DracuLad: add Configurator data and rework layout macro (#12727)
* add info.json file * refactor keymaps for readability * rework layout macro Arranges the layout macro and keycodes to resemble the physical layout. * readme touch-up Corrections to capitalization and spelling, and removal of extra white space.
This commit is contained in:
parent
d3963a61cb
commit
8190a795ed
5 changed files with 138 additions and 70 deletions
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@ -25,7 +25,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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L00, L01, L02, L03, L04, R00, R01, R02, R03, R04, \
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L00, L01, L02, L03, L04, R00, R01, R02, R03, R04, \
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L10, L11, L12, L13, L14, R10, R11, R12, R13, R14, \
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L10, L11, L12, L13, L14, R10, R11, R12, R13, R14, \
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L20, L21, L22, L23, L24, R20, R21, R22, R23, R24, \
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L20, L21, L22, L23, L24, R20, R21, R22, R23, R24, \
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L30, L31, L32, L33, R30, R31, R32, R33 \
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L30, R33, \
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L31, L32, L33, R30, R31, R32 \
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) \
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) \
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{ \
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{ \
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{ L00, L01, L02, L03, L04 }, \
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{ L00, L01, L02, L03, L04 }, \
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59
keyboards/draculad/info.json
Normal file
59
keyboards/draculad/info.json
Normal file
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@ -0,0 +1,59 @@
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{
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"keyboard_name": "DracuLad",
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"url": "",
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"maintainer": "MangoIV",
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"width": 13,
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"height": 5.5,
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"layouts": {
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"LAYOUT": {
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"layout": [
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{"label":"L00", "x":0, "y":1},
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{"label":"L01", "x":1, "y":0.35},
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{"label":"L02", "x":2, "y":0},
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{"label":"L03", "x":3, "y":0.35},
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{"label":"L04", "x":4, "y":0.5},
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{"label":"R00", "x":8, "y":0.5},
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{"label":"R01", "x":9, "y":0.35},
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{"label":"R02", "x":10, "y":0},
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{"label":"R03", "x":11, "y":0.35},
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{"label":"R04", "x":12, "y":1},
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{"label":"L10", "x":0, "y":2},
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{"label":"L11", "x":1, "y":1.35},
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{"label":"L12", "x":2, "y":1},
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{"label":"L13", "x":3, "y":1.35},
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{"label":"L14", "x":4, "y":1.5},
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{"label":"R10", "x":8, "y":1.5},
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{"label":"R11", "x":9, "y":1.35},
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{"label":"R12", "x":10, "y":1},
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{"label":"R13", "x":11, "y":1.35},
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{"label":"R14", "x":12, "y":2},
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{"label":"L20", "x":0, "y":3},
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{"label":"L21", "x":1, "y":2.35},
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{"label":"L22", "x":2, "y":2},
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{"label":"L23", "x":3, "y":2.35},
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{"label":"L24", "x":4, "y":2.5},
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{"label":"R20", "x":8, "y":2.5},
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{"label":"R21", "x":9, "y":2.35},
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{"label":"R22", "x":10, "y":2},
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{"label":"R23", "x":11, "y":2.35},
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{"label":"R24", "x":12, "y":3},
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{"label":"L30", "x":4.25, "y":3.5},
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{"label":"R33", "x":7.75, "y":3.5},
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{"label":"L31", "x":3, "y":4.5},
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{"label":"L32", "x":4, "y":4.5},
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{"label":"L33", "x":5, "y":4.5},
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{"label":"R30", "x":7, "y":4.5},
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{"label":"R31", "x":8, "y":4.5},
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{"label":"R32", "x":9, "y":4.5}
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]
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}
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}
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}
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@ -32,33 +32,38 @@ char wpm_as_str[8];
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_BASE] = LAYOUT(
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[_BASE] = LAYOUT(
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KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
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KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
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KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K , KC_L , KC_SCLN,
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KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,
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LSFT_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, RSFT_T(KC_SLSH),
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LSFT_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, RSFT_T(KC_SLSH),
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KC_MUTE, KC_LCTL, LALT_T(KC_BSPC), LT(_MUS, KC_SPC), LT(_NUM,KC_DEL), LT(_SYMB, KC_ENT), KC_CAPS, TG(_ADJ)
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KC_MUTE, TG(_ADJ),
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KC_LCTL, LALT_T(KC_BSPC), LT(_MUS,KC_SPC), LT(_NUM,KC_DEL), LT(_SYMB,KC_ENT), KC_CAPS
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),
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),
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[_NUM] = LAYOUT(
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[_NUM] = LAYOUT(
