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Merge branch 'master' into coderkun_neo2

This commit is contained in:
coderkun 2016-10-02 10:04:29 +02:00
commit 8655677584
346 changed files with 20504 additions and 12394 deletions

1
.gitattributes vendored
View file

@ -91,3 +91,4 @@ GRAPHICS
# hex files
*.hex binary
*.eep binary

1
.gitignore vendored
View file

@ -29,3 +29,4 @@ CMakeLists.txt
.idea
.browse.VC.db*
*.stackdump
util/Win_Check_Output.txt

3
.gitmodules vendored
View file

@ -7,3 +7,6 @@
[submodule "lib/ugfx"]
path = lib/ugfx
url = https://bitbucket.org/Tectu/ugfx
[submodule "lib/googletest"]
path = lib/googletest
url = https://github.com/google/googletest

View file

@ -9,8 +9,11 @@ branches:
env:
global:
- secure: vBTSL34BDPxDilKUuTXqU4CJ26Pv5hogD2nghatkxSQkI1/jbdnLj/DQdPUrMJFDIY6TK3AltsBx72MaMsLQ1JO/Ou24IeHINHXzUC1FlS9yQa48cpxnhX5kzXNyGs3oa0qaFbvnr7RgYRWtmD52n4bIZuSuW+xpBv05x2OCizdT2ZonH33nATaHGFasxROm4qYZ241VfzcUv766V6RVHgL4x9V08warugs+RENVkfzxxwhk3NmkrISabze0gSVJLHBPHxroZC6EUcf/ocobcuDrCwFqtEt90i7pNIAFUE7gZsN2uE75LmpzAWin21G7lLPcPL2k4FJVd8an1HiP2WmscJU6U89fOfMb2viObnKcCzebozBCmKGtHEuXZo9FcReOx49AnQSpmESJGs+q2dL/FApkTjQiyT4J6O5dJpoww0/r57Wx0cmmqjETKBb5rSgXM51Etk3wO09mvcPHsEwrT7qH8r9XWdyCDoEn7FCLX3/LYnf/D4SmZ633YPl5gv3v9XEwxR5+04akjgnvWDSNIaDbWBdxHNb7l4pMc+WR1bwCyMyA7KXj0RrftEGOrm9ZRLe6BkbT4cycA+j77nbPOMcyZChliV9pPQos+4TOJoTzcK2L8yWVoY409aDNVuAjdP6Yum0R2maBGl/etLmIMpJC35C5/lZ+dUNjJAM=
matrix:
- TARGET=all-keyboards AUTOGEN=true
- TARGET=test AUTOGEN=false
script:
- make all-keyboards AUTOGEN=true
- make $TARGET AUTOGEN=$AUTOGEN
addons:
apt:
packages:
@ -21,4 +24,8 @@ addons:
- gcc-arm-none-eabi
- binutils-arm-none-eabi
- libnewlib-arm-none-eabi
after_success: bash util/travis_compiled_push.sh
- diffutils
after_success:
if [ "$AUTOGEN" == "true" ]; then
bash util/travis_compiled_push.sh;
fi

732
Makefile
View file

@ -2,284 +2,518 @@ ifndef VERBOSE
.SILENT:
endif
.DEFAULT_GOAL := all
# Never run this makefile in parallel, as it could screw things up
# It won't affect the submakes, so you still get the speedup from specifying -jx
.NOTPARALLEL:
space := $(subst ,, )
ESCAPED_ABS_PATH = $(subst $(space),_SPACE_,$(abspath $1))
starting_makefile := $(call ESCAPED_ABS_PATH,$(firstword $(MAKEFILE_LIST)))
mkfile_path := $(call ESCAPED_ABS_PATH,$(lastword $(MAKEFILE_LIST))))
abs_tmk_root := $(patsubst %/,%,$(dir $(mkfile_path)))
ifneq (,$(findstring /keyboards/,$(starting_makefile)))
possible_keyboard:=$(patsubst %/,%,$(dir $(patsubst $(abs_tmk_root)/keyboards/%,%,$(starting_makefile))))
ifneq (,$(findstring /keymaps/,$(possible_keyboard)))
KEYMAP_DIR:=$(lastword $(subst /keymaps/, ,$(possible_keyboard)))
KEYBOARD_DIR:=$(firstword $(subst /keymaps/, ,$(possible_keyboard)))
ifneq (,$(findstring /,$(KEYBOARD_DIR)))
# SUBPROJECT_DIR:=$(lastword $(subst /, ,$(KEYBOARD_DIR)))
# KEYBOARD_DIR:=$(firstword $(subst /, ,$(KEYBOARD_DIR)))
tmk_root = ../../..
else
tmk_root = ../../../..
endif
else
KEYMAP_DIR:=default
KEYBOARD_DIR:=$(possible_keyboard)
ifneq (,$(findstring /,$(KEYBOARD_DIR)))
# SUBPROJECT_DIR:=$(lastword $(subst /, ,$(KEYBOARD_DIR)))
# KEYBOARD_DIR:=$(firstword $(subst /, ,$(KEYBOARD_DIR)))
tmk_root = ../../..
else
tmk_root = ../..
endif
endif
else
tmk_root = .
# Allow the silent with lower caps to work the same way as upper caps
ifdef silent
SILENT = $(silent)
endif
# $(info $(KEYBOARD_DIR))
# $(info $(KEYMAP_DIR))
# $(info $(SUBPROJECT_DIR))
# Directory common source filess exist
TOP_DIR = $(tmk_root)
TMK_DIR = tmk_core
TMK_PATH = $(TOP_DIR)/$(TMK_DIR)
LIB_PATH = $(TOP_DIR)/lib
ifdef SILENT
SUB_IS_SILENT := $(SILENT)
endif
QUANTUM_DIR = quantum
QUANTUM_PATH = $(TOP_DIR)/$(QUANTUM_DIR)
# We need to make sure that silent is always turned off at the top level
# Otherwise the [OK], [ERROR] and [WARN] messags won't be displayed correctly
override SILENT := false
ON_ERROR := error_occured=1
STARTING_MAKEFILE := $(firstword $(MAKEFILE_LIST))
ROOT_MAKEFILE := $(lastword $(MAKEFILE_LIST))
ROOT_DIR := $(dir $(ROOT_MAKEFILE))
ifeq ($(ROOT_DIR),)
ROOT_DIR := .
endif
ABS_STARTING_MAKEFILE := $(abspath $(STARTING_MAKEFILE))
ABS_ROOT_MAKEFILE := $(abspath $(ROOT_MAKEFILE))
ABS_STARTING_DIR := $(dir $(ABS_STARTING_MAKEFILE))
ABS_ROOT_DIR := $(dir $(ABS_ROOT_MAKEFILE))
STARTING_DIR := $(subst $(ABS_ROOT_DIR),,$(ABS_STARTING_DIR))
TEST_DIR := $(ROOT_DIR)/.build/test
MAKEFILE_INCLUDED=yes
# Helper function to process the newt element of a space separated path
# It works a bit like the traditional functional head tail
# so the CURRENT_PATH_ELEMENT will beome the new head
# and the PATH_ELEMENTS are the rest that are still unprocessed
define NEXT_PATH_ELEMENT
$$(eval CURRENT_PATH_ELEMENT := $$(firstword $$(PATH_ELEMENTS)))
$$(eval PATH_ELEMENTS := $$(wordlist 2,9999,$$(PATH_ELEMENTS)))
endef
# We change the / to spaces so that we more easily can work with the elements
# separately
PATH_ELEMENTS := $(subst /, ,$(STARTING_DIR))
# Initialize the path elements list for further processing
$(eval $(call NEXT_PATH_ELEMENT))
# This function sets the KEYBOARD; KEYMAP and SUBPROJECT to the correct
# variables depending on which directory you stand in.
# It's really a very simple if else chain, if you squint enough,
# but the makefile syntax makes it very verbose.
# If we are in a subfolder of keyboards
ifeq ($(CURRENT_PATH_ELEMENT),keyboards)
$(eval $(call NEXT_PATH_ELEMENT))
KEYBOARD := $(CURRENT_PATH_ELEMENT)
$(eval $(call NEXT_PATH_ELEMENT))
# If we are in a subfolder of keymaps, or in other words in a keymap
# folder
ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
$(eval $(call NEXT_PATH_ELEMENT))
KEYMAP := $(CURRENT_PATH_ELEMENT)
# else if we are not in the keyboard folder itself
else ifneq ($(CURRENT_PATH_ELEMENT),)
# the we can assume it's a subproject, as no other folders
# should have make files in them
SUBPROJECT := $(CURRENT_PATH_ELEMENT)
$(eval $(call NEXT_PATH_ELEMENT))
# if we are inside a keymap folder of a subproject
ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
$(eval $(call NEXT_PATH_ELEMENT))
KEYMAP := $(CURRENT_PATH_ELEMENT)
endif
endif
endif
# Only consider folders with makefiles, to prevent errors in case there are extra folders
KEYBOARDS := $(notdir $(patsubst %/Makefile,%,$(wildcard $(ROOT_DIR)/keyboards/*/Makefile)))
#Compability with the old make variables, anything you specify directly on the command line
# always overrides the detected folders
ifdef keyboard
KEYBOARD ?= $(keyboard)
KEYBOARD := $(keyboard)
endif
ifdef KEYBOARD_DIR
KEYBOARD ?= $(KEYBOARD_DIR)
endif
ifndef KEYBOARD
KEYBOARD=planck
endif
MASTER ?= left
ifdef master
MASTER = $(master)
endif
# converts things to keyboards/subproject
ifneq (,$(findstring /,$(KEYBOARD)))
TEMP:=$(KEYBOARD)
KEYBOARD:=$(firstword $(subst /, ,$(TEMP)))
SUBPROJECT:=$(lastword $(subst /, ,$(TEMP)))
endif
KEYBOARD_PATH = $(TOP_DIR)/keyboards/$(KEYBOARD)
ifdef sub
SUBPROJECT=$(sub)
SUBPROJECT := $(sub)
endif
ifdef subproject
SUBPROJECT=$(subproject)
SUBPROJECT := $(subproject)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH)/$(KEYBOARD).c)","")
KEYBOARD_FILE = keyboards/$(KEYBOARD)/$(KEYBOARD).c
ifneq ($(call ESCAPED_ABS_PATH,$(KEYBOARD_PATH)/Makefile),$(starting_makefile))
-include $(KEYBOARD_PATH)/Makefile
endif
else
$(error "$(KEYBOARD_PATH)/$(KEYBOARD).c" does not exist)
endif
ifdef SUBPROJECT_DEFAULT
SUBPROJECT?=$(SUBPROJECT_DEFAULT)
endif
ifdef SUBPROJECT
SUBPROJECT_PATH = $(TOP_DIR)/keyboards/$(KEYBOARD)/$(SUBPROJECT)
ifneq ("$(wildcard $(SUBPROJECT_PATH)/$(SUBPROJECT).c)","")
OPT_DEFS += -DSUBPROJECT_$(SUBPROJECT)
SUBPROJECT_FILE = keyboards/$(KEYBOARD)/$(SUBPROJECT)/$(SUBPROJECT).c
ifneq ($(call ESCAPED_ABS_PATH,$(SUBPROJECT_PATH)/Makefile),$(starting_makefile))
-include $(SUBPROJECT_PATH)/Makefile
endif
else
$(error "$(SUBPROJECT_PATH)/$(SUBPROJECT).c" does not exist)
endif
endif
ifdef keymap
KEYMAP ?= $(keymap)
KEYMAP := $(keymap)
endif
ifdef KEYMAP_DIR
KEYMAP ?= $(KEYMAP_DIR)
endif
ifndef KEYMAP
KEYMAP = default
endif
KEYMAP_PATH = $(KEYBOARD_PATH)/keymaps/$(KEYMAP)
ifneq ("$(wildcard $(KEYMAP_PATH)/keymap.c)","")
KEYMAP_FILE = keyboards/$(KEYBOARD)/keymaps/$(KEYMAP)/keymap.c
ifneq ($(call ESCAPED_ABS_PATH,$(KEYMAP_PATH)/Makefile),$(starting_makefile))
-include $(KEYMAP_PATH)/Makefile
endif
else
ifeq ("$(wildcard $(SUBPROJECT_PATH)/keymaps/$(KEYMAP)/keymap.c)","")
$(error "$(KEYMAP_PATH)/keymap.c" does not exist)
# Uncomment these for debugging
#$(info Keyboard: $(KEYBOARD))
#$(info Keymap: $(KEYMAP))
#$(info Subproject: $(SUBPROJECT))
#$(info Keyboards: $(KEYBOARDS))
# Set the default goal depening on where we are running make from
# this handles the case where you run make without any arguments
.DEFAULT_GOAL := all
ifneq ($(KEYMAP),)
ifeq ($(SUBPROJECT),)
# Inside a keymap folder, just build the keymap, with the
# default subproject
.DEFAULT_GOAL := $(KEYBOARD)-$(KEYMAP)
else
KEYMAP_PATH = $(SUBPROJECT_PATH)/keymaps/$(KEYMAP)
KEYMAP_FILE = keyboards/$(KEYBOARD)/$(SUBPROJECT)/keymaps/$(KEYMAP)/keymap.c
ifneq ($(call ESCAPED_ABS_PATH,$(KEYMAP_PATH)/Makefile),$(starting_makefile))
-include $(KEYMAP_PATH)/Makefile
# Inside a subproject keyamp folder, build the keymap
# for that subproject
.DEFAULT_GOAL := $(KEYBOARD)-$(SUBPROJECT)-$(KEYMAP)
endif
else ifneq ($(SUBPROJECT),)
# Inside a subproject folder, build all keymaps for that subproject
.DEFAULT_GOAL := $(KEYBOARD)-$(SUBPROJECT)-allkm
else ifneq ($(KEYBOARD),)
# Inside a keyboard folder, build all keymaps for all subprojects
# Note that this is different from the old behaviour, which would
# build only the default keymap of the default keyboard
.DEFAULT_GOAL := $(KEYBOARD)-allsp-allkm
endif
# Compare the start of the RULE variable with the first argument($1)
# If the rules equals $1 or starts with $1-, RULE_FOUND is set to true
# and $1 is removed from the RULE variable
# Otherwise the RULE_FOUND variable is set to false, and RULE left as it was
# The function is a bit tricky, since there's no built in $(startswith) function
define COMPARE_AND_REMOVE_FROM_RULE_HELPER
ifeq ($1,$$(RULE))
RULE:=
RULE_FOUND := true
else
STARTDASH_REMOVED=$$(subst START$1-,,START$$(RULE))
ifneq ($$(STARTDASH_REMOVED),START$$(RULE))
RULE_FOUND := true
RULE := $$(STARTDASH_REMOVED)
else
RULE_FOUND := false
endif
endif
endif
endef
ifdef SUBPROJECT
TARGET ?= $(KEYBOARD)_$(SUBPROJECT)_$(KEYMAP)
else
TARGET ?= $(KEYBOARD)_$(KEYMAP)
endif
BUILD_DIR = $(TOP_DIR)/.build
# Object files directory
# To put object files in current directory, use a dot (.), do NOT make
# this an empty or blank macro!
OBJDIR = $(BUILD_DIR)/obj_$(TARGET)
# This makes it easier to call COMPARE_AND_REMOVE_FROM_RULE, since it makes it behave like
# a function that returns the value
COMPARE_AND_REMOVE_FROM_RULE = $(eval $(call COMPARE_AND_REMOVE_FROM_RULE_HELPER,$1))$(RULE_FOUND)
ifneq ("$(wildcard $(KEYMAP_PATH)/config.h)","")
CONFIG_H = $(KEYMAP_PATH)/config.h
else
CONFIG_H = $(KEYBOARD_PATH)/config.h
ifdef SUBPROJECT
ifneq ("$(wildcard $(SUBPROJECT_PATH)/$(SUBPROJECT).c)","")
CONFIG_H = $(SUBPROJECT_PATH)/config.h
# Recursively try to find a match for the start of the rule to be checked
# $1 The list to be checked
# If a match is found, then RULE_FOUND is set to true
# and MATCHED_ITEM to the item that was matched
define TRY_TO_MATCH_RULE_FROM_LIST_HELPER3
ifneq ($1,)
ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,$$(firstword $1)),true)
MATCHED_ITEM := $$(firstword $1)
else
$$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$$(wordlist 2,9999,$1)))
endif
endif
endif
endef
# # project specific files
SRC += $(KEYBOARD_FILE) \
$(KEYMAP_FILE) \
$(QUANTUM_DIR)/quantum.c \
$(QUANTUM_DIR)/keymap_common.c \
$(QUANTUM_DIR)/keycode_config.c \
$(QUANTUM_DIR)/process_keycode/process_leader.c
ifdef SUBPROJECT
SRC += $(SUBPROJECT_FILE)
endif
ifdef SUBPROJECT
SRC += $(SUBPROJECT_FILE)
endif
ifdef SUBPROJECT
SRC += $(SUBPROJECT_FILE)
endif
ifndef CUSTOM_MATRIX
SRC += $(QUANTUM_DIR)/matrix.c
endif
ifeq ($(strip $(MIDI_ENABLE)), yes)
OPT_DEFS += -DMIDI_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_midi.c
endif
ifeq ($(strip $(VIRTSER_ENABLE)), yes)
OPT_DEFS += -DVIRTSER_ENABLE
endif
ifeq ($(strip $(AUDIO_ENABLE)), yes)
OPT_DEFS += -DAUDIO_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_music.c
SRC += $(QUANTUM_DIR)/audio/audio.c
SRC += $(QUANTUM_DIR)/audio/voices.c
SRC += $(QUANTUM_DIR)/audio/luts.c
endif
ifeq ($(strip $(UCIS_ENABLE)), yes)
OPT_DEFS += -DUCIS_ENABLE
UNICODE_ENABLE = yes
endif
ifeq ($(strip $(UNICODE_ENABLE)), yes)
OPT_DEFS += -DUNICODE_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode.c
endif
ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
OPT_DEFS += -DRGBLIGHT_ENABLE
SRC += $(QUANTUM_DIR)/light_ws2812.c
SRC += $(QUANTUM_DIR)/rgblight.c
endif
ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
OPT_DEFS += -DTAP_DANCE_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_tap_dance.c
endif
ifeq ($(strip $(SERIAL_LINK_ENABLE)), yes)
SERIAL_DIR = $(QUANTUM_DIR)/serial_link
SERIAL_PATH = $(QUANTUM_PATH)/serial_link
SERIAL_SRC = $(wildcard $(SERIAL_PATH)/protocol/*.c)
SERIAL_SRC += $(wildcard $(SERIAL_PATH)/system/*.c)
SRC += $(patsubst $(QUANTUM_PATH)/%,%,$(SERIAL_SRC))
OPT_DEFS += -DSERIAL_LINK_ENABLE
VAPTH += $(SERIAL_PATH)
endif
# Optimize size but this may cause error "relocation truncated to fit"
#EXTRALDFLAGS = -Wl,--relax
# Search Path
VPATH += $(KEYMAP_PATH)
ifdef SUBPROJECT
VPATH += $(SUBPROJECT_PATH)
endif
VPATH += $(KEYBOARD_PATH)
VPATH += $(TOP_DIR)
VPATH += $(TMK_PATH)
VPATH += $(QUANTUM_PATH)
VPATH += $(QUANTUM_PATH)/keymap_extras
VPATH += $(QUANTUM_PATH)/audio
VPATH += $(QUANTUM_PATH)/process_keycode
# A recursive helper function for finding the longest match
# $1 The list to be checed
# It works by always removing the currently matched item from the list
# and call itself recursively, until a match is found
define TRY_TO_MATCH_RULE_FROM_LIST_HELPER2
# Stop the recursion when the list is empty
ifneq ($1,)
RULE_BEFORE := $$(RULE)
$$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$1))
# If a match is found in the current list, otherwise just return what we had before
ifeq ($$(RULE_FOUND),true)
# Save the best match so far and call itself recursivel
BEST_MATCH := $$(MATCHED_ITEM)
BEST_MATCH_RULE := $$(RULE)
RULE_FOUND := false
RULE := $$(RULE_BEFORE)
$$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER2,$$(filter-out $$(MATCHED_ITEM),$1)))
endif
endif
endef
# We can assume a ChibiOS target When MCU_FAMILY is defined, since it's not used for LUFA
ifdef MCU_FAMILY
PLATFORM=CHIBIOS
else
PLATFORM=AVR
endif
# Recursively try to find the longest match for the start of the rule to be checked
# $1 The list to be checked
# If a match is found, then RULE_FOUND is set to true
# and MATCHED_ITEM to the item that was matched
define TRY_TO_MATCH_RULE_FROM_LIST_HELPER
BEST_MATCH :=
$$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER2,$1))
ifneq ($$(BEST_MATCH),)
RULE_FOUND := true
RULE := $$(BEST_MATCH_RULE)
MATCHED_ITEM := $$(BEST_MATCH)
else
RULE_FOUND := false
MATCHED_ITEM :=
endif
endef
include $(TMK_PATH)/common.mk
ifeq ($(PLATFORM),AVR)
include $(TMK_PATH)/protocol/lufa.mk
include $(TMK_PATH)/avr.mk
else ifeq ($(PLATFORM),CHIBIOS)
include $(TMK_PATH)/protocol/chibios.mk
include $(TMK_PATH)/chibios.mk
OPT_OS = chibios
else
$(error Unknown platform)
endif
# Make it easier to call TRY_TO_MATCH_RULE_FROM_LIST
TRY_TO_MATCH_RULE_FROM_LIST = $(eval $(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER,$1))$(RULE_FOUND)
ifeq ($(strip $(VISUALIZER_ENABLE)), yes)
VISUALIZER_DIR = $(QUANTUM_DIR)/visualizer
VISUALIZER_PATH = $(QUANTUM_PATH)/visualizer
include $(VISUALIZER_PATH)/visualizer.mk
endif
define ALL_IN_LIST_LOOP
OLD_RULE$1 := $$(RULE)
$$(eval $$(call $1,$$(ITEM$1)))
RULE := $$(OLD_RULE$1)
endef
include $(TMK_PATH)/rules.mk
define PARSE_ALL_IN_LIST
$$(foreach ITEM$1,$2,$$(eval $$(call ALL_IN_LIST_LOOP,$1)))
endef
# The entry point for rule parsing
# parses a rule in the format <keyboard>-<subproject>-<keymap>-<target>
# but this particular function only deals with the first <keyboard> part
define PARSE_RULE
RULE := $1
COMMANDS :=
# If the rule starts with allkb, then continue the parsing from
# PARSE_ALL_KEYBOARDS
ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allkb),true)
$$(eval $$(call PARSE_ALL_KEYBOARDS))
else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,test),true)
$$(eval $$(call PARSE_TEST))
# If the rule starts with the name of a known keyboard, then continue
# the parsing from PARSE_KEYBOARD
else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYBOARDS)),true)
$$(eval $$(call PARSE_KEYBOARD,$$(MATCHED_ITEM)))
# Otherwise use the KEYBOARD variable, which is determined either by
# the current directory you run make from, or passed in as an argument
else ifneq ($$(KEYBOARD),)
$$(eval $$(call PARSE_KEYBOARD,$$(KEYBOARD)))
else
$$(info make: *** No rule to make target '$1'. Stop.)
# Notice the tab instead of spaces below!
exit 1
endif
endef
# $1 = Keyboard
# Parses a rule in the format <subproject>-<keymap>-<target>
# the keyboard is already known when entering this function
define PARSE_KEYBOARD
CURRENT_KB := $1
# A subproject is any keyboard subfolder with a makefile
SUBPROJECTS := $$(notdir $$(patsubst %/Makefile,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/*/Makefile)))
# if the rule starts with allsp, then continue with looping over all subprojects
ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allsp),true)
$$(eval $$(call PARSE_ALL_SUBPROJECTS))
# A special case for matching the defaultsp (default subproject)
else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,defaultsp),true)
$$(eval $$(call PARSE_SUBPROJECT,defaultsp))
# If the rule starts with the name of a known subproject
else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(SUBPROJECTS)),true)
$$(eval $$(call PARSE_SUBPROJECT,$$(MATCHED_ITEM)))
# Try to use the SUBPROJECT variable, which is either determined by the
# directory which invoked make, or passed as an argument to make
else ifneq ($$(SUBPROJECT),)
$$(eval $$(call PARSE_SUBPROJECT,$$(SUBPROJECT)))
# If there's no matching subproject, we assume it's the default
# This will allow you to leave the subproject part of the target out
else
$$(eval $$(call PARSE_SUBPROJECT,))
endif
endef
# if we are going to compile all keyboards, match the rest of the rule
# for each of them
define PARSE_ALL_KEYBOARDS
$$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYBOARD,$(KEYBOARDS)))
endef
# $1 Subproject
# When entering this, the keyboard and subproject are known, so now we need
# to determine which keymaps are going to get compiled
define PARSE_SUBPROJECT
# If we want to compile the default subproject, then we need to
# include the correct makefile to determine the actual name of it
CURRENT_SP := $1
ifeq ($$(CURRENT_SP),)
CURRENT_SP := defaultsp
endif
ifeq ($$(CURRENT_SP),defaultsp)
SUBPROJECT_DEFAULT=
$$(eval include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/Makefile)
CURRENT_SP := $$(SUBPROJECT_DEFAULT)
endif
# If current subproject is empty (the default was not defined), and we have a list of subproject
# then make all of them
ifeq ($$(CURRENT_SP),)
ifneq ($$(SUBPROJECTS),)
CURRENT_SP := allsp
endif
endif
# The special allsp is handled later
ifneq ($$(CURRENT_SP),allsp)
# get a list of all keymaps
KEYMAPS := $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/keymaps/*/.)))
ifneq ($$(CURRENT_SP),)
# if the subproject is defined, then also look for keymaps inside the subproject folder
SP_KEYMAPS := $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/$$(CURRENT_SP)/keymaps/*/.)))
KEYMAPS := $$(sort $$(KEYMAPS) $$(SP_KEYMAPS))
endif
# if the rule after removing the start of it is empty (we haven't specified a kemap or target)
# compile all the keymaps
ifeq ($$(RULE),)
$$(eval $$(call PARSE_ALL_KEYMAPS))
# The same if allkm was specified
else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allkm),true)
$$(eval $$(call PARSE_ALL_KEYMAPS))
# Try to match the specified keyamp with the list of known keymaps
else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYMAPS)),true)
$$(eval $$(call PARSE_KEYMAP,$$(MATCHED_ITEM)))
# Otherwise try to match the keymap from the current folder, or arguments to the make command
else ifneq ($$(KEYMAP),)
$$(eval $$(call PARSE_KEYMAP,$$(KEYMAP)))
# No matching keymap found, so we assume that the rest of the rule is the target
# If we haven't been able to parse out a subproject, then make all of them
# This is consistent with running make without any arguments from the keyboard
# folder
else ifeq ($1,)
$$(eval $$(call PARSE_ALL_SUBPROJECTS))
# Otherwise, make all keymaps, again this is consistent with how it works without
# any arguments
else
$$(eval $$(call PARSE_ALL_KEYMAPS))
endif
else
# As earlier mentione,d when allsb is specified, we call our self recursively
# for all of the subprojects
$$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$(SUBPROJECTS)))
endif
endef
# If we want to parse all subprojects, but the keyboard doesn't have any,
# then use defaultsp instead
define PARSE_ALL_SUBPROJECTS
ifeq ($$(SUBPROJECTS),)
$$(eval $$(call PARSE_SUBPROJECT,defaultsp))
else
$$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$$(SUBPROJECTS)))
endif
endef
# $1 Keymap
# This is the meat of compiling a keyboard, when entering this, everything is known
# keyboard, subproject, and keymap
# Note that we are not directly calling the command here, but instead building a list,
# which will later be processed
define PARSE_KEYMAP
CURRENT_KM = $1
# The rest of the rule is the target
# Remove the leading "-" from the target, as it acts as a separator
MAKE_TARGET := $$(patsubst -%,%,$$(RULE))
# We need to generate an unique indentifer to append to the COMMANDS list
COMMAND := COMMAND_KEYBOARD_$$(CURRENT_KB)_SUBPROJECT_$(CURRENT_SP)_KEYMAP_$$(CURRENT_KM)
# If we are compiling a keyboard without a subproject, we want to display just the name
# of the keyboard, otherwise keyboard/subproject
ifeq ($$(CURRENT_SP),)
KB_SP := $(CURRENT_KB)
else
KB_SP := $(CURRENT_KB)/$$(CURRENT_SP)
endif
# Format it in bold
KB_SP := $(BOLD)$$(KB_SP)$(NO_COLOR)
# Specify the variables that we are passing forward to submake
MAKE_VARS := KEYBOARD=$$(CURRENT_KB) SUBPROJECT=$$(CURRENT_SP) KEYMAP=$$(CURRENT_KM)
# And the first part of the make command
MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_keyboard.mk $$(MAKE_TARGET)
# The message to display
MAKE_MSG := $$(MSG_MAKE_KB)
# We run the command differently, depending on if we want more output or not
# The true version for silent output and the false version otherwise
$$(eval $$(call BUILD))
endef
define BUILD
MAKE_VARS += VERBOSE=$(VERBOSE) COLOR=$(COLOR)
COMMANDS += $$(COMMAND)
COMMAND_true_$$(COMMAND) := \
printf "$$(MAKE_MSG)" | \
$$(MAKE_MSG_FORMAT); \
LOG=$$$$($$(MAKE_CMD) $$(MAKE_VARS) SILENT=true 2>&1) ; \
if [ $$$$? -gt 0 ]; \
then $$(PRINT_ERROR_PLAIN); \
elif [ "$$$$LOG" != "" ] ; \
then $$(PRINT_WARNING_PLAIN); \
else \
$$(PRINT_OK); \
fi;
COMMAND_false_$$(COMMAND) := \
printf "$$(MAKE_MSG)\n\n"; \
$$(MAKE_CMD) $$(MAKE_VARS) SILENT=false; \
if [ $$$$? -gt 0 ]; \
then error_occured=1; \
fi;
endef
# Just parse all the keymaps for a specifc keyboard
define PARSE_ALL_KEYMAPS
$$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYMAP,$$(KEYMAPS)))
endef
define BUILD_TEST
TEST_NAME := $1
MAKE_TARGET := $2
COMMAND := $1
MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_test.mk $$(MAKE_TARGET)
MAKE_VARS := TEST=$$(TEST_NAME)
MAKE_MSG := $$(MSG_MAKE_TEST)
$$(eval $$(call BUILD))
ifneq ($$(MAKE_TARGET),clean)
TEST_EXECUTABLE := $$(TEST_DIR)/$$(TEST_NAME).elf
TESTS += $$(TEST_NAME)
TEST_MSG := $$(MSG_TEST)
$$(TEST_NAME)_COMMAND := \
printf "$$(TEST_MSG)\n"; \
$$(TEST_EXECUTABLE); \
if [ $$$$? -gt 0 ]; \
then error_occured=1; \
fi; \
printf "\n";
endif
endef
define PARSE_TEST
TESTS :=
TEST_NAME := $$(firstword $$(subst -, ,$$(RULE)))
TEST_TARGET := $$(subst $$(TEST_NAME),,$$(subst $$(TEST_NAME)-,,$$(RULE)))
ifeq ($$(TEST_NAME),all)
MATCHED_TESTS := $$(TEST_LIST)
else
MATCHED_TESTS := $$(foreach TEST,$$(TEST_LIST),$$(if $$(findstring $$(TEST_NAME),$$(TEST)),$$(TEST),))
endif
$$(foreach TEST,$$(MATCHED_TESTS),$$(eval $$(call BUILD_TEST,$$(TEST),$$(TEST_TARGET))))
endef
# Set the silent mode depending on if we are trying to compile multiple keyboards or not
# By default it's on in that case, but it can be overriden by specifying silent=false
# from the command line
define SET_SILENT_MODE
ifdef SUB_IS_SILENT
SILENT_MODE := $(SUB_IS_SILENT)
else ifeq ($$(words $$(COMMANDS)),1)
SILENT_MODE := false
else
SILENT_MODE := true
endif
endef
include $(ROOT_DIR)/message.mk
RUN_COMMAND = \
$(COMMAND_$(SILENT_MODE)_$(COMMAND))
# Allow specifying just the subproject, in the keyboard directory, which will compile all keymaps
SUBPROJECTS := $(notdir $(patsubst %/Makefile,%,$(wildcard ./*/Makefile)))
.PHONY: $(SUBPROJECTS)
$(SUBPROJECTS): %: %-allkm
# Let's match everything, we handle all the rule parsing ourselves
.PHONY: %
%:
# Check if we have the CMP tool installed
cmp --version >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi;
# Check if the submodules are dirty, and display a warning if they are
git submodule status --recursive 2>/dev/null | \
while IFS= read -r x; do \
case "$$x" in \
\ *) ;; \
*) printf "$(MSG_SUBMODULE_DIRTY)";break;; \
esac \
done
$(eval $(call PARSE_RULE,$@))
$(eval $(call SET_SILENT_MODE))
# Run all the commands in the same shell, notice the + at the first line
# it has to be there to allow parallel execution of the submake
# This always tries to compile everything, even if error occurs in the middle
# But we return the error code at the end, to trigger travis failures
+error_occured=0; \
$(foreach COMMAND,$(COMMANDS),$(RUN_COMMAND)) \
if [ $$error_occured -gt 0 ]; then printf "$(MSG_ERRORS)" & exit $$error_occured; fi;\
$(foreach TEST,$(TESTS),$($(TEST)_COMMAND)) \
if [ $$error_occured -gt 0 ]; then printf "$(MSG_ERRORS)" & exit $$error_occured; fi;\
# All should compile everything
.PHONY: all
all: all-keyboards test-all
# Define some shortcuts, mostly for compability with the old syntax
.PHONY: all-keyboards
all-keyboards: allkb-allsp-allkm
.PHONY: all-keyboards-defaults
all-keyboards-defaults: allkb-allsp-default
.PHONY: test
test: test-all
.PHONY: test-clean
test-clean: test-all-clean
# Generate the version.h file
GIT_VERSION := $(shell git describe --abbrev=6 --dirty --always --tags 2>/dev/null || date +"%Y-%m-%d-%H:%M:%S")
BUILD_DATE := $(shell date +"%Y-%m-%d-%H:%M:%S")
OPT_DEFS += -DQMK_KEYBOARD=\"$(KEYBOARD)\" -DQMK_KEYMAP=\"$(KEYMAP)\"
$(shell echo '#define QMK_VERSION "$(GIT_VERSION)"' > $(ROOT_DIR)/quantum/version.h)
$(shell echo '#define QMK_BUILDDATE "$(BUILD_DATE)"' >> $(ROOT_DIR)/quantum/version.h)
$(shell echo '#define QMK_VERSION "$(GIT_VERSION)"' > $(QUANTUM_PATH)/version.h)
$(shell echo '#define QMK_BUILDDATE "$(BUILD_DATE)"' >> $(QUANTUM_PATH)/version.h)
include $(ROOT_DIR)/testlist.mk

