Comment the Makefile
Also move some messages to message.mk
This commit is contained in:
parent
48f8ab1ae2
commit
b26ded3ab1
2 changed files with 124 additions and 18 deletions
129
Makefile
129
Makefile
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@ -2,15 +2,18 @@ ifndef VERBOSE
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.SILENT:
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endif
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# Allow the silent with lower caps to work the same way as upper caps
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ifdef silent
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SILENT = $(silent)
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endif
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ifdef SILENT
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SUB_IS_SILENT := $(silent)
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SUB_IS_SILENT := $(SILENT)
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endif
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override SILENT = false
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# We need to make sure that silent is always turned off at the top level
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# Otherwise the [OK], [ERROR] and [WARN] messags won't be displayed correctly
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override SILENT := false
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ON_ERROR := error_occured=1
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@ -26,27 +29,44 @@ ABS_STARTING_DIR := $(dir $(ABS_STARTING_MAKEFILE))
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ABS_ROOT_DIR := $(dir $(ABS_ROOT_MAKEFILE))
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STARTING_DIR := $(subst $(ABS_ROOT_DIR),,$(ABS_STARTING_DIR))
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PATH_ELEMENTS := $(subst /, ,$(STARTING_DIR))
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MAKEFILE_INCLUDED=yes
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# Helper function to process the newt element of a space separated path
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# It works a bit like the traditional functional head tail
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# so the CURRENT_PATH_ELEMENT will beome the new head
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# and the PATH_ELEMENTS are the rest that are still unprocessed
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define NEXT_PATH_ELEMENT
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$$(eval CURRENT_PATH_ELEMENT := $$(firstword $$(PATH_ELEMENTS)))
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$$(eval PATH_ELEMENTS := $$(wordlist 2,9999,$$(PATH_ELEMENTS)))
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endef
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# We change the / to spaces so that we more easily can work with the elements
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# separately
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PATH_ELEMENTS := $(subst /, ,$(STARTING_DIR))
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# Initialize the path elements list for further processing
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$(eval $(call NEXT_PATH_ELEMENT))
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# This function sets the KEYBOARD; KEYMAP and SUBPROJECT to the correct
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# variables depending on which directory you stand in.
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# It's really a very simple if else chain, if you squint enough,
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# but the makefile syntax makes it very verbose.
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# If we are in a subfolder of keyboards
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ifeq ($(CURRENT_PATH_ELEMENT),keyboards)
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$(eval $(call NEXT_PATH_ELEMENT))
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KEYBOARD := $(CURRENT_PATH_ELEMENT)
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$(eval $(call NEXT_PATH_ELEMENT))
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# If we are in a subfolder of keymaps, or in other words in a keymap
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# folder
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ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
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$(eval $(call NEXT_PATH_ELEMENT))
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KEYMAP := $(CURRENT_PATH_ELEMENT)
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# else if we are not in the keyboard folder itself
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else ifneq ($(CURRENT_PATH_ELEMENT),)
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# the we can assume it's a subproject, as no other folders
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# should have make files in them
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SUBPROJECT := $(CURRENT_PATH_ELEMENT)
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$(eval $(call NEXT_PATH_ELEMENT))
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# if we are inside a keymap folder of a subproject
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ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
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$(eval $(call NEXT_PATH_ELEMENT))
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KEYMAP := $(CURRENT_PATH_ELEMENT)
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@ -57,7 +77,8 @@ endif
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# Only consider folders with makefiles, to prevent errors in case there are extra folders
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KEYBOARDS := $(notdir $(patsubst %/Makefile,%,$(wildcard $(ROOT_DIR)/keyboards/*/Makefile)))
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#Compability with the old make variables
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#Compability with the old make variables, anything you specify directly on the command line
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# always overrides the detected folders
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ifdef keyboard
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KEYBOARD := $(keyboard)
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endif
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@ -71,29 +92,41 @@ ifdef keymap
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KEYMAP := $(keymap)
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endif
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# Uncomment these for debugging
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#$(info Keyboard: $(KEYBOARD))
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#$(info Keymap: $(KEYMAP))
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#$(info Subproject: $(SUBPROJECT))
