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[Keyboard] Adding RGBKB Zygomorph Keyboard (#5841)

* Initial Zygomorph 5x6 code

Split is not working yet

* layout changes

implement 4 row config option (not done yet), remove layout comments in layout.c

* Zygomorph layouts for 5x12, 5x6, 4x12, and 4x6

Also, info.json *should* be nearly usable
 for the configurator

* temporary fix for pin D5 being broken

* show D5 issue comment

* add build notes

* Pin B7 broken in split why?

* remove fix

* Fix some pin assignments

* begin to fix keymap

* Create new 5x6 layout

* update key positions

* Initial Zygomorph 5x6 code

Split is not working yet

* layout changes

implement 4 row config option (not done yet), remove layout comments in layout.c

* Zygomorph layouts for 5x12, 5x6, 4x12, and 4x6

Also, info.json *should* be nearly usable
 for the configurator

* temporary fix for pin D5 being broken

* show D5 issue comment

* add build notes

* Pin B7 broken in split why?

* remove fix

* Fix some pin assignments

* begin to fix keymap

* Create new 5x6 layout

* Rough first pass at split common conversion.
Keymap cleanup to cover just the basics.
Broke OLED code out into separate example.

* Fix readme

* Removal of old encoder / oled driver, fix for layout macros

* small update

* xulkal zygomorph keymaps

* Removed the LED_MIRRORED option as leds are always mirrored on Zygomorph

* Xulkal keymaps update

* split rgb light support

* fix line endings

* Apply suggestions from code review

Co-Authored-By: zvecr <git@zvecr.com>

* More layout and compile fixes from pr review

* Cleaning up rules.mk files

* Apply suggestions from code review

Co-Authored-By: zvecr <git@zvecr.com>

* Updating defaults

* Apply suggestions from code review

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
This commit is contained in:
XScorpion2 2019-05-12 00:42:57 -05:00 committed by Drashna Jaelre
parent c6184d2e7e
commit 8d46bb9cab
30 changed files with 2109 additions and 3 deletions

View file

@ -25,7 +25,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Sft[ | Z | X | C | V | B | RGB | |RGBRST| N | M | , | . | / | Sft] |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Ctrl | Win | LOWER| RAISE| Alt | Space|RGBRMOD| |RGBMOD| Space| Left | Up | Down | Right| Ctrl |
* | Ctl- | Win | LOWER| RAISE| Alt | Space|RGBRMOD| |RGBMOD| Space| Left | Up | Down | Right| Ctl= |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
* | Space| DEL | | Enter| Space|
* `-------------' `-------------'

