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Adds support for Planck Rev 6 (#2666)

* initial files for rev 6 with encoder

* music map init, dip scan added

* adds ws2812 driver for arm

* flesh out dip and encoder support

* adds default encoder res

* adds default encoder res

* start muse implementation

* muse working with encoder as control

* flip direction

* try mouse wheel again

* dont break other revs

* dont break other revs

* conditional autio

* pwm ws driver (not working)

* update build includes for chibios

* update ws2812 driver/config

* last commit for glasser code

* working example

* remove rgb for now

* finish up rev6

* working encoder keycodes

* add warnings to planck keymaps about the LAYOUT
This commit is contained in:
Jack Humbert 2018-07-16 11:48:31 -04:00 committed by GitHub
parent 96cb9f4661
commit ade22f8e2c
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
122 changed files with 4141 additions and 688 deletions

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@ -3,16 +3,16 @@ include message.mk
# Directory common source files exist
TOP_DIR = .
TMK_DIR = tmk_core
TMK_PATH = $(TOP_DIR)/$(TMK_DIR)
LIB_PATH = $(TOP_DIR)/lib
TMK_PATH = $(TMK_DIR)
LIB_PATH = lib
QUANTUM_DIR = quantum
QUANTUM_PATH = $(TOP_DIR)/$(QUANTUM_DIR)
QUANTUM_PATH = $(QUANTUM_DIR)
DRIVER_DIR = drivers
DRIVER_PATH = $(TOP_DIR)/$(DRIVER_DIR)
DRIVER_PATH = $(DRIVER_DIR)
BUILD_DIR := $(TOP_DIR)/.build
BUILD_DIR := .build
COMMON_VPATH := $(TOP_DIR)
COMMON_VPATH += $(TMK_PATH)
@ -21,4 +21,4 @@ COMMON_VPATH += $(QUANTUM_PATH)/keymap_extras
COMMON_VPATH += $(QUANTUM_PATH)/audio
COMMON_VPATH += $(QUANTUM_PATH)/process_keycode
COMMON_VPATH += $(QUANTUM_PATH)/api
COMMON_VPATH += $(DRIVER_PATH)
COMMON_VPATH += $(DRIVER_PATH)

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@ -1,4 +1,5 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#include "eeconfig.h"

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@ -1,3 +1,4 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#include "eeconfig.h"

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@ -1,4 +1,5 @@
#include "keymap.h"
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "backlight.h"

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@ -67,6 +67,7 @@
#include "config.h"
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#ifdef STENO_ENABLE

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@ -14,6 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"

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@ -4,7 +4,8 @@
* Designed for aeronautical data entry on the OLKB Planck.
*/
#include "planck.h"
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
extern keymap_config_t keymap_config;

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@ -1,3 +1,4 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.

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@ -6,6 +6,7 @@
* Check qmk_firmware/users/bbaserdem for the main part of the code
*/
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "bbaserdem.h"

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@ -1,4 +1,5 @@
#include "planck.h"
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#ifdef BACKLIGHT_ENABLE
#include "backlight.h"
#endif
@ -36,11 +37,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[0] = {
{ DE_SS, DE_J, DE_D, DE_U, DE_A, DE_X, DE_P, DE_H, DE_L, DE_M, DE_W, DE_Q },
//{ LT(1,KC_TAB), DE_C, DE_T, DE_I, DE_E, DE_O, DE_B, DE_N, DE_R, DE_S, DE_G, LT(1,KC_ENT) },
{ MO(1), DE_C, DE_T, DE_I, DE_E, DE_O, DE_B, DE_N, DE_R, DE_S, DE_G, LT(1,KC_ENT) },
{ KC_LSFT, DE_F, DE_V, DE_UE, DE_AE, DE_OE, DE_Y, DE_Z, DE_COMM, DE_DOT, DE_K, KC_LSFT },
{ KC_LCTL, KC_LGUI, KC_LALT, MO(4), MO(2), KC_SPC, KC_SPC, MO(2), MO(4), KC_RALT, KC_ESC, KC_RCTL }
{ DE_SS, DE_J, DE_D, DE_U, DE_A, DE_X, DE_P, DE_H, DE_L, DE_M, DE_W, DE_Q },
//{ LT(1,KC_TAB), DE_C, DE_T, DE_I, DE_E, DE_O, DE_B, DE_N, DE_R, DE_S, DE_G, LT(1,KC_ENT) },
{ MO(1), DE_C, DE_T, DE_I, DE_E, DE_O, DE_B, DE_N, DE_R, DE_S, DE_G, LT(1,KC_ENT) },
{ KC_LSFT, DE_F, DE_V, DE_UE, DE_AE, DE_OE, DE_Y, DE_Z, DE_COMM, DE_DOT, DE_K, KC_LSFT },
{ KC_LCTL, KC_LGUI, KC_LALT, MO(4), MO(2), KC_SPC, KC_SPC, MO(2), MO(4), KC_RALT, KC_ESC, KC_RCTL }
},
/* M1 Special Characters
@ -56,10 +57,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[1] = {
{ DE_RING, DE_AT, DE_UNDS, DE_LBRC, DE_RBRC, DE_CIRC, DE_EXLM, DE_LESS, DE_MORE, DE_EQL, DE_AMPR, DE_ACUT },
{ _______, DE_BSLS, DE_SLSH, DE_LCBR, DE_RCBR, DE_ASTR, DE_QST, DE_LPRN, DE_RPRN, DE_MINS, DE_COLN, _______ },
{ _______, DE_HASH, DE_TILD, DE_PIPE, DE_DLR, DE_EURO, DE_PLUS, DE_PERC, DE_DQOT, DE_QUOT, DE_SCLN, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ }
{ DE_RING, DE_AT, DE_UNDS, DE_LBRC, DE_RBRC, DE_CIRC, DE_EXLM, DE_LESS, DE_MORE, DE_EQL, DE_AMPR, DE_ACUT },
{ _______, DE_BSLS, DE_SLSH, DE_LCBR, DE_RCBR, DE_ASTR, DE_QST, DE_LPRN, DE_RPRN, DE_MINS, DE_COLN, _______ },
{ _______, DE_HASH, DE_TILD, DE_PIPE, DE_DLR, DE_EURO, DE_PLUS, DE_PERC, DE_DQOT, DE_QUOT, DE_SCLN, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ }
},
/* M2 Navigation & Number Blocks
@ -75,10 +76,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[2] = {
{ XXXXXXX, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, XXXXXXX, DE_7, DE_8, DE_9, XXXXXXX, KC_INS },
{ KC_TAB, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, XXXXXXX, DE_4, DE_5, DE_6, DE_DOT, KC_ENT },
{ _______, XXXXXXX, KC_TAB, XXXXXXX, KC_ENT, XXXXXXX, DE_0, DE_1, DE_2, DE_3, DE_COMM, _______ },
{ _______, _______, _______, MO(3), _______, _______, _______, _______, MO(3), _______, _______, _______ }
{ XXXXXXX, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, XXXXXXX, DE_7, DE_8, DE_9, XXXXXXX, KC_INS },
{ KC_TAB, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, XXXXXXX, DE_4, DE_5, DE_6, DE_DOT, KC_ENT },
{ _______, XXXXXXX, KC_TAB, XXXXXXX, KC_ENT, XXXXXXX, DE_0, DE_1, DE_2, DE_3, DE_COMM, _______ },
{ _______, _______, _______, MO(3), _______, _______, _______, _______, MO(3), _______, _______, _______ }
},
/* M3 Switched Navigation & Number Blocks for one handed use
@ -95,10 +96,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
[3] = {
{ KC_INS, XXXXXXX, DE_7, DE_8, DE_9, XXXXXXX, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, XXXXXXX },
{ _______, XXXXXXX, DE_4, DE_5, DE_6, DE_DOT, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, _______ },
{ _______, DE_0, DE_1, DE_2, DE_3, DE_COMM, XXXXXXX, KC_TAB, XXXXXXX, KC_ENT, XXXXXXX, _______ },
{ _______, _______, _______, _______, XXXXXXX, _______, _______, XXXXXXX, _______, _______, _______, _______ }
{ KC_INS, XXXXXXX, DE_7, DE_8, DE_9, XXXXXXX, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, XXXXXXX },
{ _______, XXXXXXX, DE_4, DE_5, DE_6, DE_DOT, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, _______ },
{ _______, DE_0, DE_1, DE_2, DE_3, DE_COMM, XXXXXXX, KC_TAB, XXXXXXX, KC_ENT, XXXXXXX, _______ },
{ _______, _______, _______, _______, XXXXXXX, _______, _______, XXXXXXX, _______, _______, _______, _______ }
},
@ -114,10 +115,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[4] = {
{ XXXXXXX, XXXXXXX, KC_PSCR, KC_SLCK, KC_PAUS, XXXXXXX, XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F12, XXXXXXX },
{ KC_TAB, XXXXXXX, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_F11, KC_ENT },
{ _______, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_F10, _______ },
{ _______, _______, _______, _______, MO(5), _______, _______, MO(5), _______, _______, _______, _______ }
{ XXXXXXX, XXXXXXX, KC_PSCR, KC_SLCK, KC_PAUS, XXXXXXX, XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F12, XXXXXXX },
{ KC_TAB, XXXXXXX, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_F11, KC_ENT },
{ _______, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_F10, _______ },
{ _______, _______, _______, _______, MO(5), _______, _______, MO(5), _______, _______, _______, _______ }
},
@ -134,10 +135,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[5] = {
{ XXXXXXX, XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F12, XXXXXXX, KC_PSCR, KC_SLCK, KC_PAUS, XXXXXXX, XXXXXXX },
{ _______, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_F11, XXXXXXX, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, _______ },
{ _______, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_F10, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, _______ },
{ _______, _______, _______, XXXXXXX, _______, _______, _______, _______, XXXXXXX, _______, _______, _______ }
{ XXXXXXX, XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F12, XXXXXXX, KC_PSCR, KC_SLCK, KC_PAUS, XXXXXXX, XXXXXXX },
{ _______, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_F11, XXXXXXX, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, _______ },
{ _______, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_F10, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, _______ },
{ _______, _______, _______, XXXXXXX, _______, _______, _______, _______, XXXXXXX, _______, _______, _______ }
}
};
@ -148,19 +149,19 @@ const uint16_t PROGMEM fn_actions[] = {
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch (id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
// MACRODOWN only works in this function
switch (id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
backlight_step();
#endif
}
else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
}
else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};

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@ -1,3 +1,4 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#include "eeconfig.h"