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@ -0,0 +1,226 @@
ifndef VERBOSE
.SILENT:
endif
.DEFAULT_GOAL := all
include common.mk
ifneq ($(SUBPROJECT),)
TARGET ?= $(KEYBOARD)_$(SUBPROJECT)_$(KEYMAP)
KEYBOARD_OUTPUT := $(BUILD_DIR)/obj_$(KEYBOARD)_$(SUBPROJECT)
else
TARGET ?= $(KEYBOARD)_$(KEYMAP)
KEYBOARD_OUTPUT := $(BUILD_DIR)/obj_$(KEYBOARD)
endif
# Force expansion
TARGET := $(TARGET)
MASTER ?= left
ifdef master
MASTER = $(master)
endif
ifeq ($(MASTER),right)
OPT_DEFS += -DMASTER_IS_ON_RIGHT
else
ifneq ($(MASTER),left)
$(error MASTER does not have a valid value(left/right))
endif
endif
KEYBOARD_PATH := keyboards/$(KEYBOARD)
KEYBOARD_C := $(KEYBOARD_PATH)/$(KEYBOARD).c
ifneq ("$(wildcard $(KEYBOARD_C))","")
include $(KEYBOARD_PATH)/rules.mk
else
$(error "$(KEYBOARD_C)" does not exist)
endif
ifneq ($(SUBPROJECT),)
SUBPROJECT_PATH := keyboards/$(KEYBOARD)/$(SUBPROJECT)
SUBPROJECT_C := $(SUBPROJECT_PATH)/$(SUBPROJECT).c
ifneq ("$(wildcard $(SUBPROJECT_C))","")
OPT_DEFS += -DSUBPROJECT_$(SUBPROJECT)
include $(SUBPROJECT_PATH)/rules.mk
else
$(error "$(SUBPROJECT_PATH)/$(SUBPROJECT).c" does not exist)
endif
endif
# We can assume a ChibiOS target When MCU_FAMILY is defined, since it's not used for LUFA
ifdef MCU_FAMILY
PLATFORM=CHIBIOS
else
PLATFORM=AVR
endif
ifeq ($(PLATFORM),CHIBIOS)
include $(TMK_PATH)/protocol/chibios.mk
include $(TMK_PATH)/chibios.mk
OPT_OS = chibios
ifneq ("$(wildcard $(SUBPROJECT_PATH)/bootloader_defs.h)","")
OPT_DEFS += -include $(SUBPROJECT_PATH)/bootloader_defs.h
else ifneq ("$(wildcard $(SUBPROJECT_PATH)/boards/$(BOARD)/bootloader_defs.h)","")
OPT_DEFS += -include $(SUBPROJECT_PATH)/boards/$(BOARD)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH)/boards/$(BOARD)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH)/boards/$(BOARD)/bootloader_defs.h
endif
endif
CONFIG_H = $(KEYBOARD_PATH)/config.h
ifneq ($(SUBPROJECT),)
ifneq ("$(wildcard $(SUBPROJECT_C))","")
CONFIG_H = $(SUBPROJECT_PATH)/config.h
endif
endif
# Save the defines and includes here, so we don't include any keymap specific ones
PROJECT_DEFS := $(OPT_DEFS)
PROJECT_INC := $(VPATH) $(EXTRAINCDIRS) $(SUBPROJECT_PATH) $(KEYBOARD_PATH)
PROJECT_CONFIG := $(CONFIG_H)
MAIN_KEYMAP_PATH := $(KEYBOARD_PATH)/keymaps/$(KEYMAP)
MAIN_KEYMAP_C := $(MAIN_KEYMAP_PATH)/keymap.c
SUBPROJ_KEYMAP_PATH := $(SUBPROJECT_PATH)/keymaps/$(KEYMAP)
SUBPROJ_KEYMAP_C := $(SUBPROJ_KEYMAP_PATH)/keymap.c
ifneq ("$(wildcard $(SUBPROJ_KEYMAP_C))","")
-include $(SUBPROJ_KEYMAP_PATH)/Makefile
KEYMAP_C := $(SUBPROJ_KEYMAP_C)
KEYMAP_PATH := $(SUBPROJ_KEYMAP_PATH)
else ifneq ("$(wildcard $(MAIN_KEYMAP_C))","")
-include $(MAIN_KEYMAP_PATH)/Makefile
KEYMAP_C := $(MAIN_KEYMAP_C)
KEYMAP_PATH := $(MAIN_KEYMAP_PATH)
else
$(error "$(MAIN_KEYMAP_C)/keymap.c" does not exist)
endif
# Object files directory
# To put object files in current directory, use a dot (.), do NOT make
# this an empty or blank macro!
KEYMAP_OUTPUT := $(BUILD_DIR)/obj_$(TARGET)
ifneq ("$(wildcard $(KEYMAP_PATH)/config.h)","")
CONFIG_H = $(KEYMAP_PATH)/config.h
endif
# # project specific files
SRC += $(KEYBOARD_C) \
$(KEYMAP_C) \
$(QUANTUM_DIR)/quantum.c \
$(QUANTUM_DIR)/keymap_common.c \
$(QUANTUM_DIR)/keycode_config.c \
$(QUANTUM_DIR)/process_keycode/process_leader.c
ifneq ($(SUBPROJECT),)
SRC += $(SUBPROJECT_C)
endif
ifndef CUSTOM_MATRIX
SRC += $(QUANTUM_DIR)/matrix.c
endif
ifeq ($(strip $(MIDI_ENABLE)), yes)
OPT_DEFS += -DMIDI_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_midi.c
endif
ifeq ($(strip $(VIRTSER_ENABLE)), yes)
OPT_DEFS += -DVIRTSER_ENABLE
endif
ifeq ($(strip $(AUDIO_ENABLE)), yes)
OPT_DEFS += -DAUDIO_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_music.c
SRC += $(QUANTUM_DIR)/audio/audio.c
SRC += $(QUANTUM_DIR)/audio/voices.c
SRC += $(QUANTUM_DIR)/audio/luts.c
endif
ifeq ($(strip $(UCIS_ENABLE)), yes)
OPT_DEFS += -DUCIS_ENABLE
UNICODE_ENABLE = yes
endif
ifeq ($(strip $(UNICODE_ENABLE)), yes)
OPT_DEFS += -DUNICODE_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode.c
endif
ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
OPT_DEFS += -DRGBLIGHT_ENABLE
SRC += $(QUANTUM_DIR)/light_ws2812.c
SRC += $(QUANTUM_DIR)/rgblight.c
endif
ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
OPT_DEFS += -DTAP_DANCE_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_tap_dance.c
endif
ifeq ($(strip $(SERIAL_LINK_ENABLE)), yes)
SRC += $(patsubst $(QUANTUM_PATH)/%,%,$(SERIAL_SRC))
OPT_DEFS += $(SERIAL_DEFS)
VAPTH += $(SERIAL_PATH)
endif
# Optimize size but this may cause error "relocation truncated to fit"
#EXTRALDFLAGS = -Wl,--relax
# Search Path
VPATH += $(KEYMAP_PATH)
ifneq ($(SUBPROJECT),)
VPATH += $(SUBPROJECT_PATH)
endif
VPATH += $(KEYBOARD_PATH)
VPATH += $(COMMON_VPATH)
include $(TMK_PATH)/common.mk
SRC += $(TMK_COMMON_SRC)
OPT_DEFS += $(TMK_COMMON_DEFS)
EXTRALDFLAGS += $(TMK_COMMON_LDFLAGS)
ifeq ($(PLATFORM),AVR)
include $(TMK_PATH)/protocol/lufa.mk
include $(TMK_PATH)/avr.mk
endif
ifeq ($(strip $(VISUALIZER_ENABLE)), yes)
VISUALIZER_DIR = $(QUANTUM_DIR)/visualizer
VISUALIZER_PATH = $(QUANTUM_PATH)/visualizer
include $(VISUALIZER_PATH)/visualizer.mk
endif
OUTPUTS := $(KEYMAP_OUTPUT) $(KEYBOARD_OUTPUT)
$(KEYMAP_OUTPUT)_SRC := $(SRC)
$(KEYMAP_OUTPUT)_DEFS := $(OPT_DEFS) -DQMK_KEYBOARD=\"$(KEYBOARD)\" -DQMK_KEYMAP=\"$(KEYMAP)\"
$(KEYMAP_OUTPUT)_INC := $(VPATH) $(EXTRAINCDIRS)
$(KEYMAP_OUTPUT)_CONFIG := $(CONFIG_H)
$(KEYBOARD_OUTPUT)_SRC := $(CHIBISRC)
$(KEYBOARD_OUTPUT)_DEFS := $(PROJECT_DEFS)
$(KEYBOARD_OUTPUT)_INC := $(PROJECT_INC)
$(KEYBOARD_OUTPUT)_CONFIG := $(PROJECT_CONFIG)
# Default target.
all: build sizeafter
# Change the build target to build a HEX file or a library.
build: elf hex
#build: elf hex eep lss sym
#build: lib
include $(TMK_PATH)/rules.mk

57
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@ -0,0 +1,57 @@
ifndef VERBOSE
.SILENT:
endif
.DEFAULT_GOAL := all
include common.mk
TARGET=test/$(TEST)
GTEST_OUTPUT = $(BUILD_DIR)/gtest
TEST_OBJ = $(BUILD_DIR)/test_obj
OUTPUTS := $(TEST_OBJ)/$(TEST) $(GTEST_OUTPUT)
GTEST_INC := \
$(LIB_PATH)/googletest/googletest/include\
$(LIB_PATH)/googletest/googlemock/include\
GTEST_INTERNAL_INC :=\
$(LIB_PATH)/googletest/googletest\
$(LIB_PATH)/googletest/googlemock
$(GTEST_OUTPUT)_SRC :=\
googletest/src/gtest-all.cc\
googletest/src/gtest_main.cc\
googlemock/src/gmock-all.cc
$(GTEST_OUTPUT)_DEFS :=
$(GTEST_OUTPUT)_INC := $(GTEST_INC) $(GTEST_INTERNAL_INC)
LDFLAGS += -lstdc++ -lpthread -shared-libgcc
CREATE_MAP := no
VPATH +=\
$(LIB_PATH)/googletest\
$(LIB_PATH)/googlemock
all: elf
VPATH += $(COMMON_VPATH)
include $(TMK_PATH)/common.mk
include $(QUANTUM_PATH)/serial_link/tests/rules.mk
$(TEST_OBJ)/$(TEST)_SRC := $($(TEST)_SRC)
$(TEST_OBJ)/$(TEST)_INC := $($(TEST)_INC) $(VPATH) $(GTEST_INC)
$(TEST_OBJ)/$(TEST)_DEFS := $($(TEST)_DEFS)
include $(TMK_PATH)/native.mk
include $(TMK_PATH)/rules.mk
$(shell mkdir -p $(BUILD_DIR)/test 2>/dev/null)
$(shell mkdir -p $(TEST_OBJ) 2>/dev/null)

26
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@ -0,0 +1,26 @@
include message.mk
# Directory common source files exist
TOP_DIR = .
TMK_DIR = tmk_core
TMK_PATH = $(TOP_DIR)/$(TMK_DIR)
LIB_PATH = $(TOP_DIR)/lib
QUANTUM_DIR = quantum
QUANTUM_PATH = $(TOP_DIR)/$(QUANTUM_DIR)
BUILD_DIR := $(TOP_DIR)/.build
SERIAL_DIR := $(QUANTUM_DIR)/serial_link
SERIAL_PATH := $(QUANTUM_PATH)/serial_link
SERIAL_SRC := $(wildcard $(SERIAL_PATH)/protocol/*.c)
SERIAL_SRC += $(wildcard $(SERIAL_PATH)/system/*.c)
SERIAL_DEFS += -DSERIAL_LINK_ENABLE
COMMON_VPATH := $(TOP_DIR)
COMMON_VPATH += $(TMK_PATH)
COMMON_VPATH += $(QUANTUM_PATH)
COMMON_VPATH += $(QUANTUM_PATH)/keymap_extras
COMMON_VPATH += $(QUANTUM_PATH)/audio
COMMON_VPATH += $(QUANTUM_PATH)/process_keycode
COMMON_VPATH += $(SERIAL_PATH)

View file

@ -6,7 +6,8 @@ This project includes a Vagrantfile that will allow you to build a new firmware
Using the `/Vagrantfile` in this repository requires you have [Vagrant](http://www.vagrantup.com/) as well as [VirtualBox](https://www.virtualbox.org/) (or [VMware Workstation](https://www.vmware.com/products/workstation) and [Vagrant VMware plugin](http://www.vagrantup.com/vmware) but the (paid) VMware plugin requires a licensed copy of VMware Workstation/Fusion).
*COMPATIBILITY NOTICE* Certain versions of Virtualbox 5 appear to have an incompatibility with the Virtualbox extensions installed in the boxes in this Vagrantfile. If you encounter any issues with the /vagrant mount not succeeding, please upgrade your version of Virtualbox to at least 5.0.12.
*COMPATIBILITY NOTICE* Certain versions of Virtualbox 5 appear to have an incompatibility with the Virtualbox extensions installed in the boxes in this Vagrantfile. If you encounter any issues with the /vagrant mount not succeeding, please upgrade your version of Virtualbox to at least 5.0.12. **Alternately, you can try running the following command:** `vagrant plugin install vagrant-vbguest`
Other than having Vagrant and Virtualbox installed and possibly a restart of your computer afterwards, you can simple run a 'vagrant up' anywhere inside the folder where you checked out this project and it will start a Linux virtual machine that contains all the tools required to build this project. There is a post Vagrant startup hint that will get you off on the right foot, otherwise you can also reference the build documentation below.

View file

@ -1,70 +1,3 @@
# Target file name (without extension).
# project specific files
SRC = led.c
# MCU name
MCU = atmega32u2
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
ifndef QUANTUM_DIR
ifndef MAKEFILE_INCLUDED
include ../../Makefile
endif

66
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@ -0,0 +1,66 @@
# Target file name (without extension).
# project specific files
SRC = led.c
# MCU name
MCU = atmega32u2
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA

View file

@ -1,70 +1,3 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= no # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
RGBLIGHT_ENABLE ?= yes # Enable keyboard underlight functionality (+4870)
BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality (+1150)
MIDI_ENABLE ?= no # MIDI controls
AUDIO_ENABLE ?= no
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
ifndef QUANTUM_DIR
ifndef MAKEFILE_INCLUDED
include ../../Makefile
endif

66
keyboards/amj60/rules.mk Normal file
View file

@ -0,0 +1,66 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= no # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
RGBLIGHT_ENABLE ?= yes # Enable keyboard underlight functionality (+4870)
BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality (+1150)
MIDI_ENABLE ?= no # MIDI controls
AUDIO_ENABLE ?= no
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID

View file

@ -1,74 +1,3 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=512
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
KEYBOARD_LOCK_ENABLE ?= yes # Allow locking of keyboard via magic key
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE ?= yes # USB Nkey Rollover
BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality
MIDI_ENABLE ?= no # MIDI controls
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE ?= no # Audio output on port C6
ifndef QUANTUM_DIR
ifndef MAKEFILE_INCLUDED
include ../../Makefile
endif

View file

@ -1,6 +1,113 @@
arrow_pad keyboard firmware
======================
## Keyboard Info
The ArrowPad is a wired conversion that can be made to any stand-alone keypad. It uses two main layers - a standard numpad, and a more advanced arrow cluster navigator.
The first 24-key ArrowPad was handwired, but the PCB was wired as listed below.
```
<Chip Ref Des> pin <Pin #>
<Keycap Name> (Silkscreen Name if different) - <Switch Pin #>
Note:
U2 pin 2 is the Num Lock LED and is active low.
U2 pin 1
Clear (Num Lock) - 1
Enter - 2
Esc (ESC) - 2
U2 pin 3
- - 1
U2 pin 4
7 - 2
8 - 2
9 - 2
U2 pin 5
* - 2
Delete (BACK SPACE) - 2
U2 pin 6
1 - 2
0 - 2
. - 2
, - 2
U2 pin 7
4 - 2
5 - 2
6 - 2
U2 pin 8
Tab - 2
= (/) - 2
U2 pin 13
Delete (BACK SPACE) - 1
9 - 1
6 - 1
3 - 1
. - 1
U2 pin 14
Tab - 1
8 - 1
5 - 1
2 - 1
0 - 1
U2 pin 15
Esc (ESC) - 1
= (/) - 1
/ (*) - 1
7 - 1
4 - 1
1 - 1
+ - 1
U2 pin 16
Enter - 1
* (<--) - 1
, - 1
U2 pin 17
Fn (#NAME?) - 1
- - 2
Clear (Num Lock) - 2
U2 pin 18
Fn (#NAME?) - 2
* (<--) - 2
+ - 2
3 - 2
2 - 2
```
More info can be found on [GeekHack](https://geekhack.org/index.php?topic=73632.msg1802497#msg1802497)
The second ArrowPad was a conversion from a 21-key Genovation keypad. It used a 2 row x 11 column matrix.
```
#define KEYMAP( \
KM_ESC, KM_TAB, KM_BSL, KM_ARR, \
KM_NUM, KM_FSL, KM_AST, KM_MIN, \
KM___7, KM___8, KM___9, ___PLS, \
KM___4, KM___5, KM___6, KM_PLS, \
KM___1, KM___2, KM___3, ___ENT, \
KM___0, _____0, KM_DOT, KM_ENT \
) { \
{ KM_ESC, KM_TAB, KM_BSL, KM_ARR, KM___7, KM___8, KM___9, KM_PLS, KM___1, KM___2, KM___3, }, \
{ KM_NUM, KM_FSL, KM_AST, KM_MIN, KM___4, KM___5, KM___6, KM_ENT, KC_NO, KM___0, KM_DOT, }, \
}
```
## Quantum MK Firmware
For the full Quantum feature list, see [the parent readme.md](/readme.md).
@ -12,13 +119,15 @@ Download or clone the whole firmware and navigate to the keyboards/arrow_pad fol
Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default
To build with the default keymap, simply run `make`.
To build with the default keymap, simply run `make default`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` in the keymaps folder, and see keymap document (you can find in top readme.md) and existent keymap files.
To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
```
$ make KEYMAP=[default|jack|<name>]
$ make [default|pad_21|pad_24|<name>]
```
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.

View file

@ -0,0 +1,70 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=512
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
KEYBOARD_LOCK_ENABLE ?= yes # Allow locking of keyboard via magic key
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE ?= yes # USB Nkey Rollover
BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality
MIDI_ENABLE ?= no # MIDI controls
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE ?= no # Audio output on port C6

View file

@ -1,73 +1,3 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= no # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
NKRO_ENABLE ?= no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality
MIDI_ENABLE ?= no # MIDI controls
AUDIO_ENABLE ?= no # Audio output on port C6
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE ?= no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
ifndef MAKEFILE_INCLUDED
include ../../Makefile
endif

View file

@ -1,7 +1,7 @@
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality

View file

@ -150,10 +150,17 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* disable debug print */
//#define NO_DEBUG
#ifndef NO_DEBUG
# define NO_DEBUG
#endif
/* disable print */
//#define NO_PRINT
// #ifndef NO_PRINT
// # define NO_PRINT
// #endif
/* Only print user print statements */
#define USER_PRINT
/* disable action features */
//#define NO_ACTION_LAYER

