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Stephan Bösebeck 2016-04-19 23:07:11 +02:00
commit 6ff5e10592
18 changed files with 955 additions and 425 deletions

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@ -274,7 +274,7 @@ This requires [some hardware changes](https://www.reddit.com/r/MechanicalKeyboar
## International Characters on Windows
[AutoHotkey](https://autohotkey.com) allows Windows users to create custom hotkeys amont others.
[AutoHotkey](https://autohotkey.com) allows Windows users to create custom hotkeys among others.
The method does not require Unicode support in the keyboard itself but depends instead of AutoHotkey running in the background.

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@ -2,12 +2,22 @@
__attribute__ ((weak))
void matrix_init_user(void) {
// leave these blank
}
// leave this function blank - it can be defined in a keymap file
};
__attribute__ ((weak))
void matrix_scan_user(void) {
// leave these blank
// leave this function blank - it can be defined in a keymap file
}
__attribute__ ((weak))
void process_action_user(keyrecord_t *record) {
// leave this function blank - it can be defined in a keymap file
}
__attribute__ ((weak))
void led_set_user(uint8_t usb_led) {
// leave this function blank - it can be defined in a keymap file
}
void matrix_init_kb(void) {
@ -33,4 +43,17 @@ void matrix_scan_kb(void) {
// runs every cycle (a lot)
matrix_scan_user();
}
}
void process_action_kb(keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
process_action_user(record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}

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@ -41,7 +41,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
*/
#define COLS (int []){ F1, F0, B0, C7, F4, F5, F6, F7, D4, D6, B4, D7, D3, D2, D1 }
#define ROWS (int []){ D0, D5, B5, B6, B3 }
@ -62,17 +62,17 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
@ -90,7 +90,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/

