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Stephan Bösebeck 2016-03-24 08:22:21 +01:00
commit 8b883c797f
98 changed files with 987 additions and 189 deletions

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#include "Bantam44.h"
__attribute__ ((weak))
void matrix_init_user(void) {
// leave these blank
}
__attribute__ ((weak))
void matrix_scan_user(void) {
// leave these blank
}
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}

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#ifndef BANTAM44_H
#define BANTAM44_H
#include "matrix.h"
#include "keymap_common.h"
#include "backlight.h"
#include <stddef.h>
// This a shortcut to help you visually see your layout.
// The following is an example using the Planck MIT layout
// The first section contains all of the arguements
// The second converts the arguments into a two-dimensional array
#define KEYMAP( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, \
K30, K31, K32, K33, K34, K35, K36, K37, K38 \
) \
{ \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, KC_NO, K2A }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B }, \
{ K30, K31, K32, KC_NO, K33, KC_NO, K34, KC_NO, K35, K36, K37, K38 }, \
}
void matrix_init_user(void);
void matrix_scan_user(void);
#endif

139
keyboard/Bantam44/Makefile Normal file
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#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
# Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
# have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
# have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
# (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
# (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------
# Target file name (without extension).
TARGET = Bantam44
# Directory common source filess exist
TOP_DIR = ../..
TMK_DIR = ../../tmk_core
# Directory keyboard dependent files exist
TARGET_DIR = .
# # project specific files
SRC = Bantam44.c
ifdef KEYMAP
SRC := keymaps/$(KEYMAP).c $(SRC)
else
SRC := keymaps/default.c $(SRC)
endif
CONFIG_H = config.h
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=512
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
# SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
# NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
# BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
# MIDI_ENABLE = YES # MIDI controls
# UNICODE_ENABLE = YES # Unicode
# BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID
# Optimize size but this may cause error "relocation truncated to fit"
#EXTRALDFLAGS = -Wl,--relax
# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TOP_DIR)
VPATH += $(TMK_DIR)
include $(TOP_DIR)/quantum/quantum.mk

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@ -0,0 +1,24 @@
Bantam44 keyboard firmware
======================
## Quantum MK Firmware
For the full Quantum feature list, see [the parent README.md](/README.md).
## Building
Download or clone the whole firmware and navigate to the keyboard/Bantam44 folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default
To build with the default keymap, simply run `make`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` and see keymap document (you can find in top README.md) and existent keymap files.
To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
```
$ make KEYMAP=[default|jack|<name>]
```
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER Bantam Keyboards
#define PRODUCT Bantam44
#define DESCRIPTION A custom keyboard
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 12
// Planck PCB default pin-out
// Change this to how you wired your keyboard
// COLS: Left to right, ROWS: Top to bottom
#define COLS (int []){ B0, B1, B2, B3, B7, D0, B6, F7, F6, F5, F4, F1 }
#define ROWS (int []){ F0, D6, D4, D5 }
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
#define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

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#include "Bantam44.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = { /* Base */
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC },
{KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_NO, KC_ENT },
{KC_CAPS, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT },
{KC_LCTL, KC_LGUI, KC_LALT, KC_NO, MO(1), KC_NO, KC_SPC, KC_NO, MO(2), KC_SCLN, KC_QUOT, KC_SLSH }
},
[1] = { /* LOWER */
{KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DELT },
{KC_TAB, KC_MPRV, KC_MPLY, KC_MNXT, KC_GRV, KC_BSLS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_NO, KC_ENT },
{KC_CAPS, KC_LSFT, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_NO, KC_HOME, KC_PGUP, KC_RSFT },
{KC_LCTL, KC_LGUI, KC_LALT, KC_NO, KC_TRNS, KC_NO, KC_SPC, KC_NO, KC_TRNS, KC_END, KC_PGDN, KC_EXLM }
},
[2] = { /* RAISE */
{KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DELT },
{KC_TAB, KC_MUTE, KC_VOLD, KC_VOLU, KC_TILD, KC_PIPE, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_NO, KC_ENT },
{KC_CAPS, KC_LSFT, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO, KC_UP, KC_RSFT },
{KC_LCTL, KC_LGUI, KC_LALT, KC_NO, KC_TRNS, KC_NO, KC_SPC, KC_NO, KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT }
}
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) // MACRODOWN only works in this function
{
return MACRO_NONE;
};

