[Keyboard] Add JP60 keyboard (#14219)
Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com>
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109
keyboards/ai03/jp60/config.h
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109
keyboards/ai03/jp60/config.h
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/*
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Copyright 2021 ai03
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xA103
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#define PRODUCT_ID 0x0024
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#define DEVICE_VER 0x0001
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#define MANUFACTURER ai03 Design Studio
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#define PRODUCT JP60
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/* key matrix size */
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 14
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { B6, B5, B4, D7, E6 }
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#define MATRIX_COL_PINS { D2, D1, D3, D5, D4, D6, C6, F0, F1, F4, F5, F6, F7, C7 }
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
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*/
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//#define GRAVE_ESC_CTRL_OVERRIDE
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/*
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* Force NKRO
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*
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* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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* makefile for this to work.)
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*
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* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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* until the next keyboard reset.
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*
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* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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* fully operational during normal computer usage.
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*
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* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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* bootmagic, NKRO mode will always be enabled until it is toggled again during a
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* power-up.
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*
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*/
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//#define FORCE_NKRO
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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/* disable these deprecated features by default */
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#define NO_ACTION_MACRO
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#define NO_ACTION_FUNCTION
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/* Bootmagic Lite key configuration */
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//#define BOOTMAGIC_LITE_ROW 0
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//#define BOOTMAGIC_LITE_COLUMN 0
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342
keyboards/ai03/jp60/info.json
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keyboards/ai03/jp60/info.json
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{
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"keyboard_name": "JP60",
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"url": "https://github.com/ai03-2725/JP60",
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"maintainer": "ai03",
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"layouts": {
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"LAYOUT": {
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"layout": [
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{
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"label": "Esc",
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"x": 0,
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"y": 0
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},
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{
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"label": "!",
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"x": 1,
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"y": 0
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},
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{
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"label": "\"",
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"x": 2,
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"y": 0
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},
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{
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"label": "#",
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"x": 3,
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"y": 0
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},
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{
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"label": "$",
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"x": 4,
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"y": 0
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},
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{
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"label": "%",
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"x": 5,
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"y": 0
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},
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{
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"label": "&",
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"x": 6,
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"y": 0
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},
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{
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"label": "'",
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"x": 7,
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"y": 0
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},
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{
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"label": "(",
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"x": 8,
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"y": 0
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},
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{
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"label": ")",
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"x": 9,
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"y": 0
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},
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{
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"label": "",
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"x": 10,
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"y": 0
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},
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{
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"label": "=",
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"x": 11,
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"y": 0
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},
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{
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"label": "~",
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"x": 12,
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"y": 0
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},
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{
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"label": "|",
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"x": 13,
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"y": 0
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},
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{
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"label": "Back Space",
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"x": 14,
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"y": 0
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},
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{
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"label": "Tab",
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"x": 0,
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"y": 1,
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"w": 1.5
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},
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{
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"label": "Q",
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"x": 1.5,
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"y": 1
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},
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{
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"label": "W",
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"x": 2.5,
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"y": 1
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},
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{
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"label": "E",
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"x": 3.5,
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"y": 1
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},
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{
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"label": "R",
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"x": 4.5,
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"y": 1
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},
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{
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"label": "T",
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"x": 5.5,
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"y": 1
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},
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{
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"label": "Y",
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"x": 6.5,
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"y": 1
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},
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{
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"label": "U",
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"x": 7.5,
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"y": 1
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},
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{
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"label": "I",
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"x": 8.5,
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"y": 1
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},
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{
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"label": "O",
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"x": 9.5,
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"y": 1
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},
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{
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"label": "P",
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"x": 10.5,
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"y": 1
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},
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{
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"label": "`",
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"x": 11.5,
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"y": 1
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},
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{
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"label": "{",
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"x": 12.5,
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"y": 1
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},
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{
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"label": "Enter",
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"x": 13.75,
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"y": 1,
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"w": 1.25,
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"h": 2
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},
