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rgblight.[ch] more configurable (#3582)

* add temporary test code rgblight-macro-test1.[ch]

* rgblight.h : mode auto numberring and auto generate mode name symbol

No change in build result.

* rgblight.c use RGBLIGHT_MODE_xxx symbols

No change in build result.

* quantum.c use RGBLIGHT_MODE_xxx symbols

No change in build result.

* fix build break. when RGB_MATRIX_ENABLE defined

* add temporary test code rgblight-macro-test2.[ch]

* modify rgblight_mode_eeprom_helper() and rgblight_sethsv_eeprom_helper()

* modify rgblight_task()

* configurable each effect compile on/off in config.h

* update docs/feature_rgblight.md

* fix conflict. docs/feature_rgblight.md

* remove temporary test code rgblight-macro-test*.[ch]

* fix comment typo.

* remove old mode number from comment

* update docs/feature_rgblight.md about effect mode

* Revert "update docs/feature_rgblight.md about effect mode"

This reverts commit 43890663fcc9dda1899df7a37d382fc38b1a6d6d.

* some change docs/feature_rgblight.md

* fix typo

* docs/feature_rgblight.md update: revise mode number table
This commit is contained in:
Takeshi ISHII 2018-09-14 02:24:10 +09:00 committed by skullydazed
parent ce122c4981
commit 6d6d91c834
8 changed files with 345 additions and 115 deletions

View file

@ -79,20 +79,23 @@ Your RGB lighting can be configured by placing these `#define`s in your `config.
## Animations ## Animations
Not only can this lighting be whatever color you want, if `RGBLIGHT_ANIMATIONS` is defined, you also have a number of animation modes at your disposal:
|Mode |Description | Not only can this lighting be whatever color you want,
|-----|---------------------| if `RGBLIGHT_EFFECT_xxxx` or `RGBLIGHT_ANIMATIONS` is defined, you also have a number of animation modes at your disposal:
|1 |Solid color |
|2-5 |Solid color breathing| |Mode number symbol |Additional number |Description |
|6-8 |Cycling rainbow | |-----------------------------|-------------------|---------------------------------------|
|9-14 |Swirling rainbow | |`RGBLIGHT_MODE_STATIC_LIGHT` | *None* |Solid color (this mode is always enabled) |
|15-20|Snake | |`RGBLIGHT_MODE_BREATHING` | 0,1,2,3 |Solid color breathing |
|21-23|Knight | |`RGBLIGHT_MODE_RAINBOW_MOOD` | 0,1,2 |Cycling rainbow |
|24 |Christmas | |`RGBLIGHT_MODE_RAINBOW_SWIRL`| 0,1,2,3,4,5 |Swirling rainbow |
|25-34|Static gradient | |`RGBLIGHT_MODE_SNAKE` | 0,1,2,3,4,5 |Snake |
|35 |RGB Test | |`RGBLIGHT_MODE_KNIGHT` | 0,1,2 |Knight |
|36 |Alternating | |`RGBLIGHT_MODE_CHRISTMAS` | *None* |Christmas |
|`RGBLIGHT_MODE_STATIC_GRADIENT`| 0,1,..,9 |Static gradient |
|`RGBLIGHT_MODE_RGB_TEST` | *None* |RGB Test |
|`RGBLIGHT_MODE_ALTERNATING` | *None* |Alternating |
Check out [this video](https://youtube.com/watch?v=VKrpPAHlisY) for a demonstration. Check out [this video](https://youtube.com/watch?v=VKrpPAHlisY) for a demonstration.
@ -100,7 +103,16 @@ The following options can be used to tweak the various animations:
|Define |Default |Description | |Define |Default |Description |
|------------------------------------|-------------|-------------------------------------------------------------------------------------| |------------------------------------|-------------|-------------------------------------------------------------------------------------|
|`RGBLIGHT_ANIMATIONS` |*Not defined*|If defined, enables additional animation modes | |`RGBLIGHT_EFFECT_BREATHING` |*Not defined*|If defined, enable breathing animation mode. |
|`RGBLIGHT_EFFECT_RAINBOW_MOOD` |*Not defined*|If defined, enable rainbow mood animation mode. |
|`RGBLIGHT_EFFECT_RAINBOW_SWIRL` |*Not defined*|If defined, enable rainbow swirl animation mode. |
|`RGBLIGHT_EFFECT_SNAKE` |*Not defined*|If defined, enable snake animation mode. |
|`RGBLIGHT_EFFECT_KNIGHT` |*Not defined*|If defined, enable knight animation mode. |
|`RGBLIGHT_EFFECT_CHRISTMAS` |*Not defined*|If defined, enable christmas animation mode. |
|`RGBLIGHT_EFFECT_STATIC_GRADIENT` |*Not defined*|If defined, enable static gradient mode. |
|`RGBLIGHT_EFFECT_RGB_TEST` |*Not defined*|If defined, enable RGB test animation mode. |
|`RGBLIGHT_EFFECT_ALTERNATING` |*Not defined*|If defined, enable alternating animation mode. |
|`RGBLIGHT_ANIMATIONS` |*Not defined*|If defined, enables all additional animation modes |
|`RGBLIGHT_EFFECT_BREATHE_CENTER` |`1.85` |Used to calculate the curve for the breathing animation. Valid values are 1.0 to 2.7 | |`RGBLIGHT_EFFECT_BREATHE_CENTER` |`1.85` |Used to calculate the curve for the breathing animation. Valid values are 1.0 to 2.7 |
|`RGBLIGHT_EFFECT_BREATHE_MAX` |`255` |The maximum brightness for the breathing mode. Valid values are 1 to 255 | |`RGBLIGHT_EFFECT_BREATHE_MAX` |`255` |The maximum brightness for the breathing mode. Valid values are 1 to 255 |
|`RGBLIGHT_EFFECT_SNAKE_LENGTH` |`4` |The number of LEDs to light up for the "Snake" animation | |`RGBLIGHT_EFFECT_SNAKE_LENGTH` |`4` |The number of LEDs to light up for the "Snake" animation |