View file

@ -2,48 +2,59 @@
#include "action_layer.h"
#include "eeconfig.h"
#include "led.h"
#include "mousekey.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#include "song_list.h"
#endif
#define LAYER_QWERTY 0
#define LAYER_COLEMAK 1
#define LAYER_DVORAK 2
#define LAYER_UPPER 3
#define LAYER_LOWER 4
#define LAYER_FUNCTION 5
#define LAYER_MOUSE 6
#define LAYER_ADJUST 7
#define MACRO_QWERTY 0
#define MACRO_COLEMAK 1
#define MACRO_DVORAK 2
#define MACRO_UPPER 3
#define MACRO_LOWER 4
#define MACRO_FUNCTION 5
#define MACRO_MOUSE 6
#define MACRO_TIMBRE_1 7
#define MACRO_TIMBRE_2 8
#define MACRO_TIMBRE_3 9
#define MACRO_TIMBRE_4 10
#define MACRO_TEMPO_U 11
#define MACRO_TEMPO_D 12
#define MACRO_TONE_DEFAULT 13
#define MACRO_MUSIC_TOGGLE 14
#define MACRO_AUDIO_TOGGLE 16
#define MACRO_INC_VOICE 18
#define MACRO_DEC_VOICE 19
#define MACRO_BACKLIGHT 20
#define MACRO_BREATH_TOGGLE 21
#define MACRO_BREATH_SPEED_INC 23
#define MACRO_BREATH_SPEED_DEC 24
#define MACRO_BREATH_DEFAULT 25
enum keyboard_layers {
LAYER_QWERTY = 0,
LAYER_UPPER,
LAYER_LOWER,
LAYER_FUNCTION,
LAYER_MOUSE,
LAYER_ADJUST,
};
enum keyboard_macros {
MACRO_QWERTY = 0,
MACRO_UPPER,
MACRO_LOWER,
MACRO_FUNCTION,
MACRO_MOUSE,
MACRO_TIMBRE_1,
MACRO_TIMBRE_2,
MACRO_TIMBRE_3,
MACRO_TIMBRE_4,
MACRO_TEMPO_U,
MACRO_TEMPO_D,
MACRO_TONE_DEFAULT,
MACRO_MUSIC_TOGGLE,
MACRO_AUDIO_TOGGLE,
MACRO_INC_VOICE,
MACRO_DEC_VOICE,
MACRO_BACKLIGHT,
MACRO_BREATH_TOGGLE,
MACRO_BREATH_SPEED_INC,
MACRO_BREATH_SPEED_DEC,
MACRO_BREATH_DEFAULT,
MACRO_MOUSE_MOVE_UL,
MACRO_MOUSE_MOVE_UR,
MACRO_MOUSE_MOVE_DL,
MACRO_MOUSE_MOVE_DR,
MACRO_HELP_1,
MACRO_HELP_2,
MACRO_HELP_3,
MACRO_HELP_4,
MACRO_HELP_5,
MACRO_HELP_6,
MACRO_HELP_7,
MACRO_HELP_8,
MACRO_HELP_9,
};
#define M_QWRTY M(MACRO_QWERTY)
#define M_COLMK M(MACRO_COLEMAK)
#define M_DVORK M(MACRO_DVORAK)
#define M_UPPER M(MACRO_UPPER)
#define M_LOWER M(MACRO_LOWER)
#define M_FUNCT M(MACRO_FUNCTION)
@ -60,6 +71,19 @@
#define M_BSPDU M(MACRO_BREATH_SPEED_INC)
#define M_BSPDD M(MACRO_BREATH_SPEED_DEC)
#define M_BDFLT M(MACRO_BREATH_DEFAULT)
#define M_MS_UL M(MACRO_MOUSE_MOVE_UL)
#define M_MS_UR M(MACRO_MOUSE_MOVE_UR)
#define M_MS_DL M(MACRO_MOUSE_MOVE_DL)
#define M_MS_DR M(MACRO_MOUSE_MOVE_DR)
#define M_HELP1 M(MACRO_HELP_1)
#define M_HELP2 M(MACRO_HELP_2)
#define M_HELP3 M(MACRO_HELP_3)
#define M_HELP4 M(MACRO_HELP_4)
#define M_HELP5 M(MACRO_HELP_5)
#define M_HELP6 M(MACRO_HELP_6)
#define M_HELP7 M(MACRO_HELP_7)
#define M_HELP8 M(MACRO_HELP_8)
#define M_HELP9 M(MACRO_HELP_9)
#define VC_UP M(MACRO_INC_VOICE)
@ -77,6 +101,7 @@
#define SC_ACLS LALT(KC_F4)
#define SC_CCLS LCTL(KC_F4)
#define TG_NKRO MAGIC_TOGGLE_NKRO
#define OS_SHFT KC_FN0
#define _______ KC_TRNS
@ -86,169 +111,126 @@
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* QWERTY
* .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | XXXXXX . BACKSP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | TAB | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ | DEL |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
* | CAPS | A | S | D | F | G | H | J | K | L | ; | ' | XXXXXX . ENTER | PG UP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
* | LSHIFT | Z | X | C | V | B | N | M | , | . | / | XXXXXX . RSHIFT | UP | PG DN |
* |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
* | LCTRL | LWIN | FN | LALT | UPPER | XXXXXX . SPACE | LOWER | SHIFT | RALT | APP | RCTRL | LEFT | DOWN | RIGHT |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[LAYER_QWERTY] = { // QWERTY
{ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC },
{ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL },
{ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_ENT, KC_PGUP },
{ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT, KC_UP, KC_PGDN },
{ KC_LCTL, KC_LGUI, M_FUNCT, KC_LALT, M_UPPER, KC_SPC, KC_SPC, M_LOWER, OS_SHFT, KC_RALT, KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT },
},
/* COLEMAK
* .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | XXXXXX . BACKSP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | TAB | Q | W | F | P | G | J | L | U | Y | ; | [ | ] | \ | DEL |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
* | BACKSP | A | R | S | T | D | H | N | E | I | O | ' | XXXXXX . ENTER | PG UP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
* | LSHIFT | Z | X | C | V | B | K | M | , | . | / | XXXXXX . RSHIFT | UP | PG DN |
* |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
* | LCTRL | LWIN | FN | LALT | UPPER | XXXXXX . SPACE | LOWER | SHIFT | RALT | APP | RCTRL | LEFT | DOWN | RIGHT |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[LAYER_COLEMAK] = { // COLEMAK
{ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC },
{ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL },
{ KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_ENT, KC_ENT, KC_PGUP },
{ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT, KC_UP, KC_PGDN },
{ KC_LCTL, KC_LGUI, M_FUNCT, KC_LALT, M_UPPER, KC_SPC, KC_SPC, M_LOWER, OS_SHFT, KC_RALT, KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT },
},
/* DVORAK
* .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | [ | ] | XXXXXX . BACKSP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | TAB | ' | , | . | P | Y | F | G | C | R | L | / | = | \ | DEL |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
* | CAPS | A | O | E | U | I | D | H | T | N | S | - | XXXXXX . ENTER | PG UP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
* | LSHIFT | ; | Q | J | K | X | B | M | W | V | Z | XXXXXX . RSHIFT | UP | PG DN |
* |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
* | LCTRL | LWIN | FN | LALT | UPPER | XXXXXX . SPACE | LOWER | SHIFT | RALT | APP | RCTRL | LEFT | DOWN | RIGHT |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[LAYER_DVORAK] = { // DVORAK
{ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_BSPC, KC_BSPC },
{ KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSLS, KC_DEL },
{ KC_CAPS, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, KC_ENT, KC_ENT, KC_PGUP },
{ KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, KC_RSFT, KC_UP, KC_PGDN },
{ KC_LCTL, KC_LGUI, M_FUNCT, KC_LALT, M_UPPER, KC_SPC, KC_SPC, M_LOWER, OS_SHFT, KC_RALT, KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT },
},
/* UPPER
* .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
* | PRINT | BR TOG | BR SP+ | BR SP- | BR RST | XXXXXX | XXXXXX | NUM LK | / | * | | NUM LK | SCR LK | XXXXXX . PAUSE |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | | F1 | F2 | F3 | F4 | | | 7 | 8 | 9 | - | | | | INS |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
* | CAP LK | F5 | F6 | F7 | F8 | | | 4 | 5 | 6 | + | | XXXXXX . | HOME |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
* | | F9 | F10 | F11 | F12 | | | 1 | 2 | 3 | ENTER | XXXXXX . | | END |
* |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
* | | | | | | 0 | | RALT | . | ENTER | | | | |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[LAYER_UPPER] = { // UPPER
{ KC_PSCR, M_BRTOG, M_BSPDU, M_BSPDD, M_BDFLT, XXXXXXX, XXXXXXX, KC_NLCK, KC_PSLS, KC_PAST, XXXXXXX, XXXXXXX, KC_SLCK, KC_PAUS, KC_PAUS },
{ _______, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX, XXXXXXX, KC_KP_7, KC_KP_8, KC_KP_9, KC_PMNS, _______, _______, _______, KC_INS },
{ KC_CAPS, KC_F5, KC_F6, KC_F7, KC_F8, XXXXXXX, XXXXXXX, KC_KP_4, KC_KP_5, KC_KP_6, KC_PPLS, _______, ________________, KC_HOME },
{ _______, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, XXXXXXX, KC_KP_1, KC_KP_2, KC_KP_3, KC_PENT, ________________, _______, KC_END },
{ _______, _______, _______, _______, _______, KC_KP_0, KC_KP_0, _______, KC_RALT, KC_PDOT, KC_PENT, _______, _______, _______, _______ },
},
/* LOWER
* .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | XXXXXX . BACKSP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | | $ | { | [ | ( | % | # | ) | ] | } | @ | | | | INS |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
* | | ^ | * | + | - | / | \ | _ | ' | " | ` | | XXXXXX . | HOME |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
* | | | | & | ! | ~ | ; | : | = | < | > | ? | XXXXXX . | | END |
* |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
* | | | | | | | | | | | | | | |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[LAYER_LOWER] = { // LOWER
{ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ________________ },
{ _______, KC_DLR, KC_LCBR, KC_LBRC, KC_LPRN, KC_PERC, KC_HASH, KC_RPRN, KC_RBRC, KC_RCBR, KC_AT, _______, _______, _______, KC_INS },
{ _______, KC_CIRC, KC_ASTR, KC_PPLS, KC_PMNS, KC_SLSH, KC_BSLS, KC_UNDS, KC_QUOT, KC_DQT, KC_GRV, _______, ________________, KC_HOME },
{ _______, KC_PIPE, KC_AMPR, KC_EXLM, KC_TILD, KC_SCLN, KC_COLN, KC_EQL, KC_LT, KC_GT, KC_QUES, ________________, _______, KC_END },
{ _______, _______, _______, _______, _______, ________________, _______, _______, _______, _______, _______, _______, _______, _______ },
},
/* FUNCTION
* .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
* | NUM LK | | | | | | | | | | | | | XXXXXX . |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | SCR LK | F13 | F14 | F15 | F16 | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
* | CAP LK | F17 | F18 | F19 | F20 | | | | | | | | XXXXXX . | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
* | | F21 | F22 | F23 | F24 | | | | | | | XXXXXX . | VOL UP | MUTE |
* |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
* | | | | | | PLAY/PAUSE | | | | | | PTRACK | VOL DN | NTRACK |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[LAYER_FUNCTION] = { // FUNCTION
{ KC_NLCK, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXXXXXXXXXXX },
{ KC_SLCK, KC_F13, KC_F14, KC_F15, KC_F16, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
{ KC_CAPS, KC_F17, KC_F18, KC_F19, KC_F20, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXXXXXXXXXXX, XXXXXXX },
{ _______, KC_F21, KC_F22, KC_F23, KC_F24, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, ________________, KC_VOLU, KC_MUTE },
{ _______, _______, _______, _______, _______, KC_MPLY, KC_MPLY, _______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_MNXT },
},
#ifdef MOUSEKEY_ENABLE
[LAYER_MOUSE] = { // MOUSE
{ _______, KC_ACL0, KC_ACL1, KC_ACL2, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXXXXXXXXXXX },
{ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
{ XXXXXXX, KC_BTN5, KC_BTN4, KC_BTN3, KC_BTN2, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXXXXXXXXXXX, KC_WH_U },
{ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, ________________, KC_MS_U, KC_WH_D },
{ _______, _______, _______, _______, _______, KC_BTN1, KC_BTN1, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R },
},
#endif
[LAYER_ADJUST] = { // ADJUST
{ _______, TIMBR_1, TIMBR_2, TIMBR_3, TIMBR_4, TMPO_UP, TMPO_DN, TMPO_DF, _______, _______, _______, MU_TOG, AU_TOG, ________________ },
{ _______, M_QWRTY, M_COLMK, M_DVORK, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ________________, _______ },
{ _______, _______, _______, _______, M_BACKL, RESET, _______, M_MOUSE, _______, _______, _______, ________________, MUV_IN, _______ },
{ _______, _______, _______, _______, _______, ________________, _______, _______, _______, _______, _______, _______, MUV_DE, _______ },
},
/*
[LAYER_EMPTY] = { // LAYER
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ________________ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ________________, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ________________, _______, _______ },
{ _______, _______, _______, _______, _______, ________________, _______, _______, _______, _______, _______, _______, _______, _______ },
},
/* LAYER = LAYER_QWERTY
.--------------------------------------------------------------------------------------------------------------------------------------.
| ESC | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | BACKSP . BACKSP |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| TAB | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ | DEL |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| CAP LK | A | S | D | F | G | H | J | K | L | ; | ' | ENTER . ENTER | PG UP |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| LSHIFT | Z | X | C | V | B | N | M | , | . | / | RSHIFT . RSHIFT | UP | PG DN |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| LCTRL | LWIN | FN | LALT | UPPER | SPACE . SPACE | LOWER | OSHIFT | RALT | APP | RCTRL | LEFT | DOWN | RIGHT |
'--------------------------------------------------------------------------------------------------------------------------------------'
*/
[LAYER_QWERTY] = {
{ KC_ESC , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS, KC_EQL , KC_BSPC, KC_BSPC },
{ KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL },
{ KC_CAPS, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT, KC_ENT , KC_ENT , KC_PGUP },
{ KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT, KC_RSFT, KC_UP , KC_PGDN },
{ KC_LCTL, KC_LGUI, M_FUNCT, KC_LALT, M_UPPER, KC_SPC , KC_SPC , M_LOWER, OS_SHFT, KC_RALT, KC_APP , KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT }
},
/* LAYER = LAYER_UPPER
.--------------------------------------------------------------------------------------------------------------------------------------.
| PRINT | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | NUM LK | KP / | KP * | KP - | XXXXXX | XXXXXX | ______ . ______ |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| PAUSE | F1 | F2 | F3 | F4 | NUM LK | KP / | KP 7 | KP 8 | KP 9 | KP - | ______ | ______ | ______ | INS |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| ______ | F5 | F6 | F7 | F8 | CAP LK | KP * | KP 4 | KP 5 | KP 6 | KP + | ______ | ______ . ______ | HOME |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| ______ | F9 | F10 | F11 | F12 | SCR LK | KP 0 | KP 1 | KP 2 | KP 3 | KP ENT | ______ . ______ | ______ | END |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| ______ | ______ | ______ | ______ | UPPER | KP 0 . KP 0 | ______ | RALT | KP . | KP ENT | ______ | ______ | ______ | ______ |
'--------------------------------------------------------------------------------------------------------------------------------------'
*/
[LAYER_UPPER] = {
{ KC_PSCR, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, XXXXXXX, XXXXXXX, _______, _______ },
{ KC_PAUS, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_NLCK, KC_PSLS, KC_KP_7, KC_KP_8, KC_KP_9, KC_PMNS, _______, _______, _______, KC_INS },
{ _______, KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_CAPS, KC_PAST, KC_KP_4, KC_KP_5, KC_KP_6, KC_PPLS, _______, _______, _______, KC_HOME },
{ _______, KC_F9 , KC_F10 , KC_F11 , KC_F12 , KC_SLCK, KC_KP_0, KC_KP_1, KC_KP_2, KC_KP_3, KC_PENT, _______, _______, _______, KC_END },
{ _______, _______, _______, _______, M_UPPER, KC_KP_0, KC_KP_0, _______, KC_RALT, KC_PDOT, KC_PENT, _______, _______, _______, _______ }
},
/* LAYER = LAYER_LOWER
.--------------------------------------------------------------------------------------------------------------------------------------.
| PRINT | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | ______ . ______ |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| ______ | $ | { | [ | ( | % | # | ) | ] | } | @ | ______ | ______ | ______ | INS |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| ______ | ^ | * | + | - | / | \ | _ | ' | " | ` | ______ | ______ . ______ | HOME |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| ______ | | | & | ! | ~ | ; | : | = | < | > | ? | ______ . ______ | ______ | END |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| ______ | ______ | ______ | ______ | ______ | ______ . ______ | LOWER | ______ | ______ | ______ | ______ | ______ | ______ | ______ |
'--------------------------------------------------------------------------------------------------------------------------------------'
*/
[LAYER_LOWER] = {
{ KC_PSCR, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , _______, _______ },
{ _______, KC_DLR , KC_LCBR, KC_LBRC, KC_LPRN, KC_PERC, KC_HASH, KC_RPRN, KC_RBRC, KC_RCBR, KC_AT , _______, _______, _______, KC_INS },
{ _______, KC_CIRC, KC_ASTR, KC_PLUS, KC_MINS, KC_SLSH, KC_BSLS, KC_UNDS, KC_QUOT, KC_DQT , KC_GRV , _______, _______, _______, KC_HOME },
{ _______, KC_PIPE, KC_AMPR, KC_EXLM, KC_TILD, KC_SCLN, KC_COLN, KC_EQL , KC_LT , KC_GT , KC_QUES, _______, _______, _______, KC_END },
{ _______, _______, _______, _______, _______, _______, _______, M_LOWER, _______, _______, _______, _______, _______, _______, _______ }
},
/* LAYER = LAYER_FUNCTION
.--------------------------------------------------------------------------------------------------------------------------------------.
| XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX . XXXXXX |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| XXXXXX | F13 | F14 | F15 | F16 | NUM LK | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| XXXXXX | F17 | F18 | F19 | F20 | SCR LK | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX . XXXXXX | XXXXXX |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| ______ | F21 | F22 | F23 | F24 | CAP LK | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | ______ . ______ | VOL UP | MUTE |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| ______ | ______ | FN | ______ | ______ | PLAY . PLAY | ______ | ______ | ______ | ______ | ______ | PREV | VOL DN | NEXT |
'--------------------------------------------------------------------------------------------------------------------------------------'
*/
[LAYER_FUNCTION] = {
{ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
{ XXXXXXX, KC_F13 , KC_F14 , KC_F15 , KC_F16 , KC_NLCK, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
{ XXXXXXX, KC_F17 , KC_F18 , KC_F19 , KC_F20 , KC_SLCK, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
{ _______, KC_F21 , KC_F22 , KC_F23 , KC_F24 , KC_CAPS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, KC_VOLU, KC_MUTE },
{ _______, _______, M_FUNCT, _______, _______, KC_MPLY, KC_MPLY, _______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_MNXT }
},
/* LAYER = LAYER_MOUSE
.--------------------------------------------------------------------------------------------------------------------------------------.
| ESC | MS AC0 | MS AC1 | MS AC2 | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX . XXXXXX |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | MS UL | MS U | MS UR | XXXXXX | XXXXXX | XXXXXX | MS WHL | MS WHR |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| XXXXXX | MS BT5 | MS BT4 | MS BT3 | MS BT2 | XXXXXX | XXXXXX | MS L | XXXXXX | MS R | XXXXXX | XXXXXX | XXXXXX . XXXXXX | MS WHU |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| ______ | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | MS DL | MS D | MS DR | XXXXXX | ______ . ______ | MS U | MS WHD |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| ______ | ______ | ______ | ______ | ______ | MS BT1 . MS BT1 | ______ | ______ | ______ | ______ | ______ | MS L | MS D | MS R |
'--------------------------------------------------------------------------------------------------------------------------------------'
*/
[LAYER_MOUSE] = {
{ KC_ESC , KC_ACL0, KC_ACL1, KC_ACL2, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
{ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, M_MS_UL, KC_MS_U, M_MS_UR, XXXXXXX, XXXXXXX, XXXXXXX, KC_WH_L, KC_WH_R },
{ XXXXXXX, KC_BTN5, KC_BTN4, KC_BTN3, KC_BTN2, XXXXXXX, XXXXXXX, KC_MS_L, XXXXXXX, KC_MS_R, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_WH_U },
{ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, M_MS_DL, KC_MS_D, M_MS_DR, XXXXXXX, _______, _______, KC_MS_U, KC_WH_D },
{ _______, _______, _______, _______, _______, KC_BTN1, KC_BTN1, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R }
},
/* LAYER = LAYER_ADJUST
.--------------------------------------------------------------------------------------------------------------------------------------.
| XXXXXX | HELP 1 | HELP 2 | HELP 3 | HELP 4 | HELP 5 | HELP 6 | HELP 7 | HELP 8 | HELP 9 | XXXXXX | MUSIC | AUDIO | XXXXXX . XXXXXX |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| XXXXXX | BRTOG | BRSPD+ | BRSPD- | BRDFLT | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX . XXXXXX | XXXXXX |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| XXXXXX | QWERTY | XXXXXX | XXXXXX | BACKLT | RESET | XXXXXX | MOUSE | XXXXXX | XXXXXX | XXXXXX | XXXXXX . XXXXXX | VOICE+ | XXXXXX |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| XXXXXX | XXXXXX | XXXXXX | XXXXXX | UPPER | XXXXXX . XXXXXX | LOWER | XXXXXX | XXXXXX | XXXXXX | XXXXXX | TEMPO- | VOICE- | TEMPO+ |
'--------------------------------------------------------------------------------------------------------------------------------------'
*/
[LAYER_ADJUST] = {
{ XXXXXXX, M_HELP1, M_HELP2, M_HELP3, M_HELP4, M_HELP5, M_HELP6, M_HELP7, M_HELP8, M_HELP9, XXXXXXX, MU_TOG , AU_TOG , XXXXXXX, XXXXXXX },
{ XXXXXXX, M_BRTOG, M_BSPDU, M_BSPDD, M_BDFLT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
{ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
{ XXXXXXX, M_QWRTY, XXXXXXX, XXXXXXX, M_BACKL, RESET , XXXXXXX, M_MOUSE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, MUV_IN , XXXXXXX },
{ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, M_UPPER, XXXXXXX, XXXXXXX, M_LOWER, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, TMPO_DN, MUV_DE , TMPO_UP }
},
};
#ifdef AUDIO_ENABLE
@ -290,6 +272,69 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
switch(id)
{
case MACRO_HELP_1:
if (record->event.pressed)
{
uprintf("1");
}
break;
case MACRO_HELP_2:
if (record->event.pressed)
{
uprintf("2");
}
break;
case MACRO_HELP_3:
if (record->event.pressed)
{
uprintf("3");
}
break;
case MACRO_HELP_4:
if (record->event.pressed)
{
uprintf("4");
}
break;
case MACRO_HELP_5:
if (record->event.pressed)
{
uprintf("5");
}
break;
case MACRO_HELP_6:
if (record->event.pressed)
{
uprintf("6");
}
break;
case MACRO_HELP_7:
if (record->event.pressed)
{
uprintf("7");
}
break;
case MACRO_HELP_8:
if (record->event.pressed)
{
uprintf("8");
}
break;
case MACRO_HELP_9:
if (record->event.pressed)
{
uprintf("9");
}
break;
case MACRO_BREATH_TOGGLE:
if (record->event.pressed)
{
@ -322,29 +367,6 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
if (record->event.pressed)
{
persistant_default_layer_set(1UL<<LAYER_QWERTY);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, STACCATO);
#endif /* AUDIO_ENABLE */
}
break;
case MACRO_COLEMAK:
if (record->event.pressed)
{
persistant_default_layer_set(1UL<<LAYER_COLEMAK);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, STACCATO);
#endif /* AUDIO_ENABLE */
}
break;
case MACRO_DVORAK:
if (record->event.pressed)
{
persistant_default_layer_set(1UL<<LAYER_DVORAK);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, STACCATO);
#endif /* AUDIO_ENABLE */
}
break;

View file

@ -13,13 +13,14 @@ Download or clone the whole firmware and navigate to the keyboards/atomic folder
Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default
To build with the default keymap, simply run `make`.
To build with the default keymap, simply run `make default`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a file in the keymaps folder named `<name>.c` and see keymap document (you can find in top readme.md) and existent keymap files.
To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
```
$ make KEYMAP=[default|jack|<name>]
$ make [default|jack|<name>]
```
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.

69
keyboards/atomic/rules.mk Normal file
View file

@ -0,0 +1,69 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= no # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
NKRO_ENABLE ?= no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality
MIDI_ENABLE ?= no # MIDI controls
AUDIO_ENABLE ?= no # Audio output on port C6
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE ?= no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend

View file

@ -1,88 +1,3 @@
ifdef TEENSY2
OPT_DEFS += -DATREUS_TEENSY2
ATREUS_UPLOAD_COMMAND = teensy_loader_cli -w -mmcu=$(MCU) $(TARGET).hex
else
OPT_DEFS += -DATREUS_ASTAR
OPT_DEFS += -DCATERINA_BOOTLOADER
ATREUS_UPLOAD_COMMAND = while [ ! -r $(USB) ]; do sleep 1; done; \
avrdude -p $(MCU) -c avr109 -U flash:w:$(TARGET).hex -P $(USB)
endif
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
# SLEEP_LED_ENABLE ?= yes # Breathing sleep LED during USB suspend
NKRO_ENABLE ?= yes # USB Nkey Rollover - not yet supported in LUFA
# BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality
# MIDI_ENABLE ?= YES # MIDI controls
UNICODE_ENABLE ?= YES # Unicode
# BLUETOOTH_ENABLE ?= yes # Enable Bluetooth with the Adafruit EZ-Key HID
ifndef QUANTUM_DIR
ifndef MAKEFILE_INCLUDED
include ../../Makefile
endif
USB ?= /dev/cu.usbmodem1411
upload: build
$(ATREUS_UPLOAD_COMMAND)

View file

@ -37,7 +37,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// COLS: Left to right, ROWS: Top to bottom
#if defined(ATREUS_ASTAR)
# define MATRIX_ROW_PINS { D0, D1, D3, D2 }
#if defined(PCBDOWN)
# define MATRIX_COL_PINS { B7, D6, F7, F6, B6, D4, E6, B4, B5, C6, D7 }
#else
# define MATRIX_COL_PINS { D7, C6, B5, B4, E6, D4, B6, F6, F7, D6, B7 }
#endif
# define UNUSED_PINS
#elif defined(ATREUS_TEENSY2)
# define MATRIX_ROW_PINS { D0, D1, D2, D3 }

View file

@ -0,0 +1,48 @@
#include "atreus.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QW 0
#define _RS 1
#define _LW 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QW] = { /* Qwerty */
{KC_Q, KC_W, KC_E, KC_R, KC_T, KC_TRNS, KC_Y, KC_U, KC_I, KC_O, KC_P },
{KC_A, KC_S, KC_D, KC_F, KC_G, KC_TRNS, KC_H, KC_J, KC_K, KC_L, KC_SCLN },
{KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LALT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH },
{KC_ESC, KC_TAB, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_SPC, MO(_RS), KC_MINS, KC_QUOT, KC_ENT }
},
[_RS] = { /* [> RAISE <] */
{KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, KC_TRNS, KC_PGUP, KC_7, KC_8, KC_9, KC_ASTR},
{KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRV, KC_TRNS, KC_PGDN, KC_4, KC_5, KC_6, KC_PLUS},
{KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, KC_LALT, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS},
{TG(_LW), KC_INS, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_SPC, KC_TRNS, KC_DOT, KC_0, KC_EQL}
},
[_LW] = { /* [> LOWER <] */
{KC_INS, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_TRNS, KC_UP, KC_F7, KC_F8, KC_F9, KC_F10},
{KC_DELT, KC_LEFT, KC_DOWN, KC_RGHT, KC_DOWN, KC_TRNS, KC_DOWN, KC_F4, KC_F5, KC_F6, KC_F11},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LALT, KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F12},
{KC_TRNS, KC_TRNS, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_SPC, DF(_QW), KC_TRNS, KC_TRNS, RESET}
}};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};

View file

@ -18,17 +18,29 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LALT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH },
{KC_ESC, KC_TAB, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_SPC, MO(_RS), KC_MINS, KC_QUOT, KC_ENT }
},
/*
* ! @ up { } || pgup 7 8 9 *
* # left down right $ || pgdn 4 5 6 +
* [ ] ( ) & || ` 1 2 3 \
* lower insert super shift bksp ctrl || alt space fn . 0 =
*/
[_RS] = { /* [> RAISE <] */
{KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, KC_TRNS, KC_PGUP, KC_7, KC_8, KC_9, KC_ASTR},
{KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRV, KC_TRNS, KC_PGDN, KC_4, KC_5, KC_6, KC_PLUS},
{KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, KC_LALT, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS},
{KC_EXLM, KC_AT, KC_UP, KC_LCBR, KC_RCBR, KC_TRNS, KC_PGUP, KC_7, KC_8, KC_9, KC_ASTR},
{KC_HASH, KC_LEFT, KC_DOWN, KC_RGHT, KC_DLR, KC_TRNS, KC_PGDN, KC_4, KC_5, KC_6, KC_PLUS},
{KC_LBRC, KC_RBRC, KC_LPRN, KC_RPRN, KC_AMPR, KC_LALT, KC_GRV, KC_1, KC_2, KC_3, KC_BSLS},
{TG(_LW), KC_INS, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_SPC, KC_TRNS, KC_DOT, KC_0, KC_EQL}
},
/*
* insert home up end pgup || up F7 F8 F9 F10
* del left down right pgdn || down F4 F5 F6 F11
* volup reset || F1 F2 F3 F12
* voldn super shift bksp ctrl || alt space L0 prtsc scroll pause
*/
[_LW] = { /* [> LOWER <] */
{KC_INS, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_TRNS, KC_UP, KC_F7, KC_F8, KC_F9, KC_F10},
{KC_DELT, KC_LEFT, KC_DOWN, KC_RGHT, KC_DOWN, KC_TRNS, KC_DOWN, KC_F4, KC_F5, KC_F6, KC_F11},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LALT, KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F12},
{KC_TRNS, KC_TRNS, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_SPC, DF(_QW), KC_TRNS, KC_TRNS, RESET}
{KC_TRNS, KC_VOLU, KC_TRNS, KC_TRNS, RESET, KC_LALT, KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F12},
{KC_TRNS, KC_VOLD, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_SPC, DF(_QW), KC_PSCR, KC_SLCK, KC_PAUS}
}};
const uint16_t PROGMEM fn_actions[] = {

View file

@ -0,0 +1,96 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* Make Overloaded Keys switch faster */
#define TAPPING_TERM 150
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER Technomancy
#define PRODUCT Atreus
#define DESCRIPTION q.m.k. keyboard firmware for Atreus
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 11
// Change this to how you wired your keyboard
// COLS: Left to right, ROWS: Top to bottom
#if defined(ATREUS_ASTAR)
# define MATRIX_ROW_PINS { D0, D1, D3, D2 }
#if defined(PCBDOWN)
# define MATRIX_COL_PINS { B7, D6, F7, F6, B6, D4, E6, B4, B5, C6, D7 }
#else
# define MATRIX_COL_PINS { D7, C6, B5, B4, E6, D4, B6, F6, F7, D6, B7 }
#endif
# define UNUSED_PINS
#elif defined(ATREUS_TEENSY2)
# define MATRIX_ROW_PINS { D0, D1, D2, D3 }
# define MATRIX_COL_PINS { F6, F5, F4, B7, B6, B5, B4, B3, B2, B1, B0 }
# define UNUSED_PINS
#endif
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
//#define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

View file

@ -0,0 +1,61 @@
// this is the style you want to emulate.
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
#include "atreus.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define BASE 0
#define NUMS 1
#define MOUS 2
// Some quick aliases, just to make it look pretty
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = KEYMAP( /* Qwerty */
KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P ,
KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN ,
SFT_T(KC_Z), KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , SFT_T(KC_QUOT),
KC_LCTL , KC_LALT, KC_LALT, KC_LGUI, KC_BSPC, KC_ESC, KC_ENT, KC_SPC, F(NUMS), KC_RALT, KC_SLSH, KC_BSLS ),
[NUMS] = KEYMAP( /* Numbers / Arrows / Symbols */
KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_LPRN, KC_RPRN, KC_MINS, KC_EQL , KC_LBRC,
KC_TAB , KC_5 , KC_6 , KC_7 , KC_8 , KC_LEFT, KC_DOWN, KC_UP , KC_RGHT, KC_RBRC,
_______, KC_9 , KC_0 , KC_DOT , KC_COMM, KC_HOME, KC_PGDN, KC_PGUP, KC_END , _______,
_______, _______, _______, _______, KC_DEL , F(MOUS), _______, _______, _______, _______, _______, _______),
[MOUS] = KEYMAP( /* Mouse and Media Keys */
KC_SLCK, KC_PAUSE, KC_F11 , KC_F10 , KC_F9 , KC_F8 , KC_F7 , KC_F6 , KC_F5 , KC_F4,
KC_VOLD, KC_ACL0 , KC_ACL1, KC_ACL2, KC_VOLU, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, KC_F3,
KC_MUTE, KC_MPRV , KC_MPLY, KC_MNXT, KC_MUTE, KC_WH_R, KC_WH_U, KC_WH_D, KC_WH_L, KC_F2,
_______, _______ , _______, _______, _______, _______, _______, KC_BTN1, F(BASE), RESET , KC_F12 , KC_F1)
};
// I prefer this layer switching strategy to the TG and MO functions.
// so that I can get out of mouse mode just by tapping/holding my base layer FN key.
const uint16_t PROGMEM fn_actions[] = {
[BASE] = ACTION_LAYER_OFF(2, 1), // switch back to layer 0
[NUMS] = ACTION_LAYER_MOMENTARY(1), // to Fn overlay
[MOUS] = ACTION_LAYER_ON(2, 1) // switch to layer 2
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};

View file

@ -0,0 +1,66 @@
// This is the personal keymap of Jeremy Cowgar (@jcowgar). It is written for the programmer.
#include "atreus.h"
#include "action_layer.h"
#include "keymap_colemak.h"
#define PREVENT_STUCK_MODIFIERS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
#define ALPH 0
#define NUMS 1
#define CURS 2
#define SYMB 3
#define FKEY 4
// Some handy macros to keep the keymaps clean and easier to maintain
#define KM_SAVE LGUI(CM_S)
#define KM_CLSE LGUI(CM_W)
#define KM_OPEN LGUI(CM_O)
#define KM_COPY LGUI(KC_C)
#define KM_CUT LGUI(KC_X)
#define KM_PAST LGUI(KC_V)
#define KM_UNDO LGUI(KC_Z)
#define KM_REDO LGUI(LSFT(KC_Z))
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[ALPH] = {
{KC_Q, KC_W, KC_E, KC_R, KC_T, KC_TRNS, KC_Y, KC_U, KC_I, KC_O, KC_P},
{KC_A, LT(NUMS, KC_S), LT(FKEY, KC_D), KC_F, KC_G, KC_TRNS, KC_H, KC_J, LT(CURS, KC_K), LT(SYMB, KC_L), KC_SCLN},
{KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LALT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH},
{KC_LCTL, KC_ESC, KC_NO, KC_LSFT, KC_SPC, KC_LGUI, KC_ENT, KC_RSFT, KC_NO, KC_ESC, KC_RCTL}
},
[NUMS] = {
{KC_TRNS, KC_TRNS, KC_TRNS, KC_ASTR, KC_SLSH, KC_TRNS, KC_TRNS, KC_7, KC_8, KC_9, KC_SLSH},
{KC_TRNS, KC_TRNS, KC_EQL, KC_PLUS, KC_MINS, KC_TRNS, KC_LPRN, KC_4, KC_5, KC_6, KC_ASTR},
{KC_TRNS, KC_TRNS, KC_DOT, KC_COMM, CM_SCLN, KC_TRNS, KC_RPRN, KC_1, KC_2, KC_3, KC_MINS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_0, KC_DOT, KC_EQL, KC_PLUS}
},
[CURS] = {
{KC_TRNS, KC_BSPC, KC_UP, KC_DELT, KC_PGUP, KC_TRNS, KC_TRNS, KM_SAVE, KC_TRNS, KM_OPEN, KC_TRNS},
{KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, KC_TRNS, KM_UNDO, KC_LALT, KC_TRNS, KC_LGUI, KC_TRNS},
{KC_TRNS, KC_VOLD, KC_MUTE, KC_VOLU, KC_MPLY, KM_COPY, KM_REDO, KM_CLSE, KC_TRNS, KC_TRNS, KC_TRNS},
{KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TAB, KM_CUT, KM_PAST, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}
},
[SYMB] = {
{KC_BSLS, KC_EXLM, KC_LABK, KC_RABK, CM_COLN, KC_TRNS, KC_UNDS, KC_DLR, KC_QUES, KC_TRNS, KC_PERC},
{KC_AT, KC_AMPR, KC_LPRN, KC_RPRN, CM_SCLN, KC_TRNS, KC_COMM, KC_DOT, KC_QUOT, KC_TRNS, KC_TILD},
{KC_HASH, KC_PIPE, KC_LCBR, KC_RCBR, KC_SLSH, KC_TRNS, KC_TRNS, KC_GRV, KC_DQT, KC_TRNS, KC_CIRC},
{KC_TRNS, KC_TRNS, KC_LBRC, KC_RBRC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}
},
[FKEY] = {
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_F5, KC_F6, KC_F7, KC_F8},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}
}};
const uint16_t PROGMEM fn_actions[] = {};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch(id) {}
return MACRO_NONE;
};

View file

@ -0,0 +1,45 @@
Jeremy's Atreus Key Mapping
===========================
I am a programmer by trade that suffers from the beginning stages of RSI. As a programmer I use letters, symbols and cursor navigation most often. To prevent strange finger gymnastics, I wrote a script to rank which non-letter characters occurred in my primary source projects most often and then placed these characters in the easiest to reach locations, for me. I made heavy use of momentary layer toggling.
My layout is also geared toward a software based Colemak mapping. I would like it to be hardware, but I use my Laptop on the go frequently and thus my laptop keyboard. I have moved the keycaps to reflect the Colemak layout. My laptop is a MacBook Pro (2015).
## Main Layers
1. [Letters](http://www.keyboard-layout-editor.com/#/gists/6861cb9df09ce78efaddf8aa7471e3ac)
2. [Symbols](http://www.keyboard-layout-editor.com/#/gists/8956a18b508a78e93b9c38ec3fcccaa5)
3. [Navigation](http://www.keyboard-layout-editor.com/#/gists/6ed492b714a7f54eb1c5de09b87fd8c4)
4. [Numbers](http://www.keyboard-layout-editor.com/#/gists/399ceb5624e8388e48a3a5eacac8e973)
5. [Function Keys](http://www.keyboard-layout-editor.com/#/gists/7fd7dc24c7048316f3724b1893c64e89)
## Notes
### General
Some characters can be accessed multiple ways. This was done because you may be in a given layer, such as numbers, where when doing math, you may need quick access to the parentheses characters for grouping. This prevents some layer switching.
I own an ErgoDox and plan on porting this as a base layer, then using the extra keys the ErgoDox provides accordingly. My goal, though, is to be fully functional on this base setup and build everything into muscle memory.
### Symbol Layer
1. I placed characters that deal with an if statement close together, such as !, & and |.
2. All matching brace/bracket characters are together as well.
### Number Layer
1. Everything I did was a compromise when trying to mimic a ten-key. I did the best I could.
2. Operators are duplicated on the right and left. I do not find it comfortable to use my pinky much, so I tend to use my left hand for +, -, * and / but those were also placed on the right hand to mimic the ten-key.
3. Parentheses were added for typing on the calculator.
### Cursor Layer
1. It includes basic audio controls because they didn't really fit anywhere else
2. It contains basic file manipulation. I'm not sure that was a good idea. I do save all the time, but Cmd+S isn't exactly hard.
3. It contains the backspace and delete keys right on top of the left and right arrows.
4. Cmd and Opt keys are duplicated. This makes for very easy navigation, for example on a Mac, Opt+Left/Right moves word by word. It also backspaces or deletes word by word.
### Function Layer
1. Almost all other layers I saw grouped the F keys into a bunch of three. This only gives nine function keys in order if you attempt to stay as close to the home row as possible. I went with a group of four, which gives all twelve function keys to the right hand, one row below and above the home row.
2. I duplicated the Command and Option keys the same as on the cursor layer. This makes it dead easy to hit modified function keys such as Cmd+Opt+F5. It's also easy to toss in a Shift modifier in there with the right thumb since the bottom row is preserved.

View file

@ -174,13 +174,14 @@ Download or clone the whole firmware and navigate to the keyboards/planck folder
Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default
To build with the default keymap, simply run `make`.
To build with the default keymap, simply run `make default`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` and see keymap document (you can find in top readme.md) and existent keymap files.
To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
```
$ make KEYMAP=[default|jack|<name>]
$ make [default|jack|<name>]
```
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.

82
keyboards/atreus/rules.mk Normal file
View file

@ -0,0 +1,82 @@
ifdef TEENSY2
OPT_DEFS += -DATREUS_TEENSY2
ATREUS_UPLOAD_COMMAND = teensy_loader_cli -w -mmcu=$(MCU) $(TARGET).hex
else
OPT_DEFS += -DATREUS_ASTAR
OPT_DEFS += -DCATERINA_BOOTLOADER
ATREUS_UPLOAD_COMMAND = while [ ! -r $(USB) ]; do sleep 1; done; \
avrdude -p $(MCU) -c avr109 -U flash:w:$(TARGET).hex -P $(USB)
endif
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
# SLEEP_LED_ENABLE ?= yes # Breathing sleep LED during USB suspend
NKRO_ENABLE ?= yes # USB Nkey Rollover - not yet supported in LUFA
# BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality
# MIDI_ENABLE ?= YES # MIDI controls
UNICODE_ENABLE ?= YES # Unicode
# BLUETOOTH_ENABLE ?= yes # Enable Bluetooth with the Adafruit EZ-Key HID
USB ?= /dev/cu.usbmodem1411
upload: build
$(ATREUS_UPLOAD_COMMAND)

View file

@ -1,72 +1,3 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=512
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
# SLEEP_LED_ENABLE ?= yes # Breathing sleep LED during USB suspend
# NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
# BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality
# MIDI_ENABLE ?= YES # MIDI controls
# UNICODE_ENABLE ?= YES # Unicode
# BLUETOOTH_ENABLE ?= yes # Enable Bluetooth with the Adafruit EZ-Key HID
ifndef QUANTUM_DIR
ifndef MAKEFILE_INCLUDED
include ../../Makefile
endif

View file

@ -12,13 +12,14 @@ Download or clone the whole firmware and navigate to the keyboards/Bantam44 fold
Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default
To build with the default keymap, simply run `make`.
To build with the default keymap, simply run `make default`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` and see keymap document (you can find in top readme.md) and existent keymap files.
To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
```
$ make KEYMAP=[default|jack|<name>]
$ make [default|jack|<name>]
```
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.

View file

@ -0,0 +1,67 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=512
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
# SLEEP_LED_ENABLE ?= yes # Breathing sleep LED during USB suspend
# NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
# BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality
# MIDI_ENABLE ?= YES # MIDI controls
# UNICODE_ENABLE ?= YES # Unicode
# BLUETOOTH_ENABLE ?= yes # Enable Bluetooth with the Adafruit EZ-Key HID

View file

@ -1,14 +1,5 @@
SUBPROJECT_DEFAULT = stm32_f072_onekey
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration
MOUSEKEY_ENABLE ?= yes # Mouse keys
EXTRAKEY_ENABLE ?= yes # Audio control and System control
CONSOLE_ENABLE ?= yes # Console for debug
COMMAND_ENABLE ?= yes # Commands for debug and configuration
SLEEP_LED_ENABLE ?= yes # Breathing sleep LED during USB suspend
NKRO_ENABLE ?= yes # USB Nkey Rollover
CUSTOM_MATRIX ?= yes # Custom matrix file
ifndef QUANTUM_DIR
ifndef MAKEFILE_INCLUDED
include ../../Makefile
endif

View file

@ -0,0 +1,8 @@
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration
MOUSEKEY_ENABLE ?= yes # Mouse keys
EXTRAKEY_ENABLE ?= yes # Audio control and System control
CONSOLE_ENABLE ?= yes # Console for debug
COMMAND_ENABLE ?= yes # Commands for debug and configuration
SLEEP_LED_ENABLE ?= yes # Breathing sleep LED during USB suspend
NKRO_ENABLE ?= yes # USB Nkey Rollover
CUSTOM_MATRIX ?= yes # Custom matrix file

View file

@ -1,41 +1,3 @@
# project specific files
SRC = matrix.c \
led.c
## chip/board settings
# the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = STM32
MCU_SERIES = STM32F0xx
# linker script to use
# it should exist either in <chibios>/os/common/ports/ARMCMx/compilers/GCC/ld/
# or <this_dir>/ld/
MCU_LDSCRIPT = STM32F072xB
# startup code to use
# is should exist in <chibios>/os/common/ports/ARMCMx/compilers/GCC/mk/
MCU_STARTUP = stm32f0xx
# it should exist either in <chibios>/os/hal/boards/
# or <this_dir>/boards
BOARD = ST_STM32F072B_DISCOVERY
# Cortex version
# Teensy LC is cortex-m0; Teensy 3.x are cortex-m4
MCU = cortex-m0
# ARM version, CORTEX-M0/M1 are 6, CORTEX-M3/M4/M7 are 7
ARMV = 6
# If you want to be able to jump to bootloader from firmware on STM32 MCUs,
# set the correct BOOTLOADER_ADDRESS. Either set it here, or define it in
# ./bootloader_defs.h or in ./boards/<FOO>/bootloader_defs.h (if you have
# a custom board definition that you plan to reuse).
# If you're not setting it here, leave it commented out.
# It is chip dependent, the correct number can be looked up here (page 175):
# http://www.st.com/web/en/resource/technical/document/application_note/CD00167594.pdf
# This also requires a patch to chibios:
# <tmk_dir>/tmk_core/tool/chibios/ch-bootloader-jump.patch
#STM32_BOOTLOADER_ADDRESS = 0x1FFFC800
# Build Options
# comment out to disable the options.
#
ifndef QUANTUM_DIR
ifndef MAKEFILE_INCLUDED
include ../../../Makefile
endif

View file

@ -0,0 +1,41 @@
# project specific files
SRC = matrix.c \
led.c
## chip/board settings
# the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = STM32
MCU_SERIES = STM32F0xx
# linker script to use
# it should exist either in <chibios>/os/common/ports/ARMCMx/compilers/GCC/ld/
# or <this_dir>/ld/
MCU_LDSCRIPT = STM32F072xB
# startup code to use
# is should exist in <chibios>/os/common/ports/ARMCMx/compilers/GCC/mk/
MCU_STARTUP = stm32f0xx
# it should exist either in <chibios>/os/hal/boards/
# or <this_dir>/boards
BOARD = ST_STM32F072B_DISCOVERY
# Cortex version
# Teensy LC is cortex-m0; Teensy 3.x are cortex-m4
MCU = cortex-m0
# ARM version, CORTEX-M0/M1 are 6, CORTEX-M3/M4/M7 are 7
ARMV = 6
# If you want to be able to jump to bootloader from firmware on STM32 MCUs,
# set the correct BOOTLOADER_ADDRESS. Either set it here, or define it in
# ./bootloader_defs.h or in ./boards/<FOO>/bootloader_defs.h (if you have
# a custom board definition that you plan to reuse).
# If you're not setting it here, leave it commented out.
# It is chip dependent, the correct number can be looked up here (page 175):
# http://www.st.com/web/en/resource/technical/document/application_note/CD00167594.pdf
# This also requires a patch to chibios:
# <tmk_dir>/tmk_core/tool/chibios/ch-bootloader-jump.patch
#STM32_BOOTLOADER_ADDRESS = 0x1FFFC800
# Build Options
# comment out to disable the options.
#
ifndef QUANTUM_DIR
include ../../../Makefile
endif

View file

@ -1,52 +1,3 @@
# project specific files
SRC = matrix.c \
led.c
# GENERIC STM32F103C8T6 board - stm32duino bootloader
OPT_DEFS = -DCORTEX_VTOR_INIT=0x2000
MCU_LDSCRIPT = STM32F103x8_stm32duino_bootloader
BOARD = GENERIC_STM32_F103
# GENERIC STM32F103C8T6 board - no bootloader (programmer over serial or SWD)
# OPT_DEFS =
# MCU_LDSCRIPT = STM32F103x8
# BOARD = GENERIC_STM32_F103
# MAPLE MINI
# OPT_DEFS = -DCORTEX_VTOR_INIT=0x5000
# MCU_LDSCRIPT = STM32F103xB_maplemini_bootloader
# BOARD = MAPLEMINI_STM32_F103
## chip/board settings
# the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = STM32
MCU_SERIES = STM32F1xx
# linker script to use
# it should exist either in <chibios>/os/common/ports/ARMCMx/compilers/GCC/ld/
# or <this_dir>/ld/
# startup code to use
# is should exist in <chibios>/os/common/ports/ARMCMx/compilers/GCC/mk/
MCU_STARTUP = stm32f1xx
# it should exist either in <chibios>/os/hal/boards/
# or <this_dir>/boards
# Cortex version
# Teensy LC is cortex-m0; Teensy 3.x are cortex-m4
MCU = cortex-m3
# ARM version, CORTEX-M0/M1 are 6, CORTEX-M3/M4/M7 are 7
ARMV = 7
# If you want to be able to jump to bootloader from firmware on STM32 MCUs,
# set the correct BOOTLOADER_ADDRESS. Either set it here, or define it in
# ./bootloader_defs.h or in ./boards/<FOO>/bootloader_defs.h (if you have
# a custom board definition that you plan to reuse).
# If you're not setting it here, leave it commented out.
# It is chip dependent, the correct number can be looked up here (page 175):
# http://www.st.com/web/en/resource/technical/document/application_note/CD00167594.pdf
# This also requires a patch to chibios:
# <tmk_dir>/tmk_core/tool/chibios/ch-bootloader-jump.patch
#STM32_BOOTLOADER_ADDRESS = 0x1FFFC800
ifndef QUANTUM_DIR
ifndef MAKEFILE_INCLUDED
include ../../../Makefile
endif

View file

@ -0,0 +1,52 @@
# project specific files
SRC = matrix.c \
led.c
# GENERIC STM32F103C8T6 board - stm32duino bootloader
OPT_DEFS = -DCORTEX_VTOR_INIT=0x2000
MCU_LDSCRIPT = STM32F103x8_stm32duino_bootloader
BOARD = GENERIC_STM32_F103
# GENERIC STM32F103C8T6 board - no bootloader (programmer over serial or SWD)
# OPT_DEFS =
# MCU_LDSCRIPT = STM32F103x8
# BOARD = GENERIC_STM32_F103
# MAPLE MINI
# OPT_DEFS = -DCORTEX_VTOR_INIT=0x5000
# MCU_LDSCRIPT = STM32F103xB_maplemini_bootloader
# BOARD = MAPLEMINI_STM32_F103
## chip/board settings
# the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = STM32
MCU_SERIES = STM32F1xx
# linker script to use
# it should exist either in <chibios>/os/common/ports/ARMCMx/compilers/GCC/ld/
# or <this_dir>/ld/
# startup code to use
# is should exist in <chibios>/os/common/ports/ARMCMx/compilers/GCC/mk/
MCU_STARTUP = stm32f1xx
# it should exist either in <chibios>/os/hal/boards/
# or <this_dir>/boards
# Cortex version
# Teensy LC is cortex-m0; Teensy 3.x are cortex-m4
MCU = cortex-m3
# ARM version, CORTEX-M0/M1 are 6, CORTEX-M3/M4/M7 are 7
ARMV = 7
# If you want to be able to jump to bootloader from firmware on STM32 MCUs,
# set the correct BOOTLOADER_ADDRESS. Either set it here, or define it in
# ./bootloader_defs.h or in ./boards/<FOO>/bootloader_defs.h (if you have
# a custom board definition that you plan to reuse).
# If you're not setting it here, leave it commented out.
# It is chip dependent, the correct number can be looked up here (page 175):
# http://www.st.com/web/en/resource/technical/document/application_note/CD00167594.pdf
# This also requires a patch to chibios:
# <tmk_dir>/tmk_core/tool/chibios/ch-bootloader-jump.patch
#STM32_BOOTLOADER_ADDRESS = 0x1FFFC800
ifndef QUANTUM_DIR
include ../../../Makefile
endif

View file

@ -1,49 +1,3 @@
# project specific files
SRC = matrix.c \
led.c
## chip/board settings
# - the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
# - For Teensies, FAMILY = KINETIS and SERIES is either
# KL2x (LC) or K20x (3.0,3.1,3.2).
MCU_FAMILY = KINETIS
MCU_SERIES = KL2x
# Linker script to use
# - it should exist either in <chibios>/os/common/ports/ARMCMx/compilers/GCC/ld/
# or <this_dir>/ld/
# - NOTE: a custom ld script is needed for EEPROM on Teensy LC
# - LDSCRIPT =
# - MKL26Z64 for Teensy LC
# - MK20DX128 for Teensy 3.0
# - MK20DX256 for Teensy 3.1 and 3.2
MCU_LDSCRIPT = MKL26Z64
# Startup code to use
# - it should exist in <chibios>/os/common/ports/ARMCMx/compilers/GCC/mk/
# - STARTUP =
# - kl2x for Teensy LC
# - k20x5 for Teensy 3.0
# - k20x7 for Teensy 3.1 and 3.2
MCU_STARTUP = kl2x
# Board: it should exist either in <chibios>/os/hal/boards/
# or <this_dir>/boards
# - BOARD =
# - PJRC_TEENSY_LC for Teensy LC
# - PJRC_TEENSY_3 for Teensy 3.0
# - PJRC_TEENSY_3_1 for Teensy 3.1 or 3.2
BOARD = PJRC_TEENSY_LC
# Cortex version
# Teensy LC is cortex-m0plus; Teensy 3.x are cortex-m4
MCU = cortex-m0plus
# ARM version, CORTEX-M0/M1 are 6, CORTEX-M3/M4/M7 are 7
# I.e. 6 for Teensy LC; 7 for Teensy 3.x
ARMV = 6
ifndef QUANTUM_DIR
ifndef MAKEFILE_INCLUDED
include ../../../Makefile
endif

View file

@ -0,0 +1,49 @@
# project specific files
SRC = matrix.c \
led.c
## chip/board settings
# - the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
# - For Teensies, FAMILY = KINETIS and SERIES is either
# KL2x (LC) or K20x (3.0,3.1,3.2).
MCU_FAMILY = KINETIS
MCU_SERIES = KL2x
# Linker script to use
# - it should exist either in <chibios>/os/common/ports/ARMCMx/compilers/GCC/ld/
# or <this_dir>/ld/
# - NOTE: a custom ld script is needed for EEPROM on Teensy LC
# - LDSCRIPT =
# - MKL26Z64 for Teensy LC
# - MK20DX128 for Teensy 3.0
# - MK20DX256 for Teensy 3.1 and 3.2
MCU_LDSCRIPT = MKL26Z64
# Startup code to use
# - it should exist in <chibios>/os/common/ports/ARMCMx/compilers/GCC/mk/
# - STARTUP =
# - kl2x for Teensy LC
# - k20x5 for Teensy 3.0
# - k20x7 for Teensy 3.1 and 3.2
MCU_STARTUP = kl2x
# Board: it should exist either in <chibios>/os/hal/boards/
# or <this_dir>/boards
# - BOARD =
# - PJRC_TEENSY_LC for Teensy LC
# - PJRC_TEENSY_3 for Teensy 3.0
# - PJRC_TEENSY_3_1 for Teensy 3.1 or 3.2
BOARD = PJRC_TEENSY_LC
# Cortex version
# Teensy LC is cortex-m0plus; Teensy 3.x are cortex-m4
MCU = cortex-m0plus
# ARM version, CORTEX-M0/M1 are 6, CORTEX-M3/M4/M7 are 7
# I.e. 6 for Teensy LC; 7 for Teensy 3.x
ARMV = 6
ifndef QUANTUM_DIR
include ../../../Makefile
endif

View file

@ -1,109 +1,5 @@
#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
# Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
# have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
# have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
# (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
# (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------
SUBPROJECT_DEFAULT = rev2
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change to no to disable the options.
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= no # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
AUDIO_ENABLE ?= no
RGBLIGHT_ENABLE ?= no # Enable keyboard underlight functionality
MIDI_ENABLE ?= no # MIDI controls
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
ifndef QUANTUM_DIR
ifndef MAKEFILE_INCLUDED
include ../../Makefile
endif

View file

@ -31,36 +31,36 @@ If you would like to use one of the alternative keymaps, or create your own, see
## Clueboard 1.0
If you have a first generation Clueboard (one with a black PCB) you will need to use the revision 1 code. To do so add `SUBPROJECT=rev1` to your make command, like this:
If you have a first generation Clueboard (one with a black PCB) you will need to use the revision 1 code. To do so add `rev1` to your make command, like this:
```
$ make SUBPROJECT=rev1
$ make rev1
```
And when flashing your keyboard:
```
$ make SUBPROJECT=rev1 dfu
$ make rev1-dfu
```
If you are flashing an alternative layout to your rev1, include both `SUBPROJECT=rev1` and `KEYMAP=<keymap>` in your command, for example when flashing max:
If you are flashing an alternative layout to your rev1, include both `rev1` and `<keymap>` in your command, for example when flashing max:
```
$ make SUBPROJECT=rev1 KEYMAP=max dfu
$ make rev1-max-dfu
```
## Alternate Keymaps
There are many alternative and user-contributed layouts available in the [keymaps/](keymaps/) directory. To compile and flash an alternative you will want to add `KEYMAP=<keymap>` to your command:
There are many alternative and user-contributed layouts available in the [keymaps/](keymaps/) directory. To compile and flash an alternative you will want to add `<keymap>` to your command:
```
$ make KEYMAP=skully
$ make skully
```
And when flashing your keyboard, put `KEYMAP=<keymap>` between "make" and "dfu":
And when flashing your keyboard, put `<keymap>` between "make" and "dfu":
```
$ make KEYMAP=skully dfu
$ make skully-dfu
```
### Notable Layouts
@ -76,15 +76,15 @@ These layouts are notable for one reason or another. If you are looking for idea
There are a lot of possibilities when creating your own keymap, and the primary documentation for doing that is [Customizing Your Keymap](/readme.md##customizing-your-keymap) in the main readme.md. As a way to get started, here is the procedure I recommend:
* Copy `[keymaps/default](keymaps/default/)` to `keymaps/<your_layout>`.
* Compile the firmware (`$ make KEYMAP=<your_layout>`)
* Flash the firmware (`$ make KEYMAP=<your_layout> dfu`)
* Compile the firmware (`$ make <your_layout>`)
* Flash the firmware (`$ make <your_layout>-dfu`)
* Make sure everything works like the default keyboard
* Modify `keymaps/<your_layout>/readme.md` to tell others about your layout.
* Modify `keymaps/<your_layout>/keymap.c` to reflect your desired layout.
* Compile your new custom firmware (`$ make KEYMAP=<your_layout>`)
* Compile your new custom firmware (`$ make <your_layout>`)
** If you have warnings you may flash without fixing them, but something may not work right.
** If you have any errors you must fix them before continuing.
* Flash the firmware (`$ make KEYMAP=<your_layout> dfu`)
* Flash the firmware (`$ make <your_layout>-dfu`)
## Share Your Keymap

View file

@ -1,5 +1,3 @@
BACKLIGHT_ENABLE = no
ifndef QUANTUM_DIR
ifndef MAKEFILE_INCLUDED
include ../../../Makefile
endif

View file

@ -0,0 +1,5 @@
BACKLIGHT_ENABLE = no
ifndef QUANTUM_DIR
include ../../../Makefile
endif

View file

@ -1,5 +1,3 @@
BACKLIGHT_ENABLE = yes
ifndef QUANTUM_DIR
ifndef MAKEFILE_INCLUDED
include ../../../Makefile
endif

View file

@ -0,0 +1,5 @@
BACKLIGHT_ENABLE = yes
ifndef QUANTUM_DIR
include ../../../Makefile
endif

View file

@ -0,0 +1,103 @@
#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
# Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
# have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
# have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
# (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
# (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= no # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
AUDIO_ENABLE ?= no
RGBLIGHT_ENABLE ?= no # Enable keyboard underlight functionality
MIDI_ENABLE ?= no # MIDI controls
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID

View file

@ -1,76 +1,3 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE ?= no # USB Nkey Rollover
RGBLIGHT_ENABLE ?= yes # Enable keyboard underlight functionality (+4870)
BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality by default
MIDI_ENABLE ?= no # MIDI controls
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE ?= yes # Audio output on port C6
ifndef QUANTUM_DIR
ifndef MAKEFILE_INCLUDED
include ../../Makefile
endif

View file

@ -13,16 +13,16 @@ Depending on which keymap you would like to use, you will have to compile slight
### Default
To build with the default keymap, simply run `make`.
To build with the default keymap, simply run `make default`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files.
To build the firmware binary hex file with a keymap just do `make` with `keymap` option like:
To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
```
$ make keymap=[default|jack|<name>]
$ make [default|jack|<name>]
```
Keymaps follow the format **__keymap.c__** and are stored in folders in the `keymaps` folder, eg `keymaps/my_keymap/`

View file

@ -0,0 +1,70 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE ?= no # USB Nkey Rollover
RGBLIGHT_ENABLE ?= yes # Enable keyboard underlight functionality (+4870)
BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality by default
MIDI_ENABLE ?= no # MIDI controls
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE ?= yes # Audio output on port C6

View file

@ -1,70 +1,3 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
# MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
# EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
# CONSOLE_ENABLE ?= yes # Console for debug(+400)
# COMMAND_ENABLE ?= yes # Commands for debug and configuration
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE ?= yes # Enable numpad's backlight functionality
RGBLIGHT_ENABLE ?= yes
# MIDI_ENABLE ?= YES # MIDI controls
# UNICODE_ENABLE ?= YES # Unicode
# BLUETOOTH_ENABLE ?= yes # Enable Bluetooth with the Adafruit EZ-Key HID
ifndef QUANTUM_DIR
ifndef MAKEFILE_INCLUDED
include ../../Makefile
endif

View file

@ -0,0 +1,65 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
# MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
# EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
# CONSOLE_ENABLE ?= yes # Console for debug(+400)
# COMMAND_ENABLE ?= yes # Commands for debug and configuration
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE ?= yes # Enable numpad's backlight functionality
RGBLIGHT_ENABLE ?= yes
# MIDI_ENABLE ?= YES # MIDI controls
# UNICODE_ENABLE ?= YES # Unicode
# BLUETOOTH_ENABLE ?= yes # Enable Bluetooth with the Adafruit EZ-Key HID

View file

@ -1,34 +1,5 @@
#----------------------------------------------------------------------------
# On command line:
#
# make = Make software.
#
# make clean = Clean out built project files.
#
# That's pretty much all you need. To compile, always go make clean,
# followed by make.
#
# For advanced users only:
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
#----------------------------------------------------------------------------
SUBPROJECT_DEFAULT = ez
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= no # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
CUSTOM_MATRIX ?= yes # Custom matrix file for the ErgoDox EZ
SLEEP_LED_ENABLE ?= yes # Breathing sleep LED during USB suspend
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
MIDI_ENABLE ?= no # MIDI controls
UNICODE_ENABLE ?= yes # Unicode
ifndef QUANTUM_DIR
ifndef MAKEFILE_INCLUDED
include ../../Makefile
endif

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@ -0,0 +1,24 @@
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
// swap-hands action needs a matrix to define the swap
const keypos_t hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
/* Left hand, matrix positions */
{{0,13}, {1,13}, {2,13}, {3,13}, {4,13}, {5,13}},
{{0,12}, {1,12}, {2,12}, {3,12}, {4,12}, {5,12}},
{{0,11}, {1,11}, {2,11}, {3,11}, {4,11}, {5,11}},
{{0,10}, {1,10}, {2,10}, {3,10}, {4,10}, {5,10}},
{{0,9}, {1,9}, {2,9}, {3,9}, {4,9}, {5,9}},
{{0,8}, {1,8}, {2,8}, {3,8}, {4,8}, {5,8}},
{{0,7}, {1,7}, {2,7}, {3,7}, {4,7}, {5,7}},
/* Right hand, matrix positions */
{{0,6}, {1,6}, {2,6}, {3,6}, {4,6}, {5,6}},
{{0,5}, {1,5}, {2,5}, {3,5}, {4,5}, {5,5}},
{{0,4}, {1,4}, {2,4}, {3,4}, {4,4}, {5,4}},
{{0,3}, {1,3}, {2,3}, {3,3}, {4,3}, {5,3}},
{{0,2}, {1,2}, {2,2}, {3,2}, {4,2}, {5,2}},
{{0,1}, {1,1}, {2,1}, {3,1}, {4,1}, {5,1}},
{{0,0}, {1,0}, {2,0}, {3,0}, {4,0}, {5,0}},
};

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@ -1,76 +1,3 @@
#----------------------------------------------------------------------------
# On command line:
#
# make = Make software.
#
# make clean = Clean out built project files.
#
# That's pretty much all you need. To compile, always go make clean,
# followed by make.
#
# For advanced users only:
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
#----------------------------------------------------------------------------
# # project specific files
SRC = twimaster.c \
matrix.c
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=512
# Build Options
# comment out to disable the options.
#
ifndef QUANTUM_DIR
ifndef MAKEFILE_INCLUDED
include ../../../Makefile
endif

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@ -119,4 +119,45 @@ inline void ergodox_led_all_set(uint8_t n)
{ k0D, k1D, k2D, k3D, k4D, KC_NO } \
}
#define KEYMAP_80( \
\
/* left hand, spatial positions */ \
k00,k01,k02,k03,k04,k05,k06, \
k10,k11,k12,k13,k14,k15,k16, \
k20,k21,k22,k23,k24,k25, \
k30,k31,k32,k33,k34,k35,k36, \
k40,k41,k42,k43,k44, \
k55,k56, \
k45,k46,k54, \
k53,k52,k51, \
\
/* right hand, spatial positions */ \
k07,k08,k09,k0A,k0B,k0C,k0D, \
k17,k18,k19,k1A,k1B,k1C,k1D, \
k28,k29,k2A,k2B,k2C,k2D, \
k37,k38,k39,k3A,k3B,k3C,k3D, \
k49,k4A,k4B,k4C,k4D, \
k57,k58, \
k59,k47,k48, \
k5C,k5B,k5A ) \
\
/* matrix positions */ \
{ \
{ k00, k10, k20, k30, k40, KC_NO }, \
{ k01, k11, k21, k31, k41, k51 }, \
{ k02, k12, k22, k32, k42, k52 }, \
{ k03, k13, k23, k33, k43, k53 }, \
{ k04, k14, k24, k34, k44, k54 }, \
{ k05, k15, k25, k35, k45, k55 }, \
{ k06, k16, KC_NO, k36, k46, k56 }, \
\
{ k07, k17, KC_NO, k37, k47, k57 }, \
{ k08, k18, k28, k38, k48, k58 }, \
{ k09, k19, k29, k39, k49, k59 }, \
{ k0A, k1A, k2A, k3A, k4A, k5A }, \
{ k0B, k1B, k2B, k3B, k4B, k5B }, \
{ k0C, k1C, k2C, k3C, k4C, k5C }, \
{ k0D, k1D, k2D, k3D, k4D, KC_NO } \
}
#endif

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@ -0,0 +1,183 @@
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "version.h"
#define BASE 0 // default layer
#define SYMB 1 // symbols
#define MDIA 2 // media keys
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Del | Q | W | E | R | T | L1 | | L1 | Y | U | I | O | P | \ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | BkSp | A | S | D | F | G |------| |------| H | J | K | L |; / L2|' / Cmd |
* |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
* | LShift |Z/Ctrl| X | C | V | B | | | | N | M | , | . |//Ctrl| RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | App | LGui | | Alt |Ctrl/Esc|
* ,------|------|------| |------+--------+------.
* | 1 | 2 | Home | | PgUp | 3 | 4 |
* |------|------|------| |------|--------|------|
* | Space| BkSp | End | | PgDn | Tab |Enter |
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[BASE] = KEYMAP_80( // layer 0 : default
// left hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LEFT,
KC_DELT, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(SYMB),
KC_BSPC, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, ALL_T(KC_NO),
LT(SYMB,KC_GRV),KC_QUOT, LALT(KC_LSFT), KC_LEFT,KC_RGHT,
ALT_T(KC_APP), KC_LGUI,
KC_1, KC_2, KC_HOME,
KC_SPC,KC_BSPC,KC_END,
// right hand
KC_RGHT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
TG(SYMB), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN),GUI_T(KC_QUOT),
MEH_T(KC_NO),KC_N, KC_M, KC_COMM,KC_DOT, CTL_T(KC_SLSH), KC_RSFT,
KC_UP, KC_DOWN,KC_LBRC,KC_RBRC, KC_FN1,
KC_LALT, CTL_T(KC_ESC),
KC_PGUP,KC_3, KC_4,
KC_PGDN,KC_TAB, KC_ENT
),
/* Keymap 1: Symbol Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* |Version | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | ! | @ | { | } | | | | | | Up | 7 | 8 | 9 | * | F12 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | . | 0 | = | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* |------|------|------| |------|------|------|
* | | | | | | | |
* `--------------------' `--------------------'
*/
// SYMBOLS
[SYMB] = KEYMAP_80(
// left hand
M(0), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
KC_TRNS,KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_PIPE,KC_TRNS,
KC_TRNS,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV,
KC_TRNS,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,
// right hand
KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_TRNS, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_F12,
KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, KC_TRNS,
KC_TRNS, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, KC_TRNS,
KC_TRNS,KC_DOT, KC_0, KC_EQL, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 2: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | MsUp | | | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | |MsLeft|MsDown|MsRght| |------| |------| | | | | | Play |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | Prev | Next | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | Lclk | Rclk | |VolUp |VolDn | Mute | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+----------.
* | | | | | | | |
* |------|------|------| |------|------|----------|
* | | | | | | |BrwserBack|
* `--------------------' `------------------------'
*/
// MEDIA AND MOUSE
[MDIA] = KEYMAP_80(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2,
KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS,
KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_WBAK
),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
break;
}
return MACRO_NONE;
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
// TODO: Make this relevant to the ErgoDox EZ.
case 1:
ergodox_right_led_1_on();
break;
case 2:
ergodox_right_led_2_on();
break;
default:
// none
break;
}
};

