||
*/
|
*/
|
||||||
[_DVORAK] = KEYMAP( \
|
[_DVORAK] = LAYOUT( \
|
||||||
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
|
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
|
||||||
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
|
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
|
||||||
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \
|
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT, \
|
||||||
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
|
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
|
||||||
),
|
),
|
||||||
|
|
||||||
/* Lower
|
/* Lower
|
||||||
* ,-----------------------------------------------------------------------------------.
|
* ,-----------------------------------------------------------------------------------.
|
||||||
* | | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
|
* | | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
|
||||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||||
* | ~ | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | | \ | | |
|
* | ~ | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | | \ | | |
|
||||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||||
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter |
|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter |
|
||||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||||
* | | | | | | | | Next | Vol- | Vol+ | Play |
|
* | | | | | | | | | Next | Vol- | Vol+ | Play |
|
||||||
* `-----------------------------------------------------------------------------------'
|
* `-----------------------------------------------------------------------------------'
|
||||||
*/
|
*/
|
||||||
[_LOWER] = KEYMAP( \
|
[_LOWER] = LAYOUT( \
|
||||||
_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, \
|
_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, \
|
||||||
KC_TILD, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
|
KC_TILD, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
|
||||||
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, KC_QUOT, \
|
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), _______, _______, KC_QUOT, \
|
||||||
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END \
|
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END \
|
||||||
),
|
),
|
||||||
|
|
||||||
/* Raise
|
/* Raise
|
||||||
* ,-----------------------------------------------------------------------------------.
|
* ,-----------------------------------------------------------------------------------.
|
||||||
* | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
|
* | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
|
||||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||||
* | ` | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
|
* | ` | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
|
||||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||||
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter |
|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter |
|
||||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||||
* | | | | | | | | Home | PgUp | PgDn | End |
|
* | | | | | | | | | Home | PgUp | PgDn | End |
|
||||||
* `-----------------------------------------------------------------------------------'
|
* `-----------------------------------------------------------------------------------'
|
||||||
*/
|
*/
|
||||||
[_RAISE] = KEYMAP( \
|
[_RAISE] = LAYOUT( \
|
||||||
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
|
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
|
||||||
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
|
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
|
||||||
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______, \
|
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______, \
|
||||||
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END \
|
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END \
|
||||||
),
|
),
|
||||||
|
|
||||||
/* Adjust (Lower + Raise)
|
/* Adjust (Lower + Raise)
|
||||||
* ,-----------------------------------------------------------------------------------.
|
* ,-----------------------------------------------------------------------------------.
|
||||||
* | | Reset| | | | | | | | | | Del |
|
* | | Reset| | | | | | | | | | Del |
|
||||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||||
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
|
||||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||||
* | | | | | | | | | | | | |
