Add layer_stack files taking apart from action.c
This commit is contained in:
parent
c74ad260fb
commit
768ea72f10
4 changed files with 167 additions and 105 deletions
|
@ -3,6 +3,7 @@ SRC += $(COMMON_DIR)/host.c \
|
|||
$(COMMON_DIR)/keyboard.c \
|
||||
$(COMMON_DIR)/action.c \
|
||||
$(COMMON_DIR)/action_macro.c \
|
||||
$(COMMON_DIR)/layer_stack.c \
|
||||
$(COMMON_DIR)/keymap.c \
|
||||
$(COMMON_DIR)/command.c \
|
||||
$(COMMON_DIR)/timer.c \
|
||||
|
|
127
common/action.c
127
common/action.c
|
@ -24,6 +24,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
#include "util.h"
|
||||
#include "debug.h"
|
||||
#include "action.h"
|
||||
#include "layer_stack.h"
|
||||
|
||||
|
||||
/* default layer indicates base layer */
|
||||
|
@ -163,85 +164,6 @@ static void oneshot_toggle(void)
|
|||
}
|
||||
|
||||
|
||||
/*
|
||||
* Layer stack
|
||||
*/
|
||||
#define LAYER_STACK_SIZE 8
|
||||
typedef struct {
|
||||
uint8_t layer:4;
|
||||
uint8_t next:3;
|
||||
bool used;
|
||||
} layer_item_t;
|
||||
|
||||
static uint8_t top_layer = 0;
|
||||
// [0] is sentinel and not used. [0] is null item.
|
||||
static layer_item_t layer_stack[LAYER_STACK_SIZE] = {};
|
||||
|
||||
static bool layer_push(uint8_t layer)
|
||||
{
|
||||
for (uint8_t i = 1; i < LAYER_STACK_SIZE; i++) {
|
||||
if (!layer_stack[i].used) {
|
||||
layer_stack[i] = (layer_item_t){ .layer = layer,
|
||||
.next = top_layer,
|
||||
.used = true };
|
||||
top_layer = i;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
static bool layer_pop(void)
|
||||
{
|
||||
if (layer_stack[top_layer].used) {
|
||||
uint8_t popped = top_layer;
|
||||
top_layer = layer_stack[popped].next;
|
||||
layer_stack[popped] = (layer_item_t){};
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
static bool layer_remove(uint8_t layer)
|
||||
{
|
||||
if (layer_stack[top_layer].used && layer_stack[top_layer].layer == layer) {
|
||||
layer_pop();
|
||||
debug("layer_remove: top_layer\n");
|
||||
return true;
|
||||
}
|
||||
|
||||
for (uint8_t i = top_layer; layer_stack[i].used; i = layer_stack[i].next) {
|
||||
debug("layer_remove: ["); debug_dec(i); debug("]");
|
||||
debug_dec(layer_stack[i].layer); debug("\n");
|
||||
uint8_t removed = layer_stack[i].next;
|
||||
if (layer_stack[removed].used && layer_stack[removed].layer == layer) {
|
||||
layer_stack[i].next = layer_stack[removed].next;
|
||||
layer_stack[removed] = (layer_item_t){};
|
||||
debug("layer_remove: removed.\n");
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
static bool layer_remove_then_push(uint8_t layer)
|
||||
{
|
||||
layer_remove(layer);
|
||||
return layer_push(layer);
|
||||
}
|
||||
static bool layer_remove_or_push(uint8_t layer)
|
||||
{
|
||||
return (layer_remove(layer)) || layer_push(layer);
|
||||
}
|
||||
static void debug_layer_stack(void)
|
||||
{
|
||||
debug("layer_stack: ");
|
||||
layer_item_t item = layer_stack[top_layer];
|
||||
while (item.used) {
|
||||
debug_dec(item.layer);
|
||||
debug("["); debug_dec(item.next); debug("]");
|
||||
item = layer_stack[item.next];
|
||||
}
|
||||
debug("\n");
|
||||
}
|
||||
|
||||
|
||||
void action_exec(keyevent_t event)
|
||||
{
|
||||
|
@ -292,14 +214,9 @@ static action_t get_action(key_t key)
|
|||
action.code = ACTION_NO;
|
||||
|
||||
/* layer stack */
|
||||
for (layer_item_t i = layer_stack[top_layer]; i.used; i = layer_stack[i.next]) {
|
||||
action = action_for_key(i.layer, key);
|
||||
if (action.code != ACTION_TRANSPARENT) {
|
||||
