Fix RGB/LED Suspend defines (#13146)
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82 changed files with 181 additions and 196 deletions
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@ -80,11 +80,11 @@
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# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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//# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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//# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
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# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
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# define RGB_MATRIX_HUE_STEP 8
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# define RGB_MATRIX_HUE_STEP 8
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# define RGB_MATRIX_SAT_STEP 8
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# define RGB_MATRIX_SAT_STEP 8
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# define RGB_MATRIX_VAL_STEP 8
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# define RGB_MATRIX_VAL_STEP 8
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@ -51,5 +51,5 @@
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#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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#endif
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#endif
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#ifdef RGB_MATRIX_ENABLE
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#ifdef RGB_MATRIX_ENABLE
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# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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#endif
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#endif
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@ -64,7 +64,7 @@
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// #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation
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// #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation
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// #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness)
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// #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness)
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// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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// #define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
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// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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// #define RGBLIGHT_ANIMATIONS // Run RGB animations
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// #define RGBLIGHT_ANIMATIONS // Run RGB animations
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@ -59,7 +59,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define DRIVER_LED_TOTAL 24 // Number of LEDs
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#define DRIVER_LED_TOTAL 24 // Number of LEDs
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#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
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#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
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# ifndef RGB_DISABLE_WHEN_USB_SUSPENDED
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# ifndef RGB_DISABLE_WHEN_USB_SUSPENDED
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# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# endif
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# endif
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#endif
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#endif
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@ -32,7 +32,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define CUSTOM_FONT
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#define CUSTOM_FONT
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#define CUSTOM_LAYER_READ //if you remove this it causes issues - needs better guarding
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#define CUSTOM_LAYER_READ //if you remove this it causes issues - needs better guarding
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#define TAPPING_FORCE_HOLD
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#define TAPPING_FORCE_HOLD
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#define TAPPING_TERM 200
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#define TAPPING_TERM 200
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@ -43,7 +43,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifdef RGBLIGHT_ENABLE
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#ifdef RGBLIGHT_ENABLE
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#undef RGBLED_NUM
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#undef RGBLED_NUM
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//#define RGBLIGHT_ANIMATIONS
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//#define RGBLIGHT_ANIMATIONS
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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@ -55,11 +55,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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//#define RGBLIGHT_EFFECT_RGB_TEST
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//#define RGBLIGHT_EFFECT_RGB_TEST
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//#define RGBLIGHT_EFFECT_ALTERNATING
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//#define RGBLIGHT_EFFECT_ALTERNATING
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//#define RGBLIGHT_EFFECT_TWINKLE
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//#define RGBLIGHT_EFFECT_TWINKLE
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//#define RGBLED_NUM 54
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//#define RGBLED_NUM 54
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//#define RGBLED_SPLIT 27
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//#define RGBLED_SPLIT 27
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//#define RGBLED_SPLIT { 27, 27 } // haven't figured out how to use this yet
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//#define RGBLED_SPLIT { 27, 27 } // haven't figured out how to use this yet
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#define RGBLED_NUM 27
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#define RGBLED_NUM 27
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#define RGBLIGHT_LIMIT_VAL 120
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#define RGBLIGHT_LIMIT_VAL 120
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#define RGBLIGHT_HUE_STEP 10
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#define RGBLIGHT_HUE_STEP 10
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@ -71,11 +71,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
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# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
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#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_GRADIENT_LEFT_RIGHT
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#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_GRADIENT_LEFT_RIGHT
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@ -39,7 +39,7 @@
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#ifdef RGB_MATRIX_ENABLE
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#ifdef RGB_MATRIX_ENABLE
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# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
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# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
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# define RGB_MATRIX_HUE_STEP 32
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# define RGB_MATRIX_HUE_STEP 32
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# define RGB_MATRIX_SAT_STEP 64
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# define RGB_MATRIX_SAT_STEP 64
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@ -56,7 +56,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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//# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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//# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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@ -42,7 +42,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define NO_ACTION_ONESHOT
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#define NO_ACTION_ONESHOT
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#ifdef RGB_MATRIX_ENABLE
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#ifdef RGB_MATRIX_ENABLE