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@ -0,0 +1,244 @@
// This is the 'classic' fixed-space bitmap font for Adafruit_GFX since 1.0.
// See gfxfont.h for newer custom bitmap font info.
#ifndef FONT5X7_H
#define FONT5X7_H
#ifdef __AVR__
#include <avr/io.h>
#include <avr/pgmspace.h>
#elif defined(ESP8266)
#include <pgmspace.h>
#else
#define PROGMEM
#endif
// Standard ASCII 5x7 font
static const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3E, 0x5B, 0x4F, 0x5B, 0x3E, 0x00,
0x3E, 0x6B, 0x4F, 0x6B, 0x3E, 0x00,
0x1C, 0x3E, 0x7C, 0x3E, 0x1C, 0x00,
0x18, 0x3C, 0x7E, 0x3C, 0x18, 0x00,
0x1C, 0x57, 0x7D, 0x57, 0x1C, 0x00,
0x1C, 0x5E, 0x7F, 0x5E, 0x1C, 0x00,
0x00, 0x18, 0x3C, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xC3, 0xE7, 0xFF, 0x00,
0x00, 0x18, 0x24, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xDB, 0xE7, 0xFF, 0x00,
0x30, 0x48, 0x3A, 0x06, 0x0E, 0x00,
0x26, 0x29, 0x79, 0x29, 0x26, 0x00,
0x40, 0x7F, 0x05, 0x05, 0x07, 0x00,
0x40, 0x7F, 0x05, 0x25, 0x3F, 0x00,
0x5A, 0x3C, 0xE7, 0x3C, 0x5A, 0x00,
0x7F, 0x3E, 0x1C, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x1C, 0x3E, 0x7F, 0x00,
0x14, 0x22, 0x7F, 0x22, 0x14, 0x00,
0x5F, 0x5F, 0x00, 0x5F, 0x5F, 0x00,
0x06, 0x09, 0x7F, 0x01, 0x7F, 0x00,
0x00, 0x66, 0x89, 0x95, 0x6A, 0x00,
0x60, 0x60, 0x60, 0x60, 0x60, 0x00,
0x94, 0xA2, 0xFF, 0xA2, 0x94, 0x00,
0x08, 0x04, 0x7E, 0x04, 0x08, 0x00,
0x10, 0x20, 0x7E, 0x20, 0x10, 0x00,
0x08, 0x08, 0x2A, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x2A, 0x08, 0x08, 0x00,
0x1E, 0x10, 0x10, 0x10, 0x10, 0x00,
0x0C, 0x1E, 0x0C, 0x1E, 0x0C, 0x00,
0x30, 0x38, 0x3E, 0x38, 0x30, 0x00,
0x06, 0x0E, 0x3E, 0x0E, 0x06, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x5F, 0x00, 0x00, 0x00,
0x00, 0x07, 0x00, 0x07, 0x00, 0x00,
0x14, 0x7F, 0x14, 0x7F, 0x14, 0x00,
0x24, 0x2A, 0x7F, 0x2A, 0x12, 0x00,
0x23, 0x13, 0x08, 0x64, 0x62, 0x00,
0x36, 0x49, 0x56, 0x20, 0x50, 0x00,
0x00, 0x08, 0x07, 0x03, 0x00, 0x00,
0x00, 0x1C, 0x22, 0x41, 0x00, 0x00,
0x00, 0x41, 0x22, 0x1C, 0x00, 0x00,
0x2A, 0x1C, 0x7F, 0x1C, 0x2A, 0x00,
0x08, 0x08, 0x3E, 0x08, 0x08, 0x00,
0x00, 0x80, 0x70, 0x30, 0x00, 0x00,
0x08, 0x08, 0x08, 0x08, 0x08, 0x00,
0x00, 0x00, 0x60, 0x60, 0x00, 0x00,
0x20, 0x10, 0x08, 0x04, 0x02, 0x00,
0x3E, 0x51, 0x49, 0x45, 0x3E, 0x00,
0x00, 0x42, 0x7F, 0x40, 0x00, 0x00,
0x72, 0x49, 0x49, 0x49, 0x46, 0x00,
0x21, 0x41, 0x49, 0x4D, 0x33, 0x00,
0x18, 0x14, 0x12, 0x7F, 0x10, 0x00,
0x27, 0x45, 0x45, 0x45, 0x39, 0x00,
0x3C, 0x4A, 0x49, 0x49, 0x31, 0x00,
0x41, 0x21, 0x11, 0x09, 0x07, 0x00,
0x36, 0x49, 0x49, 0x49, 0x36, 0x00,
0x46, 0x49, 0x49, 0x29, 0x1E, 0x00,
0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
0x00, 0x40, 0x34, 0x00, 0x00, 0x00,
0x00, 0x08, 0x14, 0x22, 0x41, 0x00,
0x14, 0x14, 0x14, 0x14, 0x14, 0x00,
0x00, 0x41, 0x22, 0x14, 0x08, 0x00,
0x02, 0x01, 0x59, 0x09, 0x06, 0x00,
0x3E, 0x41, 0x5D, 0x59, 0x4E, 0x00,
0x7C, 0x12, 0x11, 0x12, 0x7C, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x36, 0x00,
0x3E, 0x41, 0x41, 0x41, 0x22, 0x00,
0x7F, 0x41, 0x41, 0x41, 0x3E, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x41, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x01, 0x00,
0x3E, 0x41, 0x41, 0x51, 0x73, 0x00,
0x7F, 0x08, 0x08, 0x08, 0x7F, 0x00,
0x00, 0x41, 0x7F, 0x41, 0x00, 0x00,
0x20, 0x40, 0x41, 0x3F, 0x01, 0x00,
0x7F, 0x08, 0x14, 0x22, 0x41, 0x00,
0x7F, 0x40, 0x40, 0x40, 0x40, 0x00,
0x7F, 0x02, 0x1C, 0x02, 0x7F, 0x00,
0x7F, 0x04, 0x08, 0x10, 0x7F, 0x00,
0x3E, 0x41, 0x41, 0x41, 0x3E, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x06, 0x00,
0x3E, 0x41, 0x51, 0x21, 0x5E, 0x00,
0x7F, 0x09, 0x19, 0x29, 0x46, 0x00,
0x26, 0x49, 0x49, 0x49, 0x32, 0x00,
0x03, 0x01, 0x7F, 0x01, 0x03, 0x00,
0x3F, 0x40, 0x40, 0x40, 0x3F, 0x00,
0x1F, 0x20, 0x40, 0x20, 0x1F, 0x00,
0x3F, 0x40, 0x38, 0x40, 0x3F, 0x00,
0x63, 0x14, 0x08, 0x14, 0x63, 0x00,
0x03, 0x04, 0x78, 0x04, 0x03, 0x00,
0x61, 0x59, 0x49, 0x4D, 0x43, 0x00,
0x00, 0x7F, 0x41, 0x41, 0x41, 0x00,
0x02, 0x04, 0x08, 0x10, 0x20, 0x00,
0x00, 0x41, 0x41, 0x41, 0x7F, 0x00,
0x04, 0x02, 0x01, 0x02, 0x04, 0x00,
0x40, 0x40, 0x40, 0x40, 0x40, 0x00,
0x00, 0x03, 0x07, 0x08, 0x00, 0x00,
0x20, 0x54, 0x54, 0x78, 0x40, 0x00,
0x7F, 0x28, 0x44, 0x44, 0x38, 0x00,
0x38, 0x44, 0x44, 0x44, 0x28, 0x00,
0x38, 0x44, 0x44, 0x28, 0x7F, 0x00,
0x38, 0x54, 0x54, 0x54, 0x18, 0x00,
0x00, 0x08, 0x7E, 0x09, 0x02, 0x00,
0x18, 0xA4, 0xA4, 0x9C, 0x78, 0x00,
0x7F, 0x08, 0x04, 0x04, 0x78, 0x00,
0x00, 0x44, 0x7D, 0x40, 0x00, 0x00,
0x20, 0x40, 0x40, 0x3D, 0x00, 0x00,
0x7F, 0x10, 0x28, 0x44, 0x00, 0x00,
0x00, 0x41, 0x7F, 0x40, 0x00, 0x00,
0x7C, 0x04, 0x78, 0x04, 0x78, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x78, 0x00,
0x38, 0x44, 0x44, 0x44, 0x38, 0x00,
0xFC, 0x18, 0x24, 0x24, 0x18, 0x00,
0x18, 0x24, 0x24, 0x18, 0xFC, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x08, 0x00,
0x48, 0x54, 0x54, 0x54, 0x24, 0x00,
0x04, 0x04, 0x3F, 0x44, 0x24, 0x00,
0x3C, 0x40, 0x40, 0x20, 0x7C, 0x00,
0x1C, 0x20, 0x40, 0x20, 0x1C, 0x00,
0x3C, 0x40, 0x30, 0x40, 0x3C, 0x00,
0x44, 0x28, 0x10, 0x28, 0x44, 0x00,
0x4C, 0x90, 0x90, 0x90, 0x7C, 0x00,
0x44, 0x64, 0x54, 0x4C, 0x44, 0x00,
0x00, 0x08, 0x36, 0x41, 0x00, 0x00,
0x00, 0x00, 0x77, 0x00, 0x00, 0x00,
0x00, 0x41, 0x36, 0x08, 0x00, 0x00,
0x02, 0x01, 0x02, 0x04, 0x02, 0x00,
0x3C, 0x26, 0x23, 0x26, 0x3C, 0x00,
0x03, 0x07, 0x1F, 0x7F, 0xFF, 0xFF,
0xFE, 0xF8, 0xF0, 0xC0, 0x20, 0xF8,
0xFE, 0xFF, 0xFE, 0x79, 0x27, 0x1F,
0x7F, 0xFF, 0xFF, 0xFE, 0xF8, 0xF0,
0xC0, 0x20, 0xF8, 0xFE, 0xFF, 0xFF,
0x7F, 0x3F, 0x3F, 0x7F, 0xFF, 0xFE,
0xF8, 0xF0, 0xC0, 0x00, 0x00, 0x00,
0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0xFF, 0x7F, 0x7F, 0x7F,
0xBF, 0xBF, 0xC0, 0xC0, 0xC0, 0xE0,
0xE0, 0xE0, 0xE0, 0xF0, 0xF0, 0xF0,
0xF8, 0x78, 0x78, 0x7C, 0x3C, 0x3C,
0xFE, 0xFE, 0xFE, 0xFF, 0xFF, 0xFF,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x80, 0x80,
0xBF, 0xBF, 0xDF, 0xDF, 0xEF, 0xEF,
0x00, 0x03, 0x07, 0x1F, 0x7F, 0xFF,
0xFF, 0xFF, 0xFE, 0xF8, 0xE0, 0xC0,
0xE0, 0xF8, 0xFE, 0xFF, 0xFF, 0xFF,
0x7F, 0x1F, 0x07, 0x03, 0x00, 0x00,
0xE0, 0xF0, 0xF0, 0xF0, 0xE0, 0xEC,
0xEE, 0xF7, 0xF3, 0x70, 0x20, 0x00,
0x7C, 0x7C, 0x7C, 0x7E, 0x00, 0x7E,
0x7E, 0x7E, 0x7F, 0x7F, 0x7F, 0x00,
0x00, 0x80, 0xC0, 0xE0, 0x7E, 0x5B,
0x4F, 0x5B, 0xFE, 0xC0, 0x00, 0x00,
0xC0, 0x00, 0xDC, 0xD7, 0xDE, 0xDE,
0xDE, 0xD7, 0xDC, 0x00, 0xC0, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xC1, 0xF3,
0xCF, 0xBF, 0x7F, 0xFF, 0xFF, 0xFC,
0xFB, 0xE7, 0x81, 0x00, 0x00, 0x00,
0x00, 0x80, 0xE3, 0xCF, 0x3F, 0xFF,
0xFF, 0xFF, 0xFC, 0xFB, 0xE7, 0x81,
0x00, 0x00, 0x00, 0x00, 0x81, 0xE7,
0xFF, 0xFF, 0xFF, 0xFF, 0x3C, 0x00,
0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xF8, 0xF8, 0xFC, 0x7C, 0x7E,
0x7E, 0x3E, 0xFE, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xF7, 0xF7, 0xF7, 0xFB,
0xFB, 0x7D, 0x7D, 0x7D, 0xBE, 0xBE,
0xBE, 0xDF, 0xDF, 0xE0, 0xE0, 0x00,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0xFC, 0xFC, 0x7C, 0x7E, 0x7E,
0x3E, 0x3E, 0x1F, 0x1F, 0x1F, 0x0F,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0x00, 0x00, 0x00, 0x00, 0x81,
0xE7, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xE7, 0x81,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x0F, 0x1F, 0x3F, 0x7F, 0x7F, 0x7F,
0x7F, 0x7F, 0x3F, 0x1E, 0x0C, 0x00,
0x1F, 0x1F, 0x1F, 0x3F, 0x00, 0x3F,
0x3F, 0x3F, 0x7F, 0x7F, 0x7F, 0x00,
0x30, 0x7B, 0x7F, 0x78, 0x30, 0x20,
0x20, 0x30, 0x78, 0x7F, 0x3B, 0x00,
0x03, 0x00, 0x0F, 0x7F, 0x0F, 0x0F,
0x0F, 0x7F, 0x0F, 0x00, 0x03, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x60, 0x70, 0x7C, 0x7F, 0x7F, 0x7F,
0x7F, 0x1F, 0x06, 0x01, 0x03, 0x0F,
0x3F, 0x7F, 0x7F, 0x7E, 0x7C, 0x7C,
0x7E, 0x7F, 0x7F, 0x7F, 0x1F, 0x06,
0x01, 0x07, 0x0F, 0x3F, 0x7F, 0x7F,
0x7E, 0x7C, 0x7C, 0x7E, 0x7F, 0x7F,
0x3F, 0x0F, 0x03, 0x00, 0x00, 0x00,
0x00, 0x7F, 0x7F, 0x7F, 0x7F, 0x7F,
0x7F, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x7F, 0x7F, 0x7F, 0x7F,
0x7F, 0x7F, 0x7D, 0x7D, 0x3D, 0x3E,
0x1E, 0x1F, 0x1F, 0x1F, 0x0F, 0x0F,
0x07, 0x07, 0x07, 0x03, 0x03, 0x00,
0x7F, 0x7F, 0x7F, 0x7F, 0x7F, 0x7F,
0x7C, 0x7C, 0x7C, 0x7C, 0x7C, 0x7C,
0x7C, 0x7C, 0x7C, 0x7C, 0x7C, 0x00,
0x7F, 0x7F, 0x7F, 0x7F, 0x7F, 0x7F,
0x00, 0x40, 0x70, 0x78, 0x7E, 0x7F,
0x7F, 0x7F, 0x3F, 0x0F, 0x03, 0x01,
0x03, 0x0F, 0x3F, 0x7F, 0x7F, 0x7F,
0x7E, 0x78, 0x70, 0x40, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
#endif // FONT5X7_H

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@ -0,0 +1,22 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"

