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Add support to XD60 Rev3 (#4938)

* Add preliminary support to XD60 Rev3 PCB (Supports the 12 underglow LEDs, but split spacebar still not wired/implemented).

* * xd60_rev3 folder removed
* xd60 rev2 and rev3 added
* ifndef replaced with pragma once at rev3 config.h

* Readme updated

* new updated statement at keyboards/xd60/readme.md

Co-Authored-By: rodrigofeijao <hello@rodrigofeijao.com>

* Update keyboards/xd60/readme.md

Co-Authored-By: rodrigofeijao <hello@rodrigofeijao.com>

* Update keyboards/xd60/readme.md

Co-Authored-By: rodrigofeijao <hello@rodrigofeijao.com>

* Update keyboards/xd60/readme.md

Co-Authored-By: rodrigofeijao <hello@rodrigofeijao.com>

* Update keyboards/xd60/readme.md

Co-Authored-By: rodrigofeijao <hello@rodrigofeijao.com>

* * XXXXX removed and replaced with 7X
* removed unecessary declarations

* Update keyboards/xd60/keymaps/styr/keymap.c

Co-Authored-By: rodrigofeijao <hello@rodrigofeijao.com>

* action_layer.h include removed

* * action_get_macro removed
* IS_COMMAND() removed
* BOOTLOADER defined
This commit is contained in:
Rodrigo Feijao 2019-02-17 02:34:07 +00:00 committed by MechMerlin
parent 16226274c9
commit a7a647b7f6
7 changed files with 210 additions and 4 deletions

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#include QMK_KEYBOARD_H
#define _BL 0
#define _FL 1
#define _LL 2
enum custom_keycodes {
MACRO_STRING
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// 0: Base Layer
[_BL] = LAYOUT_all(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
MO(_LL), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT, \
KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL, \
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, MO(_FL), KC_RALT, KC_LEFT, KC_DOWN, KC_RIGHT),
// 1: Function Layer
[_FL] = LAYOUT_all(
XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_F13, KC_F14, \
XXXXXXX, RGB_TOG, RGB_MOD, RGB_RMOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_HUI, RGB_HUD, XXXXXXX, RGB_VAI, RGB_VAD, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MS_BTN1, KC_MS_UP, KC_MS_BTN2, \
XXXXXXX, XXXXXXX, XXXXXXX, MACRO_STRING, XXXXXXX, F(0), KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT),
[_LL] = LAYOUT_all(
XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_F13, KC_F14, \
XXXXXXX, RGB_TOG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC__MUTE, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_VOLU, KC_MPLY, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, F(0), KC_MRWD, KC_VOLD, KC_MFFD),
};
// Macros
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case MACRO_STRING:
if(record->event.pressed){
SEND_STRING("My Custom String");
}
return false;
break;
default:
return true;
}
}
// Loop
void matrix_scan_user(void) {
// Empty
};

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# Keyboard Layout by Styr
## Additional Notes
Default Keymap for XD60 as indicated on the original sale page.
## Build
To build the default keymap, simply run `make xd60/rev3:styr`.

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@ -6,11 +6,16 @@ Compact 60% with arrows.
![Top View of a pair of XD60 Keyboard](https://i.imgur.com/3Jq2743.jpg)
Keyboard Maintainer: QMK Community
Hardware Supported: XD60 PCB
Hardware Supported: XD60 PCB rev2 & rev3
Hardware Availability: https://www.massdrop.com/buy/xd60-xd64-custom-mechanical-keyboard-kit?mode=guest_open
Make example for this keyboard (after setting up your build environment):
With the implementation of Rev3 you need to specify the Rev you want to build.
To build for a Rev2 with a default keymap:
make xd60:default
```make xd60/rev2:default```
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.
To build for a Rev3 with a default keymap:
```make xd60/rev3:default```
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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/*
Copyright 2019 Rodrigo Feijao <hello@rodrigofeijao.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6363
#define DEVICE_VER 0x0001
#define MANUFACTURER XIUDI
#define PRODUCT XD60rev3
#define DESCRIPTION XD60 rev3 Keyboard PCB by XIUDI
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5 }
#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B6, D4, B1, B7, B5, B4, D7, D6, B3 }
#define UNUSED_PINS
/* Backlight Setup */
#define BACKLIGHT_PIN F5
#define BACKLIGHT_LEVELS 6
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* RGB Underglow
* F6 PIN for XD60v3 that has pre-soldered LEDs
*/
#define RGB_DI_PIN F6
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 12
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

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# MCU name
# MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
# LUFA specific
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
BOOTLOADER = atmel-dfu
# Build Options
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
LAYOUTS = 60_ansi