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# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150
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# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150
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# define RGB_MATRIX_HUE_STEP 8
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# define RGB_MATRIX_HUE_STEP 8
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@ -59,11 +59,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
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# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
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# define RGB_MATRIX_HUE_STEP 8
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# define RGB_MATRIX_HUE_STEP 8
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# define RGB_MATRIX_SAT_STEP 8
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# define RGB_MATRIX_SAT_STEP 8
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# define RGB_MATRIX_VAL_STEP 8
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# define RGB_MATRIX_VAL_STEP 8
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@ -38,7 +38,7 @@ And in your `config.h` file, add the following:
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# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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#ifdef RGB_MATRIX_ENABLE
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#ifdef RGB_MATRIX_ENABLE
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# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# define RGB_MATRIX_KEYPRESSES
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# define RGB_MATRIX_KEYPRESSES
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# define RGB_MATRIX_LED_PROCESS_LIMIT 4
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# define RGB_MATRIX_LED_PROCESS_LIMIT 4
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# define RGB_MATRIX_LED_FLUSH_LIMIT 26
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# define RGB_MATRIX_LED_FLUSH_LIMIT 26
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#ifdef RGB_MATRIX_ENABLE
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#ifdef RGB_MATRIX_ENABLE
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# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# define RGB_MATRIX_KEYPRESSES
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# define RGB_MATRIX_KEYPRESSES
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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#ifdef RGB_MATRIX_ENABLE
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#ifdef RGB_MATRIX_ENABLE
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# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# define RGB_MATRIX_KEYPRESSES
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# define RGB_MATRIX_KEYPRESSES
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# define RGB_MATRIX_LED_PROCESS_LIMIT 4
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# define RGB_MATRIX_LED_PROCESS_LIMIT 4
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# define RGB_MATRIX_LED_FLUSH_LIMIT 26
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# define RGB_MATRIX_LED_FLUSH_LIMIT 26
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#ifdef RGB_MATRIX_ENABLE
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#ifdef RGB_MATRIX_ENABLE
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# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# define RGB_MATRIX_KEYPRESSES
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# define RGB_MATRIX_KEYPRESSES
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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#ifdef RGB_MATRIX_ENABLE
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#ifdef RGB_MATRIX_ENABLE
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# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# define RGB_MATRIX_KEYPRESSES
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# define RGB_MATRIX_KEYPRESSES
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# define RGB_MATRIX_LED_PROCESS_LIMIT 4
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# define RGB_MATRIX_LED_PROCESS_LIMIT 4
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# define RGB_MATRIX_LED_FLUSH_LIMIT 26
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# define RGB_MATRIX_LED_FLUSH_LIMIT 26
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#ifdef RGB_MATRIX_ENABLE
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#ifdef RGB_MATRIX_ENABLE
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# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# define RGB_MATRIX_KEYPRESSES
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# define RGB_MATRIX_KEYPRESSES
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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# define RGB_MATRIX_LED_FLUSH_LIMIT 26
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# define RGB_MATRIX_LED_FLUSH_LIMIT 26
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# define DEBOUNCE 3
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# define DEBOUNCE 3
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# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
# define RGB_MATRIX_KEYPRESSES
|
# define RGB_MATRIX_KEYPRESSES
|
||||||
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
||||||
# define DISABLE_RGB_MATRIX_BAND_SAT
|
# define DISABLE_RGB_MATRIX_BAND_SAT
|
||||||
# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
|
# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
|
||||||
# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
|
# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
|
||||||
|
|
|
@ -36,7 +36,7 @@
|
||||||
# define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
# define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
||||||
# define DEBOUNCE 3
|
# define DEBOUNCE 3
|
||||||
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
# define RGB_MATRIX_KEYPRESSES
|
# define RGB_MATRIX_KEYPRESSES
|
||||||
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
||||||
# define DISABLE_RGB_MATRIX_BAND_SAT
|
# define DISABLE_RGB_MATRIX_BAND_SAT
|
||||||
|
|
|
@ -129,7 +129,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
#define RGB_MATRIX_LED_PROCESS_LIMIT 5
|
#define RGB_MATRIX_LED_PROCESS_LIMIT 5
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
||||||
|
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED
|
||||||
|
|
||||||
// #define RGBLIGHT_COLOR_LAYER_0 0x00, 0x00, 0xFF
|
// #define RGBLIGHT_COLOR_LAYER_0 0x00, 0x00, 0xFF
|
||||||
/* #define RGBLIGHT_COLOR_LAYER_1 0x00, 0x00, 0xFF */
|
/* #define RGBLIGHT_COLOR_LAYER_1 0x00, 0x00, 0xFF */
|
||||||
|
|
|
@ -14,7 +14,7 @@
|
||||||
#undef IGNORE_MOD_TAP_INTERRUPT
|
#undef IGNORE_MOD_TAP_INTERRUPT
|
||||||
#define IGNORE_MOD_TAP_INTERRUPT
|
#define IGNORE_MOD_TAP_INTERRUPT
|
||||||
|
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED
|
||||||
|
|
||||||
#undef FORCE_NKRO
|
#undef FORCE_NKRO
|
||||||
#define FORCE_NKRO
|
#define FORCE_NKRO
|
||||||
|
|
|
@ -41,7 +41,7 @@
|
||||||
#define WS2812_DMA_CHANNEL 3
|
#define WS2812_DMA_CHANNEL 3
|
||||||
|
|
||||||
#ifdef RGB_MATRIX_ENABLE
|
#ifdef RGB_MATRIX_ENABLE
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
#define DISABLE_RGB_MATRIX_ALPHAS_MODS
|
#define DISABLE_RGB_MATRIX_ALPHAS_MODS
|
||||||
#define DISABLE_RGB_MATRIX_BAND_SAT
|
#define DISABLE_RGB_MATRIX_BAND_SAT
|
||||||
|
@ -67,7 +67,7 @@
|
||||||
#define RGB_MATRIX_STARTUP_SPD 30
|
#define RGB_MATRIX_STARTUP_SPD 30
|
||||||
#endif //RGB_MATRIX_ENABLE
|
#endif //RGB_MATRIX_ENABLE
|
||||||
|
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED
|
||||||
#define WAIT_FOR_USB
|
#define WAIT_FOR_USB
|
||||||
|
|
||||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
|
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
|
||||||
|
|
|
@ -24,7 +24,7 @@
|
||||||
#define DEBOUNCE 3
|
#define DEBOUNCE 3
|
||||||
#ifdef RGB_MATRIX_ENABLE
|
#ifdef RGB_MATRIX_ENABLE
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0
|
#define RGB_DISABLE_AFTER_TIMEOUT 0
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define DISABLE_RGB_MATRIX_SPLASH
|
#define DISABLE_RGB_MATRIX_SPLASH
|
||||||
#define DISABLE_RGB_MATRIX_MULTISPLASH
|
#define DISABLE_RGB_MATRIX_MULTISPLASH
|
||||||
|
@ -36,4 +36,4 @@
|
||||||
#define DRIVER_1_LED_TOTAL 8
|
#define DRIVER_1_LED_TOTAL 8
|
||||||
#define DRIVER_2_LED_TOTAL 0
|
#define DRIVER_2_LED_TOTAL 0
|
||||||
#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
|
#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -49,7 +49,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
/* RGB LEDs */
|
/* RGB LEDs */
|
||||||
#define RGB_DI_PIN B1
|
#define RGB_DI_PIN B1
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
||||||
|
|
|