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@ -0,0 +1,282 @@
#include QMK_KEYBOARD_H
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
#endif
#ifdef SSD1306OLED
#include "common/ssd1306.h"
#endif
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_QWERTY = 0,
_MACROPAD,
_FN,
_ADJ
};
enum custom_keycodes {
QWERTY = SAFE_RANGE,
MACROPAD,
FN,
ADJ,
BACKLIT,
RGBRST
};
enum macro_keycodes {
KC_SAMPLEMACRO,
};
#define FN_ESC LT(_FN, KC_ESC)
#define FN_CAPS LT(_FN, KC_CAPS)
// Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
#define BASE_LAYOUT( \
_00, _01, _02, _03, _04, \
_10, _11, _12, _13, _14, \
_20, _21, _22, _23, _24, \
_30, _31, _32, _33, _34 \
) \
LAYOUT_ortho_5x6( \
KC_GESC, _00, _01, _02, _03, _04, \
KC_TAB, _10, _11, _12, _13, _14, \
FN_CAPS, _20, _21, _22, _23, _24, \
KC_LSFT, _30, _31, _32, _33, _34, \
KC_LCTL, KC_LGUI, KC_LALT, RGB_TOG, ADJ, KC_SPC \
)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = BASE_LAYOUT( \
KC_1, KC_2, KC_3, KC_4, KC_5, \
KC_Q, KC_W, KC_E, KC_R, KC_T, \
KC_A, KC_S, KC_D, KC_F, KC_G, \
KC_Z, KC_X, KC_C, KC_V, KC_B \
),
[_MACROPAD] = BASE_LAYOUT( \
KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, \
KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, \
KC_A, KC_S, KC_D, KC_F, KC_G, \
KC_Z, KC_X, KC_C, KC_V, KC_B \
),
[_FN] = LAYOUT_ortho_5x6( \
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, \
_______, KC_PGDN, KC_UP, KC_PGUP, _______, _______, \
_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, \
_______, _______, _______, _______, _______, _______, \
_______, _______, _______, RGB_MOD, _______, _______ \
),
[_ADJ] = LAYOUT_ortho_5x6( \
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, \
_______, RGB_SAD, RGB_VAI, RGB_SAI, RESET, _______, \
_______, RGB_HUD, RGB_VAD, RGB_HUI, RGBRST, _______, \
_______, _______, _______, _______, _______, _______, \
_______, _______, _______, RGB_MOD, _______, _______ \
)
};
// define variables for reactive RGB
bool TOG_STATUS = false;
int RGB_current_mode;
// Setting ADJ layer RGB back to default
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(RGB_current_mode);
#endif
layer_on(layer3);
} else {
layer_off(layer3);
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
//uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT));
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
case MACROPAD:
if(record->event.pressed) {
set_single_persistent_default_layer(_MACROPAD);
}
return false;
break;
case FN:
if (record->event.pressed) {
//not sure how to have keyboard check mode and set it to a variable, so my work around
//uses another variable that would be set to true after the first time a reactive key is pressed.
if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
} else {
TOG_STATUS = !TOG_STATUS;
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(15);
#endif
}
layer_on(_FN);
} else {
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
#endif
layer_off(_FN);
TOG_STATUS = false;
}
return false;
break;
case ADJ:
if (record->event.pressed) {
layer_on(_ADJ);
} else {
layer_off(_ADJ);
}
return false;
break;
//led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
case RGBRST:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_config.mode;
}
#endif
break;
}
return true;
}
void matrix_init_user(void) {
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_config.mode;
#endif
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
iota_gfx_init(!has_usb()); // turns on the display
#endif
}
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
// hook point for 'led_test' keymap
// 'default' keymap's led_test_init() is empty function, do nothing
// 'led_test' keymap's led_test_init() force rgblight_mode_noeeprom(35);
__attribute__ ((weak))
void led_test_init(void) {}
void matrix_scan_user(void) {
led_test_init();
iota_gfx_task(); // this is what updates the display continuously
}
void matrix_update(struct CharacterMatrix *dest,
const struct CharacterMatrix *source) {
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
memcpy(dest->display, source->display, sizeof(dest->display));
dest->dirty = true;
}
}
//assign the right code to your layers for OLED display
#define L_BASE 0
#define L_FN (1<<_FN)
#define L_ADJ (1<<_ADJ)
static void render_logo(struct CharacterMatrix *matrix) {
static char logo[]={
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
0};
matrix_write(matrix, logo);
//matrix_write_P(&matrix, PSTR(" Split keyboard kit"));
}
void render_status(struct CharacterMatrix *matrix) {
// Render to mode icon
static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
if(keymap_config.swap_lalt_lgui==false){
matrix_write(matrix, logo[0][0]);
matrix_write_P(matrix, PSTR("\n"));
matrix_write(matrix, logo[0][1]);
}else{
matrix_write(matrix, logo[1][0]);
matrix_write_P(matrix, PSTR("\n"));
matrix_write(matrix, logo[1][1]);
}
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
char buf[40];
snprintf(buf,sizeof(buf), "Undef-%ld", layer_state);
matrix_write_P(matrix, PSTR("\nLayer: "));
switch (layer_state) {
case L_BASE:
matrix_write_P(matrix, PSTR("Default"));
break;
case L_FN:
matrix_write_P(matrix, PSTR("FN"));
break;
case L_ADJ:
case L_ADJ_TRI:
matrix_write_P(matrix, PSTR("ADJ"));
break;
default:
matrix_write(matrix, buf);
}
// Host Keyboard LED Status
char led[40];
snprintf(led, sizeof(led), "\n%s %s %s",
(host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
(host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
matrix_write(matrix, led);
}
void iota_gfx_task_user(void) {
struct CharacterMatrix matrix;
#if DEBUG_TO_SCREEN
if (debug_enable) {
return;
}
#endif
matrix_clear(&matrix);
if(is_master){
render_status(&matrix);
}else{
render_logo(&matrix);
}
matrix_update(&display, &matrix);
}
#endif

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
RGBLIGHT_ENABLE = yes # Enable global lighting effects. Do not enable with RGB Matrix
RGBLIGHT_ANIMATIONS = yes # LED animations
RGBLIGHT_SPLIT_ENABLE = no # Split RGBLight Support
RGB_MATRIX_ENABLE = no # Enable per-key coordinate based RGB effects. Do not enable with RGBlight
RGB_MATRIX_KEYPRESSES = no # Enable reactive per-key effects.
RGBLIGHT_FULL_POWER = yes # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
UNICODE_ENABLE = no # Unicode
SWAP_HANDS_ENABLE = no # Enable one-hand typing
ENCODER_ENABLE = yes # Enable rotary encoder
OLED_DRIVER_ENABLE = no # Enable the OLED Driver
IOS_DEVICE_ENABLE = no # Limit max brightness to connect to IOS device (iPad,iPhone)
LINK_TIME_OPTIMIZATION_ENABLE = no # Enable optimizations to reduce firmware size. Also disables action macros and functions.
# Do not edit past here
ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
OPT_DEFS += -DIOS_DEVICE_ENABLE
else ifeq ($(strip $(RGBLIGHT_FULL_POWER)), yes)
OPT_DEFS += -DRGBLIGHT_FULL_POWER
endif
ifeq ($(strip $(RGB_MATRIX_KEYPRESSES)), yes)
OPT_DEFS += -DRGB_MATRIX_KEYPRESSES
endif
ifeq ($(strip $(RGBLIGHT_ANIMATIONS)), yes)
OPT_DEFS += -DRGBLIGHT_ANIMATIONS
endif
ifeq ($(strip $(RGBLIGHT_SPLIT_ENABLE)), yes)
OPT_DEFS += -DRGBLIGHT_SPLIT_ENABLE
endif

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/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here

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#include QMK_KEYBOARD_H
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
#endif
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_QWERTY = 0,
_COLEMAK,
_FN,
_ADJ
};
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
FN,
ADJ,
RGBRST
};
#define FN_CAPS LT(_FN, KC_CAPS)
// Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
/* / Base Layout \
* /-----------------------------------------\ /-----------------------------------------\
* | GESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BkSp |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | | | | | | | | | | | | \ |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* |FNCAPS| | | | | | | | | | | | ' |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* |Shift | | | | | | | | | | | |Shift |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Ctrl | Win | Alt | RGB | ADJ | Space| | Space| FN | Left | Down | Up |Right |
* \------+------+------+------+------+------/ \------+------+------+------+------+------/
*/
#define BASE_LAYOUT( \
_00, _01, _02, _03, _04, _05, _06, _07, _08, _09, \
_10, _11, _12, _13, _14, _15, _16, _17, _18, _19, \
_20, _21, _22, _23, _24, _25, _26, _27, _28, _29 \
) \
LAYOUT_ortho_5x12( \
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_TAB, _00, _01, _02, _03, _04, _05, _06, _07, _08, _09, KC_BSLS, \
FN_CAPS, _10, _11, _12, _13, _14, _15, _16, _17, _18, _19, KC_QUOT, \
KC_LSFT, _20, _21, _22, _23, _24, _25, _26, _27, _28, _29, KC_ENT, \
KC_LCTL, KC_LGUI, KC_LALT, RGB_TOG, ADJ, KC_SPC, KC_SPC, FN, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT \
)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* / QWERTY \
* /-----------------------------------------\ /-----------------------------------------\
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | Q | W | E | R | T | | Y | U | O | P | \ | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | A | S | D | F | G | | H | J | K | L | ; | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | Z | X | C | V | B | | N | M | , | . | / | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | | |
* \------+------+------+------+------+------/ \------+------+------+------+------+------/
*/
[_QWERTY] = BASE_LAYOUT( \
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, \
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH \
),
/* / Colemak \
* /-----------------------------------------\ /-----------------------------------------\
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | Q | W | F | P | G | | J | L | U | Y | ; | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | A | R | S | T | D | | H | N | E | I | O | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | Z | X | C | V | B | | K | M | , | . | / | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | | |
* \------+------+------+------+------+------/ \------+------+------+------+------+------/
*/
[_COLEMAK] = BASE_LAYOUT( \
KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, \
KC_A, KC_R, KC_S, KC_T, KC_G, KC_K, KC_N, KC_E, KC_I, KC_O, \
KC_Z, KC_X, KC_C, KC_D, KC_V, KC_M, KC_H, KC_COMM, KC_DOT, KC_SLSH \
),
/* / FN \
* /-----------------------------------------\ /-----------------------------------------\
* | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | PGDN | UP | PGUP | | | | | PGDN | UP | PGUP | PRINT| HOME |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | LEFT | DOWN | RIGHT| | | | | LEFT | DOWN | RIGHT|INSERT| END |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | |RGBMOD| | | | | PLAY | NEXT | MUTE | VOL- | VOL+ |
* \------+------+------+------+------+------/ \------+------+------+------+------+------/
*/
[_FN] = LAYOUT_ortho_5x12( \
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
_______, KC_PGDN, KC_UP, KC_PGUP, _______, _______, _______, KC_PGDN, KC_UP, KC_PGUP, KC_PSCR, KC_HOME, \
_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_INS, KC_END, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, RGB_MOD, _______, _______, _______, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU \
),
/* / ADJ \
* /-----------------------------------------\ /-----------------------------------------\
* | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | SAD | VAI | SAI | RESET| | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | HUD | VAD | HUI |RGBRST| | | |QWERTY|COLEMK| | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | |RGBTOG| HUI | SAI | VAI |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | |RGBNXT| | | | | |RGBPRV| HUD | SAD | VAD |
* \------+------+------+------+------+------/ \------+------+------+------+------+------/
*/
[_ADJ] = LAYOUT_ortho_5x12( \
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
_______, RGB_SAD, RGB_VAI, RGB_SAI, RESET, _______, _______, _______, _______, _______, _______, _______, \
_______, RGB_HUD, RGB_VAD, RGB_HUI, RGBRST, _______, _______, QWERTY, COLEMAK, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, \
_______, _______, _______, RGB_MOD, _______, _______, _______, _______, RGB_RMOD,RGB_HUD, RGB_SAD, RGB_VAD \
)
};
void encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) { /* First encoder */
if (clockwise) {
tap_code(KC_PGDN);
} else {
tap_code(KC_PGUP);
}
} else if (index == 1) { /* Second encoder from slave */
if (clockwise) {
tap_code(KC_UP);
} else {
tap_code(KC_DOWN);
}
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return false;
case COLEMAK:
if(record->event.pressed) {
set_single_persistent_default_layer(_COLEMAK);
}
return false;
case FN:
if (record->event.pressed) {
layer_on(_FN);
} else {
layer_off(_FN);
}
return false;
case ADJ:
if (record->event.pressed) {
layer_on(_ADJ);
} else {
layer_off(_ADJ);
}
return false;
case RGBRST:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
}
#endif
break;
}
return true;
}

