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[Keyboard] Add Devil68 Pro (#15820)

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HorrorTroll 2022-01-15 14:26:26 +07:00 committed by GitHub
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/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x7516
#define PRODUCT_ID 0x6001
#define DEVICE_VER 0x0001
#define MANUFACTURER HorrorTroll
#define PRODUCT Devil68 Pro
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 16
/* key matrix pins */
#define MATRIX_ROW_PINS { B7, B3, B2, F6, F7 }
#define MATRIX_COL_PINS { B1, B0, B5, B6, C6, C7, E2, D0, D1, D2, D3, D5, D4, D6, D7, B4 }
#define BOOTMAGIC_LITE_ROW 3
#define BOOTMAGIC_LITE_COLUMN 6
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* Forcing to use NKRO instead 6KRO */
#define FORCE_NKRO
/* Change USB Polling Rate to 1000hz and a larger keys per scan for elite gaming */
#define USB_POLLING_INTERVAL_MS 1
#define QMK_KEYS_PER_SCAN 12
#ifdef RGB_MATRIX_ENABLE
#define DRIVER_LED_TOTAL 86
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
#define RGB_MATRIX_KEYPRESSES
/* RGB Matrix config */
#define RGB_DI_PIN E6
/* RGB Matrix effect */
#define ENABLE_RGB_MATRIX_ALPHAS_MODS
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_BREATHING
#define ENABLE_RGB_MATRIX_BAND_SAT
#define ENABLE_RGB_MATRIX_BAND_VAL
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#define ENABLE_RGB_MATRIX_CYCLE_ALL
#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
#define ENABLE_RGB_MATRIX_DUAL_BEACON
#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
#define ENABLE_RGB_MATRIX_RAINDROPS
#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
#define ENABLE_RGB_MATRIX_HUE_BREATHING
#define ENABLE_RGB_MATRIX_HUE_PENDULUM
#define ENABLE_RGB_MATRIX_HUE_WAVE
#define ENABLE_RGB_MATRIX_PIXEL_RAIN
#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#define ENABLE_RGB_MATRIX_SPLASH
#define ENABLE_RGB_MATRIX_MULTISPLASH
#define ENABLE_RGB_MATRIX_SOLID_SPLASH
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif

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/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "devil68_pro.h"
#ifdef RGB_MATRIX_ENABLE
led_config_t g_led_config = { {
{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, NO_LED, 13, 14 },
{ 15, NO_LED, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29 },
{ 30, NO_LED, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, NO_LED, 43 },
{ NO_LED, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, NO_LED, 55, 56, 57 },
{ 58, 59, NO_LED, 60, NO_LED, NO_LED, 61, NO_LED, NO_LED, NO_LED, 64, 62, 63, 65, 66, 67 }
}, {
// Key matrix (0 -> 67)
{0 , 0}, {15 , 0}, {30 , 0}, {45 , 0}, {60 , 0}, {75 , 0}, {90 , 0}, {105, 0}, {120, 0}, {135, 0}, {150, 0}, {165, 0}, {180, 0}, {202, 0}, {224, 0},
{3 , 16}, {21 , 16}, {36 , 16}, {51 , 16}, {66 , 16}, {81 , 16}, {96 , 16}, {111, 16}, {126, 16}, {141, 16}, {156, 16}, {171, 16}, {186, 16}, {205, 16}, {224, 16},
{5 , 32}, {25 , 32}, {40 , 32}, {55 , 32}, {70 , 32}, {85 , 32}, {100, 32}, {115, 32}, {130, 32}, {145, 32}, {160, 32}, {175, 32}, {200, 32}, {224, 32},
{8 , 48}, {31 , 48}, {46 , 48}, {61 , 48}, {76 , 48}, {91 , 48}, {106, 48}, {121, 48}, {136, 48}, {151, 48}, {166, 48}, {188, 48}, {210, 48}, {224, 48},
{2 , 64}, {19 , 64}, {36 , 64}, {96 , 64}, {149, 64}, {164, 64}, {179, 64}, {194, 64}, {209, 64}, {224, 64},
// Underglow (68 -> 85)
{210, 60}, {186, 12}, {158, 12}, {130, 12}, {101, 12}, {71 , 12}, {39 , 12}, {13 , 12}, {13 , 35},
{13 , 12}, {39 , 12}, {71 , 12}, {101, 12}, {130, 12}, {158, 12}, {186, 12}, {210, 12}, {210, 35},
}, {
// Key matrix (0 -> 67)
1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 4,
1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
8, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 4,
1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 4, 4,
1, 1, 1, 4, 1, 1, 1, 4, 4, 4,
// Underglow (68 -> 85)
2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2
} };
#endif