@ -60,7 +60,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
||||||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
|
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
||||||
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
||||||
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
|
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
|
||||||
|
|
|
@ -40,7 +40,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#define RGB_DI_PIN B4
|
#define RGB_DI_PIN B4
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
||||||
|
|
|
@ -68,7 +68,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
||||||
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
||||||
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
||||||
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
||||||
|
|
|
@ -68,7 +68,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
||||||
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
||||||
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
||||||
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
||||||
|
|
|
@ -118,7 +118,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
//#define RGB_MATRIX_KEYPRESSES // reacts to keypresses (will slow down matrix scan by a lot)
|
//#define RGB_MATRIX_KEYPRESSES // reacts to keypresses (will slow down matrix scan by a lot)
|
||||||
|
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
|
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 215
|
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 215
|
||||||
|
|
||||||
#define DRIVER_ADDR_1 0b1110100
|
#define DRIVER_ADDR_1 0b1110100
|
||||||
|
|
|
@ -37,7 +37,7 @@
|
||||||
/* disable these deprecated features by default */
|
/* disable these deprecated features by default */
|
||||||
#ifdef RGB_MATRIX_ENABLE
|
#ifdef RGB_MATRIX_ENABLE
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
||||||
|
|
|
@ -37,7 +37,7 @@
|
||||||
/* disable these deprecated features by default */
|
/* disable these deprecated features by default */
|
||||||
#ifdef RGB_MATRIX_ENABLE
|
#ifdef RGB_MATRIX_ENABLE
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
||||||
|
|
|
@ -16,9 +16,9 @@
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
||||||
#define DEBOUNCE 3
|
#define DEBOUNCE 3
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
||||||
#define DISABLE_RGB_MATRIX_BAND_SAT
|
#define DISABLE_RGB_MATRIX_BAND_SAT
|
||||||
#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
|
#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
|
||||||
#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
|
#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
|
||||||
|
|
|
@ -16,10 +16,10 @@
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
||||||
#define DEBOUNCE 3
|
#define DEBOUNCE 3
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
|
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
|
||||||
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
||||||
#define DISABLE_RGB_MATRIX_BAND_SAT
|
#define DISABLE_RGB_MATRIX_BAND_SAT
|
||||||
#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
|
#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
|
||||||
#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
|
#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
|
||||||
|
|
|
@ -35,7 +35,7 @@
|
||||||
|
|
||||||
#ifdef RGB_MATRIX_ENABLE
|
#ifdef RGB_MATRIX_ENABLE
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
||||||
|
|
|
@ -18,9 +18,9 @@
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
||||||
#define DEBOUNCE 3
|
#define DEBOUNCE 3
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0
|
#define RGB_DISABLE_AFTER_TIMEOUT 0
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
||||||
#define DISABLE_RGB_MATRIX_BAND_SAT
|
#define DISABLE_RGB_MATRIX_BAND_SAT
|
||||||
#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
|
#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
|
||||||
#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
|
#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
|
||||||
|
|
|
@ -1,18 +1,18 @@
|
||||||
/* Copyright 2021 18438880
|
/* Copyright 2021 18438880
|
||||||
*
|
*
|
||||||
* This program is free software: you can redistribute it and/or modify
|
* This program is free software: you can redistribute it and/or modify
|
||||||
* it under the terms of the GNU General Public License as published by
|
* it under the terms of the GNU General Public License as published by
|
||||||
* the Free Software Foundation, either version 2 of the License, or
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
* (at your option) any later version.
|
* (at your option) any later version.
|
||||||
*
|
*
|
||||||
* This program is distributed in the hope that it will be useful,
|
* This program is distributed in the hope that it will be useful,
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
* GNU General Public License for more details.
|
* GNU General Public License for more details.
|
||||||
*
|
*
|
||||||
* You should have received a copy of the GNU General Public License
|
* You should have received a copy of the GNU General Public License
|
||||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
@ -56,7 +56,7 @@
|
||||||
|
|
||||||
#ifdef RGB_MATRIX_ENABLE
|
#ifdef RGB_MATRIX_ENABLE
|
||||||
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
# define RGB_MATRIX_KEYPRESSES
|
# define RGB_MATRIX_KEYPRESSES
|
||||||
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
||||||
|
@ -100,5 +100,3 @@
|
||||||
#define RGBLIGHT_VAL_STEP 5
|
#define RGBLIGHT_VAL_STEP 5
|
||||||
#define RGBLIGHT_SLEEP
|
#define RGBLIGHT_SLEEP
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -1,18 +1,18 @@
|
||||||
/* Copyright 2021 latincompass
|
/* Copyright 2021 latincompass
|
||||||
*
|
*
|
||||||
* This program is free software: you can redistribute it and/or modify
|
* This program is free software: you can redistribute it and/or modify
|
||||||
* it under the terms of the GNU General Public License as published by
|
* it under the terms of the GNU General Public License as published by
|
||||||
* the Free Software Foundation, either version 2 of the License, or
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
* (at your option) any later version.
|
* (at your option) any later version.
|
||||||
*
|
*
|
||||||
* This program is distributed in the hope that it will be useful,
|
* This program is distributed in the hope that it will be useful,
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
* GNU General Public License for more details.
|
* GNU General Public License for more details.
|
||||||
*
|
*
|
||||||
* You should have received a copy of the GNU General Public License
|
* You should have received a copy of the GNU General Public License
|
||||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
*/
|
*/
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
/* USB Device descriptor parameter */
|
/* USB Device descriptor parameter */
|
||||||
|
@ -53,7 +53,7 @@
|
||||||
|
|
||||||
#ifdef RGB_MATRIX_ENABLE
|
#ifdef RGB_MATRIX_ENABLE
|
||||||
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
# define RGB_MATRIX_KEYPRESSES
|
# define RGB_MATRIX_KEYPRESSES
|
||||||
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
||||||
|
@ -77,4 +77,3 @@
|
||||||
# define DRIVER_1_LED_TOTAL 60
|
# define DRIVER_1_LED_TOTAL 60
|
||||||
# define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL
|
# define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
|
@ -69,7 +69,7 @@
|
||||||
|
|
||||||
#ifdef RGB_MATRIX_ENABLE
|
#ifdef RGB_MATRIX_ENABLE
|
||||||
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
|
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
|
||||||
#define RGB_MATRIX_HUE_STEP 8
|
#define RGB_MATRIX_HUE_STEP 8
|
||||||
|
|
|
@ -93,7 +93,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
||||||
// #define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
// #define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
||||||
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
||||||
// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
||||||
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
||||||
|
|
|
@ -89,7 +89,7 @@
|
||||||
// #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation
|
// #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation
|
||||||
// #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness)
|
// #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness)
|
||||||
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
// #define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
|
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
||||||
// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
||||||
#define RGBLIGHT_ANIMATIONS // Run RGB animations
|
#define RGBLIGHT_ANIMATIONS // Run RGB animations
|
||||||
|
@ -103,7 +103,7 @@
|
||||||
// #define RGBLIGHT_EFFECT_RGB_TEST // Enable RGB test animation mode.
