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[Keymap] reflects current rick's keymap (#14169)

This commit is contained in:
Ibnu Daru Aji 2021-09-01 01:23:02 +07:00 committed by GitHub
parent bdd0a6c097
commit 6f5428687c
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GPG key ID: 4AEE18F83AFDEB23
10 changed files with 231 additions and 265 deletions

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@ -16,14 +16,14 @@
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, \
KTA, KTB, KTC, KTD \
KTA, KTB, KTC, KTD, KTE, KTF \
) \
LAYOUT_wrapper( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, \
TAB, GUI, MIN, SLS, \
KTA, KTB, KTC, KTD, \
TAB, KTA, KTF, SLS, \
KTB, KTC, KTD, KTE, \
CTL, DEL, QUE, CTL, \
___, ___, ___, ___ \
)
@ -32,30 +32,29 @@
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_dm_base_wrapper(
________________DVORAK_L1_______________, ________________DVORAK_R1_______________,
________________DVORAK_L2_______________, ________________DVORAK_R2_______________,
________________DVORAK_L3_______________, ________________DVORAK_R3_______________,
LW_BSPC,SFT_ESC, ALT_ENT,RS_SPC
LUP, LUR, LUM, LUI, LUII, RUII, RUI, RUM, RUR, RUP,
SHLP, CTLR, ALLM, LMI, GULII, GURII, RMI, ALRM, CTRR, SHRP,
LLP, LLR, LLM, LLI, LLII, RLII, RLI, RLM, RLR, RLP,
CT_ESC, LW_E, SF_BSPC, AL_ENT, RS_SPC, TRAISE
),
[_RAISE] = LAYOUT_dm_base_wrapper(
________________RAISE_L1________________, ________________RAISE_R1________________,
________________RAISE_L2________________, ________________RAISE_R2________________,
________________RAISE_L3________________, ________________RAISE_R3________________,
ADDDD, _______, _______,_______
KC_EXLM,KC_AT, KC_UP, KC_LCBR,KC_RCBR, KC_BSLS,KC_7, KC_8, KC_9, KC_ASTR ,
KC_HASH,CT_LEFT,AL_DOWN,KC_RGHT,KC_DLR, GU_EQL, KC_4, AL_FIVE,CT_SIX, SH_ZERO ,
KC_LBRC,KC_RBRC,KC_LPRN,KC_RPRN,KC_AMPR, KC_GRV, KC_1, KC_2, KC_3, KC_PLUS ,
_______,ADDDD ,_______, _______,RS_SPC, _______
),
[_LOWER] = LAYOUT_dm_base_wrapper(
________________LOWER_L1________________, ________________LOWER_R1________________,
________________LOWER_L2________________, ________________LOWER_R2________________,
________________LOWER_L3________________, ________________LOWER_R3________________,
_______,_______, _______,ADDDD
KC_ESC, KC_QUES,KC_UNDS,KC_F1, KC_F2, KC_F3, KC_F4, KC_MINS,KC_SLSH,KC_BSPC ,
KC_LSFT,KC_PSCR,KC_PGUP,KC_F5, KC_F6, KC_F7, KC_F8, KC_HOME,KC_LALT,KC_ENT ,
KC_CLCK,KC_SLCK,KC_PGDN,KC_F9, KC_F10, KC_F11, KC_F12, KC_END, KC_INS, KC_SLSH ,
_______,_______,_______, _______,ADDDD, _______
),
[_ADJUST] = LAYOUT_dm_base_wrapper(
________________ADJUST_L1_______________, ________________ADJUST_R1_______________,
________________ADJUST_L2_______________, ________________ADJUST_R2_______________,
________________ADJUST_L3_______________, ________________ADJUST_R3_______________,
_______,_______, _______,_______
),
};
_______,EXPLR, KC_UP, PRVTAB, PRVWIN, NXTWIN, NXTTAB, _______,_______,LCKGUI,
TSKMGR, KC_LEFT,KC_DOWN,KC_RGHT,UPTAB, DNTAB, KC_ENT, KC_LGUI,_______,CALDL,
_______,CLSGUI, _______,CONPST, RESET, _______,_______,_______,_______,_______,
_______,_______,_______, _______,_______,_______
),};
// clang-format on