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@ -0,0 +1,10 @@
# ErgoDox 80 Default Configuration
This is based on the default Ergodox EZ keymap.
The difference is that this keymap supports 80 key layouts.
If you own an 80 key Ergodox, use this as an example to get your desired keymap.
**NOTE:** This layout is not physically supported by the Ergodox EZ.
![Default80](ergodox80.png)

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@ -0,0 +1,78 @@
#----------------------------------------------------------------------------
# On command line:
#
# make = Make software.
#
# make clean = Clean out built project files.
#
# That's pretty much all you need. To compile, always go make clean,
# followed by make.
#
# For advanced users only:
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
#----------------------------------------------------------------------------
# # project specific files
SRC = twimaster.c \
matrix.c
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=512
# Build Options
# comment out to disable the options.
#
SLEEP_LED_ENABLE = no
ifndef QUANTUM_DIR
include ../../../Makefile
endif

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@ -1,77 +1,3 @@
# project specific files
SRC = matrix.c \
led.c
## chip/board settings
# - the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
# - For Teensies, FAMILY = KINETIS and SERIES is either
# KL2x (LC) or K20x (3.0,3.1,3.2).
# - For Infinity KB, SERIES = K20x
MCU_FAMILY = KINETIS
MCU_SERIES = K20x
# Linker script to use
# - it should exist either in <chibios>/os/common/ports/ARMCMx/compilers/GCC/ld/
# or <this_dir>/ld/
# - NOTE: a custom ld script is needed for EEPROM on Teensy LC
# - LDSCRIPT =
# - MKL26Z64 for Teensy LC
# - MK20DX128 for Teensy 3.0
# - MK20DX256 for Teensy 3.1 and 3.2
# - MK20DX128BLDR4 for Infinity 60% with Kiibohd bootloader
# - MK20DX256BLDR8 for Infinity ErgoDox with Kiibohd bootloader
MCU_LDSCRIPT = MK20DX256BLDR8
# Startup code to use
# - it should exist in <chibios>/os/common/ports/ARMCMx/compilers/GCC/mk/
# - STARTUP =
# - kl2x for Teensy LC
# - k20x5 for Teensy 3.0 and Infinity 60%
# - k20x7 for Teensy 3.1, 3.2 and Infinity ErgoDox
MCU_STARTUP = k20x7
# Board: it should exist either in <chibios>/os/hal/boards/
# or <this_dir>/boards
# - BOARD =
# - PJRC_TEENSY_LC for Teensy LC
# - PJRC_TEENSY_3 for Teensy 3.0
# - PJRC_TEENSY_3_1 for Teensy 3.1 or 3.2
# - MCHCK_K20 for Infinity KB
#BOARD = MCHCK_K20
BOARD = PJRC_TEENSY_3_1
# Cortex version
# Teensy LC is cortex-m0; Teensy 3.x are cortex-m4
MCU = cortex-m4
# ARM version, CORTEX-M0/M1 are 6, CORTEX-M3/M4/M7 are 7
# I.e. 6 for Teensy LC; 7 for Teensy 3.x
ARMV = 7
# Vector table for application
# 0x00000000-0x00001000 area is occupied by bootlaoder.*/
# The CORTEX_VTOR... is needed only for MCHCK/Infinity KB
OPT_DEFS += -DCORTEX_VTOR_INIT=0x00002000
# Build Options
# comment out to disable the options.
#
CUSTOM_MATRIX ?= yes # Custom matrix file
SERIAL_LINK_ENABLE = yes
VISUALIZER_ENABLE ?= no #temporarily disabled to make everything compile
LCD_ENABLE ?= yes
LED_ENABLE ?= yes
LCD_BACKLIGHT_ENABLE ?= yes
ifndef QUANTUM_DIR
ifndef MAKEFILE_INCLUDED
include ../../../Makefile
endif
ifdef LCD_ENABLE
include $(SUBPROJECT_PATH)/drivers/gdisp/st7565ergodox/driver.mk
endif
ifdef LED_ENABLE
include $(SUBPROJECT_PATH)/drivers/gdisp/IS31FL3731C/driver.mk
endif

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@ -0,0 +1,77 @@
# project specific files
SRC = matrix.c \
led.c
## chip/board settings
# - the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
# - For Teensies, FAMILY = KINETIS and SERIES is either
# KL2x (LC) or K20x (3.0,3.1,3.2).
# - For Infinity KB, SERIES = K20x
MCU_FAMILY = KINETIS
MCU_SERIES = K20x
# Linker script to use
# - it should exist either in <chibios>/os/common/ports/ARMCMx/compilers/GCC/ld/
# or <this_dir>/ld/
# - NOTE: a custom ld script is needed for EEPROM on Teensy LC
# - LDSCRIPT =
# - MKL26Z64 for Teensy LC
# - MK20DX128 for Teensy 3.0
# - MK20DX256 for Teensy 3.1 and 3.2
# - MK20DX128BLDR4 for Infinity 60% with Kiibohd bootloader
# - MK20DX256BLDR8 for Infinity ErgoDox with Kiibohd bootloader
MCU_LDSCRIPT = MK20DX256BLDR8
# Startup code to use
# - it should exist in <chibios>/os/common/ports/ARMCMx/compilers/GCC/mk/
# - STARTUP =
# - kl2x for Teensy LC
# - k20x5 for Teensy 3.0 and Infinity 60%
# - k20x7 for Teensy 3.1, 3.2 and Infinity ErgoDox
MCU_STARTUP = k20x7
# Board: it should exist either in <chibios>/os/hal/boards/
# or <this_dir>/boards
# - BOARD =
# - PJRC_TEENSY_LC for Teensy LC
# - PJRC_TEENSY_3 for Teensy 3.0
# - PJRC_TEENSY_3_1 for Teensy 3.1 or 3.2
# - MCHCK_K20 for Infinity KB
#BOARD = MCHCK_K20
BOARD = PJRC_TEENSY_3_1
# Cortex version
# Teensy LC is cortex-m0; Teensy 3.x are cortex-m4
MCU = cortex-m4
# ARM version, CORTEX-M0/M1 are 6, CORTEX-M3/M4/M7 are 7
# I.e. 6 for Teensy LC; 7 for Teensy 3.x
ARMV = 7
# Vector table for application
# 0x00000000-0x00001000 area is occupied by bootlaoder.*/
# The CORTEX_VTOR... is needed only for MCHCK/Infinity KB
OPT_DEFS += -DCORTEX_VTOR_INIT=0x00002000
# Build Options
# comment out to disable the options.
#
CUSTOM_MATRIX ?= yes # Custom matrix file
SERIAL_LINK_ENABLE = yes
VISUALIZER_ENABLE ?= no #temporarily disabled to make everything compile
LCD_ENABLE ?= yes
LED_ENABLE ?= yes
LCD_BACKLIGHT_ENABLE ?= yes
ifndef QUANTUM_DIR
include ../../../Makefile
endif
ifdef LCD_ENABLE
include $(SUBPROJECT_PATH)/drivers/gdisp/st7565ergodox/driver.mk
endif
ifdef LED_ENABLE
include $(SUBPROJECT_PATH)/drivers/gdisp/IS31FL3731C/driver.mk
endif

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#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "version.h"
#define BASE 0 // default layer
#define SYMB 1 // symbols
#define MDIA 2 // media keys
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Del | Q | W | E | R | T | L1 | | L1 | Y | U | I | O | P | \ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | BkSp | A/L2 | S | D | F | G |------| |------| H | J | K | L |; / L2|' / Cmd |
* |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
* | LS/PO |Z/Ctrl| X | C | V | B | | | | N | M | , | . |//Ctrl| RS/PC |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | App | LGui | | Alt |Ctrl/Esc|
* ,------|------|------| |------+--------+------.
* | | | Home | | PgUp | | |
* | Space|Backsp|------| |------| Tab |Enter |
* | |ace | End | | PgDn | | |
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[BASE] = KEYMAP( // layer 0 : default
// left hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LEFT,
KC_DELT, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(SYMB),
KC_BSPC, LT(MDIA, KC_A), KC_S, KC_D, KC_F, KC_G,
KC_LSPO, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, ALL_T(KC_NO),
LT(SYMB,KC_GRV),KC_QUOT, LALT(KC_LSFT), KC_LEFT,KC_RGHT,
ALT_T(KC_APP), KC_LGUI,
KC_HOME,
KC_SPC,KC_BSPC,KC_END,
// right hand
KC_RGHT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
TG(SYMB), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN),GUI_T(KC_QUOT),
MEH_T(KC_NO),KC_N, KC_M, KC_COMM,KC_DOT, CTL_T(KC_SLSH), KC_RSPC,
KC_UP, KC_DOWN,KC_LBRC,KC_RBRC, KC_FN1,
KC_LALT, CTL_T(KC_ESC),
KC_PGUP,
KC_PGDN,KC_TAB, KC_ENT
),
/* Keymap 1: Symbol Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* |Version | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | ! | @ | { | } | | | | | | Up | 7 | 8 | 9 | * | F12 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | . | 0 | = | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// SYMBOLS
[SYMB] = KEYMAP(
// left hand
M(0), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
KC_TRNS,KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_PIPE,KC_TRNS,
KC_TRNS,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV,
KC_TRNS,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,
// right hand
KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_TRNS, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_F12,
KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, KC_TRNS,
KC_TRNS, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, KC_TRNS,
KC_TRNS,KC_DOT, KC_0, KC_EQL, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 2: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | MsUp | | | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | |MsLeft|MsDown|MsRght| |------| |------| left | down | up | down | | Play |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | Prev | Next | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | Lclk | Rclk | |VolUp |VolDn | Mute | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | |Brwser|
* | Lclk | Rclk |------| |------| |Back |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// MEDIA AND MOUSE
[MDIA] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_BTN1, KC_BTN2, KC_TRNS,
// right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT,KC_TRNS, KC_MPLY,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS,
KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_WBAK
),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
break;
}
return MACRO_NONE;
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
// TODO: Make this relevant to the ErgoDox EZ.
case 1:
ergodox_right_led_1_on();
break;
case 2:
ergodox_right_led_2_on();
break;
default:
// none
break;
}
};

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@ -0,0 +1,11 @@
# ErgoDox EZ Absenth Configuration
## Changelog
* Sept. 14, 2016 (V0.2):
* Added Space Cadet to Left and Right Shift. Pressing Left shift with no other key adds an "(" and pressing Right shift with no other key adds an ")"
* Sept. 8, 2016 (V0.1):
* Made A key double as MEDIA Layer change when you hold it. Added mouse buttons to the large thumb buttons on the left side on the Media Layer. Added vi/vim style arrow keys on HJKL on media layer.
![Absenth](absenth_highres.png)

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@ -1,22 +1,23 @@
BOOTMAGIC_ENABLE=no
COMMAND_ENABLE=no
SLEEP_LED_ENABLE=no
UNICODE_ENABLE=no
FORCE_NKRO ?= yes
DEBUG_ENABLE = no
CONSOLE_ENABLE = no
TAP_DANCE_ENABLE = yes
KEYLOGGER_ENABLE ?= yes
UCIS_ENABLE = yes
MOUSEKEY_ENABLE = no
ADORE_AUTOLOG ?= no
AUTOLOG_ENABLE ?= no
ifeq (${FORCE_NKRO},yes)
OPT_DEFS += -DFORCE_NKRO
endif
ifeq (${ADORE_AUTOLOG},yes)
ifeq (${AUTOLOG_ENABLE},yes)
KEYLOGGER_ENABLE = yes
OPT_DEFS += -DADORE_AUTOLOG
OPT_DEFS += -DAUTOLOG_ENABLE
endif
ifeq (${KEYLOGGER_ENABLE},yes)
@ -24,6 +25,8 @@ OPT_DEFS += -DKEYLOGGER_ENABLE
CONSOLE_ENABLE = yes
endif
OPT_DEFS += -DUSER_PRINT
KEYMAP_VERSION = $(shell \
if [ -d "${KEYMAP_PATH}/.git" ]; then \
cd "${KEYMAP_PATH}" && git describe --abbrev=6 --dirty --always --tags --match 'v*' 2>/dev/null; \

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@ -3,23 +3,26 @@
algernon's layout
=======================
This is an unconventional layout for the ErgoDox EZ. For more details about the history of the layout, see my [blog posts about my ErgoDox journey][blog-ergodox].
This is an unconventional layout for the [ErgoDox EZ][ez]. For more details about the history of the layout, see my [blog posts about my ErgoDox journey][blog-ergodox].
[ez]: https://ergodox-ez.com/
[blog-ergodox]: https://asylum.madhouse-project.org/blog/tags/ergodox/
Some of the things in the layout only work when one uses Spacemacs and GNOME under Linux. Your mileage may vary.
Some of the things in the layout only work when one uses [Spacemacs][spacemacs] and [GNOME][gnome] under Linux. Your mileage may vary.
[spacemacs]: http://spacemacs.org/
[gnome]: https://www.gnome.org/
## Table of Contents
* [Layouts](#layouts)
- [Base layer](#base-layer)
- [ADORE layer](#adore-layer)
- [Hungarian layer](#hungarian-layer)
- [Navigation and media layer](#navigation-and-media-layer)
- [Steno layer](#steno-layer)
- [LED states](#led-states)
* [Tools](#tools)
- [Heatmap](#heatmap)
- [Layer notification](#layer-notification)
* [Special features](#special-features)
- [Unicode Symbol Input](#unicode-symbol-input)
* [Building](#building)
@ -35,15 +38,15 @@ Some of the things in the layout only work when one uses Spacemacs and GNOME und
At its core, this is a Dvorak layout, with some minor changes. The more interesting parts are how certain keys behave:
* The keys on the number row double as function keys, when held for a bit longer than an usual tap. This allows me to use the function keys without having to switch layers.
* The number row is the same as in the [ADORE](#adore-layer) layer. The function keys are on the **Media** layer.
* The `Shift`, `Alt`, and `Control` modifiers are one-shot. When tapped, they are considered active for the next key press only. When double tapped, they toggle on, until a third, single tap sometime later. When held, they act as expected. My usual pattern is that I use these for the next keypress only, so this behaviour is perfect. If I need them held, I'll just double-tap.
* The `GUI` key is special, because when I double-tap it, it sends `GUI + w`, which pops up an application selector. It also switches to a one-shot layer, where the number row on the left half turns into app selector macros, for the most common things I usually want to switch to. Otherwise it behaves as on a normal layout.
* The `ESC` key also doubles as a one-shot cancel key: if tapped while any of the one-shot modifiers are in-flight (as in, single-tapped, and not expired yet), it cancels all one-shot modifiers. It also cancels the **Hun** layer, if active. Otherwise it sends the usual keycode.
* The **Media** and **Hun** layer keys are one-shot, the **STENO** key is a toggle.
* When holding any of the **Arrow** layer keys, the arrow layer activates while the layer key is held. Tapping the key produces the normal key.
* When holding the `Tab`/**Arrow** key, the arrow layer activates while the key is held. Tapping the key produces the normal, `Tab` key. Double-tapping it toggles the **Arrow** layer on until a third tap.
* Tapping the `:` key once yields `:`, tapping it twice yields `;`.
* Tapping the `[{(`/`)}]` keys once yields `[` (or `{` when shifted), tapping them twice yields `(`.
* The **Lead** key allows me to type in a sequence of keys, and trigger some actions:
- `LEAD u` enters unicode input mode, by sending the GTK+ key sequence that does this.
- `LEAD l` uses the unicode input method to enter a `λ`.
- `LEAD s` does a lot of magic to type in a shruggie: `¯\_(ツ)_/¯`
- `LEAD y` types `\o/`.
@ -52,29 +55,17 @@ At its core, this is a Dvorak layout, with some minor changes. The more interest
- `LEAD v` prints the firmware version, the keyboard and the keymap.
- `LEAD d` toggles logging keypress positions to the HID console.
- `LEAD t` toggles time travel. Figuring out the current `date` is left as an exercise to the reader.
- `LEAD LEAD u` enters the [Unicode symbol input][#unicode-symbol-input] mode.
- `LEAD u` enters the [Unicode symbol input](#unicode-symbol-input) mode.
The symbols on the front in the image above have the same color as the key that activates them, with the exception of the **Arrow** layer, which is just black on the front.
## ADORE layer
[![ADORE layer](images/adore-layer.png)](http://www.keyboard-layout-editor.com/#/gists/45681a17453d235925b6028dd83bf12a)
While using the standard Dvorak layout, I encountered a number of inconveniences, and on this layer, I am playing with ideas to make the layout feel better. Initially, it was based on [Capewell-Dvorak][cpd], but that too, had shortcomings I was not happy with. So now this is something inbetween, with own observations thrown in. How it works out in the long run remains to be seen.
My experimental layout, that I keep tweaking. No full description here, because things are very much in flux.
[cpd]: http://www.michaelcapewell.com/projects/keyboard/layout_capewell-dvorak.htm
Based on a week and a half of typing, the keys were rearranged, and the home row neatly spelled out **ADORE**, that gave the layout its name.
## Hungarian layer
[![Hungarian layer](images/hun-layer.png)](http://www.keyboard-layout-editor.com/#/gists/b160f6ec90d58c127c114c89f66e9dc9)
On this layer, the accented characters are at the same position as their base variant. For some, which can have other diatribes, the long one is on top, short's on bottom. Tapping any of the accented characters takes us back to the base layer.
## Navigation and media layer
[![Navigation and media layer](images/nav-n-media-layer.png)](http://www.keyboard-layout-editor.com/#/gists/c59c453f9fe1a3238ba1494e7e5c6892)
This layer is primarily for navigating with the cursor or the mouse, and some media things.
Note that the **HUN** layer does not work well with ADORE: it still has the same layout as on the [Base](#base-layer) layer. This will remain until ADORE becomes the default.
## Steno layer
@ -89,8 +80,9 @@ The primary purpose of the LEDs is to show the modifier status, a secondary, to
For the layers, the following rules apply:
* When the [ADORE layer](#adore-layer) is toggled on, LEDs will light up from left to right in a sequence, then turn off. When the layer is toggled off, the LEDs light up and turn off in the other direction. No LEDs are on while the layer is active.
* When the [Hungarian layer](#hungarian-layer) is active, the *green* and *blue* LEDs are on.
* When the [Navigation and media layer](#navigation-and-media-layer) is active, the *red* and *green* ones are on.
* When the **Hungarian** layer is active, the *green* and *blue* LEDs are on.
* When the **Media** layer is active, the *red* and *green* ones are on.
* When the **ARROW** layer is active, the *red* and *blue* ones are on.
* For the [Steno layer](#steno-layer), all LEDs will be turned on.
Unless noted otherwise, the layers use a dim light for the LEDs, while modifiers use a stronger one, and modifiers override any layer preferences. For example, when on the one-handed layer, with the left side active (*red* light blinking), if `Shift` is on, the *red* light will be constantly on.
@ -116,7 +108,7 @@ This is an experimental feature, and may or may not work reliably.
When the keypress logging functionality is enabled (by `LEAD d`), the keyboard will output a line every time a key is pressed, containing the position of the key in the matrix. This allows one to collect this information, and build analytics over it, such as a heat map, including dead keys too.
Included with the firmware is a small tool that can parse these logs, and create a heatmap that one can import into [KLE][kle]. To use it, simply point `tools/log-to-heatmap.py` to a base layout file (one is included in the `tools/` directory), and the key position log. The latter one can create by running `hid-listen`, and redirecting its output to a file.
Included with the firmware is a small tool that can parse these logs, and create a heatmap that one can import into [KLE][kle]. To use it, either pipe the output of `hid_listen` into it, or pipe it an already saved log, and it will save the results into files in an output directory (given on the command-line). See the output of `tools/log-to-heatmap.py --help` for more information.
[kle]: http://www.keyboard-layout-editor.com/
@ -124,6 +116,10 @@ The generated heatmap looks somewhat like this:
![Heatmap](images/heatmap.png)
## Layer notification
There is a very small tool in `tools/layer-notify`, that listens to the HID console, looking for layer change events, and pops up a notification for every detected change. It is a very simple tool, mainly serving as an example.
# Building
To make my workflow easier, this layout is maintained in [its own repository][algernon:ez-layout]. To build it, you will need the [QMK][qmk] firmware checked out, and this repo either checked out to something like `keyboards/ergodox_ez/algernon-master`. One way to achieve that is this:
@ -151,7 +147,72 @@ The keymap default to forcing NKRO, which seems to upset Windows, and except the
# Changelog
## v1.5 - 2016-08-12
## v1.7
*2016-09-18*
### Overall changes
* The number row has been completely rearranged on both the [Base](#base-layer) and the [ADORE](#adore-layer) layers.
* The number/function key behavior was changed: function keys are now on the **Media**.
* The `:`/`;` and `-`/`_` keys were put back to their thumb position on the bottom row, on both the [Base](#base-layer) and [ADORE](#adore-layer) layers.
* The bottom large keys on the inner side of each half now function as [tmux](http://tmux.github.io/) keys: the left to send the prefix, the right to send the `display-panes` key. The left also doubles as a GNU screen prefix key, and sends `C-a` when double tapped.
* A number of functions, such as the **AppSel** layer, now require the `hid-commands` tool to be running, with the output of `hid_listen` being piped to it.
### ADORE
* `Y` and `X` have been swapped again.
### Media/Navigation layer
* The function keys are now on this layer.
* Mouse keys have been removed.
* Media start/stop/prev/next have been removed.
* `Print screen` has been removed.
* There is only one screen lock key now.
### Heatmap
* Fixed a few issues in the finger-stats calculation.
* The tool now also timestamps and saves all input lines to a logfile, which it loads on start, allowing one to continue the collection after upgrading the tool.
* The heatmap tool will now colorize the stats by default.
* The periodic stats are now printed in a more compact format.
### Tools
* Added a new tool, `tools/layer-notify` that listens to layer change events on the HID console, and pops up a notification on layer changes.
* Another new tool, `tools/text-to-log.py` has been added that converts arbitrary text to a keylogger output, which can be fed to the heatmap generator.
* A number of features have been moved to the `tools/hid-commands` utility. These generally are OS dependent, and are easier to implement on the software side.
## v1.6
*2016-08-24*
### Base layer changes
* The parentheses & bracket keys have been merged: tapping them results in `[` or `{` (if it was shifted), double tapping leads to `(`.
* The `:;` and `-_` keys are now available on the base layer, on their [ADORE](#adore-layer) location, too, just below `[{(`/`]})`.
* The `Apps` key has been replaced by `F12`.
* The `-`/`_` is no longer a tap-dance key.
### ADORE layer changes
* Adjustments were made to the [ADORE](#adore-layer) layer, to separate some inconvenient combinations.
### Miscellaneous changes
* `LEAD u` now starts the symbolic unicode input system, instead of the OS-one.
* The mouse acceleration keys on the **Navigation/Media** layer have been turned into toggles: tap them once to turn them on, until tapped again. Tapping an accelerator button will turn all the others off.
* When the **ARROW** layer is on, the *red* and *blue* LEDs light up now.
### Heatmap
* The built-in keylogger has been greatly enhanced, it now outputs the pressed state, and the layer (Dvorak or ADORE). As such, the `ADORE_AUTOLOG` option has been removed, instead there is `AUTOLOG_ENABLE` now, which when enabled, makes the keylogger start when the keyboard boots. It defaults to off.
* The heatmap generator received a lot of updates.
## v1.5
*2016-08-12*
* The **1HAND** layer has been removed.
* A `Delete` key is now available on the right thumb cluster.
@ -161,7 +222,9 @@ The keymap default to forcing NKRO, which seems to upset Windows, and except the
* On the **ARROW** layer, `Backspace` has been replaced by `Enter`.
* There is some experimental support for entering Unicode symbols.
## v1.4 - 2016-07-29
## v1.4
*2016-07-29*
* When toggling the key logging on or off, the LEDs will do a little dance.
* The keylogger is now optional, but enabled by default. Use `KEYLOGGER_ENABLE=no` on the `make` command line to disable it.
@ -169,25 +232,31 @@ The keymap default to forcing NKRO, which seems to upset Windows, and except the
* The `-`/`_` key was turned into a tap-dance key too.
* There is now a way to travel time with the keyboard, toggle the feature on by hitting `LEAD t`.
## v1.3 - 2016-07-06
## v1.3
*2016-07-06*
* Added support for logging keys, by pressing `LEAD d`. Also included is a tool to generate a [heatmap](#heatmap) out of the logs.
* The arrow and navigation keys were rearranged again, and now require an additional key being held to activate. See the [base layer](#base-layer) for an image that shows where arrows are.
* The **experimental** layer has been redone, and is now called [ADORE](#adore-layer), and as such, can be enabled by `LEAD a` now.
* Switching between Dvorak and ADORE is now persisted into EEPROM, and survives a reboot.
## v1.2 - 2016-06-22
## v1.2
*2016-06-22*
* The forced NKRO mode can be easily toggled off at compile-time, to make the firmware compatible with [certain operating systems](#using-on-windows).
* The `:;` key has changed behaviour: to access the `;` symbol, the key needs to be double-tapped, instead of shifted.
* The `=` and `\` keys were swapped, `=` moved to the home row, on both the [base](#base-layer) and the **experimental** layers.
* The arrow and navigation keys were redone, they are now more accessible, but the navigation keys require an extra tap to access.
* The **Emacs** layer is gone, replaced by a simplified [navigation and media](#navigation-and-media-layer) layer.
* The **Emacs** layer is gone, replaced by a simplified **navigation and media** layer.
* `LEAD v` types the firmware version, and the keymap version.
* On the **experimental** layer, the `L` and `Q`, and the `K` and `G` keys were swapped.
* The [Steno](#steno-layer) layer gained a few more `#` and `*` keys, to make it easier on my fingers.
## v1.1 - 2016-06-14
## v1.1
*2016-06-14*
* The keyboard starts in NKRO mode, bootmagic and other things are disabled.
* A [Steno](#steno-layer) layer was added, to be used with Plover.
@ -199,9 +268,11 @@ The keymap default to forcing NKRO, which seems to upset Windows, and except the
- `-` on the left half was replaced by `Tab`.
- `Tab`'s original position is taken by a `Media Next`/`Media Prev` key.
- `:` now inputs `;` when shifted.
* `ESC` cancels the [Hungarian](#hungarian-layer) layer too, not just modifiers.
* `ESC` cancels the **Hungarian** layer too, not just modifiers.
## v1.0 - 2016-05-26
## v1.0
*2016-05-26*
Initial version.