|
// #define RGBLIGHT_EFFECT_RGB_TEST // Enable RGB test animation mode.
|
||||||
// #define RGBLIGHT_EFFECT_SNAKE // Enable snake animation mode.
|
// #define RGBLIGHT_EFFECT_SNAKE // Enable snake animation mode.
|
||||||
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT // Enable static gradient mode.
|
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT // Enable static gradient mode.
|
||||||
|
|
||||||
// #define RGBLIGHT_EFFECT_BREATHE_CENTER // If defined, used to calculate the curve for the breathing animation. Valid values are 1.0 to 2.7
|
// #define RGBLIGHT_EFFECT_BREATHE_CENTER // If defined, used to calculate the curve for the breathing animation. Valid values are 1.0 to 2.7
|
||||||
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // The maximum brightness for the breathing mode. Valid values are 1 to 255
|
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // The maximum brightness for the breathing mode. Valid values are 1 to 255
|
||||||
// #define RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL 1000 // How long to wait between light changes for the "Christmas" animation, in milliseconds
|
// #define RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL 1000 // How long to wait between light changes for the "Christmas" animation, in milliseconds
|
||||||
|
|
|
@ -24,4 +24,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
#define RGB_MATRIX_LED_PROCESS_LIMIT 15
|
#define RGB_MATRIX_LED_PROCESS_LIMIT 15
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 10
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 10
|
||||||
|
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
|
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
|
|
|
@ -49,7 +49,7 @@
|
||||||
// #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation
|
// #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation
|
||||||
// #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness)
|
// #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness)
|
||||||
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
// #define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
|
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
||||||
// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
||||||
// #define RGBLIGHT_ANIMATIONS // Run RGB animations
|
// #define RGBLIGHT_ANIMATIONS // Run RGB animations
|
||||||
|
|
|
@ -67,7 +67,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
// #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation
|
// #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation
|
||||||
// #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness)
|
// #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness)
|
||||||
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
// #define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
|
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
||||||
// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
||||||
// #define RGBLIGHT_ANIMATIONS // Run RGB animations
|
// #define RGBLIGHT_ANIMATIONS // Run RGB animations
|
||||||
|
|
|
@ -13,7 +13,7 @@
|
||||||
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
||||||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
|
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
||||||
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 220 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 220 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
||||||
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
|
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#define PRODUCT_ID 0xAEC2
|
#define PRODUCT_ID 0xAEC2
|
||||||
#define PRODUCT Adelais En Ciel Rev2
|
#define PRODUCT Adelais En Ciel Rev2
|
||||||
|
|
||||||
#define MATRIX_ROW_PINS { B1, A0, C13, A1, A2}
|
#define MATRIX_ROW_PINS { B1, A0, C13, A1, A2}
|
||||||
#define MATRIX_COL_PINS { A10, A9, A8, B15, B14, B13, B12, B11, B10, B8, B4, B5, B3, C14, A7 }
|
#define MATRIX_COL_PINS { A10, A9, A8, B15, B14, B13, B12, B11, B10, B8, B4, B5, B3, C14, A7 }
|
||||||
|
@ -31,7 +31,7 @@
|
||||||
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
||||||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
|
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
||||||
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
||||||
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
|
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
|
||||||
|
@ -42,4 +42,4 @@
|
||||||
#define ENCODERS_PAD_B { A3 }
|
#define ENCODERS_PAD_B { A3 }
|
||||||
#define ENCODER_RESOLUTION 4
|
#define ENCODER_RESOLUTION 4
|
||||||
|
|
||||||
#define TAP_CODE_DELAY 10
|
#define TAP_CODE_DELAY 10
|
||||||
|
|
|
@ -24,7 +24,7 @@
|
||||||
// #define RGBLIGHT_EFFECT_RGB_TEST
|
// #define RGBLIGHT_EFFECT_RGB_TEST
|
||||||
// #define RGBLIGHT_EFFECT_ALTERNATING
|
// #define RGBLIGHT_EFFECT_ALTERNATING
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
//rgb matrix setting// This is a 7-bit address, that gets left-shifted and bit 0
|
//rgb matrix setting// This is a 7-bit address, that gets left-shifted and bit 0
|
||||||
// set to 0 for write, 1 for read (as per I2C protocol)
|
// set to 0 for write, 1 for read (as per I2C protocol)
|
||||||
// The address will vary depending on your wiring:
|
// The address will vary depending on your wiring:
|
||||||
|
@ -41,7 +41,7 @@
|
||||||
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
||||||
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
|
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
||||||
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
||||||
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
|
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
|
||||||
|
|
|
@ -11,8 +11,8 @@
|
||||||
# define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
# define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
||||||
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
|
// # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
||||||
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
||||||
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
|
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -30,11 +30,11 @@
|
||||||
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
||||||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
|
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
||||||
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
||||||
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
|
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
|
||||||
|
|
||||||
#if defined(RGBLIGHT_ENABLE) && defined(RGB_MATRIX_ENABLE)
|
#if defined(RGBLIGHT_ENABLE) && defined(RGB_MATRIX_ENABLE)
|
||||||