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@ -1,36 +1,78 @@
#include "atomic.h"
#include "action_layer.h"
#include "eeconfig.h"
#include "led.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#include "song_list.h"
#include "audio.h"
#include "song_list.h"
#endif
#define LAYER_QWERTY 0
#define LAYER_COLEMAK 1
#define LAYER_DVORAK 2
#define LAYER_LOWER 3
#define LAYER_RAISE 4
#define LAYER_ADJUST 5
#define LAYER_FUNCTION 6
#define LAYER_MUSIC 7
#define _QW 0
#define _LW 1
#define _RS 2
#define _AD 3
#define _FN 4
#define MACRO_QWERTY 0
#define MACRO_COLEMAK 1
#define MACRO_DVORAK 2
#define MACRO_LOWER 3
#define MACRO_RAISE 4
#define MACRO_FUNCTION 5
#define MACRO_TIMBRE_1 6
#define MACRO_TIMBRE_2 7
#define MACRO_TIMBRE_3 8
#define MACRO_TIMBRE_4 9
#define MACRO_TEMPO_U 10
#define MACRO_TEMPO_D 11
#define MACRO_TONE_DEFAULT 12
#define MACRO_MUSIC_ON 13
#define MACRO_MUSIC_OFF 14
#define MACRO_AUDIO_ON 15
#define MACRO_AUDIO_OFF 16
#define M_QW 0
#define M_LW 1
#define M_RS 2
#define M_FN 3
#define M_T1 4
#define M_T2 5
#define M_T3 6
#define M_T4 7
#define M_TU 8
#define M_TD 9
#define M_DF 10
#define M_QWRTY M(MACRO_QWERTY)
#define M_COLMK M(MACRO_COLEMAK)
#define M_DVORK M(MACRO_DVORAK)
#define M_LOWER M(MACRO_LOWER)
#define M_RAISE M(MACRO_RAISE)
#define M_FUNCT M(MACRO_FUNCTION)
#define TIMBR_1 M(MACRO_TIMBRE_1)
#define TIMBR_2 M(MACRO_TIMBRE_2)
#define TIMBR_3 M(MACRO_TIMBRE_3)
#define TIMBR_4 M(MACRO_TIMBRE_4)
#define TMPO_UP M(MACRO_TEMPO_U)
#define TMPO_DN M(MACRO_TEMPO_D)
#define TMPO_DF M(MACRO_TONE_DEFAULT)
#define _______ KC_TRNS
#define ___T___ KC_TRNS
#define XXXXXXX KC_NO
#define MUS_ON M(MACRO_MUSIC_ON)
#define MUS_OFF M(MACRO_MUSIC_OFF)
#define AUD_OFF M(MACRO_AUDIO_OFF)
#define AUD_ON M(MACRO_AUDIO_ON)
/*
#define SC_UNDO LCTL(KC_Z)
#define SC_REDO LCTL(KC_Y)
#define SC_CUT LCTL(KC_X)
#define SC_COPY LCTL(KC_C)
#define SC_PSTE LCTL(KC_V)
#define SC_SELA LCTL(KC_A)
#define SC_SAVE LCTL(KC_S)
#define SC_OPEN LCTL(KC_O)
#define SC_ACLS LALT(KC_F4)
#define SC_CCLS LCTL(KC_F4)
#define _______ KC_TRNS
#define ___T___ KC_TRNS
#define XXXXXXX KC_NO
/* QWERTY
* .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | XXXXXX . BACKSP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
@ -45,270 +87,383 @@
*/
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QW] = { /* QWERTY */
[LAYER_QWERTY] = { /* QWERTY */
{ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, XXXXXXX },
{ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL },
{ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, XXXXXXX, KC_PGUP },
{ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, XXXXXXX, KC_UP, KC_PGDN },
{ KC_LCTL, KC_LGUI, M(M_FN), KC_LALT, M(M_RS), KC_SPC, XXXXXXX, M(M_LW), KC_RALT, KC_HOME, KC_END, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT },
{ KC_LCTL, KC_LGUI, M_FUNCT, KC_LALT, M_RAISE, KC_SPC, XXXXXXX, M_LOWER, KC_RALT, KC_HOME, KC_END, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT },
},
[_LW] = { /* LOWERED */
/* COLEMAK
* .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | XXXXXX . BACKSP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | TAB | Q | W | F | P | G | J | L | U | Y | ; | [ | ] | \ | DEL |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
* | CAPS | A | R | S | T | D | H | N | E | I | O | ' | XXXXXX . ENTER | PG UP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
* | LSHIFT | Z | X | C | V | B | K | M | , | . | / | XXXXXX . RSHIFT | UP | PG DN |
* |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
* | LCTRL | LWIN | FN | LALT | RAISED | XXXXXX . SPACE | LOWER | RALT | HOME | END | RCTRL | LEFT | DOWN | RIGHT |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[LAYER_COLEMAK] = { /* COLEMAK */
{ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC },
{ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL },
{ KC_CAPS, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_ENT, KC_ENT, KC_PGUP },
{ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT, KC_UP, KC_PGDN },
{ KC_LCTL, KC_LGUI, M_FUNCT, KC_LALT, M_RAISE, KC_SPC, XXXXXXX, M_LOWER, KC_RALT, KC_HOME, KC_END, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT },
},
/* DVORAK
* .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | [ | ] | XXXXXX . BACKSP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | TAB | ' | , | . | P | Y | F | G | C | R | L | / | = | \ | DEL |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
* | CAPS | A | O | E | U | I | D | H | T | N | S | - | XXXXXX . ENTER | PG UP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
* | LSHIFT | ; | Q | J | K | X | B | M | W | V | Z | XXXXXX . RSHIFT | UP | PG DN |
* |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
* | LCTRL | LWIN | FN | LALT | RAISED | XXXXXX . SPACE | LOWER | RALT | HOME | END | RCTRL | LEFT | DOWN | RIGHT |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[LAYER_DVORAK] = { /* DVORAK */
{ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_BSPC, KC_BSPC },
{ KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSLS, KC_DEL },
{ KC_CAPS, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, KC_ENT, KC_ENT, KC_PGUP },
{ KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, KC_RSFT, KC_UP, KC_PGDN },
{ KC_LCTL, KC_LGUI, M_FUNCT, KC_LALT, M_RAISE, KC_SPC, XXXXXXX, M_LOWER, KC_RALT, KC_HOME, KC_END, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT },
},
[LAYER_LOWER] = { /* LOWERED */
{ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ___T___, ___T___ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS },
{ _______, _______, _______, _______, SC_CCLS, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
{ _______, SC_REDO, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______ },
{ _______, _______, _______, _______, _______, KC_BSPC, KC_BSPC, _______, _______, _______, _______, _______, _______, _______, _______ },
},
[_RS] = { /* RAISED */
[LAYER_RAISE] = { /* RAISED */
{ KC_TILD, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ___T___, ___T___ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
{ _______, _______, _______, _______, SC_ACLS, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS },
{ _______, SC_SELA, SC_SAVE, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______ },
{ _______, SC_UNDO, SC_CUT, SC_COPY, SC_PSTE, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______ },
{ _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______, _______, _______, _______, _______, _______, _______ },
},
[_FN] = { /* FUNCTION */
[LAYER_FUNCTION] = { /* FUNCTION */
{ KC_NLCK, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ___T___, ___T___ },
{ KC_SLCK, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24, KC_PAUS, KC_PSCR },
{ KC_CAPS, KC_BTN5, KC_BTN4, KC_BTN3, KC_BTN2, KC_ACL0, KC_ACL2, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY, _______, ___T___, ___T___, KC_WH_U },
{ _______, M(M_T1), M(M_T2), M(M_T3), M(M_T4), M(M_TU), M(M_TD), M(M_DF), _______, _______, _______, ___T___, ___T___, KC_MS_U, KC_WH_D },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, KC_MS_U, KC_WH_D },
{ _______, _______, _______, _______, _______, KC_BTN1, KC_BTN1, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R },
},
[_AD] = { /* ADJUST */
[LAYER_ADJUST] = { /* ADJUST */
{ _______, TIMBR_1, TIMBR_2, TIMBR_3, TIMBR_4, TMPO_UP, TMPO_DN, TMPO_DF, _______, MUS_ON, MUS_OFF, AUD_ON, AUD_OFF, ___T___, ___T___ },
{ _______, M_QWRTY, M_COLMK, M_DVORK, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______ },
{ _______, _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______ },
{ _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______, _______, _______, _______, _______, _______, _______ },
},
[LAYER_MUSIC] = {
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
{ _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______, _______, _______, _______, _______, _______, _______ },
},
};
#ifdef AUDIO_ENABLE
float start_up[][2] = SONG(ODE_TO_JOY);
float tone_my_startup[][2] = SONG(ODE_TO_JOY);
float tone_my_goodbye[][2] = SONG(ROCK_A_BYE_BABY);
float tone_lw[][2] = {
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(COLEMAK_SOUND);