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#$(info Keyboards: $(KEYBOARDS))
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# Set the default goal depening on where we are running make from
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# this handles the case where you run make without any arguments
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.DEFAULT_GOAL := all
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ifneq ($(KEYMAP),)
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ifeq ($(SUBPROJECT),)
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# Inside a keymap folder, just build the keymap, with the
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# default subproject
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.DEFAULT_GOAL := $(KEYBOARD)-$(KEYMAP)
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else
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# Inside a subproject keyamp folder, build the keymap
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# for that subproject
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.DEFAULT_GOAL := $(KEYBOARD)-$(SUBPROJECT)-$(KEYMAP)
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endif
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else ifneq ($(SUBPROJECT),)
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# Inside a subproject folder, build all keymaps for that subproject
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.DEFAULT_GOAL := $(KEYBOARD)-$(SUBPROJECT)-allkm
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else ifneq ($(KEYBOARD),)
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# Inside a keyboard folder, build all keymaps for all subprojects
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# Note that this is different from the old behaviour, which would
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# build only the default keymap of the default keyboard
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.DEFAULT_GOAL := $(KEYBOARD)-allsp-allkm
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endif
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# Compare the start of the RULE_VARIABLE with the first argument($1)
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# Compare the start of the RULE variable with the first argument($1)
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# If the rules equals $1 or starts with $1-, RULE_FOUND is set to true
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# and $1 is removed from the RULE variable
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# Otherwise the RULE_FOUND variable is set to false
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# Otherwise the RULE_FOUND variable is set to false, and RULE left as it was
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# The function is a bit tricky, since there's no built in $(startswith) function
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define COMPARE_AND_REMOVE_FROM_RULE_HELPER
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ifeq ($1,$$(RULE))
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@ -110,10 +143,12 @@ define COMPARE_AND_REMOVE_FROM_RULE_HELPER
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endif
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endef
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# This makes it easier to call COMPARE_AND_REMOVE_FROM_RULE, since it makes it behave like
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# a function that returns the value
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COMPARE_AND_REMOVE_FROM_RULE = $(eval $(call COMPARE_AND_REMOVE_FROM_RULE_HELPER,$1))$(RULE_FOUND)
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# Recursively try to find a match
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# Recursively try to find a match for the start of the rule to be checked
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# $1 The list to be checked
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# If a match is found, then RULE_FOUND is set to true
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# and MATCHED_ITEM to the item that was matched
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@ -127,6 +162,7 @@ define TRY_TO_MATCH_RULE_FROM_LIST_HELPER
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endif
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endef
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# Make it easier to call TRY_TO_MATCH_RULE_FROM_LIST
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TRY_TO_MATCH_RULE_FROM_LIST = $(eval $(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER,$1))$(RULE_FOUND)
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define ALL_IN_LIST_LOOP
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@ -139,47 +175,70 @@ define PARSE_ALL_IN_LIST
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$$(foreach ITEM$1,$2,$$(eval $$(call ALL_IN_LIST_LOOP,$1)))
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endef
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# The entry point for rule parsing
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# parses a rule in the format <keyboard>-<subproject>-<keymap>-<target>
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# but this particular function only deals with the first <keyboard> part
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define PARSE_RULE
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RULE := $1
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COMMANDS :=
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# If the rule starts with allkb, then continue the parsing from
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# PARSE_ALL_KEYBOARDS
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ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allkb),true)
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$$(eval $$(call PARSE_ALL_KEYBOARDS))
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# If the rule starts with the name of a known keyboard, then continue
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# the parsing from PARSE_KEYBOARD
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else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYBOARDS)),true)
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$$(eval $$(call PARSE_KEYBOARD,$$(MATCHED_ITEM)))
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# Otherwise use the KEYBOARD variable, which is determined either by
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# the current directory you run make from, or passed in as an argument
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else ifneq ($$(KEYBOARD),)
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$$(eval $$(call PARSE_KEYBOARD,$$(KEYBOARD)))
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else
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$$(info make: *** No rule to make target '$1'. Stop.)
