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added the possibility to hav shifted(modded) tap dance

This commit is contained in:
pmalecka 2017-12-01 09:09:52 +01:00 committed by Jack Humbert
parent 4764e77121
commit a01dc4dd48
2 changed files with 5 additions and 0 deletions

View file

@ -79,6 +79,7 @@ static inline void process_tap_dance_action_on_dance_finished (qk_tap_dance_acti
return;
action->state.finished = true;
add_mods(action->state.oneshot_mods);
add_weak_mods(action->state.weak_mods);
send_keyboard_report();
_process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_dance_finished);
}
@ -87,6 +88,7 @@ static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t *act
{
_process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_reset);
del_mods(action->state.oneshot_mods);
del_weak_mods(action->state.weak_mods);
send_keyboard_report();
}
@ -110,6 +112,8 @@ bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
action->state.count++;
action->state.timer = timer_read();
action->state.oneshot_mods = get_oneshot_mods();
action->state.weak_mods = get_mods();
action->state.weak_mods |= get_weak_mods();
process_tap_dance_action_on_each_tap (action);
if (last_td && last_td != keycode) {

View file

@ -25,6 +25,7 @@ typedef struct
{
uint8_t count;
uint8_t oneshot_mods;
uint8_t weak_mods;
uint16_t keycode;
uint16_t timer;
bool interrupted;