float tone_colemak[][2] = SONG(DVORAK_SOUND);
Q__NOTE(_C4 ) ,
Q__NOTE(_CS4 ) ,
Q__NOTE(_D4 ) ,
Q__NOTE(_DS4 ) ,
Q__NOTE(_E4 ) ,
Q__NOTE(_F4 ) ,
Q__NOTE(_FS4 ) ,
Q__NOTE(_G4 ) ,
Q__NOTE(_GS4 ) ,
Q__NOTE(_A4 ) ,
Q__NOTE(_AS4 ) ,
Q__NOTE(_B1 ) ,
Q__NOTE(_C2 ) ,
Q__NOTE(_CS2 ) ,
Q__NOTE(_D2 ) ,
Q__NOTE(_DS2 ) ,
Q__NOTE(_E2 ) ,
Q__NOTE(_F2 ) ,
Q__NOTE(_FS2 ) ,
Q__NOTE(_G2 ) ,
Q__NOTE(_GS2 ) ,
Q__NOTE(_A2 ) ,
Q__NOTE(_AS2 ) ,
Q__NOTE(_B2 ) ,
Q__NOTE(_C3 ) ,
Q__NOTE(_CS3 ) ,
Q__NOTE(_D3 ) ,
Q__NOTE(_DS3 ) ,
Q__NOTE(_E3 ) ,
Q__NOTE(_F3 ) ,
Q__NOTE(_FS3 ) ,
Q__NOTE(_G3 ) ,
Q__NOTE(_GS3 ) ,
Q__NOTE(_A3 ) ,
Q__NOTE(_AS3 ) ,
Q__NOTE(_B3 ) ,
Q__NOTE(_C4 ) ,
Q__NOTE(_CS4 ) ,
Q__NOTE(_D4 ) ,
Q__NOTE(_DS4 ) ,
Q__NOTE(_E4 ) ,
Q__NOTE(_F4 ) ,
Q__NOTE(_FS4 ) ,
Q__NOTE(_G4 ) ,
Q__NOTE(_GS4 ) ,
Q__NOTE(_A4 ) ,
Q__NOTE(_AS4 ) ,
Q__NOTE(_B4 ) ,
Q__NOTE(_C5 ) ,
Q__NOTE(_CS5 ) ,
Q__NOTE(_D5 ) ,
Q__NOTE(_DS5 ) ,
Q__NOTE(_E5 ) ,
Q__NOTE(_F5 ) ,
Q__NOTE(_FS5 ) ,
Q__NOTE(_G5 ) ,
Q__NOTE(_GS5 ) ,
Q__NOTE(_A5 ) ,
Q__NOTE(_AS5 ) ,
Q__NOTE(_B5 ) ,
Q__NOTE(_C6 ) ,
Q__NOTE(_CS6 ) ,
Q__NOTE(_D6 ) ,
Q__NOTE(_DS6 ) ,
Q__NOTE(_E6 ) ,
Q__NOTE(_F6 ) ,
Q__NOTE(_FS6 ) ,
Q__NOTE(_G6 ) ,
Q__NOTE(_GS6 ) ,
Q__NOTE(_A6 ) ,
Q__NOTE(_AS6 ) ,
Q__NOTE(_B6 ) ,
Q__NOTE(_C7 ) ,
Q__NOTE(_CS7 ) ,
Q__NOTE(_D7 ) ,
Q__NOTE(_DS7 ) ,
Q__NOTE(_E7 ) ,
Q__NOTE(_F7 ) ,
Q__NOTE(_FS7 ) ,
Q__NOTE(_G7 ) ,
Q__NOTE(_GS7 ) ,
Q__NOTE(_A7 ) ,
Q__NOTE(_AS7 ) ,
Q__NOTE(_B7 ) ,
Q__NOTE(_C8 ) ,
Q__NOTE(_CS8 ) ,
Q__NOTE(_D8 ) ,
Q__NOTE(_DS8 ) ,
Q__NOTE(_E8 ) ,
Q__NOTE(_F8 ) ,
Q__NOTE(_FS8 ) ,
Q__NOTE(_G8 ) ,
Q__NOTE(_GS8 ) ,
Q__NOTE(_A8 ) ,
Q__NOTE(_AS8 ) ,
Q__NOTE(_B8 ) ,
};
float tone_rs[][2] = SONG(ROCK_A_BYE_BABY);
void matrix_init_user(void) {
init_notes();
PLAY_NOTE_ARRAY(start_up, false, STACCATO);
println("Matrix Init");
}
#endif
float tone_audio_on[][2] = SONG(CLOSE_ENCOUNTERS_5_NOTE);
float tone_music_on[][2] = SONG(DOE_A_DEER);
float tone_caps_on[][2] = SONG(CAPS_LOCK_ON_SOUND);
float tone_caps_off[][2] = SONG(CAPS_LOCK_OFF_SOUND);
float tone_numlk_on[][2] = SONG(NUM_LOCK_ON_SOUND);
float tone_numlk_off[][2] = SONG(NUM_LOCK_OFF_SOUND);
float tone_scroll_on[][2] = SONG(SCROLL_LOCK_ON_SOUND);
float tone_scroll_off[][2] = SONG(SCROLL_LOCK_OFF_SOUND);
#endif /* AUDIO_ENABLE */
/*
void update_quad_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3, uint8_t layer4, bool order)
{
if (order)
{
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2))
{
layer_on(layer3);
}
else
{
layer_off(layer3);
layer_off(layer4);
}
}
else
{
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2))
{
layer_on(layer4);
}
else
{
layer_off(layer3);
layer_off(layer4);
}
}
if (order)
{
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2))
{
layer_on(layer3);
}
else
{
layer_off(layer3);
layer_off(layer4);
}
}
else
{
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2))
{
layer_on(layer4);
}
else
{
layer_off(layer3);
layer_off(layer4);
}
}
}
*/
void persistant_default_layer_set(uint16_t default_layer)
{
eeconfig_write_default_layer(default_layer);
default_layer_set(default_layer);
}
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id)
{
case M_LW:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_lw, false, STACCATO);
#endif
layer_on(_LW);
update_tri_layer(_LW, _RS, _AD);
} else {
layer_off(_LW);
update_tri_layer(_LW, _RS, _AD);
}
break;
case M_RS:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_rs, false, LEGATO);
#endif
layer_on(_RS);
update_tri_layer(_LW, _RS, _AD);
} else {
layer_off(_RS);
update_tri_layer(_LW, _RS, _AD);
}
break;
// MACRODOWN only works in this function
switch(id)
{
case M_FN:
if (record->event.pressed) {
layer_on(_FN);
} else {
layer_off(_FN);
}
break;
case MACRO_QWERTY:
if (record->event.pressed)
{
persistant_default_layer_set(1UL<<LAYER_QWERTY);
PLAY_NOTE_ARRAY(tone_qwerty, false, STACCATO);
}
break;
case M_T1:
if (record->event.pressed) set_timbre(TIMBRE_12);
break;
case MACRO_COLEMAK:
if (record->event.pressed)
{
persistant_default_layer_set(1UL<<LAYER_COLEMAK);
PLAY_NOTE_ARRAY(tone_colemak, false, STACCATO);
}
break;
case M_T2:
if (record->event.pressed) set_timbre(TIMBRE_25);
break;
case M_T3:
if (record->event.pressed) set_timbre(TIMBRE_50);
break;
case M_T4:
if (record->event.pressed) set_timbre(TIMBRE_75);
break;
case MACRO_DVORAK:
if (record->event.pressed)
{
persistant_default_layer_set(1UL<<LAYER_DVORAK);
PLAY_NOTE_ARRAY(tone_dvorak, false, STACCATO);
}
break;
case M_TU:
if (record->event.pressed) increase_tempo(10);
break;
case MACRO_LOWER:
if (record->event.pressed)
{
layer_on(LAYER_LOWER);
update_tri_layer(LAYER_LOWER, LAYER_RAISE, LAYER_ADJUST);
}
else
{
layer_off(LAYER_LOWER);
update_tri_layer(LAYER_LOWER, LAYER_RAISE, LAYER_ADJUST);
}
break;
case M_TD:
if (record->event.pressed) decrease_tempo(10);
break;
case MACRO_RAISE:
if (record->event.pressed)
{
layer_on(LAYER_RAISE);
update_tri_layer(LAYER_LOWER, LAYER_RAISE, LAYER_ADJUST);
}
else
{
layer_off(LAYER_RAISE);
update_tri_layer(LAYER_LOWER, LAYER_RAISE, LAYER_ADJUST);
}
break;
case M_DF:
if (record->event.pressed)
{
set_timbre(TIMBRE_DEFAULT);
set_tempo(TEMPO_DEFAULT);
}
break;
case MACRO_FUNCTION:
if (record->event.pressed)
{
layer_on(LAYER_FUNCTION);
}
else
{
layer_off(LAYER_FUNCTION);
}
break;
default:
break;
case MACRO_TIMBRE_1:
if (record->event.pressed) set_timbre(TIMBRE_12);
break;
}
return MACRO_NONE;
};
case MACRO_TIMBRE_2:
if (record->event.pressed) set_timbre(TIMBRE_25);
break;
case MACRO_TIMBRE_3:
if (record->event.pressed) set_timbre(TIMBRE_50);
break;
case MACRO_TIMBRE_4:
if (record->event.pressed) set_timbre(TIMBRE_75);
break;
case MACRO_TEMPO_U:
if (record->event.pressed) increase_tempo(10);
break;
case MACRO_TEMPO_D:
if (record->event.pressed) decrease_tempo(10);
break;
case MACRO_TONE_DEFAULT:
if (record->event.pressed)
{
set_timbre(TIMBRE_DEFAULT);
set_tempo(TEMPO_DEFAULT);
}
break;
case MACRO_AUDIO_OFF:
if (record->event.pressed)
{
#ifdef AUDIO_ENABLE
audio_off();
#endif
}
break;
case MACRO_AUDIO_ON:
if (record->event.pressed)
{
#ifdef AUDIO_ENABLE
audio_on();
PLAY_NOTE_ARRAY(tone_audio_on, false, STACCATO);
#endif
}
break;
case MACRO_MUSIC_ON:
if (record->event.pressed)
{
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_music_on, false, STACCATO);
layer_on(LAYER_MUSIC);
#endif
}
break;
case MACRO_MUSIC_OFF:
if (record->event.pressed)
{
#ifdef AUDIO_ENABLE
layer_off(LAYER_MUSIC);
stop_all_notes();
#endif
}
break;
default:
break;
}
return MACRO_NONE;
};
#ifdef AUDIO_ENABLE
uint8_t starting_note = 0x0C;
int offset = 7;
void process_action_user(keyrecord_t *record)
{
if (IS_LAYER_ON(LAYER_MUSIC))
{
if (record->event.pressed)
{
play_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF);
}
else
{
stop_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)));
}
}
}
void matrix_init_user(void)
{
init_notes();
play_startup_tone();
println("Matrix Init");
}
void led_set_user(uint8_t usb_led)
{
static uint8_t old_usb_led = 0;
if ((usb_led & (1<<USB_LED_CAPS_LOCK)) && !(old_usb_led & (1<<USB_LED_CAPS_LOCK)))
{
// If CAPS LK LED is turning on...
PLAY_NOTE_ARRAY(tone_caps_on, false, LEGATO);
}
else if (!(usb_led & (1<<USB_LED_CAPS_LOCK)) && (old_usb_led & (1<<USB_LED_CAPS_LOCK)))
{
// If CAPS LK LED is turning off...
PLAY_NOTE_ARRAY(tone_caps_off, false, LEGATO);
}
else if ((usb_led & (1<<USB_LED_NUM_LOCK)) && !(old_usb_led & (1<<USB_LED_NUM_LOCK)))
{
// If NUM LK LED is turning on...
PLAY_NOTE_ARRAY(tone_numlk_on, false, LEGATO);
}
else if (!(usb_led & (1<<USB_LED_NUM_LOCK)) && (old_usb_led & (1<<USB_LED_NUM_LOCK)))
{
// If NUM LED is turning off...
PLAY_NOTE_ARRAY(tone_numlk_off, false, LEGATO);
}
else if ((usb_led & (1<<USB_LED_SCROLL_LOCK)) && !(old_usb_led & (1<<USB_LED_SCROLL_LOCK)))
{
// If SCROLL LK LED is turning on...
PLAY_NOTE_ARRAY(tone_scroll_on, false, LEGATO);
}
else if (!(usb_led & (1<<USB_LED_SCROLL_LOCK)) && (old_usb_led & (1<<USB_LED_SCROLL_LOCK)))
{
// If SCROLL LED is turning off...
PLAY_NOTE_ARRAY(tone_scroll_off, false, LEGATO);
}
old_usb_led = usb_led;
}
void play_startup_tone()
{
PLAY_NOTE_ARRAY(tone_my_startup, false, STACCATO);
}
void play_goodbye_tone()
{
PLAY_NOTE_ARRAY(tone_my_goodbye, false, STACCATO);
_delay_ms(2000);
}
#endif /* AUDIO_ENABLE */