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@ -0,0 +1,17 @@
/* Copyright 2021 Ibnu D. Aji
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "abstraction.h"

117
users/ibnuda/abstraction.h Normal file
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@ -0,0 +1,117 @@
/* Copyright 2021 Ibnu D. Aji
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
enum {
_BASE,
_LOWER,
_RAISE,
_ADJUST,
};
// keycode abstraction
// ABC:
// A: L = left
// R = right
// B: U = upper row
// M = middle row
// L = lower row
// C: P = pinky finger
// R = ring finger
// M = middle finger
// I = index finger
// II = inner index finger
#define LUP KC_Q
#define LUR KC_V
#define LUM KC_C
#define LUI KC_P
#define LUII KC_B
#define LMP KC_R
#define LMR KC_S
#define LMM KC_T
#define LMI KC_H
#define LMII KC_D
#define LLP KC_QUOT
#define LLR KC_J
#define LLM KC_G
#define LLI KC_K
#define LLII KC_X
#define RUP KC_Z
#define RUR KC_Y
#define RUM KC_U
#define RUI KC_L
#define RUII KC_DOT
#define RMP KC_O
#define RMR KC_I
#define RMM KC_A
#define RMI KC_N
#define RMII KC_F
#define RLP KC_SLSH
#define RLR KC_SCLN
#define RLM KC_W
#define RLI KC_M
#define RLII KC_COMM
// thumb keys.
#define TRAISE TG(_RAISE)
#define AL_ENT ALT_T(KC_ENT)
#define SF_BSPC SFT_T(KC_BSPC)
#define CT_ESC CTL_T(KC_ESC)
// home row mods.
#define CTLR LCTL_T(LMR)
#define CTRR RCTL_T(RMR)
#define CT_LEFT LCTL_T(KC_LEFT)
#define CT_SIX RCTL_T(KC_6)
#define SHLP LSFT_T(LMP)
#define SHRP RSFT_T(RMP)
#define SH_HASH LSFT_T(KC_HASH)
#define SH_ZERO RSFT_T(KC_0)
#define ALLM LALT_T(LMM)
#define ALRM RALT_T(RMM)
#define AL_DOWN LALT_T(KC_DOWN)
#define AL_FIVE RALT_T(KC_5)
#define GULII RGUI_T(LMII)
#define GURII LGUI_T(RMII)
#define GU_DLR RGUI_T(KC_DLR)
#define GU_EQL LGUI_T(KC_EQL)
// layer toggle.
#define LW_E LT(_LOWER, KC_E)
#define RS_SPC LT(_RAISE, KC_SPC)
#define ADDDD MO(_ADJUST)
// common shortcuts for windows and linux that i use.
#define NXTTAB LCTL(KC_PGDN)
#define PRVTAB LCTL(KC_PGUP)
#define UPTAB LCTL(LSFT(KC_PGUP))
#define DNTAB LCTL(LSFT(KC_PGDN))
#define NXTWIN LALT(KC_TAB)
#define PRVWIN LALT(LSFT(KC_TAB))
#define CALDL LCTL(LALT(KC_DELT))
#define TSKMGR LCTL(LSFT(KC_ESC))
#define EXPLR LGUI(KC_E)
#define LCKGUI LGUI(KC_L)
#define CONPST LSFT(KC_INS)
#define CLSGUI LALT(KC_F4)

