1
0
Fork 0

nikchi flake

This commit is contained in:
Nick Choi 2017-05-15 00:10:25 -04:00
parent 05a6449d2d
commit 888026ae73
4 changed files with 155 additions and 0 deletions

View file

@ -0,0 +1,23 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
UNICODEMAP_ENABLE = no # unicodemap
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
TAP_DANCE_ENABLE = yes
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View file

@ -0,0 +1,23 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#define TAPPING_TERM 200
#define LEADER_TIMEOUT 400
#define DISABLE_SPACE_CADET_ROLLOVER
#define UNICODE_TYPE_DELAY 0
#define LSPO_KEY KC_9
#define RSPC_KEY KC_0
#define MOUSEKEY_INTERVAL 20
#define MOUSEKEY_DELAY 0
#define MOUSEKEY_TIME_TO_MAX 60
#define MOUSEKEY_MAX_SPEED 7
#define MOUSEKEY_WHEEL_DELAY 0
// place overrides here
#endif

View file

@ -0,0 +1,85 @@
#include "frosty_flake.h"
#define _______ KC_TRNS
//Tap Dance Declarations
enum {
TD_CTCPS = 0
};
//Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
//Tap once for CTRL, twice for Caps Lock
[TD_CTCPS] = ACTION_TAP_DANCE_DOUBLE(KC_LCTL, KC_CAPS)
// Other declarations would go here, separated by commas, if you have them
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) // this is the function signature -- just copy/paste it into your keymap file as it is.
{
switch(id) {
case 0: // this would trigger when you hit a key mapped as M(0)
if (record->event.pressed) {
return MACRO( I(1), D(LGUI), D(LCTL), D(D), U(LGUI), U(LCTL), U(D), END ); // NEW DESKTOP
}
break;
case 1: // this would trigger when you hit a key mapped as M(0)
if (record->event.pressed) {
return MACRO( I(1), D(LGUI), D(LCTL), D(LEFT), U(LGUI), U(LCTL), U(LEFT), END ); // LEFT DESKTOP
}
break;
case 2: // this would trigger when you hit a key mapped as M(0)
if (record->event.pressed) {
return MACRO( I(1), D(LGUI), D(LCTL), D(RGHT), U(LGUI), U(LCTL), U(RGHT), END ); // RIGHT DESKTOP
}
break;
case 3: // this would trigger when you hit a key mapped as M(0)
if (record->event.pressed) {
return MACRO( I(1), D(LGUI), D(LCTL), D(F4), U(LGUI), U(LCTL), U(F4), END ); // CLOSE DESKTOP
}
break;
}
return MACRO_NONE;
};
LEADER_EXTERNS();
void matrix_scan_user(void) {
LEADER_DICTIONARY() {
leading = false;
leader_end();
SEQ_TWO_KEYS(KC_A, KC_A) {
register_code(KC_LCTL);
register_code(KC_A);
unregister_code(KC_A);
register_code(KC_C);
unregister_code(KC_C);
unregister_code(KC_LCTL);
}
}
}
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP(\
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,KC_SLCK,KC_PAUS, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL,KC_BSPC, KC_INS,KC_HOME,KC_PGUP, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC,KC_RBRC,KC_BSLS, KC_DEL, KC_END,KC_PGDN, KC_P7, KC_P8, KC_P9,KC_PPLS, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L,KC_SCLN,KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, \
KC_LSPO,KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M,KC_COMM, KC_DOT,KC_SLSH, KC_RSPC, KC_UP, KC_P1, KC_P2, KC_P3,KC_PENT, \
TD(TD_CTCPS),KC_LGUI,KC_LALT, KC_SPC, KC_LEAD,KC_RGUI, KC_APP,MO(1) , KC_LEFT,KC_DOWN,KC_RGHT, KC_P0,KC_PDOT),
[1] = KEYMAP(\
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,KC_SLCK,KC_PAUS, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL,KC_BSPC, KC_MPRV,KC_MPLY,KC_MNXT, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS, \
KC_TAB, KC_Q, M(0), KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC,KC_RBRC,KC_BSLS, KC_MUTE,KC_VOLD,KC_VOLU, KC_P7, KC_P8, KC_P9,KC_PPLS, \
KC_LCTL, M(1), M(3), M(2), KC_F, KC_G, KC_H, KC_J, KC_K, KC_L,KC_SCLN,KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, \
KC_LSFT,KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M,KC_COMM, KC_DOT,KC_SLSH, KC_RSFT, KC_MS_U, KC_P1, KC_P2, KC_P3,KC_PENT, \
KC_BTN1,KC_BTN3,KC_BTN2, KC_SPC, KC_RALT,KC_RGUI, TG(2),_______ , KC_MS_L,KC_MS_D,KC_MS_R, KC_P0,KC_PDOT),
[2] = KEYMAP(\
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,KC_SLCK,KC_PAUS, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL,KC_BSPC, KC_MPRV,KC_MPLY,KC_MNXT, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC,KC_RBRC,KC_BSLS, KC_MUTE,KC_VOLD,KC_VOLU, KC_P7, KC_P8, KC_P9,KC_PPLS, \
KC_LCTL, KC_D, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L,KC_SCLN,KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, \
KC_LSFT,KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M,KC_COMM, KC_DOT,KC_SLSH, KC_RSFT, KC_MS_U, KC_P1, KC_P2, KC_P3,KC_PENT, \
KC_BTN1,KC_BTN3,KC_BTN2, KC_SPC, KC_RALT,KC_RGUI, _______,_______ , KC_MS_L,KC_MS_D,KC_MS_R, KC_P0,KC_PDOT),
};

View file

@ -0,0 +1,24 @@
# The Nikchi's keymap for frosty_flake
### FEATURING
-SPACE CADET
-Caps Lock is now LCTRL
-LCTRL is Tap(LCTRL, Caps Lock)
### LEADER KEY - RALT
COMBOS
-a,s => Select All, Copy
### FN REBINDS for Windows
```
[W] [New Desktop]
[A][S][D] [Left Desk][Delete Desk][Right Desk]
[Ins][Hom][PUp] [RW][PP][FF]
[Del][End][PDn] [MU][VD][VU]
Arrows are Mouskeys, left three mods are clicks
```