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[Keymap] snowkuma Planck keymap (#6225)

* Snowkuma's planck layout.

Heavily influenced by both Planck and SDOTHUMs layouts.  I have tried to
implement a comfortable layout with a wide stagger and a minimal set of
key usage.

Still a work in progress, hope it is useful to others.

* Adds simple readme file and images of layout

* Removes unused experimental definitions

* Update readme.md

Adds images of layout to readme.

* Removes accidentally added test keymap .swn .swo .swp files

* Updates config.h replaces include guard

As suggested by @noroadsleft replaces the include guard (ifndef, define
and endif) with just `#pragma once`.

* Replaces two extra KC with inbuilt QMK equivalents

custom_keycodes.h
Replaces `___f___` with the equivalent QMK alias `_______` KC_TRNS
`___x___` with the equivalent QMK alias `XXXXXXX` KC_NO

Updates keymap.c to reflect the changes made.

* Changes keymap.c to include QMK_KEYBOARD_H

Replaces planck.h and action_layer.h includes with the single inclusion
of QMK_KEYBOARD_H which includes action_layer.h automatically.

* Update keyboards/planck/keymaps/snowkuma/keymap.c

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keymap.c

removes unused Coleman key code from enum planck_keycodes

* Update keymap.c removes COLEMAK key code logic
This commit is contained in:
Dan Smith 2019-07-02 17:20:44 +01:00 committed by Drashna Jaelre
parent 8f3dabbf3f
commit 8b58c67bbb
6 changed files with 516 additions and 0 deletions

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#pragma once
#ifdef AUDIO_ENABLE
#define STARTUP_SONG SONG(PLANCK_SOUND)
// #define STARTUP_SONG SONG(NO_SOUND)
#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
SONG(COLEMAK_SOUND), \
SONG(DVORAK_SOUND) \
}
#endif
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
// Most tactile encoders have detents every 4 stages
#define ENCODER_RESOLUTION 4
// Settings for homerow mods
#define TAPPING_TERM 250
#define IGNORE_MOD_TAP_INTERRUPT
// Add the leader key feature
#define LEADER_TIMEOUT 300

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// These definitions are for convenience.
// It is not wise to put sensitive information here such as passwords
// as anyone with access to your keyboard will be able to use them!
// magnet keycodes
#define M_LEFT LCA(KC_LEFT)
#define M_TOP LCA(KC_UP)
#define M_BOTT LCA(KC_DOWN)
#define M_RGHT LCA(KC_RGHT)
#define M_TOPL LCA(KC_U)
#define M_TOPR LCA(KC_I)
#define M_BOTL LCA(KC_J)
#define M_BOTR LCA(KC_K)
#define M_L13 LCA(KC_D)
#define M_L23 LCA(KC_E)
#define M_C13 LCA(KC_F)
#define M_R23 LCA(KC_T)
#define M_R13 LCA(KC_G)
#define M_NEXT LCAG(KC_RGHT)
#define M_PREV LCAG(KC_LEFT)
#define M_MAX LCA(KC_ENT)
#define M_CEN LCA(KC_C)
#define M_REST LCA(KC_BSPC)
// Shortcuts
#define INPUT_L LCAG(KC_SPC)
#define TXT_PLS LGUI(KC_PLUS)
#define TXT_MIN LGUI(KC_MINS)
#define SC_CAPF LGUI(LSFT(KC_3)) // Capture the full screen to file
#define SC_CAPP LGUI(LSFT(KC_4)) // Capture portion of screen to file
// Special Layer keycodes
#define ESC_NUM LT(_NUMBER, KC_ESC)
#define BSP_REG LT(_REGEX, KC_BSPC)
#define DEL_REG LT(_REGEX, KC_DEL)
#define MIN_ARR LT(_ARRANGE, KC_MINS)
#define TAB_SFT LSFT_T(KC_TAB)
#define SPC_SYM LT(_SYMBOL, KC_SPC)
#define ENT_THU LT(_THUMB, KC_ENT)
#define FUN_L MO(_FUNCTION)
// HOMEROW SHIFT
#define T_SFT LSFT_T(KC_T)
#define N_SFT RSFT_T(KC_N)
// Special Characters
#define GBP LALT(KC_3)
#define EURO LALT(S(KC_2))
// Modifier tap holds
#define Q_CTL LCTL_T(KC_Q)
#define W_ALT LALT_T(KC_W)
#define F_GUI LGUI_T(KC_F)
#define U_GUI LGUI_T(KC_U)
#define Y_ALT LALT_T(KC_Y)
#define SCL_CTL LCTL_T(KC_SCLN)