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@ -1,61 +1,96 @@
#pragma once
#include "quantum.h"
#include "abstraction.h"
// enum for combos.
enum combos {
// left hand combinations.
COLON_COMMA,
COMMA_DOT,
DOT_P,
QUOT_Q,
Q_J,
J_K,
R_U_PINKY_RING,
R_U_RING_MIDDLE,
R_U_RING_INDEX,
R_U_MIDDLE_INDEX,
R_U_MIDDLE_INNER_INDEX,
R_U_INDEX_INNER_INDEX,
R_L_PINKY_RING,
R_L_RING_MIDDLE,
R_L_RING_INDEX,
R_L_MIDDLE_INDEX,
R_L_INDEX_INNER_INDEX,
// right hand combinations.
L_R,
R_C,
C_G,
V_W,
W_M,
L_U_PINKY_RING,
L_U_RING_MIDDLE,
L_U_RING_INDEX,
L_U_MIDDLE_INDEX,
L_U_MIDDLE_INNER_INDEX,
L_U_INNER_INNER_INDEX,
L_L_PINKY_RING,
L_L_RING_MIDDLE,
L_L_MIDDLE_INDEX,
L_L_RING_INDEX,
L_L_INDEX_INNER_INDEX,
// both hands combinations.
J_W,
B_L_MIDDLE_MIDDLE,
};
// left hand combinations.
const uint16_t PROGMEM colon_comma_combo[] = {KC_SCLN, KC_COMM, COMBO_END};
const uint16_t PROGMEM comma_dot_combo[] = {KC_COMM, KC_DOT, COMBO_END};
const uint16_t PROGMEM dot_p_combo[] = {KC_DOT, KC_P, COMBO_END};
const uint16_t PROGMEM quot_q_combo[] = {KC_QUOT, KC_Q, COMBO_END};
const uint16_t PROGMEM q_j_combo[] = {KC_Q, KC_J, COMBO_END};
const uint16_t PROGMEM j_k_combo[] = {KC_J, KC_K, COMBO_END};
const uint16_t PROGMEM lu_p_r_combo[] = {LUP, LUR, COMBO_END};
const uint16_t PROGMEM lu_r_m_combo[] = {LUR, LUM, COMBO_END};
const uint16_t PROGMEM lu_r_i_combo[] = {LUR, LUI, COMBO_END};
const uint16_t PROGMEM lu_m_i_combo[] = {LUM, LUI, COMBO_END};
const uint16_t PROGMEM lu_m_ii_combo[] = {LUM, LUII, COMBO_END};
const uint16_t PROGMEM lu_i_ii_combo[] = {LUI, LUII, COMBO_END};
const uint16_t PROGMEM ll_p_r_combo[] = {LLP, LLR, COMBO_END};
const uint16_t PROGMEM ll_r_m_combo[] = {LLR, LLM, COMBO_END};
const uint16_t PROGMEM ll_r_i_combo[] = {LLR, LLI, COMBO_END};
const uint16_t PROGMEM ll_m_i_combo[] = {LLM, LLI, COMBO_END};
const uint16_t PROGMEM ll_i_ii_combo[] = {LLI, LLII, COMBO_END};
// right hand combinations.
const uint16_t PROGMEM l_r_combo[] = {KC_L, KC_R, COMBO_END};
const uint16_t PROGMEM r_c_combo[] = {KC_R, KC_C, COMBO_END};
const uint16_t PROGMEM c_g_combo[] = {KC_C, KC_G, COMBO_END};
const uint16_t PROGMEM v_w_combo[] = {KC_V, KC_W, COMBO_END};
const uint16_t PROGMEM w_m_combo[] = {KC_W, KC_M, COMBO_END};
const uint16_t PROGMEM ru_p_r_combo[] = {RUP, RUR, COMBO_END};
const uint16_t PROGMEM ru_r_m_combo[] = {RUR, RUM, COMBO_END};
const uint16_t PROGMEM ru_r_i_combo[] = {RUR, RUI, COMBO_END};