View file

@ -445,75 +445,97 @@ bool process_record_quantum(keyrecord_t *record) {
return false; return false;
case RGB_MODE_PLAIN: case RGB_MODE_PLAIN:
if (record->event.pressed) { if (record->event.pressed) {
rgblight_mode(1); rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
#ifdef SPLIT_KEYBOARD #ifdef SPLIT_KEYBOARD
RGB_DIRTY = true; RGB_DIRTY = true;
#endif #endif
} }
return false; return false;
case RGB_MODE_BREATHE: case RGB_MODE_BREATHE:
#ifdef RGBLIGHT_EFFECT_BREATHING
if (record->event.pressed) { if (record->event.pressed) {
if ((2 <= rgblight_get_mode()) && (rgblight_get_mode() < 5)) { if ((RGBLIGHT_MODE_BREATHING <= rgblight_get_mode()) &&
(rgblight_get_mode() < RGBLIGHT_MODE_BREATHING_end)) {
rgblight_step(); rgblight_step();
} else { } else {
rgblight_mode(2); rgblight_mode(RGBLIGHT_MODE_BREATHING);
} }
} }
#endif
return false; return false;
case RGB_MODE_RAINBOW: case RGB_MODE_RAINBOW:
#ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
if (record->event.pressed) { if (record->event.pressed) {
if ((6 <= rgblight_get_mode()) && (rgblight_get_mode() < 8)) { if ((RGBLIGHT_MODE_RAINBOW_MOOD <= rgblight_get_mode()) &&
(rgblight_get_mode() < RGBLIGHT_MODE_RAINBOW_MOOD_end)) {
rgblight_step(); rgblight_step();
} else { } else {
rgblight_mode(6); rgblight_mode(RGBLIGHT_MODE_RAINBOW_MOOD);
} }
} }
#endif
return false; return false;
case RGB_MODE_SWIRL: case RGB_MODE_SWIRL:
#ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
if (record->event.pressed) { if (record->event.pressed) {
if ((9 <= rgblight_get_mode()) && (rgblight_get_mode() < 14)) { if ((RGBLIGHT_MODE_RAINBOW_SWIRL <= rgblight_get_mode()) &&
(rgblight_get_mode() < RGBLIGHT_MODE_RAINBOW_SWIRL_end)) {
rgblight_step(); rgblight_step();
} else { } else {
rgblight_mode(9); rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL);
} }
} }
#endif
return false; return false;
case RGB_MODE_SNAKE: case RGB_MODE_SNAKE:
#ifdef RGBLIGHT_EFFECT_SNAKE
if (record->event.pressed) { if (record->event.pressed) {
if ((15 <= rgblight_get_mode()) && (rgblight_get_mode() < 20)) { if ((RGBLIGHT_MODE_SNAKE <= rgblight_get_mode()) &&
(rgblight_get_mode() < RGBLIGHT_MODE_SNAKE_end)) {
rgblight_step(); rgblight_step();
} else { } else {
rgblight_mode(15); rgblight_mode(RGBLIGHT_MODE_SNAKE);
} }
} }
#endif
return false; return false;
case RGB_MODE_KNIGHT: case RGB_MODE_KNIGHT:
#ifdef RGBLIGHT_EFFECT_KNIGHT
if (record->event.pressed) { if (record->event.pressed) {
if ((21 <= rgblight_get_mode()) && (rgblight_get_mode() < 23)) { if ((RGBLIGHT_MODE_KNIGHT <= rgblight_get_mode()) &&
(rgblight_get_mode() < RGBLIGHT_MODE_KNIGHT_end)) {
rgblight_step(); rgblight_step();
} else { } else {
rgblight_mode(21); rgblight_mode(RGBLIGHT_MODE_KNIGHT);
} }
} }
#endif
return false; return false;
case RGB_MODE_XMAS: case RGB_MODE_XMAS:
#ifdef RGBLIGHT_EFFECT_CHRISTMAS
if (record->event.pressed) { if (record->event.pressed) {
rgblight_mode(24); rgblight_mode(RGBLIGHT_MODE_CHRISTMAS);
} }
#endif
return false; return false;
case RGB_MODE_GRADIENT: case RGB_MODE_GRADIENT:
#ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
if (record->event.pressed) { if (record->event.pressed) {
if ((25 <= rgblight_get_mode()) && (rgblight_get_mode() < 34)) { if ((RGBLIGHT_MODE_STATIC_GRADIENT <= rgblight_get_mode()) &&
(rgblight_get_mode() < RGBLIGHT_MODE_STATIC_GRADIENT_end)) {
rgblight_step(); rgblight_step();
} else { } else {
rgblight_mode(25); rgblight_mode(RGBLIGHT_MODE_STATIC_GRADIENT);
} }
} }
#endif
return false; return false;
case RGB_MODE_RGBTEST: case RGB_MODE_RGBTEST:
#ifdef RGBLIGHT_EFFECT_RGB_TEST
if (record->event.pressed) { if (record->event.pressed) {
rgblight_mode(35); rgblight_mode(RGBLIGHT_MODE_RGB_TEST);
} }
#endif
return false; return false;
#endif // defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE) #endif // defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
#ifdef PROTOCOL_LUFA #ifdef PROTOCOL_LUFA