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# Notice the tab instead of spaces below!
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exit 1
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endif
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endef
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# $1 = Keyboard
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# Parses a rule in the format <subproject>-<keymap>-<target>
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# the keyboard is already known when entering this function
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define PARSE_KEYBOARD
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CURRENT_KB := $1
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# A subproject is any keyboard subfolder with a makefile
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SUBPROJECTS := $$(notdir $$(patsubst %/Makefile,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/*/Makefile)))
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# if the rule starts with allsp, then continue with looping over all subprojects
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ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allsp),true)
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$$(eval $$(call PARSE_ALL_SUBPROJECTS))
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# A special case for matching the defaultsp (default subproject)
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else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,defaultsp),true)
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$$(eval $$(call PARSE_SUBPROJECT,defaultsp))
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# If the rule starts with the name of a known subproject
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else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(SUBPROJECTS)),true)
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$$(eval $$(call PARSE_SUBPROJECT,$$(MATCHED_ITEM)))
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# Try to use the SUBPROJECT variable, which is either determined by the
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# directory which invoked make, or passed as an argument to make
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else ifneq ($$(SUBPROJECT),)
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$$(eval $$(call PARSE_SUBPROJECT,$$(SUBPROJECT)))
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# If there's no matching subproject, we assume it's the default
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# This will allow you to leave the subproject part of the target out
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else
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# If there's no matching subproject, we assume it's the default
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# This will allow you to leave the subproject part of the target out
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$$(eval $$(call PARSE_SUBPROJECT,defaultsp))
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endif
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endef
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# if we are going to compile all keyboards, match the rest of the rule
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# for each of them
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define PARSE_ALL_KEYBOARDS
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$$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYBOARD,$(KEYBOARDS)))
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endef
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# $1 Subproject
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# When entering this, the keyboard and subproject are known, so now we need
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# to determine which keymaps are going to get compiled
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define PARSE_SUBPROJECT
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# If we want to compile the default subproject, then we need to
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# include the correct makefile to determine the actual name of it
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ifeq ($1,defaultsp)
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SUBPROJECT_DEFAULT=
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$$(eval include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/Makefile)
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@ -188,39 +247,54 @@ define PARSE_SUBPROJECT
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CURRENT_SP := $1
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endif
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# If current subproject is empty (the default was not defined), and we have a list of subproject
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# then make all
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# then make all of them
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ifeq ($$(CURRENT_SP),)
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ifneq ($$(SUBPROJECTS),)
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CURRENT_SP := allsp
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endif
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endif
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# The special allsp is handled later
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ifneq ($$(CURRENT_SP),allsp)
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# get a list of all keymaps
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KEYMAPS := $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/keymaps/*/.)))
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ifneq ($$(CURRENT_SP),)
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# if the subproject is defined, then also look for keymaps inside the subproject folder
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SP_KEYMAPS := $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/$$(CURRENT_SP)/keymaps/*/.)))
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KEYMAPS := $$(sort $$(KEYMAPS) $$(SP_KEYMAPS))
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endif
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# if the rule after removing the start of it is empty (we haven't specified a kemap or target)
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# compile all the keymaps
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ifeq ($$(RULE),)
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$$(eval $$(call PARSE_ALL_KEYMAPS))
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# The same if allkm was specified
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else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allkm),true)
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$$(eval $$(call PARSE_ALL_KEYMAPS))
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# Try to match the specified keyamp with the list of known keymaps
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else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYMAPS)),true)
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$$(eval $$(call PARSE_KEYMAP,$$(MATCHED_ITEM)))
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# Otherwise try to match the keymap from the current folder, or arguments to the make command
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else ifneq ($$(KEYMAP),)
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$$(eval $$(call PARSE_KEYMAP,$$(KEYMAP)))
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else
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# Otherwise something is wrong with the target
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# Try to give as much information as possible of what it it was trying to do
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ifeq ($$(CURRENT_SP),)
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$$(info make: *** No rule to make target '$$(CURRENT_KB)-$$(RULE)'. Stop.)
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else
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$$(info make: *** No rule to make target '$$(CURRENT_KB)-$$(CURRENT_SP)-$$(RULE)'. Stop.)
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endif
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# Notice the tab instead of spaces below!
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exit 1
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endif
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else
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# As earlier mentione,d when allsb is specified, we call our self recursively
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# for all of the subprojects
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$$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$(SUBPROJECTS)))
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endif
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endef
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# If we want to parse all subprojects, but the keyboard doesn't have any,
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# then use defaultsp instead
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define PARSE_ALL_SUBPROJECTS
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ifeq ($$(SUBPROJECTS),)
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$$(eval $$(call PARSE_SUBPROJECT,defaultsp))
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@ -230,27 +304,36 @@ define PARSE_ALL_SUBPROJECTS
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endef
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# $1 Keymap
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# This is the meat of compiling a keyboard, when entering this, everything is known
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# keyboard, subproject, and keymap
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# Note that we are not directly calling the command here, but instead building a list,
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# which will later be processed
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define PARSE_KEYMAP
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CURRENT_KM = $1
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# The rest of the rule is the target
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# Remove the leading "-" from the target, as it acts as a separator
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MAKE_TARGET := $$(patsubst -%,%,$$(RULE))
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# We need to generate an unique indentifer to append to the COMMANDS list
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COMMAND := COMMAND_KEYBOARD_$$(CURRENT_KB)_SUBPROJECT_$(CURRENT_SP)_KEYMAP_$$(CURRENT_KM)
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COMMANDS += $$(COMMAND)
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# If we are compiling a keyboard without a subproject, we want to display just the name
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# of the keyboard, otherwise keyboard/subproject
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ifeq ($$(CURRENT_SP),)
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KB_SP := $(CURRENT_KB)
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else
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KB_SP := $(CURRENT_KB)/$$(CURRENT_SP)
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endif
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# Format it in bold
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KB_SP := $(BOLD)$$(KB_SP)$(NO_COLOR)
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# Specify the variables that we are passing forward to submake
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MAKE_VARS := KEYBOARD=$$(CURRENT_KB) SUBPROJECT=$$(CURRENT_SP) KEYMAP=$$(CURRENT_KM)
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MAKE_VARS += VERBOSE=$(VERBOSE) COLOR=$(COLOR)
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# And the first part of the make command
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MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_keyboard.mk $$(MAKE_TARGET)
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MAKE_MSG := Making $$(KB_SP) with keymap $(BOLD)$$(CURRENT_KM)$(NO_COLOR)
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ifneq ($$(MAKE_TARGET),)
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MAKE_MSG += and target $(BOLD)$$(MAKE_TARGET)$(NO_COLOR)
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endif
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MAKE_MSG_FORMAT := $(AWK) '{ printf "%-118s", $$$$0;}'
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# The message to display
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MAKE_MSG := $$(MSG_MAKE_KB)
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# We run the command differently, depending on if we want more output or not
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# The true version for silent output and the false version otherwise
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COMMAND_true_$$(COMMAND) := \
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printf "$$(MAKE_MSG)" | \
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$$(MAKE_MSG_FORMAT); \
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@ -267,10 +350,14 @@ define PARSE_KEYMAP
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$$(MAKE_CMD) $$(MAKE_VARS) SILENT=false;
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endef
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# Just parse all the keymaps for a specifc keyboard
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define PARSE_ALL_KEYMAPS
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$$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYMAP,$$(KEYMAPS)))
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endef
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# Set the silent mode depending on if we are trying to compile multiple keyboards or not
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# By default it's on in that case, but it can be overriden by specifying silent=false