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@ -1,16 +1,16 @@
#include "atomic.h"
__attribute__ ((weak))
void * matrix_init_user(void) {
void matrix_init_user(void) {
// leave these blank
};
}
__attribute__ ((weak))
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
// leave these blank
};
}
void * matrix_init_kb(void) {
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
@ -25,16 +25,12 @@ void * matrix_init_kb(void) {
DDRE |= (1<<6);
PORTE |= (1<<6);
if (matrix_init_user) {
(*matrix_init_user)();
}
};
matrix_init_user();
}
void * matrix_scan_kb(void) {
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
if (matrix_scan_user) {
(*matrix_scan_user)();
}
};
matrix_scan_user();
}

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@ -24,7 +24,7 @@
{ K40, K41, KC_NO, K43, KC_NO, KC_NO, K46, KC_NO, KC_NO, KC_NO, K4A, K4B, K4C, K4D, K4E } \
}
void * matrix_init_user(void);
void * matrix_scan_user(void);
void matrix_init_user(void);
void matrix_scan_user(void);
#endif

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@ -1,16 +1,16 @@
#include "atreus.h"
__attribute__ ((weak))
void * matrix_init_user(void) {
void matrix_init_user(void) {
// leave these blank
};
__attribute__ ((weak))
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
// leave these blank
};
void * matrix_init_kb(void) {
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
@ -19,7 +19,7 @@ void * matrix_init_kb(void) {
}
};
void * matrix_scan_kb(void) {
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)

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@ -22,7 +22,7 @@
{ k2a, k30, k31, k32, k33, k34, k36, k37, k38, k39, k3a } \
}
void * matrix_init_user(void);
void * matrix_scan_user(void);
void matrix_init_user(void);
void matrix_scan_user(void);
#endif

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@ -0,0 +1,19 @@
#!/bin/bash
#a tool to fix broken keymaps as a result of pull request #190
#changing the declaration of matrix_scan_user() and matrix_init_user()
#
#This script will save a copy of the specified keymap as keymap.c.bak
#and then create a new keymap.c with the definion corrected.
#this script must be run from the ergodox_ez directory
if [ $# -ne 1 ]; then
echo $0: usage: ./190hotfix keymap_name
exit 1
fi
echo Saving backup as ./keymaps/$1/keymap.c.bak ...
mv ./keymaps/$1/keymap.c ./keymaps/$1/keymap.c.bak
echo Modifying ./keymaps/$1/keymap.c ...
cat ./keymaps/$1/keymap.c.bak | sed -r 's/^void \* matrix_/void matrix_/'>./keymaps/$1/keymap.c
echo Complete!

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@ -5,16 +5,16 @@ bool i2c_initialized = 0;
uint8_t mcp23018_status = 0x20;
__attribute__ ((weak))
void * matrix_init_user(void) {
return NULL;
};
void matrix_init_user(void) {
}
__attribute__ ((weak))
void * matrix_scan_user(void) {
return NULL;
};
void matrix_scan_user(void) {
void * matrix_init_kb(void) {
}
void matrix_init_kb(void) {
// keyboard LEDs (see "PWM on ports OC1(A|B|C)" in "teensy-2-0.md")
TCCR1A = 0b10101001; // set and configure fast PWM
TCCR1B = 0b00001001; // set and configure fast PWM
@ -34,21 +34,12 @@ void * matrix_init_kb(void) {
ergodox_blink_all_leds();
if (matrix_init_user) {
(*matrix_init_user)();
}
matrix_init_user();
}
return NULL;
};
void * matrix_scan_kb(void) {
if (matrix_scan_user) {
(*matrix_scan_user)();
}
return NULL;
};
void matrix_scan_kb(void) {
matrix_scan_user();
}
void ergodox_blink_all_leds(void)

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@ -123,8 +123,8 @@ inline void ergodox_led_all_set(uint8_t n)
{ k0D, k1D, k2D, k3D, k4D, KC_NO } \
}
void * matrix_init_user(void);
void * matrix_scan_user(void);
void matrix_init_user(void);
void matrix_scan_user(void);