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/* Copyright 2015-2017 Jack Humbert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* _
* ___ _ __ ___ __ __ | | __ _ _ _ __ ___ __ _
* / __| | '_ \ / _ \ \ \ /\ / / | |/ / | | | | | '_ ` _ \ / _` |
* \__ \ | | | | | (_) | \ V V / | < | |_| | | | | | | | | (_| |
* |___/ |_| |_| \___/ \_/\_/ |_|\_\ \__,_| |_| |_| |_| \__,_|
*
* https://github.com/snowkuma
*
* version 0.1
*/
#include QMK_KEYBOARD_H
#include "muse.h"
#include "custom_keycodes.h"
#include "my_strings.h"
extern keymap_config_t keymap_config;
enum planck_layers {
_COLEMAK = 0,
_SYMBOL,
_SFT_NAV,
_REGEX,
_NUMBER,
_ARRANGE,
_FUNCTION,
_MOUSE,
_THUMB
};
enum planck_keycodes {
EMAIL = SAFE_RANGE,
EMOJI,
EXT_PLV,
ITERM,
LESSON,
TYPE_FU,
VS_CODE,
VIM
};
// Tap Dance Declarations
enum {
TD_RESET = 0,
TD_TILD
};
// Tap Dance Definitions
void safe_reset(qk_tap_dance_state_t *state, void *user_data) {
if (state->count >=3) {
// Reset the keyboard if you tap the key more than three times
reset_keyboard();
reset_tap_dance(state);
}
}; void tilde_home(qk_tap_dance_state_t *state, void *user_data) {
if (state->count > 2) {
register_code(KC_LSFT);
register_code(KC_GRV);
}
else {
register_code(KC_LSFT);
register_code(KC_GRV);
if (state->count > 1) {
// Outputs ~/ if tilde tapped twice
unregister_code(KC_GRV);
unregister_code(KC_LSFT);
register_code(KC_SLSH);
}
}
}
void tilde_reset(qk_tap_dance_state_t *state, void *user_data)
{
if (state->count == 2) {
unregister_code(KC_SLSH);
} else {
unregister_code(KC_GRV);
unregister_code(KC_LSFT);
}
}
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_RESET] = ACTION_TAP_DANCE_FN (safe_reset),
[TD_TILD] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, tilde_home, tilde_reset)
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* COLEMAK
*
* Base layer
* ,-----------------------------------------------------------------------------------------------------------.
* | q | w | f | p | g | | | j | l | u | y | ; |
* | CTRL | ALT | GUI | | | | | | | GUI | ALT | CTRL |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | a | r | s | t | d | | | h | n | e | i | o |
* | | | | Shift | | | | | Shift | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | z | x | c | v | b | | | k | m | , | . | ' |
* | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | Esc | BkSp | - | Tab | Space | Enter | | |
* | | | | Num | Regex | Arrange| Shift | Sym | Thumb | | | |
* `--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------'
*/
[_COLEMAK] = LAYOUT_planck_grid(
Q_CTL, W_ALT, F_GUI, KC_P, KC_G, _______, _______, KC_J, KC_L, U_GUI, Y_ALT, SCL_CTL,
KC_A, KC_R, KC_S, T_SFT, KC_D, _______, _______, KC_H, N_SFT, KC_E, KC_I, KC_O,
KC_Z, KC_X, KC_C, KC_V, KC_B, _______, _______, KC_K, KC_M, KC_COMM, KC_DOT, KC_QUOT,
_______, _______, _______, ESC_NUM, BSP_REG, MIN_ARR, TAB_SFT, SPC_SYM, ENT_THU, _______, _______, _______
),
/* Symbol & Cursor Nav layer
* ,-----------------------------------------------------------------------------------------------------------.
* | ! | @ | | & | | | | | | Home | Up | End | PgUp |
* | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | ~ | < | % | > | + | | | | Left | Down | Right | PgDn |
* | 2x ~/ | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | ` | | £ | = | - | | | | | | | |
* | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | _ | Del | - | | f() | | | | |
* | | | | | Mouse | | | Sym |Function| | | |
* `--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------'
*/
[_SYMBOL] = LAYOUT_planck_grid(
KC_EXLM, KC_AT, EURO, KC_AMPR, KC_PIPE, _______, _______, _______, KC_HOME, KC_UP, KC_END, KC_PGUP,
TD(TD_TILD), KC_LT, KC_PERC, KC_GT, KC_PLUS, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN,
KC_GRV, _______, GBP, KC_EQL, KC_MINS, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, KC_UNDS, DEL_REG, KC_MINS, _______, _______, _______, _______, _______, _______
),
/* Regex layer
* ,-----------------------------------------------------------------------------------------------------------.
* | | | | | | | | * | [ | ^ | ] | : |
* | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | | | | | ? | ( | $ | ) | / |
* | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | | | | | | | { | # | } | \ |
* | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | | f() | | | Space | | | |
* | | | | | Regex | | | Mouse | Enter | | | |
* `--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------'
*/
[_REGEX] = LAYOUT_planck_grid(
_______, _______, _______, _______, _______, _______, _______, KC_ASTR, KC_LBRC, KC_CIRC, KC_RBRC, KC_COLN,
_______, _______, _______, _______, _______, _______, _______, KC_QUES, KC_LPRN, KC_DLR, KC_RPRN, KC_SLSH,
_______, _______, _______, _______, _______, _______, _______, KC_PIPE, KC_LCBR, KC_HASH, KC_RCBR, KC_BSLS,
_______, _______, _______, _______, _______, _______, _______, _______, KC_ENT, _______, _______, _______
),
/* Number Layer
* ,-----------------------------------------------------------------------------------------------------------.
* | : | F | E | D | G | | | * | 7 | 8 | 9 | 0 |
* | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | # | C | B | A | + | | | . | 4 | 5 | 6 | / |
* | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | x | £ | = | - | | | , | 1 | 2 | 3 | \ |
* | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | f() | | | | | | | | |
* | | | | Number | | | | Space | Enter | | | |
* `--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------'
*
*/
[_NUMBER] = LAYOUT_planck_grid(
KC_COLN, S(KC_F), S(KC_E), S(KC_D), S(KC_G), _______, _______, KC_ASTR, KC_7, KC_8, KC_9, KC_0,
KC_HASH, S(KC_C), S(KC_B), S(KC_A), KC_PLUS, _______, _______, KC_DOT, KC_4, KC_5, KC_6, KC_SLSH,
