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Add personal userspace, update keymaps (#4845)

* Add kbd6x:konstantin keymap

* Prevent tap dance from sending LShift as a weak mod in KBD6X

* Move config.h and rules.mk definitions into userspace

* Add UC_WIN to UNICODE_SELECTED_MODES

* Temporarily use Bootmagic until Command is fixed

* Move common behavior from keyboards into userspace

* Update kbd6x:konstantin keymap and userspace

* Make a RCTRL layer in kbd6x:konstantin

* Make KC_ESC turn off layers

* KC_ESC turns L_FN off only if it was locked on

* Add missing record->event.pressed checks

* Move numpad toggling logic into function

* Disable Bootmagic, enable KEYBOARD_SHARED_EP with Command
This commit is contained in:
Konstantin Đorđević 2019-01-14 18:09:47 +01:00 committed by MechMerlin
parent ee96b7a89d
commit 9105bf2434
13 changed files with 400 additions and 169 deletions

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@ -0,0 +1,3 @@
#pragma once
#define LAYER_FN

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#include QMK_KEYBOARD_H
#include "konstantin.h"
enum keycodes_keymap {
RCTRL = RANGE_KEYMAP,
};
enum layers_keymap {
L_RCTRL = L_RANGE_KEYMAP,
};
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case RCTRL:
if (record->event.pressed) {
layer_on(L_RCTRL);
register_code(KC_RCTRL);
} else {
layer_off(L_RCTRL);
unregister_code(KC_RCTRL);
}
return false;
default:
return true;
}
}
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base layer
*
* Esc 1 2 3 4 5 6 7 8 9 0 - = \ `
*
* Tab Q W E R T Y U I O P [ ] Bspc
*
* LCtCps A S D F G H J K L ; ' Enter
*
* LShiftFn Z X C V B N M , . / RShiftFnL
*
* LGuLAlt Space RAlGuRCt
*
*/
[L_BASE] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
LCT_CPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
LSFT_FN, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, FN_FNLK,
XXXXXXX, KC_LGUI, KC_LALT, KC_SPC, RAL_RGU, RCTRL, XXXXXXX
),
/* Function layer
*
* F1 F2 F3 F4 F5 F6 F7 F8 F9 F10F11F12PScIns
*
* Hom EndPgU M1 M M2 M3 Del
*
* PgD MWM M M
*
* MutVoDVoUPlyPrvNxtMWMWM4 M5
*
* MW
*
*/
[L_FN] = LAYOUT(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_INS,
_______, KC_HOME, KC_UP, KC_END, KC_PGUP, _______, _______, _______, _______, KC_BTN1, KC_MS_U, KC_BTN2, KC_BTN3, KC_DEL,
_______, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, _______, _______, _______, KC_WH_U, KC_MS_L, KC_MS_D, KC_MS_R, _______,
_______, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPLY, KC_MPRV, KC_MNXT, KC_WH_L, KC_WH_R, KC_BTN4, KC_BTN5, _______, _______,
XXXXXXX, _______, _______, KC_WH_D, _______, _______, XXXXXXX
),
/* RCtrl layer
*
*
*
* TopMvBtmPrT Clear
*
* MvMvMvNxT
*
*
*
* DstDstp Dstp
*
*/
[L_RCTRL] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, TOP, MV_UP, BOTTOM, PRV_TAB, _______, _______, _______, _______, _______, _______, _______, _______, CLEAR,
_______, MV_LEFT, MV_DOWN, MV_RGHT, NXT_TAB, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
XXXXXXX, DESKTOP, DSKTP_L, _______, DSKTP_R, _______, XXXXXXX
),
};

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BACKLIGHT_ENABLE = no
RGBLIGHT_ENABLE = no

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@ -1,27 +1,7 @@
#pragma once
#define FORCE_NKRO
#define LAYER_FN
#define LAYER_NUMPAD
#undef IS_COMMAND
#define IS_COMMAND() (keyboard_report->mods == (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RCTL)))
#define MAGIC_KEY_LAYER0_ALT1 BSLS
#define MAGIC_KEY_BOOTLOADER ESC
#define MOUSEKEY_DELAY 50
#define MOUSEKEY_INTERVAL 15
#define MOUSEKEY_MAX_SPEED 4
#define MOUSEKEY_TIME_TO_MAX 50
#define MOUSEKEY_WHEEL_MAX_SPEED 1
#define MOUSEKEY_WHEEL_TIME_TO_MAX 50
#define NO_ACTION_FUNCTION
#define NO_ACTION_MACRO
#define PERMISSIVE_HOLD
#define TAPPING_TERM 200
#define TAPPING_TOGGLE 2
#define UNICODE_CYCLE_PERSIST false
#define UNICODE_SELECTED_MODES UC_WINC, UC_LNX
#define UNICODE_WINC_KEY KC_RGUI

