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Own keymap layout

This commit is contained in:
Maarten Dekkers 2017-07-07 20:54:06 +02:00 committed by Jack Humbert
parent 53174036e9
commit 68cf0d454c
3 changed files with 408 additions and 0 deletions

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = yes # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
COMBO_ENABLE = no # Enable key combinations
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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#include "maarten68.h"
#include "action_layer.h"
#include "timer.h"
#include "bootloader.h"
#include "command.h"
#define _MA 0
#define _FL 1
#define _AR 2
#define _LO 3
#define _UL 4
#define TRNS KC_TRNS
#define trigger_time 400
#define T1 M(1)
#define T2 M(2)
#define T3 M(3)
#define T4 M(4)
#define T5 M(5)
#define T6 M(6)
#define T7 M(7)
#define T8 M(8)
#define T9 M(9)
#define T10 M(10)
#define T11 M(11)
#define T12 M(12)
#define END_HOME M(0)
#define LSHIFT OSM(MOD_LSFT)
#define SPACE LT(_AR, KC_SPC)
static uint16_t key_timer;
enum emoticons {
LENNY = SAFE_RANGE,
DWNHRT,
SHRUG
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _MA: Main Layer, Default
* ,----------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |P/P |
* |----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |Del |
* |----------------------------------------------------------------|
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
* |----------------------------------------------------------------|
* |Shft|End| Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
* |----------------------------------------------------------------|
* |Ctrl|Win |Alt | Space |Alt|Ctrl| FN|Lef|Dow|Rig |
* `----------------------------------------------------------------'
*/
[_MA] = KEYMAP_ANSI(
KC_ESC, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, KC_BSPC, KC_MPLY, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP, \
LSHIFT, END_HOME, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN, \
KC_LCTL, KC_LGUI, KC_LALT, SPACE, KC_RALT, KC_RCTRL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
* ,----------------------------------------------------------------.
* | | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12| |Prsc|
* |----------------------------------------------------------------|
* | |MbL|MsU|MbR| | | | | | | | | | |_LO |
* |----------------------------------------------------------------|
* | |MsL|MsD|MsR| | | | | | | | | |Hme |
* |----------------------------------------------------------------|
* | |Gam| | | | | | | | | | | |MwU|End |
* |----------------------------------------------------------------|
* | | | | | | | |MwL|MwD|MwR |
* `----------------------------------------------------------------'
*/
[_FL] = KEYMAP_ANSI(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, TRNS, KC_PSCR, \
TRNS, KC_BTN1, KC_MS_U, KC_BTN2, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TO(_LO), \
TRNS, KC_MS_L, KC_MS_D, KC_MS_R, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, KC_HOME, \
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, KC_VOLD, KC_VOLU, KC_MUTE, TRNS, KC_WH_U, KC_END, \
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, KC_WH_L, KC_WH_D, KC_WH_R),
/* Keymap _AR: Arrow keys layer
* ,----------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |P/P |
* |----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |Del |
* |----------------------------------------------------------------|
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
* |----------------------------------------------------------------|
* |Shft|End| Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
* |----------------------------------------------------------------|
* |Ctrl|Win |Alt | Space |Alt|Ctrl| FN|Lef|Dow|Rig |
* `----------------------------------------------------------------'
*/
[_AR] = KEYMAP_ANSI(
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \
LENNY, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \
DWNHRT, TRNS, TRNS, TRNS, TRNS, TRNS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, TRNS, TRNS, TRNS, TRNS, \
SHRUG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS),
/* Keymap _UL: Unlock layer
* ,----------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |----------------------------------------------------------------|
* | | | | | | | | | | | | | | |_MA |
* |----------------------------------------------------------------|
* | | | | | | | | | | | | | | |
* |----------------------------------------------------------------|
* | | | | | | | | | | | | | | |
* |----------------------------------------------------------------|
* | | | | | | | | | | |
* `----------------------------------------------------------------'
*/
[_UL] = KEYMAP_ANSI(
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, TO(_MA), \
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, TRNS, KC_NO, KC_NO, KC_NO),
/* Keymap _LO: Lock layer
* ,----------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |----------------------------------------------------------------|