const uint16_t PROGMEM ru_m_i_combo[] = {RUM, RUI, COMBO_END};
const uint16_t PROGMEM ru_m_ii_combo[] = {RUM, RUII, COMBO_END};
const uint16_t PROGMEM ru_i_ii_combo[] = {RUI, RUII, COMBO_END};
const uint16_t PROGMEM rl_p_r_combo[] = {RLP, RLR, COMBO_END};
const uint16_t PROGMEM rl_r_m_combo[] = {RLR, RLM, COMBO_END};
const uint16_t PROGMEM rl_r_i_combo[] = {RLR, RLI, COMBO_END};
const uint16_t PROGMEM rl_m_i_combo[] = {RLM, RLI, COMBO_END};
const uint16_t PROGMEM rl_i_ii_combo[] = {RLI, RLII, COMBO_END};
// both hand combinations.
const uint16_t PROGMEM j_w_combo[] = {KC_J, KC_W, COMBO_END};
const uint16_t PROGMEM bl_m_m_combo[] = {LLM, RLM, COMBO_END};
combo_t key_combos[COMBO_COUNT] = {
// left hand combinations.
[COLON_COMMA] = COMBO(colon_comma_combo, KC_TAB),
[COMMA_DOT] = COMBO(comma_dot_combo, KC_QUES),
[DOT_P] = COMBO(dot_p_combo, KC_UNDS),
[QUOT_Q] = COMBO(quot_q_combo, KC_ENT),
[Q_J] = COMBO(q_j_combo, LCTL(KC_W)),
[J_K] = COMBO(j_k_combo, KC_DELT),
[R_U_PINKY_RING] = COMBO(lu_p_r_combo, KC_TAB),
[R_U_RING_MIDDLE] = COMBO(lu_r_m_combo, KC_QUES),
[R_U_RING_INDEX] = COMBO(lu_r_i_combo, PRVTAB),
[R_U_MIDDLE_INDEX] = COMBO(lu_m_i_combo, KC_UNDS),
[R_U_MIDDLE_INNER_INDEX] = COMBO(lu_m_ii_combo, KC_ENT),
[R_U_INDEX_INNER_INDEX] = COMBO(lu_i_ii_combo, KC_PIPE),
[R_L_PINKY_RING] = COMBO(ll_p_r_combo, KC_ENT),
[R_L_RING_MIDDLE] = COMBO(ll_r_m_combo, LCTL(KC_W)),
[R_L_RING_INDEX] = COMBO(ll_r_i_combo, KC_TAB),
[R_L_MIDDLE_INDEX] = COMBO(ll_m_i_combo, KC_DELT),
[R_L_INDEX_INNER_INDEX] = COMBO(ll_i_ii_combo, KC_TILD),
// right hand combinations.
[L_R] = COMBO(l_r_combo, KC_BSPC),
[R_C] = COMBO(r_c_combo, KC_SLSH),
[C_G] = COMBO(c_g_combo, KC_MINS),
[V_W] = COMBO(v_w_combo, KC_APP),
[W_M] = COMBO(w_m_combo, KC_DELT),
[L_U_PINKY_RING] = COMBO(ru_p_r_combo, KC_BSPC),
[L_U_RING_MIDDLE] = COMBO(ru_r_m_combo, KC_SLSH),
[L_U_RING_INDEX] = COMBO(ru_r_i_combo, NXTTAB),
[L_U_MIDDLE_INDEX] = COMBO(ru_m_i_combo, KC_MINS),
[L_U_MIDDLE_INNER_INDEX] = COMBO(ru_m_ii_combo, KC_ENT),
[L_U_INNER_INNER_INDEX] = COMBO(ru_i_ii_combo, KC_BSLS),
[L_L_PINKY_RING] = COMBO(rl_p_r_combo, KC_BSLS),
[L_L_RING_MIDDLE] = COMBO(rl_r_m_combo, KC_APP),
[L_L_RING_INDEX] = COMBO(rl_r_i_combo, LSFT(KC_TAB)),
[L_L_MIDDLE_INDEX] = COMBO(rl_m_i_combo, KC_DELT),
[L_L_INDEX_INNER_INDEX] = COMBO(rl_i_ii_combo, KC_GRV),
// both hand combinations.
[J_W] = COMBO(j_w_combo, KC_ENT),
[B_L_MIDDLE_MIDDLE] = COMBO(bl_m_m_combo, KC_ENT),
};