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@ -1,136 +1,5 @@
#include QMK_KEYBOARD_H
#define TOP LCTL(KC_HOME)
#define BOTTOM LCTL(KC_END)
#define DSKTP_L LCTL(LGUI(KC_LEFT))
#define DSKTP_R LCTL(LGUI(KC_RGHT))
#define FN MO(L_FN)
#define FN_CAPS LT(L_FN, KC_CAPS)
#define FN_FNLK TT(L_FN)
#define DESKTOP TD(TD_DESKTOP)
#define FN_RCTL TD(TD_FN_RCTL)
#define RAL_LAL TD(TD_RAL_LAL)
#define RAL_RGU TD(TD_RAL_RGU)
#define RCT_RSF TD(TD_RCT_RSF)
#define COMMA UC(0x002C)
#define L_PAREN UC(0x0028)
#define R_PAREN UC(0x0029)
#define EQUALS UC(0x003D)
#define TIMES UC(0x00D7)
#define DIVIDE UC(0x00F7)
#define MINUS UC(0x2212)
enum layers {
L_BASE,
L_FN,
L_NUMPAD,
};
enum custom_keycodes {
CLEAR = SAFE_RANGE,
NUMPAD,
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case CLEAR:
if (record->event.pressed) {
SEND_STRING(SS_LCTRL("a") SS_TAP(X_DELETE));
}
return false;
case NUMPAD:
if (record->event.pressed) {
layer_invert(L_NUMPAD);
bool num_lock = host_keyboard_leds() & 1<<USB_LED_NUM_LOCK;
if (num_lock != (bool)IS_LAYER_ON(L_NUMPAD)) {
tap_code(KC_NLCK); // Toggle Num Lock to match layer state.
}
}
return false;
default:
return true;
}
}
struct {
bool fn_on; // Layer state when tap dance started
bool started;
} td_fn_rctrl_data;
void td_fn_rctrl_each(qk_tap_dance_state_t *state, void *user_data) {
if (!td_fn_rctrl_data.started) {
td_fn_rctrl_data.fn_on = IS_LAYER_ON(L_FN);
td_fn_rctrl_data.started = true;
}
// Single tap → Fn, double tap → RCtrl, triple tap etc. → Fn+RCtrl
if (state->count == 1 || state->count == 3) {
layer_on(L_FN);
} else if (state->count == 2) {
if (!td_fn_rctrl_data.fn_on) {
layer_off(L_FN);
}
register_code(KC_RCTL);
}
}
void td_fn_rctrl_reset(qk_tap_dance_state_t *state, void *user_data) {
if ((state->count == 1 || state->count > 2) && !td_fn_rctrl_data.fn_on) {
layer_off(L_FN);
}
if (state->count >= 2) {
unregister_code(KC_RCTL);
}
td_fn_rctrl_data.started = false;
}
#define ACTION_TAP_DANCE_DOUBLE_MODS(mod1, mod2) { \
.fn = { td_double_mods_each, NULL, td_double_mods_reset }, \
.user_data = &(qk_tap_dance_pair_t){ mod1, mod2 }, \
}
void td_double_mods_each(qk_tap_dance_state_t *state, void *user_data) {
qk_tap_dance_pair_t *mods = (qk_tap_dance_pair_t *)user_data;
// Single tap → mod1, double tap → mod2, triple tap etc. → mod1+mod2
if (state->count == 1 || state->count == 3) {
register_code(mods->kc1);
} else if (state->count == 2) {
unregister_code(mods->kc1);
register_code(mods->kc2);
}
// Prevent tap dance from sending kc1 and kc2 as weak mods
state->weak_mods &= ~(MOD_BIT(mods->kc1) | MOD_BIT(mods->kc2));
}
void td_double_mods_reset(qk_tap_dance_state_t *state, void *user_data) {
qk_tap_dance_pair_t *mods = (qk_tap_dance_pair_t *)user_data;
if (state->count == 1 || state->count > 2) {
unregister_code(mods->kc1);
}
if (state->count >= 2) {
unregister_code(mods->kc2);
}
}
enum tap_dance {
TD_DESKTOP,
TD_FN_RCTL,
TD_RAL_LAL,
TD_RAL_RGU,
TD_RCT_RSF,
};
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_DESKTOP] = ACTION_TAP_DANCE_DOUBLE(LCTL(LGUI(KC_D)), LCTL(LGUI(KC_F4))), // Add/close virtual desktop
[TD_FN_RCTL] = ACTION_TAP_DANCE_FN_ADVANCED(td_fn_rctrl_each, NULL, td_fn_rctrl_reset),
[TD_RAL_LAL] = ACTION_TAP_DANCE_DOUBLE_MODS(KC_RALT, KC_LALT),
[TD_RAL_RGU] = ACTION_TAP_DANCE_DOUBLE_MODS(KC_RALT, KC_RGUI),
[TD_RCT_RSF] = ACTION_TAP_DANCE_DOUBLE_MODS(KC_RCTL, KC_RSFT),
};
#include "konstantin.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base layer
@ -141,9 +10,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*
* FnCaps A S D F G H J K L ; ' Enter PgU
*
* LShift Z X C V B N M , . / CtlSft PgD
* LShift Z X C V B N M , . / RCtRSf PgD
*
* LCtlLGuiLAlt Space AlGuFnLk
* LCtlLGuiLAlt Space RAlGFnLk
*
*/
[L_BASE] = LAYOUT_truefox( \
@ -177,7 +46,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Numpad layer
*
* Num P7 P8 P9 P- = Num
* P7 P8 P9 P- = Num
*
* P4 P5 P6 P+ ( )
*
@ -189,7 +58,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*
*/
[L_NUMPAD] = LAYOUT_truefox( \
NUMPAD, _______, _______, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, KC_PMNS, MINUS, EQUALS, NUMPAD, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, KC_PMNS, MINUS, EQUALS, NUMPAD, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, KC_P4, KC_P5, KC_P6, KC_PPLS, L_PAREN, R_PAREN, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, KC_P1, KC_P2, KC_P3, KC_PAST, TIMES, KC_PENT, _______, \
_______, _______, _______, _______, _______, _______, KC_P0, KC_P0, COMMA, KC_PDOT, KC_PSLS, DIVIDE, _______, _______, \