View file

@ -32,6 +32,12 @@
#endif #endif
#ifdef RGBLIGHT_ENABLE #ifdef RGBLIGHT_ENABLE
#include "rgblight.h" #include "rgblight.h"
#else
#ifdef RGB_MATRIX_ENABLE
/* dummy define RGBLIGHT_MODE_xxxx */
#define RGBLIGHT_H_DUMMY_DEFINE
#include "rgblight.h"
#endif
#endif #endif
#ifdef SPLIT_KEYBOARD #ifdef SPLIT_KEYBOARD

View file

@ -14,6 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#include <math.h> #include <math.h>
#include <string.h>
#ifdef __AVR__ #ifdef __AVR__
#include <avr/eeprom.h> #include <avr/eeprom.h>
#include <avr/interrupt.h> #include <avr/interrupt.h>
@ -29,23 +30,27 @@
#define RGBLIGHT_LIMIT_VAL 255 #define RGBLIGHT_LIMIT_VAL 255
#endif #endif
#define _RGBM_SINGLE_STATIC(sym) RGBLIGHT_MODE_ ## sym,
#define _RGBM_SINGLE_DYNAMIC(sym)
#define _RGBM_MULTI_STATIC(sym) RGBLIGHT_MODE_ ## sym,
#define _RGBM_MULTI_DYNAMIC(sym)
#define _RGBM_TMP_STATIC(sym) RGBLIGHT_MODE_ ## sym,
#define _RGBM_TMP_DYNAMIC(sym)
static uint8_t static_effect_table [] = {
#include "rgblight.h"
};
static inline int is_static_effect(uint8_t mode) {
return memchr(static_effect_table, mode, sizeof(static_effect_table)) != NULL;
}
#define MIN(a,b) (((a)<(b))?(a):(b)) #define MIN(a,b) (((a)<(b))?(a):(b))
#define MAX(a,b) (((a)>(b))?(a):(b)) #define MAX(a,b) (((a)>(b))?(a):(b))
__attribute__ ((weak)) #ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
const uint8_t RGBLED_BREATHING_INTERVALS[] PROGMEM = {30, 20, 10, 5};
__attribute__ ((weak))
const uint8_t RGBLED_RAINBOW_MOOD_INTERVALS[] PROGMEM = {120, 60, 30};
__attribute__ ((weak))
const uint8_t RGBLED_RAINBOW_SWIRL_INTERVALS[] PROGMEM = {100, 50, 20};
__attribute__ ((weak))
const uint8_t RGBLED_SNAKE_INTERVALS[] PROGMEM = {100, 50, 20};
__attribute__ ((weak))
const uint8_t RGBLED_KNIGHT_INTERVALS[] PROGMEM = {127, 63, 31};
__attribute__ ((weak)) __attribute__ ((weak))
const uint16_t RGBLED_GRADIENT_RANGES[] PROGMEM = {360, 240, 180, 120, 90}; const uint16_t RGBLED_GRADIENT_RANGES[] PROGMEM = {360, 240, 180, 120, 90};
__attribute__ ((weak)) #endif
const uint16_t RGBLED_RGBTEST_INTERVALS[] PROGMEM = {1024};
rgblight_config_t rgblight_config; rgblight_config_t rgblight_config;
@ -129,7 +134,7 @@ void eeconfig_update_rgblight(uint32_t val) {
void eeconfig_update_rgblight_default(void) { void eeconfig_update_rgblight_default(void) {
//dprintf("eeconfig_update_rgblight_default\n"); //dprintf("eeconfig_update_rgblight_default\n");
rgblight_config.enable = 1; rgblight_config.enable = 1;
rgblight_config.mode = 1; rgblight_config.mode = RGBLIGHT_MODE_STATIC_LIGHT;
rgblight_config.hue = 0; rgblight_config.hue = 0;
rgblight_config.sat = 255; rgblight_config.sat = 255;
rgblight_config.val = RGBLIGHT_LIMIT_VAL; rgblight_config.val = RGBLIGHT_LIMIT_VAL;
@ -163,9 +168,9 @@ void rgblight_init(void) {
} }
eeconfig_debug_rgblight(); // display current eeprom values eeconfig_debug_rgblight(); // display current eeprom values
#ifdef RGBLIGHT_ANIMATIONS #ifdef RGBLIGHT_USE_TIMER
rgblight_timer_init(); // setup the timer rgblight_timer_init(); // setup the timer
#endif #endif
if (rgblight_config.enable) { if (rgblight_config.enable) {
rgblight_mode_noeeprom(rgblight_config.mode); rgblight_mode_noeeprom(rgblight_config.mode);
@ -178,9 +183,9 @@ void rgblight_update_dword(uint32_t dword) {
if (rgblight_config.enable) if (rgblight_config.enable)
rgblight_mode(rgblight_config.mode); rgblight_mode(rgblight_config.mode);
else { else {
#ifdef RGBLIGHT_ANIMATIONS #ifdef RGBLIGHT_USE_TIMER
rgblight_timer_disable(); rgblight_timer_disable();
#endif #endif
rgblight_set(); rgblight_set();
} }
} }
@ -195,7 +200,7 @@ void rgblight_increase(void) {
