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Merge remote-tracking branch 'origin/master' into develop

This commit is contained in:
QMK Bot 2022-01-11 17:57:37 +00:00
commit 80e321f6ab
17 changed files with 83 additions and 93 deletions

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@ -77,7 +77,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define ENABLE_RGB_MATRIX_HUE_BREATHING #define ENABLE_RGB_MATRIX_HUE_BREATHING
#define ENABLE_RGB_MATRIX_HUE_PENDULUM #define ENABLE_RGB_MATRIX_HUE_PENDULUM
#define ENABLE_RGB_MATRIX_HUE_WAVE #define ENABLE_RGB_MATRIX_HUE_WAVE
#define ENABLE_RGB_MATRIX_FRACTAL #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
#define ENABLE_RGB_MATRIX_PIXEL_RAIN #define ENABLE_RGB_MATRIX_PIXEL_RAIN
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP #define ENABLE_RGB_MATRIX_TYPING_HEATMAP

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@ -85,7 +85,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define ENABLE_RGB_MATRIX_HUE_BREATHING #define ENABLE_RGB_MATRIX_HUE_BREATHING
#define ENABLE_RGB_MATRIX_HUE_PENDULUM #define ENABLE_RGB_MATRIX_HUE_PENDULUM
#define ENABLE_RGB_MATRIX_HUE_WAVE #define ENABLE_RGB_MATRIX_HUE_WAVE
#define ENABLE_RGB_MATRIX_FRACTAL #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
#define ENABLE_RGB_MATRIX_PIXEL_RAIN #define ENABLE_RGB_MATRIX_PIXEL_RAIN
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP #define ENABLE_RGB_MATRIX_TYPING_HEATMAP

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@ -82,7 +82,7 @@
#define ENABLE_RGB_MATRIX_HUE_BREATHING #define ENABLE_RGB_MATRIX_HUE_BREATHING
#define ENABLE_RGB_MATRIX_HUE_PENDULUM #define ENABLE_RGB_MATRIX_HUE_PENDULUM
#define ENABLE_RGB_MATRIX_HUE_WAVE #define ENABLE_RGB_MATRIX_HUE_WAVE
#define ENABLE_RGB_MATRIX_FRACTAL #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
#define ENABLE_RGB_MATRIX_PIXEL_RAIN #define ENABLE_RGB_MATRIX_PIXEL_RAIN
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP #define ENABLE_RGB_MATRIX_TYPING_HEATMAP

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@ -67,7 +67,7 @@
#define ENABLE_RGB_MATRIX_HUE_BREATHING #define ENABLE_RGB_MATRIX_HUE_BREATHING
#define ENABLE_RGB_MATRIX_HUE_PENDULUM #define ENABLE_RGB_MATRIX_HUE_PENDULUM
#define ENABLE_RGB_MATRIX_HUE_WAVE #define ENABLE_RGB_MATRIX_HUE_WAVE
#define ENABLE_RGB_MATRIX_FRACTAL #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
#define ENABLE_RGB_MATRIX_PIXEL_RAIN #define ENABLE_RGB_MATRIX_PIXEL_RAIN
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP #define ENABLE_RGB_MATRIX_TYPING_HEATMAP

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@ -112,7 +112,7 @@
#define ENABLE_RGB_MATRIX_HUE_BREATHING #define ENABLE_RGB_MATRIX_HUE_BREATHING
#define ENABLE_RGB_MATRIX_HUE_PENDULUM #define ENABLE_RGB_MATRIX_HUE_PENDULUM
#define ENABLE_RGB_MATRIX_HUE_WAVE #define ENABLE_RGB_MATRIX_HUE_WAVE
#define ENABLE_RGB_MATRIX_FRACTAL #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
#define ENABLE_RGB_MATRIX_PIXEL_RAIN #define ENABLE_RGB_MATRIX_PIXEL_RAIN
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP #define ENABLE_RGB_MATRIX_TYPING_HEATMAP

