From 8e0af2f5ba1e094149ce5ce2ac4e25c462f98f23 Mon Sep 17 00:00:00 2001 From: Reed Date: Mon, 15 Jun 2020 05:55:00 -0400 Subject: [PATCH] [Docs] Fix link to mod_tap.md in the one_shot_keys.md file (#9380) --- docs/one_shot_keys.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/one_shot_keys.md b/docs/one_shot_keys.md index 73d78b4150..aa3db5acb2 100644 --- a/docs/one_shot_keys.md +++ b/docs/one_shot_keys.md @@ -15,7 +15,7 @@ You can control the behavior of one shot keys by defining these in `config.h`: #define ONESHOT_TIMEOUT 5000 /* Time (in ms) before the one shot key is released */ ``` -* `OSM(mod)` - Momentarily hold down *mod*. You must use the `MOD_*` keycodes as shown in [Mod Tap](#mod-tap), not the `KC_*` codes. +* `OSM(mod)` - Momentarily hold down *mod*. You must use the `MOD_*` keycodes as shown in [Mod Tap](mod_tap.md), not the `KC_*` codes. * `OSL(layer)` - momentary switch to *layer*. Sometimes, you want to activate a one-shot key as part of a macro or tap dance routine.