|
* | | | | | | | | | | | | |
|
||||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||||
* | | | | | | | | | | | |
|
* | | | | | | | | | | | | |
|
||||||
* `-----------------------------------------------------------------------------------'
|
* `-----------------------------------------------------------------------------------'
|
||||||
*/
|
*/
|
||||||
[_ADJUST] = KEYMAP( \
|
[_ADJUST] = LAYOUT( \
|
||||||
BL_TOGG, RESET, _______, KC_MRWD, KC_MPLY, KC_MFFD, KC_PSCR, _______, KC_MUTE, KC_VOLD, KC_VOLU, KC_DEL, \
|
BL_TOGG, RESET, _______, KC_MRWD, KC_MPLY, KC_MFFD, KC_PSCR, _______, KC_MUTE, KC_VOLD, KC_VOLU, KC_DEL, \
|
||||||
BL_STEP, RGB_MOD, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
|
BL_STEP, RGB_MOD, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
|
||||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||||
_______, KC_PSCR, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
|
_______, KC_PSCR, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
|
||||||
)
|
)
|
||||||
};
|
};
|
||||||
|
|
||||||
// Setting ADJUST layer RGB back to default
|
// Setting ADJUST layer RGB back to default
|
||||||
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
|
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
|
||||||
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
|
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
|
||||||
#ifdef RGBLIGHT_ENABLE
|
#ifdef RGBLIGHT_ENABLE
|
||||||
rgblight_mode(RGB_current_mode);
|
rgblight_mode(RGB_current_mode);
|
||||||
#endif
|
#endif
|
||||||
layer_on(layer3);
|
layer_on(layer3);
|
||||||
} else {
|
} else {
|
||||||
layer_off(layer3);
|
layer_off(layer3);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||||
switch (keycode) {
|
switch (keycode) {
|
||||||
case QWERTY:
|
case QWERTY:
|
||||||
if (record->event.pressed) {
|
if (record->event.pressed) {
|
||||||
#ifdef AUDIO_ENABLE
|
#ifdef AUDIO_ENABLE
|
||||||
PLAY_SONG(tone_qwerty);
|
PLAY_SONG(tone_qwerty);
|
||||||
#endif
|
#endif
|
||||||
// persistent_default_layer_set(1UL<<_QWERTY);
|
// persistent_default_layer_set(1UL<<_QWERTY);
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
break;
|
break;
|
||||||
case COLEMAK:
|
case COLEMAK:
|
||||||
if (record->event.pressed) {
|
if (record->event.pressed) {
|
||||||
#ifdef AUDIO_ENABLE
|
#ifdef AUDIO_ENABLE
|
||||||
PLAY_SONG(tone_colemak);
|
PLAY_SONG(tone_colemak);
|
||||||
#endif
|
#endif
|
||||||
// persistent_default_layer_set(1UL<<_COLEMAK);
|
// persistent_default_layer_set(1UL<<_COLEMAK);
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
break;
|
break;
|
||||||
case DVORAK:
|
case DVORAK:
|
||||||
if (record->event.pressed) {
|
if (record->event.pressed) {
|
||||||
#ifdef AUDIO_ENABLE
|
#ifdef AUDIO_ENABLE
|
||||||
PLAY_SONG(tone_dvorak);
|
PLAY_SONG(tone_dvorak);
|
||||||
#endif
|
#endif
|
||||||
// persistent_default_layer_set(1UL<<_DVORAK);
|
// persistent_default_layer_set(1UL<<_DVORAK);
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
break;
|
break;
|
||||||
case LOWER:
|
case LOWER:
|
||||||
if (record->event.pressed) {
|
if (record->event.pressed) {
|
||||||
//not sure how to have keyboard check mode and set it to a variable, so my work around
|
// not sure how to have keyboard check mode and set it to a variable, so my work around
|
||||||
//uses another variable that would be set to true after the first time a reactive key is pressed.
|
// uses another variable that would be set to true after the first time a reactive key is pressed.
|
||||||
if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
|
if (TOG_STATUS) { // TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
|
||||||
} else {
|
} else {
|
||||||
TOG_STATUS = !TOG_STATUS;
|
TOG_STATUS = !TOG_STATUS;
|
||||||
#ifdef RGBLIGHT_ENABLE
|
#ifdef RGBLIGHT_ENABLE
|
||||||
rgblight_mode(16);
|
rgblight_mode(16);
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
layer_on(_LOWER);
|
||||||
|
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
||||||
|
} else {
|
||||||
|
#ifdef RGBLIGHT_ENABLE
|
||||||
|
rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
|
||||||
|
#endif
|
||||||
|
TOG_STATUS = false;
|
||||||
|
layer_off(_LOWER);
|
||||||
|
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case RAISE:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
// not sure how to have keyboard check mode and set it to a variable, so my work around
|
||||||
|
// uses another variable that would be set to true after the first time a reactive key is pressed.