debug_layer_stack();
|
||||
debug("layer_stack: used. "); debug_dec(i.layer); debug("\n");
|
||||
return action;
|
||||
}
|
||||
debug("layer_stack: through. "); debug_dec(i.layer); debug("\n");
|
||||
action = layer_stack_get_action(key);
|
||||
if (action.code != ACTION_TRANSPARENT) {
|
||||
return action;
|
||||
}
|
||||
|
||||
/* current layer: 0 means default layer */
|
||||
|
@ -618,41 +535,41 @@ static void process_action(keyrecord_t *record)
|
|||
switch (action.layer.code) {
|
||||
case LAYER_MOMENTARY: /* momentary */
|
||||
if (event.pressed) {
|
||||
layer_remove_then_push(action.layer.val);
|
||||
debug_layer_stack();
|
||||
layer_stack_remove_then_push(action.layer.val);
|
||||
layer_stack_debug();
|
||||
} else {
|
||||
layer_remove(action.layer.val);
|
||||
debug_layer_stack();
|
||||
layer_stack_remove(action.layer.val);
|
||||
layer_stack_debug();
|
||||
}
|
||||
break;
|
||||
case LAYER_ON_PRESS:
|
||||
if (event.pressed) {
|
||||
layer_remove_or_push(action.layer.val);
|
||||
debug_layer_stack();
|
||||
layer_stack_remove_or_push(action.layer.val);
|
||||
layer_stack_debug();
|
||||
}
|
||||
break;
|
||||
case LAYER_ON_RELEASE:
|
||||
if (!event.pressed) {
|
||||
layer_remove_or_push(action.layer.val);
|
||||
debug_layer_stack();
|
||||
layer_stack_remove_or_push(action.layer.val);
|
||||
layer_stack_debug();
|
||||
}
|
||||
break;
|
||||
case LAYER_ON_BOTH:
|
||||
layer_remove_or_push(action.layer.val);
|
||||
debug_layer_stack();
|
||||
layer_stack_remove_or_push(action.layer.val);
|
||||
layer_stack_debug();
|
||||
break;
|
||||
case LAYER_TAP_TOGGLE: /* switch on hold and toggle on several taps */
|
||||
if (event.pressed) {
|
||||
if (tap_count < TAPPING_TOGGLE) {
|
||||
debug("LAYER_STACK: tap toggle(press).\n");
|
||||
layer_remove_or_push(action.layer.val);
|
||||
debug_layer_stack();
|
||||
layer_stack_remove_or_push(action.layer.val);
|
||||
layer_stack_debug();
|
||||
}
|
||||
} else {
|
||||
if (tap_count <= TAPPING_TOGGLE) {
|
||||
debug("LAYER_STACK: tap toggle(release).\n");
|
||||
layer_remove_or_push(action.layer.val);
|
||||
debug_layer_stack();
|
||||
layer_stack_remove_or_push(action.layer.val);
|
||||
layer_stack_debug();
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
@ -664,8 +581,8 @@ static void process_action(keyrecord_t *record)
|
|||
register_code(action.layer.code);
|
||||
} else {
|
||||
debug("LAYER_STACK: No tap: layer_stack(on press)\n");
|
||||
layer_remove_or_push(action.layer.val);
|
||||
debug_layer_stack();
|
||||
layer_stack_remove_or_push(action.layer.val);
|
||||
layer_stack_debug();
|
||||
}
|
||||
} else {
|
||||
if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
|
||||
|
@ -673,8 +590,8 @@ static void process_action(keyrecord_t *record)
|
|||
unregister_code(action.layer.code);
|
||||
} else {
|
||||
debug("LAYER_STACK: No tap: layer_stack(on release)\n");
|
||||
layer_remove_or_push(action.layer.val);
|
||||
debug_layer_stack();
|
||||
layer_stack_remove_or_push(action.layer.val);
|
||||
layer_stack_debug();
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
|
100
common/layer_stack.c
Normal file
100
common/layer_stack.c
Normal file
|
@ -0,0 +1,100 @@
|
|||
#include <stdint.h>
|
||||
#include "keyboard.h"
|
||||
#include "layer_stack.h"
|
||||
#include "debug.h"
|
||||
|
||||
|
||||
static uint8_t top_layer = 0;
|
||||
|
||||
/* [0] always works as sentinel and not used for store.*/
|
||||
static layer_item_t layer_stack[LAYER_STACK_SIZE] = {};
|