View file

@ -1,7 +1,7 @@
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality

View file

@ -6,6 +6,9 @@
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
@ -16,8 +19,9 @@
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 5
#define _MUSIC 6
#define _MUSIC 5
#define _PLOVER 6
#define _ADJUST 16
// Macro name shortcuts
#define QWERTY M(_QWERTY)
@ -32,6 +36,8 @@
#endif
#define MUS_OFF M(8)
#define MUS_ON M(9)
#define PLOVER M(10)
#define EXT_PLV M(11)
// Fillers to make layering more clear
#define _______ KC_TRNS
@ -129,33 +135,54 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
/* Music (reserved for process_action_user)
*
*/
[_MUSIC] = {
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, LOWER, XXXXXXX, XXXXXXX, RAISE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}
},
/* Plover layer (http://openstenoproject.org)
* ,-----------------------------------------------------------------------------------.
* | # | # | # | # | # | # | # | # | # | # | # | # |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | S | T | P | H | * | * | F | P | L | T | D |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | S | K | W | R | * | * | R | B | G | S | Z |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Exit | | | C | V | | N | M | | | |
* `-----------------------------------------------------------------------------------'
*/
[_PLOVER] = {
{KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
{XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC},
{XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX}
},
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset| | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover| |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* | | | |Mus on|Musoff| | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = {
{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
{_______, _______, _______, AUD_ON, AUD_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______},
{_______, _______, _______, AUD_ON, AUD_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
{_______, _______, _______, MUS_ON, MUS_OFF, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
/* Music (reserved for process_action_user)
*
*/
[_MUSIC] = {
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}
};
const uint16_t PROGMEM fn_actions[] = {
@ -302,6 +329,26 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
#endif
}
break;
case 10:
if (record->event.pressed) {
layer_off(_RAISE);
layer_off(_LOWER);
layer_off(_ADJUST);
layer_on(_PLOVER);
if (!eeconfig_is_enabled()) {
eeconfig_init();
}
keymap_config.raw = eeconfig_read_keymap();
keymap_config.nkro = 1;
eeconfig_write_keymap(keymap_config.raw);
}
break;
case 11:
if (record->event.pressed) {
layer_off(_PLOVER);
}
break;
}
return MACRO_NONE;
};