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KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
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KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
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KC_TAB, XXXXXXX, KC_VOLD, KC_VOLU, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP , KC_RIGHT , KC_QUOT,
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KC_TAB, XXXXXXX, KC_VOLD, KC_VOLU, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_QUOT,
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KC_LSFT, XXXXXXX, XXXXXXX, KC_MUTE, RESET, KC_HOME, KC_END, KC_PGUP, KC_PGDN, KC_RSFT,
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KC_LSFT, XXXXXXX, XXXXXXX, KC_MUTE, RESET, KC_HOME, KC_END, KC_PGUP, KC_PGDN, KC_RSFT,
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XXXXXXX, XXXXXXX, KC_LALT, XXXXXXX, _______, KC_ENT, KC_NO, KC_NO
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XXXXXXX, KC_NO,
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XXXXXXX, KC_LALT, XXXXXXX, _______, KC_ENT, KC_NO
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),
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),
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[_SYMB] = LAYOUT(
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[_SYMB] = LAYOUT(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX, XXXXXXX, XXXXXXX, KC_EQL, KC_MINS,
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX, XXXXXXX, XXXXXXX, KC_EQL, KC_MINS,
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XXXXXXX, KC_F5, KC_F6, KC_F7, KC_F8, KC_LBRC, KC_RBRC, XXXXXXX , KC_GRV , KC_BSLS,
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XXXXXXX, KC_F5, KC_F6, KC_F7, KC_F8, KC_LBRC, KC_RBRC, XXXXXXX, KC_GRV, KC_BSLS,
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KC_LSFT, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_RSFT,
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KC_LSFT, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_RSFT,
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XXXXXXX, KC_LALT, XXXXXXX, XXXXXXX, XXXXXXX, _______, KC_NO, KC_NO
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XXXXXXX, KC_NO,
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KC_LALT, XXXXXXX, XXXXXXX, XXXXXXX, _______, KC_NO
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),
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),
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[_MUS] = LAYOUT(
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[_MUS] = LAYOUT(
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KC_LCTL, XXXXXXX, XXXXXXX, XXXXXXX,XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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KC_LCTL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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KC_LALT, KC_BTN3, KC_BTN2, KC_BTN1 , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX , XXXXXXX , XXXXXXX,
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KC_LALT, KC_BTN3, KC_BTN2, KC_BTN1, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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KC_LSFT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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KC_LSFT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
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XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
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),
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),
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[_ADJ] = LAYOUT(
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[_ADJ] = LAYOUT(
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RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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EEP_RST, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_MOD, RGB_HUI, RGB_SAI , RGB_VAI , RGB_TOG,
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EEP_RST, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_TOG,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD, _______,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD, _______,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______
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XXXXXXX, _______,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
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)
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)
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};
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};
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@ -44,33 +44,38 @@ char wpm_as_str[8];
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_BASE] = LAYOUT(
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[_BASE] = LAYOUT(
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KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
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KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
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KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K , KC_L , KC_SCLN,
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KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,
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LSFT_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, RSFT_T(KC_SLSH),
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LSFT_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, RSFT_T(KC_SLSH),
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KC_MUTE, KC_LCTL, LALT_T(KC_BSPC), LT(_MUS, KC_SPC), KC_NO, LT(_NUM,KC_ENT), LT(_SYMB, KC_DEL), TG(_ADJ)
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KC_MUTE, TG(_ADJ),
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KC_LCTL, LALT_T(KC_BSPC), LT(_MUS,KC_SPC), KC_NO, LT(_NUM,KC_ENT), LT(_SYMB,KC_DEL)
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),
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),
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[_NUM] = LAYOUT(
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[_NUM] = LAYOUT(
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KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
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KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
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KC_TAB, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP , KC_RIGHT , KC_QUOT,
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KC_TAB, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_QUOT,
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KC_LSFT, XXXXXXX, KC_MPRV, KC_MNXT, RESET, KC_HOME, KC_END, KC_PGUP, KC_PGDN, KC_RSFT,
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KC_LSFT, XXXXXXX, KC_MPRV, KC_MNXT, RESET, KC_HOME, KC_END, KC_PGUP, KC_PGDN, KC_RSFT,
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XXXXXXX, KC_LCTL, KC_LALT, XXXXXXX, KC_NO, _______, KC_ENT, KC_NO
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XXXXXXX, KC_NO,
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KC_LCTL, KC_LALT, XXXXXXX, KC_NO, _______, KC_ENT
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),
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),
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[_SYMB] = LAYOUT(
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[_SYMB] = LAYOUT(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX, XXXXXXX, XXXXXXX, KC_EQL, KC_MINS,
