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QMK Bot 2022-01-09 20:08:56 +00:00
commit 9682abd5b8
17 changed files with 574 additions and 6 deletions

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* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "id67.h"
#include "default_rgb.h"

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# IDOBAO ID67
A 65% hotswap keyboard from IDOBAO.
## ANSI support:
* Keyboard Maintainer: Tybera
* Hardware Supported: IDOBAO ID67
* Hardware Availability: [IDOBAO](https://www.idobao.net/products/idobao-id67-65-hot-swappable-mechanical-keyboard-kit-1)
Make example for this keyboard (after setting up your build environment):
make id67/default_rgb:default
Flashing example for this keyboard:
make id67/default_rgb:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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@ -6,14 +6,24 @@ A 65% hotswap keyboard from IDOBAO.
* Keyboard Maintainer: Tybera
* Hardware Supported: IDOBAO ID67
* Hardware Availability: [IDOBAO]https://www.idobao.net/products/idobao-id67-65-hot-swappable-mechanical-keyboard-kit-1
* Hardware Availability: [IDOBAO](https://www.idobao.net/products/idobao-id67-65-hot-swappable-mechanical-keyboard-kit-1)
Make example for this keyboard (after setting up your build environment):
## Variants
make id67:default
Currently there are two variants for the id67:
1. `rgb_default` which uses the `RGB Lightning` feature for the on-board LEDs.
2. `rgb` which uses the more advanced `RGB Matrix` feature for the per-key and underglow (bottom of PCB) LEDs.
Flashing example for this keyboard:
Make examples for this keyboard (after setting up your build environment):
make id67:default:flash
make id67/default_rgb:default
make id67/rgb:default
Flashing examples for this keyboard:
make id67/default_rgb:default:flash
make id67/rgb:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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keyboards/id67/rgb/config.h Normal file
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/* Copyright 2021 Tybera
* Copyright 2021 thewerther
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x6964 /* "id" */
#define PRODUCT_ID 0x0067
#define DEVICE_VER 0x0001
#define MANUFACTURER IDOBAO
#define PRODUCT ID67
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 15
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B0, B1, B2, B3, F7 }
#define MATRIX_COL_PINS { C7, F6, F5, F4, F1, B7, D5, D1, D2, D3, D4, D0, D6, D7, B4 }
#define DIODE_DIRECTION COL2ROW
#define RGB_DI_PIN F0
// RGB Light config
#if defined(RGBLIGHT_ENABLE)
#define RGBLED_NUM 77
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 150 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
#define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
#endif
// RGB Matrix config
#if defined(RGB_MATRIX_ENABLE)
#define DRIVER_LED_TOTAL 77
#define DRIVER_LED_UNDERGLOW 10
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
#define RGB_MATRIX_KEYPRESSES
#define ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes
#define ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation
#define ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right
#define ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness
#define ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient
#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right
#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in
#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right
#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard
#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard
#define ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard
#define ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard
#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard
#define ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue
#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation
#define ENABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back
#define ENABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left
#define ENABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right
#if defined(RGB_MATRIX_KEYPRESSES) || defined(RGB_MATRIX_KEYRELEASES)
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE// Pulses keys hit to hue & value then fades value out
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out
#define ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out
#define ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out
#define ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out
#endif // #if defined(RGB_MATRIX_KEYPRESSES) || defined(RGB_MATRIX_KEYRELEASES)
#endif // #if defined(RGB_MATRIX_ENABLE)

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{
"keyboard_name": "ID67 RGB Matrix variant",
"url": "",
"maintainer": "qmk",
"layout_aliases": {
"LAYOUT": "LAYOUT_65_ansi_blocker"
},
"layouts": {
"LAYOUT_65_ansi_blocker": {
"layout": [
{"label":"K00 (B0,C7)", "x":0, "y":0},
{"label":"K01 (B0,F6)", "x":1, "y":0},
{"label":"K02 (B0,F5)", "x":2, "y":0},
{"label":"K03 (B0,F4)", "x":3, "y":0},
{"label":"K04 (B0,F1)", "x":4, "y":0},
{"label":"K05 (B0,B7)", "x":5, "y":0},
{"label":"K06 (B0,D5)", "x":6, "y":0},
{"label":"K07 (B0,D1)", "x":7, "y":0},
{"label":"K08 (B0,D2)", "x":8, "y":0},
{"label":"K09 (B0,D3)", "x":9, "y":0},
{"label":"K0A (B0,D4)", "x":10, "y":0},
{"label":"K0B (B0,D0)", "x":11, "y":0},
{"label":"K0C (B0,D6)", "x":12, "y":0},
{"label":"K0D (B0,D7)", "x":13, "y":0, "w":2},
{"label":"K0E (B0,B4)", "x":15, "y":0},
{"label":"K10 (B1,C7)", "x":0, "y":1, "w":1.5},
{"label":"K11 (B1,F6)", "x":1.5, "y":1},
{"label":"K12 (B1,F5)", "x":2.5, "y":1},
{"label":"K13 (B1,F4)", "x":3.5, "y":1},
{"label":"K14 (B1,F1)", "x":4.5, "y":1},
{"label":"K15 (B1,B7)", "x":5.5, "y":1},
{"label":"K16 (B1,D5)", "x":6.5, "y":1},
{"label":"K17 (B1,D1)", "x":7.5, "y":1},
{"label":"K18 (B1,D2)", "x":8.5, "y":1},
{"label":"K19 (B1,D3)", "x":9.5, "y":1},
{"label":"K1A (B1,D4)", "x":10.5, "y":1},
{"label":"K1B (B1,D0)", "x":11.5, "y":1},
{"label":"K1C (B1,D6)", "x":12.5, "y":1},
{"label":"K1D (B1,D7)", "x":13.5, "y":1, "w":1.5},
{"label":"K1E (B1,B4)", "x":15, "y":1},
{"label":"K20 (B2,C7)", "x":0, "y":2, "w":1.75},
{"label":"K21 (B2,F6)", "x":1.75, "y":2},
{"label":"K22 (B2,F5)", "x":2.75, "y":2},
{"label":"K23 (B2,F4)", "x":3.75, "y":2},
{"label":"K24 (B2,F1)", "x":4.75, "y":2},
{"label":"K25 (B2,B7)", "x":5.75, "y":2},
{"label":"K26 (B2,D5)", "x":6.75, "y":2},
{"label":"K27 (B2,D1)", "x":7.75, "y":2},
{"label":"K28 (B2,D2)", "x":8.75, "y":2},
{"label":"K29 (B2,D3)", "x":9.75, "y":2},
{"label":"K2A (B2,D4)", "x":10.75, "y":2},
{"label":"K2B (B2,D0)", "x":11.75, "y":2},
{"label":"K2D (B2,D7)", "x":12.75, "y":2, "w":2.25},
{"label":"K2E (B2,B4)", "x":15, "y":2},
{"label":"K30 (B3,C7)", "x":0, "y":3, "w":2.25},
{"label":"K32 (B3,F5)", "x":2.25, "y":3},
{"label":"K33 (B3,F4)", "x":3.25, "y":3},
{"label":"K34 (B3,F1)", "x":4.25, "y":3},
{"label":"K35 (B3,B7)", "x":5.25, "y":3},
{"label":"K36 (B3,D5)", "x":6.25, "y":3},
{"label":"K37 (B3,D1)", "x":7.25, "y":3},
{"label":"K38 (B3,D2)", "x":8.25, "y":3},
{"label":"K39 (B3,D3)", "x":9.25, "y":3},
{"label":"K3A (B3,D4)", "x":10.25, "y":3},
{"label":"K3B (B3,D0)", "x":11.25, "y":3},
{"label":"K3C (B3,D6)", "x":12.25, "y":3, "w":1.75},
{"label":"K3D (B3,D7)", "x":14, "y":3},
{"label":"K3E (B3,B4)", "x":15, "y":3},
{"label":"K40 (F7,C7)", "x":0, "y":4, "w":1.25},
{"label":"K41 (F7,F6)", "x":1.25, "y":4, "w":1.25},
{"label":"K43 (F7,F4)", "x":2.5, "y":4, "w":1.25},
{"label":"K46 (F7,D5)", "x":3.75, "y":4, "w":6.25},
{"label":"K4A (F7,D4)", "x":10, "y":4, "w":1.25},
{"label":"K4B (F7,D0)", "x":11.25, "y":4, "w":1.25},
{"label":"K4C (F7,D6)", "x":13, "y":4},
{"label":"K4D (F7,D7)", "x":14, "y":4},
{"label":"K4E (F7,B4)", "x":15, "y":4}
]
}
}
}

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/* Copyright 2021 Tybera
* Copyright 2022 thewerther
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_65_ansi_blocker(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_TILD,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT_65_ansi_blocker(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______,
_______, RGB_TOG, KC_UP, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______,
_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, KC_INS, KC_HOME, KC_PGUP, _______, _______,
_______, RESET, RGB_SPI, RGB_SPD, _______, KC_VOLD, KC_MUTE, KC_VOLU, _______, KC_DEL, KC_END, KC_PGDN, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
};

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/* Copyright 2021 thewerther
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define DRIVER_LED_UNDERGLOW 10
#define TAPPING_TERM 500
#if defined(RGB_MATRIX_ENABLE)
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#undef RGB_MATRIX_MAXIMUM_BRIGHTNESS
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
// change saturation and hue step size
#undef RGBLIGHT_HUE_STEP
#undef RGBLIGHT_SAT_STEP
#define RGBLIGHT_SAT_STEP 5
#define RGBLIGHT_HUE_STEP 5
#define RGB_MATRIX_KEYPRESSES
// disable effects from keyboard level config.h
#undef ENABLE_RGB_MATRIX_ALPHAS_MODS
#undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#undef ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
#undef ENABLE_RGB_MATRIX_BREATHING
#undef ENABLE_RGB_MATRIX_BAND_SAT
#undef ENABLE_RGB_MATRIX_BAND_VAL
#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#undef ENABLE_RGB_MATRIX_CYCLE_ALL
#undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
#undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
#undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN
#undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
#undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
#undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL
#undef ENABLE_RGB_MATRIX_DUAL_BEACON
#undef ENABLE_RGB_MATRIX_RAINBOW_BEACON
#undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
#undef ENABLE_RGB_MATRIX_RAINDROPS
#undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
#undef ENABLE_RGB_MATRIX_HUE_BREATHING
#undef ENABLE_RGB_MATRIX_HUE_PENDULUM
#undef ENABLE_RGB_MATRIX_HUE_WAVE
#undef ENABLE_RGB_MATRIX_PIXEL_FRACTAL
#undef ENABLE_RGB_MATRIX_PIXEL_RAIN
#undef ENABLE_RGB_MATRIX_TYPING_HEATMAP
#undef ENABLE_RGB_MATRIX_DIGITAL_RAIN
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#undef ENABLE_RGB_MATRIX_SPLASH
#undef ENABLE_RGB_MATRIX_MULTISPLASH
#undef ENABLE_RGB_MATRIX_SOLID_SPLASH
#undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
// only enable a few
#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
#define ENABLE_RGB_MATRIX_DUAL_BEACON
#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
#if defined(RGB_MATRIX_KEYPRESSES) || defined(RGB_MATRIX_KEYRELEASES)
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE// Pulses keys hit to hue & value then fades value out
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out
#endif // # if defined(RGB_MATRIX_KEYPRESSES) || defined(RGB_MATRIX_KEYRELEASES)
#endif // # if defined(RGB_MATRIX_ENABLE)

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/* Copyright 2021 Tybera
* Copyright 2021 thewerther
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_65_ansi_blocker(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_RALT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, LT(1, KC_SPC), MO(2), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT_65_ansi_blocker(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______,
_______, _______, _______, _______, _______, _______, _______, KC_PGUP, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, KC_PGDN, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[2] = LAYOUT_65_ansi_blocker(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_MPLY, KC_MPRV, KC_MNXT, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME,
_______, RESET, RGB_SPI, RGB_SPD, _______, KC_VOLD, KC_MUTE, KC_VOLU, _______, _______, _______, _______, _______, KC_END,
_______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
void matrix_scan_user(void) {
# if defined(RGB_MATRIX_ENABLE)
int current_effect = rgb_matrix_get_mode();
if (current_effect >= RGB_MATRIX_SOLID_REACTIVE_SIMPLE && current_effect <= RGB_MATRIX_SOLID_MULTISPLASH) {
// set all underglow leds to current color
RGB current_color = hsv_to_rgb(rgb_matrix_get_hsv());
for (int i = DRIVER_LED_TOTAL - DRIVER_LED_UNDERGLOW; i < DRIVER_LED_TOTAL; i++) {
rgb_matrix_set_color(i, current_color.r, current_color.g, current_color.b);
}
}
# endif
}

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CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration

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# IDOBAO ID67
![id67](https://i.imgur.com/9roQ4Mih.jpeg)
A 65% hotswap keyboard from IDOBAO.
## ANSI support:
* Keyboard Maintainer: Tybera
* Hardware Supported: IDOBAO ID67
* Hardware Availability: [IDOBAO-website](https://www.idobao.net/products/idobao-id67-65-hot-swappable-mechanical-keyboard-kit-1)
## Layout
![ID67 layout](https://i.imgur.com/Ge6Uxao.png)
## Compiling and flashing
Make example for this keyboard (after setting up your build environment):
make id67/rgb:default
Flashing example for this keyboard:
make id67/rgb:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the `Escape` key and plug in the keyboard.
* **Physical reset button**: Briefly press the button on the back of the PCB.
* **Keycode in layout**: Press the key mapped to `RESET` (FN+Z).

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keyboards/id67/rgb/rgb.c Normal file
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/* Copyright 2021 Tybera
* Copyright 2021 thewerther
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "rgb.h"
#define __ NO_LED
// Indices are reveresed on the physical board, top left is bottom right.
led_config_t g_led_config = { {
// Key Matrix to LED Index
{66, 65, 64, 63, 62, 61, 60, 59, 58, 57, 56, 55, 54, 53, 52},
{51, 50, 49, 48, 47, 46, 45, 44, 43, 42, 41, 40, 39, 38, 37},
{36, 35, 34, 33, 32, 31, 30, 29, 28, 27, 26, 25, __, 24, 23},
{22, __, 21, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9},
{ 8, 7, __, 6, __, __, 5, __, __, __, 4, 3, 2, 1, 0},
}, {
// LED Index to Physical Position
{224, 64}, {196, 64}, {168, 64}, {140, 64}, {112, 64}, {84, 64}, {56, 64}, {28, 64}, {0, 64},
{224, 48}, {206, 48}, {189, 48}, {172, 48}, {155, 48}, {137, 48}, {120, 48}, {103, 48}, {86, 48}, {68, 48}, {51, 48}, {34, 48}, {17, 48}, {0, 48},
{224, 32}, {206, 32}, {189, 32}, {172, 32}, {155, 32}, {137, 32}, {120, 32}, {103, 32}, {86, 32}, {68, 32}, {51, 32}, {34, 32}, {17, 32}, {0, 32},
{224, 16}, {208, 16}, {192, 16}, {176, 16}, {160, 16}, {144, 16}, {128, 16}, {112, 16}, {96, 16}, {80, 16}, {64, 16}, {48, 16}, {32, 16}, {16, 16}, {0, 16},
{224, 0}, {208, 0}, {192, 0}, {176, 0}, {160, 0}, {144, 0}, {128, 0}, {112, 0}, {96, 0}, {80, 0}, {64, 0}, {48, 0}, {32, 0}, {16, 0}, {0, 0},
// underglow LEDs
{0, 0}, {56, 0}, {112, 0}, {168, 0}, {224, 0},
{224, 64}, {168, 64}, {112, 64}, {56, 64}, {0, 64}
}, {
// LED Index to Flag
4, 4, 4, 1, 1, 4, 1, 1, 1, // first row
1, 4, 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, // second row
1, 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, // third row
1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, // fourth row
4, 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, // fifth row
// underglow leds
2, 2, 2, 2, 2, 2, 2, 2, 2, 2
} };

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/* Copyright 2021 Tybera
* Copyright 2021 thewerther
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT_65_ansi_blocker( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, K2E, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E, \
K40, K41, K43, K46, K4A, K4B, K4C, K4D, K4E \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, KC_NO, K2D, K2E }, \
{ K30, KC_NO, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E }, \
{ K40, K41, KC_NO, K43, KC_NO, KC_NO, K46, KC_NO, KC_NO, KC_NO, K4A, K4B, K4C, K4D, K4E }, \
}

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
RGB_MATRIX_ENABLE = yes # Enable RGB Matrix feature
RGB_MATRIX_DRIVER = WS2812 # ID67 uses WS2812 driver
KEY_LOCK_ENABLE = yes # Enable KC_LOCK support
LAYOUTS = 65_ansi_blocker