EURO, KC_X, GBP, KC_EQL, KC_MINS, _______, _______, KC_COMM, KC_1, KC_2, KC_3, KC_BSLS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* Mouse Layer
* ,-----------------------------------------------------------------------------------------------------------.
* | Ctrl | Alt | GUI | | | | | | | Up | | wUp |
* | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | Btn3 | Btn2 | Btn1 | Shift | | | | | Left | Down | Right | wDn |
* | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | | | | | | | | | |
* | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | | f() | | | f() | | | |
* | | | | | Mouse | | | Mouse | | | | |
* `--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------'
*/
[_MOUSE] = LAYOUT_planck_grid(
KC_LCTL, KC_LALT, KC_LGUI, _______, _______, _______, _______, _______, _______, KC_MS_U, _______, KC_WH_U,
KC_BTN3, KC_BTN2, KC_BTN1, KC_LSFT, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* Thumb Layer
* ,-----------------------------------------------------------------------------------------------------------.
* | Reset | | SC_CAPF| SC_CAPP| | | | |Input L | | | |
* | (3x) | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | TypeFu | CMD + | | | | Caps | emoji | iterm | |
* | | | | | | | | | Lock | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | VS_Code| Vim | CMD - | | | | | | | |
* | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | | | | | | f() | | | |
* | | | | | | | | | Thumb | | | |
* `--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------'
*/
[_THUMB] = LAYOUT_planck_grid(
TD(TD_RESET), _______, SC_CAPF, SC_CAPP, _______, _______, _______, _______, INPUT_L, _______, _______, _______,
_______, _______, _______, TYPE_FU, TXT_PLS, _______, _______, _______, KC_CAPS, EMOJI, ITERM, _______,
_______, _______, VS_CODE, VIM, TXT_MIN, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* Arrange Layer
* ,-----------------------------------------------------------------------------------------------------------.
* | | | Full | | | | | | Top L | Top | Top R | |
* | | | Screen | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | L 1/3 | L 2/3 | C 1/3 | R 2/3 | R 1/3 | | | Prev | Left | Bottom | Right | Next |
* | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | Restore| | Center | | | | | | Bottom | | Bottom | |
* | | | | | | | | | Left | | Right |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | | | f() | | | | | |
* | | | | | | Arrange| | | | | | |
* `--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------'
*/
[_ARRANGE] = LAYOUT_planck_grid(
_______, _______, M_MAX, _______, _______, _______, _______, _______, M_TOPL, M_TOP, M_TOPR, _______,
M_L13, M_L23, M_C13, M_R23, M_R13, _______, _______, M_PREV, M_LEFT, M_BOTT, M_RGHT, M_NEXT,
M_REST, _______, M_CEN, _______, _______, _______, _______, _______, M_BOTL, _______, M_BOTR, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* Function Layer
* ,-----------------------------------------------------------------------------------------------------------.
* | Ctrl | Alt | GUI | | | | | | F7 | F8 | F9 | F10 |
* | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | Shift | | | | | F4 | F5 | F6 | F11 |
* | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | | | | | | F1 | F2 | F3 | F12 |
* | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | | | | | f() | f() | | | |
* | | | | | | | |Function|Function| | | |
* `--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------'
*/
[_FUNCTION] = LAYOUT_planck_grid(
KC_LCTL, KC_LALT, KC_LGUI, _______, _______, _______, _______, KC_F13, KC_F7, KC_F8, KC_F9, KC_F10,
_______, _______, _______, KC_LSFT, _______, _______, _______, KC_F14, KC_F4, KC_F5, KC_F6, KC_F11,
_______, _______, _______, _______, _______, _______, _______, KC_F15, KC_F1, KC_F2, KC_F3, KC_F12,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
#ifdef AUDIO_ENABLE
float plover_song[][2] = SONG(PLOVER_SOUND);
float plover_gb_song[][2] = SONG(PLOVER_GOODBYE_SOUND);
#endif
uint32_t layer_state_set_user(uint32_t state) {
state = update_tri_layer_state(state, _SYMBOL, _THUMB, _FUNCTION);
state = update_tri_layer_state(state, _SYMBOL, _REGEX, _MOUSE);
return state;
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case EMAIL:
if (record->event.pressed) {
SEND_STRING(MY_EMAIL);
}
return false;
break;
case ITERM:
if (record->event.pressed) {
SEND_STRING(SS_LGUI(" "));
SEND_STRING("iterm" SS_TAP(X_ENTER));
}
return false;
break;
case TYPE_FU:
if (record->event.pressed) {
SEND_STRING(SS_LGUI(" "));
SEND_STRING("type fu" SS_TAP(X_ENTER));
}
return false;
break;
case VIM:
if (record->event.pressed) {
SEND_STRING(SS_LGUI(" "));
SEND_STRING("macvim.app" SS_TAP(X_ENTER));
}
return false;
break;
case VS_CODE:
if (record->event.pressed) {
SEND_STRING(SS_LGUI(" "));
SEND_STRING("visual studio code" SS_TAP(X_ENTER));
}
return false;
break;
case EMOJI:
if (record->event.pressed) {
register_code(KC_LGUI);
register_code(KC_LCTL);
register_code(KC_SPC);
unregister_code(KC_LGUI);
unregister_code(KC_LCTL);
unregister_code(KC_SPC);
}
return false;
break;
}
return true;
}
bool muse_mode = false;
uint8_t last_muse_note = 0;
uint16_t muse_counter = 0;
uint8_t muse_offset = 70;
uint16_t muse_tempo = 50;
void matrix_scan_user(void) {
#ifdef AUDIO_ENABLE
if (muse_mode) {
if (muse_counter == 0) {
uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()];
if (muse_note != last_muse_note) {
stop_note(compute_freq_for_midi_note(last_muse_note));
play_note(compute_freq_for_midi_note(muse_note), 0xF);
last_muse_note = muse_note;
}
}
muse_counter = (muse_counter + 1) % muse_tempo;
}
#endif
}
void matrix_init_user(void) {
set_unicode_input_mode(UC_OSX);
}

