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initial keymap

This commit is contained in:
johannes 2017-02-03 10:47:37 +01:00
parent 45e5b32781
commit 8a7daf34a2
4 changed files with 129 additions and 3 deletions

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@ -32,10 +32,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COLS 12 #define MATRIX_COLS 12
/* Planck PCB default pin-out */ /* Planck PCB default pin-out */
#define MATRIX_ROW_PINS { D0, D5, B5, B6 } #define MATRIX_ROW_PINS { F4, F5, F6, F7 }
#define MATRIX_COL_PINS { F1, F0, B0, C7, F4, F5, F6, F7, D4, D6, B4, D7 } #define MATRIX_COL_PINS { B1, B3, B2, B6, B5, B4, D2, D7, C6, D4, D0, D1 }
#define UNUSED_PINS #define UNUSED_PINS
#define AUDIO_VOICES #define AUDIO_VOICES
#define BACKLIGHT_PIN B7 #define BACKLIGHT_PIN B7

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@ -0,0 +1,25 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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@ -0,0 +1,100 @@
#include "planck.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; | ' |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | super|shift | Space|Raise | lower| alt | | |fn |
* `-----------------------------------------------------------------------------------'
*/
[0] = {
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LCTRL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
{XXXXXXX, XXXXXXX, XXXXXXX, KC_LGUI, KC_LSHIFT, KC_SPC, M(2), M(1), KC_LALT, XXXXXXX, XXXXXXX, M(3)}
},
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | { | } | + | | | Å | Ä | Ö | _ | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | \ | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Reset | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[1] = {
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
{_______, _______, KC_LCBR, KC_RCBR, KC_PLUS, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_UNDS, KC_PIPE},
{_______, _______, _______, _______, _______, _______, _______,_______, _______,_______, KC_BSLS, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | [ | ] | = | | left| down| up | right| - | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[2] = {
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
{_______, _______, KC_LBRC, KC_RBRC, KC_EQL, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_MINS, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PIPE, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
[3] = {
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch(id) {
case 1:
if (record->event.pressed) {
layer_on(1);
} else {
layer_off(1);
}
break;
case 2:
if (record->event.pressed) {
layer_on(2);
} else {
layer_off(2);
}
break;
}
return MACRO_NONE;
};

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@ -0,0 +1,2 @@
# A more basic Planck Layout for copying