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{
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"label": "Fn",
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"x": 0,
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"y": 2,
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"w": 1.75
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},
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{
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"label": "A",
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"x": 1.75,
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"y": 2
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},
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{
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"label": "S",
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"x": 2.75,
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"y": 2
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},
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{
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"label": "D",
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"x": 3.75,
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"y": 2
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},
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{
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"label": "F",
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"x": 4.75,
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"y": 2
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},
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{
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"label": "G",
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"x": 5.75,
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"y": 2
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},
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{
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"label": "H",
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"x": 6.75,
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"y": 2
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},
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{
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"label": "J",
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"x": 7.75,
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"y": 2
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},
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{
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"label": "K",
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"x": 8.75,
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"y": 2
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},
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{
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"label": "L",
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"x": 9.75,
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"y": 2
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},
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{
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"label": "+",
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"x": 10.75,
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"y": 2
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},
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{
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"label": "*",
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"x": 11.75,
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"y": 2
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},
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{
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"label": "}",
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|
"x": 12.75,
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"y": 2
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},
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{
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"label": "Shift",
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"x": 0,
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"y": 3,
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"w": 2.25
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},
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{
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"label": "Z",
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|
"x": 2.25,
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"y": 3
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|
},
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{
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"label": "X",
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|
"x": 3.25,
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"y": 3
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|
},
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{
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"label": "C",
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|
"x": 4.25,
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"y": 3
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|
},
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{
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|
"label": "V",
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||||||
|
"x": 5.25,
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||||||
|
"y": 3
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||||||
|
},
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|
{
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|
"label": "B",
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|
"x": 6.25,
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"y": 3
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|
},
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|
{
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|
"label": "N",
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||||||
|
"x": 7.25,
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"y": 3
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|
},
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{
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"label": "M",
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||||||
|
"x": 8.25,
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||||||
|
"y": 3
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||||||
|
},
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|
{
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|
"label": "<",
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||||||
|
"x": 9.25,
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||||||
|
"y": 3
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||||||
|
},
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||||||
|
{
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|
"label": ">",
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||||||
|
"x": 10.25,
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||||||
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"y": 3
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||||||
|
},
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||||||
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{
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||||||
|
"label": "?",
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||||||
|
"x": 11.25,
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||||||
|
"y": 3
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||||||
|
},
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||||||
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{
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||||||
|
"label": "_",
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||||||
|
"x": 12.25,
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||||||
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"y": 3
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||||||
|
},
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||||||
|
{
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"label": "Shift",
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|
"x": 13.25,
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"y": 3,
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"w": 1.75
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|
},
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{
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"label": "Ctrl",
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||||||
|
"x": 0,
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"y": 4,
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"w": 1.25
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},
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{
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"label": "Win",
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"x": 1.25,
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"y": 4
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},
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{
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"label": "Alt",
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"x": 2.25,
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"y": 4
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||||||
|
},
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{
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"label": "\u7121\u5909\u63db",
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|
"x": 3.25,
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"y": 4,
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|
"w": 1.25
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},
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||||||
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{
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"label": "",
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"x": 4.5,
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||||||
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"y": 4,
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"w": 6
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||||||
|
},
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||||||
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{
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"label": "\u5909\u63db",
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||||||
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"x": 10.5,
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||||||
|
"y": 4,
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||||||
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"w": 1.25
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},
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||||||
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{
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"label": "\u304b\u306a",
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"x": 11.75,
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||||||
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"y": 4
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||||||
|
},
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{
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"label": "\u534a\u89d2 \u5168\u89d2 \u6f22\u5b57",
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"x": 12.75,
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||||||
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"y": 4
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},
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{
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"label": "Caps Lock",
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|
"x": 13.75,
|
||||||
|
"y": 4,
|
||||||
|
"w": 1.25
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
17
keyboards/ai03/jp60/jp60.c
Normal file
17
keyboards/ai03/jp60/jp60.c
Normal file
|
@ -0,0 +1,17 @@
|
||||||
|
/* Copyright 2021 ai03
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "jp60.h"
|
42
keyboards/ai03/jp60/jp60.h
Normal file
42
keyboards/ai03/jp60/jp60.h
Normal file
|
@ -0,0 +1,42 @@
|
||||||
|
/* Copyright 2021 ai03
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "quantum.h"
|
||||||
|
|
||||||
|
/* This is a shortcut to help you visually see your layout.
|
||||||
|
*
|
||||||
|
* The first section contains all of the arguments representing the physical
|
||||||
|
* layout of the board and position of the keys.
|
||||||
|
*
|
||||||
|
* The second converts the arguments into a two-dimensional array which
|
||||||
|
* represents the switch matrix.