View file

@ -13,18 +13,15 @@
[
{
"x": 3.5,
"c": "#a7d0db",
"fa": [
0,
0,
2
]
},
"#\n3\nF3",
"*\n5\nF5",
{
"x": 10.5,
"c": "#a7d0db",
"t": "#000000",
"a": 4,
"fa": [
0,
@ -32,54 +29,44 @@
2
]
},
"*\n8\nF8"
"#\n4\nF4"
],
[
{
"y": -0.875,
"x": 2.5,
"c": "#bfbad1",
"t": "#0d0d0b"
"x": 2.5
},
"@\n2\nF2",
"@\n7\nF7",
{
"x": 1,
"c": "#7adabd",
"t": "#000000"
"x": 1
},
"$\n4\nF4",
"^\n3\nF3",
{
"x": 8.5
},
"&\n7\nF7",
"!\n2\nF2",
{
"x": 1,
"c": "#bfbad1",
"t": "#0d0d0b"
"x": 1
},
"(\n9\nF9"
"&\n6\nF6"
],
[
{
"y": -0.875,
"x": 5.5,
"c": "#7adabd",
"t": "#000000"
"x": 5.5
},
"%\n5\nF5",
"$\n1\nF1",
{
"c": "#f9cd31",
"a": 7,
"f": 2
"f": 3
},
"STENO",
"F11",
{
"x": 4.5,
"f": 6
"f": 3
},
"<i class='mss mss-Unicode-Option-3'></i>",
"F12",
{
"c": "#7adabd",
"a": 4,
"f": 3,
"fa": [
@ -88,39 +75,43 @@
2
]
},
"^\n6\nF6"
"%\n0\nF10"
],
[
{
"y": -0.875,
"c": "#ffb2d2",
"f": 3,
"f": 9,
"a": 6,
"w": 1.5
},
"\n\n~\n`",
"\n\n<i class='kb kb-Multimedia-Play-Pause'></i>",
{
"t": "#0d0d0b"
"f": 3,
"a": 4,
"fa": [
0,
0,
2
]
},
"!\n1\nF1",
" \n9\nF9",
{
"x": 14.5
},
")\n0\nF10",
" \n8\nF8",
{
"a": 7,
"w": 1.5
},
"F11"
"STENO"
],
[
{
"y": -0.375,
"x": 3.5,
"c": "#a7d0db",
"t": "#000000",
"a": 6
},
"L",
"G",
{
"x": 10.5
},
@ -130,50 +121,41 @@
{
"y": -0.875,
"x": 2.5,
"c": "#bfbad1",
"t": "#0d0d0b",
"a": 4
},
">\n.",
{
"x": 1,
"c": "#7adabd",
"t": "#000000",
"a": 6
},
"W",
{
"x": 1,
"a": 6
},
"L",
{
"x": 8.5
},
"H",
{
"x": 1,
"c": "#bfbad1",
"t": "#0d0d0b"
"x": 1
},
"P"
],
[
{
"y": -0.875,
"x": 5.5,
"c": "#7adabd",
"t": "#000000"
"x": 5.5
},
"M",
{
"c": "#93c9b7",
"a": 4,
"fa": [0, 0, 0],
"h": 1.5
},
"{\n[",
"{\n(\n[",
{
"x": 4.5,
"h": 1.5
},
"}\n]",
"}\n)\n]",
{
"c": "#7adabd",
"a": 6
},
"F"
@ -181,18 +163,16 @@
[
{
"y": -0.875,
"c": "#ffb07b",
"t": "#0d0d0b",
"f": 6,
"f": 3,
"a": 4,
"w": 1.5
},
"<i class='fa fa-fast-backward'></i>\n\n<i class='fa fa-fast-forward'></i>",
"\n\n~\n`",
{
"c": "#ffb2d2",
"a": 4,
"a": 6,
"f": 3
},
"<\n,",
"X",
{
"x": 14.5,
"a": 6
@ -208,8 +188,6 @@
{
"y": -0.375,
"x": 3.5,
"c": "#a7d0db",
"t": "#000000",
"a": 6
},
"E",
@ -221,15 +199,11 @@
[
{
"y": -0.875,
"x": 2.5,
"c": "#bfbad1",
"t": "#0d0d0b"
"x": 2.5
},
"O",
{
"x": 1,
"c": "#7adabd",
"t": "#000000",
"n": true
},
"I",
@ -239,18 +213,14 @@
},
"R",
{
"x": 1,
"c": "#bfbad1",
"t": "#0d0d0b"
"x": 1
},
"N"
],
[
{
"y": -0.875,
"x": 5.5,
"c": "#7adabd",
"t": "#000000"
"x": 5.5
},
"U",
{
@ -261,8 +231,6 @@
[
{
"y": -0.875,
"c": "#ffb2d2",
"t": "#0d0d0b",
"fa": [
6
],
@ -298,29 +266,29 @@
{
"y": -0.625,
"x": 6.5,
"c": "#93c9b7",
"t": "#000000",
"a": 7,
"f": 9,
"h": 1.5
},
"(",
"<i class='fa fa-columns'></i>",
{
"x": 4.5,
"h": 1.5
},
")"
"<i class='fa fa-table'></i>"
],
[
{
"y": -0.75,
"x": 3.5,
"c": "#a7d0db",
"a": 4,
"f": 3
},
"\"\n'",
{
"x": 10.5
"x": 10.5,
"a": 6,
"f": 3
},
"V"
],
@ -328,24 +296,21 @@
{
"y": -0.875,
"x": 2.5,
"c": "#bfbad1",
"t": "#0d0d0b"
"a": 6
},
"Z",
"Q",
{
"x": 1,
"c": "#7adabd",
"t": "#000000"
"a": 4
},
"<\n,",
{
"x": 8.5,
"a": 6
},
"K",
{
"x": 8.5
},
"G",
{
"x": 1,
"c": "#bfbad1",
"t": "#0d0d0b"
"x": 1
},
"J"
],
@ -353,48 +318,46 @@
{
"y": -0.875,
"x": 5.5,
"c": "#7adabd",
"t": "#000000"
"a": 4
},
"X",
">\n.",
{
"x": 6.5
"x": 6.5,
"a": 6
},
"B"
],
[
{
"y": -0.875,
"c": "#ffb07b",
"f": 9,
"w": 1.5
"w": 1.5,
"g": true
},
"\n\n<i class='kb kb-Multimedia-Play-Pause'></i>",
"",
{
"c": "#ffb2d2",
"t": "#0d0d0b",
"a": 4,
"f": 3
"a": 6,
"f": 3,
"g": false
},
"Z",
{
"x": 14.5,
"a": 4
},
"?\n/",
{
"x": 14.5,
"a": 6
},
"Q",
{
"c": "#ffb07b",
"t": "#000000",
"f": 9,
"w": 1.5
"g": true,
"w": 1.5,
"a": 4
},
"<i class='kb kb-Multimedia-Stop'></i>"
""
],
[
{
"y": -0.375,
"x": 3.5,
"c": "#d9dae0",
"g": true,
"a": 7,
"f": 3
@ -413,7 +376,6 @@
"",
{
"x": 1,
"c": "#d4872a",
"g": false,
"a": 5
},
@ -424,7 +386,6 @@
"_\n-",
{
"x": 1,
"c": "#d9dae0",
"g": true,
"a": 7
},
@ -452,7 +413,6 @@
"ry": 4.25,
"y": -1,
"x": 1,
"c": "#f9cd31",
"g": false
},
"Alt",
@ -469,7 +429,6 @@
],
[
{
"c": "#d4872a",
"a": 7,
"f": 9,
"h": 2
@ -480,15 +439,13 @@
},
"<i class='fa fa-angle-double-up'></i>",
{
"c": "#f9cd31",
"f": 3
},
"Ctrl"
],
[
{
"x": 2,
"c": "#e26757"
"x": 2
},
"ESC"
],
@ -498,20 +455,18 @@
"rx": 13,
"y": -1,
"x": -3,
"c": "#f9cd31",
"f": 2
},
"MEDIA",
{},
"1HAND"
"DEL"
],
[
{
"x": -3
},
"LEAD",
"HUN",
{
"c": "#d4872a",
"f": 9,
"h": 2
},
@ -525,9 +480,8 @@
[
{
"x": -3,
"c": "#f9cd31",
"f": 2
},
"HUN"
"LEAD"
]
]

View file

@ -13,18 +13,15 @@
[
{
"x": 3.5,
"c": "#a7d0db",
"fa": [
0,
0,
2
]
},
"#\n3\nF3",
"*\n5\nF5",
{
"x": 10.5,
"c": "#a7d0db",
"t": "#000000",
"a": 4,
"fa": [
0,
@ -32,54 +29,44 @@
2
]
},
"*\n8\nF8"
"#\n4\nF4"
],
[
{
"y": -0.875,
"x": 2.5,
"c": "#bfbad1",
"t": "#0d0d0b"
"x": 2.5
},
"@\n2\nF2",
"@\n7\nF7",
{
"x": 1,
"c": "#7adabd",
"t": "#000000"
"x": 1
},
"$\n4\nF4",
"^\n3\nF3",
{
"x": 8.5
},
"&\n7\nF7",
"!\n2\nF2",
{
"x": 1,
"c": "#bfbad1",
"t": "#0d0d0b"
"x": 1
},
"(\n9\nF9"
"&\n6\nF6"
],
[
{
"y": -0.875,
"x": 5.5,
"c": "#7adabd",
"t": "#000000"
"x": 5.5
},
"%\n5\nF5",
"$\n1\nF1",
{
"c": "#f9cd31",
"a": 7,
"f": 2
"f": 3
},
"STENO",
"F11",
{
"x": 4.5,
"f": 6
"f": 3
},
"<i class='mss mss-Unicode-Option-3'></i>",
"F12",
{
"c": "#7adabd",
"a": 4,
"f": 3,
"fa": [
@ -88,36 +75,41 @@
2
]
},
"^\n6\nF6"
"%\n0\nF10"
],
[
{
"y": -0.875,
"c": "#ffb2d2",
"f": 3,
"f": 6,
"a": 6,
"w": 1.5
},
"\n\n~\n`",
"<i class='fa fa-fast-backward'></i>\n\n<i class='fa fa-fast-forward'></i>",
{
"t": "#0d0d0b"
"f": 3,
"a": 4,
"fa": [
0,
0,
2
]
},
"!\n1\nF1",
" \n9\nF9",
{
"x": 14.5
},
")\n0\nF10",
" \n8\nF8",
{
"a": 7,
"w": 1.5
},
"F11"
"STENO"
],
[
{
"y": -0.375,
"x": 3.5,
"c": "#a7d0db",
"t": "#000000",
"a": 4
},
">\n.",
@ -131,15 +123,11 @@
{
"y": -0.875,
"x": 2.5,
"c": "#bfbad1",
"t": "#0d0d0b",
"a": 4
},
"<\n,",
{
"x": 1,
"c": "#7adabd",
"t": "#000000",
"a": 6
},
"P",
@ -148,33 +136,27 @@
},
"G",
{
"x": 1,
"c": "#bfbad1",
"t": "#0d0d0b"
"x": 1
},
"R"
],
[
{
"y": -0.875,
"x": 5.5,
"c": "#7adabd",
"t": "#000000"
"x": 5.5
},
"Y",
{
"c": "#93c9b7",
"a": 4,
"h": 1.5
},
"{\n[",
"{\n(\n[",
{
"x": 4.5,
"h": 1.5
},
"}\n]",
"}\n)\n]",
{
"c": "#7adabd",
"a": 6
},
"F"
@ -182,14 +164,12 @@
[
{
"y": -0.875,
"c": "#ffb07b",
"t": "#0d0d0b",
"f": 6,
"f": 3,
"a": 4,
"w": 1.5
},
"<i class='fa fa-fast-backward'></i>\n\n<i class='fa fa-fast-forward'></i>",
"\n\n~\n`",
{
"c": "#ffb2d2",
"a": 4,
"f": 3
},
@ -209,8 +189,6 @@
{
"y": -0.375,
"x": 3.5,
"c": "#a7d0db",
"t": "#000000",
"a": 6
},
"E",
@ -222,15 +200,11 @@
[
{
"y": -0.875,
"x": 2.5,
"c": "#bfbad1",
"t": "#0d0d0b"
"x": 2.5
},
"O",
{
"x": 1,
"c": "#7adabd",
"t": "#000000",
"n": true
},
"U",
@ -240,18 +214,14 @@
},
"H",
{
"x": 1,
"c": "#bfbad1",
"t": "#0d0d0b"
"x": 1
},
"N"
],
[
{
"y": -0.875,
"x": 5.5,
"c": "#7adabd",
"t": "#000000"
"x": 5.5
},
"I",
{
@ -262,8 +232,6 @@
[
{
"y": -0.875,
"c": "#ffb2d2",
"t": "#0d0d0b",
"fa": [
6
],
@ -299,23 +267,22 @@
{
"y": -0.625,
"x": 6.5,
"c": "#93c9b7",
"t": "#000000",
"a": 7,
"f": 9,
"h": 1.5
},
"(",
"<i class='fa fa-columns'></i>",
{
"x": 4.5,
"h": 1.5
},
")"
"<i class='fa fa-table'></i>"
],
[
{
"y": -0.75,
"x": 3.5,
"c": "#a7d0db",
"f": 3,
"a": 6
},
"J",
@ -327,15 +294,11 @@
[
{
"y": -0.875,
"x": 2.5,
"c": "#bfbad1",
"t": "#0d0d0b"
"x": 2.5
},
"Q",
{
"x": 1,
"c": "#7adabd",
"t": "#000000"
"x": 1
},
"K",
{
@ -343,18 +306,14 @@
},
"M",
{
"x": 1,
"c": "#bfbad1",
"t": "#0d0d0b"
"x": 1
},
"V"
],
[
{
"y": -0.875,
"x": 5.5,
"c": "#7adabd",
"t": "#000000"
"x": 5.5
},
"X",
{
@ -365,14 +324,11 @@
[
{
"y": -0.875,
"c": "#ffb07b",
"f": 9,
"w": 1.5
},
"\n\n<i class='kb kb-Multimedia-Play-Pause'></i>",
{
"c": "#ffb2d2",
"t": "#0d0d0b",
"a": 4,
"f": 3
},
@ -383,8 +339,6 @@
},
"Z",
{
"c": "#ffb07b",
"t": "#000000",
"f": 9,
"w": 1.5
},
@ -394,7 +348,6 @@
{
"y": -0.375,
"x": 3.5,
"c": "#d9dae0",
"g": true,
"a": 7,
"f": 3
@ -413,7 +366,6 @@
"",
{
"x": 1,
"c": "#d4872a",
"g": false,
"a": 5
},
@ -424,7 +376,6 @@
"_\n-",
{
"x": 1,
"c": "#d9dae0",
"g": true,
"a": 7
},
@ -452,7 +403,6 @@
"ry": 4.25,
"y": -1,
"x": 1,
"c": "#f9cd31",
"g": false
},
"Alt",
@ -469,7 +419,6 @@
],
[
{
"c": "#d4872a",
"a": 7,
"f": 9,
"h": 2
@ -480,15 +429,13 @@
},
"<i class='fa fa-angle-double-up'></i>",
{
"c": "#f9cd31",
"f": 3
},
"Ctrl"
],
[
{
"x": 2,
"c": "#e26757"
"x": 2
},
"ESC"
],
@ -498,12 +445,11 @@
"rx": 13,
"y": -1,
"x": -3,
"c": "#f9cd31",
"f": 2
},
"MEDIA",
{},
"1HAND"
"DEL"
],
[
{
@ -511,7 +457,6 @@
},
"LEAD",
{
"c": "#d4872a",
"f": 9,
"h": 2
},
@ -525,7 +470,6 @@
[
{
"x": -3,
"c": "#f9cd31",
"f": 2
},
"HUN"

View file

@ -0,0 +1,61 @@
#!/bin/bash
set -e
cmd_wm () {
WIN="$(xdotool getactivewindow)"
wmctrl -i -r ${WIN} -b remove,maximized_vert,maximized_horz
xdotool windowsize ${WIN} 100% 100%
wmctrl -i -r ${WIN} -b add,maximized_vert,maximized_horz
}
_cmd_appsel () {
wmctrl -x -a $1 || true
xdotool key Escape
}
cmd_appsel_music () {
wmctrl -x -a rhythmbox || wmctrl -x -a spotify || true
xdotool key Escape
}
cmd_appsel_slack () {
_cmd_appsel slack
}
cmd_appsel_emacs () {
_cmd_appsel emacs24
}
cmd_appsel_term () {
_cmd_appsel gnome-terminal
}
cmd_appsel_chrome () {
_cmd_appsel chromium
}
cmd_help () {
cat <<EOF
Use the source, Luke!
EOF
}
while read l; do
case "$l" in
"CMD:"*)
;;
*)
continue
;;
esac
cmd="$(echo $l | cut -d: -f2-)"
echo "Got command: ${cmd}"
if type cmd_${cmd} >/dev/null 2>&1; then
cmd_${cmd}
fi
done

View file

@ -0,0 +1,12 @@
#!/bin/sh
HL="${HID_LISTEN:-$HOME/src/ext/hid_listen/hid_listen}"
sudo "${HL}" | grep --line-buffered LAYER: | \
(while read line; do
case $line in
LAYER:*)
layer="$(echo $(echo $line | cut -d: -f2-))"
notify-send -i mark-location-symbolic "Switched to layer: $layer"
;;
esac
done)

View file

@ -1,12 +1,18 @@
#! /usr/bin/env python
#! /usr/bin/env python3
import json
import os
import sys
import re
import argparse
import time
from math import floor
from os.path import dirname
from subprocess import Popen, PIPE, STDOUT
from blessings import Terminal
cr_coord_map = [
class Heatmap(object):
coords = [
[
# Row 0
[ 4, 0], [ 4, 2], [ 2, 0], [ 1, 0], [ 2, 2], [ 3, 0], [ 3, 2],
@ -30,40 +36,46 @@ cr_coord_map = [
[
# Row 4
[20, 0], [20, 2], [19, 0], [18, 0], [19, 2], [], [], [], [],
[19, 4], [18, 2], [19, 6], [20, 4], [20, 6],
[19, 4], [18, 2], [19, 6], [20, 4], [20, 6], [], [], [], []
],
[
# Row 5
[ ], [23, 0], [22, 2], [22, 0], [22, 4], [21, 0], [21, 2],
[24, 0], [24, 2], [25, 0], [25, 4], [25, 2], [26, 0], [ ],
],
]
]
def set_attr_at(j, b, n, attr, fn, val):
blk = j[b][n]
def set_attr_at(self, block, n, attr, fn, val):
blk = self.heatmap[block][n]
if attr in blk:
blk[attr] = fn(blk[attr], val)
else:
blk[attr] = fn(None, val)
def coord(col, row):
return cr_coord_map[row][col]
def coord(self, col, row):
return self.coords[row][col]
def set_attr(orig, new):
@staticmethod
def set_attr(orig, new):
return new
def set_bg(j, (b, n), color):
set_attr_at(j, b, n, "c", set_attr, color)
#set_attr_at(j, b, n, "g", set_attr, False)
def set_bg(self, coords, color):
(block, n) = coords
self.set_attr_at(block, n, "c", self.set_attr, color)
#self.set_attr_at(block, n, "g", self.set_attr, False)
def _set_tap_info(o, count, cap):
def set_tap_info(self, coords, count, cap):
(block, n) = coords
def _set_tap_info(o, _count, _cap):
ns = 4 - o.count ("\n")
return o + "\n" * ns + "%.02f%%" % (float(count) / float(cap) * 100)
return o + "\n" * ns + "%.02f%%" % (float(_count) / float(_cap) * 100)
def set_tap_info(j, (b, n), count, cap):
j[b][n + 1] = _set_tap_info (j[b][n + 1], count, cap)
if not cap:
cap = 1
self.heatmap[block][n + 1] = _set_tap_info (self.heatmap[block][n + 1], count, cap)
def heatmap_color (v):
@staticmethod
def heatmap_color (v):
colors = [ [0.3, 0.3, 1], [0.3, 1, 0.3], [1, 1, 0.3], [1, 0.3, 0.3]]
fb = 0
if v <= 0:
@ -80,66 +92,248 @@ def heatmap_color (v):
g = (colors[idx2][1] - colors[idx1][1]) * fb + colors[idx1][1]
b = (colors[idx2][2] - colors[idx1][2]) * fb + colors[idx1][2]
r, g, b = [x * 255 for x in r, g, b]
return "#%02x%02x%02x" % (r, g, b)
r, g, b = [x * 255 for x in (r, g, b)]
return "#%02x%02x%02x" % (int(r), int(g), int(b))
# Load the keylog
def load_keylog(fname, restrict_row):
keylog = {}
total = 0
with open(fname, "r") as f:
lines = f.readlines()
for line in lines:
m = re.search ('KL: col=(\d+), row=(\d+)', line)
if not m:
continue
(c, r) = (int(m.group (2)), int(m.group (1)))
if restrict_row != None and r != int(restrict_row):
continue
if (c, r) in keylog:
keylog[(c, r)] = keylog[(c, r)] + 1
else:
keylog[(c, r)] = 1
total = total + 1
return total / 2, keylog
def __init__(self, layout):
self.log = {}
self.total = 0
self.max_cnt = 0
self.layout = layout
def l_flat(s):
f = s.split("\n")
return ", ".join (f)
def update_log(self, coords):
(c, r) = coords
if not (c, r) in self.log:
self.log[(c, r)] = 0
self.log[(c, r)] = self.log[(c, r)] + 1
self.total = self.total + 1
if self.max_cnt < self.log[(c, r)]:
self.max_cnt = self.log[(c, r)]
def main(base_fn, log_fn, restrict_row = None):
with open(base_fn, "r") as f:
layout = json.load (f)
def get_heatmap(self):
with open("%s/heatmap-layout.%s.json" % (dirname(sys.argv[0]), self.layout), "r") as f:
self.heatmap = json.load (f)
## Reset colors
for row in cr_coord_map:
for col in row:
if col != []:
set_bg (layout, col, "#d9dae0")
#set_attr_at (layout, col[0], col[1], "g", set_attr, True)
for row in self.coords:
for coord in row:
if coord != []:
self.set_bg (coord, "#d9dae0")
total, log = load_keylog (log_fn, restrict_row)
max_cnt = 0
for (c, r) in log:
max_cnt = max(max_cnt, log[(c, r)])
# Create the heatmap
for (c, r) in log:
coords = coord(c, r)
for (c, r) in self.log:
coords = self.coord(c, r)
b, n = coords
cap = max_cnt
v = float(log[(c, r)]) / cap
print >> sys.stderr, "%s => %d/%d => %f = %s" % (l_flat(layout[b][n+1]), log[(c,r)], cap, v, heatmap_color(v))
set_bg (layout, coord(c, r), heatmap_color (v))
set_tap_info (layout, coord (c, r), log[(c, r)], total)
cap = self.max_cnt
if cap == 0:
cap = 1
v = float(self.log[(c, r)]) / cap
self.set_bg (coords, self.heatmap_color (v))
self.set_tap_info (coords, self.log[(c, r)], self.total)
return self.heatmap
print json.dumps(layout)
def get_stats(self):
usage = [
# left hand
[0, 0, 0, 0, 0],
# right hand
[0, 0, 0, 0, 0]
]
finger_map = [0, 0, 1, 2, 3, 3, 3, 1, 1, 1, 2, 3, 4, 4]
for (c, r) in self.log:
if r == 5: # thumb cluster
if c <= 6: # left side
usage[0][4] = usage[0][4] + self.log[(c, r)]
else:
usage[1][0] = usage[1][0] + self.log[(c, r)]
else:
fc = c
hand = 0
if fc >= 7:
hand = 1
fm = finger_map[fc]
usage[hand][fm] = usage[hand][fm] + self.log[(c, r)]
hand_usage = [0, 0]
for f in usage[0]:
hand_usage[0] = hand_usage[0] + f
for f in usage[1]:
hand_usage[1] = hand_usage[1] + f
total = self.total
if total == 0:
total = 1
stats = {
"total-keys": total,
"hands": {
"left": {
"usage": round(float(hand_usage[0]) / total * 100, 2),
"fingers": {
"pinky": 0,
"ring": 0,
"middle": 0,
"index": 0,
"thumb": 0,
}
},
"right": {
"usage": round(float(hand_usage[1]) / total * 100, 2),
"fingers": {
"thumb": 0,
"index": 0,
"middle": 0,
"ring": 0,
"pinky": 0,
}
},
}
}
hmap = ['left', 'right']
fmap = ['pinky', 'ring', 'middle', 'index', 'thumb',
'thumb', 'index', 'middle', 'ring', 'pinky']
for hand_idx in range(len(usage)):
hand = usage[hand_idx]
for finger_idx in range(len(hand)):
stats['hands'][hmap[hand_idx]]['fingers'][fmap[finger_idx + hand_idx * 5]] = round(float(hand[finger_idx]) / total * 100, 2)
return stats
def dump_all(out_dir, heatmaps):
stats = {}
t = Terminal()
t.clear()
sys.stdout.write("\x1b[2J\x1b[H")
print ('{t.underline}{outdir}{t.normal}\n'.format(t=t, outdir=out_dir))
keys = list(heatmaps.keys())
keys.sort()
for layer in keys:
if len(heatmaps[layer].log) == 0:
continue
with open ("%s/%s.json" % (out_dir, layer), "w") as f:
json.dump(heatmaps[layer].get_heatmap(), f)
stats[layer] = heatmaps[layer].get_stats()
left = stats[layer]['hands']['left']
right = stats[layer]['hands']['right']
print ('{t.bold}{layer}{t.normal} ({total:,} taps):'.format(t=t, layer=layer,
total=int(stats[layer]['total-keys'] / 2)))
print (('{t.underline} | ' + \
'left ({l[usage]:6.2f}%) | ' + \
'right ({r[usage]:6.2f}%) |{t.normal}').format(t=t, l=left, r=right))
print ((' {t.bright_magenta}pinky{t.white} | {left[pinky]:6.2f}% | {right[pinky]:6.2f}% |\n' + \
' {t.bright_cyan}ring{t.white} | {left[ring]:6.2f}% | {right[ring]:6.2f}% |\n' + \
' {t.bright_blue}middle{t.white} | {left[middle]:6.2f}% | {right[middle]:6.2f}% |\n' + \
' {t.bright_green}index{t.white} | {left[index]:6.2f}% | {right[index]:6.2f}% |\n' + \
' {t.bright_red}thumb{t.white} | {left[thumb]:6.2f}% | {right[thumb]:6.2f}% |\n' + \
'').format(left=left['fingers'], right=right['fingers'], t=t))
def process_line(line, heatmaps, opts, stamped_log = None):
m = re.search ('KL: col=(\d+), row=(\d+), pressed=(\d+), layer=(.*)', line)
if not m:
return False
if stamped_log is not None:
if line.startswith("KL:"):
print ("%10.10f %s" % (time.time(), line),
file = stamped_log, end = '')
else:
print (line,
file = stamped_log, end = '')
stamped_log.flush()
(c, r, l) = (int(m.group (2)), int(m.group (1)), m.group (4))
if (c, r) not in opts.allowed_keys:
return False
heatmaps[l].update_log ((c, r))
return True
def setup_allowed_keys(opts):
if len(opts.only_key):
incmap={}
for v in opts.only_key:
m = re.search ('(\d+),(\d+)', v)
if not m:
continue
(c, r) = (int(m.group(1)), int(m.group(2)))
incmap[(c, r)] = True
else:
incmap={}
for r in range(0, 6):
for c in range(0, 14):
incmap[(c, r)] = True
for v in opts.ignore_key:
m = re.search ('(\d+),(\d+)', v)
if not m:
continue
(c, r) = (int(m.group(1)), int(m.group(2)))
del(incmap[(c, r)])
return incmap
def main(opts):
heatmaps = {"Dvorak": Heatmap("Dvorak"),
"ADORE": Heatmap("ADORE")
}
cnt = 0
out_dir = opts.outdir
if not os.path.exists(out_dir):
os.makedirs(out_dir)
opts.allowed_keys = setup_allowed_keys(opts)
if not opts.one_shot:
try:
with open("%s/stamped-log" % out_dir, "r") as f:
while True:
line = f.readline()
if not line:
break
if not process_line(line, heatmaps, opts):
continue
except:
pass
stamped_log = open ("%s/stamped-log" % (out_dir), "a+")
else:
stamped_log = None
while True:
line = sys.stdin.readline()
if not line:
break
if not process_line(line, heatmaps, opts, stamped_log):
continue
cnt = cnt + 1
if opts.dump_interval != -1 and cnt >= opts.dump_interval and not opts.one_shot:
cnt = 0
dump_all(out_dir, heatmaps)
dump_all (out_dir, heatmaps)
if __name__ == "__main__":
if len(sys.argv) < 3:
print """Log to Heatmap -- creates a heatmap out of keyboard logs
Usage: log-to-heatmap.py base-layout.json logfile [row] >layout.json"""
sys.exit (1)
main(*sys.argv[1:])
parser = argparse.ArgumentParser (description = "keylog to heatmap processor")
parser.add_argument ('outdir', action = 'store',
help = 'Output directory')
parser.add_argument ('--dump-interval', dest = 'dump_interval', action = 'store', type = int,
default = 100, help = 'Dump stats and heatmap at every Nth event, -1 for dumping at EOF only')
parser.add_argument ('--ignore-key', dest = 'ignore_key', action = 'append', type = str,
default = [], help = 'Ignore the key at position (x, y)')
parser.add_argument ('--only-key', dest = 'only_key', action = 'append', type = str,
default = [], help = 'Only include key at position (x, y)')
parser.add_argument ('--one-shot', dest = 'one_shot', action = 'store_true',
help = 'Do not load previous data, and do not update it, either.')
args = parser.parse_args()
if len(args.ignore_key) and len(args.only_key):
print ("--ignore-key and --only-key are mutually exclusive, please only use one of them!",
file = sys.stderr)
sys.exit(1)
main(args)

View file

@ -1,5 +0,0 @@
#! /bin/sh
WIN="$(xdotool getactivewindow)"
wmctrl -i -r ${WIN} -b remove,maximized_vert,maximized_horz
xdotool windowsize ${WIN} 100% 100%
wmctrl -i -r ${WIN} -b add,maximized_vert,maximized_horz

View file

@ -0,0 +1,107 @@
#!/usr/bin/env python3
import os
import sys
charmap = {
'9': [[1, 0]],
'7': [[2, 0]], '@': [[2, 5], [2, 0]],
'5': [[3, 0]], '*': [[2, 5], [3, 0]],
'3': [[4, 0]], '^': [[2, 5], [4, 0]],
'1': [[5, 0]], '$': [[2, 5], [5, 0]],
'0': [[8, 0]], '%': [[2, 5], [8, 0]],
'2': [[9, 0]], '!': [[2, 5], [9, 0]],
'4': [[10, 0]], '#': [[2, 5], [10, 0]],
'6': [[11, 0]], '&': [[2, 5], [11, 0]],
'8': [[12, 0]],
'`': [[0, 1]], '~': [[2, 5], [0, 1]],
'y': [[1, 1]], 'Y': [[2, 5], [1, 1]],
'w': [[2, 1]], 'W': [[2, 5], [2, 1]],
'g': [[3, 1]], 'G': [[2, 5], [3, 1]],
'l': [[4, 1]], 'L': [[2, 5], [4, 1]],
'm': [[5, 1]], 'M': [[2, 5], [5, 1]],
'[': [[6, 1]], '{': [[2, 5], [6, 1]], '(': [[6, 1], [6, 1]],
']': [[7, 1]], '}': [[2, 5], [7, 1]], ')': [[7, 1], [7, 1]],
'f': [[8, 1]], 'F': [[2, 5], [8, 1]],
'h': [[9, 1]], 'H': [[2, 5], [9, 1]],
'c': [[10, 1]], 'C': [[2, 5], [10, 1]],
'p': [[11, 1]], 'P': [[2, 5], [11, 1]],
'x': [[12, 1]], 'X': [[2, 5], [12, 1]],
'\\': [[13, 1]], '|': [[2, 5], [13, 1]],
'\t': [[0, 2]],
'a': [[1, 2]], 'A': [[2, 5], [1, 2]],
'o': [[2, 2]], 'O': [[2, 5], [2, 2]],
'e': [[3, 2]], 'E': [[2, 5], [3, 2]],
'i': [[4, 2]], 'I': [[2, 5], [4, 2]],
'u': [[5, 2]], 'U': [[2, 5], [5, 2]],
'd': [[8, 2]], 'D': [[2, 5], [8, 2]],
'r': [[9, 2]], 'R': [[2, 5], [9, 2]],
't': [[10, 2]], 'T': [[2, 5], [10, 2]],
'n': [[11, 2]], 'N': [[2, 5], [11, 2]],
's': [[12, 2]], 'S': [[2, 5], [12, 2]],
'=': [[13, 2]], '+': [[2, 5], [13, 2]],
'z': [[1, 3]], 'Z': [[2, 5], [1, 3]],
'q': [[2, 3]], 'Q': [[2, 5], [2, 3]],
'\'': [[3, 3]], '"': [[2, 5], [3, 3]],
',': [[4, 3]], '<': [[2, 5], [4, 3]],
'.': [[5, 3]], '>': [[2, 5], [5, 3]],
'b': [[8, 3]], 'B': [[2, 5], [8, 3]],
'k': [[9, 3]], 'K': [[2, 5], [9, 3]],
'v': [[10, 3]], 'V': [[2, 5], [10, 3]],
'j': [[11, 3]], 'J': [[2, 5], [11, 3]],
'/': [[12, 3]], '?': [[2, 5], [12, 3]],
':': [[4, 4]], ';': [[4, 4], [4, 4]],
'-': [[9, 4]], '_': [[2, 5], [9, 4]],
' ': [[10, 5]],
'\n': [[11, 5]],
## Layered things
# Hungarian
'á': [[9, 5], [1, 2]], 'Á': [[2, 5], [9, 5], [1, 2]],
'ó': [[9, 5], [2, 2]], 'Ó': [[2, 5], [9, 5], [2, 2]],
'ő': [[9, 5], [2, 1]], 'Ő': [[2, 5], [9, 5], [2, 1]],
'ö': [[9, 5], [2, 3]], 'Ö': [[2, 5], [9, 5], [2, 3]],
'é': [[9, 5], [3, 2]], 'É': [[2, 5], [9, 5], [3, 2]],
'ú': [[9, 5], [4, 2]], 'Ú': [[2, 5], [9, 5], [4, 2]],
'ű': [[9, 5], [4, 1]], 'Ű': [[2, 5], [9, 5], [4, 1]],
'ü': [[9, 5], [4, 3]], 'Ü': [[2, 5], [9, 5], [4, 3]],
'í': [[9, 5], [5, 2]], 'Í': [[2, 5], [9, 5], [5, 2]],
}
def lookup_char(layer, ch):
if ch in charmap:
return charmap[ch]
return None
def process_char(layer, ch, out=sys.stdout):
keys = lookup_char(layer, ch)
if not keys:
print ("Unknown char: %s" % ch, file=sys.stderr)
else:
for (c, r) in keys:
print ("KL: col=%d, row=%d, pressed=1, layer=%s" % (r, c, layer), file=out)
print ("KL: col=%d, row=%d, pressed=0, layer=%s" % (r, c, layer), file=out)
def process_file(fn, layer, out=sys.stdout):
with open(fn, "r") as f:
ch = f.read(1)
while ch:
process_char(layer, ch, out)
ch = f.read(1)
if sys.argv[1] == '-':
out='/dev/stdin'
else:
out=sys.argv[1]
if len(sys.argv) >= 2:
layer = 'ADORE'
else:
layer = sys.argv[2]
process_file(out, layer = layer)