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# The Default Zygomorph Layout
## Layout
### Base modifier layout
```
* ,-----------------------------------------. ,-----------------------------------------.
* | GESC | | | | | | | | | | | | BkSp |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | | | | | | | | | | | | \ |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* |FN(CAPS)| | | | | | | | | | | | ' |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* |Shift | | | | | | | | | | | |Shift |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Ctrl | Win | Alt | RGB | ADJ | Space| | Space| FN | Left | Down | Up |Right |
* `-----------------------------------------' `-----------------------------------------'
```
### Qwerty alphas
```
* ,-----------------------------------------. ,-----------------------------------------.
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | Q | W | E | R | T | | Y | U | I | O | P | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | A | S | D | F | G | | H | J | K | L | ; | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | Z | X | C | V | B | | N | M | , | . | / | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | | |
* `-----------------------------------------' `-----------------------------------------'
```
### Colemak alphas
```
* ,-----------------------------------------. ,-----------------------------------------.
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | Q | W | F | P | G | | J | L | U | Y | ; | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | A | R | S | T | D | | H | N | E | I | O | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | Z | X | C | V | B | | K | M | , | . | / | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | | |
* `-----------------------------------------' `-----------------------------------------'
```
### Function (FN)
```
* ,-----------------------------------------. ,-----------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | PGDN | UP | PGUP | | | | | PGDN | UP | PGUP | PRINT| HOME |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | LEFT | DOWN | RIGHT| | | | | LEFT | DOWN | RIGHT|INSERT| END |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | |RGBMOD| | | | | PLAY | NEXT | MUTE | VOL- | VOL+ |
* `-----------------------------------------' `-----------------------------------------'
```
### Adjust (ADJ)
```
* ,-----------------------------------------. ,-----------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | SAD | VAI | SAI | RESET| | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | HUD | VAD | HUI |RGBRST| | | |QWERTY|COLEMK| | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | |RGBTOG| HUI | SAI | VAI |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | |RGBMOD| | | | | |RGBRMOD| HUD | SAD | VAD |
* `-----------------------------------------' `-----------------------------------------'
```
## Customize
see `qmk_firmware/keyboards/zygomorph/rev1/keymaps/default/rules.mk`
```
# Variables you can set for Zygomorph
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
RGBLIGHT_ENABLE = yes # Enable global lighting effects. Do not enable with RGB Matrix
RGBLIGHT_ANIMATIONS = yes # LED animations
RGB_MATRIX_ENABLE = no # Enable per-key coordinate based RGB effects. Do not enable with RGBlight (+8500)
RGB_MATRIX_KEYPRESSES = no # Enable reactive per-key effects. Can be very laggy (+1500)
RGBLIGHT_FULL_POWER = yes # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
UNICODE_ENABLE = no # Unicode
SWAP_HANDS_ENABLE = no # Enable one-hand typing
ENCODER_ENABLE = yes # Enable rotary encoder (+90)
OLED_DRIVER_ENABLE = yes # Enable the OLED Driver (+5000)
IOS_DEVICE_ENABLE = no # Limit max brightness to connect to IOS device (iPad,iPhone)
```
## Compile
go to qmk top directory.
```
$ cd qmk_firmware
```
build
```
$ make zygomorph:default
```
After the initial flash with AVRdudess, you should be able to flash using this:
```
$ make zygomorph:default:dfu
```

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
RGBLIGHT_ENABLE = yes # Enable global lighting effects. Do not enable with RGB Matrix
RGBLIGHT_ANIMATIONS = yes # LED animations
RGBLIGHT_SPLIT_ENABLE = no # Split RGBLight Support
RGB_MATRIX_ENABLE = no # Enable per-key coordinate based RGB effects. Do not enable with RGBlight
RGB_MATRIX_KEYPRESSES = no # Enable reactive per-key effects.
RGBLIGHT_FULL_POWER = yes # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
UNICODE_ENABLE = no # Unicode
SWAP_HANDS_ENABLE = no # Enable one-hand typing
ENCODER_ENABLE = yes # Enable rotary encoder
OLED_DRIVER_ENABLE = no # Enable the OLED Driver
IOS_DEVICE_ENABLE = no # Limit max brightness to connect to IOS device (iPad,iPhone)
LINK_TIME_OPTIMIZATION_ENABLE = no # Enable optimizations to reduce firmware size. Also disables action macros and functions.
# Do not edit past here
ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
OPT_DEFS += -DIOS_DEVICE_ENABLE
else ifeq ($(strip $(RGBLIGHT_FULL_POWER)), yes)
OPT_DEFS += -DRGBLIGHT_FULL_POWER
endif
ifeq ($(strip $(RGB_MATRIX_KEYPRESSES)), yes)
OPT_DEFS += -DRGB_MATRIX_KEYPRESSES
endif
ifeq ($(strip $(RGBLIGHT_ANIMATIONS)), yes)
OPT_DEFS += -DRGBLIGHT_ANIMATIONS
endif
ifeq ($(strip $(RGBLIGHT_SPLIT_ENABLE)), yes)
OPT_DEFS += -DRGBLIGHT_SPLIT_ENABLE
endif

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/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here

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#include QMK_KEYBOARD_H
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
#endif
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_QWERTY = 0,
_COLEMAK,
_FN,
_ADJ
};
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
FN,
ADJ,
RGBRST
};
#define FN_CAPS LT(_FN, KC_CAPS)
// Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
/* / Base Layout \
* /-----------------------------------------\ /-----------------------------------------\
* | GESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BkSp |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | | | | | | | | | | | | \ |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* |FNCAPS| | | | | | | | | | | | ' |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* |Shift | | | | | | | | | | | |Shift |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Ctrl | Win | Alt | RGB | ADJ | Space| | Space| FN | Left | Down | Up |Right |
* \------+------+------+------+------+------/ \------+------+------+------+------+------/
*/
#define BASE_LAYOUT( \
_00, _01, _02, _03, _04, _05, _06, _07, _08, _09, \
_10, _11, _12, _13, _14, _15, _16, _17, _18, _19, \
_20, _21, _22, _23, _24, _25, _26, _27, _28, _29 \
) \
LAYOUT_ortho_5x12( \
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_TAB, _00, _01, _02, _03, _04, _05, _06, _07, _08, _09, KC_BSLS, \
FN_CAPS, _10, _11, _12, _13, _14, _15, _16, _17, _18, _19, KC_QUOT, \
KC_LSFT, _20, _21, _22, _23, _24, _25, _26, _27, _28, _29, KC_ENT, \
KC_LCTL, KC_LGUI, KC_LALT, RGB_TOG, ADJ, KC_SPC, KC_SPC, FN, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT \
)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* / QWERTY \
* /-----------------------------------------\ /-----------------------------------------\
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | Q | W | E | R | T | | Y | U | O | P | \ | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | A | S | D | F | G | | H | J | K | L | ; | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | Z | X | C | V | B | | N | M | , | . | / | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | | |
* \------+------+------+------+------+------/ \------+------+------+------+------+------/
*/
[_QWERTY] = BASE_LAYOUT( \
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, \
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH \
),
/* / Colemak \
* /-----------------------------------------\ /-----------------------------------------\
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | Q | W | F | P | G | | J | L | U | Y | ; | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | A | R | S | T | D | | H | N | E | I | O | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | Z | X | C | V | B | | K | M | , | . | / | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | | |
* \------+------+------+------+------+------/ \------+------+------+------+------+------/
*/
[_COLEMAK] = BASE_LAYOUT( \
KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, \
KC_A, KC_R, KC_S, KC_T, KC_G, KC_K, KC_N, KC_E, KC_I, KC_O, \
KC_Z, KC_X, KC_C, KC_D, KC_V, KC_M, KC_H, KC_COMM, KC_DOT, KC_SLSH \
),
/* / FN \
* /-----------------------------------------\ /-----------------------------------------\
* | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | PGDN | UP | PGUP | | | | | PGDN | UP | PGUP | PRINT| HOME |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | LEFT | DOWN | RIGHT| | | | | LEFT | DOWN | RIGHT|INSERT| END |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | |RGBMOD| | | | | PLAY | NEXT | MUTE | VOL- | VOL+ |
* \------+------+------+------+------+------/ \------+------+------+------+------+------/
*/
[_FN] = LAYOUT_ortho_5x12( \
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
_______, KC_PGDN, KC_UP, KC_PGUP, _______, _______, _______, KC_PGDN, KC_UP, KC_PGUP, KC_PSCR, KC_HOME, \
_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_INS, KC_END, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, RGB_MOD, _______, _______, _______, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU \
),
/* / ADJ \
* /-----------------------------------------\ /-----------------------------------------\
* | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | SAD | VAI | SAI | RESET| | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | HUD | VAD | HUI |RGBRST| | | |QWERTY|COLEMK| | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | |RGBTOG| HUI | SAI | VAI |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | |RGBNXT| | | | | |RGBPRV| HUD | SAD | VAD |
* \------+------+------+------+------+------/ \------+------+------+------+------+------/
*/
[_ADJ] = LAYOUT_ortho_5x12( \
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
_______, RGB_SAD, RGB_VAI, RGB_SAI, RESET, _______, _______, _______, _______, _______, _______, _______, \
_______, RGB_HUD, RGB_VAD, RGB_HUI, RGBRST, _______, _______, QWERTY, COLEMAK, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, \
_______, _______, _______, RGB_MOD, _______, _______, _______, _______, RGB_RMOD,RGB_HUD, RGB_SAD, RGB_VAD \
)
};
void encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) { /* First encoder */
if (clockwise) {
tap_code(KC_PGDN);
} else {
tap_code(KC_PGUP);
}
} else if (index == 1) { /* Second encoder from slave */
if (clockwise) {
tap_code(KC_UP);
} else {
tap_code(KC_DOWN);
}
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return false;
case COLEMAK:
if(record->event.pressed) {
set_single_persistent_default_layer(_COLEMAK);
}
return false;
case FN:
if (record->event.pressed) {
layer_on(_FN);
} else {
layer_off(_FN);
}
return false;
case ADJ:
if (record->event.pressed) {
layer_on(_ADJ);
} else {
layer_off(_ADJ);
}
return false;
case RGBRST:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
}
#endif
break;
}
return true;
}
// SSD1306 OLED driver logic
#ifdef OLED_DRIVER_ENABLE
static void render_logo(void) {
static const char PROGMEM rgbkb_logo[] = {
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0};
oled_write_P(rgbkb_logo, false);
}
static void render_status(void) {
// Render to mode icon
static const char PROGMEM mode_logo[4][4] = {
{0x95,0x96,0},
{0xb5,0xb6,0},
{0x97,0x98,0},
{0xb7,0xb8,0} };
if (keymap_config.swap_lalt_lgui != false) {
oled_write_ln_P(mode_logo[0], false);
oled_write_ln_P(mode_logo[1], false);
} else {
oled_write_ln_P(mode_logo[2], false);
oled_write_ln_P(mode_logo[3], false);
}
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
oled_write_P(PSTR("Layer: "), false);
switch (biton32(layer_state)) {
case _QWERTY:
oled_write_ln_P(PSTR("QWERTY"), false);
break;
case _COLEMAK:
oled_write_ln_P(PSTR("Colemak"), false);
break;
case _FN:
oled_write_ln_P(PSTR("Function"), false);
break;
case _ADJ:
oled_write_ln_P(PSTR("Adjust"), false);
break;
default:
oled_write_ln_P(PSTR("Undefined"), false);
}
// Host Keyboard LED Status
uint8_t led_usb_state = host_keyboard_leds();
oled_write_P(led_usb_state & (1<<USB_LED_NUM_LOCK) ? PSTR("NUMLCK ") : PSTR(" "), false);
oled_write_P(led_usb_state & (1<<USB_LED_CAPS_LOCK) ? PSTR("CAPLCK ") : PSTR(" "), false);
oled_write_ln_P(led_usb_state & (1<<USB_LED_SCROLL_LOCK) ? PSTR("SCRLCK ") : PSTR(" "), false);
}
void oled_task_user(void) {
if (is_keyboard_master()) {
render_status();
} else {
render_logo();
oled_scroll_left();
}
}
#endif