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@ -158,12 +158,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

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@ -243,12 +243,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void)
void matrix_scan_user(void)
{
uint8_t layer = biton32(layer_state);

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@ -155,12 +155,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

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@ -210,12 +210,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

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@ -154,12 +154,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
return NULL;
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
/* leds is a static array holding the current brightness of each of the
* three keyboard LEDs. It's 4 long simply to avoid the ugliness of +1s and
* -1s in the code below, and because wasting a byte really doesn't matter
@ -191,5 +191,5 @@ void * matrix_scan_user(void) {
}
}
return NULL;
};

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@ -155,12 +155,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

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@ -158,12 +158,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

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@ -200,12 +200,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

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@ -155,12 +155,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

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@ -155,12 +155,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

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@ -156,12 +156,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

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@ -182,12 +182,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

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@ -157,12 +157,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

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@ -157,12 +157,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

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@ -89,12 +89,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

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@ -244,12 +244,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

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@ -155,12 +155,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

View file

@ -155,12 +155,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

View file

@ -155,12 +155,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

View file

@ -248,12 +248,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
}
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
return NULL;
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

View file

@ -161,12 +161,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

View file

@ -390,12 +390,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

View file

@ -227,12 +227,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

View file

@ -158,12 +158,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

View file

@ -162,12 +162,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

View file

@ -199,12 +199,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

View file

@ -108,11 +108,11 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();

View file

@ -114,12 +114,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

View file

@ -215,12 +215,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
return NULL;
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
ergodox_board_led_off();
ergodox_right_led_1_off();
@ -238,5 +238,5 @@ void * matrix_scan_user(void) {
if (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) {
ergodox_right_led_3_on();
}
return NULL;
};

Binary file not shown.

View file

@ -155,12 +155,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

View file

@ -337,12 +337,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

View file

@ -0,0 +1,9 @@
#!/bin/bash
#a quick tool to rebuild all the hex files for the keymaps in the ./keymaps/ directory
make clean
for f in ./keymaps/*
do
MAPNAME=$(echo "$f"|sed -r 's#^./keymaps/##')
make KEYMAP=$MAPNAME
mv ergodox_ez.hex "$f/$MAPNAME.hex"
done

View file

@ -62,12 +62,12 @@ uint32_t matrix_scan_count;
__attribute__ ((weak))
void * matrix_init_kb(void) {
};
void matrix_init_kb(void) {
}
__attribute__ ((weak))
void * matrix_scan_kb(void) {
};
void matrix_scan_kb(void) {
}
inline
uint8_t matrix_rows(void)
@ -102,9 +102,7 @@ void matrix_init(void)
matrix_scan_count = 0;
#endif
if (matrix_init_kb) {
(*matrix_init_kb)();
}
matrix_init_kb();
}
@ -163,9 +161,7 @@ uint8_t matrix_scan(void)
}
if (matrix_scan_kb) {
(*matrix_scan_kb)();
}
matrix_scan_kb();
return 1;
}

View file

@ -1,16 +1,16 @@
#include "hhkb_qmk.h"
__attribute__ ((weak))
void * matrix_init_user(void) {
void matrix_init_user(void) {
// leave these blank
};
__attribute__ ((weak))
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
// leave these blank
};
void * matrix_init_kb(void) {
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
@ -19,7 +19,7 @@ void * matrix_init_kb(void) {
}
};
void * matrix_scan_kb(void) {
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)

View file

@ -24,7 +24,7 @@
{ K70, K71, K72, K73, K74, K75, K76, KC_NO } \
}
void * matrix_init_user(void);
void * matrix_scan_user(void);
void matrix_init_user(void);
void matrix_scan_user(void);
#endif

View file

@ -1,16 +1,16 @@
#include "jd45.h"
__attribute__ ((weak))
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
__attribute__ ((weak))
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
};
void * matrix_init_kb(void) {
void matrix_init_kb(void) {
#ifdef BACKLIGHT_ENABLE
backlight_init_ports();
#endif
@ -20,7 +20,7 @@ void * matrix_init_kb(void) {
}
};
void * matrix_scan_kb(void) {
void matrix_scan_kb(void) {
if (matrix_scan_user) {
(*matrix_scan_user)();
}