View file

@ -1 +1,2 @@
AUDIO_ENABLE = yes
AUDIO_ENABLE = yes
NKRO_ENABLE = yes

View file

@ -131,8 +131,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
[_FN] = {
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, MG_H, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}
}
};
@ -142,16 +142,6 @@ const uint16_t PROGMEM fn_actions[] = {
};
int tri_layer = 0;
void update_tri_layer(int layer) {
if (tri_layer > 1) {
layer_on(layer);
} else {
layer_off(layer);
}
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
@ -161,13 +151,11 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
if (record->event.pressed) {
print("RS_DN");
layer_on(_RS);
tri_layer++;
update_tri_layer(_FN);
update_tri_layer(_RS, _LW, _FN);
} else {
print("RS_UP");
layer_off(_RS);
tri_layer--;
update_tri_layer(_FN);
update_tri_layer(_RS, _LW, _FN);
phex(layer_state);
}
break;
@ -176,13 +164,11 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
if (record->event.pressed) {
print("LW_DN");
layer_on(_LW);
tri_layer++;
update_tri_layer(_FN);
update_tri_layer(_RS, _LW, _FN);
} else {
print("LW_UP");
layer_off(_LW);
tri_layer--;
update_tri_layer(_FN);
update_tri_layer(_RS, _LW, _FN);
}
break;

View file

@ -14,8 +14,8 @@
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 5
#define _MUSIC 6
#define _MUSIC 5
#define _ADJUST 6
// Macro name shortcuts
#define QWERTY M(_QWERTY)
@ -158,7 +158,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_ADJUST] = {
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12},
{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
{_______, _______, _______, AUD_ON, AUD_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______},
{_______, _______, _______, AUD_ON, AUD_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______},
{_______, _______, _______, MUS_ON, MUS_OFF, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
@ -167,12 +167,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*
*/
[_MUSIC] = {
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, LOWER, XXXXXXX, XXXXXXX, RAISE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}
}
};
const uint16_t PROGMEM fn_actions[] = {
@ -224,7 +225,8 @@ float tone_music[][2] = {
{440.0*pow(2.0,(23)/12.0), 8},
{440.0*pow(2.0,(24)/12.0), 8}
};
float ode_to_joy[][2] = SONG(ODE_TO_JOY);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
float goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
@ -314,8 +316,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
init_notes();
set_tempo(150);
PLAY_NOTE_ARRAY(ode_to_joy, false, .25);
PLAY_NOTE_ARRAY(music_scale, false, 0);
layer_on(_MUSIC);
#endif
}
@ -342,6 +343,13 @@ void process_action_user(keyrecord_t *record) {
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
init_notes();
_delay_ms(10);
PLAY_NOTE_ARRAY(start_up, false, 0);
#endif
}
void play_goodbye_tone()
{
PLAY_NOTE_ARRAY(goodbye, false, 0);
_delay_ms(150);
}

View file

@ -2,39 +2,39 @@
__attribute__ ((weak))
void matrix_init_user(void) {
// leave this function blank - it can be defined in a keymap file
// leave this function blank - it can be defined in a keymap file
};
__attribute__ ((weak))
void matrix_scan_user(void) {
// leave this function blank - it can be defined in a keymap file
// leave this function blank - it can be defined in a keymap file
};
__attribute__ ((weak))
void led_set_user(uint8_t usb_led) {
// leave this function blank - it can be defined in a keymap file
// leave this function blank - it can be defined in a keymap file
};
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
// Disable status LED on KB, enable status LED on Teensy (KB_STATUS = !TEENSY_STATUS)
DDRD |= (1<<6);
PORTD |= (1<<6);
matrix_init_user();
// put your keyboard start-up code here
// runs once when the firmware starts up
// Disable status LED on KB, enable status LED on Teensy (KB_STATUS = !TEENSY_STATUS)
DDRD |= (1<<6);
PORTD |= (1<<6);
matrix_init_user();
};
void amatrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
matrix_scan_user();
};
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
// output low
@ -62,7 +62,7 @@ void led_set_kb(uint8_t usb_led) {
// Hi-Z
DDRC &= ~(1<<6);
PORTC &= ~(1<<6);
}
led_set_user(usb_led);
}
led_set_user(usb_led);
};