||||
|
||||
bool layer_stack_push(uint8_t layer)
|
||||
{
|
||||
for (uint8_t i = 1; i < LAYER_STACK_SIZE; i++) {
|
||||
if (!layer_stack[i].used) {
|
||||
layer_stack[i] = (layer_item_t){ .layer = layer,
|
||||
.next = top_layer,
|
||||
.used = true };
|
||||
top_layer = i;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool layer_stack_pop(void)
|
||||
{
|
||||
if (layer_stack[top_layer].used) {
|
||||
uint8_t popped = top_layer;
|
||||
top_layer = layer_stack[popped].next;
|
||||
layer_stack[popped] = (layer_item_t){};
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool layer_stack_remove(uint8_t layer)
|
||||
{
|
||||
if (layer_stack[top_layer].used && layer_stack[top_layer].layer == layer) {
|
||||
layer_stack_pop();
|
||||
debug("layer_stack_remove: top_layer\n");
|
||||
return true;
|
||||
}
|
||||
|
||||
for (uint8_t i = top_layer; layer_stack[i].used; i = layer_stack[i].next) {
|
||||
debug("layer_stack_remove: ["); debug_dec(i); debug("]");
|
||||
debug_dec(layer_stack[i].layer); debug("\n");
|
||||
uint8_t removed = layer_stack[i].next;
|
||||
if (layer_stack[removed].used && layer_stack[removed].layer == layer) {
|
||||
layer_stack[i].next = layer_stack[removed].next;
|
||||
layer_stack[removed] = (layer_item_t){};
|
||||
debug("layer_stack_remove: removed.\n");
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool layer_stack_remove_then_push(uint8_t layer)
|
||||
{
|
||||
layer_stack_remove(layer);
|
||||
return layer_stack_push(layer);
|
||||
}
|
||||
|
||||
bool layer_stack_remove_or_push(uint8_t layer)
|
||||
{
|
||||
return (layer_stack_remove(layer)) || layer_stack_push(layer);
|
||||
}
|
||||
|
||||
void layer_stack_debug(void)
|
||||
{
|
||||
debug("layer_stack: ");
|
||||
layer_item_t item = layer_stack[top_layer];
|
||||
while (item.used) {
|
||||
debug_dec(item.layer);
|
||||
debug("["); debug_dec(item.next); debug("]");
|
||||
item = layer_stack[item.next];
|
||||
}
|
||||
debug("\n");
|
||||
}
|
||||
|
||||
|
||||
|
||||
action_t layer_stack_get_action(key_t key)
|
||||
{
|
||||
action_t action;
|
||||
action.code = ACTION_TRANSPARENT;
|
||||
|
||||
/* layer stack */
|
||||
for (layer_item_t i = layer_stack[top_layer]; i.used; i = layer_stack[i.next]) {
|
||||
action = action_for_key(i.layer, key);
|
||||
if (action.code != ACTION_TRANSPARENT) {
|
||||
layer_stack_debug();
|
||||
debug("layer_stack: used. "); debug_dec(i.layer); debug("\n");
|
||||
return action;
|
||||
}
|
||||
debug("layer_stack: through. "); debug_dec(i.layer); debug("\n");
|
||||
}
|
||||
return action;
|
||||
}
|
44
common/layer_stack.h
Normal file
44
common/layer_stack.h
Normal file
|
@ -0,0 +1,44 @@
|
|||
/*
|
||||
Copyright 2013 Jun Wako <wakojun@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#ifndef LAYER_STACK_H
|
||||
#define LAYER_STACK_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include "action.h"
|
||||
|
||||
|
||||
/*
|
||||
* Layer stack
|
||||
*/
|
||||
#define LAYER_STACK_SIZE 8
|
||||
typedef struct {
|
||||
uint8_t layer:4;
|
||||
uint8_t next:3;
|
||||
bool used;
|
||||
} layer_item_t;
|
||||
|
||||
|
||||
bool layer_stack_push(uint8_t layer);
|
||||
bool layer_stack_pop(void);
|
||||
bool layer_stack_remove(uint8_t layer);
|
||||
bool layer_stack_remove_then_push(uint8_t layer);
|
||||
bool layer_stack_remove_or_push(uint8_t layer);
|
||||
void layer_stack_debug(void);
|
||||
action_t layer_stack_get_action(key_t key);
|
||||
|
||||
#endif
|
||||
|
Loading…
Reference in a new issue