View file

@ -6,7 +6,7 @@
#include "backlight.h"
#include <stddef.h>
void * matrix_init_user(void);
void * matrix_scan_user(void);
void matrix_init_user(void);
void matrix_scan_user(void);
#endif

View file

@ -17,31 +17,91 @@
#define _RS 4
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QW] = { /* Qwerty */
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Raise | Space |Lower | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QW] = {
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
{M(0), KC_LCTL, KC_LALT, KC_LGUI, MO(_LW), KC_SPC, KC_SPC, MO(_RS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
[_CM] = { /* Colemak */
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Raise | Space |Lower | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_CM] = {
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
{KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
{M(0), KC_LCTL, KC_LALT, KC_LGUI, MO(_LW), KC_SPC, KC_SPC, MO(_RS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
[_DV] = { /* Dvorak */
/* Dvorak
* ,-----------------------------------------------------------------------------------.
* | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | O | E | U | I | D | H | T | N | S | / |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Raise | Space |Lower | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_DV] = {
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
{M(0), KC_LCTL, KC_LALT, KC_LGUI, MO(_LW), KC_SPC, KC_SPC, MO(_RS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
[_RS] = { /* RAISE */
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| F7 | F8 | F9 | F10 | F11 | F12 |Qwerty|Colemk|Dvorak| Reset|Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Raise | Space |Lower | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_RS] = {
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
{KC_TRNS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, DF(_QW), DF(_CM), DF(_DV), RESET, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
[_LW] = { /* LOWER */
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| F7 | F8 | F9 | F10 | F11 | F12 |Qwerty|Colemk|Dvorak| Reset|Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Raise | Space |Lower | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LW] = {
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
{KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
{KC_TRNS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, DF(_QW), DF(_CM), DF(_DV), RESET, KC_TRNS},

View file

@ -150,7 +150,7 @@ float start_up[][2] = {
{440.0*pow(2.0,(64)/12.0), 1000},
};
void * matrix_init_user(void) {
void matrix_init_user(void) {
init_notes();
play_notes(&start_up, 9, false);
}

View file

@ -1,16 +1,16 @@
#include "planck.h"
__attribute__ ((weak))
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
}
__attribute__ ((weak))
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
};
}
void * matrix_init_kb(void) {
void matrix_init_kb(void) {
#ifdef BACKLIGHT_ENABLE
backlight_init_ports();
#endif
@ -24,13 +24,9 @@ void * matrix_init_kb(void) {
DDRE |= (1<<6);
PORTE |= (1<<6);
if (matrix_init_user) {
(*matrix_init_user)();
}
};
matrix_init_user();
}
void * matrix_scan_kb(void) {
if (matrix_scan_user) {
(*matrix_scan_user)();
}
};
void matrix_scan_kb(void) {
matrix_scan_user();
}

View file

@ -40,7 +40,7 @@
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b } \
}
void * matrix_init_user(void);
void * matrix_scan_user(void);
void matrix_init_user(void);
void matrix_scan_user(void);
#endif

View file

@ -0,0 +1,139 @@
#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
# Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
# have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
# have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
# (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
# (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------
# Target file name (without extension).
TARGET = retro_refit
# Directory common source filess exist
TOP_DIR = ../..
TMK_DIR = ../../tmk_core
# Directory keyboard dependent files exist
TARGET_DIR = .
# # project specific files
SRC = retro_refit.c
ifdef KEYMAP
SRC := keymaps/$(KEYMAP).c $(SRC)
else
SRC := keymaps/default.c $(SRC)
endif
CONFIG_H = config.h
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=512
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
# SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
# NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
# BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
# MIDI_ENABLE = YES # MIDI controls
# UNICODE_ENABLE = YES # Unicode
# BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID
# Optimize size but this may cause error "relocation truncated to fit"
#EXTRALDFLAGS = -Wl,--relax
# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TOP_DIR)
VPATH += $(TMK_DIR)
include $(TOP_DIR)/quantum/quantum.mk

View file

@ -0,0 +1,24 @@
retro_refit keyboard firmware
======================
## Quantum MK Firmware
For the full Quantum feature list, see [the parent README.md](/README.md).
## Building
Download or clone the whole firmware and navigate to the keyboard/retro_refit folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default
To build with the default keymap, simply run `make`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` and see keymap document (you can find in top README.md) and existent keymap files.
To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
```
$ make KEYMAP=[default|jack|<name>]
```
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.

