From 6560dffc05131c05655f8e0d74cc65c5918894fa Mon Sep 17 00:00:00 2001 From: makenova Date: Sun, 13 Oct 2019 19:26:03 -0500 Subject: [PATCH] update one shot keys link (#7020) --- docs/feature_key_lock.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/feature_key_lock.md b/docs/feature_key_lock.md index 718d9c5bd1..46935adda0 100644 --- a/docs/feature_key_lock.md +++ b/docs/feature_key_lock.md @@ -16,7 +16,7 @@ First, enable Key Lock by setting `KEY_LOCK_ENABLE = yes` in your `rules.mk`. Th ## Caveats -Key Lock is only able to hold standard action keys and [One Shot modifier](quantum_keycodes.md#one-shot-keys) keys (for example, if you have your Shift defined as `OSM(KC_LSFT)`). +Key Lock is only able to hold standard action keys and [One Shot modifier](feature_advanced_keycodes.md#one-shot-keys) keys (for example, if you have your Shift defined as `OSM(KC_LSFT)`). This does not include any of the QMK special functions (except One Shot modifiers), or shifted versions of keys such as `KC_LPRN`. If it's in the [Basic Keycodes](keycodes_basic.md) list, it can be held. Switching layers will not cancel the Key Lock.