View file

@ -10,10 +10,13 @@
#include "eeconfig.h"
#include "vibrato_lut.h"
#define PI 3.14159265
#define CPU_PRESCALER 8
// Largely untested PWM audio mode (doesn't sound as good)
// #define PWM_AUDIO
#ifdef PWM_AUDIO
@ -34,8 +37,6 @@ int voice_place = 0;
double frequency = 0;
int volume = 0;
long position = 0;
int duty_place = 1;
int duty_counter = 0;
double frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0};
int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0};
@ -51,7 +52,7 @@ uint16_t place_int = 0;
bool repeat = true;
uint8_t * sample;
uint16_t sample_length = 0;
double freq = 0;
bool notes = false;
bool note = false;
@ -69,6 +70,12 @@ bool note_resting = false;
uint8_t current_note = 0;
uint8_t rest_counter = 0;
float vibrato_counter = 0;
float vibrato_strength = .5;
float vibrato_rate = 0.125;
float polyphony_rate = .5;
audio_config_t audio_config;
@ -87,6 +94,81 @@ void audio_off(void) {
eeconfig_write_audio(audio_config.raw);
}
// Vibrato rate functions
void set_vibrato_rate(float rate) {
vibrato_rate = rate;
}
void increase_vibrato_rate(float change) {
vibrato_rate *= change;
}
void decrease_vibrato_rate(float change) {
vibrato_rate /= change;
}
#ifdef VIBRATO_STRENGTH_ENABLE
void set_vibrato_strength(float strength) {
vibrato_strength = strength;
}
void increase_vibrato_strength(float change) {
vibrato_strength *= change;
}
void decrease_vibrato_strength(float change) {
vibrato_strength /= change;
}
#endif
// Polyphony functions
void set_polyphony_rate(float rate) {
polyphony_rate = rate;
}
void enable_polyphony() {
polyphony_rate = 5;
}
void disable_polyphony() {
polyphony_rate = 0;
}
void increase_polyphony_rate(float change) {
polyphony_rate *= change;
}
void decrease_polyphony_rate(float change) {
polyphony_rate /= change;
}
// Timbre function
void set_timbre(float timbre) {
note_timbre = timbre;
}
// Tempo functions
void set_tempo(float tempo) {
note_tempo = tempo;
}
void decrease_tempo(uint8_t tempo_change) {
note_tempo += (float) tempo_change;
}
void increase_tempo(uint8_t tempo_change) {
if (note_tempo - (float) tempo_change < 10) {
note_tempo = 10;
} else {
note_tempo -= (float) tempo_change;
}
}
void stop_all_notes() {
voices = 0;
@ -109,6 +191,7 @@ void stop_all_notes() {
void stop_note(double freq) {
if (note) {
cli();
#ifdef PWM_AUDIO
freq = freq / SAMPLE_RATE;
#endif
@ -122,11 +205,15 @@ void stop_note(double freq) {
volumes[j] = volumes[j+1];
volumes[j+1] = 0;
}
break;
}
}
voices--;
if (voices < 0)
voices = 0;
if (voice_place >= voices) {
voice_place = 0;
}
if (voices == 0) {
#ifdef PWM_AUDIO
TIMSK3 &= ~_BV(OCIE3A);
@ -137,26 +224,8 @@ void stop_note(double freq) {
frequency = 0;
volume = 0;
note = false;
} else {
double freq = frequencies[voices - 1];
int vol = volumes[voices - 1];
double starting_f = frequency;
if (frequency < freq) {
sliding = true;
for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) {
frequency = f;
}
sliding = false;
} else if (frequency > freq) {
sliding = true;
for (double f = starting_f; f >= freq; f -= ((starting_f - freq) / 2000.0)) {
frequency = f;
}
sliding = false;
}
frequency = freq;
volume = vol;
}
sei();
}
}
@ -197,6 +266,21 @@ void init_notes() {
#endif
}
float mod(float a, int b)
{
float r = fmod(a, b);
return r < 0 ? r + b : r;
}
float vibrato(float average_freq) {
#ifdef VIBRATO_STRENGTH_ENABLE
float vibrated_freq = average_freq * pow(VIBRATO_LUT[(int)vibrato_counter], vibrato_strength);
#else
float vibrated_freq = average_freq * VIBRATO_LUT[(int)vibrato_counter];
#endif
vibrato_counter = mod((vibrato_counter + vibrato_rate * (1.0 + 440.0/average_freq)), VIBRATO_LUT_LENGTH);
return vibrated_freq;
}
ISR(TIMER3_COMPA_vect) {
if (note) {
@ -248,23 +332,37 @@ ISR(TIMER3_COMPA_vect) {
OCR4A = sum;
}
#else
if (frequency > 0) {
// ICR3 = (int)(((double)F_CPU) / frequency); // Set max to the period
// OCR3A = (int)(((double)F_CPU) / frequency) >> 1; // Set compare to half the period
voice_place %= voices;
if (place > (frequencies[voice_place] / 50)) {
voice_place = (voice_place + 1) % voices;
place = 0.0;
if (voices > 0) {
if (polyphony_rate > 0) {
if (voices > 1) {
voice_place %= voices;
if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) {
voice_place = (voice_place + 1) % voices;
place = 0.0;
}
}
if (vibrato_strength > 0) {
freq = vibrato(frequencies[voice_place]);
} else {
freq = frequencies[voice_place];
}
} else {
if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
frequency = frequency * pow(2, 440/frequency/12/2);
} else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
frequency = frequency * pow(2, -440/frequency/12/2);
} else {
frequency = frequencies[voices - 1];
}
if (vibrato_strength > 0) {
freq = vibrato(frequency);
} else {
freq = frequency;
}
}
ICR3 = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)); // Set max to the period
OCR3A = (int)((((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
//OCR3A = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)) >> 1 * duty_place; // Set compare to half the period
place++;
// if (duty_counter > (frequencies[voice_place] / 500)) {
// duty_place = (duty_place % 3) + 1;
// duty_counter = 0;
// }
// duty_counter++;
ICR3 = (int)(((double)F_CPU) / (freq * CPU_PRESCALER)); // Set max to the period
OCR3A = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
}
#endif
}
@ -290,8 +388,16 @@ ISR(TIMER3_COMPA_vect) {
place -= SINE_LENGTH;
#else
if (note_frequency > 0) {
ICR3 = (int)(((double)F_CPU) / (note_frequency * CPU_PRESCALER)); // Set max to the period
OCR3A = (int)((((double)F_CPU) / (note_frequency * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
float freq;
if (vibrato_strength > 0) {
freq = vibrato(note_frequency);
} else {
freq = note_frequency;
}
ICR3 = (int)(((double)F_CPU) / (freq * CPU_PRESCALER)); // Set max to the period
OCR3A = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
} else {
ICR3 = 0;
OCR3A = 0;
@ -350,7 +456,8 @@ ISR(TIMER3_COMPA_vect) {
void play_notes(float (*np)[][2], uint8_t n_count, bool n_repeat, float n_rest) {
if (audio_config.enable) {
cli();
// Cancel note if a note is playing
if (note)
stop_all_notes();
notes = true;
@ -378,7 +485,7 @@ if (audio_config.enable) {
TIMSK3 |= _BV(OCIE3A);
TCCR3A |= _BV(COM3A1);
#endif
sei();
}
}
@ -405,7 +512,8 @@ if (audio_config.enable) {
void play_note(double freq, int vol) {
if (audio_config.enable && voices < 8) {
cli();
// Cancel notes if notes are playing
if (notes)
stop_all_notes();
note = true;
@ -413,23 +521,8 @@ if (audio_config.enable && voices < 8) {
freq = freq / SAMPLE_RATE;
#endif
if (freq > 0) {
if (frequency != 0) {
double starting_f = frequency;
if (frequency < freq) {
for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) {
frequency = f;
}
} else if (frequency > freq) {
for (double f = starting_f; f >= freq; f -= ((starting_f - freq) / 2000.0)) {
frequency = f;
}
}
}
frequency = freq;
volume = vol;
frequencies[voices] = frequency;
volumes[voices] = volume;
frequencies[voices] = freq;
volumes[voices] = vol;
voices++;
}
@ -439,35 +532,21 @@ if (audio_config.enable && voices < 8) {
TIMSK3 |= _BV(OCIE3A);
TCCR3A |= _BV(COM3A1);
#endif
sei();
}
}
void set_timbre(float timbre)
//------------------------------------------------------------------------------
// Override these functions in your keymap file to play different tunes on
// startup and bootloader jump
__attribute__ ((weak))
void play_startup_tone()
{
note_timbre = timbre;
}
void set_tempo(float tempo)
__attribute__ ((weak))
void play_goodbye_tone()
{
note_tempo = tempo;
}
void decrease_tempo(uint8_t tempo_change)
{
note_tempo += (float) tempo_change;
}
void increase_tempo(uint8_t tempo_change)
{
if (note_tempo - (float) tempo_change < 10)
{
note_tempo = 10;
}
else
{
note_tempo -= (float) tempo_change;
}
}
//------------------------------------------------------------------------------