View file

@ -0,0 +1,527 @@
/* TypeMatrix-2030-like keymap */
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "action_util.h"
#include "led.h"
#include "keymap_extras/keymap_bepo.h"
#include "keymap_extras/keymap_canadian_multilingual.h"
enum layers {
LR_BASE, // default layer
LR_CSA, // BÉPO over Canadian Multilingual (CSA)
LR_CSA_SFT, // shifted BÉPO over CSA
LR_CSA_AGR, // altgr-ed BÉPO over CSA
LR_CSA_AGR_SFT, // altgr-shifted BÉPO over CSA
LR_NUMR, // numeric layer
LR_FN, // fn layer
};
#define IS_CA_MULT_ENABLED() (layer_state & (1 << LR_CSA))
enum macros {
// Characters that do not exist in CSA and must be implemented based on unicode support
// Note: these are intentionally declared first to be used as indexes in spec_chars below
UC_NDSH, //
UC_MDSH, // —
UC_ELPS, // …
END_UC, // indicates the last unicode character macro
// other macros
M_CSA_SFT, // toggle shift on CSA
M_CSA_AGR_SFT, // toggle shift on LR_CSA_AGR (goes to LR_CSA_AGR_SFT)
M_CSA_SFT_AGR, // toggle AltGr on LR_CSA_SFT (goes to LR_CSA_AGR_SFT)
// macros for characters that need to be un-shifted in LR_CA_MULT_SHIFT
M_1,
M_2,
M_3,
M_4,
M_5,
M_6,
M_7,
M_8,
M_9,
M_0,
M_DEGR,
M_SCLN,
M_GRV,
M_NBSP,
// macros for characters that don't have a simple key combination in LR_CA_MULT_ALTGR
M_CRC,
// other layer macros
M_DBL0, // double 0
M_FNLR, // fn layer
M_NMAL, // num+alt
};
#define CSA(name) M(M_CSA_##name) // calls a CSA macro
const uint16_t unicode_chars[] = {
[UC_NDSH] = L'',
[UC_MDSH] = L'',
[UC_ELPS] = L'',
};
/* shortcut for unicode character macros */
#define MUC(name) M(UC_##name) // calls a unicode macro
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | $ | " | « | » | ( | ) | Del | | Del | @ | + | - | / | * | W |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | B | É | P | O | È |Backsp| |Backsp| ^ | V | D | L | J | Z |
* |--------+------+------+------+------+------|ace | |ace |------+------+------+------+------+--------|
* | = | A | U | I | E | , |------| |------| C | T | S | R | N | M |
* |--------+------+------+------+------+------|Enter | |Enter |------+------+------+------+------+--------|
* | LShift | À | Y | X | . | K | | | | ' | Q | G | H | F | RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |LCtrl | fn | LGui |numAlt| LAlt | |Alt Gr| % | App | Ç | RCtrl|
* `----------------------------------' `----------------------------------'
* ,--------------. ,-------------.
* | Esc | num | | Left |Right |
* ,------+-------+------| |------+------+------.
* | | | PgUp | | Up | | |
* |Space | Home |------| |------| End |Space |
* | | | PgDn | | Down | | |
* `---------------------' `--------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[LR_BASE] = KEYMAP( // layer 0 : default
// left hand
BP_DLR, KC_1, KC_2, KC_3, KC_4, KC_5, KC_DELT,
KC_TAB, BP_B, BP_ECUT, BP_P, BP_O, BP_EGRV, KC_BSPC,
BP_EQL, BP_A, BP_U, BP_I, BP_E, BP_COMM,
KC_LSFT, BP_AGRV, BP_Y, BP_X, BP_DOT, BP_K, KC_ENT,
KC_LCTL, M(M_FNLR), KC_LGUI, M(M_NMAL), KC_LALT,
KC_ESC, TG(LR_NUMR),
KC_PGUP,
KC_SPC, KC_HOME, KC_PGDN,
// right hand
KC_DELT, KC_6, KC_7, KC_8, KC_9, KC_0, BP_W,
KC_BSPC, BP_DCRC, BP_V, BP_D, BP_L, BP_J, BP_Z,
BP_C, BP_T, BP_S, BP_R, BP_N, BP_M,
KC_ENT, BP_APOS, BP_Q, BP_G, BP_H, BP_F, KC_RSFT,
BP_ALGR, BP_PERC, KC_APP, BP_CCED, KC_RCTL,
KC_LEFT, KC_RGHT,
KC_UP,
KC_DOWN, KC_END, KC_SPC
),
/**
* Same as default but for use with Canadian Multilingual on OS side
*/
[LR_CSA] = KEYMAP(
// left hand
KC_DLR, CSA_DQOT, CSA_LGIL, CSA_RGIL, KC_LPRN, KC_RPRN, KC_TRNS,
KC_TRNS, KC_B, CSA_ECUT, KC_P, KC_O, CSA_EGRV, KC_TRNS,
KC_EQL, KC_A, KC_U, KC_I, KC_E, KC_COMM,
CSA(SFT), CSA_AGRV, KC_Y, KC_X, KC_DOT, KC_K, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_AT, KC_PLUS, KC_MINS, CSA_SLSH, KC_ASTR, KC_W,
KC_TRNS, CSA_DCRC, KC_V, KC_D, KC_L, KC_J, KC_Z,
KC_C, KC_T, KC_S, KC_R, KC_N, KC_M,
KC_TRNS, CSA_APOS, KC_Q, KC_G, KC_H, KC_F, CSA(SFT),
MO(LR_CSA_AGR), KC_PERC, KC_TRNS, CSA_CCED, KC_LCTL, // RCTL has a special behaviour in CSA so use LCTL
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Shifted BÉPO over Canadian Multilingual
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | # | 1 | 2 | 3 | 4 | 5 | | | | 6 | 7 | 8 | 9 | 0 | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | | | | | | | ! | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | ° | | | | | ; |------| |------| | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | : | | | | | ? | | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | ` | | | |
* `----------------------------------' `-----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[LR_CSA_SFT] = KEYMAP(
// left hand
KC_HASH, M(M_1), M(M_2), M(M_3), M(M_4), M(M_5), KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
M(M_DEGR),KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, M(M_SCLN),
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_COLN, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
M(M_NBSP), KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, M(M_6), M(M_7), M(M_8), M(M_9), M(M_0), KC_TRNS,
KC_TRNS, KC_EXLM, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, CSA_QEST, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
CSA(SFT_AGR), M(M_GRV), KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, M(M_NBSP)
),
/* AltGr-ed BÉPO over Canadian Multilingual
* "////" indicates that the key is disabled (unsupported bépo character)
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | < | > | [ | ] | | | | ^ | ± | //// | ÷ | × | dead ˘ |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | |dead '| & | œ |dead `| | | | ¡ |dead ˇ| ð | //// | ij | ////// |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | ////// | æ | ù |dead "| € | ̛’ |------| |------| © | þ | ß | ® |dead ~| dead ¯ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | \ | { | } | | ~ | | | | ¿ |dead °| μ | //// |dead ˛| |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | //// | |dead ¸| |
* `----------------------------------' `-----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | _ | |------| |------| | _ |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[LR_CSA_AGR] = KEYMAP(
// left hand
MUC(NDSH), MUC(MDSH), CSA_LESS, CSA_GRTR, CSA_LBRC, CSA_RBRC, KC_TRNS,
KC_TRNS, CSA_PIPE, CSA_DACT, KC_AMPR, CSA_OE, CSA_DGRV, KC_TRNS,
KC_NO, CSA_AE, CSA_UGRV, CSA_DTRM, CSA_EURO, CSA_RQOT,
CSA(AGR_SFT), CSA_BSLS, CSA_LCBR, CSA_RCBR, MUC(ELPS), CSA_TILD, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_UNDS, CSA(AGR_SFT), KC_TRNS,
// right hand
KC_TRNS, M(M_CRC), CSA_PSMS, KC_NO, CSA_DVSN, CSA_TIMS, CSA_DBRV,
KC_TRNS, CSA_IXLM, CSA_DCAR, CSA_ETH, KC_NO, CSA_IJ, KC_NO,
CSA_CPRT, CSA_THRN, CSA_SRPS, CSA_RTM, CSA_DTLD, CSA_DMCR,
KC_TRNS, CSA_IQST, CSA_DRNG, CSA_MU, KC_NO, CSA_DOGO, CSA(AGR_SFT),
KC_TRNS, KC_NO, KC_TRNS, CSA_DCED, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, CSA(AGR_SFT), KC_UNDS
),
/* AltGr-shifted BÉPO over Canadian Multilingual
* "////" indicates that the key is disabled (unsupported bépo character or unused in bépo)
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | //// | “ | ” | //// | //// | | | | //// | ¬ | ¼ | ½ | ¾ | ////// |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | ¦ | ˝ | § | Œ | ` | | | | //// | //// | Ð | //// | IJ | ////// |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | ////// | Æ | Ù |dead-˙| //// | //// |------| |------| //// | Þ | ẞ | ™ | //// | º |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | //// | | | //// | //// | | | | //// | //// | //// | //// | ª | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[LR_CSA_AGR_SFT] = KEYMAP(
// left hand
CSA_PARG, KC_NO, CSA_LDQT, CSA_RDQT, KC_NO, KC_NO, KC_TRNS,
KC_TRNS, CSA_BPIP, CSA_DDCT, CSA_SECT, S(CSA_OE), M(M_GRV), KC_TRNS,
KC_NO, S(CSA_AE), S(CSA_UGRV), CSA_DDTA, KC_NO, KC_NO,
CSA(AGR_SFT), KC_NO, CSA_LQOT, CSA_RQOT, KC_NO, KC_NO, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, CSA(AGR_SFT), KC_TRNS,
// right hand
KC_TRNS, KC_NO, CSA_NEGT, CSA_1QRT, CSA_1HLF, CSA_3QRT, KC_NO,
KC_TRNS, KC_NO, KC_NO, S(CSA_ETH), KC_NO, S(CSA_IJ), KC_NO,
KC_NO, S(CSA_THRN), S(CSA_SRPS), CSA_TM, KC_NO, CSA_ORDO,
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, CSA_ORDA, CSA(AGR_SFT),
CSA(SFT_AGR), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, CSA(AGR_SFT), KC_TRNS
),
/* Numeric Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | | | | | Tab | / | * | - |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | F6 | F7 | F8 | F9 | F10 | | | | | Home | 7 | 8 | 9 | + |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | F11 | F12 | | | |------| |------| Up | End | 4 | 5 | 6 | + |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | Left | Down | Right| 1 | 2 | 3 |KpEnter |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | 0 | 00 | . |Etr/Ctl|
* `----------------------------------' `-----------------------------------'
* ,-------------. ,-------------.
* | | | |n.lock|c.lock|
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// SYMBOLS
[LR_NUMR] = KEYMAP(
// left hand
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS,
KC_TRNS, KC_F11, KC_F12, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS,KC_TRNS,
// right hand
KC_TRNS, KC_F6, KC_F7, KC_TAB, KC_PSLS, KC_PAST, KC_PMNS,
KC_TRNS, KC_TRNS, KC_HOME, KC_P7, KC_P8, KC_P9, KC_PPLS,
KC_UP, KC_END, KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_LEFT, KC_DOWN, KC_RGHT, KC_P1, KC_P2, KC_P3, KC_PENT,
KC_TRNS, KC_P0, M(M_DBL0),KC_PDOT, CTL_T(KC_PENT),
KC_NLCK, KC_CAPS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* fn layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* |~CA-mult| | | | | |Insert| |Insert|Eject |Power |Sleep | Wake |PrtScr|ScrollLk|
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | | | |VolUp | | | | | | | | Pause |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | RESET | | | Calc | Mail |Browsr|------| |------| | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | App | cut | copy |paste | Mute |VolDn | | | | | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | Next | | | | |
* | Mute | play |------| |------| | |
* | | | Prev | | | | |
* `--------------------' `--------------------'
*/
// MEDIA AND MOUSE
[LR_FN] = KEYMAP(
TG(LR_CSA), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_INS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLU,
RESET, KC_TRNS, KC_TRNS, KC_CALC, KC_MAIL, KC_WHOM,
KC_TRNS, KC_APP, S(KC_DELT), LCTL(KC_INS),S(KC_INS), KC_MUTE, KC_VOLD,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_MPRV,
KC_MUTE, KC_MPLY, KC_MNXT,
// right hand
KC_INS, KC_EJCT, KC_PWR, KC_SLEP, KC_WAKE, KC_PSCR, KC_SLCK,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PAUS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
};
const uint16_t PROGMEM fn_actions[] = {
};
void hold_shift(void) {
register_code(KC_LSHIFT);
}
void release_shift(void) {
unregister_code(KC_LSHIFT);
}
uint16_t hextokeycode(int hex) {
if (hex == 0x0) {
return KC_P0;
} else if (hex < 0xA) {
return KC_P1 + (hex - 0x1);
} else {
return KC_A + (hex - 0xA);
}
}
void send_unicode(uint16_t unicode)
{
// For more info on how this works per OS, see here: https://en.wikipedia.org/wiki/Unicode_input#Hexadecimal_code_input
// Implemented for Windows:
// Pressing ALT followed by + followed by the unicode code point in hex.
// Requires registry key HKEY_CURRENT_USER\Control Panel\Input Method\EnableHexNumpad set to String 1
register_code(KC_LALT);
register_code(KC_PPLS);
unregister_code(KC_PPLS);
for (int i = 12; i >= 0; i -= 4) {
register_code(hextokeycode((unicode >> i) & 0xF));
unregister_code(hextokeycode((unicode >> i) & 0xF));
}
unregister_code(KC_LALT);
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0 ... END_UC:
if (record->event.pressed) {
send_unicode(unicode_chars[id]);
}
break;
case M_CSA_SFT:
// BÉPO over CSA: toggle shift layer
layer_invert(LR_CSA_SFT);
if (record->event.pressed) {
hold_shift();
} else {
release_shift();
}
break;
case M_CSA_SFT_AGR:
// BÉPO over CSA: from shift layer, momentary altgr+shift layer
layer_invert(LR_CSA_AGR);
layer_invert(LR_CSA_AGR_SFT);
if (record->event.pressed) {
// shift not needed for LR_CSA_AGR_SFT
release_shift();
} else {
// back to shift layer
hold_shift();
}
break;
case M_CSA_AGR_SFT:
// BÉPO over CSA: from altgr layer, momentary altgr+shift layer
layer_invert(LR_CSA_SFT);
layer_invert(LR_CSA_AGR_SFT);
break;
case M_1 ... M_0:
case M_DEGR:
case M_SCLN:
case M_GRV:
case M_NBSP:
// macros of the shift layer that require to release shift
if (record->event.pressed) {
release_shift();
switch (id) {
case M_1 ... M_0:
register_code(KC_1 + (id - M_1));
break;
case M_DEGR:
return MACRO(DOWN(CSA_ALTGR), D(SCLN), END);
case M_SCLN:
return MACRO(D(SCLN), END);
case M_GRV:
return MACRO(I(75), DOWN(CSA_ALTGR), TYPE(CSA_DCRC), UP(CSA_ALTGR), T(SPACE), END);
case M_NBSP:
// use weak mod such that pressing another key will not be affected
add_weak_mods(MOD_BIT(CSA_ALTGR));
return MACRO(D(SPACE), END);
}
} else {
hold_shift();
switch (id) {
case M_1 ... M_0:
unregister_code(KC_1 + (id - M_1));
break;
case M_DEGR:
return MACRO(UP(CSA_ALTGR), U(SCLN), END);
case M_SCLN:
return MACRO(U(SCLN), END);
case M_NBSP:
del_weak_mods(MOD_BIT(CSA_ALTGR));
return MACRO(U(SPACE), END);
}
}
break;
case M_CRC:
if (record->event.pressed) {
return MACRO(I(75), TYPE(CSA_DCRC), T(SPACE), END);
}
break;
case M_DBL0:
if (record->event.pressed) {
return MACRO( I(25), T(P0), T(P0), END );
}
break;
case M_FNLR:
layer_invert(LR_NUMR);
layer_invert(LR_FN);
break;
case M_NMAL:
layer_invert(LR_NUMR);
if (record->event.pressed) {
register_code(KC_LALT);
} else {
unregister_code(KC_LALT);
}
break;
}
return MACRO_NONE;
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
// led 1: numeric layer
if (layer_state & (1 << LR_NUMR)) {
ergodox_right_led_1_on();
}
// led 2: BÉPO over Canadian Multilingual
if (IS_CA_MULT_ENABLED()) {
ergodox_right_led_2_on();
}
// led 3: caps lock
if (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) {
ergodox_right_led_3_on();
}
};

View file

@ -0,0 +1,162 @@
# BÉPO Keymap with firmware-remapping for software CSA layout
This is a keymap intended to be used with the [BÉPO layout](http://bepo.fr), a French ergonomic layout designed by following Dvorak's principles.
The particularity of this keymap is that it supports using the [Canadian Multilingual Standard layout](https://en.wikipedia.org/wiki/QWERTY#Canadian_Multilingual_Standard) (also known as _ACNOR keyboard_ or _CSA keyboard_, see also the [French page](https://fr.wikipedia.org/wiki/QWERTY#Clavier_canadien_multilingue_standard) which contains more details) on the OS side, by enabling the _CSA_ layer. This is especially useful for operating systems that natively provide CSA, but not BÉPO, like Windows. The CSA layout was chosen because it is probably the standard layout that provides the best character set coverage.
This keymap is based on the [tm2030](../tm2030/) keymap, whose goal was to have a [TypeMatrix™ 2030](http://typematrix.com/2030/features.php) inspired layout for the ErgoDox EZ.
As this keyboard is intended for French people, the rest of this page will be in French.
# Keymap BÉPO avec support en firmware pour utilisation avec la disposition CSA en software
Cette keymap a été conçue pour être utilisée avec la [disposition BÉPO](http://bepo.fr), la disposition francophone, ergonomique et libre basée sure les principes de Dvorak.
La particularité de cette keymap est qu'elle supporte l'utilisation du [clavier canadien multilingue standard](https://fr.wikipedia.org/wiki/QWERTY#Clavier_canadien_multilingue_standard) (aussi appelé _clavier ACNOR_ ou _clavier CSA_) du côté du système d'exploitation, en activant la couche _CSA_. Ceci s'avère particulièrement utile pour les systèmes d'exploitations qui fournissent nativement le CSA, mais pas le BÉPO, comme Windows. Le clavier CSA a été choisi comme base car c'est probablement la disposition standard qui fournit la meilleure couverture en termes de caractères disponibles.
Cette keymap est basée sur la keymap [tm2030](../tm2030/), dont le but est de fournir une disposition inspirée du [TypeMatrix™ 2030](http://typematrix.com/2030/features.php) pour l'ErgoDox EZ.
## Couche de base
C'est la couche par défaut, proche du TypeMatrix, avec les différences suivantes:
- La ligne du haut (les touches `F`) et la colonne de droite sont retirées, les touches correspondantes étant déplacées ailleurs.
- Les touches situés en bas à gauche sont redisposées dans cet ordre: `Ctrl`, `fn`, `Gui`, `num+Alt`, `Alt`
- Les touches `shuffle` (`Alt+Tab`) et `desktop` ne sont pas supportés
- `W` est déplacé à la place de `=`
- `=` est déplacé sous `Tab` (au lieu d'avoir un grand `Shift`)
- `%` et `Ç` sont déplacés à la place de `Home` et `End` respectivement
- Les flèches ainsi que `PgUp`/`PgDown`/`Home`/`End` sont déplacées sur les pouces
À noter que pour `W` et `Ç`, le but a été de ne pas les déplacer trop par rapport à la disposition BÉPO _standard_, afin de pouvoir repasser facilement sur un TypeMatrix ou un clavier traditionnel.
```
,--------------------------------------------------. ,--------------------------------------------------.
| $ | " | « | » | ( | ) | Del | | Del | @ | + | - | / | * | W |
|--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
| Tab | B | É | P | O | È |Backsp| |Backsp| ^ | V | D | L | J | Z |
|--------+------+------+------+------+------|ace | |ace |------+------+------+------+------+--------|
| = | A | U | I | E | , |------| |------| C | T | S | R | N | M |
|--------+------+------+------+------+------|Enter | |Enter |------+------+------+------+------+--------|
| LShift | À | Y | X | . | K | | | | ' | Q | G | H | F | RShift |
`--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|LCtrl | fn | LGui |numAlt| LAlt | |Alt Gr| % | App | Ç | RCtrl|
`----------------------------------' `----------------------------------'
,--------------. ,-------------.
| Esc | num | | Left |Right |
,------+-------+------| |------+------+------.
| | | PgUp | | Up | | |
|Space | Home |------| |------| End |Space |
| | | PgDn | | Down | | |
`---------------------' `--------------------'
```
### Changer de couche
- Utilisez `num` pour activer/désactiver [la couche numérique](#couche-numérique)
- Maintenez `fn` pour activer temporairement [les couches numériques et Fn](#couche-fn)
- Maintenez `numAlt` pour activer temporairement la couche numérique combinée avec `Alt` (facilite l'utilisation des raccourcis tels que `Alt`+`F4`)
### Diodes
Les diodes de l'ErgoDox EZ (côté droit) sont utilisées de la façon suivante :
- diode de gauche (rouge) : indique l'activation de [la couche numérique](#couche-numérique)
- diode du milieu (verte) : indique l'activation du [mode CSA](#couche-csa)
- diode de droite (bleue) : indique le verrouillage majuscules
## Couche CSA
La couche _CSA_ est la même que la couche de base, pour une utilisation avec un clavier Canadien Multilingue configuré dans le système d'exploitation.
Pour l'activer, appuyez sur `fn`+`$`. La [diode](#diodes) verte indique que la couche CSA est activée.
### Limitations
Seuls les caractères présents dans le clavier CSA sont parfaitement supportés. De manière générale, il s'agit des caractères suivants :
- toute la couche de base
- tous les caractères accessibles en `Shift`
- tous les caractères de la main gauche accessibles en `AltGr` à l'exception du `≠`
- environ la moitié des caractères de la main droite accessibles en `AltGr` et la moitié des caractères accessibles en `AltGr`+`Shift` (consultez [le fichier source](keymap.c) pour voir les caractères supportés)
En particulier, les caractères suivants sont émulés via le support Unicode (Windows seulement):
- le tiret cadratin (tiret long) : —
- le tiret demi-cadratin (demi tiret) :
- les points de suspension : …
L'implémentation actuelle ne fonctionne pas dans toutes les applications, en particulier les applications MS Office.
Il est probable que l'utilisation de la couche CSA ne fonctionne pas correctement dans certains jeux vidéos.
Cette fonctionnalité a été conçue et testée essentiellment pour Windows (7).
### Détails techniques
Techniquement, la couche CSA est en réalité composée de 4 couches servant à émuler la couche de base, les appuis sur `Shift` ou `Alt` et la combinaison des deux.
Le changement de couches se fait par des macros afin d'activer ou désactiver plusieurs couches et la touche `Shift` en même temps.
Certains caractères sont également implémentés par des macros, notamment ceux de la couche `Shift` qui n'ont pas besoin de cette touche en CSA, comme les chiffres.
Les caractères Unicode se basent sur une implémentation spécifique et non celle fournie dans QMK — il faudrait sans doute migrer le code. Notez la façon dont ces caractères sont déclarés tels quels dans [le code source](keymap.c) (tableau `unicode_char`).
## Couche numérique
Couche numérique proche du TM lorsqu'on active `num`, avec les différences suivantes :
- Le clavier numérique est déplacés de 1 vers le haut et vers la droite.
- Les flèches sont décalées de 1 vers la gauche.
- Fournit l'accès aux touches `F1` à `F12`, `caps-lock` et `num-lock`.
La couche numérique est indiquée par la [diode](#diodes) de gauche (rouge). Caps-lock est indiqué par la diode de droite (bleue).
La touche `numAlt` de [la couche de base](#couche-de-base) permet d'activer la couche numérique et la touche `Alt` simultanément, afin de faciliter les raccourcis claviers comme `Alt`+`F4`.
```
,--------------------------------------------------. ,--------------------------------------------------.
| | F1 | F2 | F3 | F4 | F5 | | | | | | Tab | / | * | - |
|--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
| | F6 | F7 | F8 | F9 | F10 | | | | | Home | 7 | 8 | 9 | + |
|--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
| | F11 | F12 | | | |------| |------| Up | End | 4 | 5 | 6 | + |
|--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
| | | | | | | | | Left | Down | Right| 1 | 2 | 3 |KpEnter |
`--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
| | | | | | | | 0 | 00 | . |Etr/Ctl|
`----------------------------------' `-----------------------------------'
,-------------. ,-------------.
| | | |n.lock|c.lock|
,------|------|------| |------+------+------.
| | | | | | | |
| | |------| |------| | |
| | | | | | | |
`--------------------' `--------------------'
```
## Couche Fn
Activée simultanément avec la couche numérique lorsque l'on maintient la touche `fn`. Comme sur le TM, elle fournit l'accès aux fonctionnalités suivantes :
- `couper`, `copier` et `coller` — attention: ne pas utiliser dans l'explorateur de fichiers.
- monter/baisser/couper le volume — seulement accessible en main gauche, contrairement au TM.
- piste précédente/suivante
- calculatrice, e-mail et page d'accueil du navigateur web
- `insert`, `power`, `sleep`, `wake`, `print screen`, `scroll-lock` et `pause`
- ~CSA: (dés)activation de [la couche CSA](#couche-csa) sur `$`
- RESET: rechargement du firmware avec Teensy-Loader (pour les développeurs)
```
,--------------------------------------------------. ,--------------------------------------------------.
| ~CSA | | | | | |Insert| |Insert|Eject |Power |Sleep | Wake |PrtScr|ScrollLk|
|--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
| | | | | | |VolUp | | | | | | | | Pause |
|--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
| RESET | | | Calc | Mail |Browsr|------| |------| | | | | | |
|--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
| | App | cut | copy |paste | Mute |VolDn | | | | | | | | |
`--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
| | | | | | | | | | | |
`----------------------------------' `----------------------------------'
,-------------. ,-------------.
| | | | | |
,------|------|------| |------+------+------.
| | | Next | | | | |
| Mute | play |------| |------| | |
| | | Prev | | | | |
`--------------------' `--------------------'
```

View file

@ -7,6 +7,8 @@
#define SYMB 1 // symbols
#define MDIA 2 // media keys
#define EPRM M(1) // Macro 1: Reset EEPROM
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
@ -62,7 +64,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | . | 0 | = | |
* | EPRM | | | | | | | . | 0 | = | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
@ -79,7 +81,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS,KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_PIPE,KC_TRNS,
KC_TRNS,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV,
KC_TRNS,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
EPRM,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,
@ -149,6 +151,11 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
break;
case 1:
if (record->event.pressed) { // For resetting EEPROM
eeconfig_init();
}
break;
}
return MACRO_NONE;
};
@ -158,6 +165,7 @@ void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {

View file

@ -2,6 +2,8 @@
## Changelog
* Sep 22, 2016:
* Created a new key in layer 1 (bottom-corner key) that resets the EEPROM.
* Feb 2, 2016 (V1.1):
* Made the right-hand quote key double as Cmd/Win on hold. So you get ' when you tap it, " when you tap it with Shift, and Cmd or Win when you hold it. You can then use it as a modifier, or just press and hold it for a moment (and then let go) to send a single Cmd or Win keystroke (handy for opening the Start menu on Windows).

View file

@ -1,3 +1,6 @@
/* Setup to approximate a Kinesis Advantage with an eye to use in a
* Mac/OSX environment
* This version adds a hand swap feature to flip the keyboard */
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
@ -18,10 +21,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
* | LShift |Z/Ctrl| X | C | V | B | | | | N | M | , | . |//Ctrl| RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
* |Grv/L1| \ |AltShf| Left | Right| | Up | Down | [ | ] |Grv/L1|
* `----------------------------------' `----------------------------------'
* ,---------------. ,---------------.
* |Ctrl/Esc| Alt | | Alt |Ctrl/Esc|
* | LGUI |Al/Esc| |Al/Esc| RGUI |
* ,------|--------|------| |------+--------+------.
* | | | Home | | PgUp | | |
* |Backsp| Del |------| |------| Enter | Space|
@ -36,28 +39,29 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(1),
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, ALL_T(KC_NO),
LT(SYMB,KC_GRV),KC_QUOT, LALT(KC_LSFT), KC_LEFT,KC_RGHT,
CTL_T(KC_ESC), ALT_T(KC_APP),
KC_FN1, KC_BSLS, LALT(KC_LSFT), KC_LEFT, KC_RGHT,
KC_LGUI, ALT_T(KC_ESC),
KC_HOME,
KC_BSPC,KC_DEL,KC_END,
KC_BSPC, KC_DEL, KC_END,
// right hand
KC_APP, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
TG(1), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN),KC_QUOT,
MEH_T(KC_NO),KC_N, KC_M, KC_COMM,KC_DOT, CTL_T(KC_SLSH), KC_RSFT,
KC_UP, KC_DOWN,KC_LBRC,KC_RBRC, KC_FN1,
KC_LALT, CTL_T(KC_ESC),
KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN), KC_QUOT,
MEH_T(KC_NO), KC_N, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLSH), KC_RSFT,
KC_UP, KC_DOWN, KC_LBRC, KC_RBRC, KC_FN1,
ALT_T(KC_ESC), KC_RGUI,
KC_PGUP,
KC_PGDN,KC_ENT, KC_SPC
),
KC_PGDN, KC_ENT, KC_SPC
),
/* Keymap 1: Symbol Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* | PrScr | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | ! | @ | { | } | | | | | | Up | 7 | 8 | 9 | * | F12 |
* | ScrLk | ! | @ | { | } | | | | | | Up | 7 | 8 | 9 | * | F12 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | |
* | Pause | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
@ -74,14 +78,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// SYMBOLS
[SYMB] = KEYMAP(
// left hand
KC_TRNS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
KC_TRNS,KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_PIPE,KC_TRNS,
KC_TRNS,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV,
KC_TRNS,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_PSCR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
KC_SLCK, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, KC_TRNS,
KC_PAUS, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRV,
KC_TRNS, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_TRNS, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_F12,
@ -92,6 +96,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 2: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
@ -135,10 +140,6 @@ KEYMAP(
),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
@ -154,6 +155,10 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
return MACRO_NONE;
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_SWAP_HANDS_TAP_KEY(KC_GRV) // FN1 - Tap = Grave/Tilde - Hold Momentary swap hands
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {

View file

@ -0,0 +1,14 @@
The kastyle keymap was originally intended to remap the ErgoDox EZ to more
closely approximate the layout of a Kinesis Advantage. Notable changes
over the stock ErgoDox layout include:
* Re-arragnement of tab, enter, space, and delete to match the Kinesis
* Addition of print screen, pause, etc. keys following the kines-ish keymap
on L1
* GUI keys have replaced Ctrl on the thumb keys (for Mac use), and Alt keys
are mapped to allow Esc on tap (good for Vi users)
* Most notably, the addition of a momentary one-handed mode for quick and
easy access to keys on the other half of the keyboard, e.g. while using a
mouse in one hand, one may add text to a dialogue box with the other without
having to reach across the keyboard or remove one's hand from the mouse.

