Make toggle_numpad a nested function in process_record_user
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1 changed files with 10 additions and 11 deletions
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@ -40,22 +40,21 @@ bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
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return true;
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return true;
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}
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}
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#ifdef LAYER_NUMPAD
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static void toggle_numpad(void) {
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layer_invert(L_NUMPAD);
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bool numpad_on = IS_LAYER_ON(L_NUMPAD);
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bool num_lock_on = IS_HOST_LED_ON(USB_LED_NUM_LOCK);
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if (num_lock_on != numpad_on) {
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tap_code(KC_NLCK); // Toggle Num Lock to match layer state
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}
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}
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#endif
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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if (!process_record_keymap(keycode, record)) {
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if (!process_record_keymap(keycode, record)) {
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return false;
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return false;
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}
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}
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#ifdef LAYER_NUMPAD
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void toggle_numpad(void) {
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layer_invert(L_NUMPAD);
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bool numpad = IS_LAYER_ON(L_NUMPAD), num_lock = IS_HOST_LED_ON(USB_LED_NUM_LOCK);
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if (num_lock != numpad) {
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tap_code(KC_NLCK); // Toggle Num Lock to match layer state
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}
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}
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#endif
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switch (keycode) {
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switch (keycode) {
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case CLEAR:
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case CLEAR:
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if (record->event.pressed) {
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if (record->event.pressed) {
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