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
RGBLIGHT_ENABLE = yes # Enable global lighting effects. Do not enable with RGB Matrix
RGBLIGHT_ANIMATIONS = yes # LED animations
RGBLIGHT_SPLIT_ENABLE = no # Split RGBLight Support
RGB_MATRIX_ENABLE = no # Enable per-key coordinate based RGB effects. Do not enable with RGBlight
RGB_MATRIX_KEYPRESSES = no # Enable reactive per-key effects.
RGBLIGHT_FULL_POWER = yes # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
UNICODE_ENABLE = no # Unicode
SWAP_HANDS_ENABLE = no # Enable one-hand typing
ENCODER_ENABLE = yes # Enable rotary encoder
OLED_DRIVER_ENABLE = yes # Enable the OLED Driver
IOS_DEVICE_ENABLE = no # Limit max brightness to connect to IOS device (iPad,iPhone)
LINK_TIME_OPTIMIZATION_ENABLE = yes # Enable optimizations to reduce firmware size. Also disables action macros and functions.
# Do not edit past here
ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
OPT_DEFS += -DIOS_DEVICE_ENABLE
else ifeq ($(strip $(RGBLIGHT_FULL_POWER)), yes)
OPT_DEFS += -DRGBLIGHT_FULL_POWER
endif
ifeq ($(strip $(RGB_MATRIX_KEYPRESSES)), yes)
OPT_DEFS += -DRGB_MATRIX_KEYPRESSES
endif
ifeq ($(strip $(RGBLIGHT_ANIMATIONS)), yes)
OPT_DEFS += -DRGBLIGHT_ANIMATIONS
endif
ifeq ($(strip $(RGBLIGHT_SPLIT_ENABLE)), yes)
OPT_DEFS += -DRGBLIGHT_SPLIT_ENABLE
endif

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/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here

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#include QMK_KEYBOARD_H
#include "kageurufu.h"
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
#endif
#define FN_CAPS LT(_FN, KC_CAPS)
// Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
/* / Base Layout \
* /-----------------------------------------\ /-----------------------------------------\
* | GESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BkSp |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | | | | | | | | | | | | \ |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* |FNCAPS| | | | | | | | | | | | ' |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* |Shift | | | | | | | | | | | |Shift |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Ctrl | Win | Alt | RGB | ADJ | Space| | Space| FN | Left | Down | Up |Right |
* \------+------+------+------+------+------/ \------+------+------+------+------+------/
*/
#define EXPAND_LAYOUT(...) LAYOUT_ortho_5x12(__VA_ARGS__)
#define _BASE_LAYOUT( \
_00, _01, _02, _03, _04, _05, _06, _07, _08, _09, \
_10, _11, _12, _13, _14, _15, _16, _17, _18, _19, \
_20, _21, _22, _23, _24, _25, _26, _27, _28, _29 \
) \
EXPAND_LAYOUT( \
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_TAB, _00, _01, _02, _03, _04, _05, _06, _07, _08, _09, KC_BSLS, \
FN_CAPS, _10, _11, _12, _13, _14, _15, _16, _17, _18, _19, KC_QUOT, \
KC_LSFT, _20, _21, _22, _23, _24, _25, _26, _27, _28, _29, KC_ENT, \
KC_LCTL, KC_LGUI, KC_LALT, RGB_TOG, ADJ, KC_SPC, KC_SPC, FN, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT \
)
#define BASE_LAYOUT(...) _BASE_LAYOUT(__VA_ARGS__)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = BASE_LAYOUT( \
_________________QWERTY_L1_________________, _________________QWERTY_R1_________________, \
_________________QWERTY_L2_________________, _________________QWERTY_R2_________________, \
_________________QWERTY_L3_________________, _________________QWERTY_R3_________________ \
),
[_COLEMAK] = BASE_LAYOUT( \
_________________COLEMAK_L1________________, _________________COLEMAK_R1________________, \
_________________COLEMAK_L2________________, _________________COLEMAK_R2________________, \
_________________COLEMAK_L3________________, _________________COLEMAK_R3________________ \
),
[_FN] = EXPAND_LAYOUT( \
________________FUNCTION_L1________________, ________________FUNCTION_R1________________, \
________________FUNCTION_L2________________, ________________FUNCTION_R2________________, \
________________FUNCTION_L3________________, ________________FUNCTION_R3________________, \
________________FUNCTION_L4________________, ________________FUNCTION_R4________________, \
________________FUNCTION_L5________________, ________________FUNCTION_R5________________ \
),
[_ADJ] = EXPAND_LAYOUT( \
_________________ADJUST_L1_________________, _________________ADJUST_R1_________________, \
_________________ADJUST_L2_________________, _________________ADJUST_R2_________________, \
_________________ADJUST_L3_________________, _________________ADJUST_R3_________________, \
_________________ADJUST_L4_________________, _________________ADJUST_R4_________________, \
_________________ADJUST_L5_________________, _________________ADJUST_R5_________________ \
)
};
void encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) { /* First encoder */
if (clockwise) {
tap_code(KC_PGDN);
} else {
tap_code(KC_PGUP);
}
} else if (index == 1) { /* Second encoder from slave */
if (clockwise) {
tap_code(KC_UP);
} else {
tap_code(KC_DOWN);
}
}
}