* | | | | | | | | | | | | | | | |
* |----------------------------------------------------------------|
* | | | | | | | | | | | | | | |
* |----------------------------------------------------------------|
* | | | | | | | | | | | | | | |
* |----------------------------------------------------------------|
* | | | | | | | _UL | | | |
* `----------------------------------------------------------------'
*/
[_LO] = KEYMAP_ANSI(
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, MO(_UL), KC_NO, KC_NO, KC_NO),
};
void tap(uint16_t keycode){
register_code(keycode);
unregister_code(keycode);
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case LENNY: // ( ͡° ͜ʖ ͡°)
if(record->event.pressed){
set_unicode_input_mode(UC_WIN);
register_code(KC_LSFT);
tap(KC_9); // Head
unregister_code(KC_LSFT);
tap(KC_SPC); // Space
process_unicode((0x0361|QK_UNICODE), record); // Eyebrow
process_unicode((0x00B0|QK_UNICODE), record); // Eye
tap(KC_SPC);
process_unicode((0x035C|QK_UNICODE), record); // Mouth
process_unicode((0x0296|QK_UNICODE), record); // Nose
tap(KC_SPC);
process_unicode((0x0361|QK_UNICODE), record); // Eyebrow
process_unicode((0x00B0|QK_UNICODE), record); // Eye
register_code(KC_LSFT);
tap(KC_0); // Head
unregister_code(KC_LSFT);
}
return false;
break;
case DWNHRT: // (´・ω・`)
if(record->event.pressed){
set_unicode_input_mode(UC_WIN);
register_code(KC_LSFT);
tap(KC_9); // Head
unregister_code(KC_LSFT);
process_unicode((0x00B4|QK_UNICODE), record); // Eyebrow
process_unicode((0x30FB|QK_UNICODE), record); // Eye
process_unicode((0x03C9|QK_UNICODE), record); // Mouth
process_unicode((0x30FB|QK_UNICODE), record); // Eye
process_unicode((0x0060|QK_UNICODE), record); // Eyebrow
register_code(KC_LSFT);
tap(KC_0); // Head
unregister_code(KC_LSFT);
}
return false;
break;
case SHRUG: // ¯\_(ツ)_/¯
if(record->event.pressed){
set_unicode_input_mode(UC_WIN);
process_unicode((0x00AF|QK_UNICODE), record); // Hand
tap(KC_BSLS); // Arm
register_code(KC_LSFT);
tap(KC_UNDS); // Arm
tap(KC_LPRN); // Head
unregister_code(KC_LSFT);
process_unicode((0x30C4|QK_UNICODE), record); // Face
register_code(KC_LSFT);
tap(KC_RPRN); // Head
tap(KC_UNDS); // Arm
unregister_code(KC_LSFT);
tap(KC_SLSH); // Arm
process_unicode((0x00AF|QK_UNICODE), record); // Hand
}
return false;
break;
}
return true;
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch (id) {
case 0:
if (record->event.pressed) {
key_timer = timer_read();
}
else {
if (timer_elapsed(key_timer) > trigger_time) {
return MACRO( T(END), END );
}
else {
return MACRO( T(HOME), END );
}
}
break;
case 1:
if (record->event.pressed) {
key_timer = timer_read();
}
else {
if (timer_elapsed(key_timer) > trigger_time) {
return MACRO( T(F1), END );
}
else {
return MACRO( T(1), END );
}
}
break;
case 2:
if (record->event.pressed) {
key_timer = timer_read();
}
else {
if (timer_elapsed(key_timer) > trigger_time) {
return MACRO( T(F2), END );
}
else {
return MACRO( T(2), END );
}
}
break;
case 3:
if (record->event.pressed) {
key_timer = timer_read();
}
else {
if (timer_elapsed(key_timer) > trigger_time) {
return MACRO( T(F3), END );
}
else {
return MACRO( T(3), END );
}
}
break;
case 4:
if (record->event.pressed) {
key_timer = timer_read();
}
else {
if (timer_elapsed(key_timer) > trigger_time) {
return MACRO( T(F4), END );
}
else {
return MACRO( T(4), END );
}
}
break;
case 5:
if (record->event.pressed) {
key_timer = timer_read();
}
else {
if (timer_elapsed(key_timer) > trigger_time) {
return MACRO( T(F5), END );
}
else {
return MACRO( T(5), END );
}
}
break;
case 6:
if (record->event.pressed) {
key_timer = timer_read();
}
else {
if (timer_elapsed(key_timer) > trigger_time) {
return MACRO( T(F6), END );
}
else {
return MACRO( T(6), END );
}
}
break;
case 7:
if (record->event.pressed) {
key_timer = timer_read();
}
else {
if (timer_elapsed(key_timer) > trigger_time) {
return MACRO( T(F7), END );
}
else {
return MACRO( T(7), END );
}
}
break;
case 8:
if (record->event.pressed) {
key_timer = timer_read();
}
else {
if (timer_elapsed(key_timer) > trigger_time) {
return MACRO( T(F8), END );
}
else {
return MACRO( T(8), END );
}
}
break;
case 9:
if (record->event.pressed) {
key_timer = timer_read();
}
else {
if (timer_elapsed(key_timer) > trigger_time) {
return MACRO( T(F9), END );
}
else {
return MACRO( T(9), END );
}
}
break;
case 10:
if (record->event.pressed) {
key_timer = timer_read();
}
else {
if (timer_elapsed(key_timer) > trigger_time) {
return MACRO( T(F10), END );
}
else {
return MACRO( T(0), END );
}
}
break;
case 11:
if (record->event.pressed) {
key_timer = timer_read();
}
else {
if (timer_elapsed(key_timer) > trigger_time) {
return MACRO( T(F11), END );
}
else {
return MACRO( T(MINS), END );
}
}
break;
case 12:
if (record->event.pressed) {
key_timer = timer_read();
}
else {
if (timer_elapsed(key_timer) > trigger_time) {
return MACRO( T(F12), END );
}
else {
return MACRO( T(EQL), END );
}
}
break;
}
return MACRO_NONE;
};

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# Maartenwut's layout
Well, this is my keyboard layout.