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# from the command line
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define SET_SILENT_MODE
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ifdef SUB_IS_SILENT
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SILENT_MODE := $(SUB_IS_SILENT)
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@ -291,9 +378,12 @@ SUBPROJECTS := $(notdir $(patsubst %/Makefile,%,$(wildcard ./*/Makefile)))
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.PHONY: $(SUBPROJECTS)
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$(SUBPROJECTS): %: %-allkm
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# Let's match everything, we handle all the rule parsing ourselves
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.PHONY: %
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%:
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# Check if we have the CMP tool installed
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cmp --version >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi;
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# Check if the submodules are dirty, and display a warning if they are
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git submodule status --recursive 2>/dev/null | \
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while IFS= read -r x; do \
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case "$$x" in \
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@ -303,14 +393,20 @@ $(SUBPROJECTS): %: %-allkm
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done
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$(eval $(call PARSE_RULE,$@))
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$(eval $(call SET_SILENT_MODE))
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# Run all the commands in the same shell, notice the + at the first line
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# it has to be there to allow parallel execution of the submake
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# This always tries to compile everything, even if error occurs in the middle
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# But we return the error code at the end, to trigger travis failures
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+error_occured=0; \
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$(foreach COMMAND,$(COMMANDS),$(RUN_COMMAND)) \
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if [ $$error_occured -gt 0 ]; then printf "$(MSG_ERRORS)" & exit $$error_occured; fi
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# All should compile everything
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.PHONY: all
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all: all-keyboards
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# Define some shortcuts, mostly for compability with the old syntax
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.PHONY: all-keyboards
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all-keyboards: allkb-allsp-allkm
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@ -318,6 +414,7 @@ all-keyboards: allkb-allsp-allkm
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all-keyboards-defaults: allkb-allsp-default
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# Generate the version.h file
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GIT_VERSION := $(shell git describe --abbrev=6 --dirty --always --tags 2>/dev/null || date +"%Y-%m-%d-%H:%M:%S")
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BUILD_DATE := $(shell date +"%Y-%m-%d-%H:%M:%S")
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$(shell echo '#define QMK_VERSION "$(GIT_VERSION)"' > $(ROOT_DIR)/quantum/version.h)
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13
message.mk
13
message.mk
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@ -31,7 +31,7 @@ PRINT_ERROR_PLAIN = ($(SILENT) ||printf " $(ERROR_STRING)" | $(AWK_STATUS)) && $
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PRINT_WARNING_PLAIN = ($(SILENT) || printf " $(WARN_STRING)" | $(AWK_STATUS)) && $(TAB_LOG_PLAIN)
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PRINT_OK = $(SILENT) || printf " $(OK_STRING)" | $(AWK_STATUS)
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BUILD_CMD = LOG=$$($(CMD) 2>&1) ; if [ $$? -gt 0 ]; then $(PRINT_ERROR); elif [ "$$LOG" != "" ] ; then $(PRINT_WARNING); else $(PRINT_OK); fi;
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MSG_NO_CMP = $(ERROR_COLOR)Error:$(NO_COLOR)$(BOLD) cmp command not found, please install diffutils\n$(NO_COLOR)
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MAKE_MSG_FORMAT = $(AWK) '{ printf "%-118s", $$0;}'
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# Define Messages
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# English
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@ -59,4 +59,13 @@ MSG_SUBMODULE_DIRTY = $(WARN_COLOR)WARNING:$(NO_COLOR)\n \
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git submodule sync --recursive\n\
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git submodule update --init --recursive$(NO_COLOR)\n\n\
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You can ignore this warning if you are not compiling any ChibiOS keyboards,\n\
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or if you have modified the ChibiOS libraries yourself. \n\n
|
||||
or if you have modified the ChibiOS libraries yourself. \n\n
|
||||
MSG_NO_CMP = $(ERROR_COLOR)Error:$(NO_COLOR)$(BOLD) cmp command not found, please install diffutils\n$(NO_COLOR)
|
||||
|
||||
define GENERATE_MSG_MAKE_KB
|
||||
MSG_MAKE_KB_ACTUAL := Making $$(KB_SP) with keymap $(BOLD)$$(CURRENT_KM)$(NO_COLOR)
|
||||
ifneq ($$(MAKE_TARGET),)
|
||||
MSG_MAKE_KB_ACTUAL += and target $(BOLD)$$(MAKE_TARGET)$(NO_COLOR)
|
||||
endif
|
||||
endef
|
||||
MSG_MAKE_KB = $(eval $(call GENERATE_MSG_MAKE_KB))$(MSG_MAKE_KB_ACTUAL)
|
||||
|
|
Loading…
Reference in a new issue