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# The Default Zygomorph Layout
## Layout
### Base modifier layout
```
* ,------------------------------------------------. ,------------------------------------------------.
* | GESC | | | | | | - | | = | | | | | | BkSp |
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
* | Tab | | | | | | [ | | ] | | | | | | \ |
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
* |FN(CAPS)| | | | | | ( | | ) | | | | | | ' |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* |Shift | | | | | | { | | } | | | | | |Shift |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Ctrl | Win | Alt | RGB | ADJ | Space| DEL | | Enter| Space| FN | Left | Down | Up |Right |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
* | Space| DEL | | Enter| Space|
* `-------------' `-------------'
```
### Qwerty alphas
```
* ,------------------------------------------------. ,------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
* | | Q | W | E | R | T | | | | Y | U | I | O | P | |
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
* | | A | S | D | F | G | | | | H | J | K | L | ; | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | Z | X | C | V | B | | | | N | M | , | . | / | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | | |
* `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
* | | | | | |
* `-------------' `-------------'
```
### Colemak alphas
```
* ,------------------------------------------------. ,------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
* | | Q | W | F | P | B | | | | J | L | U | Y | ; | |
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
* | | A | R | S | T | G | | | | K | N | E | I | O | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | Z | X | C | D | V | | | | M | H | , | . | / | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | | |
* `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
* | | | | | |
* `-------------' `-------------'
```
### Function (FN)
```
* ,------------------------------------------------. ,------------------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | F6 | | | | F7 | F8 | F9 | F10 | F11 | F12 |
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
* | | PGDN | UP | PGUP | | | | | | | PGDN | UP | PGUP | PRINT| HOME |
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
* | | LEFT | DOWN | RIGHT| | | | | | | LEFT | DOWN | RIGHT|INSERT| END |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | | |RGBMOD| | | | | | | PLAY | NEXT | MUTE | VOL- | VOL+ |
* `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
* | | | | | |
* `-------------' `-------------'
```
### Adjust (ADJ)
```
* ,------------------------------------------------. ,------------------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | F6 | | | | F7 | F8 | F9 | F10 | F11 | F12 |
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
* | | SAD | VAI | SAI | RESET| | | | | | | | | | |
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
* | | HUD | VAD | HUI |RGBRST| | | | | |QWERTY|COLEMK| | | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | | | | | | | | | | |RGBTOG| HUI | SAI | VAI |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | | |RGBMOD| | | | | | | |RGBSMOD| HUD | SAD | VAD |
* `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
* | | | | | |
* `-------------' `-------------'
```
## Customize
see `qmk_firmware/keyboards/sol/rev1/keymaps/default/rules.mk`
```
# Variables you can set for SOL
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
RGBLIGHT_ENABLE = yes # Enable global lighting effects. Do not enable with RGB Matrix
LED_ANIMATIONS = yes # LED animations
RGB_MATRIX_ENABLE = no # Enable per-key coordinate based RGB effects. Do not enable with RGBlight (+8500)
RGB_MATRIX_KEYPRESSES = no # Enable reactive per-key effects. Can be very laggy (+1500)
RGBLIGHT_FULL_POWER = no # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
UNICODE_ENABLE = no # Unicode
SWAP_HANDS_ENABLE = no # Enable one-hand typing
ENCODER_ENABLE_CUSTOM = yes # Enable rotary encoder (+90)
OLED_ENABLE = no # OLED_ENABLE (+5000)
IOS_DEVICE_ENABLE = no # Limit max brightness to connect to IOS device (iPad,iPhone)
```
## Compile
go to qmk top directory.
```
$ cd qmk_firmware
```
build
```
$ make sol:default
```
After the initial flash with AVRdudess, you should be able to flash using this:
```
$ make sol:default:dfu
```

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
RGBLIGHT_ENABLE = yes # Enable global lighting effects. Do not enable with RGB Matrix
RGBLIGHT_ANIMATIONS = yes # LED animations
RGBLIGHT_SPLIT_ENABLE = no # Split RGBLight Support
RGB_MATRIX_ENABLE = no # Enable per-key coordinate based RGB effects. Do not enable with RGBlight
RGB_MATRIX_KEYPRESSES = no # Enable reactive per-key effects.
RGBLIGHT_FULL_POWER = yes # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
UNICODE_ENABLE = no # Unicode
SWAP_HANDS_ENABLE = no # Enable one-hand typing
ENCODER_ENABLE = yes # Enable rotary encoder
OLED_DRIVER_ENABLE = no # Enable the OLED Driver
IOS_DEVICE_ENABLE = no # Limit max brightness to connect to IOS device (iPad,iPhone)
# Do not edit past here
ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
OPT_DEFS += -DIOS_DEVICE_ENABLE
else ifeq ($(strip $(RGBLIGHT_FULL_POWER)), yes)
OPT_DEFS += -DRGBLIGHT_FULL_POWER
endif
ifeq ($(strip $(RGB_MATRIX_KEYPRESSES)), yes)
OPT_DEFS += -DRGB_MATRIX_KEYPRESSES
endif
ifeq ($(strip $(RGBLIGHT_ANIMATIONS)), yes)
OPT_DEFS += -DRGBLIGHT_ANIMATIONS
endif
ifeq ($(strip $(RGBLIGHT_SPLIT_ENABLE)), yes)
OPT_DEFS += -DRGBLIGHT_SPLIT_ENABLE
endif
# Link time optimization, should save on firmware size
EXTRAFLAGS += -flto

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/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here

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#include QMK_KEYBOARD_H
#include "xulkal.h"
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
#endif
#define EXPAND_LAYOUT(...) LAYOUT_ortho_5x12(__VA_ARGS__)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* / QWERTY \
* /-----------------------------------------\ /-----------------------------------------\
* | GESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BkSp |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* |FN(CAPS)| A | S | D | F | G | | H | J | K | L | ; | Enter|
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Sft[ | Z | X | C | V | B | | N | M | , | . | / | Sft] |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Ctl- | Win | LOWER| RAISE| Alt | Space| | Space| Left | Up | Down | Right| Ctl= |
* \------+------+------+------+------+------/ \------+------+------+------+------+------/
*/
[_QWERTY] = EXPAND_LAYOUT( \
_________________QWERTY_L1_________________, _________________QWERTY_R1_________________, \
_________________QWERTY_L2_________________, _________________QWERTY_R2_________________, \
_________________QWERTY_L3_________________, _________________QWERTY_R3_________________, \
_________________QWERTY_L4_________________, _________________QWERTY_R4_________________, \
_________________QWERTY_L5_________________, _________________QWERTY_R5_________________ \
),
#ifndef GAMELAYER_DISABLE
[_GAME] = EXPAND_LAYOUT( \
___________________GAME_L1_________________, ___________________GAME_R1_________________, \
___________________GAME_L2_________________, ___________________GAME_R2_________________, \
___________________GAME_L3_________________, ___________________GAME_R3_________________, \
___________________GAME_L4_________________, ___________________GAME_R4_________________, \
___________________GAME_L5_________________, ___________________GAME_R5_________________ \
),
#endif
[_LOWER] = EXPAND_LAYOUT( \
__________________LOWER_L1_________________, __________________LOWER_R1_________________, \
__________________LOWER_L2_________________, __________________LOWER_R2_________________, \
__________________LOWER_L3_________________, __________________LOWER_R3_________________, \
__________________LOWER_L4_________________, __________________LOWER_R4_________________, \
__________________LOWER_L5_________________, __________________LOWER_R5_________________ \
),
[_RAISE] = EXPAND_LAYOUT( \
__________________RAISE_L1_________________, __________________RAISE_R1_________________, \
__________________RAISE_L2_________________, __________________RAISE_R2_________________, \
__________________RAISE_L3_________________, __________________RAISE_R3_________________, \
__________________RAISE_L4_________________, __________________RAISE_R4_________________, \
__________________RAISE_L5_________________, __________________RAISE_R5_________________ \
),
#ifdef TRILAYER_ENABLED
[_ADJUST] = EXPAND_LAYOUT( \
_________________ADJUST_L1_________________, _________________ADJUST_R1_________________, \
_________________ADJUST_L2_________________, _________________ADJUST_R2_________________, \
_________________ADJUST_L3_________________, _________________ADJUST_R3_________________, \
_________________ADJUST_L4_________________, _________________ADJUST_R4_________________, \
_________________ADJUST_L5_________________, _________________ADJUST_R5_________________ \
),
#endif
};
#ifdef ENCODER_ENABLE
void encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) { /* First encoder */
if (clockwise) {
tap_code(KC_PGDN);
} else {
tap_code(KC_PGUP);
}
} else if (index == 1) { /* Second encoder from slave */
if (clockwise) {
tap_code(KC_UP);
} else {
tap_code(KC_DOWN);
}
}
}
#endif

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
RGBLIGHT_ENABLE = yes # Enable global lighting effects. Do not enable with RGB Matrix
RGBLIGHT_ANIMATIONS = yes # LED animations
RGBLIGHT_SPLIT_ENABLE = yes # Split RGBLight Support
RGB_MATRIX_ENABLE = no # Enable per-key coordinate based RGB effects. Do not enable with RGBlight
RGB_MATRIX_KEYPRESSES = no # Enable reactive per-key effects.
RGBLIGHT_FULL_POWER = yes # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
UNICODE_ENABLE = no # Unicode
SWAP_HANDS_ENABLE = no # Enable one-hand typing
ENCODER_ENABLE = no # Enable rotary encoder
OLED_DRIVER_ENABLE = no # Enable the OLED Driver
IOS_DEVICE_ENABLE = no # Limit max brightness to connect to IOS device (iPad,iPhone)
LINK_TIME_OPTIMIZATION_ENABLE = no # Enable optimizations to reduce firmware size. Also disables action macros and functions.
# Do not edit past here
ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
OPT_DEFS += -DIOS_DEVICE_ENABLE
else ifeq ($(strip $(RGBLIGHT_FULL_POWER)), yes)
OPT_DEFS += -DRGBLIGHT_FULL_POWER
endif
ifeq ($(strip $(RGB_MATRIX_KEYPRESSES)), yes)
OPT_DEFS += -DRGB_MATRIX_KEYPRESSES
endif
ifeq ($(strip $(RGBLIGHT_ANIMATIONS)), yes)
OPT_DEFS += -DRGBLIGHT_ANIMATIONS
endif
ifeq ($(strip $(RGBLIGHT_SPLIT_ENABLE)), yes)
OPT_DEFS += -DRGBLIGHT_SPLIT_ENABLE
endif

