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[Keymap] reflects current rick's keymap (#14169)

This commit is contained in:
Ibnu Daru Aji 2021-09-01 01:23:02 +07:00 committed by GitHub
parent bdd0a6c097
commit 6f5428687c
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GPG key ID: 4AEE18F83AFDEB23
10 changed files with 231 additions and 265 deletions

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@ -16,46 +16,45 @@
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \ K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \ K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, \ K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, \
KTA, KTB, KTC, KTD \ KTA, KTB, KTC, KTD, KTE, KTF \
) \ ) \
LAYOUT_wrapper( \ LAYOUT_wrapper( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \ K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \ K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, \ K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, \
TAB, GUI, MIN, SLS, \ TAB, KTA, KTF, SLS, \
KTA, KTB, KTC, KTD, \ KTB, KTC, KTD, KTE, \
CTL, DEL, QUE, CTL, \ CTL, DEL, QUE, CTL, \
___, ___, ___, ___ \ ___, ___, ___, ___ \
) )
#define LAYOUT_dm_base_wrapper(...) LAYOUT_dm_base(__VA_ARGS__) #define LAYOUT_dm_base_wrapper(...) LAYOUT_dm_base(__VA_ARGS__)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_dm_base_wrapper( [_BASE] = LAYOUT_dm_base_wrapper(
________________DVORAK_L1_______________, ________________DVORAK_R1_______________, LUP, LUR, LUM, LUI, LUII, RUII, RUI, RUM, RUR, RUP,
________________DVORAK_L2_______________, ________________DVORAK_R2_______________, SHLP, CTLR, ALLM, LMI, GULII, GURII, RMI, ALRM, CTRR, SHRP,
________________DVORAK_L3_______________, ________________DVORAK_R3_______________, LLP, LLR, LLM, LLI, LLII, RLII, RLI, RLM, RLR, RLP,
LW_BSPC,SFT_ESC, ALT_ENT,RS_SPC CT_ESC, LW_E, SF_BSPC, AL_ENT, RS_SPC, TRAISE
), ),
[_RAISE] = LAYOUT_dm_base_wrapper( [_RAISE] = LAYOUT_dm_base_wrapper(
________________RAISE_L1________________, ________________RAISE_R1________________, KC_EXLM,KC_AT, KC_UP, KC_LCBR,KC_RCBR, KC_BSLS,KC_7, KC_8, KC_9, KC_ASTR ,
________________RAISE_L2________________, ________________RAISE_R2________________, KC_HASH,CT_LEFT,AL_DOWN,KC_RGHT,KC_DLR, GU_EQL, KC_4, AL_FIVE,CT_SIX, SH_ZERO ,
________________RAISE_L3________________, ________________RAISE_R3________________, KC_LBRC,KC_RBRC,KC_LPRN,KC_RPRN,KC_AMPR, KC_GRV, KC_1, KC_2, KC_3, KC_PLUS ,
ADDDD, _______, _______,_______ _______,ADDDD ,_______, _______,RS_SPC, _______
), ),
[_LOWER] = LAYOUT_dm_base_wrapper( [_LOWER] = LAYOUT_dm_base_wrapper(
________________LOWER_L1________________, ________________LOWER_R1________________, KC_ESC, KC_QUES,KC_UNDS,KC_F1, KC_F2, KC_F3, KC_F4, KC_MINS,KC_SLSH,KC_BSPC ,
________________LOWER_L2________________, ________________LOWER_R2________________, KC_LSFT,KC_PSCR,KC_PGUP,KC_F5, KC_F6, KC_F7, KC_F8, KC_HOME,KC_LALT,KC_ENT ,
________________LOWER_L3________________, ________________LOWER_R3________________, KC_CLCK,KC_SLCK,KC_PGDN,KC_F9, KC_F10, KC_F11, KC_F12, KC_END, KC_INS, KC_SLSH ,
_______,_______, _______,ADDDD _______,_______,_______, _______,ADDDD, _______
), ),
[_ADJUST] = LAYOUT_dm_base_wrapper( [_ADJUST] = LAYOUT_dm_base_wrapper(
________________ADJUST_L1_______________, ________________ADJUST_R1_______________, _______,EXPLR, KC_UP, PRVTAB, PRVWIN, NXTWIN, NXTTAB, _______,_______,LCKGUI,
________________ADJUST_L2_______________, ________________ADJUST_R2_______________, TSKMGR, KC_LEFT,KC_DOWN,KC_RGHT,UPTAB, DNTAB, KC_ENT, KC_LGUI,_______,CALDL,
________________ADJUST_L3_______________, ________________ADJUST_R3_______________, _______,CLSGUI, _______,CONPST, RESET, _______,_______,_______,_______,_______,
_______,_______, _______,_______ _______,_______,_______, _______,_______,_______
), ),};
};
// clang-format on // clang-format on

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@ -0,0 +1,17 @@
/* Copyright 2021 Ibnu D. Aji
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "abstraction.h"

117
users/ibnuda/abstraction.h Normal file
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@ -0,0 +1,117 @@
/* Copyright 2021 Ibnu D. Aji
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
enum {
_BASE,
_LOWER,
_RAISE,
_ADJUST,
};
// keycode abstraction
// ABC:
// A: L = left
// R = right
// B: U = upper row
// M = middle row
// L = lower row
// C: P = pinky finger
// R = ring finger
// M = middle finger
// I = index finger
// II = inner index finger
#define LUP KC_Q
#define LUR KC_V
#define LUM KC_C
#define LUI KC_P
#define LUII KC_B
#define LMP KC_R
#define LMR KC_S
#define LMM KC_T
#define LMI KC_H
#define LMII KC_D
#define LLP KC_QUOT
#define LLR KC_J
#define LLM KC_G
#define LLI KC_K
#define LLII KC_X
#define RUP KC_Z
#define RUR KC_Y
#define RUM KC_U
#define RUI KC_L
#define RUII KC_DOT
#define RMP KC_O
#define RMR KC_I
#define RMM KC_A
#define RMI KC_N
#define RMII KC_F
#define RLP KC_SLSH
#define RLR KC_SCLN
#define RLM KC_W
#define RLI KC_M
#define RLII KC_COMM
// thumb keys.
#define TRAISE TG(_RAISE)
#define AL_ENT ALT_T(KC_ENT)
#define SF_BSPC SFT_T(KC_BSPC)
#define CT_ESC CTL_T(KC_ESC)
// home row mods.
#define CTLR LCTL_T(LMR)
#define CTRR RCTL_T(RMR)
#define CT_LEFT LCTL_T(KC_LEFT)
#define CT_SIX RCTL_T(KC_6)
#define SHLP LSFT_T(LMP)
#define SHRP RSFT_T(RMP)
#define SH_HASH LSFT_T(KC_HASH)
#define SH_ZERO RSFT_T(KC_0)
#define ALLM LALT_T(LMM)
#define ALRM RALT_T(RMM)
#define AL_DOWN LALT_T(KC_DOWN)
#define AL_FIVE RALT_T(KC_5)
#define GULII RGUI_T(LMII)
#define GURII LGUI_T(RMII)
#define GU_DLR RGUI_T(KC_DLR)
#define GU_EQL LGUI_T(KC_EQL)
// layer toggle.
#define LW_E LT(_LOWER, KC_E)
#define RS_SPC LT(_RAISE, KC_SPC)
#define ADDDD MO(_ADJUST)
// common shortcuts for windows and linux that i use.
#define NXTTAB LCTL(KC_PGDN)
#define PRVTAB LCTL(KC_PGUP)
#define UPTAB LCTL(LSFT(KC_PGUP))
#define DNTAB LCTL(LSFT(KC_PGDN))
#define NXTWIN LALT(KC_TAB)
#define PRVWIN LALT(LSFT(KC_TAB))
#define CALDL LCTL(LALT(KC_DELT))
#define TSKMGR LCTL(LSFT(KC_ESC))
#define EXPLR LGUI(KC_E)
#define LCKGUI LGUI(KC_L)
#define CONPST LSFT(KC_INS)
#define CLSGUI LALT(KC_F4)