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@ -1,3 +1,4 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"

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@ -1,3 +1,4 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#ifdef BACKLIGHT_ENABLE
#include "backlight.h"
@ -7,7 +8,7 @@
#include "version.h"
/* Each layer is given a name to aid in readability, which is then
used in the keymap matrix below. The underscores do not denote
used in the keymap matrix below. The underscores do not denote
anything - you can have a layer called STUFF or any other name.
Layer names don't all need to be of the same length, obviously, and
@ -20,7 +21,7 @@
/* This was originally based on planck/keymaps/default/default.c, and
then cbbrowne has revised things */
/* Things I did not like about the default mapping
/* Things I did not like about the default mapping
- I found control too hard to get to. I use it more than Tab, so
switched it there.
@ -33,7 +34,7 @@
- All of the above are done :-)
- Dropped out support for Dvorak and friends. They aren't
- Dropped out support for Dvorak and friends. They aren't
improvements to me
*/
@ -177,7 +178,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
} else {
unregister_code(KC_RSFT);
}
break;
break;
case M_USERNAME:
if (record->event.pressed) {
SEND_STRING("cbbrowne");
@ -195,7 +196,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
if (record->event.pressed) {
/* Here, we mix the LCRNG with low bits from one of the system
clocks via XOR in the theory that this may be more random
than either separately */
than either separately */
rval = (random_value ^ clockbyte) % 10;
/* Note that KC_1 thru KC_0 are a contiguous range */
register_code (KC_1 + rval);
@ -207,7 +208,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
a letter chosen at random */
/* Here, we mix the LCRNG with low bits from one of the system
clocks via XOR in the theory that this may be more random
than either separately */
than either separately */
random_value = ((random_value + randadd) * randmul) % randmod;
if (record->event.pressed) {
rval = (random_value ^ clockbyte) % 26;
@ -247,7 +248,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
break;
}
return MACRO_NONE;
};
@ -366,4 +367,4 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}

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@ -1,4 +1,5 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE

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@ -1,5 +1,6 @@
// Layout picture at http://www.keyboard-layout-editor.com/#/gists/125febfad6960add078e6f14256539b6
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE
@ -21,21 +22,21 @@ extern keymap_config_t keymap_config;
#define _FUNCTN 5
enum planck_keycodes {
QWERTY = SAFE_RANGE,
DVORAK,
NUMBER,
ACTION
QWERTY = SAFE_RANGE,
DVORAK,
NUMBER,
ACTION
};
// Key code names
#define SFT_ENT FUNC(0) // Tap for enter, hold for right shift
#define SFT_ENT FUNC(0) // Tap for enter, hold for right shift
#define LOCK FUNC(1)
#define KC_PSTE KC_PASTE
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#ifdef TAP_DANCE_ENABLE
#define SFT_CAP TD(0) // Left shift, double tap for caps
#define SFT_CAP TD(0) // Left shift, double tap for caps
#endif
#ifndef TAP_DANCE_ENABLE
#define SFT_CAP KC_LSFT // Regular left shift
@ -44,14 +45,14 @@ enum planck_keycodes {
// Tap Dance Definitions
#ifdef TAP_DANCE_ENABLE
qk_tap_dance_action_t tap_dance_actions[] = {
[0] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS)
[0] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS)
};
#endif
// Function definitions
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT),
[1] = ACTION_LAYER_TOGGLE(_LOCKED)
[0] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT),
[1] = ACTION_LAYER_TOGGLE(_LOCKED)
};
// Layout definitions
@ -69,10 +70,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = {
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{SFT_CAP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, SFT_ENT},
{KC_LCTL, KC_LALT, KC_LGUI, KC_VOLD, ACTION, KC_SPC, KC_SPC, NUMBER, KC_VOLU, KC_LEFT, KC_DOWN, KC_RGHT}
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{SFT_CAP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, SFT_ENT},
{KC_LCTL, KC_LALT, KC_LGUI, KC_VOLD, ACTION, KC_SPC, KC_SPC, NUMBER, KC_VOLU, KC_LEFT, KC_DOWN, KC_RGHT}
},
/* DVORAK
@ -87,10 +88,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = {
{_______, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, _______},
{_______, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_Z },
{_______, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
{_______, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, _______},
{_______, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_Z },
{_______, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
/* LOCK
@ -105,10 +106,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[_LOCKED] = {
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______}
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
/* NUMBERS
@ -123,10 +124,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[_NUMBER] = {
{_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______},
{_______, KC_TILD, XXXXXXX, XXXXXXX, XXXXXXX, KC_PIPE, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_QUES, KC_SLSH},
{_______, KC_GRV, XXXXXXX, XXXXXXX, XXXXXXX, KC_BSLS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______, _______},
{_______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______}
{_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______},
{_______, KC_TILD, XXXXXXX, XXXXXXX, XXXXXXX, KC_PIPE, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_QUES, KC_SLSH},
{_______, KC_GRV, XXXXXXX, XXXXXXX, XXXXXXX, KC_BSLS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______, _______},
{_______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______}
},
/* ACTIONS
@ -141,10 +142,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[_ACTION] = {
{_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL },
{_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
{KC_CAPS, KC_UNDO, KC_CUT, KC_COPY, KC_PSTE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP, KC_ENT },
{_______, _______, _______, KC_MUTE, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, KC_HOME, KC_PGDN, KC_END }
{_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL },
{_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
{KC_CAPS, KC_UNDO, KC_CUT, KC_COPY, KC_PSTE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP, KC_ENT },
{_______, _______, _______, KC_MUTE, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, KC_HOME, KC_PGDN, KC_END }
},
/* FUNCTIONS
@ -159,10 +160,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[_FUNCTN] = {
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12 },
{KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24 },
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, QWERTY, DVORAK, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
{RESET, XXXXXXX, LOCK, XXXXXXX, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12 },
{KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24 },
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, QWERTY, DVORAK, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
{RESET, XXXXXXX, LOCK, XXXXXXX, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}
}
};
@ -177,56 +178,56 @@ float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
if (IS_LAYER_ON(_DVORAK)) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
if (IS_LAYER_ON(_DVORAK)) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
PLAY_SONG(tone_qwerty);
#endif
layer_off(_DVORAK);
}
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
if (!IS_LAYER_ON(_DVORAK)) {
layer_off(_DVORAK);
}
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
if (!IS_LAYER_ON(_DVORAK)) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_dvorak);
PLAY_SONG(tone_dvorak);
#endif
layer_on(_DVORAK);
}
}
return false;
break;
case NUMBER:
if (record->event.pressed) {
layer_on(_NUMBER);
update_tri_layer(_NUMBER, _ACTION, _FUNCTN);
} else {
layer_off(_NUMBER);
update_tri_layer(_NUMBER, _ACTION, _FUNCTN);
}
return false;
break;
case ACTION:
if (record->event.pressed) {
layer_on(_ACTION);
update_tri_layer(_NUMBER, _ACTION, _FUNCTN);
} else {
layer_off(_ACTION);
update_tri_layer(_NUMBER, _ACTION, _FUNCTN);
}
return false;
break;
}
return true;
layer_on(_DVORAK);
}
}
return false;
break;
case NUMBER:
if (record->event.pressed) {
layer_on(_NUMBER);
update_tri_layer(_NUMBER, _ACTION, _FUNCTN);
} else {
layer_off(_NUMBER);
update_tri_layer(_NUMBER, _ACTION, _FUNCTN);
}
return false;
break;
case ACTION:
if (record->event.pressed) {
layer_on(_ACTION);
update_tri_layer(_NUMBER, _ACTION, _FUNCTN);
} else {
layer_off(_ACTION);
update_tri_layer(_NUMBER, _ACTION, _FUNCTN);
}
return false;
break;
}
return true;
}
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
startup_user();
#endif
}
@ -234,25 +235,25 @@ void matrix_init_user(void) {
void startup_user()
{
_delay_ms(20); // gets rid of tick
PLAY_SONG(tone_startup);
_delay_ms(20); // gets rid of tick
PLAY_SONG(tone_startup);
}
void shutdown_user()
{
PLAY_SONG(tone_goodbye);
_delay_ms(150);
stop_all_notes();
PLAY_SONG(tone_goodbye);
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void)
{
music_scale_user();
music_scale_user();
}
void music_scale_user(void)
{
PLAY_SONG(music_scale);
PLAY_SONG(music_scale);
}
#endif

View file

@ -14,6 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
@ -258,4 +259,4 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
break;
}
return true;
}
}

View file

@ -14,6 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"

View file

@ -1,3 +1,4 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
@ -27,7 +28,7 @@ enum custom_keycodes {
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* QWERTY
/* QWERTY
* .----------------------------------------------------------------------------------.
* | Esc | Q | W | E | R | T | Y | U | I | O | P |Enter |
* |-----+------+------+------+------+------|------+------+------+------+------+------|
@ -40,11 +41,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
[_QWERTY] = {
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_ENT},
{KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT},
{ARROW, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_BSPC, KC_SPC, RAISE, KC_RGUI, KC_RALT, KC_RCTL, KC_MINS}
},
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_ENT},
{KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT},
{ARROW, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_BSPC, KC_SPC, RAISE, KC_RGUI, KC_RALT, KC_RCTL, KC_MINS}
},
/* Lower
* ,-----------------------------------------------------------------------------------.
@ -58,11 +59,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = {
[_LOWER] = {
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_7, KC_8, KC_9, KC_PSLS, KC_BSLS, KC_GRV},
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_4, KC_5, KC_6, KC_PAST, KC_LPRN, KC_RPRN},
{_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_1, KC_2, KC_3, KC_MINS, KC_LBRC, KC_RBRC},
{XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, KC_0, KC_DOT, KC_PEQL, KC_PPLS, KC_LCBR, KC_RCBR}
{XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, KC_0, KC_DOT, KC_PEQL, KC_PPLS, KC_LCBR, KC_RCBR}
},
/* Raise
@ -78,10 +79,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
[_RAISE] = {
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
{KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
{KC_MPLY, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPRV, KC_MNXT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
{KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
{KC_MPLY, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPRV, KC_MNXT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}
},
/* Arrow
@ -100,7 +101,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_UP, XXXXXXX, XXXXXXX, XXXXXXX},
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX},
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
{_______, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}
{_______, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}
},
};

View file

@ -1,3 +1,4 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
//alias for clarity in layering
@ -26,7 +27,7 @@ enum {
#define SftLck TD(SFT_LCK)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | ESC` | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
@ -38,14 +39,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | Del | GUI | Ctrl | Alt | GUI | Space |Symbol| Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = {
{KC_GESC, KC_Q , KC_W , KC_F , KC_P , KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
{NAV , KC_A , KC_R , KC_S , KC_T , KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
{SftLck , KC_Z , KC_X , KC_C , KC_V , KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SftEnt },
{KC_DEL , KC_LGUI, KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_SPC, MO(1), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Symbol
* ,-----------------------------------------------------------------------------------.
* | [ | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | ] |
@ -65,7 +66,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
},
/* Navigation*/
[_NAVIGATION] = {
{_______, _______, _______, _______, _______, _______, C_TAB , A_LEFT, KC_UP, A_RGHT , KC_DEL , _______},
{_______, _______, _______, _______, _______, _______, GSL , KC_LEFT, KC_DOWN, KC_RGHT, GSR , _______},
@ -95,4 +96,4 @@ void caps_tap_end (qk_tap_dance_state_t *state, void *user_data) {
qk_tap_dance_action_t tap_dance_actions[] = {
//Tap once for Shift, twice for Caps Lock
[SFT_LCK] = ACTION_TAP_DANCE_FN_ADVANCED( caps_tap, NULL, caps_tap_end )
};
};

View file

@ -1,4 +1,5 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE
@ -229,4 +230,4 @@ void music_scale_user(void)
PLAY_SONG(music_scale);
}
#endif
#endif

View file

@ -1,3 +1,4 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE
@ -5,170 +6,170 @@
#endif
enum planck_layers {
_DVORAK,
_NUMBERS,
_SYMBOLS,
_ACTIONS,
_SPECIAL
_DVORAK,
_NUMBERS,
_SYMBOLS,
_ACTIONS,
_SPECIAL
};
enum planck_keycodes {
DVORAK,
NUMBERS,
SYMBOLS,
ACTIONS,
SPECIAL
DVORAK,
NUMBERS,
SYMBOLS,
ACTIONS,
SPECIAL
};
enum tap_dance_codes {
CT_SC_LP = 0,
CT_Q_LBRC,
CT_J_LBRK,
CT_W_RBRK,
CT_V_RBRC,
CT_Z_RP,
CT_DEL_ESC
CT_SC_LP = 0,
CT_Q_LBRC,
CT_J_LBRK,
CT_W_RBRK,
CT_V_RBRC,
CT_Z_RP,
CT_DEL_ESC
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
//keyevent_t event = record->event;
//keyevent_t event = record->event;
switch (id) {
}
return MACRO_NONE;
switch (id) {
}
return MACRO_NONE;
}
qk_tap_dance_action_t tap_dance_actions[] = {
[0] = ACTION_TAP_DANCE_DOUBLE(KC_SCLN, KC_LPRN),
[1] = ACTION_TAP_DANCE_DOUBLE(KC_Q, KC_LCBR),
[2] = ACTION_TAP_DANCE_DOUBLE(KC_J, KC_LBRC),
[3] = ACTION_TAP_DANCE_DOUBLE(KC_W, KC_RBRC),
[4] = ACTION_TAP_DANCE_DOUBLE(KC_V, KC_RCBR),
[5] = ACTION_TAP_DANCE_DOUBLE(KC_Z, KC_RPRN)
[0] = ACTION_TAP_DANCE_DOUBLE(KC_SCLN, KC_LPRN),
[1] = ACTION_TAP_DANCE_DOUBLE(KC_Q, KC_LCBR),
[2] = ACTION_TAP_DANCE_DOUBLE(KC_J, KC_LBRC),
[3] = ACTION_TAP_DANCE_DOUBLE(KC_W, KC_RBRC),
[4] = ACTION_TAP_DANCE_DOUBLE(KC_V, KC_RCBR),
[5] = ACTION_TAP_DANCE_DOUBLE(KC_Z, KC_RPRN)
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Dvorak
* ,-----------------------------------------------------------------------------------.
* | Tab | '" | ,< | .> | P | Y | F | G | C | R | L | BS |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | O | E | U | I | D | H | T | N | S | /? |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* |LShift| ;:/( | Q/{ | J/[ | K | X | B | M | W/] | V/} | Z/) |RS/Ent|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Action| Ctrl | GUI | Alt |Number| Space/Enter |Symbol| Left | Down | Up | Right|
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = {
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPACE},
{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLASH},
{KC_LSFT, TD(0), TD(1), TD(2), KC_K, KC_X, KC_B, KC_M, TD(3), TD(4), TD(5), MT(MOD_RSFT, KC_ENT)},
{MO(ACTIONS), KC_LCTRL, KC_LGUI, KC_LALT, NUMBERS, KC_SPACE, KC_SPACE, SYMBOLS,KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT},
},
/* Dvorak
* ,-----------------------------------------------------------------------------------.
* | Tab | '" | ,< | .> | P | Y | F | G | C | R | L | BS |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | O | E | U | I | D | H | T | N | S | /? |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* |LShift| ;:/( | Q/{ | J/[ | K | X | B | M | W/] | V/} | Z/) |RS/Ent|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Action| Ctrl | GUI | Alt |Number| Space/Enter |Symbol| Left | Down | Up | Right|
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = {
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPACE},
{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLASH},
{KC_LSFT, TD(0), TD(1), TD(2), KC_K, KC_X, KC_B, KC_M, TD(3), TD(4), TD(5), MT(MOD_RSFT, KC_ENT)},
{MO(ACTIONS), KC_LCTRL, KC_LGUI, KC_LALT, NUMBERS, KC_SPACE, KC_SPACE, SYMBOLS,KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT},
},
/* Numbers
* ,-----------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | 7 | 8 | 9 | * | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | 4 | 5 | 6 | - | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | 0 | 1 | 2 | 3 | + | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_NUMBERS] = {
{_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_7, KC_8, KC_9, KC_KP_ASTERISK, _______},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_4, KC_5, KC_6, KC_KP_MINUS, _______},
{_______, _______, _______, _______, _______, _______, KC_0, KC_1, KC_2, KC_3, KC_KP_PLUS, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
},
/* Numbers
* ,-----------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | 7 | 8 | 9 | * | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | 4 | 5 | 6 | - | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | 0 | 1 | 2 | 3 | + | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_NUMBERS] = {
{_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_7, KC_8, KC_9, KC_KP_ASTERISK, _______},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_4, KC_5, KC_6, KC_KP_MINUS, _______},
{_______, _______, _______, _______, _______, _______, KC_0, KC_1, KC_2, KC_3, KC_KP_PLUS, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
},
/* Symbols
* ,-----------------------------------------------------------------------------------.
* | `~ | ! | @ | # | $ | % | ^ | & | * | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Caps | | Ins | Pgup | | | | _ | + | | | \| |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | Home | End | Pgdn | | | | - | = | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_SYMBOLS] = {
{KC_GRV, KC_EXCLAIM, KC_AT, KC_HASH, KC_DOLLAR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, _______, _______, KC_DEL},
{KC_CAPS, _______, KC_INS, KC_PGUP, _______, _______, _______, KC_UNDS, KC_PLUS, _______, _______, KC_BSLS},
{_______, KC_HOME, KC_END, KC_PGDN, _______, _______, _______, KC_MINUS, KC_EQL, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
},
/* Symbols
* ,-----------------------------------------------------------------------------------.
* | `~ | ! | @ | # | $ | % | ^ | & | * | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Caps | | Ins | Pgup | | | | _ | + | | | \| |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | Home | End | Pgdn | | | | - | = | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_SYMBOLS] = {
{KC_GRV, KC_EXCLAIM, KC_AT, KC_HASH, KC_DOLLAR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, _______, _______, KC_DEL},
{KC_CAPS, _______, KC_INS, KC_PGUP, _______, _______, _______, KC_UNDS, KC_PLUS, _______, _______, KC_BSLS},
{_______, KC_HOME, KC_END, KC_PGDN, _______, _______, _______, KC_MINUS, KC_EQL, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
},
/* Actions
* ,-----------------------------------------------------------------------------------.
* | LED | | | | | Sleep|Reset | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | Redo | | | | | | Play | << | >> | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | Undo | Cut | Copy | Paste| | | Mute | Vol- | Vol+ | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ACTIONS] = {
{BL_STEP, _______, _______, _______, _______, KC_SLEP, RESET, _______, _______, _______, _______, KC_DEL},
{_______, LCTL(KC_Y), _______, _______, _______, _______, _______, KC_MPLY, KC_MPRV, KC_MNXT, _______, _______},
{_______, LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
},
/* Actions
* ,-----------------------------------------------------------------------------------.
* | LED | | | | | Sleep|Reset | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | Redo | | | | | | Play | << | >> | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | Undo | Cut | Copy | Paste| | | Mute | Vol- | Vol+ | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ACTIONS] = {
{BL_STEP, _______, _______, _______, _______, KC_SLEP, RESET, _______, _______, _______, _______, KC_DEL},
{_______, LCTL(KC_Y), _______, _______, _______, _______, _______, KC_MPLY, KC_MPRV, KC_MNXT, _______, _______},
{_______, LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
},
/* Special
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_SPECIAL] = {
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
}
/* Special
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_SPECIAL] = {
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
}
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case DVORAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_DVORAK);
}
return false;
break;
case SYMBOLS:
if (record->event.pressed) {
layer_on(_SYMBOLS);
update_tri_layer(_NUMBERS, _SYMBOLS, _SPECIAL);
} else {
layer_off(_SYMBOLS);
update_tri_layer(_NUMBERS, _SYMBOLS, _SPECIAL);
}
return false;
break;
case NUMBERS:
if (record->event.pressed) {
layer_on(_NUMBERS);
update_tri_layer(_NUMBERS, _SYMBOLS, _SPECIAL);
} else {
layer_off(_NUMBERS);
update_tri_layer(_NUMBERS, _SYMBOLS, _SPECIAL);
}
return false;
break;
}
return true;
}
switch (keycode) {
case DVORAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_DVORAK);
}
return false;
break;
case SYMBOLS:
if (record->event.pressed) {
layer_on(_SYMBOLS);
update_tri_layer(_NUMBERS, _SYMBOLS, _SPECIAL);
} else {
layer_off(_SYMBOLS);
update_tri_layer(_NUMBERS, _SYMBOLS, _SPECIAL);
}
return false;
break;
case NUMBERS:
if (record->event.pressed) {
layer_on(_NUMBERS);
update_tri_layer(_NUMBERS, _SYMBOLS, _SPECIAL);
} else {
layer_off(_NUMBERS);
update_tri_layer(_NUMBERS, _SYMBOLS, _SPECIAL);
}
return false;
break;
}
return true;
}

View file

@ -14,6 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#include "keymap_steno.h"

View file

@ -37,4 +37,7 @@
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
// Most tactile encoders have detents every 4 stages
#define ENCODER_RESOLUTION 4
#endif

View file

@ -16,6 +16,7 @@
#include "planck.h"
#include "action_layer.h"
#include "muse.h"
extern keymap_config_t keymap_config;
@ -54,12 +55,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = {
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
[_QWERTY] = LAYOUT_planck_grid(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
/* Colemak
* ,-----------------------------------------------------------------------------------.
@ -72,12 +73,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = {
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
{KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
[_COLEMAK] = LAYOUT_planck_grid(
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
/* Dvorak
* ,-----------------------------------------------------------------------------------.
@ -90,12 +91,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = {
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
[_DVORAK] = LAYOUT_planck_grid(
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC,
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT ,
BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
/* Lower
* ,-----------------------------------------------------------------------------------.
@ -108,12 +109,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = {
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), KC_HOME, KC_END, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
[_LOWER] = LAYOUT_planck_grid(
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), KC_HOME, KC_END, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
),
/* Raise
* ,-----------------------------------------------------------------------------------.
@ -126,12 +127,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = {
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGUP, KC_PGDN, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
[_RAISE] = LAYOUT_planck_grid(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGUP, KC_PGDN, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
),
/* Plover layer (http://opensteno.org)
* ,-----------------------------------------------------------------------------------.
@ -145,12 +146,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[_PLOVER] = {
{KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
{XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC},
{XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX}
},
[_PLOVER] = LAYOUT_planck_grid(
KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 ,
XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,
XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
@ -163,12 +164,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = {
{_______, RESET, DEBUG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DEL },
{_______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, TERM_ON, TERM_OFF, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}
[_ADJUST] = LAYOUT_planck_grid(
_______, RESET, DEBUG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DEL ,
_______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______,
_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, TERM_ON, TERM_OFF, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
@ -252,6 +253,81 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
bool muse_mode = false;
uint8_t last_muse_note = 0;
uint16_t muse_counter = 0;
uint8_t muse_offset = 70;
uint16_t muse_tempo = 50;
void encoder_update(bool clockwise) {
if (muse_mode) {
if (IS_LAYER_ON(_RAISE)) {
if (clockwise) {
muse_offset++;
} else {
muse_offset--;
}
} else {
if (clockwise) {
muse_tempo+=1;
} else {
muse_tempo-=1;
}
}
} else {
if (clockwise) {
register_code(KC_PGDN);
unregister_code(KC_PGDN);
} else {
register_code(KC_PGUP);
unregister_code(KC_PGUP);
}
}
}
void dip_update(uint8_t index, bool active) {
switch (index) {
case 0:
if (active) {
#ifdef AUDIO_ENABLE
PLAY_SONG(plover_song);
#endif
layer_on(_ADJUST);
} else {
#ifdef AUDIO_ENABLE
PLAY_SONG(plover_gb_song);
#endif
layer_off(_ADJUST);
}
break;
case 1:
if (active) {
muse_mode = true;
} else {
muse_mode = false;
#ifdef AUDIO_ENABLE
stop_all_notes();
#endif
}
}
}
void matrix_scan_user(void) {
#ifdef AUDIO_ENABLE
if (muse_mode) {
if (muse_counter == 0) {
uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()];
if (muse_note != last_muse_note) {
stop_note(compute_freq_for_midi_note(last_muse_note));
play_note(compute_freq_for_midi_note(muse_note), 0xF);
last_muse_note = muse_note;
}
}
muse_counter = (muse_counter + 1) % muse_tempo;
}
#endif
}
bool music_mask_user(uint16_t keycode) {
switch (keycode) {
case RAISE:

View file

@ -0,0 +1 @@
SRC += muse.c

View file

@ -1,6 +1,7 @@
// Can't Remember Sh*t Keymap for Planck
// http://www.keyboard-layout-editor.com/#/gists/c6c0ac051b2b118a34ef84ebadab54c7
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE
@ -74,8 +75,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT) },
{KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT}
},
/* Game
* ,-----------------------------------------------------------------------------------.
* | 1 | Q | W | E | R | T | Y | U | I | O | P | Bksp |

View file

@ -14,6 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"

View file

@ -14,6 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
@ -214,7 +215,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
set_single_persistent_default_layer(_DVORAK);
}
return false;
return false;
break;
case LOWER:
if (record->event.pressed) {
@ -285,4 +286,4 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
break;
}
return true;
}
}

View file

@ -1,5 +1,6 @@
// Layout picture at http://www.keyboard-layout-editor.com/#/gists/125febfad6960add078e6f14256539b6
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE
@ -23,19 +24,19 @@ extern keymap_config_t keymap_config;
#define _ONESHOT 7
enum planck_keycodes {
QWERTY = SAFE_RANGE,
NUMPAD,
RAISE,
LOWER,
MEDIA,
ONESHOT,
DYNAMIC_MACRO_RANGE
QWERTY = SAFE_RANGE,
NUMPAD,
RAISE,
LOWER,
MEDIA,
ONESHOT,
DYNAMIC_MACRO_RANGE
};
#include "dynamic_macro.h"
// Key code names
#define SFT_ENT FUNC(0) // Tap for enter, hold for right shift
#define SFT_ENT FUNC(0) // Tap for enter, hold for right shift
#define LOCK FUNC(1)
#define KC_PSTE KC_PASTE
#define _______ KC_TRNS
@ -45,7 +46,7 @@ enum planck_keycodes {
#define ZOOM_NML LCTL(KC_0)
#ifdef TAP_DANCE_ENABLE
#define SFT_CAP TD(0) // Left shift, double tap for caps
#define SFT_CAP TD(0) // Left shift, double tap for caps
#endif
#ifndef TAP_DANCE_ENABLE
#define SFT_CAP KC_LSFT // Regular left shift
@ -54,14 +55,14 @@ enum planck_keycodes {
// Tap Dance Definitions
#ifdef TAP_DANCE_ENABLE
qk_tap_dance_action_t tap_dance_actions[] = {
[0] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS)
[0] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS)
};
#endif
// Function definitions
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT),
[1] = ACTION_LAYER_TOGGLE(_LOCKED)
[0] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT),
[1] = ACTION_LAYER_TOGGLE(_LOCKED)
};
// Layout definitions
@ -79,10 +80,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = {
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{SFT_CAP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, SFT_ENT},
{KC_LCTL, KC_LGUI, KC_LALT, MEDIA, LOWER, KC_SPC, KC_SPC, RAISE, KC_SLSH, KC_LEFT, KC_DOWN, KC_RGHT}
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{SFT_CAP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, SFT_ENT},
{KC_LCTL, KC_LGUI, KC_LALT, MEDIA, LOWER, KC_SPC, KC_SPC, RAISE, KC_SLSH, KC_LEFT, KC_DOWN, KC_RGHT}
},
/* NUMPAD
@ -115,10 +116,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[_LOCKED] = {
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_ENT},
{_______, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_ENT},
{_______, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
/* RAISE
@ -169,10 +170,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[_MEDIA] = {
{XXXXXXX, XXXXXXX, KC_WHOM, XXXXXXX, XXXXXXX, XXXXXXX, KC_AGAIN, XXXXXXX, KC_INS, XXXXXXX, KC_PSCR, XXXXXXX},
{XXXXXXX, XXXXXXX, KC_WSCH, XXXXXXX, KC_FIND, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, DYN_MACRO_PLAY1, DYN_MACRO_PLAY2 },
{KC_LSFT, XXXXXXX, XXXXXXX, KC_CALC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, ZOOM_OUT, ZOOM_IN, KC_MPRV, DYN_REC_STOP },
{ONESHOT, XXXXXXX, XXXXXXX, _______, KC_VOLD, KC_MUTE, KC_MUTE, KC_VOLU, ZOOM_NML, KC_MSTP, KC_MNXT, KC_MPLY }
{XXXXXXX, XXXXXXX, KC_WHOM, XXXXXXX, XXXXXXX, XXXXXXX, KC_AGAIN, XXXXXXX, KC_INS, XXXXXXX, KC_PSCR, XXXXXXX},
{XXXXXXX, XXXXXXX, KC_WSCH, XXXXXXX, KC_FIND, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, DYN_MACRO_PLAY1, DYN_MACRO_PLAY2 },
{KC_LSFT, XXXXXXX, XXXXXXX, KC_CALC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, ZOOM_OUT, ZOOM_IN, KC_MPRV, DYN_REC_STOP },
{ONESHOT, XXXXXXX, XXXXXXX, _______, KC_VOLD, KC_MUTE, KC_MUTE, KC_VOLU, ZOOM_NML, KC_MSTP, KC_MNXT, KC_MPLY }
},
/* ONESHOT
@ -187,10 +188,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[_ONESHOT] = {
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, DYN_REC_START1, DYN_REC_START2},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, DYN_REC_START1, DYN_REC_START2},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
/* FUNCTIONS
@ -205,10 +206,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[_FUNCTN] = {
{KC_SLEP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PWR },
{KC_WAKE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
{XXXXXXX, XXXXXXX, XXXXXXX, AU_OFF, MU_OFF, QWERTY, NUMPAD, MU_ON, AU_ON, XXXXXXX, MUV_IN, KC_SYSREQ},
{RESET, XXXXXXX, LOCK, XXXXXXX, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, AG_NORM, MUV_DE, AG_SWAP}
{KC_SLEP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PWR },
{KC_WAKE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
{XXXXXXX, XXXXXXX, XXXXXXX, AU_OFF, MU_OFF, QWERTY, NUMPAD, MU_ON, AU_ON, XXXXXXX, MUV_IN, KC_SYSREQ},
{RESET, XXXXXXX, LOCK, XXXXXXX, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, AG_NORM, MUV_DE, AG_SWAP}
}
};
@ -227,95 +228,95 @@ float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
void press_key(uint16_t key) {
register_code(key);
unregister_code(key);
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// uint16_t macro_kc = (keycode == ONESHOT ? DYN_REC_STOP : keycode);
if (!process_record_dynamic_macro(keycode, record)) {
switch(keycode) {
case DYN_REC_START1:
case DYN_REC_START2:
// uint16_t macro_kc = (keycode == ONESHOT ? DYN_REC_STOP : keycode);
if (!process_record_dynamic_macro(keycode, record)) {
switch(keycode) {
case DYN_REC_START1:
case DYN_REC_START2:
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_dyn_macro_rec);
#endif
break;
case DYN_REC_STOP:
break;
case DYN_REC_STOP:
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_dyn_macro_stop);
#endif
break;
}
return false;
}
switch (keycode) {
case ONESHOT:
if (record->event.pressed) {
layer_on(_ONESHOT);
set_oneshot_layer(_ONESHOT, ONESHOT_START);
clear_oneshot_layer_state(ONESHOT_PRESSED);
break;
}
return false;
}
switch (keycode) {
case ONESHOT:
if (record->event.pressed) {
layer_on(_ONESHOT);
set_oneshot_layer(_ONESHOT, ONESHOT_START);
clear_oneshot_layer_state(ONESHOT_PRESSED);
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_oneshot);
PLAY_SONG(tone_oneshot);
#endif
}
return false;
break;
case QWERTY:
if (record->event.pressed) {
if (IS_LAYER_ON(_NUMPAD)) {
}
return false;
break;
case QWERTY:
if (record->event.pressed) {
if (IS_LAYER_ON(_NUMPAD)) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
PLAY_SONG(tone_qwerty);
#endif
layer_off(_NUMPAD);
}
}
return false;
break;
case NUMPAD:
if (record->event.pressed) {
if (!IS_LAYER_ON(_NUMPAD)) {
layer_off(_NUMPAD);
}
}
return false;
break;
case NUMPAD:
if (record->event.pressed) {
if (!IS_LAYER_ON(_NUMPAD)) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_numpad);
PLAY_SONG(tone_numpad);
#endif
layer_on(_NUMPAD);
}
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_RAISE, _LOWER, _FUNCTN);
} else {
layer_off(_RAISE);
update_tri_layer(_RAISE, _LOWER, _FUNCTN);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_RAISE, _LOWER, _FUNCTN);
} else {
layer_off(_LOWER);
update_tri_layer(_RAISE, _LOWER, _FUNCTN);
}
return false;
break;
case MEDIA:
if (record->event.pressed) {
layer_on(_MEDIA);
} else {
layer_off(_MEDIA);
}
return false;
break;
}
return true;
layer_on(_NUMPAD);
}
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_RAISE, _LOWER, _FUNCTN);
} else {
layer_off(_RAISE);
update_tri_layer(_RAISE, _LOWER, _FUNCTN);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_RAISE, _LOWER, _FUNCTN);
} else {
layer_off(_LOWER);
update_tri_layer(_RAISE, _LOWER, _FUNCTN);
}
return false;
break;
case MEDIA:
if (record->event.pressed) {
layer_on(_MEDIA);
} else {
layer_off(_MEDIA);
}
return false;
break;
}
return true;
}
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
startup_user();
#endif
}
@ -323,25 +324,25 @@ void matrix_init_user(void) {
void startup_user()
{
_delay_ms(20); // gets rid of tick
PLAY_SONG(tone_startup);
_delay_ms(20); // gets rid of tick
PLAY_SONG(tone_startup);
}
void shutdown_user()
{
PLAY_SONG(tone_goodbye);
_delay_ms(150);
stop_all_notes();
PLAY_SONG(tone_goodbye);
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void)
{
music_scale_user();
music_scale_user();
}
void music_scale_user(void)
{
PLAY_SONG(music_scale);
PLAY_SONG(music_scale);
}
#endif

View file

@ -1,3 +1,4 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "backlight.h"
#include "config.h"

View file

@ -14,6 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#include "eeconfig.h"

View file

@ -1,6 +1,7 @@
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE
@ -132,7 +133,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{_______, _______, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_MPRV, KC_VOLD, KC_MPLY}
},
/* Numpad Layer
/* Numpad Layer
* ,-----------------------------------------------------------------------------------.
* | ESC | | | ( | ) | | | 7 | 8 | 9 | + | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|

View file

@ -1,3 +1,4 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#include "eeconfig.h"
@ -138,14 +139,14 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
return MACRODOWN( DOWN(KC_LSFT), TYPE(KC_I), UP(KC_LSFT), END );
case _CUS5: // Enter your email here
return MACRODOWN( TYPE(KC_F),
DOWN(KC_LSFT), TYPE(KC_2), UP(KC_LSFT),
DOWN(KC_LSFT), TYPE(KC_2), UP(KC_LSFT),
TYPE(KC_G), TYPE(KC_M), TYPE(KC_A), TYPE(KC_I), TYPE(KC_L), TYPE(KC_DOT), TYPE(KC_C), TYPE(KC_O), TYPE(KC_M), END );
case _CUT: //cut macro
return MACRODOWN( DOWN(KC_LCTL), TYPE(KC_X), UP(KC_LCTL), END );
case _COPY: // copy macro
return MACRODOWN( DOWN(KC_LCTL), TYPE(KC_C), UP(KC_LCTL), END );
case _PASTE: // paste macro
return MACRODOWN( DOWN(KC_LCTL), TYPE(KC_V), UP(KC_LCTL), END );
return MACRODOWN( DOWN(KC_LCTL), TYPE(KC_V), UP(KC_LCTL), END );
};
return MACRO_NONE;
}
}

View file

@ -1,4 +1,5 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#include "keymap_steno.h"

View file

@ -14,6 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"

View file

@ -1,3 +1,4 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.

View file

@ -13,6 +13,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#include "action_code.h"

View file

@ -14,6 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"

View file

@ -16,6 +16,7 @@
/* modified by Gun Pinyo */
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"

View file

@ -1,4 +1,5 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE

View file

@ -67,6 +67,7 @@
#include "config.h"
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#ifdef STENO_ENABLE

View file

@ -67,6 +67,7 @@
#include "config.h"
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#ifdef STENO_ENABLE

View file

@ -1,4 +1,5 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE

View file

@ -1,6 +1,7 @@
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
// #include "dynamic_macro.h"
@ -85,7 +86,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, LT_RAI(KC_MINS),
KC_ESC, KC_CAPS, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_RALT, TG_NUMLAY, KC_APP, KC_DEL
),
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
@ -103,7 +104,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, LT_RAI(KC_MINS),
KC_ESC, KC_CAPS, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_RALT, TG_NUMLAY, KC_APP, KC_DEL
),
/* Dvorak
* ,-----------------------------------------------------------------------------------.
* | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
@ -121,7 +122,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, LT_RAI(KC_MINS),
KC_ESC, KC_CAPS, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_RALT, TG_NUMLAY, KC_APP, KC_DEL
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | ~ | \ |
@ -139,7 +140,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),KC_LCBR, KC_RCBR, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | * | \ |
@ -157,7 +158,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, KC_LEFT, KC_DOWN, KC_RIGHT,KC__MUTE, KC_VOLD, KC_1, KC_2, KC_3, KC_UP, KC_SLSH, _______,
_______, _______, _______, _______, _______, KC_SPC, KC_0, _______, KC_LEFT, KC_DOWN, KC_RIGHT, KC_NLCK
),
/* Plover layer (http://opensteno.org)
* ,-----------------------------------------------------------------------------------.
* | # | # | # | # | # | # | # | # | # | # | # | # |
@ -169,14 +170,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | Exit | | | A | O | | E | U | | | |
* `-----------------------------------------------------------------------------------'
*/
[_PLOVER] = LAYOUT_planck_grid(
KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 ,
XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,
XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX
),
/* FN layer on Esc key
* ,-----------------------------------------------------------------------------------.
* | | ! | @ | # | $ | % | ^ | & | * | ( | ) | + |
@ -194,7 +195,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),KC_LCBR, KC_RCBR, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
),
/* Num Layer
* ,-----------------------------------------------------------------------------------.
* | | Q | Up | 4 | | | 7 | 8 | 9 | - | + | Bksp |
@ -212,7 +213,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, KC_Z, KC_X, KC_C, KC_V, XXXXXXX, KC_P1, KC_P2, KC_P3, KC_PDOT, KC_PSLS, _______,
_______, _______, _______, _______, _______, _______, KC_P0, KC_PDOT, _______, _______, KC_NLCK, KC_MPLY
),
/* Mouse Layer (semi-col)
* ,-----------------------------------------------------------------------------------.
* | ACCL0| ACCL1| ACCL2|Email |Email2| Home | Wh_Up| WHL_L| M_Up | WHL_R|PASS| Meta |
@ -224,14 +225,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | BTN1 | | | | Citx | |
* `-----------------------------------------------------------------------------------'
*/
[_MOUSECURSOR] = LAYOUT_planck_grid(
KC_ACL0, KC_ACL1, KC_ACL2, M_EMAIL,M_EMAIL2, KC_HOME, KC_PGUP, KC_WH_L, KC_MS_U, KC_WH_R, P_MPASS, P_META,
_______, XXXXXXX, XXXXXXX, XXXXXXX, O_RTQ6H, KC_END , KC_PGDN, KC_MS_L, KC_MS_D, KC_MS_R, _______, O_DAYRN,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, KC_BTN2, KC_BTN3, KC_BTN4, KC_BTN5, _______, _______,
_______, _______, _______, _______, _______, KC_BTN1, KC_BTN1, _______, _______, _______, P_CITRIX, O_AUTODC
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | Reset|RGB TG|RGB ST|RGBH -|RGBH +|RGBS -|RGBS +|RGBV -|RGBV +| | | Del |
@ -249,7 +250,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, BL_DEC, BL_INC, BL_STEP, BL_TOGG,
_______, _______, _______, _______, _______, _______, _______, _______, CK_RST, CK_DOWN, CK_UP, CK_TOGG
)
};
@ -392,7 +393,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
bootloader_jump();
}
return false;
break;
break;
}
return true;
}

View file

@ -1,10 +1,11 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#ifdef BACKLIGHT_ENABLE
#include "backlight.h"
#endif
//Simple Keymap where CTRL, WINKEY, and ALT keys are placed in a more familiar location for Windows users.
//Simple Keymap where CTRL, WINKEY, and ALT keys are placed in a more familiar location for Windows users.
//Focus of this particular keymap is to enable easy transition from more traditional keyboards to OLKB Planck.
// Each layer gets a name for readability, which is then used in the keymap matrix below.

View file

@ -1,4 +1,5 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE

View file

@ -3,6 +3,7 @@
// Configuration options
#define PREVENT_STUCK_MODIFIERS
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#include "eeconfig.h"

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@ -1,4 +1,5 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE

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@ -14,6 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"

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@ -1,3 +1,4 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.

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@ -12,8 +12,9 @@
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
*/
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"

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@ -1,3 +1,4 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"

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@ -1,3 +1,4 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
extern keymap_config_t keymap_config;
@ -145,4 +146,4 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
break;
}
return true;
}
}

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@ -14,6 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"

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@ -1,3 +1,4 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE

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@ -1,3 +1,4 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#ifdef BACKLIGHT_ENABLE
#include "backlight.h"

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@ -1,18 +1,18 @@
/*
* A keyboard layout for the gridded planck.
*
*
* Copyright (C) 2017 Luke Silva
*
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
@ -31,7 +31,7 @@
* through either double purpose modifiers or colemak style rolling for commonly used symbol clusters
* Eg: compare colemak 'this' to '(){\n}' on the symbol layer.
*
* The layout also supports a range of multilingual characters, covering those
* The layout also supports a range of multilingual characters, covering those
* needed for French, German, Swedish and likely some other European Languages.
* In the future full support for Colemak's multilingual deadkeys may be introduced.
*
@ -41,6 +41,7 @@
*/
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#define _______ KC_TRNS
@ -61,10 +62,10 @@
// Macro ID numbers
#define M_ALT_HASH 1
#define M_GR_DASH 2
#define M_SYM_LPRN 3
#define M_NAV_UNDS 4
#define M_NUM_RPRN 5
#define M_CTRL_DLR 6
#define M_SYM_LPRN 3
#define M_NAV_UNDS 4
#define M_NUM_RPRN 5
#define M_CTRL_DLR 6
#define M_LCBR_ENT 7
#define M_PLOVER 8
#define M_EXT_PLV 9
@ -76,7 +77,7 @@
#define M_CATCH 15
// Macro keys
#define ALT_HASH MACROTAP(M_ALT_HASH) // tap for #, hold for Alt
#define ALT_HASH MACROTAP(M_ALT_HASH) // tap for #, hold for Alt
#define GR_DASH MACROTAP(M_GR_DASH) // tap for -, hold for GR layer a-class-name
#define SYM_LPRN MACROTAP(M_SYM_LPRN) // tap for (, hold for symbols layer if()
#define NAV_UNDS MACROTAP(M_NAV_UNDS) // tap for _, hold for navigation layer snake_case_variable
@ -123,7 +124,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
},
/* QWERTY
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
@ -155,7 +156,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | Sym | _ |Space | NUM | X2 | | | |
* `-----------------------------------------------------------------------------------'
*/
[_SYM] = {
{KC_TAB, KC_GRV, KC_AT, KC_SLSH, KC_ASTR, KC_CIRC, KC_PERC, KC_COLN, KC_PLUS, KC_MINS, KC_DEL, KC_BSPC},
{FUNCTION,KC_LBRC, KC_SCLN, KC_RCBR, KC_LPRN, KC_DQT, KC_QUOT, KC_RPRN, LCBR_ENT,KC_EXLM, KC_RBRC, KC_BSLS},
@ -175,7 +176,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | GR | SYM | _ |Space | NUM | 0 | . | f | |
* `-----------------------------------------------------------------------------------'
*/
[_NUM] = {
{KC_TAB, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_BSPC, KC_X, S(KC_D), S(KC_E), S(KC_F), KC_PLUS, KC_MINS, KC_4, KC_5, KC_6, KC_0, KC_ENT },
@ -195,7 +196,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_GR] = {
{_______, UC(0xE4),UC(0xE5), _______,UC(0xA2), UC(0x20AC),_______,UC(0xEB),UC(0xEA),UC(0xFC),UC(0xF9), _______},
{_______, UC(0xE2),UC(0xE0),UC(0xDF), _______, _______, _______,UC(0xE8),UC(0xE9),UC(0xEF),UC(0xF6), _______},
@ -223,7 +224,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJ] = {
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12 },
{XXXXXXX, XXXXXXX, KC_PSCR, KC_ESC, KC_VOLU, KC_MPLY, KC_MPRV, QWERTY, COLEMAK, PLOVER, XXXXXXX, XXXXXXX},
@ -243,7 +244,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | _ |Space | ACL0 | ACL1 | ACL2 | |TGLNAV|
* `-----------------------------------------------------------------------------------'
*/
[_NAV] = {
{XXXXXXX, XXXXXXX, KC_BTN3, KC_BTN2, KC_BTN1, XXXXXXX, KC_ACL0, KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_BSPC},
{XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, XXXXXXX, KC_ACL1, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT,KC_ENT },
@ -312,16 +313,16 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
layer_and(0);
layer_on(_PLOVER);
default_layer_set(_PLOVER);
// Starts plover
return MACRO(I(10), D(E), D(R), D(F), D(V), D(I), D(K), U(E), U(R), U(F), U(V), U(I), U(K), END);
}
break;
break;
case M_EXT_PLV:
if (!record->event.pressed) {
layer_off(_PLOVER);
default_layer_set(_COLEMAK);
//Pauses plover
return MACRO(I(10), D(E), D(R), D(F), D(V), D(Y), D(U), U(E), U(R), U(F), U(V), U(Y), U(U), END);
}

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@ -1,3 +1,4 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
enum planck_layers {

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@ -1,3 +1,4 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#ifdef BACKLIGHT_ENABLE
#include "backlight.h"

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@ -1,5 +1,6 @@
// This is MJT's bastardization of the planck and minivan defaults
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE

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@ -1,5 +1,6 @@
// This is MJT's bastardization of the planck and minivan defaults
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE

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@ -11,6 +11,7 @@
// this fork for updates as I probably won't bother jack with my pull requests frequently.
//
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#define _QWERTY 0

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@ -14,6 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#include "eeconfig.h"

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@ -1,6 +1,7 @@
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE

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@ -15,6 +15,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE
@ -170,7 +171,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[_FUNCTION] = {
[_FUNCTION] = {
{KC_ESC , _______, KC_MPRV, KC_MPLY, KC_MNXT, _______,_______,_______, KC_KP_7, KC_KP_8, KC_KP_9,KC_BSPC},
{_______, _______, KC_VOLD, KC_MUTE, KC_VOLU, _______, _______, KC_PPLS, KC_KP_4, KC_KP_5, KC_KP_6, KC_PMNS},
{KC_CALC, _______, _______, _______, _______, _______, _______, KC_DLR, KC_KP_1, KC_KP_2, KC_KP_3, KC_ENT},

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@ -1,4 +1,5 @@
#include "planck.h"
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#ifdef BACKLIGHT_ENABLE
#include "backlight.h"
#endif
@ -21,7 +22,7 @@ The special character layer and the navigation & number block layer are designed
*/
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
/*
,-----------------------------------------------------------------------------------.
| Esc | X | V | L | C | W | K | H | G | F | Q | Bksp |
|------+------+------+------+------+-------------+------+------+------+------+------|
@ -34,17 +35,17 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
[0] = {
{ KC_ESC, DE_X, DE_V, DE_L, DE_C, DE_W, DE_K, DE_H, DE_G, DE_F, DE_Q, KC_BSPC },
{ KC_ENT, DE_U, DE_I, DE_A, DE_E, DE_O, DE_S, DE_N, DE_R, DE_T, DE_D, DE_Y },
{ KC_LSFT, DE_UE, DE_OE, DE_AE, DE_P, DE_Z, DE_B, DE_M, DE_COMM, DE_DOT, DE_J, KC_LSFT },
{ KC_LCTL , KC_RGUI, KC_LALT, MO(2), MO(1), KC_SPC, KC_SPC, MO(1), MO(2), KC_RALT, KC_BTN2, KC_RCTL }
{ KC_ESC, DE_X, DE_V, DE_L, DE_C, DE_W, DE_K, DE_H, DE_G, DE_F, DE_Q, KC_BSPC },
{ KC_ENT, DE_U, DE_I, DE_A, DE_E, DE_O, DE_S, DE_N, DE_R, DE_T, DE_D, DE_Y },
{ KC_LSFT, DE_UE, DE_OE, DE_AE, DE_P, DE_Z, DE_B, DE_M, DE_COMM, DE_DOT, DE_J, KC_LSFT },
{ KC_LCTL , KC_RGUI, KC_LALT, MO(2), MO(1), KC_SPC, KC_SPC, MO(1), MO(2), KC_RALT, KC_BTN2, KC_RCTL }
},
/* M1
/* M1
,-----------------------------------------------------------------------------------.
| Esc | | _ | [ | ] | ^ | ! | < | > | = | & | ß |
|------+------+------+------+------+-------------+------+------+------+------+------|
| Tab | \ | / | { | } | * | ? | ( | ) | - | : | @ |
| Tab | \ | / | { | } | * | ? | ( | ) | - | : | @ |
|------+------+------+------+------+------|------+------+------+------+------+------|
| Shift| # | $ | | | ~ | ` | + | % | " | ' | ; |Shift |
|------+------+------+------+------+------+------+------+------+------+------+------|
@ -52,10 +53,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
`-----------------------------------------------------------------------------------'
*/
[1] = {
{ _______, _______, DE_UNDS, DE_LBRC, DE_RBRC, DE_CIRC, DE_EXLM, DE_LESS, DE_MORE, DE_EQL, DE_AMPR, DE_SS },
{ KC_TAB, DE_BSLS, DE_SLSH, DE_LCBR, DE_RCBR, DE_ASTR, DE_QST, DE_LPRN, DE_RPRN, DE_MINS, DE_COLN, DE_AT },
{ _______, DE_HASH, DE_DLR, DE_PIPE, DE_TILD, DE_ACUT, DE_PLUS, DE_PERC, DE_DQOT, DE_QUOT, DE_SCLN, _______ },
{ _______, _______, _______, MO(3), _______, _______, _______, _______, MO(3), _______, _______, _______ }
{ _______, _______, DE_UNDS, DE_LBRC, DE_RBRC, DE_CIRC, DE_EXLM, DE_LESS, DE_MORE, DE_EQL, DE_AMPR, DE_SS },
{ KC_TAB, DE_BSLS, DE_SLSH, DE_LCBR, DE_RCBR, DE_ASTR, DE_QST, DE_LPRN, DE_RPRN, DE_MINS, DE_COLN, DE_AT },
{ _______, DE_HASH, DE_DLR, DE_PIPE, DE_TILD, DE_ACUT, DE_PLUS, DE_PERC, DE_DQOT, DE_QUOT, DE_SCLN, _______ },
{ _______, _______, _______, MO(3), _______, _______, _______, _______, MO(3), _______, _______, _______ }
},
/* M2 Navigation & Number Blocks
@ -71,10 +72,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[2] = {
{ XXXXXXX, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, XXXXXXX, DE_7, DE_8, DE_9, XXXXXXX, KC_INS },
{ KC_TAB, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, XXXXXXX, DE_4, DE_5, DE_6, DE_DOT, KC_ENT },
{ _______, XXXXXXX, KC_TAB, XXXXXXX, KC_ENT, XXXXXXX, DE_0, DE_1, DE_2, DE_3, DE_COMM, _______ },
{ _______, _______, _______, _______, MO(3), _______, _______, MO(3), _______, _______, _______, _______ }
{ XXXXXXX, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, XXXXXXX, DE_7, DE_8, DE_9, XXXXXXX, KC_INS },
{ KC_TAB, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, XXXXXXX, DE_4, DE_5, DE_6, DE_DOT, KC_ENT },
{ _______, XXXXXXX, KC_TAB, XXXXXXX, KC_ENT, XXXXXXX, DE_0, DE_1, DE_2, DE_3, DE_COMM, _______ },
{ _______, _______, _______, _______, MO(3), _______, _______, MO(3), _______, _______, _______, _______ }
},
/* M3 Function & Media Keys
@ -89,10 +90,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[3] = {
{ XXXXXXX, XXXXXXX, KC_PSCR, KC_SLCK, KC_PAUS, XXXXXXX, XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F12, XXXXXXX },
{ KC_TAB, XXXXXXX, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_F11, KC_ENT },
{ _______, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_F10, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ }
{ XXXXXXX, XXXXXXX, KC_PSCR, KC_SLCK, KC_PAUS, XXXXXXX, XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F12, XXXXXXX },
{ KC_TAB, XXXXXXX, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_F11, KC_ENT },
{ _______, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_F10, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ }
},
};
@ -102,19 +103,19 @@ const uint16_t PROGMEM fn_actions[] = {
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch (id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
// MACRODOWN only works in this function
switch (id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
backlight_step();
#endif
}
else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
}
else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};

View file

@ -1,4 +1,5 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "backlight.h"

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@ -4,6 +4,7 @@ A layout based on the
*/
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "nqn-keys-on-quertz-de-latin1.h"
#include "nqn-basic-layout.h"

View file

@ -1,4 +1,5 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE

View file

@ -1,5 +1,6 @@
//Keymap I created to suit my working style
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
@ -23,10 +24,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
[_QWERTY] = {
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT},
{KC_LCTL, KC_ENT, KC_LGUI, KC_LALT, MO(1), KC_SPC, KC_SPC, MO(2), KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT}
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT},
{KC_LCTL, KC_ENT, KC_LGUI, KC_LALT, MO(1), KC_SPC, KC_SPC, MO(2), KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT}
},
/*
@ -41,10 +42,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = {
{KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL},
{KC_GRV, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_LBRC, KC_RBRC},
{KC_TRNS, KC_NUBS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NUHS, KC_TRNS},
{KC_TRNS, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO}
{KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL},
{KC_GRV, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_LBRC, KC_RBRC},
{KC_TRNS, KC_NUBS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NUHS, KC_TRNS},
{KC_TRNS, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO}
},
/*
@ -60,10 +61,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
[_RAISE] = {
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12},
{KC_CAPS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_NO},
{KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_INS, KC_HOME, KC_PGUP, KC_TRNS},
{KC_TRNS, KC_NO, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_DEL, KC_END, KC_PGDN, KC_NO}
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12},
{KC_CAPS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_NO},
{KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_INS, KC_HOME, KC_PGUP, KC_TRNS},
{KC_TRNS, KC_NO, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_DEL, KC_END, KC_PGDN, KC_NO}
}
};

View file

@ -16,6 +16,7 @@
* Palleiko Layout
*/
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"

View file

@ -1,4 +1,5 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE

View file

@ -14,6 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"

View file

@ -1,3 +1,4 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE
@ -98,13 +99,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[2] = ACTION_LAYER_TAP_KEY(2, KC_O), // FN2 = Momentary symbOl layer on O.
[3] = ACTION_LAYER_TAP_KEY(3, KC_E), // FN3 = Momentary numbEr layer on E.
[4] = ACTION_LAYER_TAP_KEY(4, KC_U), // FN4 = Momentary fUnction layer on U.
[5] = ACTION_LAYER_TAP_KEY(5, KC_Q), // FN5 = Momentary emaQs layer on Q.
[5] = ACTION_LAYER_TAP_KEY(5, KC_Q), // FN5 = Momentary emaQs layer on Q.
[6] = ACTION_LAYER_TAP_KEY(6, KC_LCTRL), // FN6 = Momentary MACROS on ??? key.
[7] = ACTION_LAYER_TAP_KEY(7, KC_COMMA), // FN7 = Momentary MOUSE on , key.
// Special Keys
[10] = ACTION_MODS_KEY(KC_LCTRL, KC_LALT), // FN10 = Ctrl + Alt.
// Symbols
[21] = ACTION_MODS_KEY(MOD_LSFT, KC_SLASH), // FN21 = Question mark.

View file

@ -14,6 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"

View file

@ -1,4 +1,5 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE

View file

@ -1,3 +1,4 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#include "eeconfig.h"
@ -602,4 +603,4 @@ void music_scale_user(void)
PLAY_SONG(music_scale);
}
#endif /* AUDIO_ENABLE */
#endif /* AUDIO_ENABLE */

View file

@ -1,5 +1,6 @@
// This keymap assumes that the keyboard is recognized as JIS keyboard from the OS.
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "version.h"

View file

@ -14,6 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"

View file

@ -1,4 +1,5 @@
#include "backlight.h"
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

View file

@ -67,6 +67,7 @@
#include "config.h"
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#ifdef STENO_ENABLE

View file

@ -1,6 +1,7 @@
// This is Sean Hunter's keymap file, customized from the canonical layout file for the Quantum project.
// If you want to add another keyboard, that is the style you want to emulate.
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#include "eeconfig.h"
@ -94,7 +95,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_RGUI, KC_RALT, KC_RCTL, KC_RSFT}
},
/* 'Software Dvorak': Designed to look like dvorak in the mapping but depend on software
/* 'Software Dvorak': Designed to look like dvorak in the mapping but depend on software
* dvorak (ie the OS keymapping changed to dvorak).
* ,-----------------------------------------------------------------------------------.
* | " | , | . | P | Y | / | = | F | G | C | R | L |

View file

@ -2,6 +2,7 @@
// It doesn't have Plover or Dvorak layers because he doesn't use that.
// It Also doesn't allow for swapping alt with CMD because that only happens in error.
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE

View file

@ -1,3 +1,4 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE

View file

@ -14,6 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#include "keymap_steno.h"
@ -253,4 +254,4 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
break;
}
return true;
}
}

View file

@ -1,6 +1,7 @@
//
//Dropped the Dvorak layer and added two my layer buttons. Both Raise and lower can be accessed from either side now.
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#ifdef BACKLIGHT_ENABLE
#include "backlight.h"
@ -43,7 +44,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Alt | GUI |Func |Lower | Space |Raise | Left | Down | Up |Right
* | Ctrl | Alt | GUI |Func |Lower | Space |Raise | Left | Down | Up |Right
* `-----------------------------------------------------------------------------------'
*/
[_CM] = {
@ -54,7 +55,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
},
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|

View file

@ -14,6 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"

View file

@ -1,6 +1,7 @@
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE

View file

@ -1,4 +1,5 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE

View file

@ -1,5 +1,6 @@
//Author: tong92 <tong92power@gmail.com>
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#ifdef BACKLIGHT_ENABLE
#include "backlight.h"
@ -101,7 +102,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,GO_DEFT,GO_DEFT,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX,XXXXXXX}
}
};
};
//Layout END
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
@ -143,4 +144,4 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
break;
}
return MACRO_NONE;
};
};

View file

@ -21,6 +21,7 @@
*/
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE

View file

@ -1,4 +1,5 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#ifdef BACKLIGHT_ENABLE
# include "backlight.h"

View file

@ -1,8 +1,9 @@
//
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#ifdef BACKLIGHT_ENABLE
#include "backlight.h"
#include "backlight.h"
#endif
// Each layer gets a name for readability, which is then used in the keymap matrix below.
@ -32,10 +33,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = {
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{CTL_T(KC_TAB), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT},
{KC_LCTL, KC_LALT, KC_LGUI, KC_LGUI, MO(_NUM), KC_SPC, KC_SPC, MO(_FUNC), KC_RGUI, KC_RALT, KC_RCTL, KC_ENT}
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{CTL_T(KC_TAB), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT},
{KC_LCTL, KC_LALT, KC_LGUI, KC_LGUI, MO(_NUM), KC_SPC, KC_SPC, MO(_FUNC), KC_RGUI, KC_RALT, KC_RCTL, KC_ENT}
},
/* _NUM
@ -50,10 +51,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[_NUM] = {
{_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______},
{KC_LCTL, KC_GRV, KC_LBRC, KC_LCBR, KC_LPRN, KC_SLSH, KC_BSLS, KC_RPRN, KC_RCBR, KC_RBRC, KC_MINS, KC_EQL},
{_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_UNDS, KC_PLUS, _______},
{_______, _______, _______, _______, _______, _______, _______, MO(_NAV), _______, _______, _______, _______}
{_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______},
{KC_LCTL, KC_GRV, KC_LBRC, KC_LCBR, KC_LPRN, KC_SLSH, KC_BSLS, KC_RPRN, KC_RCBR, KC_RBRC, KC_MINS, KC_EQL},
{_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_UNDS, KC_PLUS, _______},
{_______, _______, _______, _______, _______, _______, _______, MO(_NAV), _______, _______, _______, _______}
},
/* _FUNC
@ -68,17 +69,17 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[_FUNC] = {
{_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______},
{_______, KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_DEL, _______},
{_______, M(0), _______, KC_VOLD, KC_MPRV, KC_MPLY, KC_MUTE, KC_MNXT, KC_VOLU, _______, _______, _______},
{_______, _______, _______, _______, MO(_NAV), _______, _______, _______, _______, _______, _______, _______}
{_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______},
{_______, KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_DEL, _______},
{_______, M(0), _______, KC_VOLD, KC_MPRV, KC_MPLY, KC_MUTE, KC_MNXT, KC_VOLU, _______, _______, _______},
{_______, _______, _______, _______, MO(_NAV), _______, _______, _______, _______, _______, _______, _______}
},
[_NAV] = {
{KC_MS_ACCEL2, KC_FN1, KC_FN2, KC_FN3, KC_FN4, XXXXXXX, XXXXXXX, KC_WH_D, KC_WH_U, XXXXXXX, XXXXXXX, XXXXXXX},
{KC_MS_ACCEL1, KC_MS_BTN4, KC_MS_BTN3, KC_MS_BTN2, KC_MS_BTN1, XXXXXXX, KC_MS_LEFT, KC_MS_DOWN, KC_MS_UP, KC_MS_RIGHT, XXXXXXX, XXXXXXX},
{KC_MS_ACCEL0, KC_FN9, KC_FN10, KC_FN11, KC_FN12, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}
{KC_MS_ACCEL2, KC_FN1, KC_FN2, KC_FN3, KC_FN4, XXXXXXX, XXXXXXX, KC_WH_D, KC_WH_U, XXXXXXX, XXXXXXX, XXXXXXX},
{KC_MS_ACCEL1, KC_MS_BTN4, KC_MS_BTN3, KC_MS_BTN2, KC_MS_BTN1, XXXXXXX, KC_MS_LEFT, KC_MS_DOWN, KC_MS_UP, KC_MS_RIGHT, XXXXXXX, XXXXXXX},
{KC_MS_ACCEL0, KC_FN9, KC_FN10, KC_FN11, KC_FN12, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}
},
};
@ -89,18 +90,18 @@ const uint16_t PROGMEM fn_actions[] = {
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};

