[Keymap] Add MacOS layer (#16151)
Co-authored-by: Drashna Jaelre <drashna@live.com>
This commit is contained in:
parent
50f55c61fd
commit
70c5915da8
3 changed files with 106 additions and 52 deletions
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@ -1,5 +1,5 @@
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/* Copyright 2021 Glorious, LLC <salman@pcgamingrace.com>
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Copyright 2021 Andre Brait <andrebrait@gmail.com>
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Copyright 2022 Andre Brait <andrebrait@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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@ -17,11 +17,26 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include QMK_KEYBOARD_H
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#ifdef RGB_MATRIX_ENABLE
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#ifndef RGB_CONFIRMATION_BLINKING_TIME
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#define RGB_CONFIRMATION_BLINKING_TIME 2000 // 2 seconds
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#endif
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#endif // RGB_MATRIX_ENABLE
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enum layers {
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WIN_BASE = 0,
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WIN_FN,
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MAC_BASE,
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MAC_FN
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};
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enum custom_keycodes {
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KC_MISSION_CONTROL = SAFE_RANGE,
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KC_LAUNCHPAD
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};
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#define KC_TASK LGUI(KC_TAB)
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#define KC_FLXP LGUI(KC_E)
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#define KC_MCTL KC_MISSION_CONTROL
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#define KC_LPAD KC_LAUNCHPAD
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#define TO_WINB TO(WIN_BASE)
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#define TO_MACB TO(MAC_BASE)
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#define MO_WINF MO(WIN_FN)
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#define MO_MACF MO(MAC_FN)
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// clang-format off
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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@ -45,25 +60,45 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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// This keyboard defaults to 6KRO instead of NKRO for compatibility reasons (some KVMs and BIOSes are incompatible with NKRO).
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// Since this is, among other things, a "gaming" keyboard, a key combination to enable NKRO on the fly is provided for convenience.
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// Press Fn+N to toggle between 6KRO and NKRO. This setting is persisted to the EEPROM and thus persists between restarts.
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[0] = LAYOUT(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_MUTE,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
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//
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// RGB and function keys are inspired by the Keychron Q1 layouts instead of using the default keys.
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//
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// KC_PAUS/KC_BRMU and KC_SCRL/KC_BRMD are aliases for the same keys, but their names reflect better the function in each layout.
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[WIN_BASE] = LAYOUT(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_MUTE,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO_WINF, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
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),
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[1] = LAYOUT(
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_______, KC_MYCM, KC_WHOM, KC_CALC, KC_MSEL, KC_MPRV, KC_MNXT, KC_MPLY, KC_MSTP, KC_MUTE, KC_VOLD, KC_VOLU, _______, KC_INS, _______,
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_______, RGB_TOG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR,
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_______, _______, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, _______,
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_______, _______, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, RGB_HUI, _______, _______, _______, NK_TOGG, _______, _______, _______, _______, _______, RGB_MOD, _______,
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_______, _______, _______, _______, _______, _______, _______, RGB_SPD, RGB_RMOD, RGB_SPI
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[WIN_FN] = LAYOUT(
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_______, KC_BRID, KC_BRIU, KC_TASK, KC_FLXP, KC_MPRV, KC_MNXT, KC_MPLY, KC_MSTP, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, KC_INS, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSCR,
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RGB_TOG, RGB_MOD, RGB_VAI, RGB_HUI, RGB_SAI, RGB_SPI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET, KC_PAUS,
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TO_MACB, RGB_RMOD, RGB_VAD, RGB_HUD, RGB_SAD, RGB_SPD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_SCRL,
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_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, NK_TOGG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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_______, _______, _______, XXXXXXX, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX
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),
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[MAC_BASE] = LAYOUT(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_MUTE,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
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KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RALT, MO_MACF, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
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),
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[MAC_FN] = LAYOUT(
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_______, KC_BRID, KC_BRIU, KC_MCTL, KC_LPAD, KC_MPRV, KC_MNXT, KC_MPLY, KC_MSTP, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, KC_INS, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSCR,
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RGB_TOG, RGB_MOD, RGB_VAI, RGB_HUI, RGB_SAI, RGB_SPI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET, KC_BRMU,
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TO_WINB, RGB_RMOD, RGB_VAD, RGB_HUD, RGB_SAD, RGB_SPD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_BRMD,
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_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, NK_TOGG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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_______, _______, _______, XXXXXXX, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX
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)
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};
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// clang-format on
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@ -80,13 +115,14 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
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#ifdef RGB_MATRIX_ENABLE
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#define RGB_CONFIRMATION_BLINKING_TIME 2000 // 2 seconds
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/* Renaming those to make the purpose on this keymap clearer */
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#define LED_FLAG_CAPS LED_FLAG_NONE
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#define LED_FLAG_EFFECTS LED_FLAG_INDICATOR
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static void set_rgb_caps_leds(void);
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#if RGB_CONFIRMATION_BLINKING_TIME > 0
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static uint16_t effect_started_time = 0;
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static uint8_t r_effect = 0x0, g_effect = 0x0, b_effect = 0x0;
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static void start_effects(void);
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#endif
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#define effect_red() r_effect = 0xFF, g_effect = 0x0, b_effect = 0x0
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#define effect_green() r_effect = 0x0, g_effect = 0xFF, b_effect = 0x0
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#endif // RGB_CONFIRMATION_BLINKING_TIME > 0
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#define effect_blue() r_effect = 0x0, g_effect = 0x0, b_effect = 0xFF
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#define effect_white() r_effect = 0xFF, g_effect = 0xFF, b_effect = 0xFF
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static uint8_t previous_effect_layer = 255;
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layer_state_t layer_state_set_user(layer_state_t state) {
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uint8_t current_layer = get_highest_layer(state);
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switch (current_layer) {
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case WIN_BASE:
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if (previous_effect_layer != current_layer) {
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previous_effect_layer = current_layer;
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effect_blue();
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start_effects();
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}
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break;
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case MAC_BASE:
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if (previous_effect_layer != current_layer) {
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previous_effect_layer = current_layer;
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effect_white();
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start_effects();
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}
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break;
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}
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return state;
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}
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bool led_update_user(led_t led_state) {
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if (led_state.caps_lock) {
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return true;
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}
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#endif // RGB_MATRIX_ENABLE
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case KC_MISSION_CONTROL:
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if (record->event.pressed) {
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host_consumer_send(0x29F);
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} else {
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host_consumer_send(0);
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}
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return false; // Skip all further processing of this key
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case KC_LAUNCHPAD:
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if (record->event.pressed) {
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host_consumer_send(0x2A0);
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} else {
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host_consumer_send(0);
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}
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return false; // Skip all further processing of this key
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#ifdef RGB_MATRIX_ENABLE
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#ifdef NKRO_ENABLE
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#if RGB_CONFIRMATION_BLINKING_TIME > 0
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case NK_TOGG:
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if (record->event.pressed) {
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if (keymap_config.nkro) {
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start_effects();
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}
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break;
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case NK_ON:
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if (record->event.pressed) {
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if (!keymap_config.nkro) {
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/* Turning NKRO ON */
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effect_green();
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start_effects();
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}
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}
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break;
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case NK_OFF:
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if (record->event.pressed) {
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if (keymap_config.nkro) {
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/* Turning NKRO OFF */
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effect_red();
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start_effects();
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}
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}
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break;
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#endif // RGB_CONFIRMATION_BLINKING_TIME > 0
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#endif // NKRO_ENABLE
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case RGB_MOD:
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case RGB_RMOD:
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if (record->event.pressed) {
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if (rgb_matrix_get_flags() != LED_FLAG_ALL) {
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/* Ignore changes to RGB settings while only it's supposed to be OFF */
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return false;
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return false; // Skip all further processing of this key
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}
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}
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break;
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if (record->event.pressed) {
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if (rgb_matrix_is_enabled()) {
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switch (rgb_matrix_get_flags()) {
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#if RGB_CONFIRMATION_BLINKING_TIME > 0
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case LED_FLAG_EFFECTS:
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#endif
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case LED_FLAG_CAPS:
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/* Turned ON because of EFFECTS or CAPS, is actually OFF */
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/* Change to LED_FLAG_ALL to signal it's really ON */
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break;
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case LED_FLAG_ALL:
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/* Is actually ON */
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#if RGB_CONFIRMATION_BLINKING_TIME > 0
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if (effect_started_time > 0) {
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/* Signal EFFECTS */
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rgb_matrix_set_flags(LED_FLAG_EFFECTS);
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/* Will be re-enabled by the processing of the toggle */
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rgb_matrix_disable_noeeprom();
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} else
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#endif
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if (host_keyboard_led_state().caps_lock) {
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/* Signal CAPS */
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rgb_matrix_set_flags(LED_FLAG_CAPS);
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}
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}
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break;
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#endif // RGB_MATRIX_ENABLE
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}
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return true;
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}
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#ifdef RGB_MATRIX_ENABLE
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void rgb_matrix_indicators_user() {
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#if RGB_CONFIRMATION_BLINKING_TIME > 0
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if (effect_started_time > 0) {
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/* Render blinking EFFECTS */
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const uint16_t deltaTime = sync_timer_elapsed(effect_started_time);
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}
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}
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}
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#endif // RGB_CONFIRMATION_BLINKING_TIME > 0
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if (rgb_matrix_get_flags() == LED_FLAG_CAPS) {
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rgb_matrix_set_color_all(0x0, 0x0, 0x0);
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}
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}
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}
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#if RGB_CONFIRMATION_BLINKING_TIME > 0
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static void start_effects() {
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effect_started_time = sync_timer_read();
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if (!rgb_matrix_is_enabled()) {
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rgb_matrix_set_flags(LED_FLAG_EFFECTS);
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}
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}
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#endif // RGB_CONFIRMATION_BLINKING_TIME > 0
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// RGB led number layout, function of the key
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@ -5,6 +5,8 @@ It basically reflects my needs for both Delete and Insert being readily availabl
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The differences are as follows:
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- Dedicated MacOS and Windows/Linux layers
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- Switching between them by pressing Fn + CAPS LOCK
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- Disabled Mouse Keys (to fix issues with KVM switches and also because they're not used here anyway)
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- Short DEBOUNCE time (5 ms)
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- Per-key debounce algorithm (sym_defer_pk)
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@ -1,4 +1,6 @@
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# Enable additional features.
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DEBOUNCE_TYPE = sym_defer_pk
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# Disabling MouseKey because it breaks my KVM switch
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MOUSEKEY_ENABLE = no
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