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@ -1,61 +1,96 @@
#pragma once #pragma once
#include "quantum.h" #include "quantum.h"
#include "abstraction.h"
// enum for combos. // enum for combos.
enum combos { enum combos {
// left hand combinations. // left hand combinations.
COLON_COMMA, R_U_PINKY_RING,
COMMA_DOT, R_U_RING_MIDDLE,
DOT_P, R_U_RING_INDEX,
QUOT_Q, R_U_MIDDLE_INDEX,
Q_J, R_U_MIDDLE_INNER_INDEX,
J_K, R_U_INDEX_INNER_INDEX,
R_L_PINKY_RING,
R_L_RING_MIDDLE,
R_L_RING_INDEX,
R_L_MIDDLE_INDEX,
R_L_INDEX_INNER_INDEX,
// right hand combinations. // right hand combinations.
L_R, L_U_PINKY_RING,
R_C, L_U_RING_MIDDLE,
C_G, L_U_RING_INDEX,
V_W, L_U_MIDDLE_INDEX,
W_M, L_U_MIDDLE_INNER_INDEX,
L_U_INNER_INNER_INDEX,
L_L_PINKY_RING,
L_L_RING_MIDDLE,
L_L_MIDDLE_INDEX,
L_L_RING_INDEX,
L_L_INDEX_INNER_INDEX,
// both hands combinations. // both hands combinations.
J_W, B_L_MIDDLE_MIDDLE,
}; };
// left hand combinations. // left hand combinations.
const uint16_t PROGMEM colon_comma_combo[] = {KC_SCLN, KC_COMM, COMBO_END}; const uint16_t PROGMEM lu_p_r_combo[] = {LUP, LUR, COMBO_END};
const uint16_t PROGMEM comma_dot_combo[] = {KC_COMM, KC_DOT, COMBO_END}; const uint16_t PROGMEM lu_r_m_combo[] = {LUR, LUM, COMBO_END};
const uint16_t PROGMEM dot_p_combo[] = {KC_DOT, KC_P, COMBO_END}; const uint16_t PROGMEM lu_r_i_combo[] = {LUR, LUI, COMBO_END};
const uint16_t PROGMEM quot_q_combo[] = {KC_QUOT, KC_Q, COMBO_END}; const uint16_t PROGMEM lu_m_i_combo[] = {LUM, LUI, COMBO_END};
const uint16_t PROGMEM q_j_combo[] = {KC_Q, KC_J, COMBO_END}; const uint16_t PROGMEM lu_m_ii_combo[] = {LUM, LUII, COMBO_END};
const uint16_t PROGMEM j_k_combo[] = {KC_J, KC_K, COMBO_END}; const uint16_t PROGMEM lu_i_ii_combo[] = {LUI, LUII, COMBO_END};
const uint16_t PROGMEM ll_p_r_combo[] = {LLP, LLR, COMBO_END};
const uint16_t PROGMEM ll_r_m_combo[] = {LLR, LLM, COMBO_END};
const uint16_t PROGMEM ll_r_i_combo[] = {LLR, LLI, COMBO_END};
const uint16_t PROGMEM ll_m_i_combo[] = {LLM, LLI, COMBO_END};
const uint16_t PROGMEM ll_i_ii_combo[] = {LLI, LLII, COMBO_END};
// right hand combinations. // right hand combinations.
const uint16_t PROGMEM l_r_combo[] = {KC_L, KC_R, COMBO_END}; const uint16_t PROGMEM ru_p_r_combo[] = {RUP, RUR, COMBO_END};
const uint16_t PROGMEM r_c_combo[] = {KC_R, KC_C, COMBO_END}; const uint16_t PROGMEM ru_r_m_combo[] = {RUR, RUM, COMBO_END};
const uint16_t PROGMEM c_g_combo[] = {KC_C, KC_G, COMBO_END}; const uint16_t PROGMEM ru_r_i_combo[] = {RUR, RUI, COMBO_END};
const uint16_t PROGMEM v_w_combo[] = {KC_V, KC_W, COMBO_END}; const uint16_t PROGMEM ru_m_i_combo[] = {RUM, RUI, COMBO_END};