void rgblight_decrease(void) { void rgblight_decrease(void) {
uint8_t mode = 0; uint8_t mode = 0;
// Mode will never be < 1. If it ever is, eeprom needs to be initialized. // Mode will never be < 1. If it ever is, eeprom needs to be initialized.
if (rgblight_config.mode > 1) { if (rgblight_config.mode > RGBLIGHT_MODE_STATIC_LIGHT) {
mode = rgblight_config.mode - 1; mode = rgblight_config.mode - 1;
} }
rgblight_mode(mode); rgblight_mode(mode);
@ -229,8 +234,8 @@ void rgblight_mode_eeprom_helper(uint8_t mode, bool write_to_eeprom) {
if (!rgblight_config.enable) { if (!rgblight_config.enable) {
return; return;
} }
if (mode < 1) { if (mode < RGBLIGHT_MODE_STATIC_LIGHT) {
rgblight_config.mode = 1; rgblight_config.mode = RGBLIGHT_MODE_STATIC_LIGHT;
} else if (mode > RGBLIGHT_MODES) { } else if (mode > RGBLIGHT_MODES) {
rgblight_config.mode = RGBLIGHT_MODES; rgblight_config.mode = RGBLIGHT_MODES;
} else { } else {
@ -242,30 +247,14 @@ void rgblight_mode_eeprom_helper(uint8_t mode, bool write_to_eeprom) {
} else { } else {
xprintf("rgblight mode [NOEEPROM]: %u\n", rgblight_config.mode); xprintf("rgblight mode [NOEEPROM]: %u\n", rgblight_config.mode);
} }
if (rgblight_config.mode == 1) { if( is_static_effect(rgblight_config.mode) ) {
#ifdef RGBLIGHT_ANIMATIONS #ifdef RGBLIGHT_USE_TIMER
rgblight_timer_disable(); rgblight_timer_disable();
#endif #endif
} else if ((rgblight_config.mode >= 2 && rgblight_config.mode <= 24) || } else {
rgblight_config.mode == 35 || rgblight_config.mode == 36) { #ifdef RGBLIGHT_USE_TIMER
// MODE 2-5, breathing
// MODE 6-8, rainbow mood
// MODE 9-14, rainbow swirl
// MODE 15-20, snake
// MODE 21-23, knight
// MODE 24, xmas
// MODE 35 RGB test
// MODE 36, alterating
#ifdef RGBLIGHT_ANIMATIONS
rgblight_timer_enable(); rgblight_timer_enable();
#endif #endif
} else if (rgblight_config.mode >= 25 && rgblight_config.mode <= 34) {
// MODE 25-34, static gradient
#ifdef RGBLIGHT_ANIMATIONS
rgblight_timer_disable();
#endif
} }
rgblight_sethsv_noeeprom(rgblight_config.hue, rgblight_config.sat, rgblight_config.val); rgblight_sethsv_noeeprom(rgblight_config.hue, rgblight_config.sat, rgblight_config.val);
} }
@ -317,9 +306,9 @@ void rgblight_disable(void) {
rgblight_config.enable = 0; rgblight_config.enable = 0;
eeconfig_update_rgblight(rgblight_config.raw); eeconfig_update_rgblight(rgblight_config.raw);
xprintf("rgblight disable [EEPROM]: rgblight_config.enable = %u\n", rgblight_config.enable); xprintf("rgblight disable [EEPROM]: rgblight_config.enable = %u\n", rgblight_config.enable);
#ifdef RGBLIGHT_ANIMATIONS #ifdef RGBLIGHT_USE_TIMER
rgblight_timer_disable(); rgblight_timer_disable();
#endif #endif
wait_ms(50); wait_ms(50);
rgblight_set(); rgblight_set();
} }
@ -327,9 +316,9 @@ void rgblight_disable(void) {
void rgblight_disable_noeeprom(void) { void rgblight_disable_noeeprom(void) {
rgblight_config.enable = 0; rgblight_config.enable = 0;
xprintf("rgblight disable [noEEPROM]: rgblight_config.enable = %u\n", rgblight_config.enable); xprintf("rgblight disable [noEEPROM]: rgblight_config.enable = %u\n", rgblight_config.enable);
#ifdef RGBLIGHT_ANIMATIONS #ifdef RGBLIGHT_USE_TIMER
rgblight_timer_disable(); rgblight_timer_disable();
#endif #endif
_delay_ms(50); _delay_ms(50);
rgblight_set(); rgblight_set();
} }
@ -419,24 +408,43 @@ void rgblight_sethsv_noeeprom_old(uint16_t hue, uint8_t sat, uint8_t val) {
void rgblight_sethsv_eeprom_helper(uint16_t hue, uint8_t sat, uint8_t val, bool write_to_eeprom) { void rgblight_sethsv_eeprom_helper(uint16_t hue, uint8_t sat, uint8_t val, bool write_to_eeprom) {
if (rgblight_config.enable) { if (rgblight_config.enable) {