View file

@ -0,0 +1,79 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER Nobody
#define PRODUCT retro_refit
#define DESCRIPTION Retro Refit
/* key matrix size */
#define MATRIX_ROWS 11
#define MATRIX_COLS 8
// See note in retro_refit.h for an explanation of how this matrix is wired up
#define COLS (int []){ B0, B1, B2, B3, D2, D3, C7, D5 }
#define ROWS (int []){ D4, D7, B4, B5, B6, F7, F6, F5, F4, F1, F0 }
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
#define BACKLIGHT_LEVELS 0
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

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@ -0,0 +1,33 @@
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.
#include "retro_refit.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] =
KEYMAP( ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, NLCK, SLCK, PSCR, PAUS, \
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, HOME, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, PGUP, \
BSLS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT, PGDN, \
LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, UP, END, \
LCTL, LGUI, LALT, SPC, INS, DEL, LEFT, DOWN, RGHT),
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};

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@ -0,0 +1,68 @@
#include "retro_refit.h"
__attribute__ ((weak))
void matrix_init_user(void) {
// leave this function blank - it can be defined in a keymap file
};
__attribute__ ((weak))
void matrix_scan_user(void) {
// leave this function blank - it can be defined in a keymap file
};
__attribute__ ((weak))
void led_set_user(uint8_t usb_led) {
// leave this function blank - it can be defined in a keymap file
};
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
// Disable status LED on KB, enable status LED on Teensy (KB_STATUS = !TEENSY_STATUS)
DDRD |= (1<<6);
PORTD |= (1<<6);
matrix_init_user();
};
void amatrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
};
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
// output low
DDRD |= (1<<0);
PORTD &= ~(1<<0);
} else {
// Hi-Z
DDRD &= ~(1<<0);
PORTD &= ~(1<<0);
}
if (usb_led & (1<<USB_LED_NUM_LOCK)) {
// output low
DDRD |= (1<<1);
PORTD &= ~(1<<1);
} else {
// Hi-Z
DDRD &= ~(1<<1);
PORTD &= ~(1<<1);
}
if (usb_led & (1<<USB_LED_SCROLL_LOCK)) {
// output low
DDRC |= (1<<6);
PORTC &= ~(1<<6);
} else {
// Hi-Z
DDRC &= ~(1<<6);
PORTC &= ~(1<<6);
}
led_set_user(usb_led);
};

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@ -0,0 +1,45 @@
#ifndef RETRO_REFIT_H
#define RETRO_REFIT_H
#include "matrix.h"
#include "keymap_common.h"
#include "led.h"
#include <stddef.h>
// This macro is an example of using a non-standard row-column matrix. The
// keyboard in question had 11 rows and 8 columns, but the rows were not all
// horizontal, and the columns were not all vertical. For example, row 2
// contained "Print Screen", "N", "M", ",", ".", "/", "Right Shift", and
// "Left Alt". Column 0 contained "F6", "7", "O", "'", "Q", "D", "B",
// "Left Alt", "Up Arrow", and "Down Arrow".
//
// The macro makes programming the keys easier and in a more straight-forward
// manner because it realigns the keys into a 6x15 sensible keyboard layout
// instead of the obtuse 11x8 matrix.
#define KEYMAP( \
K77, K05, K04, K03, K02, K01, K00, KA7, KA6, KA5, KA4, KA3, KA2, K11, K94, \
K27, K76, K75, K74, K73, K72, K71, K70, K67, K66, K65, K64, K63, K62, KA1, \
K61, K60, K57, K56, K55, K54, K53, K52, K51, K50, K47, K46, K45, K97, \
K43, K42, K41, K40, K37, K36, K35, K34, K33, K32, K31, K30, K44, K87, \
K26, K24, K23, K22, K21, K20, K17, K16, K15, K14, K13, K12, KA0, K91, \
K10, K06, K25, K07, K86, K85, K95, K90, K93 \
) { \
{ KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, }, \
{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, }, \
{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, }, \
{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, }, \
{ KC_##K40, KC_##K41, KC_##K42, KC_##K43, KC_##K44, KC_##K45, KC_##K46, KC_##K47, }, \
{ KC_##K50, KC_##K51, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56, KC_##K57, }, \
{ KC_##K60, KC_##K61, KC_##K62, KC_##K63, KC_##K64, KC_##K65, KC_##K66, KC_##K67, }, \
{ KC_##K70, KC_##K71, KC_##K72, KC_##K73, KC_##K74, KC_##K75, KC_##K76, KC_##K77, }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_##K85, KC_##K86, KC_##K87, }, \
{ KC_##K90, KC_##K91, KC_NO, KC_##K93, KC_##K94, KC_##K95, KC_NO, KC_##K97, }, \
{ KC_##KA0, KC_##KA1, KC_##KA2, KC_##KA3, KC_##KA4, KC_##KA5, KC_##KA6, KC_##KA7, } \
}
void matrix_init_user(void);
void matrix_scan_user(void);
void led_set_user(uint8_t usb_led);
#endif