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@ -1,9 +1,7 @@
#pragma once
#define COMBO_COUNT 18
#define COMBO_TERM 100
#define COMBO_TERM 50
#define COMBO_COUNT 50
#define IGNORE_MOD_TAP_INTERRUPT
#define PERMISSIVE_HOLD
#define TAPPING_TERM 200

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@ -1,55 +1,5 @@
#pragma once
#include "quantum.h"
#include "tapdance.h"
#include "abstraction.h"
#include "wrapper.h"
//#include "combo.h"
enum {
_BASE,
_LOWER,
_RAISE,
_ADJUST,
};
// thumb keys.
#define ALT_ENT ALT_T(KC_ENT)
#define SFT_ESC SFT_T(KC_ESC)
// home row mods.
#define CT_O LCTL_T(KC_O)
#define CT_N RCTL_T(KC_N)
#define SH_A LSFT_T(KC_A)
#define SH_S RSFT_T(KC_S)
#define AL_E LALT_T(KC_E)
#define AL_T RALT_T(KC_T)
#define GU_I LGUI_T(KC_I)
#define GU_D RGUI_T(KC_D)
// layer toggle.
#define LW_I LT(_LOWER, KC_I)
#define LW_BSPC LT(_LOWER, KC_BSPC)
#define RS_SPC LT(_RAISE, KC_SPC)
#define RS_D LT(_RAISE, KC_D)
// idk, man. not used, i guess.
#define ADDDD MO(_ADJUST)
// common shortcuts for windows and linux that i use.
#define NXTTAB LCTL(KC_PGDN)
#define PRVTAB LCTL(KC_PGUP)
#define UPTAB LCTL(LSFT(KC_PGUP))
#define DNTAB LCTL(LSFT(KC_PGDN))
#define NXTWIN LALT(KC_TAB)
#define PRVWIN LALT(LSFT(KC_TAB))
#define CALDL LCTL(LALT(KC_DELT))
#define TSKMGR LCTL(LSFT(KC_ESC))
#define EXPLR LGUI(KC_E)
#define LCKGUI LGUI(KC_L)
#define CONPST LSFT(KC_INS)
#define CLSGUI LALT(KC_F4)
// tap dances
#define CTL_DLT TD(TD_DLT_CTLDLT)
#define SM_CLN TD(TD_SCLN_CLN)
#define LFT_TMB TD(TD_LEFT_THUMB)

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@ -1,14 +1,8 @@
COMBO_ENABLE = yes
COMMAND_ENABLE = yes
CONSOLE_ENABLE = yes
TAP_DANCE_ENABLE = yes
SRC += ibnuda.c
ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
SRC += tapdance.c
endif
ifeq ($(strip $(COMBO_ENABLE)), yes)
SRC += combo.c
endif

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@ -1,83 +0,0 @@
#include "tapdance.h"
static td_state_t td_state;
void dance_dlt_finished(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
register_code16(KC_DELT);
} else {
register_code16(C(KC_DELT));
}
}
void dance_dlt_reset(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
unregister_code16(KC_DELT);
} else {
unregister_code16(C(KC_DELT));
}
}
void dance_cln_finished(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
register_code(KC_LSFT);
}
register_code(KC_SCLN);
}
void dance_cln_reset(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
unregister_code(KC_LSFT);
}
unregister_code(KC_SCLN);
}
int current_dance(qk_tap_dance_state_t *state) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) {
return SINGLE_TAP;
} else {
return SINGLE_HOLD;
}
}
if (state->count == 2) {
return DOUBLE_TAP;
} else {
return 3;
}
}
void dance_tmb_finished(qk_tap_dance_state_t *state, void *user_data) {
td_state = current_dance(state);
switch (td_state) {
case SINGLE_TAP:
register_code16(KC_ESC);
break;
case SINGLE_HOLD:
register_mods(MOD_BIT(KC_LSFT));
break;
case DOUBLE_TAP:
register_code16(KC_DELT);
break;
}
}
void dance_tmb_reset(qk_tap_dance_state_t *state, void *user_data) {
switch (td_state) {
case SINGLE_TAP:
unregister_code16(KC_ESC);
break;
case SINGLE_HOLD:
unregister_mods(MOD_BIT(KC_LSFT));
break;
case DOUBLE_TAP:
unregister_code16(KC_DELT);
break;
}
}
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_DLT_CTLDLT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_dlt_finished, dance_dlt_reset),
[TD_SCLN_CLN] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_cln_finished, dance_cln_reset),
[TD_LEFT_THUMB] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_tmb_finished, dance_tmb_reset),
};