View file

@ -8,6 +8,9 @@
#ifndef AUDIO_H
#define AUDIO_H
// Enable vibrato strength/amplitude - slows down ISR too much
// #define VIBRATO_STRENGTH_ENABLE
typedef union {
uint8_t raw;
struct {
@ -20,6 +23,34 @@ void audio_toggle(void);
void audio_on(void);
void audio_off(void);
// Vibrato rate functions
void set_vibrato_rate(float rate);
void increase_vibrato_rate(float change);
void decrease_vibrato_rate(float change);
#ifdef VIBRATO_STRENGTH_ENABLE
void set_vibrato_strength(float strength);
void increase_vibrato_strength(float change);
void decrease_vibrato_strength(float change);
#endif
// Polyphony functions
void set_polyphony_rate(float rate);
void enable_polyphony();
void disable_polyphony();
void increase_polyphony_rate(float change);
void decrease_polyphony_rate(float change);
void set_timbre(float timbre);
void set_tempo(float tempo);
void increase_tempo(uint8_t tempo_change);
void decrease_tempo(uint8_t tempo_change);
void play_sample(uint8_t * s, uint16_t l, bool r);
void play_note(double freq, int vol);
void stop_note(double freq);
@ -27,11 +58,6 @@ void stop_all_notes(void);
void init_notes(void);
void play_notes(float (*np)[][2], uint8_t n_count, bool n_repeat, float n_rest);
void set_timbre(float timbre);
void set_tempo(float tempo);
void increase_tempo(uint8_t tempo_change);
void decrease_tempo(uint8_t tempo_change);
#define SCALE (int []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \
0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \
0 + (12*2), 2 + (12*2), 4 + (12*2), 5 + (12*2), 7 + (12*2), 9 + (12*2), 11 + (12*2), \
@ -44,5 +70,7 @@ void decrease_tempo(uint8_t tempo_change);
#define NOTE_ARRAY_SIZE(x) ((int)(sizeof(x) / (sizeof(x[0]))))
#define PLAY_NOTE_ARRAY(note_array, note_repeat, note_rest_style) play_notes(&note_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat), (note_rest_style));
void play_goodbye_tone(void);
void play_startup_tone(void);
#endif

View file

@ -34,12 +34,6 @@ extern keymap_config_t keymap_config;
#include <inttypes.h>
#ifdef AUDIO_ENABLE
#include "audio.h"
#ifndef TONE_GOODBYE
#define TONE_GOODBYE OLKB_GOODBYE
#endif /*! TONE_GOODBYE */
float tone_goodbye[][2] = SONG(TONE_GOODBYE);
#endif /* AUDIO_ENABLE */
static action_t keycode_to_action(uint16_t keycode);
@ -47,7 +41,7 @@ static action_t keycode_to_action(uint16_t keycode);
/* converts key to action */
action_t action_for_key(uint8_t layer, keypos_t key)
{
// 16bit keycodes - important
// 16bit keycodes - important
uint16_t keycode = keymap_key_to_keycode(layer, key);
switch (keycode) {
@ -190,7 +184,8 @@ static action_t keycode_to_action(uint16_t keycode)
case RESET: ; // RESET is 0x5000, which is why this is here
clear_keyboard();
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
stop_all_notes();
play_goodbye_tone();
#endif
_delay_ms(250);
#ifdef ATREUS_ASTAR
@ -303,7 +298,7 @@ static action_t keycode_to_action(uint16_t keycode)
/* translates key to keycode */
uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
{
// Read entire word (16bits)
// Read entire word (16bits)
return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]);
}
@ -315,7 +310,7 @@ action_t keymap_fn_to_action(uint16_t keycode)
action_t keymap_func_to_action(uint16_t keycode)
{
// For FUNC without 8bit limit
// For FUNC without 8bit limit
return (action_t){ .code = pgm_read_word(&fn_actions[(int)keycode]) };
}

View file

@ -51,7 +51,10 @@
// Notes - # = Octave
#define NOTE_REST 0.00
/* These notes are currently bugged
#define NOTE_C0 16.35
#define NOTE_CS0 17.32
#define NOTE_D0 18.35
@ -75,6 +78,8 @@
#define NOTE_GS1 51.91
#define NOTE_A1 55.00
#define NOTE_AS1 58.27
*/
#define NOTE_B1 61.74
#define NOTE_C2 65.41
#define NOTE_CS2 69.30

