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add support for encoders to core

This commit is contained in:
Jack Humbert 2018-10-26 16:19:23 -04:00 committed by Drashna Jaelre
parent e22c399245
commit 85688e5b52
11 changed files with 166 additions and 29 deletions

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@ -219,6 +219,11 @@ ifeq ($(strip $(USB_HID_ENABLE)), yes)
include $(TMK_DIR)/protocol/usb_hid.mk
endif
ifeq ($(strip $(ENCODER_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/encoder.c
OPT_DEFS += -DENCODER_ENABLE
endif
ifeq ($(strip $(HD44780_ENABLE)), yes)
SRC += drivers/avr/hd44780.c
OPT_DEFS += -DHD44780_ENABLE

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@ -52,6 +52,7 @@
* [Combos](feature_combo)
* [Command](feature_command.md)
* [Dynamic Macros](feature_dynamic_macros.md)
* [Encoders](feature_encoders.md)
* [Grave Escape](feature_grave_esc.md)
* [Key Lock](feature_key_lock.md)
* [Layouts](feature_layouts.md)

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@ -52,6 +52,7 @@
* [Combos](feature_combo)
* [Command](feature_command.md)
* [Dynamic Macros](feature_dynamic_macros.md)
* [Encoders](feature_encoders.md)
* [Grave Escape](feature_grave_esc.md)
* [Key Lock](feature_key_lock.md)
* [Layouts](feature_layouts.md)

41
docs/feature_encoders.md Normal file
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@ -0,0 +1,41 @@
# Encoders
Basic encoders are supported by adding this to your `rules.mk`:
ENCODER_ENABLE = yes
and this to your `config.h`:
#define NUMBER_OF_ENCODERS 1
#define ENCODERS_PAD_A { B12 }
#define ENCODERS_PAD_B { B13 }
Each PAD_A/B variable defines an array so multiple encoders can be defined, e.g.:
#define ENCODERS_PAD_A { encoder1a, encoder2a }
#define ENCODERS_PAD_B { encoder1a, encoder2b }
If your encoder's clockwise directions are incorrect, you can swap the A & B pad definitions.
Additionally, the resolution can be specified in the same file (the default & suggested is 4):
#define ENCODER_RESOLUTION 4
## Callbacks
The callback functions can be inserted into your `<keyboard>.c`:
void encoder_update_kb(uint8_t index, bool clockwise) {
encoder_update_user(index, clockwise);
}
or `keymap.c`:
void encoder_update_user(uint8_t index, bool clockwise) {
}
## Hardware
The A an B lines of the encoders should be wired directly to the MCU, and the C/common lines should be wired to ground.

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@ -3,6 +3,8 @@
#include "quantum.h"
#define encoder_update(clockwise) encoder_update_user(uint8_t index, clockwise)
#ifdef __AVR__
#define LAYOUT_planck_mit( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \

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@ -43,6 +43,10 @@
* #define UNUSED_PINS
*/
#define NUMBER_OF_ENCODERS 1
#define ENCODERS_PAD_A { B12 }
#define ENCODERS_PAD_B { B13 }
#define MUSIC_MAP
#undef AUDIO_VOICES
#undef C6_AUDIO

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@ -21,10 +21,6 @@ static matrix_row_t matrix_debouncing[MATRIX_COLS];
static bool debouncing = false;
static uint16_t debouncing_time = 0;
static uint8_t encoder_state = 0;
static int8_t encoder_value = 0;
static int8_t encoder_LUT[] = { 0, -1, 1, 0, 1, 0, 0, -1, -1, 0, 0, 1, 0, 1, -1, 0 };
static bool dip_switch[4] = {0, 0, 0, 0};
__attribute__ ((weak))
@ -53,12 +49,6 @@ void matrix_init(void) {
palSetPadMode(GPIOA, 10, PAL_MODE_INPUT_PULLUP);
palSetPadMode(GPIOB, 9, PAL_MODE_INPUT_PULLUP);
// encoder setup
palSetPadMode(GPIOB, 12, PAL_MODE_INPUT_PULLUP);
palSetPadMode(GPIOB, 13, PAL_MODE_INPUT_PULLUP);
encoder_state = (palReadPad(GPIOB, 12) << 0) | (palReadPad(GPIOB, 13) << 1);
// actual matrix setup
palSetPadMode(GPIOB, 11, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOB, 10, PAL_MODE_OUTPUT_PUSHPULL);
@ -87,15 +77,8 @@ void matrix_init(void) {
__attribute__ ((weak))
void dip_update(uint8_t index, bool active) { }
__attribute__ ((weak))
void encoder_update(bool clockwise) { }
bool last_dip_switch[4] = {0};
#ifndef ENCODER_RESOLUTION
#define ENCODER_RESOLUTION 4
#endif
uint8_t matrix_scan(void) {
// dip switch
dip_switch[0] = !palReadPad(GPIOB, 14);
@ -108,18 +91,6 @@ uint8_t matrix_scan(void) {
}
memcpy(last_dip_switch, dip_switch, sizeof(&dip_switch));
// encoder on B12 and B13
encoder_state <<= 2;
encoder_state |= (palReadPad(GPIOB, 12) << 0) | (palReadPad(GPIOB, 13) << 1);
encoder_value += encoder_LUT[encoder_state & 0xF];
if (encoder_value >= ENCODER_RESOLUTION) {
encoder_update(0);
}
if (encoder_value <= -ENCODER_RESOLUTION) { // direction is arbitrary here, but this clockwise
encoder_update(1);
}
encoder_value %= ENCODER_RESOLUTION;
// actual matrix
for (int col = 0; col < MATRIX_COLS; col++) {
matrix_row_t data = 0;