|
||||||
|
if (TOG_STATUS) { // TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
|
||||||
|
} else {
|
||||||
|
TOG_STATUS = !TOG_STATUS;
|
||||||
|
#ifdef RGBLIGHT_ENABLE
|
||||||
|
rgblight_mode(15);
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
layer_on(_RAISE);
|
||||||
|
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
||||||
|
} else {
|
||||||
|
#ifdef RGBLIGHT_ENABLE
|
||||||
|
rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
|
||||||
|
#endif
|
||||||
|
layer_off(_RAISE);
|
||||||
|
TOG_STATUS = false;
|
||||||
|
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case ADJUST:
|
||||||
|
// FIXME add RGB feedback
|
||||||
|
if (record->event.pressed) {
|
||||||
|
layer_on(_ADJUST);
|
||||||
|
} else {
|
||||||
|
layer_off(_ADJUST);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case BL_TOGG:
|
||||||
|
#ifdef BACKLIGHT_ENABLE
|
||||||
|
if (record->event.pressed) {
|
||||||
|
print("Enabling backlight\n");
|
||||||
|
backlight_init_ports();
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case BL_STEP:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
print("Stepping backlight\n");
|
||||||
|
#ifdef BACKLIGHT_ENABLE
|
||||||
|
print("Really stepping backlight\n");
|
||||||
|
backlight_step();
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
layer_on(_LOWER);
|
return false;
|
||||||
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
break;
|
||||||
} else {
|
// led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
|
||||||
#ifdef RGBLIGHT_ENABLE
|
#ifdef RGBLIGHT_ENABLE
|
||||||
rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
|
case RGB_MOD:
|
||||||
#endif
|
if (record->event.pressed) {
|
||||||
TOG_STATUS = false;
|
rgblight_mode(RGB_current_mode);
|
||||||
layer_off(_LOWER);
|
rgblight_step();
|
||||||
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
RGB_current_mode = rgblight_config.mode;
|
||||||
}
|
|
||||||
return false;
|
|
||||||
break;
|
|
||||||
case RAISE:
|
|
||||||
if (record->event.pressed) {
|
|
||||||
//not sure how to have keyboard check mode and set it to a variable, so my work around
|
|
||||||
//uses another variable that would be set to true after the first time a reactive key is pressed.
|
|
||||||
if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
|
|
||||||
} else {
|
|
||||||
TOG_STATUS = !TOG_STATUS;
|
|
||||||
#ifdef RGBLIGHT_ENABLE
|
|
||||||
rgblight_mode(15);
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
layer_on(_RAISE);
|
return false;
|
||||||
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
break;
|
||||||
} else {
|
|
||||||
#ifdef RGBLIGHT_ENABLE
|
|
||||||
rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
|
|
||||||
#endif
|
#endif
|
||||||
layer_off(_RAISE);
|
// case BL_INC:
|
||||||
TOG_STATUS = false;
|
// meira_inc_backlight_level();
|
||||||
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
// return false;
|
||||||
}
|
// break;
|
||||||
return false;
|
}
|
||||||
break;
|
return true;
|
||||||
case ADJUST:
|
|
||||||
// FIXME add RGB feedback
|
|
||||||
if (record->event.pressed) {
|
|
||||||
layer_on(_ADJUST);
|
|
||||||
} else {
|
|
||||||
layer_off(_ADJUST);
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
break;
|
|
||||||
case BL_TOGG:
|
|
||||||
#ifdef BACKLIGHT_ENABLE
|
|
||||||
if (record->event.pressed) {
|
|
||||||
print("Enabling backlight\n");
|
|
||||||
backlight_init_ports();
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
return false;
|
|
||||||
break;
|
|
||||||
case BL_STEP:
|
|
||||||
if (record->event.pressed) {
|
|
||||||
print("Stepping backlight\n");
|
|
||||||
#ifdef BACKLIGHT_ENABLE
|
|
||||||
print("Really stepping backlight\n");
|
|
||||||
backlight_step();
|
|
||||||
#endif
|
|
||||||
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
break;
|
|
||||||
//led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
|
|
||||||
#ifdef RGBLIGHT_ENABLE
|
|
||||||
case RGB_MOD:
|
|
||||||