const uint16_t PROGMEM w_m_combo[] = {KC_W, KC_M, COMBO_END}; const uint16_t PROGMEM ru_m_ii_combo[] = {RUM, RUII, COMBO_END};
const uint16_t PROGMEM ru_i_ii_combo[] = {RUI, RUII, COMBO_END};
const uint16_t PROGMEM rl_p_r_combo[] = {RLP, RLR, COMBO_END};
const uint16_t PROGMEM rl_r_m_combo[] = {RLR, RLM, COMBO_END};
const uint16_t PROGMEM rl_r_i_combo[] = {RLR, RLI, COMBO_END};
const uint16_t PROGMEM rl_m_i_combo[] = {RLM, RLI, COMBO_END};
const uint16_t PROGMEM rl_i_ii_combo[] = {RLI, RLII, COMBO_END};
// both hand combinations. // both hand combinations.
const uint16_t PROGMEM j_w_combo[] = {KC_J, KC_W, COMBO_END}; const uint16_t PROGMEM bl_m_m_combo[] = {LLM, RLM, COMBO_END};
combo_t key_combos[COMBO_COUNT] = { combo_t key_combos[COMBO_COUNT] = {
// left hand combinations. // left hand combinations.
[COLON_COMMA] = COMBO(colon_comma_combo, KC_TAB), [R_U_PINKY_RING] = COMBO(lu_p_r_combo, KC_TAB),
[COMMA_DOT] = COMBO(comma_dot_combo, KC_QUES), [R_U_RING_MIDDLE] = COMBO(lu_r_m_combo, KC_QUES),
[DOT_P] = COMBO(dot_p_combo, KC_UNDS), [R_U_RING_INDEX] = COMBO(lu_r_i_combo, PRVTAB),
[QUOT_Q] = COMBO(quot_q_combo, KC_ENT), [R_U_MIDDLE_INDEX] = COMBO(lu_m_i_combo, KC_UNDS),
[Q_J] = COMBO(q_j_combo, LCTL(KC_W)), [R_U_MIDDLE_INNER_INDEX] = COMBO(lu_m_ii_combo, KC_ENT),
[J_K] = COMBO(j_k_combo, KC_DELT), [R_U_INDEX_INNER_INDEX] = COMBO(lu_i_ii_combo, KC_PIPE),
[R_L_PINKY_RING] = COMBO(ll_p_r_combo, KC_ENT),
[R_L_RING_MIDDLE] = COMBO(ll_r_m_combo, LCTL(KC_W)),
[R_L_RING_INDEX] = COMBO(ll_r_i_combo, KC_TAB),
[R_L_MIDDLE_INDEX] = COMBO(ll_m_i_combo, KC_DELT),
[R_L_INDEX_INNER_INDEX] = COMBO(ll_i_ii_combo, KC_TILD),
// right hand combinations. // right hand combinations.
[L_R] = COMBO(l_r_combo, KC_BSPC), [L_U_PINKY_RING] = COMBO(ru_p_r_combo, KC_BSPC),
[R_C] = COMBO(r_c_combo, KC_SLSH), [L_U_RING_MIDDLE] = COMBO(ru_r_m_combo, KC_SLSH),
[C_G] = COMBO(c_g_combo, KC_MINS), [L_U_RING_INDEX] = COMBO(ru_r_i_combo, NXTTAB),
[V_W] = COMBO(v_w_combo, KC_APP), [L_U_MIDDLE_INDEX] = COMBO(ru_m_i_combo, KC_MINS),
[W_M] = COMBO(w_m_combo, KC_DELT), [L_U_MIDDLE_INNER_INDEX] = COMBO(ru_m_ii_combo, KC_ENT),
[L_U_INNER_INNER_INDEX] = COMBO(ru_i_ii_combo, KC_BSLS),
[L_L_PINKY_RING] = COMBO(rl_p_r_combo, KC_BSLS),
[L_L_RING_MIDDLE] = COMBO(rl_r_m_combo, KC_APP),
[L_L_RING_INDEX] = COMBO(rl_r_i_combo, LSFT(KC_TAB)),
[L_L_MIDDLE_INDEX] = COMBO(rl_m_i_combo, KC_DELT),
[L_L_INDEX_INNER_INDEX] = COMBO(rl_i_ii_combo, KC_GRV),
// both hand combinations. // both hand combinations.
[J_W] = COMBO(j_w_combo, KC_ENT), [B_L_MIDDLE_MIDDLE] = COMBO(bl_m_m_combo, KC_ENT),
}; };