if (rgblight_config.mode == 1) { if (rgblight_config.mode == RGBLIGHT_MODE_STATIC_LIGHT) {
// same static color // same static color
LED_TYPE tmp_led; LED_TYPE tmp_led;
sethsv(hue, sat, val, &tmp_led); sethsv(hue, sat, val, &tmp_led);
rgblight_setrgb(tmp_led.r, tmp_led.g, tmp_led.b); rgblight_setrgb(tmp_led.r, tmp_led.g, tmp_led.b);
} else { } else {
// all LEDs in same color // all LEDs in same color
if (rgblight_config.mode >= 2 && rgblight_config.mode <= 5) { if ( 1 == 0 ) { //dummy
}
#ifdef RGBLIGHT_EFFECT_BREATHING
else if (rgblight_config.mode >= RGBLIGHT_MODE_BREATHING &&
rgblight_config.mode <= RGBLIGHT_MODE_BREATHING_end) {
// breathing mode, ignore the change of val, use in memory value instead // breathing mode, ignore the change of val, use in memory value instead
val = rgblight_config.val; val = rgblight_config.val;
} else if (rgblight_config.mode >= 6 && rgblight_config.mode <= 14) { }
// rainbow mood and rainbow swirl, ignore the change of hue #endif
#ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
else if (rgblight_config.mode >= RGBLIGHT_MODE_RAINBOW_MOOD &&
rgblight_config.mode <= RGBLIGHT_MODE_RAINBOW_MOOD_end) {
// rainbow mood, ignore the change of hue
hue = rgblight_config.hue; hue = rgblight_config.hue;
} else if (rgblight_config.mode >= 25 && rgblight_config.mode <= 34) { }
#endif
#ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
else if (rgblight_config.mode >= RGBLIGHT_MODE_RAINBOW_SWIRL &&
rgblight_config.mode <= RGBLIGHT_MODE_RAINBOW_SWIRL_end) {
// rainbow swirl, ignore the change of hue
hue = rgblight_config.hue;
}
#endif
#ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
else if (rgblight_config.mode >= RGBLIGHT_MODE_STATIC_GRADIENT &&
rgblight_config.mode <= RGBLIGHT_MODE_STATIC_GRADIENT_end) {
// static gradient // static gradient
uint16_t _hue; uint16_t _hue;
int8_t direction = ((rgblight_config.mode - 25) % 2) ? -1 : 1; int8_t direction = ((rgblight_config.mode - RGBLIGHT_MODE_STATIC_GRADIENT) % 2) ? -1 : 1;
uint16_t range = pgm_read_word(&RGBLED_GRADIENT_RANGES[(rgblight_config.mode - 25) / 2]); uint16_t range = pgm_read_word(&RGBLED_GRADIENT_RANGES[(rgblight_config.mode - RGBLIGHT_MODE_STATIC_GRADIENT) / 2]);
for (uint8_t i = 0; i < RGBLED_NUM; i++) { for (uint8_t i = 0; i < RGBLED_NUM; i++) {
_hue = (range / RGBLED_NUM * i * direction + hue + 360) % 360; _hue = (range / RGBLED_NUM * i * direction + hue + 360) % 360;
dprintf("rgblight rainbow set hsv: %u,%u,%d,%u\n", i, _hue, direction, range); dprintf("rgblight rainbow set hsv: %u,%u,%d,%u\n", i, _hue, direction, range);
@ -444,6 +452,7 @@ void rgblight_sethsv_eeprom_helper(uint16_t hue, uint8_t sat, uint8_t val, bool
} }
rgblight_set(); rgblight_set();
} }
#endif
} }
rgblight_config.hue = hue; rgblight_config.hue = hue;
rgblight_config.sat = sat; rgblight_config.sat = sat;
@ -528,7 +537,7 @@ void rgblight_set(void) {
} }
#endif #endif
#ifdef RGBLIGHT_ANIMATIONS #ifdef RGBLIGHT_USE_TIMER
// Animation timer -- AVR Timer3 // Animation timer -- AVR Timer3
void rgblight_timer_init(void) { void rgblight_timer_init(void) {
@ -564,41 +573,77 @@ void rgblight_timer_toggle(void) {
void rgblight_show_solid_color(uint8_t r, uint8_t g, uint8_t b) { void rgblight_show_solid_color(uint8_t r, uint8_t g, uint8_t b) {
rgblight_enable(); rgblight_enable();
rgblight_mode(1); rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
rgblight_setrgb(r, g, b); rgblight_setrgb(r, g, b);
} }
void rgblight_task(void) { void rgblight_task(void) {
if (rgblight_timer_enabled) { if (rgblight_timer_enabled) {
// mode = 1, static light, do nothing here // static light mode, do nothing here