if (record->event.pressed) {
|
|
||||||
rgblight_mode(RGB_current_mode);
|
|
||||||
rgblight_step();
|
|
||||||
RGB_current_mode = rgblight_config.mode;
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
break;
|
|
||||||
#endif
|
|
||||||
// case BL_INC:
|
|
||||||
// meira_inc_backlight_level();
|
|
||||||
// return false;
|
|
||||||
// break;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -30,7 +30,9 @@ void matrix_init_kb(void)
|
||||||
#ifdef ISSI_ENABLE
|
#ifdef ISSI_ENABLE
|
||||||
issi_init();
|
issi_init();
|
||||||
#endif
|
#endif
|
||||||
|
#ifdef BACKLIGHT_ENABLE
|
||||||
backlight_set(5);
|
backlight_set(5);
|
||||||
|
#endif
|
||||||
#ifdef WATCHDOG_ENABLE
|
#ifdef WATCHDOG_ENABLE
|
||||||
// This is done after turning the layer LED red, if we're caught in a loop
|
// This is done after turning the layer LED red, if we're caught in a loop
|
||||||
// we should get a flashing red light
|
// we should get a flashing red light
|
||||||
|
|
|
@ -13,8 +13,7 @@
|
||||||
* You should have received a copy of the GNU General Public License
|
* You should have received a copy of the GNU General Public License
|
||||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
*/
|
*/
|
||||||
#ifndef MEIRA_H
|
#pragma once
|
||||||
#define MEIRA_H
|
|
||||||
|
|
||||||
#include "quantum.h"
|
#include "quantum.h"
|
||||||
#include "issi.h"
|
#include "issi.h"
|
||||||
|
@ -22,23 +21,17 @@
|
||||||
void reset_keyboard_kb(void);
|
void reset_keyboard_kb(void);
|
||||||
|
|
||||||
// This a shortcut to help you visually see your layout.
|
// This a shortcut to help you visually see your layout.
|
||||||
// The following is an example using the Planck MIT layout
|
|
||||||
// The first section contains all of the arguments
|
// The first section contains all of the arguments
|
||||||
// The second converts the arguments into a two-dimensional array
|
// The second converts the arguments into a two-dimensional array
|
||||||
#define LAYOUT_ortho_4x12( \
|
#define LAYOUT_ortho_4x12( \
|
||||||
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
|
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
|
||||||
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
|
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
|
||||||
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
|
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
|
||||||
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b \
|
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b \
|
||||||
) \
|
) \
|
||||||
{ \
|
{ \
|
||||||
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b }, \
|
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b }, \
|
||||||
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b }, \
|
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b }, \
|
||||||
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b }, \
|
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b }, \
|
||||||
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b } \
|
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b } \
|
||||||
}
|
}
|
||||||
|
|
||||||
#define LAYOUT LAYOUT_ortho_4x12
|
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
|
@ -1,2 +1,17 @@
|
||||||
#include "meira.h"
|
/* Copyright 2017 Cole Markham, WoodKeys.click
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "meira.h"
|
||||||
|
|
|
@ -1,8 +1,19 @@
|
||||||
#ifndef FEATHERBLE_H
|
/* Copyright 2017 Cole Markham, WoodKeys.click
|
||||||
#define FEATHERBLE_H
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
#include "../meira.h"
|
#pragma once
|
||||||
|
|
||||||
#include "quantum.h"
|
#include "meira.h"
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|
|
@ -1,26 +1,23 @@
|
||||||
# Meira
|
# Meira
|
||||||
|
|
||||||
![Miera](https://imgur.com/kF4MFlW)
|
![Meira](https://i.imgur.com/kF4MFlWh.jpeg)
|
||||||
|
|
||||||
A 4x12 ortholinear low-profile keyboard.
|
A 4x12 ortholinear low-profile keyboard.