# define RGB_MATRIX_DISABLE_KEYCODES
|
# define RGB_MATRIX_DISABLE_KEYCODES
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -35,7 +35,7 @@
|
||||||
// 0b0110001 AD <-> SCL
|
// 0b0110001 AD <-> SCL
|
||||||
// 0b0110010 AD <-> SDA
|
// 0b0110010 AD <-> SDA
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define DISABLE_RGB_MATRIX_SPLASH
|
#define DISABLE_RGB_MATRIX_SPLASH
|
||||||
#define DISABLE_RGB_MATRIX_MULTISPLASH
|
#define DISABLE_RGB_MATRIX_MULTISPLASH
|
||||||
|
|
|
@ -37,7 +37,7 @@
|
||||||
#define NO_ACTION_FUNCTION
|
#define NO_ACTION_FUNCTION
|
||||||
|
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
||||||
|
|
|
@ -37,7 +37,7 @@
|
||||||
#define NO_ACTION_FUNCTION
|
#define NO_ACTION_FUNCTION
|
||||||
|
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
||||||
|
|
|
@ -37,7 +37,7 @@
|
||||||
#define NO_ACTION_FUNCTION
|
#define NO_ACTION_FUNCTION
|
||||||
|
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
||||||
|
|
|
@ -37,7 +37,7 @@
|
||||||
#define NO_ACTION_FUNCTION
|
#define NO_ACTION_FUNCTION
|
||||||
|
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
||||||
|
|
|
@ -37,7 +37,7 @@
|
||||||
#define NO_ACTION_FUNCTION
|
#define NO_ACTION_FUNCTION
|
||||||
|
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
||||||
|
|
|
@ -36,7 +36,7 @@
|
||||||
#define NO_ACTION_FUNCTION
|
#define NO_ACTION_FUNCTION
|
||||||
|
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
||||||
|
|
|
@ -36,10 +36,10 @@
|
||||||
#define DEBOUNCE 3
|
#define DEBOUNCE 3
|
||||||
#ifdef RGB_MATRIX_ENABLE
|
#ifdef RGB_MATRIX_ENABLE
|
||||||
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
# define RGB_MATRIX_KEYPRESSES
|
# define RGB_MATRIX_KEYPRESSES
|
||||||
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
||||||
# define DISABLE_RGB_MATRIX_BAND_SAT
|
# define DISABLE_RGB_MATRIX_BAND_SAT
|
||||||
# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
|
# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
|
||||||
# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
|
# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
|
||||||
|
|
|
@ -36,7 +36,7 @@
|
||||||
#define DIODE_DIRECTION ROW2COL
|
#define DIODE_DIRECTION ROW2COL
|
||||||
#define RGB_DI_PIN D7
|
#define RGB_DI_PIN D7
|
||||||
#define DRIVER_LED_TOTAL 110
|
#define DRIVER_LED_TOTAL 110
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED
|
||||||
|
|
||||||
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 100 // limits maximum brightness of LEDs to 100 out of 255.
|
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 100 // limits maximum brightness of LEDs to 100 out of 255.
|
||||||
#define RGBLIGHT_LIMIT_VAL 100 // limits maximum brightness of LEDs to 100 out of 255.
|
#define RGBLIGHT_LIMIT_VAL 100 // limits maximum brightness of LEDs to 100 out of 255.
|
||||||
|
|
|
@ -91,7 +91,7 @@
|
||||||
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 175
|
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 175
|
||||||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED
|
||||||
|
|
||||||
#define MUSIC_MAP
|
#define MUSIC_MAP
|
||||||
|
|
||||||
|
|
|
@ -31,7 +31,7 @@
|
||||||
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
||||||
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
||||||
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
||||||
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
||||||
// # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
// # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
||||||
|
@ -41,4 +41,3 @@
|
||||||
# define RGB_MATRIX_VAL_STEP 5
|
# define RGB_MATRIX_VAL_STEP 5
|
||||||
# define RGB_MATRIX_SPD_STEP 10
|
# define RGB_MATRIX_SPD_STEP 10
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
|
@ -38,7 +38,7 @@
|
||||||
#define DRIVER_COUNT 1
|
#define DRIVER_COUNT 1
|
||||||
#define DRIVER_1_LED_TOTAL (4 * 8 * 3)
|
#define DRIVER_1_LED_TOTAL (4 * 8 * 3)
|
||||||
#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL)
|
#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL)
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED
|
||||||
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_SPIRAL
|
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_SPIRAL
|
||||||
#define RGB_MATRIX_DISABLE_KEYCODES
|
#define RGB_MATRIX_DISABLE_KEYCODES
|
||||||
|
|
||||||
|
|
|
@ -64,4 +64,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
#define RGB_MATRIX_STARTUP_SAT 255
|
#define RGB_MATRIX_STARTUP_SAT 255
|
||||||
#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
|
#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
|
||||||
#define RGB_MATRIX_STARTUP_SPD 127
|
#define RGB_MATRIX_STARTUP_SPD 127
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED
|
||||||
|
|
|
@ -47,5 +47,5 @@
|
||||||
#define RGB_DI_PIN E6
|
#define RGB_DI_PIN E6
|
||||||
#define DRIVER_LED_TOTAL 67
|
#define DRIVER_LED_TOTAL 67
|
||||||
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
|
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
||||||
|
|
|
@ -147,7 +147,7 @@
|
||||||
|
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED
|
||||||
|
|
||||||
#define RGB_MATRIX_LED_PROCESS_LIMIT 5
|
#define RGB_MATRIX_LED_PROCESS_LIMIT 5
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
||||||
|
|
|
@ -141,7 +141,7 @@
|
||||||
#define WS2812_DMA_CHANNEL 2
|
#define WS2812_DMA_CHANNEL 2
|
||||||
|
|
||||||
#ifndef RGB_DISABLE_WHEN_USB_SUSPENDED
|
#ifndef RGB_DISABLE_WHEN_USB_SUSPENDED
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -27,7 +27,7 @@
|
||||||
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
||||||
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
||||||
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
||||||
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
||||||
// # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
// # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
||||||
|
@ -37,4 +37,3 @@
|
||||||
# define RGB_MATRIX_VAL_STEP 5
|
# define RGB_MATRIX_VAL_STEP 5
|
||||||
# define RGB_MATRIX_SPD_STEP 10
|
# define RGB_MATRIX_SPD_STEP 10
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
|
@ -1,18 +1,18 @@
|
||||||
/* Copyright 2021 Dane Evans
|
/* Copyright 2021 Dane Evans
|
||||||
*
|
*
|
||||||
* This program is free software: you can redistribute it and/or modify
|
* This program is free software: you can redistribute it and/or modify
|
||||||
* it under the terms of the GNU General Public License as published by
|
* it under the terms of the GNU General Public License as published by
|
||||||
* the Free Software Foundation, either version 2 of the License, or
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
* (at your option) any later version.
