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Move LED strip initialization (#397)

This commit is contained in:
Eric Tang 2016-06-12 15:01:55 -07:00 committed by Jack Humbert
parent 92759be322
commit 6955719075
6 changed files with 18 additions and 33 deletions

View file

@ -11,10 +11,6 @@ void matrix_scan_user(void) {
}
void matrix_init_kb(void) {
#ifdef RGBLIGHT_ENABLE
rgblight_init();
#endif
matrix_init_user();
}

View file

@ -26,10 +26,6 @@ void matrix_init_kb(void) {
init_backlight_pin();
#endif
#ifdef RGBLIGHT_ENABLE
rgblight_init();
#endif
// JTAG disable for PORT F. write JTD bit twice within four cycles.
MCUCR |= (1<<JTD);
MCUCR |= (1<<JTD);

View file

@ -21,10 +21,6 @@ void matrix_init_kb(void) {
init_backlight_pin();
#endif
#ifdef RGBLIGHT_ENABLE
rgblight_init();
#endif
// JTAG disable for PORT F. write JTD bit twice within four cycles.
MCUCR |= (1<<JTD);
MCUCR |= (1<<JTD);

View file

@ -19,10 +19,6 @@ void matrix_init_kb(void) {
backlight_init_ports();
#endif
#ifdef RGBLIGHT_ENABLE
rgblight_init();
#endif
// Turn status LED on
DDRE |= (1<<6);
PORTE |= (1<<6);
@ -61,20 +57,20 @@ void backlight_init_ports()
// Setup PB7 as output and output low.
DDRB |= (1<<7);
PORTB &= ~(1<<7);
// Use full 16-bit resolution.
// Use full 16-bit resolution.
ICR1 = 0xFFFF;
// I could write a wall of text here to explain... but TL;DW
// Go read the ATmega32u4 datasheet.
// And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
// Pin PB7 = OCR1C (Timer 1, Channel C)
// Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0
// (i.e. start high, go low when counter matches.)
// WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0
// Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1
TCCR1A = _BV(COM1C1) | _BV(WGM11); // = 0b00001010;
TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;
@ -100,7 +96,7 @@ void backlight_set(uint8_t level)
// Set the brightness
CHANNEL = 0xFFFF;
}
else
else
{
// Turn on PWM control of PB7
TCCR1A |= _BV(COM1C1);
@ -303,4 +299,4 @@ ISR(TIMER1_COMPA_vect)
#endif
#endif

View file

@ -20,11 +20,6 @@ void matrix_init_kb(void) {
backlight_init_ports();
#endif
#ifdef RGBLIGHT_ENABLE
rgblight_init();
#endif
// Turn status LED on
DDRE |= (1<<6);
PORTE |= (1<<6);
@ -49,20 +44,20 @@ void backlight_init_ports()
// Setup PB7 as output and output low.
DDRB |= (1<<7);
PORTB &= ~(1<<7);
// Use full 16-bit resolution.
// Use full 16-bit resolution.
ICR1 = 0xFFFF;
// I could write a wall of text here to explain... but TL;DW
// Go read the ATmega32u4 datasheet.
// And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
// Pin PB7 = OCR1C (Timer 1, Channel C)
// Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0
// (i.e. start high, go low when counter matches.)
// WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0
// Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1
TCCR1A = _BV(COM1C1) | _BV(WGM11); // = 0b00001010;
TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;
@ -88,7 +83,7 @@ void backlight_set(uint8_t level)
// Set the brightness
CHANNEL = 0xFFFF;
}
else
else
{
// Prevent backlight blink on lowest level
PORTB &= ~(_BV(PORTB7));
@ -99,4 +94,4 @@ void backlight_set(uint8_t level)
}
}
#endif
#endif

View file

@ -46,6 +46,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef ADB_MOUSE_ENABLE
# include "adb.h"
#endif
#ifdef RGBLIGHT_ENABLE
# include "rgblight.h"
#endif
#ifdef MATRIX_HAS_GHOST
static bool is_row_ghosting(uint8_t row){
@ -89,6 +92,9 @@ void keyboard_init(void) {
#ifdef BACKLIGHT_ENABLE
backlight_init();
#endif
#ifdef RGBLIGHT_ENABLE
rgblight_init();
#endif
#if defined(NKRO_ENABLE) && defined(FORCE_NKRO)
keyboard_nkro = true;
#endif