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX, XXXXXXX, XXXXXXX, KC_EQL, KC_MINS,
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XXXXXXX, KC_F5, KC_F6, KC_F7, KC_F8, KC_LBRC, KC_RBRC, XXXXXXX , KC_GRV , KC_BSLS,
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XXXXXXX, KC_F5, KC_F6, KC_F7, KC_F8, KC_LBRC, KC_RBRC, XXXXXXX, KC_GRV, KC_BSLS,
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KC_LSFT, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_RSFT,
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KC_LSFT, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_RSFT,
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XXXXXXX, KC_LALT, XXXXXXX, XXXXXXX, XXXXXXX, KC_NO, _______, KC_NO
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XXXXXXX, KC_NO,
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KC_LALT, XXXXXXX, XXXXXXX, XXXXXXX, KC_NO, _______
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),
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),
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[_MUS] = LAYOUT(
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[_MUS] = LAYOUT(
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KC_LCTL, XXXXXXX, XXXXXXX, XXXXXXX,XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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KC_LCTL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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KC_LALT, KC_BTN3, KC_BTN2, KC_BTN1 , BALL_SCR, XXXXXXX, XXXXXXX, XXXXXXX , XXXXXXX , XXXXXXX,
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KC_LALT, KC_BTN3, KC_BTN2, KC_BTN1, BALL_SCR, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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KC_LSFT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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KC_LSFT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
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XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
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),
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),
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[_ADJ] = LAYOUT(
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[_ADJ] = LAYOUT(
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RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, BALL_HUI, BALL_WHT, BALL_DEC, XXXXXXX, XXXXXXX,
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RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, BALL_HUI, BALL_WHT, BALL_DEC, XXXXXXX, XXXXXXX,
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EEP_RST, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_MOD, RGB_HUI, RGB_SAI , RGB_VAI , RGB_TOG,
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EEP_RST, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_TOG,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD, _______,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD, _______,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______
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XXXXXXX, _______,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
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)
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)
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};
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};
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@ -4,30 +4,28 @@
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*A 34-36 key split keyboard*
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*A 34-36 key split keyboard*
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- 36 keys, two of them can be replaced by rotary encoders making it support 34-36 keys and 2-4 encoders.
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- 36 keys, two of them can be replaced by rotary encoders making it support 34-36 keys and 2-4 encoders.
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- bright RGB Underglow with ws2812b LEDs
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- bright RGB Underglow with WS2812B LEDs
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- one ssd1306 OLED per side
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- one SSD1306 OLED per side
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- aggressive pinky stagger similar to the kyria but with an alternative thumb cluster to raise comfort for large hands
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- aggressive pinky stagger similar to the Kyria but with an alternative thumb cluster to raise comfort for large hands
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- support for mx and choc switches
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- support for MX and Choc switches
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* keyboard Maintainer: [MangoIV](https://github.com/MangoIV)
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* Keyboard Maintainer: [MangoIV](https://github.com/MangoIV)
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* Hardware Supported: [DracuLad PCBs and cases](https://github.com/MangoIV/dracuLad), [the pimoroni trackball](https://shop.pimoroni.com/products/trackball-breakout)
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* Hardware Supported: [DracuLad PCBs and cases](https://github.com/MangoIV/dracuLad), [the Pimoroni trackball](https://shop.pimoroni.com/products/trackball-breakout)
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* Hardware availability: [check my github](https://github.com/MangoIV)
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* Hardware Availability: [MangoIV's GitHub](https://github.com/MangoIV/dracuLad)
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Make example for this keyboard (after setting up your build env):
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Make example for this keyboard (after setting up your build env):
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make draculad:default
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make draculad:default
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or for the version using the pimoroni trackball
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or for the version using the Pimoroni trackball:
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make draculad:pimoroni
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make draculad:pimoroni
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Flashing example for dfu and catarina respectively (replace default with the name of your keymap)
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Flashing example for DFU and Caterina respectively (replace `default` with the name of your keymap):
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make draculad:default:dfu
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make draculad:default:dfu
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make draculad:default:flash
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make draculad:default:flash
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When flashing the first time using handedness by EEPROM, use the [QMK guide for that topic](https://docs.qmk.fm/#/feature_split_keyboard?id=handedness-by-eeprom).
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When flashing the first time using handedness by eeprom, use the [qmk guide for that topic](https://docs.qmk.fm/#/feature_split_keyboard?id=handedness-by-eeprom)
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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Reference in a new issue