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@ -100,7 +100,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define ENABLE_RGB_MATRIX_HUE_BREATHING #define ENABLE_RGB_MATRIX_HUE_BREATHING
#define ENABLE_RGB_MATRIX_HUE_PENDULUM #define ENABLE_RGB_MATRIX_HUE_PENDULUM
#define ENABLE_RGB_MATRIX_HUE_WAVE #define ENABLE_RGB_MATRIX_HUE_WAVE
#define ENABLE_RGB_MATRIX_FRACTAL #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
#define ENABLE_RGB_MATRIX_PIXEL_RAIN #define ENABLE_RGB_MATRIX_PIXEL_RAIN
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP #define ENABLE_RGB_MATRIX_TYPING_HEATMAP

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@ -87,7 +87,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define ENABLE_RGB_MATRIX_HUE_BREATHING #define ENABLE_RGB_MATRIX_HUE_BREATHING
#define ENABLE_RGB_MATRIX_HUE_PENDULUM #define ENABLE_RGB_MATRIX_HUE_PENDULUM
#define ENABLE_RGB_MATRIX_HUE_WAVE #define ENABLE_RGB_MATRIX_HUE_WAVE
#define ENABLE_RGB_MATRIX_FRACTAL #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
#define ENABLE_RGB_MATRIX_PIXEL_RAIN #define ENABLE_RGB_MATRIX_PIXEL_RAIN
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP #define ENABLE_RGB_MATRIX_TYPING_HEATMAP

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@ -75,7 +75,7 @@
#define ENABLE_RGB_MATRIX_HUE_BREATHING #define ENABLE_RGB_MATRIX_HUE_BREATHING
#define ENABLE_RGB_MATRIX_HUE_PENDULUM #define ENABLE_RGB_MATRIX_HUE_PENDULUM
#define ENABLE_RGB_MATRIX_HUE_WAVE #define ENABLE_RGB_MATRIX_HUE_WAVE
#define ENABLE_RGB_MATRIX_FRACTAL #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
#define ENABLE_RGB_MATRIX_PIXEL_RAIN #define ENABLE_RGB_MATRIX_PIXEL_RAIN
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP #define ENABLE_RGB_MATRIX_TYPING_HEATMAP

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@ -78,7 +78,7 @@
#define ENABLE_RGB_MATRIX_HUE_BREATHING #define ENABLE_RGB_MATRIX_HUE_BREATHING
#define ENABLE_RGB_MATRIX_HUE_PENDULUM #define ENABLE_RGB_MATRIX_HUE_PENDULUM
#define ENABLE_RGB_MATRIX_HUE_WAVE #define ENABLE_RGB_MATRIX_HUE_WAVE
#define ENABLE_RGB_MATRIX_FRACTAL #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
#define ENABLE_RGB_MATRIX_PIXEL_RAIN #define ENABLE_RGB_MATRIX_PIXEL_RAIN
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP #define ENABLE_RGB_MATRIX_TYPING_HEATMAP

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@ -102,7 +102,7 @@
#define ENABLE_RGB_MATRIX_HUE_BREATHING #define ENABLE_RGB_MATRIX_HUE_BREATHING
#define ENABLE_RGB_MATRIX_HUE_PENDULUM #define ENABLE_RGB_MATRIX_HUE_PENDULUM
#define ENABLE_RGB_MATRIX_HUE_WAVE #define ENABLE_RGB_MATRIX_HUE_WAVE
#define ENABLE_RGB_MATRIX_FRACTAL #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
#define ENABLE_RGB_MATRIX_PIXEL_RAIN #define ENABLE_RGB_MATRIX_PIXEL_RAIN
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP #define ENABLE_RGB_MATRIX_TYPING_HEATMAP