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@ -1,9 +1,7 @@
#pragma once #pragma once
#define COMBO_COUNT 18 #define COMBO_TERM 50
#define COMBO_TERM 100 #define COMBO_COUNT 50
#define IGNORE_MOD_TAP_INTERRUPT #define IGNORE_MOD_TAP_INTERRUPT
#define PERMISSIVE_HOLD #define PERMISSIVE_HOLD
#define TAPPING_TERM 200

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@ -1,55 +1,5 @@
#pragma once #pragma once
#include "quantum.h" #include "quantum.h"
#include "tapdance.h" #include "abstraction.h"
#include "wrapper.h" #include "wrapper.h"
//#include "combo.h"
enum {
_BASE,
_LOWER,
_RAISE,
_ADJUST,
};
// thumb keys.
#define ALT_ENT ALT_T(KC_ENT)
#define SFT_ESC SFT_T(KC_ESC)
// home row mods.
#define CT_O LCTL_T(KC_O)
#define CT_N RCTL_T(KC_N)
#define SH_A LSFT_T(KC_A)
#define SH_S RSFT_T(KC_S)
#define AL_E LALT_T(KC_E)
#define AL_T RALT_T(KC_T)
#define GU_I LGUI_T(KC_I)
#define GU_D RGUI_T(KC_D)
// layer toggle.
#define LW_I LT(_LOWER, KC_I)
#define LW_BSPC LT(_LOWER, KC_BSPC)
#define RS_SPC LT(_RAISE, KC_SPC)
#define RS_D LT(_RAISE, KC_D)
// idk, man. not used, i guess.
#define ADDDD MO(_ADJUST)
// common shortcuts for windows and linux that i use.
#define NXTTAB LCTL(KC_PGDN)
#define PRVTAB LCTL(KC_PGUP)
#define UPTAB LCTL(LSFT(KC_PGUP))
#define DNTAB LCTL(LSFT(KC_PGDN))
#define NXTWIN LALT(KC_TAB)
#define PRVWIN LALT(LSFT(KC_TAB))
#define CALDL LCTL(LALT(KC_DELT))
#define TSKMGR LCTL(LSFT(KC_ESC))
#define EXPLR LGUI(KC_E)
#define LCKGUI LGUI(KC_L)
#define CONPST LSFT(KC_INS)
#define CLSGUI LALT(KC_F4)
// tap dances
#define CTL_DLT TD(TD_DLT_CTLDLT)
#define SM_CLN TD(TD_SCLN_CLN)
#define LFT_TMB TD(TD_LEFT_THUMB)

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@ -1,14 +1,8 @@
COMBO_ENABLE = yes COMBO_ENABLE = yes
COMMAND_ENABLE = yes
CONSOLE_ENABLE = yes CONSOLE_ENABLE = yes
TAP_DANCE_ENABLE = yes
SRC += ibnuda.c SRC += ibnuda.c
ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
SRC += tapdance.c
endif
ifeq ($(strip $(COMBO_ENABLE)), yes) ifeq ($(strip $(COMBO_ENABLE)), yes)
SRC += combo.c SRC += combo.c
endif endif

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@ -1,83 +0,0 @@
#include "tapdance.h"
static td_state_t td_state;
void dance_dlt_finished(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
register_code16(KC_DELT);
} else {
register_code16(C(KC_DELT));
}
}
void dance_dlt_reset(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
unregister_code16(KC_DELT);
} else {
unregister_code16(C(KC_DELT));
}
}
void dance_cln_finished(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
register_code(KC_LSFT);
}
register_code(KC_SCLN);
}
void dance_cln_reset(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
unregister_code(KC_LSFT);
}
unregister_code(KC_SCLN);
}
int current_dance(qk_tap_dance_state_t *state) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) {
return SINGLE_TAP;
} else {
return SINGLE_HOLD;
}
}
if (state->count == 2) {
return DOUBLE_TAP;
} else {
return 3;
}
}
void dance_tmb_finished(qk_tap_dance_state_t *state, void *user_data) {
td_state = current_dance(state);
switch (td_state) {
case SINGLE_TAP:
register_code16(KC_ESC);
break;
case SINGLE_HOLD:
register_mods(MOD_BIT(KC_LSFT));
break;
case DOUBLE_TAP:
register_code16(KC_DELT);
break;
}
}
void dance_tmb_reset(qk_tap_dance_state_t *state, void *user_data) {
switch (td_state) {
case SINGLE_TAP:
unregister_code16(KC_ESC);
break;
case SINGLE_HOLD:
unregister_mods(MOD_BIT(KC_LSFT));
break;
case DOUBLE_TAP:
unregister_code16(KC_DELT);
break;
}
}
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_DLT_CTLDLT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_dlt_finished, dance_dlt_reset),
[TD_SCLN_CLN] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_cln_finished, dance_cln_reset),
[TD_LEFT_THUMB] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_tmb_finished, dance_tmb_reset),
};