|
* (at your option) any later version.
|
||||||
*
|
*
|
||||||
* This program is distributed in the hope that it will be useful,
|
* This program is distributed in the hope that it will be useful,
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
* GNU General Public License for more details.
|
* GNU General Public License for more details.
|
||||||
*
|
*
|
||||||
* You should have received a copy of the GNU General Public License
|
* You should have received a copy of the GNU General Public License
|
||||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
*/
|
*/
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
|
||||||
|
@ -29,7 +29,7 @@
|
||||||
|
|
||||||
#define CUSTOM_FONT
|
#define CUSTOM_FONT
|
||||||
|
|
||||||
#define CUSTOM_LAYER_READ //if you remove this it causes issues - needs better guarding
|
#define CUSTOM_LAYER_READ //if you remove this it causes issues - needs better guarding
|
||||||
|
|
||||||
|
|
||||||
#define TAPPING_FORCE_HOLD
|
#define TAPPING_FORCE_HOLD
|
||||||
|
@ -56,7 +56,7 @@
|
||||||
|
|
||||||
#ifdef RGBLIGHT_ENABLE
|
#ifdef RGBLIGHT_ENABLE
|
||||||
#undef RGBLED_NUM
|
#undef RGBLED_NUM
|
||||||
|
|
||||||
//#define RGBLIGHT_ANIMATIONS
|
//#define RGBLIGHT_ANIMATIONS
|
||||||
//#define RGBLIGHT_EFFECT_BREATHING
|
//#define RGBLIGHT_EFFECT_BREATHING
|
||||||
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
||||||
|
@ -68,11 +68,11 @@
|
||||||
//#define RGBLIGHT_EFFECT_RGB_TEST
|
//#define RGBLIGHT_EFFECT_RGB_TEST
|
||||||
//#define RGBLIGHT_EFFECT_ALTERNATING
|
//#define RGBLIGHT_EFFECT_ALTERNATING
|
||||||
//#define RGBLIGHT_EFFECT_TWINKLE
|
//#define RGBLIGHT_EFFECT_TWINKLE
|
||||||
|
|
||||||
#define RGBLED_NUM 70
|
#define RGBLED_NUM 70
|
||||||
//#define RGBLED_SPLIT
|
//#define RGBLED_SPLIT
|
||||||
#define RGBLED_SPLIT { 35, 35 } // haven't figured out how to use this yet
|
#define RGBLED_SPLIT { 35, 35 } // haven't figured out how to use this yet
|
||||||
|
|
||||||
//#define RGBLED_NUM 30
|
//#define RGBLED_NUM 30
|
||||||
#define RGBLIGHT_LIMIT_VAL 120
|
#define RGBLIGHT_LIMIT_VAL 120
|
||||||
#define RGBLIGHT_HUE_STEP 10
|
#define RGBLIGHT_HUE_STEP 10
|
||||||
|
@ -84,11 +84,11 @@
|
||||||
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
||||||
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
||||||
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
||||||
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
||||||
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
|
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
|
||||||
|
|
||||||
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_GRADIENT_LEFT_RIGHT
|
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_GRADIENT_LEFT_RIGHT
|
||||||
|
|
||||||
|
@ -127,4 +127,4 @@
|
||||||
// # define DISABLE_RGB_MATRIX_MULTISPLASH
|
// # define DISABLE_RGB_MATRIX_MULTISPLASH
|
||||||
// # define DISABLE_RGB_MATRIX_SOLID_SPLASH
|
// # define DISABLE_RGB_MATRIX_SOLID_SPLASH
|
||||||
// # define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
|
// # define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -1,18 +1,18 @@
|
||||||
/* Copyright 2021 Dane Evans
|
/* Copyright 2021 Dane Evans
|
||||||
*
|
*
|
||||||
* This program is free software: you can redistribute it and/or modify
|
* This program is free software: you can redistribute it and/or modify
|
||||||
* it under the terms of the GNU General Public License as published by
|
* it under the terms of the GNU General Public License as published by
|
||||||
* the Free Software Foundation, either version 2 of the License, or
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
* (at your option) any later version.
|
* (at your option) any later version.
|
||||||
*
|
*
|
||||||
* This program is distributed in the hope that it will be useful,
|
* This program is distributed in the hope that it will be useful,
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
* GNU General Public License for more details.
|
* GNU General Public License for more details.