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// Email address
#define MY_EMAIL "myname@email.com"
// Canned responses
#define CANNED_1 "A canned response / template for emails."

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# Snowkuma's Planck Layout v.0.1
Wide colemak planck layout. Heavily influenced by the ideas of sdothum and his blog.
Aims to minimize key usage to minimal set and have hands in a comfortable position.
![Colemak](https://i.imgur.com/4B3HdCE.png)
![Symbol](https://i.imgur.com/WYxIJqv.png)
![Regex](https://i.imgur.com/PxTCT6P.png)
![Number](https://i.imgur.com/NzhW26R.png)
![Arrange](https://i.imgur.com/BlTJjyW.png)
![Shortcuts](https://i.imgur.com/p2ooSrC.png)
![Function](https://i.imgur.com/U1F5J3R.png)
![Mouse](https://i.imgur.com/nCHabXV.png)

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SRC += muse.c
AUDIO_ENABLE = yes
BACKLIGHT_ENABLE = no
BLUETOOTH_ENABLE = no
BOOTMAGIC_ENABLE = no
COMBO_ENABLE = no
COMMAND_ENABLE = no
CONSOLE_ENABLE = no
EXTRAKEY_ENABLE = yes
LEADER_ENABLE = yes
MIDI_ENABLE = no
MOUSEKEY_ENABLE = yes
NKRO_ENABLE = yes # nkey rollover
RGBLIGHT_ENABLE = no
SLEEP_LED_ENABLE = no
STENO_ENABLE = yes
TAP_DANCE_ENABLE = yes
UNICODE_ENABLE = yes