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@ -1,23 +0,0 @@
#pragma once
#include "ibnuda.h"
#ifdef TAP_DANCE_ENABLE
typedef enum {
SINGLE_TAP,
SINGLE_HOLD,
DOUBLE_TAP,
} td_state_t;
int current_dance(qk_tap_dance_state_t *state);
void dance_tmb_finished(qk_tap_dance_state_t *state, void *user_data);
void dance_tmb_reset(qk_tap_dance_state_t *state, void *user_data);
// enum for tap dances.
enum {
TD_DLT_CTLDLT = 0,
TD_SCLN_CLN,
TD_LEFT_THUMB,
};
#endif // TAP_DANCE_ENABLE

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@ -1,46 +1,8 @@
#pragma once #pragma once
#include "ibnuda.h"
/*
Since our quirky block definitions are basically a list of comma separated
arguments, we need a wrapper in order for these definitions to be
expanded before being used as arguments to the LAYOUT_xxx macro.
*/
#if (!defined(LAYOUT) && defined(KEYMAP)) #if (!defined(LAYOUT) && defined(KEYMAP))
# define LAYOUT KEYMAP # define LAYOUT KEYMAP
#endif #endif
#define KEYMAP_wrapper(...) LAYOUT(__VA_ARGS__) #define KEYMAP_wrapper(...) LAYOUT(__VA_ARGS__)
#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__) #define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__)
#define ________________DVORAK_L1_______________ KC_SCLN,KC_COMM,KC_DOT, KC_P, KC_Y
#define ________________DVORAK_L2_______________ SH_A, CT_O, AL_E, KC_U, GU_I
#define ________________DVORAK_L3_______________ KC_QUOT,KC_Q, KC_J, KC_K, KC_X
#define ________________DVORAK_R1_______________ KC_F, KC_G, KC_C, KC_R, KC_L
#define ________________DVORAK_R2_______________ GU_D, KC_H, AL_T, CT_N, SH_S
#define ________________DVORAK_R3_______________ KC_B, KC_M, KC_W, KC_V, KC_Z
#define ________________RAISE_L1________________ KC_EXLM,KC_AT, KC_UP, KC_LCBR,KC_RCBR
#define ________________RAISE_L2________________ KC_HASH,KC_LEFT,KC_DOWN,KC_RGHT,KC_DLR
#define ________________RAISE_L3________________ KC_LBRC,KC_RBRC,KC_LPRN,KC_RPRN,KC_AMPR
#define ________________RAISE_R1________________ KC_BSLS,KC_7, KC_8, KC_9, KC_ASTR
#define ________________RAISE_R2________________ KC_EQL, KC_4, KC_5, KC_6, KC_0
#define ________________RAISE_R3________________ KC_GRV, KC_1, KC_2, KC_3, KC_PLUS
#define ________________LOWER_L1________________ KC_ESC, KC_QUES,KC_UNDS,KC_F1, KC_F2
#define ________________LOWER_L2________________ KC_LSFT,KC_TAB, KC_PGUP,KC_F5, KC_F6
#define ________________LOWER_L3________________ KC_CLCK,KC_SLCK,KC_PGDN,KC_F9, KC_F10
#define ________________LOWER_R1________________ KC_F3, KC_F4, KC_MINS,KC_SLSH,KC_BSPC
#define ________________LOWER_R2________________ KC_F7, KC_F8, KC_HOME,KC_LALT,KC_ENT
#define ________________LOWER_R3________________ KC_F11, KC_F12, KC_END, KC_INS, KC_SLSH
#define ________________ADJUST_L1_______________ _______,EXPLR, KC_UP, PRVTAB, PRVWIN
#define ________________ADJUST_L2_______________ TSKMGR, KC_LEFT,KC_DOWN,KC_RGHT,UPTAB
#define ________________ADJUST_L3_______________ _______,CLSGUI, _______,CONPST, RESET
#define ________________ADJUST_R1_______________ NXTWIN, NXTTAB, _______,_______,LCKGUI
#define ________________ADJUST_R2_______________ DNTAB, KC_ENT, KC_LGUI,_______,CALDL
#define ________________ADJUST_R3_______________ _______,_______,_______,_______,_______