|
||||||
*
|
*
|
||||||
* You should have received a copy of the GNU General Public License
|
* You should have received a copy of the GNU General Public License
|
||||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
*/
|
*/
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
|
||||||
|
@ -29,7 +29,7 @@
|
||||||
|
|
||||||
#define CUSTOM_FONT
|
#define CUSTOM_FONT
|
||||||
|
|
||||||
#define CUSTOM_LAYER_READ //if you remove this it causes issues - needs better guarding
|
#define CUSTOM_LAYER_READ //if you remove this it causes issues - needs better guarding
|
||||||
|
|
||||||
|
|
||||||
#define TAPPING_FORCE_HOLD
|
#define TAPPING_FORCE_HOLD
|
||||||
|
@ -56,7 +56,7 @@
|
||||||
|
|
||||||
#ifdef RGBLIGHT_ENABLE
|
#ifdef RGBLIGHT_ENABLE
|
||||||
#undef RGBLED_NUM
|
#undef RGBLED_NUM
|
||||||
|
|
||||||
//#define RGBLIGHT_ANIMATIONS
|
//#define RGBLIGHT_ANIMATIONS
|
||||||
//#define RGBLIGHT_EFFECT_BREATHING
|
//#define RGBLIGHT_EFFECT_BREATHING
|
||||||
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
||||||
|
@ -68,11 +68,11 @@
|
||||||
//#define RGBLIGHT_EFFECT_RGB_TEST
|
//#define RGBLIGHT_EFFECT_RGB_TEST
|
||||||
//#define RGBLIGHT_EFFECT_ALTERNATING
|
//#define RGBLIGHT_EFFECT_ALTERNATING
|
||||||
//#define RGBLIGHT_EFFECT_TWINKLE
|
//#define RGBLIGHT_EFFECT_TWINKLE
|
||||||
|
|
||||||
#define RGBLED_NUM 70
|
#define RGBLED_NUM 70
|
||||||
//#define RGBLED_SPLIT
|
//#define RGBLED_SPLIT
|
||||||
#define RGBLED_SPLIT { 35, 35 } // haven't figured out how to use this yet
|
#define RGBLED_SPLIT { 35, 35 } // haven't figured out how to use this yet
|
||||||
|
|
||||||
//#define RGBLED_NUM 30
|
//#define RGBLED_NUM 30
|
||||||
#define RGBLIGHT_LIMIT_VAL 120
|
#define RGBLIGHT_LIMIT_VAL 120
|
||||||
#define RGBLIGHT_HUE_STEP 10
|
#define RGBLIGHT_HUE_STEP 10
|
||||||
|
@ -84,11 +84,11 @@
|
||||||
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
||||||
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
||||||
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
||||||
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
||||||
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
|
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
|
||||||
|
|
||||||
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_GRADIENT_LEFT_RIGHT
|
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_GRADIENT_LEFT_RIGHT
|
||||||
|
|
||||||
|
@ -127,4 +127,4 @@
|
||||||
// # define DISABLE_RGB_MATRIX_MULTISPLASH
|
// # define DISABLE_RGB_MATRIX_MULTISPLASH
|
||||||
// # define DISABLE_RGB_MATRIX_SOLID_SPLASH
|
// # define DISABLE_RGB_MATRIX_SOLID_SPLASH
|
||||||
// # define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
|
// # define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -83,13 +83,13 @@ so there is only one configuration. */
|
||||||
|
|
||||||
#ifdef LED_MATRIX_ENABLE
|
#ifdef LED_MATRIX_ENABLE
|
||||||
|
|
||||||
#define LED_DRIVER_ADDR_1 0x74
|
#define LED_DRIVER_ADDR_1 0x74
|
||||||
#define LED_DRIVER_COUNT 1
|
#define LED_DRIVER_COUNT 1
|
||||||
#define DRIVER_LED_TOTAL 105
|
#define DRIVER_LED_TOTAL 105
|
||||||
#define LED_MATRIX_ROWS 15
|
#define LED_MATRIX_ROWS 15
|
||||||
#define LED_MATRIX_COLS 7
|
#define LED_MATRIX_COLS 7
|
||||||
#define LED_MATRIX_MAXIMUM_BRIGHTNESS 20
|
#define LED_MATRIX_MAXIMUM_BRIGHTNESS 20
|
||||||
#define LED_DISABLE_WHEN_USB_SUSPENDED true
|
#define LED_DISABLE_WHEN_USB_SUSPENDED
|
||||||
|
|
||||||
#define DISABLE_LED_MATRIX_ALPHAS_MODS
|
#define DISABLE_LED_MATRIX_ALPHAS_MODS
|
||||||
#define DISABLE_LED_MATRIX_BREATHING
|
#define DISABLE_LED_MATRIX_BREATHING
|
||||||
|
|
|
@ -45,7 +45,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
# define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
# define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
||||||
# define DEBOUNCE 3
|
# define DEBOUNCE 3
|
||||||
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
# define RGB_MATRIX_KEYPRESSES
|
# define RGB_MATRIX_KEYPRESSES
|
||||||
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
||||||
# define DISABLE_RGB_MATRIX_BAND_SAT
|
# define DISABLE_RGB_MATRIX_BAND_SAT
|
||||||
|
|
|
@ -35,7 +35,7 @@
|
||||||
# define RGB_MATRIX_LED_PROCESS_LIMIT 18
|
# define RGB_MATRIX_LED_PROCESS_LIMIT 18
|
||||||
# define RGB_MATRIX_LED_FLUSH_LIMIT 16
|
# define RGB_MATRIX_LED_FLUSH_LIMIT 16
|
||||||
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
# define RGB_MATRIX_KEYPRESSES
|
# define RGB_MATRIX_KEYPRESSES
|
||||||
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
|
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
|
||||||
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
||||||
|
|
|
@ -16,10 +16,10 @@
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
||||||
#define DEBOUNCE 3
|
#define DEBOUNCE 3
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
|
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
|
||||||
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
||||||
#define DISABLE_RGB_MATRIX_BAND_SAT
|
#define DISABLE_RGB_MATRIX_BAND_SAT
|
||||||
#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
|
#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
|
||||||
#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
|
#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
|
||||||
|
@ -40,4 +40,4 @@
|
||||||
#define DRIVER_1_LED_TOTAL 35
|
#define DRIVER_1_LED_TOTAL 35
|
||||||
#define DRIVER_2_LED_TOTAL 32
|
#define DRIVER_2_LED_TOTAL 32
|
||||||
#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
|
#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -47,13 +47,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#define RGB_DI_PIN B5
|
#define RGB_DI_PIN B5
|
||||||
#define DRIVER_LED_TOTAL 8
|
#define DRIVER_LED_TOTAL 8
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define RGB_MATRIX_KEYRELEASES
|
#define RGB_MATRIX_KEYRELEASES
|
||||||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0
|
#define RGB_DISABLE_AFTER_TIMEOUT 0
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED false
|
// #define RGB_DISABLE_WHEN_USB_SUSPENDED
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 16
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 16
|
||||||
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255
|