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# Zygomorph
![Zygomorph](https://cdn.shopify.com/s/files/1/0008/8827/5005/products/20190107_004053_2048x2048.jpg?v=1549333933)
Zygomorph is the thinnest keyboard with a fully enclosed case. It's only 3.2mm thick below the switches, including screws. It can be used in 5x6 and 4x6 split, or 5x12 and 4x12 combined. It has per-key RGB, supports Kailh Choc and MX switches, and has 10 rotary encoder positions per half (only one can be used per half). The board has pre-soldered components, including type C ports and ATmega32U4. The build guide can be found [here](https://rgbkb.gitbook.io/rgbkb-build-guides/zygomorph-build-guide/).
Keyboard Maintainer: [Legonut](https://github.com/Legonut)
Hardware Supported: Zygomorph R1.0
Hardware Availability: [RGBKB](https://www.rgbkb.net)
Make example for this keyboard (after setting up your build environment):
make zygomorph:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x3060
#define DEVICE_VER 0x0001
#define MANUFACTURER RGBKB
#define PRODUCT Zygomorph
#define DESCRIPTION "RGB, thin, ortholinear"
/* Select hand configuration */
#define EE_HANDS
/* key matrix size */
// Rows are doubled-up
#define MATRIX_ROWS 10
#define MATRIX_ROW_PINS { F1, F5, F7, B5, B4 }
// wiring of each half
#define MATRIX_COLS 6
#define MATRIX_COL_PINS { F4, F6, C7, C6, B6, D4 }
#define SOFT_SERIAL_PIN D3
#define NUMBER_OF_ENCODERS 1
#define ENCODERS_PAD_A { D2 }
#define ENCODERS_PAD_B { D7 }
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* ws2812 RGB LED */
#define RGB_DI_PIN B7
#ifndef RGBLIGHT_SPLIT_ENABLE
#define RGBLED_NUM 30
#else
#define RGBLED_NUM 60
#define RGBLED_SPLIT { 30, 30 }
#endif
#define DRIVER_LED_TOTAL 30
#ifdef IOS_DEVICE_ENABLE
#define RGBLIGHT_LIMIT_VAL 40
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 40
#elif RGBLIGHT_FULL_POWER
#define RGBLIGHT_LIMIT_VAL 255
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255
#else
#define RGBLIGHT_LIMIT_VAL 120
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150
#endif
#if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE)
// USB_MAX_POWER_CONSUMPTION value for Helix keyboard
// 120 RGBoff, OLEDoff
// 120 OLED
// 330 RGB 6
// 300 RGB 32
// 310 OLED & RGB 32
#define USB_MAX_POWER_CONSUMPTION 500
#else
// fix iPhone and iPad power adapter issue
// iOS device need lessthan 100
#define USB_MAX_POWER_CONSUMPTION 100
#endif
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION

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{
"keyboard_name": "Zygomorph",
"url": "https://www.rgbkb.net/pages/introducing-the-zygomorph-keyboard",
"maintainer": "Legonut",
"width": 17,
"height": 6.5,
"layouts": {
"LAYOUT_ortho_5x12": {
"layout": [{"label":"`", "x":0, "y":0}, {"label":"1", "x":1, "y":0}, {"label":"2", "x":2, "y":0}, {"label":"3", "x":3, "y":0}, {"label":"4", "x":4, "y":0}, {"label":"5", "x":5, "y":0}, {"label":"6", "x":7, "y":0}, {"label":"7", "x":8, "y":0}, {"label":"8", "x":9, "y":0}, {"label":"9", "x":10, "y":0}, {"label":"0", "x":11, "y":0}, {"label":"BKSP", "x":12, "y":0}, {"label":"Tab", "x":0, "y":1}, {"label":"Q", "x":1, "y":1}, {"label":"W", "x":2, "y":1}, {"label":"E", "x":3, "y":1}, {"label":"R", "x":4, "y":1}, {"label":"T", "x":5, "y":1}, {"label":"Y", "x":7, "y":1}, {"label":"U", "x":8, "y":1}, {"label":"I", "x":9, "y":1}, {"label":"O", "x":10, "y":1}, {"label":"P", "x":11, "y":1}, {"label":"\\|", "x":12, "y":1}, {"label":"Esc", "x":0, "y":2}, {"label":"A", "x":1, "y":2}, {"label":"S", "x":2, "y":2}, {"label":"D", "x":3, "y":2}, {"label":"F", "x":4, "y":2}, {"label":"G", "x":5, "y":2}, {"label":"H", "x":7, "y":2}, {"label":"J", "x":8, "y":2}, {"label":"K", "x":9, "y":2}, {"label":"L", "x":10, "y":2}, {"label":";:", "x":11, "y":2}, {"label":"'\"", "x":12, "y":2}, {"label":"Shift", "x":0, "y":3}, {"label":"Z", "x":1, "y":3}, {"label":"X", "x":2, "y":3}, {"label":"C", "x":3, "y":3}, {"label":"V", "x":4, "y":3}, {"label":"B", "x":5, "y":3}, {"label":"N", "x":7, "y":3}, {"label":"M", "x":8, "y":3}, {"label":",<", "x":9, "y":3}, {"label":".>", "x":10, "y":3}, {"label":"/?", "x":11, "y":3}, {"label":"Enter", "x":12, "y":3}, {"label":"Ctrl", "x":0, "y":4}, {"label":"Alt", "x":1, "y":4}, {"label":"Super", "x":2, "y":4}, {"label":"RGB", "x":3, "y":4}, {"label":"&dArr;", "x":4, "y":4}, {"x":5, "y":4}, {"x":7, "y":4}, {"label":"FN", "x":8, "y":4}, {"label":"Left", "x":9, "y":4}, {"label":"Down", "x":10, "y":4}, {"label":"Up", "x":11, "y":4}, {"label":"Right", "x":12, "y":4}]
},
"LAYOUT_ortho_4x12": {
"layout": [{"label":"Tab", "x":0, "y":0}, {"label":"Q", "x":1, "y":0}, {"label":"W", "x":2, "y":0}, {"label":"E", "x":3, "y":0}, {"label":"R", "x":4, "y":0}, {"label":"T", "x":5, "y":0}, {"label":"Y", "x":7, "y":0}, {"label":"U", "x":8, "y":0}, {"label":"I", "x":9, "y":0}, {"label":"O", "x":10, "y":0}, {"label":"P", "x":11, "y":0}, {"label":"\\|", "x":12, "y":0}, {"label":"Esc", "x":0, "y":1}, {"label":"A", "x":1, "y":1}, {"label":"S", "x":2, "y":1}, {"label":"D", "x":3, "y":1}, {"label":"F", "x":4, "y":1}, {"label":"G", "x":5, "y":1}, {"label":"H", "x":7, "y":1}, {"label":"J", "x":8, "y":1}, {"label":"K", "x":9, "y":1}, {"label":"L", "x":10, "y":1}, {"label":";:", "x":11, "y":1}, {"label":"'\"", "x":12, "y":1}, {"label":"Shift", "x":0, "y":2}, {"label":"Z", "x":1, "y":2}, {"label":"X", "x":2, "y":2}, {"label":"C", "x":3, "y":2}, {"label":"V", "x":4, "y":2}, {"label":"B", "x":5, "y":2}, {"label":"N", "x":7, "y":2}, {"label":"M", "x":8, "y":2}, {"label":",<", "x":9, "y":2}, {"label":".>", "x":10, "y":2}, {"label":"/?", "x":11, "y":2}, {"label":"Enter", "x":12, "y":2}, {"label":"Ctrl", "x":0, "y":3}, {"label":"Alt", "x":1, "y":3}, {"label":"Super", "x":2, "y":3}, {"label":"RGB", "x":3, "y":3}, {"label":"&dArr;", "x":4, "y":3}, {"x":5, "y":3}, {"x":7, "y":3}, {"label":"FN", "x":8, "y":3}, {"label":"Left", "x":9, "y":3}, {"label":"Down", "x":10, "y":3}, {"label":"Up", "x":11, "y":3}, {"label":"Right", "x":12, "y":3}]
},
"LAYOUT_ortho_5x6": {
"layout": [{"label":"`", "x":0, "y":0}, {"label":"1", "x":1, "y":0}, {"label":"2", "x":2, "y":0}, {"label":"3", "x":3, "y":0}, {"label":"4", "x":4, "y":0}, {"label":"5", "x":5, "y":0}, {"label":"Tab", "x":0, "y":1}, {"label":"Q", "x":1, "y":1}, {"label":"W", "x":2, "y":1}, {"label":"E", "x":3, "y":1}, {"label":"R", "x":4, "y":1}, {"label":"T", "x":5, "y":1}, {"label":"Esc", "x":0, "y":2}, {"label":"A", "x":1, "y":2}, {"label":"S", "x":2, "y":2}, {"label":"D", "x":3, "y":2}, {"label":"F", "x":4, "y":2}, {"label":"G", "x":5, "y":2}, {"label":"Shift", "x":0, "y":3}, {"label":"Z", "x":1, "y":3}, {"label":"X", "x":2, "y":3}, {"label":"C", "x":3, "y":3}, {"label":"V", "x":4, "y":3}, {"label":"B", "x":5, "y":3}, {"x":0, "y":4}, {"label":"Ctrl", "x":1, "y":4}, {"label":"Alt", "x":2, "y":4}, {"label":"Super", "x":3, "y":4}, {"label":"&dArr;", "x":4, "y":4}, {"x":5, "y":4}]
},
"LAYOUT_ortho_4x6": {
"layout": [{"label":"Tab", "x":0, "y":0}, {"label":"Q", "x":1, "y":0}, {"label":"W", "x":2, "y":0}, {"label":"E", "x":3, "y":0}, {"label":"R", "x":4, "y":0}, {"label":"T", "x":5, "y":0}, {"label":"Esc", "x":0, "y":1}, {"label":"A", "x":1, "y":1}, {"label":"S", "x":2, "y":1}, {"label":"D", "x":3, "y":1}, {"label":"F", "x":4, "y":1}, {"label":"G", "x":5, "y":1}, {"label":"Shift", "x":0, "y":2}, {"label":"Z", "x":1, "y":2}, {"label":"X", "x":2, "y":2}, {"label":"C", "x":3, "y":2}, {"label":"V", "x":4, "y":2}, {"label":"B", "x":5, "y":2}, {"x":0, "y":3}, {"label":"Ctrl", "x":1, "y":3}, {"label":"Alt", "x":2, "y":3}, {"label":"Super", "x":3, "y":3}, {"label":"&dArr;", "x":4, "y":3}, {"x":5, "y":3}]
}
}
}