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@ -1,23 +0,0 @@
#pragma once
#include "ibnuda.h"
#ifdef TAP_DANCE_ENABLE
typedef enum {
SINGLE_TAP,
SINGLE_HOLD,
DOUBLE_TAP,
} td_state_t;
int current_dance(qk_tap_dance_state_t *state);
void dance_tmb_finished(qk_tap_dance_state_t *state, void *user_data);
void dance_tmb_reset(qk_tap_dance_state_t *state, void *user_data);
// enum for tap dances.
enum {
TD_DLT_CTLDLT = 0,
TD_SCLN_CLN,
TD_LEFT_THUMB,
};
#endif // TAP_DANCE_ENABLE

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@ -1,46 +1,8 @@
#pragma once
#include "ibnuda.h"
/*
Since our quirky block definitions are basically a list of comma separated
arguments, we need a wrapper in order for these definitions to be
expanded before being used as arguments to the LAYOUT_xxx macro.
*/
#if (!defined(LAYOUT) && defined(KEYMAP))
# define LAYOUT KEYMAP
#endif
#define KEYMAP_wrapper(...) LAYOUT(__VA_ARGS__)
#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__)
#define ________________DVORAK_L1_______________ KC_SCLN,KC_COMM,KC_DOT, KC_P, KC_Y
#define ________________DVORAK_L2_______________ SH_A, CT_O, AL_E, KC_U, GU_I
#define ________________DVORAK_L3_______________ KC_QUOT,KC_Q, KC_J, KC_K, KC_X
#define ________________DVORAK_R1_______________ KC_F, KC_G, KC_C, KC_R, KC_L
#define ________________DVORAK_R2_______________ GU_D, KC_H, AL_T, CT_N, SH_S
#define ________________DVORAK_R3_______________ KC_B, KC_M, KC_W, KC_V, KC_Z
#define ________________RAISE_L1________________ KC_EXLM,KC_AT, KC_UP, KC_LCBR,KC_RCBR
#define ________________RAISE_L2________________ KC_HASH,KC_LEFT,KC_DOWN,KC_RGHT,KC_DLR
#define ________________RAISE_L3________________ KC_LBRC,KC_RBRC,KC_LPRN,KC_RPRN,KC_AMPR
#define ________________RAISE_R1________________ KC_BSLS,KC_7, KC_8, KC_9, KC_ASTR
#define ________________RAISE_R2________________ KC_EQL, KC_4, KC_5, KC_6, KC_0
#define ________________RAISE_R3________________ KC_GRV, KC_1, KC_2, KC_3, KC_PLUS
#define ________________LOWER_L1________________ KC_ESC, KC_QUES,KC_UNDS,KC_F1, KC_F2
#define ________________LOWER_L2________________ KC_LSFT,KC_TAB, KC_PGUP,KC_F5, KC_F6
#define ________________LOWER_L3________________ KC_CLCK,KC_SLCK,KC_PGDN,KC_F9, KC_F10
#define ________________LOWER_R1________________ KC_F3, KC_F4, KC_MINS,KC_SLSH,KC_BSPC
#define ________________LOWER_R2________________ KC_F7, KC_F8, KC_HOME,KC_LALT,KC_ENT
#define ________________LOWER_R3________________ KC_F11, KC_F12, KC_END, KC_INS, KC_SLSH
#define ________________ADJUST_L1_______________ _______,EXPLR, KC_UP, PRVTAB, PRVWIN
#define ________________ADJUST_L2_______________ TSKMGR, KC_LEFT,KC_DOWN,KC_RGHT,UPTAB
#define ________________ADJUST_L3_______________ _______,CLSGUI, _______,CONPST, RESET
#define ________________ADJUST_R1_______________ NXTWIN, NXTTAB, _______,_______,LCKGUI
#define ________________ADJUST_R2_______________ DNTAB, KC_ENT, KC_LGUI,_______,CALDL
#define ________________ADJUST_R3_______________ _______,_______,_______,_______,_______