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@ -19,9 +19,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdint.h"
#include "led.h"
__attribute__ ((weak))
void led_set_kb(uint8_t usb_led) {
}
void led_set(uint8_t usb_led)
{
// Example LED Code
//
// // Using PE6 Caps Lock LED
// if (usb_led & (1<<USB_LED_CAPS_LOCK))
// {
@ -35,4 +42,6 @@ void led_set(uint8_t usb_led)
// DDRE &= ~(1<<6);
// PORTE &= ~(1<<6);
// }
led_set_kb(usb_led);
}

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@ -48,14 +48,14 @@ static void unselect_rows(void);
static void select_row(uint8_t row);
__attribute__ ((weak))
void * matrix_init_kb(void) {
void matrix_init_kb(void) {
};
}
__attribute__ ((weak))
void * matrix_scan_kb(void) {
void matrix_scan_kb(void) {
};
}
inline
uint8_t matrix_rows(void)
@ -86,9 +86,7 @@ void matrix_init(void)
matrix_debouncing[i] = 0;
}
if (matrix_init_kb) {
(*matrix_init_kb)();
}
matrix_init_kb();
}
@ -152,9 +150,7 @@ uint8_t matrix_scan(void)
}
#endif
if (matrix_scan_kb) {
(*matrix_scan_kb)();
}
matrix_scan_kb();
return 1;
}

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@ -1,29 +1,36 @@
#include "%KEYBOARD%.h"
__attribute__ ((weak))
void * matrix_init_user(void) {
// leave these blank
void matrix_init_user(void) {
// leave this function blank - it can be defined in a keymap file
};
__attribute__ ((weak))
void * matrix_scan_user(void) {
// leave these blank
};
void matrix_scan_user(void) {
// leave this function blank - it can be defined in a keymap file
}
void * matrix_init_kb(void) {
__attribute__ ((weak))
void led_set_user(uint8_t usb_led) {
// leave this function blank - it can be defined in a keymap file
}
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
if (matrix_init_user) {
(*matrix_init_user)();
}
};
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
void * matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
if (matrix_scan_user) {
(*matrix_scan_user)();
}
};
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}

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@ -19,7 +19,8 @@
{ k10, KC_NO, k11 }, \
}
void * matrix_init_user(void);
void * matrix_scan_user(void);
void matrix_init_user(void);
void matrix_scan_user(void);
void led_set_user(uint8_t usb_led);
#endif

@ -1 +0,0 @@
Subproject commit 19892c196894e6676fa69c732e05a03a68d5cb07

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@ -34,8 +34,11 @@ extern "C" {
void led_set(uint8_t usb_led);
/* keyboard-specific LED functionality */
void led_set_kb(uint8_t usb_led);
#ifdef __cplusplus
}
#endif
#endif
#endif

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@ -64,8 +64,8 @@ void matrix_power_up(void);
void matrix_power_down(void);
/* keyboard-specific setup/loop functionality */
void * matrix_init_kb(void);
void * matrix_scan_kb(void);
void matrix_init_kb(void);
void matrix_scan_kb(void);
#ifdef __cplusplus
}