Update debounce docs (#7355)
This commit is contained in:
parent
44df08746a
commit
872744f5ab
1 changed files with 5 additions and 5 deletions
|
@ -17,7 +17,7 @@ endif
|
||||||
| DEBOUNCE_TYPE | Description | What else is needed |
|
| DEBOUNCE_TYPE | Description | What else is needed |
|
||||||
| ------------- | --------------------------------------------------- | ----------------------------- |
|
| ------------- | --------------------------------------------------- | ----------------------------- |
|
||||||
| Not defined | Use the default algorithm, currently sym_g | Nothing |
|
| Not defined | Use the default algorithm, currently sym_g | Nothing |
|
||||||
| custom | Use your own debounce.c | ```SRC += debounce.c``` add your own debounce.c and implement necessary functions |
|
| custom | Use your own debounce code | ```SRC += debounce.c``` add your own debounce.c and implement necessary functions |
|
||||||
| anything_else | Use another algorithm from quantum/debounce/* | Nothing |
|
| anything_else | Use another algorithm from quantum/debounce/* | Nothing |
|
||||||
|
|
||||||
**Regarding split keyboards**:
|
**Regarding split keyboards**:
|
||||||
|
@ -33,10 +33,10 @@ The debounce code is compatible with split keyboards.
|
||||||
# Changing between included debouncing methods
|
# Changing between included debouncing methods
|
||||||
You can either use your own code, by including your own debounce.c, or switch to another included one.
|
You can either use your own code, by including your own debounce.c, or switch to another included one.
|
||||||
Included debounce methods are:
|
Included debounce methods are:
|
||||||
* eager_pr - debouncing per row. On any state change, response is immediate, followed by locking the row ```DEBOUNCE_DELAY``` milliseconds of no further input for that row.
|
* eager_pr - debouncing per row. On any state change, response is immediate, followed by locking the row ```DEBOUNCE``` milliseconds of no further input for that row.
|
||||||
For use in keyboards where refreshing ```NUM_KEYS``` 8-bit counters is computationally expensive / low scan rate, and fingers usually only hit one row at a time. This could be
|
For use in keyboards where refreshing ```NUM_KEYS``` 8-bit counters is computationally expensive / low scan rate, and fingers usually only hit one row at a time. This could be
|
||||||
appropriate for the ErgoDox models; the matrix is rotated 90°, and hence its "rows" are really columns, and each finger only hits a single "row" at a time in normal use.
|
appropriate for the ErgoDox models; the matrix is rotated 90°, and hence its "rows" are really columns, and each finger only hits a single "row" at a time in normal use.
|
||||||
* eager_pk - debouncing per key. On any state change, response is immediate, followed by ```DEBOUNCE_DELAY``` milliseconds of no further input for that key
|
* eager_pk - debouncing per key. On any state change, response is immediate, followed by ```DEBOUNCE``` milliseconds of no further input for that key
|
||||||
* sym_g - debouncing per keyboard. On any state change, a global timer is set. When ```DEBOUNCE_DELAY``` milliseconds of no changes has occured, all input changes are pushed.
|
* sym_g - debouncing per keyboard. On any state change, a global timer is set. When ```DEBOUNCE``` milliseconds of no changes has occured, all input changes are pushed.
|
||||||
|
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue