Relocate matrix_init_quantum content (#15953)
* Relocate matrix_init_quantum content * Update include order * Fix cherry pick from 15722
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4 changed files with 45 additions and 41 deletions
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@ -20,6 +20,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "keyboard.h"
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#include "matrix.h"
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#include "keymap.h"
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#include "magic.h"
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#include "host.h"
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#include "led.h"
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#include "keycode.h"
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@ -101,6 +102,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifdef SLEEP_LED_ENABLE
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# include "sleep_led.h"
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#endif
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#ifdef SPLIT_KEYBOARD
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# include "split_util.h"
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#endif
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#ifdef BLUETOOTH_ENABLE
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# include "outputselect.h"
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#endif
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static uint32_t last_input_modification_time = 0;
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uint32_t last_input_activity_time(void) { return last_input_modification_time; }
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@ -291,6 +298,36 @@ void housekeeping_task(void) {
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housekeeping_task_user();
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}
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/** \brief Init tasks previously located in matrix_init_quantum
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*
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* TODO: rationalise against keyboard_init and current split role
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*/
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void quantum_init(void) {
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magic();
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led_init_ports();
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#ifdef BACKLIGHT_ENABLE
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backlight_init_ports();
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#endif
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#ifdef AUDIO_ENABLE
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audio_init();
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#endif
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#ifdef LED_MATRIX_ENABLE
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led_matrix_init();
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#endif
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#ifdef RGB_MATRIX_ENABLE
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rgb_matrix_init();
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#endif
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#if defined(UNICODE_COMMON_ENABLE)
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unicode_input_mode_init();
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#endif
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#ifdef HAPTIC_ENABLE
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haptic_init();
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#endif
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#if defined(BLUETOOTH_ENABLE) && defined(OUTPUT_AUTO_ENABLE)
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set_output(OUTPUT_AUTO);
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#endif
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}
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/** \brief keyboard_init
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*
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* FIXME: needs doc
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@ -300,8 +337,12 @@ void keyboard_init(void) {
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sync_timer_init();
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#ifdef VIA_ENABLE
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via_init();
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#endif
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#ifdef SPLIT_KEYBOARD
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split_pre_init();
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#endif
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matrix_init();
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quantum_init();
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#if defined(CRC_ENABLE)
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crc_init();
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#endif
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@ -342,6 +383,9 @@ void keyboard_init(void) {
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#ifdef VIRTSER_ENABLE
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virtser_init();
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#endif
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#ifdef SPLIT_KEYBOARD
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split_post_init();
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#endif
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#if defined(DEBUG_MATRIX_SCAN_RATE) && defined(CONSOLE_ENABLE)
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debug_enable = true;
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@ -252,8 +252,6 @@ __attribute__((weak)) void matrix_read_rows_on_col(matrix_row_t current_matrix[]
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void matrix_init(void) {
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#ifdef SPLIT_KEYBOARD
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split_pre_init();
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// Set pinout for right half if pinout for that half is defined
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if (!isLeftHand) {
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# ifdef DIRECT_PINS_RIGHT
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@ -292,10 +290,6 @@ void matrix_init(void) {
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debounce_init(ROWS_PER_HAND);
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matrix_init_quantum();
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#ifdef SPLIT_KEYBOARD
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split_post_init();
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#endif
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}
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#ifdef SPLIT_KEYBOARD
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@ -139,8 +139,6 @@ __attribute__((weak)) void matrix_slave_scan_user(void) {}
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__attribute__((weak)) void matrix_init(void) {
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#ifdef SPLIT_KEYBOARD
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split_pre_init();
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thisHand = isLeftHand ? 0 : (ROWS_PER_HAND);
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thatHand = ROWS_PER_HAND - thisHand;
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#endif
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@ -156,10 +154,6 @@ __attribute__((weak)) void matrix_init(void) {
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debounce_init(ROWS_PER_HAND);
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matrix_init_quantum();
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#ifdef SPLIT_KEYBOARD
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split_post_init();
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#endif
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}
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__attribute__((weak)) uint8_t matrix_scan(void) {
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@ -15,7 +15,6 @@
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*/
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#include "quantum.h"
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#include "magic.h"
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#ifdef BLUETOOTH_ENABLE
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# include "outputselect.h"
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@ -368,35 +367,8 @@ layer_state_t update_tri_layer_state(layer_state_t state, uint8_t layer1, uint8_
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void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) { layer_state_set(update_tri_layer_state(layer_state, layer1, layer2, layer3)); }
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void matrix_init_quantum() {
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magic();
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led_init_ports();
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#ifdef BACKLIGHT_ENABLE
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backlight_init_ports();
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#endif
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#ifdef AUDIO_ENABLE
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audio_init();
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#endif
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#ifdef LED_MATRIX_ENABLE
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led_matrix_init();
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#endif
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#ifdef RGB_MATRIX_ENABLE
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rgb_matrix_init();
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#endif
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#if defined(UNICODE_COMMON_ENABLE)
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unicode_input_mode_init();
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#endif
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#ifdef HAPTIC_ENABLE
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haptic_init();
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#endif
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#if defined(BLUETOOTH_ENABLE) && defined(OUTPUT_AUTO_ENABLE)
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set_output(OUTPUT_AUTO);
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#endif
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matrix_init_kb();
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}
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// TODO: remove legacy api
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void matrix_init_quantum() { matrix_init_kb(); }
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void matrix_scan_quantum() { matrix_scan_kb(); }
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//------------------------------------------------------------------------------
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