if (rgblight_config.mode >= 2 && rgblight_config.mode <= 5) { if ( 1 == 0 ) { //dummy
// mode = 2 to 5, breathing mode }
rgblight_effect_breathing(rgblight_config.mode - 2); #ifdef RGBLIGHT_EFFECT_BREATHING
} else if (rgblight_config.mode >= 6 && rgblight_config.mode <= 8) { else if (rgblight_config.mode >= RGBLIGHT_MODE_BREATHING &&
// mode = 6 to 8, rainbow mood mod rgblight_config.mode <= RGBLIGHT_MODE_BREATHING_end) {
rgblight_effect_rainbow_mood(rgblight_config.mode - 6); // breathing mode
} else if (rgblight_config.mode >= 9 && rgblight_config.mode <= 14) { rgblight_effect_breathing(rgblight_config.mode - RGBLIGHT_MODE_BREATHING );
// mode = 9 to 14, rainbow swirl mode }
rgblight_effect_rainbow_swirl(rgblight_config.mode - 9); #endif
} else if (rgblight_config.mode >= 15 && rgblight_config.mode <= 20) { #ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
// mode = 15 to 20, snake mode else if (rgblight_config.mode >= RGBLIGHT_MODE_RAINBOW_MOOD &&
rgblight_effect_snake(rgblight_config.mode - 15); rgblight_config.mode <= RGBLIGHT_MODE_RAINBOW_MOOD_end) {
} else if (rgblight_config.mode >= 21 && rgblight_config.mode <= 23) { // rainbow mood mode
// mode = 21 to 23, knight mode rgblight_effect_rainbow_mood(rgblight_config.mode - RGBLIGHT_MODE_RAINBOW_MOOD);
rgblight_effect_knight(rgblight_config.mode - 21); }
} else if (rgblight_config.mode == 24) { #endif
// mode = 24, christmas mode #ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
else if (rgblight_config.mode >= RGBLIGHT_MODE_RAINBOW_SWIRL &&
rgblight_config.mode <= RGBLIGHT_MODE_RAINBOW_SWIRL_end) {
// rainbow swirl mode
rgblight_effect_rainbow_swirl(rgblight_config.mode - RGBLIGHT_MODE_RAINBOW_SWIRL);
}
#endif
#ifdef RGBLIGHT_EFFECT_SNAKE
else if (rgblight_config.mode >= RGBLIGHT_MODE_SNAKE &&
rgblight_config.mode <= RGBLIGHT_MODE_SNAKE_end) {
// snake mode
rgblight_effect_snake(rgblight_config.mode - RGBLIGHT_MODE_SNAKE);
}
#endif
#ifdef RGBLIGHT_EFFECT_KNIGHT
else if (rgblight_config.mode >= RGBLIGHT_MODE_KNIGHT &&
rgblight_config.mode <= RGBLIGHT_MODE_KNIGHT_end) {
// knight mode
rgblight_effect_knight(rgblight_config.mode - RGBLIGHT_MODE_KNIGHT);
}
#endif
#ifdef RGBLIGHT_EFFECT_CHRISTMAS
else if (rgblight_config.mode == RGBLIGHT_MODE_CHRISTMAS) {
// christmas mode
rgblight_effect_christmas(); rgblight_effect_christmas();
} else if (rgblight_config.mode == 35) { }
// mode = 35, RGB test #endif
#ifdef RGBLIGHT_EFFECT_RGB_TEST
else if (rgblight_config.mode == RGBLIGHT_MODE_RGB_TEST) {
// RGB test mode
rgblight_effect_rgbtest(); rgblight_effect_rgbtest();
} else if (rgblight_config.mode == 36){ }
#endif
#ifdef RGBLIGHT_EFFECT_ALTERNATING
else if (rgblight_config.mode == RGBLIGHT_MODE_ALTERNATING){
rgblight_effect_alternating(); rgblight_effect_alternating();
} }
#endif
} }
} }
#endif /* RGBLIGHT_USE_TIMER */
// Effects // Effects
#ifdef RGBLIGHT_EFFECT_BREATHING
__attribute__ ((weak))
const uint8_t RGBLED_BREATHING_INTERVALS[] PROGMEM = {30, 20, 10, 5};
void rgblight_effect_breathing(uint8_t interval) { void rgblight_effect_breathing(uint8_t interval) {
static uint8_t pos = 0; static uint8_t pos = 0;
static uint16_t last_timer = 0; static uint16_t last_timer = 0;
@ -609,12 +654,17 @@ void rgblight_effect_breathing(uint8_t interval) {
} }
last_timer = timer_read(); last_timer = timer_read();
// http://sean.voisen.org/blog/2011/10/breathing-led-with-arduino/ // http://sean.voisen.org/blog/2011/10/breathing-led-with-arduino/
val = (exp(sin((pos/255.0)*M_PI)) - RGBLIGHT_EFFECT_BREATHE_CENTER/M_E)*(RGBLIGHT_EFFECT_BREATHE_MAX/(M_E-1/M_E)); val = (exp(sin((pos/255.0)*M_PI)) - RGBLIGHT_EFFECT_BREATHE_CENTER/M_E)*(RGBLIGHT_EFFECT_BREATHE_MAX/(M_E-1/M_E));
