Fix debouncing code.(gh60)
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1 changed files with 27 additions and 28 deletions
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@ -33,11 +33,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#endif
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static uint8_t debouncing = DEBOUNCE;
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// matrix state buffer(1:on, 0:off)
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/* matrix state(1:on, 0:off) */
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static uint16_t *matrix;
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static uint16_t *matrix_prev;
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static uint16_t _matrix0[MATRIX_ROWS];
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static uint16_t _matrix1[MATRIX_ROWS];
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static uint16_t *matrix_debouncing;
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static uint16_t matrix0[MATRIX_ROWS];
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static uint16_t matrix1[MATRIX_ROWS];
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static bool is_modified;
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static uint16_t read_cols(void);
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static void init_cols(void);
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@ -64,38 +65,42 @@ void matrix_init(void)
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init_cols();
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// initialize matrix state: all keys off
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for (uint8_t i=0; i < MATRIX_ROWS; i++) _matrix0[i] = 0;
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for (uint8_t i=0; i < MATRIX_ROWS; i++) _matrix1[i] = 0;
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matrix = _matrix0;
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matrix_prev = _matrix1;
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matrix = matrix0;
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matrix_debouncing = matrix1;
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for (uint8_t i=0; i < MATRIX_ROWS; i++) {
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matrix[i] = 0;
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matrix_debouncing[i] = 0;
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}
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is_modified = false;
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}
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uint8_t matrix_scan(void)
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{
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if (!debouncing) {
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uint16_t *tmp = matrix_prev;
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matrix_prev = matrix;
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matrix = tmp;
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}
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for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
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unselect_rows();
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//unselect_rows();
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select_row(i);
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_delay_us(1); // without this wait read unstable value.
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_delay_us(30); // without this wait read unstable value.
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uint16_t cols = read_cols();
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if (matrix[i] != cols) {
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matrix[i] = cols;
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if (matrix_debouncing[i] != cols) {
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matrix_debouncing[i] = cols;
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if (debouncing) {
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debug("bounce!: "); debug_hex(debouncing); print("\n");
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debug("bounce!: "); debug_hex(debouncing); debug("\n");
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}
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debouncing = DEBOUNCE;
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}
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is_modified = false;
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}
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unselect_rows();
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}
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//unselect_rows();
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if (debouncing) {
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debouncing--;
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_delay_ms(1); // improved affect on bouncing
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_delay_ms(1);
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} else {
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uint16_t *tmp = matrix;
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matrix = matrix_debouncing;
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matrix_debouncing = tmp;
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is_modified = true;
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}
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return 1;
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@ -103,13 +108,7 @@ uint8_t matrix_scan(void)
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bool matrix_is_modified(void)
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{
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if (debouncing) return false;
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for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
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if (matrix[i] != matrix_prev[i]) {
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return true;
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}
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}
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return false;
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return is_modified;
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}
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inline
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