|
||||||
|
|
||||||
Keyboard Maintainer: [Cole Markham](https://github.com/colemarkham)
|
* Keyboard Maintainer: [Cole Markham](https://github.com/colemarkham)
|
||||||
Hardware Supported: Meira/ProMicro, Meira/FeatherBLE
|
* Hardware Supported: Meira/ProMicro, Meira/FeatherBLE
|
||||||
Hardware Availability: [WoodKeys.click](https://woodkeys.click/meira)
|
* Hardware Availability: [WoodKeys.click](https://woodkeys.click/meira)
|
||||||
|
|
||||||
Two controllers are support: the Pro Micro, and the Adafruit Feather BLE 32u4. Support for each is defined as a hardware revision subfolder in QMK. Main differences include processor frequencies and matrix pinouts.
|
Two controllers are supported: the Pro Micro, and the Adafruit Feather BLE 32u4. Support for each is defined as a hardware revision subfolder in QMK. Main differences include processor frequencies and matrix pinouts.
|
||||||
|
|
||||||
Make example for this keyboard (after setting up your build environment):
|
Make examples for this keyboard (after setting up your build environment):
|
||||||
|
|
||||||
make meira/promicro:default
|
make meira/featherble:default # for Feather BLE 32u4 controllers
|
||||||
|
make meira/promicro:default # for Pro Micro controllers
|
||||||
|
|
||||||
or
|
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
||||||
|
|
||||||
make meira/featherble:default
|
Both the Pro Micro and the Feather BLE use the Caterina bootloader, which is typically programmed using avrdude.
|
||||||
|
|
||||||
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information on generic QMK configuration and setup.
|
|
||||||
|
|
||||||
Both the Pro Micro and the Feather BLE use the Catalina bootloader, which is typically programmed using avrdude.
|
|
||||||
|
|
||||||
## Matrix
|
## Matrix
|
||||||
|
|
||||||
|
|
|
@ -8,27 +8,26 @@ BOOTLOADER = caterina
|
||||||
# change yes to no to disable
|
# change yes to no to disable
|
||||||
#
|
#
|
||||||
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
|
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
|
||||||
MOUSEKEY_ENABLE = no # Mouse keys
|
MOUSEKEY_ENABLE = no # Mouse keys
|
||||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||||
CONSOLE_ENABLE = no # Console for debug
|
CONSOLE_ENABLE = no # Console for debug
|
||||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||||
NKRO_ENABLE = no # USB Nkey Rollover
|
NKRO_ENABLE = no # USB Nkey Rollover
|
||||||
UNICODE_ENABLE = no # Unicode
|
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality, also set ISSI_ENABLE below for Meira
|
||||||
AUDIO_ENABLE = no # Audio output
|
|
||||||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
|
|
||||||
BACKLIGHT_DRIVER = custom
|
BACKLIGHT_DRIVER = custom
|
||||||
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality, also set ISSI_ENABLE below for Miera
|
ISSI_ENABLE = yes # If the I2C pullup resistors aren't install this must be disabled
|
||||||
ISSI_ENABLE = yes # If the I2C pullup resistors aren't install this must be disabled
|
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||||
|
AUDIO_ENABLE = no # Audio output
|
||||||
|
|
||||||
CUSTOM_MATRIX = yes
|
CUSTOM_MATRIX = yes
|
||||||
|
|
||||||
#ifeq ($(strip $(ISSI_ENABLE)), yes)
|
#ifeq ($(strip $(ISSI_ENABLE)), yes)
|
||||||
# TMK_COMMON_DEFS += -DISSI_ENABLE
|
# TMK_COMMON_DEFS += -DISSI_ENABLE
|
||||||
#endif
|
#endif
|
||||||
#
|
|
||||||
#ifeq ($(strip $(WATCHDOG_ENABLE)), yes)
|
#ifeq ($(strip $(WATCHDOG_ENABLE)), yes)
|
||||||
# TMK_COMMON_DEFS += -DWATCHDOG_ENABLE
|
# TMK_COMMON_DEFS += -DWATCHDOG_ENABLE
|
||||||
#endif
|
#endif
|
||||||
|
|
Loading…
Reference in a new issue