|
||||||
|
*/
|
||||||
|
#define LAYOUT( \
|
||||||
|
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K212, \
|
||||||
|
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, \
|
||||||
|
K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K113, K213, \
|
||||||
|
K300, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, \
|
||||||
|
K400, K401, K402, K403, K407, K410, K411, K412, K413 \
|
||||||
|
) \
|
||||||
|
{ \
|
||||||
|
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013 }, \
|
||||||
|
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113 }, \
|
||||||
|
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213 }, \
|
||||||
|
{ K300, KC_NO, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313 }, \
|
||||||
|
{ K400, K401, K402, K403, KC_NO, KC_NO, KC_NO, K407, KC_NO, KC_NO, K410, K411, K412, K413 } \
|
||||||
|
}
|
21
keyboards/ai03/jp60/keymaps/default/config.h
Normal file
21
keyboards/ai03/jp60/keymaps/default/config.h
Normal file
|
@ -0,0 +1,21 @@
|
||||||
|
/* Copyright 2021 ai03
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
/* Increase polling rates and scan quantity for improved performance */
|
||||||
|
#define USB_POLLING_INTERVAL_MS 1
|
||||||
|
#define QMK_KEYS_PER_SCAN 12
|
40
keyboards/ai03/jp60/keymaps/default/keymap.c
Normal file
40
keyboards/ai03/jp60/keymaps/default/keymap.c
Normal file
|
@ -0,0 +1,40 @@
|
||||||
|
/* Copyright 2021 ai03
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
#include QMK_KEYBOARD_H
|
||||||
|
#include "keymap_jp.h"
|
||||||
|
|
||||||
|
// Defines names for use in layer keycodes and the keymap
|
||||||
|
enum layer_names {
|
||||||
|
_BASE,
|
||||||
|
_FN
|
||||||
|
};
|
||||||
|
|
||||||
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||||
|
[_BASE] = LAYOUT( /* Base */
|
||||||
|
KC_ESC, JP_1, JP_2, JP_3, JP_4, JP_5, JP_6, JP_7, JP_8, JP_9, JP_0, JP_MINS, JP_CIRC, JP_YEN, KC_DEL,
|
||||||
|
KC_TAB, JP_Q, JP_W, JP_E, JP_R, JP_T, JP_Y, JP_U, JP_I, JP_O, JP_P, JP_AT, JP_LBRC,
|
||||||
|
MO(1), JP_A, JP_S, JP_D, JP_F, JP_G, JP_H, JP_J, JP_K, JP_L, JP_SCLN, JP_COLN, JP_RBRC, KC_ENT,
|
||||||
|
KC_LSFT, JP_Z, JP_X, JP_C, JP_V, JP_B, JP_N, JP_M, JP_COMM, JP_DOT, JP_SLSH, JP_BSLS, KC_RSFT,
|
||||||
|
KC_LCTL, KC_LGUI, KC_LALT, JP_MHEN, KC_SPC, JP_HENK, JP_KANA, JP_ZKHK, JP_EISU
|
||||||
|
),
|
||||||
|
[_FN] = LAYOUT( /* FN */
|
||||||
|
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______,
|
||||||
|
_______, _______, KC_PGUP, _______, _______, _______, _______, _______, KC_UP, _______, _______, _______, _______,
|
||||||
|
_______, KC_HOME, KC_PGDN, KC_END, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||||
|
)
|
||||||
|
};
|
3
keyboards/ai03/jp60/keymaps/default/readme.md
Normal file
3
keyboards/ai03/jp60/keymaps/default/readme.md
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
# The default keymap for JP60
|
||||||
|
|
||||||
|
Configured for JIS input.