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@ -1,4 +1,4 @@
/* Copyright 2020 Hadi Iskandarani /* Copyright 2022 kb-elmo<mail@elmo.space>
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@ -15,3 +15,29 @@
*/ */
#include "ck60.h" #include "ck60.h"
#define __ NO_LED
#ifdef RGB_MATRIX_ENABLE
led_config_t g_led_config = { {
//Key Matrix to LED Index
{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 },
{ 27, 26, 25, 24, 23, 22, 21, 20, 19, 18, 17, 16, 15, 14 },
{ 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, __ },
{ 53, 52, 51, 50, 49, 48, 47, 46, 45, 44, 43, 42, 41, __ },
{ 54, 55, 56, __, __, __, 57, __, __, __, 58, 59, 60, 61 }
}, {
//LED Index to Physical Positon
{ 0, 0 }, { 17, 0 }, { 34, 0 }, { 52, 0 }, { 69, 0 }, { 86, 0 }, { 103, 0 }, { 121, 0 }, { 138, 0 }, { 155, 0 }, { 172, 0 }, { 190, 0 }, { 207, 0 }, { 215, 0 },
{ 224, 24 }, { 215, 16 }, { 198, 16 }, { 180, 16 }, { 164, 16 }, { 146, 16 }, { 129, 16 }, { 112, 16 }, { 95, 16 }, { 78, 16 }, { 60, 16 }, { 43, 16 }, { 26 , 16 }, { 0, 16 },
{ 0, 32 }, { 30, 32 }, { 47, 32 }, { 65, 32 }, { 81, 32 }, { 99, 32 }, { 116, 32 }, { 133, 32 }, { 150, 32 }, { 168, 32 }, { 185, 32 }, { 202, 32 }, { 220, 32 },
{ 207, 48 }, { 190, 48 }, { 172, 48 }, { 155, 48 }, { 138, 48 }, { 121, 48 }, { 103, 48 }, { 86, 48 }, { 69, 48 }, { 52, 48 }, { 34, 48 }, { 17, 48 }, { 0, 48 },
{ 0, 64 }, { 17, 64 }, { 34, 64 }, { 103, 64 }, { 172, 64 }, { 190, 64 }, { 207, 64 }, { 224, 64 }
}, {
1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
1, 1, 1, 4, 1, 1, 1, 1
} };
#endif

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@ -30,90 +30,51 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_ROWS 5 #define MATRIX_ROWS 5
#define MATRIX_COLS 14 #define MATRIX_COLS 14
/* /* Keyboard Matrix Assignments */
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
/* rev0 */
#define MATRIX_ROW_PINS { B3, B2, F1, F4, F5 } #define MATRIX_ROW_PINS { B3, B2, F1, F4, F5 }
#define MATRIX_COL_PINS { F0, D5, D3, D2, D1, D0, C7, C6, B6, B5, B4, D7, D6, D4 } #define MATRIX_COL_PINS { F0, D5, D3, D2, D1, D0, C7, C6, B6, B5, B4, D7, D6, D4 }
//#define UNUSED_PINS { B0, B7, E6 }
/* COL2ROW, ROW2COL */ /* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ /* Debounce reduces chatter */
#define DEBOUNCE 5 #define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */ /* RGB matrix lighting */
//#define MATRIX_HAS_GHOST #define RGB_DI_PIN B1
#define DRIVER_LED_TOTAL 62
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 160 // limit brightness to not overamp the USB
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // 16 is equivalent to limiting to 60fps
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ // RGB Matrix Animation modes. Explicitly enabled
#define LOCKING_SUPPORT_ENABLE // For full list of effects, see:
/* Locking resynchronize hack */ // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
#define LOCKING_RESYNC_ENABLE # define ENABLE_RGB_MATRIX_ALPHAS_MODS
# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held. # define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
* This is useful for the Windows task manager shortcut (ctrl+shift+esc). # define ENABLE_RGB_MATRIX_BREATHING
*/ # define ENABLE_RGB_MATRIX_BAND_VAL
//#define GRAVE_ESC_CTRL_OVERRIDE # define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
# define ENABLE_RGB_MATRIX_CYCLE_ALL
/* # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
* Force NKRO # define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
* # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved # define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
* makefile for this to work.) # define ENABLE_RGB_MATRIX_RAINDROPS
* // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) # define ENABLE_RGB_MATRIX_TYPING_HEATMAP
* until the next keyboard reset. // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
* # define ENABLE_RGB_MATRIX_SOLID_REACTIVE
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
* fully operational during normal computer usage. # define ENABLE_RGB_MATRIX_MULTISPLASH
* # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* disable these deprecated features by default */ /* disable these deprecated features by default */
#define NO_ACTION_MACRO #define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION #define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
//#define BOOTMAGIC_LITE_ROW 0
//#define BOOTMAGIC_LITE_COLUMN 0
/* RGB Backlighting */
#define RGB_DI_PIN B1
#define RGBLED_NUM 62
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_LIMIT_VAL 128
#define RGBLIGHT_SLEEP
#define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_RAINBOW_SWIRL+5

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@ -8,11 +8,14 @@ BOOTLOADER = atmel-dfu
# change yes to no to disable # change yes to no to disable
# #
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = no # Mouse keys MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Enable N-Key Rollover NKRO_ENABLE = yes # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output AUDIO_ENABLE = no # Audio output
RGB_MATRIX_ENABLE = yes # RGB matrix lighting
RGB_MATRIX_DRIVER = WS2812

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@ -84,7 +84,7 @@
#define ENABLE_RGB_MATRIX_HUE_BREATHING #define ENABLE_RGB_MATRIX_HUE_BREATHING
#define ENABLE_RGB_MATRIX_HUE_PENDULUM #define ENABLE_RGB_MATRIX_HUE_PENDULUM
#define ENABLE_RGB_MATRIX_HUE_WAVE #define ENABLE_RGB_MATRIX_HUE_WAVE
// #define ENABLE_RGB_MATRIX_FRACTAL // #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
#define ENABLE_RGB_MATRIX_PIXEL_RAIN #define ENABLE_RGB_MATRIX_PIXEL_RAIN
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP #define ENABLE_RGB_MATRIX_TYPING_HEATMAP

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@ -82,7 +82,7 @@
#define ENABLE_RGB_MATRIX_HUE_BREATHING #define ENABLE_RGB_MATRIX_HUE_BREATHING
#define ENABLE_RGB_MATRIX_HUE_PENDULUM #define ENABLE_RGB_MATRIX_HUE_PENDULUM
#define ENABLE_RGB_MATRIX_HUE_WAVE #define ENABLE_RGB_MATRIX_HUE_WAVE
#define ENABLE_RGB_MATRIX_FRACTAL #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
#define ENABLE_RGB_MATRIX_PIXEL_RAIN #define ENABLE_RGB_MATRIX_PIXEL_RAIN
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP #define ENABLE_RGB_MATRIX_TYPING_HEATMAP

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@ -98,7 +98,7 @@
#define ENABLE_RGB_MATRIX_HUE_BREATHING #define ENABLE_RGB_MATRIX_HUE_BREATHING
#define ENABLE_RGB_MATRIX_HUE_PENDULUM #define ENABLE_RGB_MATRIX_HUE_PENDULUM
#define ENABLE_RGB_MATRIX_HUE_WAVE #define ENABLE_RGB_MATRIX_HUE_WAVE
#define ENABLE_RGB_MATRIX_FRACTAL #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
#define ENABLE_RGB_MATRIX_PIXEL_RAIN #define ENABLE_RGB_MATRIX_PIXEL_RAIN
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP #define ENABLE_RGB_MATRIX_TYPING_HEATMAP

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@ -98,7 +98,7 @@
#define ENABLE_RGB_MATRIX_HUE_BREATHING #define ENABLE_RGB_MATRIX_HUE_BREATHING
#define ENABLE_RGB_MATRIX_HUE_PENDULUM #define ENABLE_RGB_MATRIX_HUE_PENDULUM
#define ENABLE_RGB_MATRIX_HUE_WAVE #define ENABLE_RGB_MATRIX_HUE_WAVE
#define ENABLE_RGB_MATRIX_FRACTAL #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
#define ENABLE_RGB_MATRIX_PIXEL_RAIN #define ENABLE_RGB_MATRIX_PIXEL_RAIN
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP #define ENABLE_RGB_MATRIX_TYPING_HEATMAP