added the possibility to hav shifted(modded) tap dance
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2 changed files with 5 additions and 0 deletions
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@ -79,6 +79,7 @@ static inline void process_tap_dance_action_on_dance_finished (qk_tap_dance_acti
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return;
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action->state.finished = true;
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add_mods(action->state.oneshot_mods);
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add_weak_mods(action->state.weak_mods);
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send_keyboard_report();
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_process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_dance_finished);
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}
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@ -87,6 +88,7 @@ static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t *act
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{
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_process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_reset);
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del_mods(action->state.oneshot_mods);
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del_weak_mods(action->state.weak_mods);
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send_keyboard_report();
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}
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@ -110,6 +112,8 @@ bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
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action->state.count++;
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action->state.timer = timer_read();
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action->state.oneshot_mods = get_oneshot_mods();
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action->state.weak_mods = get_mods();
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action->state.weak_mods |= get_weak_mods();
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process_tap_dance_action_on_each_tap (action);
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if (last_td && last_td != keycode) {
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@ -25,6 +25,7 @@ typedef struct
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{
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uint8_t count;
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uint8_t oneshot_mods;
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uint8_t weak_mods;
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uint16_t keycode;
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uint16_t timer;
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bool interrupted;
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