View file

@ -0,0 +1,5 @@
# Ergodox EZ for OS X
This keymapping is designed to be reasonably familiar to an ordinary Mac keyboard while taking advantage of the Ergodox EZ's features. Caps lock instead enables a layer which allows a user to use HJKL as arrow keys and to control media. Shift and control have additional mappings on S and D to provide easier access while holding down caps lock.
If you choose to compile this yourself, be sure to compile with `#define PREVENT_STUCK_MODIFIERS` in your `config.h`. Firmware built using [qmk_firmware](https://github.com/jackhumbert/qmk_firmware/).

View file

@ -0,0 +1,144 @@
// Media keys work on OSX, but not on Windows.
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#define BASE 0 // Default layer
#define AUXI 1 // Auxiliary layer
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ~` | 1 | 2 | 3 | 4 | 5 | 6 | | 7 | 8 | 9 | 0 | -_ | += | Bkspc |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | L1 | | Del | Y | U | I | O | P | |\ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | L1 | A | S | D | F | G |------| |------| H | J | K | L | ;: | Enter |
* |--------+------+------+------+------+------| {[ | | }] |------+------+------+------+------+--------|
* | LShift | Z | X | C | V | B | | | | N | M | <, | >. | ?/ | "' |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |LCtrl | | | | Esc | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | |Power | |
* ,------|------|------| |------+--------+------.
* | | | | | | | |
* | LGui | LAlt |------| |------| Bkspc |Space |
* | | | | | Del | | |
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[BASE] = KEYMAP( // layer 0 : default
// left hand
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, MO(1),
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSHIFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LBRC,
KC_LCTL, KC_TRNS,KC_TRNS,KC_TRNS,KC_ESC,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_LGUI,KC_LALT,KC_TRNS,
// right hand
KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSPC,
KC_DELETE, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLASH,
KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_ENT,
KC_RBRC, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_QUOT,
KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_PWR, KC_TRNS,
KC_TRNS,
KC_DELETE, KC_BSPC, KC_SPC
),
/* Keymap 1: Auxiliary Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | | | | TRNS | | | Mute | VolDn| VolUp| Play | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | TRNS | |LShift| LCtrl| | |------| |------| LEFT | DOWN | UP |RIGHT | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | LShift | | | | | | | | | MPrv | MNxt | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |LCtrl | | | | | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | LGui | LAlt |------| |------| Bkspc| Space|
* | | | | | Del | | |
* `--------------------' `--------------------'
*/
// AUXILIARY
[AUXI] = KEYMAP(
// left hand
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_LSHIFT,KC_LCTL, KC_TRNS, KC_TRNS,
KC_LSHIFT,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_LCTL, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_LGUI, KC_LALT, KC_TRNS,
// right hand
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS,
KC_TRNS, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPLY, KC_TRNS, KC_TRNS,
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT,KC_TRNS, KC_TRNS,
KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_PWR, KC_TRNS,
KC_TRNS,
KC_DELETE, KC_BSPC, KC_SPC
),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(AUXI) // FN1 - Momentary Layer 1 (Auxiliary)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
// TODO: Make this relevant to the ErgoDox EZ.
case 1:
ergodox_right_led_1_on();
break;
case 2:
ergodox_right_led_2_on();
break;
default:
// none
break;
}
};

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@ -0,0 +1,180 @@
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "keymap_norwegian.h"
#define BASE 0 // default layer
#define BASE_MAC 1 // default layer mac
#define NUMB_FUNC 2 // numbers and function keys
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer PC
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | * | [ | ] | { | } | ~ |Mac/PC| | ^ | $ | ( | ) | < | > | @ |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | + | Q | W | E | R | T | " | | ' | Y | U | I | O | P | Å |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | / | A | S | D | F | G |------| |------| H | J | K | L | Ø | Æ |
* |--------+------+------+------+------+------| ; | | = |------+------+------+------+------+--------|
* | - | Z | X | C | V | B | | | | N | M | RIGHT| DOWN | UP | _ |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |Alt/esc| ! | ? | : | TAB | | LEFT | _ | & | | |Num/fn|
* `----------------------------------' `----------------------------------'
* ,-------------. ,--------------.
* | # | ` | |Insert| % |
* ,------|------|------| |------+-------+------.
* | | | ´ | | Del | | |
* | Shift|Ctrl/.|------| |------| Enter |Space |
* | | |GUI/, | | Bspc | | |
* `--------------------' `---------------------'
*/
[BASE] = KEYMAP(
// left hand
KC_PAST, NO_LBRC, NO_RBRC, NO_LCBR, NO_RCBR, KC_FN2, TG(1),
KC_PPLS, KC_Q, KC_W, KC_E, KC_R, KC_T, NO_QUO2,
KC_PSLS, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_PMNS, KC_Z, KC_X, KC_C, KC_V, KC_B, NO_SCLN,
ALT_T(KC_ESC), KC_EXLM , NO_QUES, NO_COLN, KC_TAB,
KC_HASH, KC_FN7,
KC_FN6,
KC_FN1,CTL_T(KC_DOT),GUI_T(KC_COMMA),
// right hand
KC_FN5, NO_DLR, NO_LPRN, NO_RPRN ,KC_FN3, KC_FN4,NO_AT,
NO_APOS, KC_Y, KC_U, KC_I, KC_O, KC_P, NO_AA ,
KC_H, KC_J, KC_K, KC_L, NO_OSLH, NO_AE,
NO_EQL, KC_N, KC_M, KC_RIGHT, KC_DOWN, KC_UP, NO_BSLS,
KC_LEFT, NO_UNDS, NO_AMPR, NO_PIPE, OSL(2),
KC_INSERT, KC_PERC,
KC_DELT,
KC_BSPC,KC_ENT,KC_SPC
),
/* Keymap 1: Basic layer MACS (Same as pc, except for cmd/ctrl, which are swapped)
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | \ | | | { | } | | | | | $ | | | < | > | @ |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+------| | | ' |------+------+------+------+------+--------|
* | | | | | | |------| |------| | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | |,/Ctrl| | | | ` | |Num/fn|
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | ` | | | |
* ,------|------|------| |------+------+------.
* | | | ´ | | | | |
* | |GUI/. |------| |------| | |
* | | |crtl/,| | | | |
* `--------------------' `--------------------'
*/
[BASE_MAC] = KEYMAP(
KC_TRNS, KC_TRNS,KC_TRNS, NO_LCBR_MAC,NO_RCBR_MAC, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS , KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, NO_GRV_MAC,
KC_FN10,
KC_TRNS,GUI_T(KC_DOT) , CTL_T(KC_COMMA),
// right hand
KC_TRNS, NO_DLR_MAC, KC_TRNS,KC_TRNS,KC_FN8, KC_FN9,NO_AT_MAC,
NO_APOS_MAC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, NO_BSLS_MAC,
KC_TRNS, KC_TRNS, KC_TRNS, NO_PIPE_MAC, OSL(2),
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 2: Number ++´ánd Fn layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | F9 | F10 | F11 | F12 | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | 8 | 7 | 6 | 5 | 9 | | | | | F5 | F6 | F7 | F8 | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | 4 | 3 | 2 | 1 | 0 |------| |------| | F1 | F2 | F3 | F4 | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | END | PGDWN| PGUP | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | HOME | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[NUMB_FUNC] = KEYMAP(
NO_ASTR, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
NO_PLUS, KC_8, KC_7,KC_6,KC_5, KC_9 , KC_TRNS,
NO_SLSH , KC_4 , KC_3 , KC_2 , KC_1 , KC_0,
NO_MINS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS,
KC_TRNS, KC_TRNS, KC_F5, KC_F6 , KC_F7, KC_F8, KC_TRNS,
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_TRNS,
KC_TRNS, KC_HOME, KC_TRNS, KC_END, KC_PGDN, KC_PGUP, KC_TRNS,
KC_HOME, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
)
};
enum macro_id {
TILDE_NO, LESS_NO, GRTR_NO, CIRC_NO, ACUT_NO, GRV_NO, LESS_NO_MAC, GRTR_NO_MAC, ACUT_NO_MAC
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_MODS_ONESHOT(MOD_LSFT), // Sticky shift light. Tap for the next keypress to be shifted. Hold for regular shift.
[2] = ACTION_MACRO(TILDE_NO), // Completed ~ character(pc and mac), no space needed.
[3] = ACTION_MACRO(LESS_NO), // < completed on keypress down, to avoid shifting the next character if it is not released first.
[4] = ACTION_MACRO(GRTR_NO), // > completed on keypress down, to avoid shifting the next character if it is not released first.
[5] = ACTION_MACRO(CIRC_NO), // Completed ^ character, no space needed.
[6] = ACTION_MACRO(ACUT_NO), // Completed ´ character, no space needed.
[7] = ACTION_MACRO(GRV_NO), // Completed ` character, no space needed.
[8] = ACTION_MACRO(LESS_NO_MAC), // < completed on keypress down, to avoid same button problem when typing <> quickly
[9] = ACTION_MACRO(GRTR_NO_MAC), // > completed on keypress down, to avoid same button problem when typing <> quickly
[10] = ACTION_MACRO(ACUT_NO_MAC), // Completed ´ character, no space needed
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
keyevent_t event = record->event;
switch (id) {
case TILDE_NO:
return (event.pressed ? MACRO( D(RALT), T(RBRC), U(RALT), T(SPC), END ) : MACRO_NONE);
case LESS_NO:
return (event.pressed ? MACRO( T(NUBS), END ) : MACRO_NONE);
case GRTR_NO:
return (event.pressed ? MACRO( D(LSFT), T(NUBS), U(LSFT), END ) : MACRO_NONE);
case CIRC_NO:
return (event.pressed ? MACRO( D(LSFT), T(RBRC), U(LSFT), T(SPC), END ) : MACRO_NONE);
case ACUT_NO:
return (event.pressed ? MACRO( D(RALT), T(EQL), U(RALT), T(SPC), END ) : MACRO_NONE);
case GRV_NO:
return (event.pressed ? MACRO( D(LSFT), T(EQL), T(SPC), U(LSFT), END ) : MACRO_NONE);
case LESS_NO_MAC:
return (event.pressed ? MACRO( T(GRV), END ) : MACRO_NONE);
case GRTR_NO_MAC:
return (event.pressed ? MACRO( D(LSFT), T(GRV), U(LSFT), END ) : MACRO_NONE);
case ACUT_NO_MAC:
return (event.pressed ? MACRO( T(EQL), T(SPC), END ) : MACRO_NONE);
}
return MACRO_NONE;
};

View file

@ -0,0 +1,30 @@
# Norwegian setup with osx/pc toggle
## Motivation
I wanted a Norwegian setup that worked in a similar way on both my Mac and PC. I also wanted the keyboard to translate from a standard Norwegian keyboard OS setup.
## Overview
The setup is created to be programmer friendly.
- Most of the symbols used in code can be activated without using layers or shift key.
- You can reach the IDE/OS shortcut activators(Ctrl, Win/Cmd, Alt, Shift) with the thumb or the wrist.
- Navigation is prioritized, arrows below the home row.
## PC/Mac toggle
The default setup is for Norwegian keyboard setting(on a PC(Windows or Linux) or Mac. Use the Mac/PC toggle button to switch between OSX and PC setup. The settings will be reverted to PC setup each time you restart/connect the keyboard.
## Layers
Since symbols are prioritized in this setup, numbers and function keys are on a new layer. The easiest way to use the layer switch(and also the alt key), is to push your hand right below the little finger, on the key. You will then have all your fingers free to type numbers or press function keys.
## Tap-shift
Tap for the next character to be shifted, hold down for regular shift.
## Comma dot and escape
Comma, dot and escape share buttons with modifier keys. Tap to access these keys, hold down to use the keys as modifier keys.
## Numpad symbols
+-/* are implemented with the numpad keycodes. The benefit is that they will work better with shortcuts in certain programs. For some reason, the default setting in the osx terminal is to not accept numpad characters for '/' and '-'. For a solution, see https://discussions.apple.com/thread/6613968?start=0&tstart=0.
If you really need the norwegian symbols in a program, you can access them using the number toggle button.
## Layout
![keyboard-layout](keyboard-layout.png)

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#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "keymap_norwegian.h"
#define BASE 0 // default layer
#define BASE_MAC 1 // default layer mac
#define NUMB_FUNC 2 // numbers and function keys
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer PC
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | * | [ | ] | { | } | ~ |Mac/PC| | ^ | $ | ( | ) | < | > | @ |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | + | Q | W | F | P | G | " | | ' | J | L | U | Y | Å | Æ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | / | A | R | S | T | D |------| |------| H | N | E | I | O | Ø |
* |--------+------+------+------+------+------| ; | | = |------+------+------+------+------+--------|
* | - | Z | X | C | V | B | | | | K | M | RIGHT| DOWN | UP | _ |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |Alt/esc| ! | ? | : | TAB | | LEFT | _ | & | | |Num/fn|
* `----------------------------------' `----------------------------------'
* ,-------------. ,--------------.
* | # | ` | |Insert| % |
* ,------|------|------| |------+-------+------.
* | | | ´ | | Del | | |
* | Shift|Ctrl/.|------| |------| Enter |Space |
* | | |GUI/, | | Bspc | | |
* `--------------------' `---------------------'
*/
[BASE] = KEYMAP(
// left hand
KC_PAST, NO_LBRC, NO_RBRC, NO_LCBR, NO_RCBR, KC_FN2, TG(1),
KC_PPLS, KC_Q, KC_W, KC_F, KC_P, KC_G, NO_QUO2,
KC_PSLS, KC_A, KC_R, KC_S, KC_T, KC_D,
KC_PMNS, KC_Z, KC_X, KC_C, KC_V, KC_B, NO_SCLN,
ALT_T(KC_ESC), KC_EXLM , NO_QUES, NO_COLN, KC_TAB,
KC_HASH, KC_FN7,
KC_FN6,
KC_FN1,CTL_T(KC_DOT),GUI_T(KC_COMMA),
// right hand
KC_FN5, NO_DLR, NO_LPRN, NO_RPRN ,KC_FN3, KC_FN4,NO_AT,
NO_APOS, KC_J, KC_L, KC_U, KC_Y, NO_AA, NO_AE ,
KC_H, KC_N, KC_E, KC_I, KC_O, NO_OSLH,
NO_EQL, KC_K, KC_M, KC_RIGHT, KC_DOWN, KC_UP, NO_BSLS,
KC_LEFT, NO_UNDS, NO_AMPR, NO_PIPE, OSL(2),
KC_INSERT, KC_PERC,
KC_DELT,
KC_BSPC,KC_ENT,KC_SPC
),
/* Keymap 1: Basic layer MAC (Same as pc, except for cmd/ctrl, which are swapped)
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | \ | | | { | } | | | | | $ | | | < | > | @ |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+------| | | ' |------+------+------+------+------+--------|
* | | | | | | |------| |------| | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | |,/Ctrl| | | | ` | |Num/fn|
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | ` | | | |
* ,------|------|------| |------+------+------.
* | | | ´ | | | | |
* | |GUI/. |------| |------| | |
* | | |crtl/,| | | | |
* `--------------------' `--------------------'
*/
[BASE_MAC] = KEYMAP(
KC_TRNS, KC_TRNS,KC_TRNS, NO_LCBR_MAC,NO_RCBR_MAC, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS , KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, NO_GRV_MAC,
KC_FN10,
KC_TRNS,GUI_T(KC_DOT) , CTL_T(KC_COMMA),
// right hand
KC_TRNS, NO_DLR_MAC, KC_TRNS,KC_TRNS,KC_FN8, KC_FN9,NO_AT_MAC,
NO_APOS_MAC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, NO_BSLS_MAC,
KC_TRNS, KC_TRNS, KC_TRNS, NO_PIPE_MAC, OSL(2),
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 2: Number ++´ánd Fn layer pc
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | F9 | F10 | F11 | F12 | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | 8 | 7 | 6 | 5 | 9 | | | | | F5 | F6 | F7 | F8 | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | 4 | 3 | 2 | 1 | 0 |------| |------| | F1 | F2 | F3 | F4 | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | END | PGDWN| PGUP | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | HOME | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[NUMB_FUNC] = KEYMAP(
NO_ASTR, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
NO_PLUS, KC_8, KC_7,KC_6,KC_5, KC_9 , KC_TRNS,
NO_SLSH , KC_4 , KC_3 , KC_2 , KC_1 , KC_0,
NO_MINS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS,
KC_TRNS, KC_TRNS, KC_F5, KC_F6 , KC_F7, KC_F8, KC_TRNS,
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_TRNS,
KC_TRNS, KC_HOME, KC_TRNS, KC_END, KC_PGDN, KC_PGUP, KC_TRNS,
KC_HOME, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
)
};
enum macro_id {
TILDE_NO, LESS_NO, GRTR_NO, CIRC_NO, ACUT_NO, GRV_NO, LESS_NO_MAC, GRTR_NO_MAC, ACUT_NO_MAC
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_MODS_ONESHOT(MOD_LSFT), // Sticky shift light. Tap for the next keypress to be shifted. Hold for regular shift.
[2] = ACTION_MACRO(TILDE_NO), // Completed ~ character(pc and mac), no space needed.
[3] = ACTION_MACRO(LESS_NO), // < completed on keypress down, to avoid shifting the next character if it is not released first.
[4] = ACTION_MACRO(GRTR_NO), // > completed on keypress down, to avoid shifting the next character if it is not released first.
[5] = ACTION_MACRO(CIRC_NO), // Completed ^ character, no space needed.
[6] = ACTION_MACRO(ACUT_NO), // Completed ´ character, no space needed.
[7] = ACTION_MACRO(GRV_NO), // Completed ` character, no space needed.
[8] = ACTION_MACRO(LESS_NO_MAC), // < completed on keypress down, to avoid same button problem when typing <> quickly
[9] = ACTION_MACRO(GRTR_NO_MAC), // > completed on keypress down, to avoid same button problem when typing <> quickly
[10] = ACTION_MACRO(ACUT_NO_MAC), // Completed ´ character, no space needed
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
keyevent_t event = record->event;
switch (id) {
case TILDE_NO:
return (event.pressed ? MACRO( D(RALT), T(RBRC), U(RALT), T(SPC), END ) : MACRO_NONE);
case LESS_NO:
return (event.pressed ? MACRO( T(NUBS), END ) : MACRO_NONE);
case GRTR_NO:
return (event.pressed ? MACRO( D(LSFT), T(NUBS), U(LSFT), END ) : MACRO_NONE);
case CIRC_NO:
return (event.pressed ? MACRO( D(LSFT), T(RBRC), U(LSFT), T(SPC), END ) : MACRO_NONE);
case ACUT_NO:
return (event.pressed ? MACRO( D(RALT), T(EQL), U(RALT), T(SPC), END ) : MACRO_NONE);
case GRV_NO:
return (event.pressed ? MACRO( D(LSFT), T(EQL), T(SPC), U(LSFT), END ) : MACRO_NONE);
case LESS_NO_MAC:
return (event.pressed ? MACRO( T(GRV), END ) : MACRO_NONE);
case GRTR_NO_MAC:
return (event.pressed ? MACRO( D(LSFT), T(GRV), U(LSFT), END ) : MACRO_NONE);
case ACUT_NO_MAC:
return (event.pressed ? MACRO( T(EQL), T(SPC), END ) : MACRO_NONE);
}
return MACRO_NONE;
};

View file

@ -0,0 +1,30 @@
# Norwegian Colemak setup with osx/pc toggle
## Motivation
I wanted a Norwegian Colemak setup that worked in a similar way on both my Mac and PC. I also wanted the keyboard to translate from a standard Norwegian keyboard OS setup.
## Overview
The setup is created to be programmer friendly.
- Most of the symbols used in code can be activated without using layers or shift key.
- You can reach the IDE/OS shortcut activators(Ctrl, Win/Cmd, Alt, Shift) with the thumb or the wrist.
- Navigation is prioritized, arrows below the home row.
## PC/Mac toggle
The default setup is for Norwegian keyboard setting(not colemak software variants) on a PC(Windows or Linux) or Mac. Use the Mac/PC toggle button to switch between OSX and PC setup. The settings will be reverted to PC setup each time you restart/connect the keyboard.
## Layers
Since symbols are prioritized in this setup, numbers and function keys are on a new layer. The easiest way to use the layer switch(and also the alt key), is to push your hand right below the little finger, on the key. You will then have all your fingers free to type numbers or press function keys.
## Tap-shift
Tap for the next character to be shifted, hold down for regular shift.
## Comma dot and escape
Comma, dot and escape share buttons with modifier keys. Tap to access these keys, hold down to use the keys as modifier keys.
## Numpad symbols
+-/* are implemented with the numpad keycodes. The benefit is that they will work better with shortcuts in certain programs. For some reason, the default setting in the osx terminal is to not accept numpad characters for '/' and '-'. For a solution, see https://discussions.apple.com/thread/6613968?start=0&tstart=0.
If you really need the norwegian symbols in a program, you can access them using the number toggle button.
## Layout
![keyboard-layout](keyboard-layout.png)

View file

@ -8,7 +8,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = KEYMAP(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_F5,
KC_TAB, KC_Q, KC_W, KC_D, KC_F, KC_K, KC_BSLS,
CTL_T(KC_ESC), KC_A, KC_S, KC_E, KC_T, KC_G,
KC_LCTRL, KC_A, KC_S, KC_E, KC_T, KC_G,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LBRC,
KC_F1, KC_F2, KC_F3, KC_F4, KC_LGUI,
/*-*/ /*-*/ /*-*/ /*-*/ /*-*/ KC_VOLD, KC_MUTE,

View file

@ -1,28 +1,41 @@
# Roman's Layout
There is only one layer based on [Norman layout](https://normanlayout.info/).
There is only one layer, and it is based on [Norman
layout](https://normanlayout.info/).
Looking for multiple-layer layouts?
- [Symbols, arrows, plover, HJKL arrows](../romanzolotarev-norman-plover-osx-hjkl/)
- [Symbols, arrows, plover, HJKL
arrows](../romanzolotarev-norman-plover-osx-hjkl/)
- [Same with IJKL arrows](../romanzolotarev-norman-plover-osx/)
[![keyboard-layout](romanzolotarev-norman-osx.png)](http://www.keyboard-layout-editor.com/#/gists/9e89d54f1ea6eeeb7dab1b2d19d28195)
## Functional Keys
## How to use Vim key
- Tap `F1` to mute microphone via [Shush](http://mizage.com/shush/).
- Tap `F2` to copy screenshot to the clipboard.
- Hold `SHIFT` and tap `F2` to save screenshot as a file.
- Tap `F3`, `F4`, `F5`, `F6` to resize a window via [Divvy](http://mizage.com/divvy/).
## CTRL/ESC
CTRL and ESC are frequently used in Vim.
It is `CTL_T(KC_ESC)` and it works this way:
- Tap `CTRL/ESC` to send `ESC`.
- Hold `CTRL/ESC` to use as `CTRL`.
## Activate N-rollover
## How to activate N-rollover
- Hold left `SHIFT` and right `SHIRT` and then tap `N`.
- Hold left `SHIFT` and right `SHIFT` and then tap `N`.
## How to make and flash on OS X
First you need to install few brew packages.
```bash
brew tap osx-cross/avr
brew install dfu-programmer avr-libc teensy_loader_cli
```
Then you can clone this repository, make and flash your ErgoDox.
```bash
git clone https://github.com/romanzolotarev/qmk_firmware
cd qmk_firmware/keyboards/ergodox
# Optionally tweak ./keymaps/romanzolotarev-norman-osx/keymap.c
SLEEP_LED_ENABLED=no KEYMAP=romanzolotarev-norman-osx make teensy
```

View file

@ -0,0 +1,6 @@
Section "InputClass"
Identifier "ErgoDox EZ"
MatchIsKeyboard "on"
MatchProduct "ErgoDox EZ ErgoDox EZ"
Option "XkbLayout" "ergodox_yoruian"
EndSection

View file

@ -0,0 +1,13 @@
ifndef QUANTUM_DIR
include ../../../../Makefile
endif
install-xorg-configuration:
install -m 0664 90-$(KEYBOARD)-$(KEYMAP).conf \
/etc/X11/xorg.conf.d/90-$(KEYBOARD)-$(KEYMAP).conf
install -m 0644 $(KEYBOARD)_$(KEYMAP) \
/usr/share/X11/xkb/symbols/$(KEYBOARD)_$(KEYMAP)
uninstall-xorg-configuration:
-rm -f /etc/X11/xorg.conf.d/90-$(KEYBOARD)-$(KEYMAP).conf
-rm -f /usr/share/X11/xkb/symbols/$(KEYBOARD)_$(KEYMAP)

View file

@ -0,0 +1,102 @@
Snarfangel's YORUIAN for the ErgoDox EZ
‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾
DEFAULT
┏━━━┯━━━┯━━━┯━━━┯━━━┯━━━┯━━━┓ ┏━━━┯━━━┯━━━┯━━━┯━━━┯━━━┯━━━┓
┃ ` │ ; │ : │ - │ / │ ( │ < ┃ ┃ > │ ) │ ^ │ * │ ~ │ Γ │ σ
┠───┼───┼───┼───┼───┼───┼───┨ ┠───┼───┼───┼───┼───┼───┼───┨
┃ ⎋ │ . │ y │ o │ r │ ? │ ✦ ┃ ┃ ✦ │ j │ v │ d │ f │ w │ q ┃
┠───┼───┼───┼───┼───┼───┤ ┃ ┃ ├───┼───┼───┼───┼───┼───┨
┃ ⎈ │ u │ i │ a │ n │ ! ├───┨ ┠───┤ m │ h │ t │ s │ c │ ⎈ ┃
┠───┼───┼───┼───┼───┼───┤ ❖ ┃ ┃ ❖ ├───┼───┼───┼───┼───┼───┨
┃ λ │ ' │ " │ , │ _ │ = │ ┃ ┃ │ k │ l │ p │ g │ b │ x ┃
┠───┼───┼───┼───┼───╆━━━┷━━━┛ ┗━━━┷━━━╅───┼───┼───┼───┼───┨
┃ ⎀ │ E │ │ │ ◆ ┃ ┃ ◆ │ │ │ z │ ⎙ ┃
┗━━━┷━━━┷━━━┷━━━┷━━━┛ ┗━━━┷━━━┷━━━┷━━━┷━━━┛
┏━━━┯━━━┓ ┏━━━┯━━━┓
┃ ⌫ │ ⌥ ┃ ┃ ⎄ │ ↹ ┃
┏━━━╃───┼───┨ ┠───┼───╄━━━┓
┃ │ │ ┃ ┃ │ │ ┃
┃ e │ ⇧ ├───┨ ┠───┤ ⏎ │ ␣ ┃
┃ │ │ ┃ ┃ │ │ ┃
┗━━━┷━━━┷━━━┛ ┗━━━┷━━━┷━━━┛
SHIFTED
┏━━━┯━━━┯━━━┯━━━┯━━━┯━━━┯━━━┓ ┏━━━┯━━━┯━━━┯━━━┯━━━┯━━━┯━━━┓
┃ 9 │ 7 │ 5 │ 3 │ 1 │ [ │ { ┃ ┃ } │ ] │ 0 │ 2 │ 4 │ 6 │ 8 ┃
┠───┼───┼───┼───┼───┼───┼───┨ ┠───┼───┼───┼───┼───┼───┼───┨
┃ │ * │ Y │ O │ R │ \ │ ┃ ┃ │ J │ V │ D │ F │ W │ Q ┃
┠───┼───┼───┼───┼───┼───┤ ┃ ┃ ├───┼───┼───┼───┼───┼───┨
┃ │ U │ I │ A │ N │ | ├───┨ ┠───┤ M │ H │ T │ S │ C │ ┃
┠───┼───┼───┼───┼───┼───┤ ┃ ┃ ├───┼───┼───┼───┼───┼───┨
┃ │ # │ $ │ @ │ & │ + │ ┃ ┃ │ K │ L │ P │ G │ B │ X ┃
┠───┼───┼───┼───┼───╆━━━┷━━━┛ ┗━━━┷━━━╅───┼───┼───┼───┼───┨
┃ │ │ │ │ ┃ ┃ │ │ │ Z │ ┃
┗━━━┷━━━┷━━━┷━━━┷━━━┛ ┗━━━┷━━━┷━━━┷━━━┷━━━┛
┏━━━┯━━━┓ ┏━━━┯━━━┓
┃ │ ┃ ┃ │ ┃
┏━━━╃───┼───┨ ┠───┼───╄━━━┓
┃ │ │ ┃ ┃ │ │ ┃
┃ │ ├───┨ ┠───┤ │ ┃
┃ │ │ ┃ ┃ │ │ ┃
┗━━━┷━━━┷━━━┛ ┗━━━┷━━━┷━━━┛
λ LAYER
┏━━━┯━━━┯━━━┯━━━┯━━━┯━━━┯━━━┓ ┏━━━┯━━━┯━━━┯━━━┯━━━┯━━━┯━━━┓
┃ │ │ │ │ │ │ ┃ ┃ │ │ ⑤ │ ⑥ │ ⑦ │ ⑧ │ ⑨ ┃
┠───┼───┼───┼───┼───┼───┼───┨ ┠───┼───┼───┼───┼───┼───┼───┨
┃ │ │ │ │ │ │ ┃ ┃ │ │ ① │ ② │ ③ │ ④ │ ⑩ ┃
┠───┼───┼───┼───┼───┼───┤ ┃ ┃ ├───┼───┼───┼───┼───┼───┨
┃ │ │ │ │ │ ├───┨ ┠───┤ ⎉ │ ← │ ↓ │ ↑ │ → │ ⑪ ┃
┠───┼───┼───┼───┼───┼───┤ ┃ ┃ ├───┼───┼───┼───┼───┼───┨
┃ λ │ │ │ │ │ │ ┃ ┃ │ │ ⇱ │ ⎘ │ ⎗ │ ⇲ │ ⑫ ┃
┠───┼───┼───┼───┼───╆━━━┷━━━┛ ┗━━━┷━━━╅───┼───┼───┼───┼───┨
┃ │ │ │ │ ┃ ┃ │ │ │ │ ┃
┗━━━┷━━━┷━━━┷━━━┷━━━┛ ┗━━━┷━━━┷━━━┷━━━┷━━━┛
┏━━━┯━━━┓ ┏━━━┯━━━┓
┃ │ ┃ ┃ │ ┃
┏━━━╃───┼───┨ ┠───┼───╄━━━┓
┃ │ │ ┃ ┃ │ │ ┃
┃ │ ├───┨ ┠───┤ │ ┃
┃ │ │ ┃ ┃ │ │ ┃
┗━━━┷━━━┷━━━┛ ┗━━━┷━━━┷━━━┛
Installation (X only)
‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾
1. Build and flash firmware as usual
2. sudo make install-xorg-configuration
3. Restart X
Features
‾‾‾‾‾‾‾‾
• E on the thumb
• Emacs-friendly
• Symmetric control keys for finger wear levelling
• Greek and subscript dead keys
• Compose key for arbitrary Unicode input via ~/.XCompose
Don't Cares
‾‾‾‾‾‾‾‾‾‾‾
• Easy migration from QWERTY
• Compatbility with non-XKB systems
• Mouse emulation
• Media keys
Acknowledgements
‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾
Snarfangel, for designing the layout.
The GNU FreeFont project and Steve White, for adding new keyboard
symbols.
Xah Lee, for http://xahlee.info/comp/unicode_computing_symbols.html
Colophon
‾‾‾‾‾‾‾‾
This file is best-viewed with an SVN version of GNU FreeFont Mono.

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