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@ -1,13 +1,2 @@
BACKLIGHT_ENABLE = no
BOOTMAGIC_ENABLE = no
COMMAND_ENABLE = yes
CONSOLE_ENABLE = yes
EXTRAKEY_ENABLE = yes
MOUSEKEY_ENABLE = yes
NKRO_ENABLE = yes
SLEEP_LED_ENABLE = no
TAP_DANCE_ENABLE = yes
UNICODE_ENABLE = yes
VISUALIZER_ENABLE = no
EXTRAFLAGS += -flto

24
users/konstantin/config.h Normal file
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#pragma once
#define FORCE_NKRO
#define MAGIC_KEY_LAYER0_ALT1 BSLS
#define MAGIC_KEY_BOOTLOADER ESC
#define MOUSEKEY_DELAY 50
#define MOUSEKEY_INTERVAL 15
#define MOUSEKEY_MAX_SPEED 4
#define MOUSEKEY_TIME_TO_MAX 50
#define MOUSEKEY_WHEEL_MAX_SPEED 1
#define MOUSEKEY_WHEEL_TIME_TO_MAX 50
#define NO_ACTION_FUNCTION
#define NO_ACTION_MACRO
#define PERMISSIVE_HOLD
#define TAPPING_TERM 200
#define TAPPING_TOGGLE 2
#define UNICODE_CYCLE_PERSIST false
#define UNICODE_SELECTED_MODES UC_WINC, UC_WIN, UC_LNX
#define UNICODE_WINC_KEY KC_RGUI

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#include "konstantin.h"
#ifdef LAYER_NUMPAD
static void toggle_numpad(void) {
layer_invert(L_NUMPAD);
bool num_lock = host_keyboard_leds() & 1<<USB_LED_NUM_LOCK;
if (num_lock != (bool)IS_LAYER_ON(L_NUMPAD)) {
tap_code(KC_NLCK); // Toggle Num Lock to match layer state
}
}
#endif
__attribute__((weak))
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
return true;
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (!process_record_keymap(keycode, record)) {
return false;
}
switch (keycode) {
case CLEAR:
if (record->event.pressed) {
SEND_STRING(SS_LCTRL("a") SS_TAP(X_DELETE));
}
return false;
#ifdef LAYER_FN
static bool fn_lock;
case FN_FNLK:
if (record->event.pressed && record->tap.count == TAPPING_TOGGLE) {
fn_lock = !IS_LAYER_ON(L_FN); // Fn layer will be toggled after this
}
return true;
#endif
#ifdef LAYER_NUMPAD
case NUMPAD:
if (record->event.pressed) {
toggle_numpad();
}
return false;
#endif
case KC_ESC:
if (record->event.pressed) {
#ifdef LAYER_NUMPAD
if (IS_LAYER_ON(L_NUMPAD)) {
toggle_numpad();
return false;
}
#endif
#ifdef LAYER_FN
if (IS_LAYER_ON(L_FN) && fn_lock) {
layer_off(L_FN);
return fn_lock = false;
}
#endif
}
return true;
default:
return true;
}
}
__attribute__((weak))
uint32_t layer_state_set_keymap(uint32_t state) {
return state;
}
uint32_t layer_state_set_user(uint32_t state) {
return layer_state_set_keymap(state);
}

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#pragma once
#include "quantum.h"
#ifdef TAP_DANCE_ENABLE
#include "tap_dance.h"
#endif
#ifdef UNICODE_ENABLE
#include "unicode.h"
#endif
#ifdef LAYER_FN
#define FN MO(L_FN)
#define FN_CAPS LT(L_FN, KC_CAPS)
#define FN_FNLK TT(L_FN)
#endif
#define MV_UP LCTL(KC_UP)
#define MV_DOWN LCTL(KC_DOWN)
#define MV_LEFT LCTL(KC_LEFT)
#define MV_RGHT LCTL(KC_RGHT)
#define TOP LCTL(KC_HOME)
#define BOTTOM LCTL(KC_END)
#define PRV_TAB LCTL(KC_PGUP)
#define NXT_TAB LCTL(KC_PGDN)
#define LCT_CPS LCTL_T(KC_CAPS)
enum keycodes_user {
CLEAR = SAFE_RANGE,
#ifdef LAYER_NUMPAD
NUMPAD,
#endif
RANGE_KEYMAP,
};
enum layers_user {
L_BASE,
#ifdef LAYER_FN
L_FN,
#endif
#ifdef LAYER_NUMPAD
L_NUMPAD,
#endif
L_RANGE_KEYMAP,
};
bool process_record_keymap(uint16_t keycode, keyrecord_t *record);
uint32_t layer_state_set_keymap(uint32_t state);

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users/konstantin/rules.mk Normal file
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BOOTMAGIC_ENABLE = no
COMMAND_ENABLE = yes
CONSOLE_ENABLE = yes
EXTRAKEY_ENABLE = yes
KEYBOARD_SHARED_EP = yes # TODO: Disable once Command is fixed
MOUSEKEY_ENABLE = yes
NKRO_ENABLE = yes
TAP_DANCE_ENABLE = yes
UNICODE_ENABLE = yes
SRC += konstantin.c
ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
SRC += tap_dance.c
endif
EXTRAFLAGS += -flto

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#include "tap_dance.h"
#include "konstantin.h"
#define ACTION_TAP_DANCE_DOUBLE_MODS(mod1, mod2) { \
.fn = { td_double_mods_each, NULL, td_double_mods_reset }, \
.user_data = &(qk_tap_dance_pair_t){ mod1, mod2 }, \
}
void td_double_mods_each(qk_tap_dance_state_t *state, void *user_data) {
qk_tap_dance_pair_t *mods = (qk_tap_dance_pair_t *)user_data;
// Single tap → mod1, double tap → mod2, triple tap etc. → mod1+mod2
if (state->count == 1 || state->count == 3) {
register_code(mods->kc1);
} else if (state->count == 2) {
unregister_code(mods->kc1);
register_code(mods->kc2);
}
// Prevent tap dance from sending kc1 and kc2 as weak mods
state->weak_mods &= ~(MOD_BIT(mods->kc1) | MOD_BIT(mods->kc2));
}
void td_double_mods_reset(qk_tap_dance_state_t *state, void *user_data) {
qk_tap_dance_pair_t *mods = (qk_tap_dance_pair_t *)user_data;
if (state->count == 1 || state->count >= 3) {
unregister_code(mods->kc1);
}
if (state->count >= 2) {
unregister_code(mods->kc2);
}
}
struct {
bool fn_on; // Layer state when tap dance started
bool started;
} td_fn_rctrl_data;
void td_fn_rctrl_each(qk_tap_dance_state_t *state, void *user_data) {
if (!td_fn_rctrl_data.started) {
td_fn_rctrl_data.fn_on = IS_LAYER_ON(L_FN);
td_fn_rctrl_data.started = true;
}
// Single tap → Fn, double tap → RCtrl, triple tap etc. → Fn+RCtrl
if (state->count == 1 || state->count == 3) {
layer_on(L_FN);
} else if (state->count == 2) {
if (!td_fn_rctrl_data.fn_on) {
layer_off(L_FN);
}
register_code(KC_RCTL);
}
}
void td_fn_rctrl_reset(qk_tap_dance_state_t *state, void *user_data) {
if ((state->count == 1 || state->count >= 3) && !td_fn_rctrl_data.fn_on) {
layer_off(L_FN);
}
if (state->count >= 2) {
unregister_code(KC_RCTL);
}
td_fn_rctrl_data.started = false;
}
void td_lsft_fn_each(qk_tap_dance_state_t *state, void *user_data) {
// Single tap → LShift, double tap → Fn, triple tap etc. → Fn+LShift
if (state->count == 1 || state->count == 3) {
register_code(KC_LSFT);
} else if (state->count == 2) {
unregister_code(KC_LSFT);
// Prevent tap dance from sending LShift as a weak mod
state->weak_mods &= ~MOD_BIT(KC_LSFT);
layer_on(L_FN);
}
}
void td_lsft_fn_reset(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1 || state->count >= 3) {
unregister_code(KC_LSFT);
}
if (state->count >= 2) {
layer_off(L_FN);
}
}
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_DESKTOP] = ACTION_TAP_DANCE_DOUBLE(LCTL(LGUI(KC_D)), LCTL(LGUI(KC_F4))), // Add/close virtual desktop
[TD_RAL_LAL] = ACTION_TAP_DANCE_DOUBLE_MODS(KC_RALT, KC_LALT),
[TD_RAL_RGU] = ACTION_TAP_DANCE_DOUBLE_MODS(KC_RALT, KC_RGUI),
[TD_RCT_RSF] = ACTION_TAP_DANCE_DOUBLE_MODS(KC_RCTL, KC_RSFT),
[TD_FN_RCTL] = ACTION_TAP_DANCE_FN_ADVANCED(td_fn_rctrl_each, NULL, td_fn_rctrl_reset),
[TD_LSFT_FN] = ACTION_TAP_DANCE_FN_ADVANCED(td_lsft_fn_each, NULL, td_lsft_fn_reset),
};

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@ -0,0 +1,25 @@
#pragma once
#include "quantum.h"
#define DESKTOP TD(TD_DESKTOP)
#define DSKTP_L LCTL(LGUI(KC_LEFT))
#define DSKTP_R LCTL(LGUI(KC_RGHT))
#define RAL_LAL TD(TD_RAL_LAL)
#define RAL_RGU TD(TD_RAL_RGU)
#define RCT_RSF TD(TD_RCT_RSF)
#define FN_RCTL TD(TD_FN_RCTL)
#define LSFT_FN TD(TD_LSFT_FN)
enum tap_dance {
TD_DESKTOP,
TD_RAL_LAL,
TD_RAL_RGU,
TD_RCT_RSF,
TD_FN_RCTL,
TD_LSFT_FN,
};

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@ -0,0 +1,11 @@
#pragma once
#include "quantum.h"
#define COMMA UC(0x002C)
#define L_PAREN UC(0x0028)
#define R_PAREN UC(0x0029)
#define EQUALS UC(0x003D)
#define TIMES UC(0x00D7)
#define DIVIDE UC(0x00F7)
#define MINUS UC(0x2212)