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@ -0,0 +1,73 @@
#include "zygomorph.h"
#ifdef RGB_MATRIX_ENABLE
#define RGB_LEFT_HAND { { 0 | ( 5 << 4) }, { 102, 0 }, 4}, \
{ { 0 | ( 4 << 4) }, { 81, 0 }, 4}, \
{ { 0 | ( 3 << 4) }, { 61, 0 }, 4}, \
{ { 0 | ( 2 << 4) }, { 41, 0 }, 4}, \
{ { 0 | ( 1 << 4) }, { 20, 0 }, 4}, \
{ { 0 | ( 0 << 4) }, { 0, 0 }, 1}, \
{ { 1 | ( 5 << 4) }, { 102, 16 }, 4}, \
{ { 1 | ( 4 << 4) }, { 81, 16 }, 4}, \
{ { 1 | ( 3 << 4) }, { 61, 16 }, 4}, \
{ { 1 | ( 2 << 4) }, { 41, 16 }, 4}, \
{ { 1 | ( 1 << 4) }, { 20, 16 }, 4}, \
{ { 1 | ( 0 << 4) }, { 0, 16 }, 1}, \
{ { 2 | ( 5 << 4) }, { 102, 32 }, 4}, \
{ { 2 | ( 4 << 4) }, { 81, 32 }, 4}, \
{ { 2 | ( 3 << 4) }, { 61, 32 }, 4}, \
{ { 2 | ( 2 << 4) }, { 41, 32 }, 4}, \
{ { 2 | ( 1 << 4) }, { 20, 32 }, 4}, \
{ { 2 | ( 0 << 4) }, { 0, 32 }, 1}, \
{ { 3 | ( 5 << 4) }, { 102, 48 }, 4}, \
{ { 3 | ( 4 << 4) }, { 81, 48 }, 4}, \
{ { 3 | ( 3 << 4) }, { 61, 48 }, 4}, \
{ { 3 | ( 2 << 4) }, { 41, 48 }, 4}, \
{ { 3 | ( 1 << 4) }, { 20, 48 }, 4}, \
{ { 3 | ( 0 << 4) }, { 0, 48 }, 1}, \
{ { 4 | ( 5 << 4) }, { 102, 64 }, 1}, \
{ { 4 | ( 4 << 4) }, { 81, 64 }, 1}, \
{ { 4 | ( 3 << 4) }, { 61, 64 }, 1}, \
{ { 4 | ( 2 << 4) }, { 41, 64 }, 1}, \
{ { 4 | ( 1 << 4) }, { 20, 64 }, 1}, \
{ { 4 | ( 0 << 4) }, { 0, 64 }, 1}
#define RGB_RIGHT_HAND { { 0 | (11 << 4) }, { 224, 0 }, 1}, \
{ { 0 | (10 << 4) }, { 204, 0 }, 4}, \
{ { 0 | ( 9 << 4) }, { 183, 0 }, 4}, \
{ { 0 | ( 8 << 4) }, { 163, 0 }, 4}, \
{ { 0 | ( 7 << 4) }, { 143, 0 }, 4}, \
{ { 0 | ( 6 << 4) }, { 122, 0 }, 4}, \
{ { 1 | (11 << 4) }, { 224, 16 }, 1}, \
{ { 1 | (10 << 4) }, { 204, 16 }, 4}, \
{ { 1 | ( 9 << 4) }, { 183, 16 }, 4}, \
{ { 1 | ( 8 << 4) }, { 163, 16 }, 4}, \
{ { 1 | ( 7 << 4) }, { 143, 16 }, 4}, \
{ { 1 | ( 6 << 4) }, { 122, 16 }, 4}, \
{ { 2 | (11 << 4) }, { 224, 32 }, 1}, \
{ { 2 | (10 << 4) }, { 204, 32 }, 4}, \
{ { 2 | ( 9 << 4) }, { 183, 32 }, 4}, \
{ { 2 | ( 8 << 4) }, { 163, 32 }, 4}, \
{ { 2 | ( 7 << 4) }, { 143, 32 }, 4}, \
{ { 2 | ( 6 << 4) }, { 122, 32 }, 4}, \
{ { 3 | (11 << 4) }, { 224, 48 }, 1}, \
{ { 3 | (10 << 4) }, { 204, 48 }, 4}, \
{ { 3 | ( 9 << 4) }, { 183, 48 }, 4}, \
{ { 3 | ( 8 << 4) }, { 163, 48 }, 4}, \
{ { 3 | ( 7 << 4) }, { 143, 48 }, 4}, \
{ { 3 | ( 6 << 4) }, { 122, 48 }, 4}, \
{ { 4 | (11 << 4) }, { 224, 64 }, 1}, \
{ { 4 | (10 << 4) }, { 204, 64 }, 1}, \
{ { 4 | ( 9 << 4) }, { 183, 64 }, 1}, \
{ { 4 | ( 8 << 4) }, { 163, 64 }, 1}, \
{ { 4 | ( 7 << 4) }, { 143, 64 }, 1}, \
{ { 4 | ( 6 << 4) }, { 122, 64 }, 1}
rgb_led g_rgb_leds[DRIVER_LED_TOTAL] = {
// Left Hand
RGB_LEFT_HAND
// Right Hand
//RGB_RIGHT_HAND
};
#endif

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@ -0,0 +1,87 @@
#pragma once
#include "zygomorph.h"
#include "quantum.h"
#ifdef RGBLIGHT_ENABLE
//rgb led driver
#include "ws2812.h"
#endif
#define LAYOUT_ortho_5x6( \
L00, L01, L02, L03, L04, L05, \
L10, L11, L12, L13, L14, L15, \
L20, L21, L22, L23, L24, L25, \
L30, L31, L32, L33, L34, L35, \
L40, L41, L42, L43, L44, L45 \
) \
{ \
{ L00, L01, L02, L03, L04, L05 }, \
{ L10, L11, L12, L13, L14, L15 }, \
{ L20, L21, L22, L23, L24, L25 }, \
{ L30, L31, L32, L33, L34, L35 }, \
{ L40, L41, L42, L43, L44, L45 }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } \
}
#define LAYOUT_ortho_5x12( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35, \
L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, R45 \
) \
{ \
{ L00, L01, L02, L03, L04, L05 }, \
{ L10, L11, L12, L13, L14, L15 }, \
{ L20, L21, L22, L23, L24, L25 }, \
{ L30, L31, L32, L33, L34, L35 }, \
{ L40, L41, L42, L43, L44, L45 }, \
{ R00, R01, R02, R03, R04, R05 }, \
{ R10, R11, R12, R13, R14, R15 }, \
{ R20, R21, R22, R23, R24, R25 }, \
{ R30, R31, R32, R33, R34, R35 }, \
{ R40, R41, R42, R43, R44, R45 } \
}
#define LAYOUT_ortho_4x6( \
L00, L01, L02, L03, L04, L05, \
L10, L11, L12, L13, L14, L15, \
L20, L21, L22, L23, L24, L25, \
L30, L31, L32, L33, L34, L35 \
) \
{ \
{ L00, L01, L02, L03, L04, L05 }, \
{ L10, L11, L12, L13, L14, L15 }, \
{ L20, L21, L22, L23, L24, L25 }, \
{ L30, L31, L32, L33, L34, L35 }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } \
}
#define LAYOUT_ortho_4x12( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35 \
) \
{ \
{ L00, L01, L02, L03, L04, L05 }, \
{ L10, L11, L12, L13, L14, L15 }, \
{ L20, L21, L22, L23, L24, L25 }, \
{ L30, L31, L32, L33, L34, L35 }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ R00, R01, R02, R03, R04, R05 }, \
{ R10, R11, R12, R13, R14, R15 }, \
{ R20, R21, R22, R23, R24, R25 }, \
{ R30, R31, R32, R33, R34, R35 }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } \
}

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@ -0,0 +1,69 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Bootloader
# This definition is optional, and if your keyboard supports multiple bootloaders of
# different sizes, comment this out, and the correct address will be loaded
# automatically (+60). See bootloader.mk for all options.
BOOTLOADER = qmk-dfu
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
SPLIT_KEYBOARD = yes
LAYOUTS = ortho_4x12 ortho_5x12
DEFAULT_FOLDER = zygomorph/rev1

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@ -0,0 +1 @@
#include "zygomorph.h"

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@ -0,0 +1,4 @@
#pragma once
#include "rev1.h"
#include "quantum.h"

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@ -68,7 +68,7 @@
/* LOWER Layout
* ,-----------------------------------------. ,-----------------------------------------.
* | | | | | | | | | | | | | |
* | |RGBMD |RGBRMD|RGBTOG| | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | SPDI | SAI | VAI | HUI | RESET| | | | | 7 | 8 | 9 | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
@ -80,7 +80,7 @@
* `-----------------------------------------' `-----------------------------------------'
*/
#define __________________LOWER_L1_________________ _______, RGB_RMOD, RGB_MOD, _______, _______, _______
#define __________________LOWER_L1_________________ _______, RGB_RMOD, RGB_MOD, RGB_TOG, _______, _______
#define __________________LOWER_L2_________________ RGB_SPI, RGB_SAI, RGB_VAI, RGB_HUI, RESET, _______
#define __________________LOWER_L3_________________ RGB_SPD, RGB_SAD, RGB_VAD, RGB_HUD, RGBRST, _______
#define __________________LOWER_L4_________________ _______, _______, _______, _______, _______, _______

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@ -31,10 +31,14 @@ enum {
enum layer_number {
_QWERTY = 0,
#ifndef GAMELAYER_DISABLE
_GAME,
#endif
_LOWER,
_RAISE,
#ifdef TRILAYER_ENABLED
_ADJUST
#endif
};
enum custom_keycodes {