|
1
keyboards/ai03/jp60/keymaps/default/rules.mk
Normal file
1
keyboards/ai03/jp60/keymaps/default/rules.mk
Normal file
|
@ -0,0 +1 @@
|
||||||
|
DEBOUNCE_TYPE = asym_eager_defer_pk # Specify per-key debounce for improved responsiveness
|
21
keyboards/ai03/jp60/keymaps/via/config.h
Normal file
21
keyboards/ai03/jp60/keymaps/via/config.h
Normal file
|
@ -0,0 +1,21 @@
|
||||||
|
/* Copyright 2021 ai03
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
/* Increase polling rates and scan quantity for improved performance */
|
||||||
|
#define USB_POLLING_INTERVAL_MS 1
|
||||||
|
#define QMK_KEYS_PER_SCAN 12
|
57
keyboards/ai03/jp60/keymaps/via/keymap.c
Normal file
57
keyboards/ai03/jp60/keymaps/via/keymap.c
Normal file
|
@ -0,0 +1,57 @@
|
||||||
|
/* Copyright 2021 ai03
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
#include QMK_KEYBOARD_H
|
||||||
|
#include "keymap_jp.h"
|
||||||
|
|
||||||
|
// Defines names for use in layer keycodes and the keymap
|
||||||
|
enum layer_names {
|
||||||
|
_BASE,
|
||||||
|
_FN1,
|
||||||
|
_FN2,
|
||||||
|
_FN3
|
||||||
|
};
|
||||||
|
|
||||||
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||||
|
[_BASE] = LAYOUT( /* Base */
|
||||||
|
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_JYEN, KC_DEL,
|
||||||
|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,
|
||||||
|
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
|
||||||
|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT,
|
||||||
|
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC, KC_HENK, KC_KANA, KC_GRV, KC_CAPS
|
||||||
|
),
|
||||||
|
[_FN1] = LAYOUT( /* FN1 */
|
||||||
|
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______,
|
||||||
|
_______, _______, KC_PGUP, _______, _______, _______, _______, _______, KC_UP, _______, _______, _______, _______,
|
||||||
|
_______, KC_HOME, KC_PGDN, KC_END, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||||
|
),
|
||||||
|
[_FN2] = LAYOUT( /* FN2 */
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||||
|
),
|
||||||
|
[_FN3] = LAYOUT( /* FN3 */
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||||
|
),
|
||||||
|
|
||||||
|
};
|
3
keyboards/ai03/jp60/keymaps/via/readme.md
Normal file
3
keyboards/ai03/jp60/keymaps/via/readme.md
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
# The via keymap for JP60
|
||||||
|
|
||||||
|
For use with VIA configurator and compatible keymap editors.
|
2
keyboards/ai03/jp60/keymaps/via/rules.mk
Normal file
2
keyboards/ai03/jp60/keymaps/via/rules.mk
Normal file
|
@ -0,0 +1,2 @@
|
||||||
|
VIA_ENABLE = yes # Enable compatibility with VIA-protocol configurators
|
||||||
|
DEBOUNCE_TYPE = asym_eager_defer_pk # Specify per-key debounce for improved responsiveness
|
27
keyboards/ai03/jp60/readme.md
Normal file
27
keyboards/ai03/jp60/readme.md
Normal file
|
@ -0,0 +1,27 @@
|
||||||
|
# JP60
|
||||||
|
|
||||||
|
![JP60](https://github.com/ai03-2725/JP60/raw/main/Render/Front.png)
|
||||||
|
|
||||||
|
GH60-compatible JIS-like hotswap keyboard PCB
|
||||||
|
|
||||||
|
* Keyboard Maintainer: [ai03](https://github.com/ai03-2725)
|
||||||
|
* Hardware Supported: [JP60 PCB](https://github.com/ai03-2725/JP60)
|
||||||
|
* Hardware Availability: To be made available in JP market soon; will be listed in the repo above
|
||||||
|
|
||||||
|
Make example for this keyboard (after setting up your build environment):
|
||||||
|
|
||||||
|
make ai03/jp60:default
|
||||||
|
|
||||||
|
Flashing example for this keyboard:
|
||||||
|
|
||||||
|
make ai03/jp60:default:flash
|
||||||
|
|
||||||
|
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
||||||
|
|
||||||
|
## Bootloader
|
||||||
|
|
||||||
|
Enter the bootloader in 3 ways:
|
||||||
|
|
||||||
|
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
|
||||||
|
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
|
||||||
|
* **Keycode in layout**: Press the key mapped to `RESET` if it is available
|
22
keyboards/ai03/jp60/rules.mk
Normal file
22
keyboards/ai03/jp60/rules.mk
Normal file
|
@ -0,0 +1,22 @@
|
||||||
|
# MCU name
|
||||||
|
MCU = atmega32u4
|
||||||
|
|
||||||
|
# Bootloader selection
|
||||||
|
BOOTLOADER = atmel-dfu
|
||||||
|
|
||||||
|
# Build Options
|
||||||
|
# change yes to no to disable
|
||||||
|
#
|
||||||
|
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
|
||||||
|
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||||
|
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||||
|
CONSOLE_ENABLE = no # Console for debug
|
||||||
|
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||||
|
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||||
|
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||||
|
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||||
|
NKRO_ENABLE = yes # USB Nkey Rollover
|
||||||
|
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||||
|
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||||
|
AUDIO_ENABLE = no # Audio output
|
||||||
|
LTO_ENABLE = yes # Optimize firmware at link time
|
Loading…
Reference in a new issue