[Keymap] Reduce NIBBLE oled_bongocat keymap size so it compiles (#13638)
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1 changed files with 10 additions and 5 deletions
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@ -17,8 +17,6 @@
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*/
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*/
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#include QMK_KEYBOARD_H
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#include QMK_KEYBOARD_H
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#include "animation_frames.h"
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#include "animation_frames.h"
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#include <stdio.h>
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enum layer_names {
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enum layer_names {
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_BASE,
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_BASE,
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@ -97,7 +95,6 @@ uint32_t anim_timer = 0;
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uint32_t anim_sleep = 0;
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uint32_t anim_sleep = 0;
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uint8_t current_idle_frame = 0;
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uint8_t current_idle_frame = 0;
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char wpm_str[10];
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bool tap_anim = false;
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bool tap_anim = false;
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bool tap_anim_toggle = false;
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bool tap_anim_toggle = false;
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@ -161,8 +158,16 @@ static void render_anim(void) {
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void oled_task_user(void) {
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void oled_task_user(void) {
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render_anim();
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render_anim();
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oled_set_cursor(0, 14);
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oled_set_cursor(0, 14);
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sprintf(wpm_str, ">%04d", get_current_wpm());
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oled_write_ln(wpm_str, false);
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uint8_t n = get_current_wpm();
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char wpm_counter[6];
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wpm_counter[5] = '\0';
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wpm_counter[4] = '0' + n % 10;
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wpm_counter[3] = '0' + (n /= 10) % 10;
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wpm_counter[2] = '0' + n / 10 ;
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wpm_counter[1] = '0';
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wpm_counter[0] = '>';
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oled_write_ln(wpm_counter, false);
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}
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}
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#endif
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#endif
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