diff --git a/keyboards/crkbd/keymaps/snowe/config.h b/keyboards/crkbd/keymaps/snowe/config.h
index b624b589bc..575e39892d 100644
--- a/keyboards/crkbd/keymaps/snowe/config.h
+++ b/keyboards/crkbd/keymaps/snowe/config.h
@@ -52,4 +52,5 @@ along with this program. If not, see .
#define IGNORE_MOD_TAP_INTERRUPT
//#define IGNORE_MOD_TAP_INTERRUPT_PER_KEY
-#define LAYER_STATE_8BIT
\ No newline at end of file
+#define LAYER_STATE_8BIT
+#define SPLIT_WPM_ENABLE
diff --git a/keyboards/crkbd/keymaps/snowe/keymap.c b/keyboards/crkbd/keymaps/snowe/keymap.c
index 4dfd6ecbeb..f5972d62db 100644
--- a/keyboards/crkbd/keymaps/snowe/keymap.c
+++ b/keyboards/crkbd/keymaps/snowe/keymap.c
@@ -57,6 +57,20 @@ along with this program. If not, see .
)
// clang-format on
#define LAYOUT_crkbd_base_wrapper(...) LAYOUT_crkbd_base(__VA_ARGS__)
+// clang-format off
+#define LAYOUT_crkbd_no_hold_shortcuts( \
+ K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
+ K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
+ K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \
+ ) \
+ LAYOUT_wrapper( \
+ KC_TAB, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, KC_MINS, \
+ GUI_ESC, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, KC_QUOT, \
+ KC_LSFT, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, KC_BSLS, \
+ KC_LCTL, LOWER, KC_BSPC, KC_ENTER, SP_RAIS, KC_LALT \
+ )
+// clang-format on
+#define LAYOUT_crkbd_no_hold_shortcuts_wrapper(...) LAYOUT_crkbd_no_hold_shortcuts(__VA_ARGS__)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// clang-format off
@@ -77,6 +91,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
_________________QWERTY_L3_________________, _________________QWERTY_R3_________________
),
+ [_GAMING] = LAYOUT_crkbd_no_hold_shortcuts_wrapper(
+ _________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
+ _________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
+ _________________QWERTY_L3_________________, _________________QWERTY_R3_________________
+ ),
/* Lower
* ,-----------------------------------------------. .-----------------------------------------------.
diff --git a/users/snowe/ocean_dream.h b/users/snowe/ocean_dream.h
index 498375559a..57e0b91557 100644
--- a/users/snowe/ocean_dream.h
+++ b/users/snowe/ocean_dream.h
@@ -22,7 +22,7 @@
* Features:
* You can turn on and off features in this section
*/
-#define ENABLE_MOON // Uses 182 bytes
+//#define ENABLE_MOON // Uses 182 bytes
#define ENABLE_WAVE // Uses 844 bytes
#define ENABLE_SHOOTING_STARS // Uses 872 bytes
#define ENABLE_ISLAND
diff --git a/users/snowe/oled_setup.c b/users/snowe/oled_setup.c
index dfc4b085e3..be54d9f558 100644
--- a/users/snowe/oled_setup.c
+++ b/users/snowe/oled_setup.c
@@ -25,15 +25,16 @@
# include // for keylog?
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
- if (!is_master) {
+ if (!is_keyboard_master()) {
return OLED_ROTATION_270; // flips the display 180 degrees if offhand
}
return OLED_ROTATION_270;
}
# define L_BASE 0
-# define L_LOWER 2
-# define L_RAISE 4
+# define L_GAME 2
+# define L_LOWER 4
+# define L_RAISE 6
# define L_ADJUST 8
void oled_render_layer_state(void) {
@@ -42,18 +43,21 @@ void oled_render_layer_state(void) {
case L_BASE:
oled_write_ln_P(PSTR("Main"), false);
break;
+ case L_GAME:
+ oled_write_ln_P(PSTR("Game"), false);
+ break;
case L_LOWER:
oled_write_ln_P(PSTR("Bot"), false);
break;
case L_RAISE:
oled_write_ln_P(PSTR("Top"), false);
break;
- case L_ADJUST:
- case L_ADJUST | L_LOWER:
- case L_ADJUST | L_RAISE:
- case L_ADJUST | L_LOWER | L_RAISE:
- oled_write_ln_P(PSTR("Comb"), false);
- break;
+// case L_ADJUST:
+// case L_ADJUST | L_LOWER:
+// case L_ADJUST | L_RAISE:
+// case L_ADJUST | L_LOWER | L_RAISE:
+// oled_write_ln_P(PSTR("Comb"), false);
+// break;
}
}
@@ -122,7 +126,7 @@ void render_bootmagic_status(void) {
}
bool oled_task_user(void) {
- if (is_master) {
+ if (is_keyboard_master()) {
oled_render_layer_state();
oled_render_keylog();
render_bootmagic_status();
diff --git a/users/snowe/snowe.h b/users/snowe/snowe.h
index 21764ca507..6a2fc2aba1 100644
--- a/users/snowe/snowe.h
+++ b/users/snowe/snowe.h
@@ -40,4 +40,4 @@ along with this program. If not, see .
#endif
-enum layers { _MAIN, _LOWER, _UPPER, _ADJUST };
+enum layers { _MAIN, _GAMING, _LOWER, _UPPER, _ADJUST };
diff --git a/users/snowe/wrappers.h b/users/snowe/wrappers.h
index 485f8de542..9ef7dce607 100644
--- a/users/snowe/wrappers.h
+++ b/users/snowe/wrappers.h
@@ -85,7 +85,7 @@ NOTE: These are all the same length. If you do a search/replace
#define _________________ADJUST_L1_________________ RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_TOG
-#define _________________ADJUST_L2_________________ MU_TOG , CK_TOGG, AU_ON, AU_OFF, AG_NORM
+#define _________________ADJUST_L2_________________ MU_TOG , TG(_GAMING), AU_ON, AU_OFF, AG_NORM
#define _________________ADJUST_L3_________________ RGB_RMOD,RGB_HUD,RGB_SAD, RGB_VAD, _______
#define _________________ADJUST_R1_________________ _______, _______, _______, _______, _______
#define _________________ADJUST_R2_________________ RESET, CG_TOGG, _______, _______, _______