rgblight_sethsv_noeeprom_old(rgblight_config.hue, rgblight_config.sat, val); rgblight_sethsv_noeeprom_old(rgblight_config.hue, rgblight_config.sat, val);
pos = (pos + 1) % 256; pos = (pos + 1) % 256;
} }
#endif
#ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
__attribute__ ((weak))
const uint8_t RGBLED_RAINBOW_MOOD_INTERVALS[] PROGMEM = {120, 60, 30};
void rgblight_effect_rainbow_mood(uint8_t interval) { void rgblight_effect_rainbow_mood(uint8_t interval) {
static uint16_t current_hue = 0; static uint16_t current_hue = 0;
static uint16_t last_timer = 0; static uint16_t last_timer = 0;
@ -626,6 +676,12 @@ void rgblight_effect_rainbow_mood(uint8_t interval) {
rgblight_sethsv_noeeprom_old(current_hue, rgblight_config.sat, rgblight_config.val); rgblight_sethsv_noeeprom_old(current_hue, rgblight_config.sat, rgblight_config.val);
current_hue = (current_hue + 1) % 360; current_hue = (current_hue + 1) % 360;
} }
#endif
#ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
__attribute__ ((weak))
const uint8_t RGBLED_RAINBOW_SWIRL_INTERVALS[] PROGMEM = {100, 50, 20};
void rgblight_effect_rainbow_swirl(uint8_t interval) { void rgblight_effect_rainbow_swirl(uint8_t interval) {
static uint16_t current_hue = 0; static uint16_t current_hue = 0;
static uint16_t last_timer = 0; static uint16_t last_timer = 0;
@ -651,6 +707,12 @@ void rgblight_effect_rainbow_swirl(uint8_t interval) {
} }
} }
} }
#endif
#ifdef RGBLIGHT_EFFECT_SNAKE
__attribute__ ((weak))
const uint8_t RGBLED_SNAKE_INTERVALS[] PROGMEM = {100, 50, 20};
void rgblight_effect_snake(uint8_t interval) { void rgblight_effect_snake(uint8_t interval) {
static uint8_t pos = 0; static uint8_t pos = 0;
static uint16_t last_timer = 0; static uint16_t last_timer = 0;
@ -689,6 +751,12 @@ void rgblight_effect_snake(uint8_t interval) {
pos = (pos + 1) % RGBLED_NUM; pos = (pos + 1) % RGBLED_NUM;
} }
} }
#endif
#ifdef RGBLIGHT_EFFECT_KNIGHT
__attribute__ ((weak))
const uint8_t RGBLED_KNIGHT_INTERVALS[] PROGMEM = {127, 63, 31};
void rgblight_effect_knight(uint8_t interval) { void rgblight_effect_knight(uint8_t interval) {
static uint16_t last_timer = 0; static uint16_t last_timer = 0;
if (timer_elapsed(last_timer) < pgm_read_byte(&RGBLED_KNIGHT_INTERVALS[interval])) { if (timer_elapsed(last_timer) < pgm_read_byte(&RGBLED_KNIGHT_INTERVALS[interval])) {
@ -730,8 +798,9 @@ void rgblight_effect_knight(uint8_t interval) {
increment = -increment; increment = -increment;
} }
} }
#endif
#ifdef RGBLIGHT_EFFECT_CHRISTMAS
void rgblight_effect_christmas(void) { void rgblight_effect_christmas(void) {
static uint16_t current_offset = 0; static uint16_t current_offset = 0;
static uint16_t last_timer = 0; static uint16_t last_timer = 0;
@ -748,6 +817,11 @@ void rgblight_effect_christmas(void) {
} }
rgblight_set(); rgblight_set();
} }
#endif
#ifdef RGBLIGHT_EFFECT_RGB_TEST
__attribute__ ((weak))
const uint16_t RGBLED_RGBTEST_INTERVALS[] PROGMEM = {1024};
void rgblight_effect_rgbtest(void) { void rgblight_effect_rgbtest(void) {
static uint8_t pos = 0; static uint8_t pos = 0;
@ -774,7 +848,9 @@ void rgblight_effect_rgbtest(void) {
rgblight_setrgb(r, g, b); rgblight_setrgb(r, g, b);
pos = (pos + 1) % 3; pos = (pos + 1) % 3;
} }
#endif
#ifdef RGBLIGHT_EFFECT_ALTERNATING
void rgblight_effect_alternating(void){ void rgblight_effect_alternating(void){
static uint16_t last_timer = 0; static uint16_t last_timer = 0;
static uint16_t pos = 0; static uint16_t pos = 0;
@ -795,5 +871,4 @@ void rgblight_effect_alternating(void){
rgblight_set(); rgblight_set();
pos = (pos + 1) % 2; pos = (pos + 1) % 2;
} }
#endif
#endif /* RGBLIGHT_ANIMATIONS */

View file

@ -16,11 +16,23 @@
#ifndef RGBLIGHT_H #ifndef RGBLIGHT_H
#define RGBLIGHT_H #define RGBLIGHT_H
#ifdef RGBLIGHT_ANIMATIONS #include "rgblight_reconfig.h"
#define RGBLIGHT_MODES 36
#else #define _RGBM_SINGLE_STATIC(sym) RGBLIGHT_MODE_ ## sym,
#define RGBLIGHT_MODES 1 #define _RGBM_SINGLE_DYNAMIC(sym) RGBLIGHT_MODE_ ## sym,
#endif #define _RGBM_MULTI_STATIC(sym) RGBLIGHT_MODE_ ## sym,
#define _RGBM_MULTI_DYNAMIC(sym) RGBLIGHT_MODE_ ## sym,
#define _RGBM_TMP_STATIC(sym) RGBLIGHT_MODE_ ## sym,
#define _RGBM_TMP_DYNAMIC(sym) RGBLIGHT_MODE_ ## sym,
enum RGBLIGHT_EFFECT_MODE {
RGBLIGHT_MODE_zero = 0,
#include "rgblight.h"
RGBLIGHT_MODE_last
};
#ifndef RGBLIGHT_H_DUMMY_DEFINE
#define RGBLIGHT_MODES (RGBLIGHT_MODE_last-1)
#ifndef RGBLIGHT_EFFECT_BREATHE_CENTER #ifndef RGBLIGHT_EFFECT_BREATHE_CENTER
#define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1-2.7 #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1-2.7
@ -168,4 +180,69 @@ void rgblight_effect_christmas(void);
void rgblight_effect_rgbtest(void); void rgblight_effect_rgbtest(void);
void rgblight_effect_alternating(void); void rgblight_effect_alternating(void);
#endif // #ifndef RGBLIGHT_H_DUMMY_DEFINE
#endif // RGBLIGHT_H
#ifdef _RGBM_SINGLE_STATIC
_RGBM_SINGLE_STATIC( STATIC_LIGHT )
#ifdef RGBLIGHT_EFFECT_BREATHING
_RGBM_MULTI_DYNAMIC( BREATHING )
_RGBM_TMP_DYNAMIC( breathing_3 )
_RGBM_TMP_DYNAMIC( breathing_4 )
_RGBM_TMP_DYNAMIC( BREATHING_end )
#endif
#ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
_RGBM_MULTI_DYNAMIC( RAINBOW_MOOD )
_RGBM_TMP_DYNAMIC( rainbow_mood_7 )
_RGBM_TMP_DYNAMIC( RAINBOW_MOOD_end )
#endif
#ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
_RGBM_MULTI_DYNAMIC( RAINBOW_SWIRL )
_RGBM_TMP_DYNAMIC( rainbow_swirl_10 )
_RGBM_TMP_DYNAMIC( rainbow_swirl_11 )
_RGBM_TMP_DYNAMIC( rainbow_swirl_12 )
_RGBM_TMP_DYNAMIC( rainbow_swirl_13 )
_RGBM_TMP_DYNAMIC( RAINBOW_SWIRL_end )
#endif
#ifdef RGBLIGHT_EFFECT_SNAKE
_RGBM_MULTI_DYNAMIC( SNAKE )
_RGBM_TMP_DYNAMIC( snake_16 )
_RGBM_TMP_DYNAMIC( snake_17 )
_RGBM_TMP_DYNAMIC( snake_18 )
_RGBM_TMP_DYNAMIC( snake_19 )
_RGBM_TMP_DYNAMIC( SNAKE_end )
#endif
#ifdef RGBLIGHT_EFFECT_KNIGHT
_RGBM_MULTI_DYNAMIC( KNIGHT )
_RGBM_TMP_DYNAMIC( knight_22 )
_RGBM_TMP_DYNAMIC( KNIGHT_end )
#endif
#ifdef RGBLIGHT_EFFECT_CHRISTMAS
_RGBM_SINGLE_DYNAMIC( CHRISTMAS )
#endif
#ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
_RGBM_MULTI_STATIC( STATIC_GRADIENT )
_RGBM_TMP_STATIC( static_gradient_26 )
_RGBM_TMP_STATIC( static_gradient_27 )
_RGBM_TMP_STATIC( static_gradient_28 )
_RGBM_TMP_STATIC( static_gradient_29 )
_RGBM_TMP_STATIC( static_gradient_30 )
_RGBM_TMP_STATIC( static_gradient_31 )
_RGBM_TMP_STATIC( static_gradient_32 )
_RGBM_TMP_STATIC( static_gradient_33 )
_RGBM_TMP_STATIC( STATIC_GRADIENT_end )
#endif
#ifdef RGBLIGHT_EFFECT_RGB_TEST
_RGBM_SINGLE_DYNAMIC( RGB_TEST )
#endif
#ifdef RGBLIGHT_EFFECT_ALTERNATING
_RGBM_SINGLE_DYNAMIC( ALTERNATING )
#endif
#endif #endif
#undef _RGBM_SINGLE_STATIC
#undef _RGBM_SINGLE_DYNAMIC
#undef _RGBM_MULTI_STATIC
#undef _RGBM_MULTI_DYNAMIC
#undef _RGBM_TMP_STATIC
#undef _RGBM_TMP_DYNAMIC

View file

@ -0,0 +1,36 @@
#ifndef RGBLIGHT_RECONFIG_H
#define RGBLIGHT_RECONFIG_H
#ifdef RGBLIGHT_ANIMATIONS
// for backward compatibility
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#endif
#ifdef RGBLIGHT_STATIC_PATTERNS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#endif
// check dynamic animation effects chose ?
#if defined(RGBLIGHT_EFFECT_BREATHING) || \
defined(RGBLIGHT_EFFECT_RAINBOW_MOOD) || \
defined(RGBLIGHT_EFFECT_RAINBOW_SWIRL) || \
defined(RGBLIGHT_EFFECT_SNAKE) || \
defined(RGBLIGHT_EFFECT_KNIGHT) || \
defined(RGBLIGHT_EFFECT_CHRISTMAS) || \
defined(RGBLIGHT_EFFECT_RGB_TEST) || \
defined(RGBLIGHT_EFFECT_ALTERNATING)
#define RGBLIGHT_USE_TIMER
#ifndef RGBLIGHT_ANIMATIONS
#define RGBLIGHT_ANIMATIONS // for backward compatibility
#endif
#endif
#endif // RGBLIGHT_RECONFIG_H

View file

@ -10,6 +10,7 @@
#include "timer.h" #include "timer.h"
#include "led.h" #include "led.h"
#include "host.h" #include "host.h"
#include "rgblight_reconfig.h"
#ifdef PROTOCOL_LUFA #ifdef PROTOCOL_LUFA
#include "lufa.h" #include "lufa.h"

View file

@ -54,6 +54,7 @@
#include "quantum.h" #include "quantum.h"
#include <util/atomic.h> #include <util/atomic.h>
#include "outputselect.h" #include "outputselect.h"
#include "rgblight_reconfig.h"
#ifdef NKRO_ENABLE #ifdef NKRO_ENABLE
#include "keycode_config.h" #include "keycode_config.h"