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@ -54,3 +54,4 @@ CUSTOM_MATRIX = yes # Custom matrix file
AUDIO_ENABLE = yes
RGBLIGHT_ENABLE = no
# SERIAL_LINK_ENABLE = yes
ENCODER_ENABLE = yes

70
quantum/encoder.c Normal file
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@ -0,0 +1,70 @@
/*
* Copyright 2018 Jack Humbert <jack.humb@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "encoder.h"
#ifndef ENCODER_RESOLUTION
#define ENCODER_RESOLUTION 4
#endif
#ifndef NUMBER_OF_ENCODERS
#error "Number of encoders not defined by NUMBER_OF_ENCODERS"
#endif
#if !defined(ENCODERS_PAD_A) || !defined(ENCODERS_PAD_B)
#error "No encoder pads defined by ENCODERS_PAD_A and ENCODERS_PAD_B"
#endif
static pin_t encoders_pad_a[NUMBER_OF_ENCODERS] = ENCODERS_PAD_A;
static pin_t encoders_pad_b[NUMBER_OF_ENCODERS] = ENCODERS_PAD_B;
static int8_t encoder_LUT[] = { 0, -1, 1, 0, 1, 0, 0, -1, -1, 0, 0, 1, 0, 1, -1, 0 };
static uint8_t encoder_state[NUMBER_OF_ENCODERS] = {0};
static int8_t encoder_value[NUMBER_OF_ENCODERS] = {0};
__attribute__ ((weak))
void encoder_update_user(int8_t index, bool clockwise) { }
__attribute__ ((weak))
void encoder_update_kb(int8_t index, bool clockwise) {
encoder_update_user(index, clockwise);
}
void encoder_init(void) {
for (int i = 0; i < NUMBER_OF_ENCODERS; i++) {
setPinInputHigh(encoders_pad_a[i]);
setPinInputHigh(encoders_pad_b[i]);
encoder_state[i] = (readPin(encoders_pad_a[i]) << 0) | (readPin(encoders_pad_b[i]) << 1);
}
}
void encoder_read(void) {
for (int i = 0; i < NUMBER_OF_ENCODERS; i++) {
encoder_state[i] <<= 2;
encoder_state[i] |= (readPin(encoders_pad_a[i]) << 0) | (readPin(encoders_pad_b[i]) << 1);
encoder_value[i] += encoder_LUT[encoder_state[i] & 0xF];
if (encoder_value[i] >= ENCODER_RESOLUTION) {
encoder_update_kb(i, COUNTRECLOCKWISE);
}
if (encoder_value[i] <= -ENCODER_RESOLUTION) { // direction is arbitrary here, but this clockwise
encoder_update_kb(i, CLOCKWISE);
}
encoder_value[i] %= ENCODER_RESOLUTION;
}
}

29
quantum/encoder.h Normal file
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@ -0,0 +1,29 @@
/*
* Copyright 2018 Jack Humbert <jack.humb@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define COUNTRECLOCKWISE 0
#define CLOCKWISE 1
void encoder_init(void);
void encoder_read(void);
void encoder_update_kb(int8_t index, bool clockwise);
void encoder_update_user(int8_t index, bool clockwise);

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@ -42,6 +42,11 @@ extern backlight_config_t backlight_config;
#include "process_midi.h"
#endif
#ifdef ENCODER_ENABLE
#include "encoder.h"
#endif
#ifdef AUDIO_ENABLE
#ifndef GOODBYE_SONG
#define GOODBYE_SONG SONG(GOODBYE_SOUND)
@ -957,6 +962,9 @@ void matrix_init_quantum() {
#ifdef RGB_MATRIX_ENABLE
rgb_matrix_init();
#endif
#ifdef ENCODER_ENABLE
encoder_init();
#endif
matrix_init_kb();
}
@ -991,6 +999,10 @@ void matrix_scan_quantum() {
rgb_matrix_task_counter = ((rgb_matrix_task_counter + 1) % (RGB_MATRIX_SKIP_FRAMES + 1));
#endif
#ifdef ENCODER_ENABLE
encoder_read();
#endif
matrix_scan_kb();
}
#if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_PIN)