View file

@ -1,4 +1,5 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#ifdef BACKLIGHT_ENABLE
#include "backlight.h"
@ -56,7 +57,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
/*enum function_id {
};*/
const uint16_t PROGMEM fn_actions[] = {
@ -83,6 +84,6 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch (id) {
}
}

View file

@ -1,4 +1,5 @@
// Zach Nielsen Custom Planck Keyboard layout
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#define PLANCK_YES // This is the Planck
#include "zach_common_functions.c"

View file

@ -1,3 +1,4 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
#include "eeconfig.h"
@ -434,7 +435,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
}
else
{
if (timer_elapsed(start) > 100)
if (timer_elapsed(start) > 100)
{
return MACRO( U(LSHIFT), END);
}

View file

@ -13,8 +13,17 @@ const keypos_t hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
__attribute__ ((weak))
void matrix_init_kb(void) {
// Turn status LED on
#ifdef __AVR__
DDRE |= (1<<6);
PORTE |= (1<<6);
#endif
matrix_init_user();
}
const uint8_t music_map[MATRIX_ROWS][MATRIX_COLS] = LAYOUT_planck_grid(
36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35,
12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23,
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11
);

View file

@ -3,6 +3,7 @@
#include "quantum.h"
#ifdef __AVR__
#define LAYOUT_planck_mit( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
@ -47,4 +48,97 @@
#define LAYOUT_ortho_4x12 LAYOUT_planck_grid
#define KC_LAYOUT_ortho_4x12 KC_KEYMAP
#else
#define LAYOUT_planck_1x2uC( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k35, k37, k38, k39, k3a, k3b \
) \
{ \
{ k00, k01, k02, k03, k04, k05 }, \
{ k10, k11, k12, k13, k14, k15 }, \
{ k20, k21, k22, k23, k24, k25 }, \
{ k30, k31, k32, k39, k3a, k3b }, \
{ k06, k07, k08, k09, k0a, k0b }, \
{ k16, k17, k18, k19, k1a, k1b }, \
{ k26, k27, k28, k29, k2a, k2b }, \
{ k36, k37, k38, k33, k34, k35 } \
}
#define LAYOUT_planck_1x2uR( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k35, k37, k38, k39, k3a, k3b \
) \
{ \
{ k00, k01, k02, k03, k04, k05 }, \
{ k10, k11, k12, k13, k14, k15 }, \
{ k20, k21, k22, k23, k24, k25 }, \
{ k30, k31, k32, k39, k3a, k3b }, \
{ k06, k07, k08, k09, k0a, k0b }, \
{ k16, k17, k18, k19, k1a, k1b }, \
{ k26, k27, k28, k29, k2a, k2b }, \
{ k36, k37, k38, k33, k34, k35 } \
}
#define LAYOUT_planck_1x2uL( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k36, k37, k38, k39, k3a, k3b \
) \
{ \
{ k00, k01, k02, k03, k04, k05 }, \
{ k10, k11, k12, k13, k14, k15 }, \
{ k20, k21, k22, k23, k24, k25 }, \
{ k30, k31, k32, k39, k3a, k3b }, \
{ k06, k07, k08, k09, k0a, k0b }, \
{ k16, k17, k18, k19, k1a, k1b }, \
{ k26, k27, k28, k29, k2a, k2b }, \
{ k36, k37, k38, k33, k34, k35 } \
}
#define LAYOUT_planck_2x2u( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k36, k38, k39, k3a, k3b \
) \
{ \
{ k00, k01, k02, k03, k04, k05 }, \
{ k10, k11, k12, k13, k14, k15 }, \
{ k20, k21, k22, k23, k24, k25 }, \
{ k30, k31, k32, k39, k3a, k3b }, \
{ k06, k07, k08, k09, k0a, k0b }, \
{ k16, k17, k18, k19, k1a, k1b }, \
{ k26, k27, k28, k29, k2a, k2b }, \
{ k36, k37, k38, k33, k34, k35 } \
}
#define LAYOUT_planck_grid( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b \
) \
{ \
{ k00, k01, k02, k03, k04, k05 }, \
{ k10, k11, k12, k13, k14, k15 }, \
{ k20, k21, k22, k23, k24, k25 }, \
{ k30, k31, k32, k39, k3a, k3b }, \
{ k06, k07, k08, k09, k0a, k0b }, \
{ k16, k17, k18, k19, k1a, k1b }, \
{ k26, k27, k28, k29, k2a, k2b }, \
{ k36, k37, k38, k33, k34, k35 } \
}
#define KEYMAP LAYOUT_planck_grid
#define LAYOUT_ortho_4x12 LAYOUT_planck_grid
#define KC_LAYOUT_ortho_4x12 KC_KEYMAP
#endif
#endif

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/*
ChibiOS - Copyright (C) 2006..2016 Giovanni Di Sirio
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
#include "hal.h"
#if HAL_USE_PAL || defined(__DOXYGEN__)
/**
* @brief PAL setup.
* @details Digital I/O ports static configuration as defined in @p board.h.
* This variable is used by the HAL when initializing the PAL driver.
*/
const PALConfig pal_default_config = {
#if STM32_HAS_GPIOA
{VAL_GPIOA_MODER, VAL_GPIOA_OTYPER, VAL_GPIOA_OSPEEDR, VAL_GPIOA_PUPDR,
VAL_GPIOA_ODR, VAL_GPIOA_AFRL, VAL_GPIOA_AFRH},
#endif
#if STM32_HAS_GPIOB
{VAL_GPIOB_MODER, VAL_GPIOB_OTYPER, VAL_GPIOB_OSPEEDR, VAL_GPIOB_PUPDR,
VAL_GPIOB_ODR, VAL_GPIOB_AFRL, VAL_GPIOB_AFRH},
#endif
#if STM32_HAS_GPIOC
{VAL_GPIOC_MODER, VAL_GPIOC_OTYPER, VAL_GPIOC_OSPEEDR, VAL_GPIOC_PUPDR,
VAL_GPIOC_ODR, VAL_GPIOC_AFRL, VAL_GPIOC_AFRH},
#endif
#if STM32_HAS_GPIOD
{VAL_GPIOD_MODER, VAL_GPIOD_OTYPER, VAL_GPIOD_OSPEEDR, VAL_GPIOD_PUPDR,
VAL_GPIOD_ODR, VAL_GPIOD_AFRL, VAL_GPIOD_AFRH},
#endif
#if STM32_HAS_GPIOE
{VAL_GPIOE_MODER, VAL_GPIOE_OTYPER, VAL_GPIOE_OSPEEDR, VAL_GPIOE_PUPDR,
VAL_GPIOE_ODR, VAL_GPIOE_AFRL, VAL_GPIOE_AFRH},
#endif
#if STM32_HAS_GPIOF
{VAL_GPIOF_MODER, VAL_GPIOF_OTYPER, VAL_GPIOF_OSPEEDR, VAL_GPIOF_PUPDR,
VAL_GPIOF_ODR, VAL_GPIOF_AFRL, VAL_GPIOF_AFRH},
#endif
#if STM32_HAS_GPIOG
{VAL_GPIOG_MODER, VAL_GPIOG_OTYPER, VAL_GPIOG_OSPEEDR, VAL_GPIOG_PUPDR,
VAL_GPIOG_ODR, VAL_GPIOG_AFRL, VAL_GPIOG_AFRH},
#endif
#if STM32_HAS_GPIOH
{VAL_GPIOH_MODER, VAL_GPIOH_OTYPER, VAL_GPIOH_OSPEEDR, VAL_GPIOH_PUPDR,
VAL_GPIOH_ODR, VAL_GPIOH_AFRL, VAL_GPIOH_AFRH},
#endif
#if STM32_HAS_GPIOI
{VAL_GPIOI_MODER, VAL_GPIOI_OTYPER, VAL_GPIOI_OSPEEDR, VAL_GPIOI_PUPDR,
VAL_GPIOI_ODR, VAL_GPIOI_AFRL, VAL_GPIOI_AFRH}
#endif
};
#endif
void enter_bootloader_mode_if_requested(void);
/**
* @brief Early initialization code.
* @details This initialization must be performed just after stack setup
* and before any other initialization.
*/
void __early_init(void) {
enter_bootloader_mode_if_requested();
stm32_clock_init();
}
#if HAL_USE_SDC || defined(__DOXYGEN__)
/**
* @brief SDC card detection.
*/
bool sdc_lld_is_card_inserted(SDCDriver *sdcp) {
(void)sdcp;
/* TODO: Fill the implementation.*/
return true;
}
/**
* @brief SDC card write protection detection.
*/
bool sdc_lld_is_write_protected(SDCDriver *sdcp) {
(void)sdcp;
/* TODO: Fill the implementation.*/
return false;
}
#endif /* HAL_USE_SDC */
#if HAL_USE_MMC_SPI || defined(__DOXYGEN__)
/**
* @brief MMC_SPI card detection.
*/
bool mmc_lld_is_card_inserted(MMCDriver *mmcp) {
(void)mmcp;
/* TODO: Fill the implementation.*/
return true;
}
/**
* @brief MMC_SPI card write protection detection.
*/
bool mmc_lld_is_write_protected(MMCDriver *mmcp) {
(void)mmcp;
/* TODO: Fill the implementation.*/
return false;
}
#endif
/**
* @brief Board-specific initialization code.
* @todo Add your board-specific code, if any.
*/
void boardInit(void) {
}

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