View file

@ -4,20 +4,98 @@
#define SONG_LIST_H
#define ODE_TO_JOY \
Q__NOTE(_E4), Q__NOTE(_E4), Q__NOTE(_F4), Q__NOTE(_G4), \
Q__NOTE(_G4), Q__NOTE(_F4), Q__NOTE(_E4), Q__NOTE(_D4), \
Q__NOTE(_C4), Q__NOTE(_C4), Q__NOTE(_D4), Q__NOTE(_E4), \
QD_NOTE(_E4), E__NOTE(_D4), H__NOTE(_D4),
Q__NOTE(_E4), Q__NOTE(_E4), Q__NOTE(_F4), Q__NOTE(_G4), \
Q__NOTE(_G4), Q__NOTE(_F4), Q__NOTE(_E4), Q__NOTE(_D4), \
Q__NOTE(_C4), Q__NOTE(_C4), Q__NOTE(_D4), Q__NOTE(_E4), \
QD_NOTE(_E4), E__NOTE(_D4), H__NOTE(_D4),
#define ROCK_A_BYE_BABY \
QD_NOTE(_B4), E__NOTE(_D4), Q__NOTE(_B5), \
H__NOTE(_A5), Q__NOTE(_G5), \
QD_NOTE(_B4), E__NOTE(_D5), Q__NOTE(_G5), \
H__NOTE(_FS5),
QD_NOTE(_B4), E__NOTE(_D4), Q__NOTE(_B5), \
H__NOTE(_A5), Q__NOTE(_G5), \
QD_NOTE(_B4), E__NOTE(_D5), Q__NOTE(_G5), \
H__NOTE(_FS5),
#define OLKB_GOODBYE \
E__NOTE(_E7), \
E__NOTE(_A6), \
ED_NOTE(_E6),
#define CLOSE_ENCOUNTERS_5_NOTE \
Q__NOTE(_D5), \
Q__NOTE(_E5), \
Q__NOTE(_C5), \
Q__NOTE(_C4), \
Q__NOTE(_G4),
#define DOE_A_DEER \
QD_NOTE(_C4), E__NOTE(_D4), \
QD_NOTE(_E4), E__NOTE(_C4), \
Q__NOTE(_E4), Q__NOTE(_C4), \
Q__NOTE(_E4),
#define GOODBYE_SOUND \
E__NOTE(_E7), \
E__NOTE(_A6), \
ED_NOTE(_E6),
#define STARTUP_SOUND \
ED_NOTE(_E7 ), \
E__NOTE(_CS7), \
E__NOTE(_E6 ), \
E__NOTE(_A6 ), \
M__NOTE(_CS7, 20),
#define QWERTY_SOUND \
E__NOTE(_GS6 ), \
E__NOTE(_A6 ), \
S__NOTE(_REST), \
Q__NOTE(_E7 ),
#define COLEMAK_SOUND \
E__NOTE(_GS6 ), \
E__NOTE(_A6 ), \
S__NOTE(_REST), \
ED_NOTE(_E7 ), \
S__NOTE(_REST), \
ED_NOTE(_GS7 ),
#define DVORAK_SOUND \
E__NOTE(_GS6 ), \
E__NOTE(_A6 ), \
S__NOTE(_REST), \
E__NOTE(_E7 ), \
S__NOTE(_REST), \
E__NOTE(_FS7 ), \
S__NOTE(_REST), \
E__NOTE(_E7 ),
#define MUSIC_SCALE_SOUND \
E__NOTE(_A5 ), \
E__NOTE(_B5 ), \
E__NOTE(_CS6), \
E__NOTE(_D6 ), \
E__NOTE(_E6 ), \
E__NOTE(_FS6), \
E__NOTE(_GS6), \
E__NOTE(_A6 ),
#define CAPS_LOCK_ON_SOUND \
E__NOTE(_A3), \
E__NOTE(_B3),
#define CAPS_LOCK_OFF_SOUND \
E__NOTE(_B3), \
E__NOTE(_A3),
#define SCROLL_LOCK_ON_SOUND \
E__NOTE(_D4), \
E__NOTE(_E4),
#define SCROLL_LOCK_OFF_SOUND \
E__NOTE(_E4), \
E__NOTE(_D4),
#define NUM_LOCK_ON_SOUND \
E__NOTE(_D5), \
E__NOTE(_E5),
#define NUM_LOCK_OFF_SOUND \
E__NOTE(_E5), \
E__NOTE(_D5),
#endif

108
quantum/vibrato_lut.h Normal file
View file

@ -0,0 +1,108 @@
#include <avr/io.h>
#include <avr/interrupt.h>
#include <avr/pgmspace.h>
#define VIBRATO_LUT_LENGTH 100
const float VIBRATO_LUT[VIBRATO_LUT_LENGTH] = { \
1.00045346811453,
1.00090535101508,
1.00135386178926,
1.00179722447259,
1.00223368114872,
1.0026614990145,
1.00307897737994,
1.00348445457284,
1.00387631471807,
1.00425299436105,
1.00461298890553,
1.00495485883603,
1.00527723569589,
1.00557882779254,
1.00585842560279,
1.00611490685176,
1.00634724124066,
1.00655449479987,
1.00673583384565,
1.00689052852052,
1.00701795589922,
1.00711760264454,
1.0071890671992,
1.00723206150266,
1.0072464122237,
1.00723206150266,
1.0071890671992,
1.00711760264454,
1.00701795589922,
1.00689052852052,
1.00673583384565,
1.00655449479987,
1.00634724124066,
1.00611490685176,
1.00585842560279,
1.00557882779254,
1.00527723569589,
1.00495485883603,
1.00461298890553,
1.00425299436105,
1.00387631471807,
1.00348445457284,
1.00307897737994,
1.0026614990145,
1.00223368114872,
1.00179722447259,
1.00135386178926,
1.00090535101508,
1.00045346811453,
1,
0.999546737425598,
0.999095467903976,
0.998647968674285,
0.998205999748565,
0.99777129706302,
0.997345565759612,
0.996930473622346,
0.996527644691494,
0.996138653077835,
0.99576501699778,
0.995408193048995,
0.995069570744927,
0.994750467325326,
0.994452122858643,
0.994175695650927,
0.993922257974591,
0.99369279212925,
0.993488186845591,
0.993309234042139,
0.993156625943589,
0.993030952568311,
0.99293269959154,
0.992862246589715,
0.992819865670409,
0.992805720491269,
0.992819865670409,
0.992862246589715,
0.99293269959154,
0.993030952568311,
0.993156625943589,
0.993309234042139,
0.993488186845591,
0.99369279212925,
0.993922257974591,
0.994175695650927,
0.994452122858643,
0.994750467325326,
0.995069570744927,
0.995408193048995,
0.99576501699778,
0.996138653077835,
0.996527644691494,
0.996930473622346,
0.997345565759612,
0.99777129706302,
0.998205999748565,
0.998647968674285,
0.999095467903976,
0.999546737425598,
1
};

View file

@ -9,10 +9,16 @@
#include "suspend.h"
#include "timer.h"
#include "led.h"
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "lufa.h"
#endif
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif /* AUDIO_ENABLE */
#define wdt_intr_enable(value) \
__asm__ __volatile__ ( \
@ -72,6 +78,10 @@ static void power_down(uint8_t wdto)
// Turn off LED indicators
led_set(0);
#ifdef AUDIO_ENABLE
stop_all_notes();
#endif /* AUDIO_ENABLE */
// TODO: more power saving
// See PicoPower application note
// - I/O port input with pullup

View file

@ -49,6 +49,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
# include "usbdrv.h"
#endif
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif /* AUDIO_ENABLE */
static bool command_common(uint8_t code);
static void command_common_help(void);
@ -352,6 +356,9 @@ static bool command_common(uint8_t code)
case MAGIC_KC(MAGIC_KEY_BOOTLOADER):
clear_keyboard(); // clear to prevent stuck keys
print("\n\nJumping to bootloader... ");
#ifdef AUDIO_ENABLE
play_goodbye_tone();
#endif
_delay_ms(1000);
bootloader_jump(); // not return
break;