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255
|
||||||
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
|
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -24,7 +24,7 @@
|
||||||
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
// #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
// #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
# undef RGB_MATRIX_LED_PROCESS_LIMIT
|
# undef RGB_MATRIX_LED_PROCESS_LIMIT
|
||||||
# undef RGB_MATRIX_LED_FLUSH_LIMIT
|
# undef RGB_MATRIX_LED_FLUSH_LIMIT
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -37,7 +37,7 @@
|
||||||
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
// #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
// #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
# undef RGB_MATRIX_LED_PROCESS_LIMIT
|
# undef RGB_MATRIX_LED_PROCESS_LIMIT
|
||||||
# undef RGB_MATRIX_LED_FLUSH_LIMIT
|
# undef RGB_MATRIX_LED_FLUSH_LIMIT
|
||||||
# ifdef KEYBOARD_planck_rev6
|
# ifdef KEYBOARD_planck_rev6
|
||||||
|
|
|
@ -47,7 +47,7 @@
|
||||||
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
||||||
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
||||||
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
||||||
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
||||||
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
||||||
|
|
|
@ -67,10 +67,6 @@ const led_point_t k_led_matrix_center = LED_MATRIX_CENTER;
|
||||||
# define LED_DISABLE_TIMEOUT 0
|
# define LED_DISABLE_TIMEOUT 0
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#if LED_DISABLE_WHEN_USB_SUSPENDED != 1
|
|
||||||
# undef LED_DISABLE_WHEN_USB_SUSPENDED
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if !defined(LED_MATRIX_MAXIMUM_BRIGHTNESS) || LED_MATRIX_MAXIMUM_BRIGHTNESS > UINT8_MAX
|
#if !defined(LED_MATRIX_MAXIMUM_BRIGHTNESS) || LED_MATRIX_MAXIMUM_BRIGHTNESS > UINT8_MAX
|
||||||
# undef LED_MATRIX_MAXIMUM_BRIGHTNESS
|
# undef LED_MATRIX_MAXIMUM_BRIGHTNESS
|
||||||
# define LED_MATRIX_MAXIMUM_BRIGHTNESS UINT8_MAX
|
# define LED_MATRIX_MAXIMUM_BRIGHTNESS UINT8_MAX
|
||||||
|
|
|
@ -67,10 +67,6 @@ __attribute__((weak)) RGB rgb_matrix_hsv_to_rgb(HSV hsv) { return hsv_to_rgb(hsv
|
||||||
# define RGB_DISABLE_TIMEOUT 0
|
# define RGB_DISABLE_TIMEOUT 0
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#if RGB_DISABLE_WHEN_USB_SUSPENDED != 1
|
|
||||||
# undef RGB_DISABLE_WHEN_USB_SUSPENDED
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if !defined(RGB_MATRIX_MAXIMUM_BRIGHTNESS) || RGB_MATRIX_MAXIMUM_BRIGHTNESS > UINT8_MAX
|
#if !defined(RGB_MATRIX_MAXIMUM_BRIGHTNESS) || RGB_MATRIX_MAXIMUM_BRIGHTNESS > UINT8_MAX
|
||||||
# undef RGB_MATRIX_MAXIMUM_BRIGHTNESS
|
# undef RGB_MATRIX_MAXIMUM_BRIGHTNESS
|
||||||
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS UINT8_MAX
|
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS UINT8_MAX
|
||||||
|
|
|
@ -33,7 +33,7 @@
|
||||||
|
|
||||||
#if defined(RGB_MATRIX_ENABLE)
|
#if defined(RGB_MATRIX_ENABLE)
|
||||||
/* Turn off per-key RGB when the host goes to sleep. */
|
/* Turn off per-key RGB when the host goes to sleep. */
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED
|
||||||
|
|
||||||
/* Keep per-key RGB increments consistent across keyboards. */
|
/* Keep per-key RGB increments consistent across keyboards. */
|
||||||
# undef RGB_MATRIX_HUE_STEP
|
# undef RGB_MATRIX_HUE_STEP
|
||||||
|
|
|
@ -28,7 +28,7 @@
|
||||||
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (not recommened)
|
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (not recommened)
|
||||||
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
// # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
// # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
||||||
// # define EECONFIG_RGB_MATRIX (uint32_t *)16
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// # define EECONFIG_RGB_MATRIX (uint32_t *)16
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@ -17,7 +17,7 @@
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#if defined(RGB_MATRIX_ENABLE)
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#if defined(RGB_MATRIX_ENABLE)
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# define RGB_MATRIX_KEYPRESSES
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# define RGB_MATRIX_KEYPRESSES
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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# define RGB_DISABLE_WHEN_USB_SUSPENDED true
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED
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||||||
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|
||||||
# define DISABLE_RGB_MATRIX_ALPHAS_MODS
|
# define DISABLE_RGB_MATRIX_ALPHAS_MODS
|
||||||
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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||||||
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|
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@ -65,7 +65,7 @@
|
||||||
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (not recommened)
|
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (not recommened)
|
||||||
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
// # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
// # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
||||||
// # define EECONFIG_RGB_MATRIX (uint32_t *)16
|
// # define EECONFIG_RGB_MATRIX (uint32_t *)16
|
||||||
|
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#define LED_DISABLE_WHEN_USB_SUSPENDED true
|
#define LED_DISABLE_WHEN_USB_SUSPENDED
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED
|
||||||
#define RGBLIGHT_LAYERS
|
#define RGBLIGHT_LAYERS
|
||||||
#define RGBLIGHT_MAX_LAYERS 17
|
#define RGBLIGHT_MAX_LAYERS 17
|
||||||
#define RGBLIGHT_LAYER_BLINK
|
#define RGBLIGHT_LAYER_BLINK
|
||||||
|
|
|
@ -31,7 +31,7 @@
|
||||||
// RGB_Matrix settings
|
// RGB_Matrix settings
|
||||||
#ifdef RGB_MATRIX_ENABLE
|
#ifdef RGB_MATRIX_ENABLE
|
||||||
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
||||||
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
|
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
|
||||||
#define RGB_MATRIX_HUE_STEP 8
|
#define RGB_MATRIX_HUE_STEP 8
|
||||||
|
|
Loading…
Reference in a new issue