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/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define XXX KC_NO
/* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
* 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0E 0F
*
* 10 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E 1F
*
* 20 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2F
*
* 31 32 33 34 35 36 37 38 39 3A 3B 3D 3E 3F
*
* 40 41 43 46 4A 4B 4C 4D 4E 4F
*
*/
#define LAYOUT_65_ansi( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0E, K0F, \
K10, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, K1F, \
K20, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2F, \
K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, K3E, K3F, \
K40, K41, K43, K46, K4A, K4B, K4C, K4D, K4E, K4F \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, XXX, K0E, K0F }, \
{ K10, XXX, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, K1F }, \
{ K20, XXX, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, XXX, K2F }, \
{ XXX, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, XXX, K3D, K3E, K3F }, \
{ K40, K41, XXX, K43, XXX, XXX, K46, XXX, XXX, XXX, K4A, K4B, K4C, K4D, K4E, K4F } \
}

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{
"keyboard_name": "Devil68 Pro",
"url": "",
"maintainer": "HorrorTroll",
"layouts": {
"LAYOUT_65_ansi": {
"layout": [
{"label":"Esc", "x":0, "y":0},
{"label":"1!", "x":1, "y":0},
{"label":"2@", "x":2, "y":0},
{"label":"3#", "x":3, "y":0},
{"label":"4$", "x":4, "y":0},
{"label":"5%", "x":5, "y":0},
{"label":"6^", "x":6, "y":0},
{"label":"7&", "x":7, "y":0},
{"label":"8*", "x":8, "y":0},
{"label":"9(", "x":9, "y":0},
{"label":"0)", "x":10, "y":0},
{"label":"-_", "x":11, "y":0},
{"label":"=+", "x":12, "y":0},
{"label":"Backspace", "x":13, "y":0, "w":2},
{"label":"`~", "x":15, "y":0},
{"label":"Tab", "x":0, "y":1, "w":1.5},
{"label":"Q", "x":1.5, "y":1},
{"label":"W", "x":2.5, "y":1},
{"label":"E", "x":3.5, "y":1},
{"label":"R", "x":4.5, "y":1},
{"label":"T", "x":5.5, "y":1},
{"label":"Y", "x":6.5, "y":1},
{"label":"U", "x":7.5, "y":1},
{"label":"I", "x":8.5, "y":1},
{"label":"O", "x":9.5, "y":1},
{"label":"P", "x":10.5, "y":1},
{"label":"[{", "x":11.5, "y":1},
{"label":"]}", "x":12.5, "y":1},
{"label":"\\|", "x":13.5, "y":1, "w":1.5},
{"label":"Delete", "x":15, "y":1},
{"label":"Caps Lock", "x":0, "y":2, "w":1.75},
{"label":"A", "x":1.75, "y":2},
{"label":"S", "x":2.75, "y":2},
{"label":"D", "x":3.75, "y":2},
{"label":"F", "x":4.75, "y":2},
{"label":"G", "x":5.75, "y":2},
{"label":"H", "x":6.75, "y":2},
{"label":"J", "x":7.75, "y":2},
{"label":"K", "x":8.75, "y":2},
{"label":"L", "x":9.75, "y":2},
{"label":";:", "x":10.75, "y":2},
{"label":"'\"", "x":11.75, "y":2},
{"label":"Enter", "x":12.75, "y":2, "w":2.25},
{"label":"PgUp", "x":15, "y":2},
{"label":"Shift", "x":0, "y":3, "w":2.25},
{"label":"Z", "x":2.25, "y":3},
{"label":"X", "x":3.25, "y":3},
{"label":"C", "x":4.25, "y":3},
{"label":"V", "x":5.25, "y":3},
{"label":"B", "x":6.25, "y":3},
{"label":"N", "x":7.25, "y":3},
{"label":"M", "x":8.25, "y":3},
{"label":",<", "x":9.25, "y":3},
{"label":".>", "x":10.25, "y":3},
{"label":"/?", "x":11.25, "y":3},
{"label":"Shift", "x":12.25, "y":3, "w":1.75},
{"label":"\u2191", "x":14, "y":3},
{"label":"PgDn", "x":15, "y":3},
{"label":"Ctrl", "x":0, "y":4, "w":1.25},
{"label":"Win", "x":1.25, "y":4, "w":1.25},
{"label":"Alt", "x":2.5, "y":4, "w":1.25},
{"label":"Space", "x":3.75, "y":4, "w":6.25},
{"label":"Alt", "x":10, "y":4},
{"label":"Fn", "x":11, "y":4},
{"label":"Ctrl", "x":12, "y":4},
{"label":"\u2190", "x":13, "y":4},
{"label":"\u2193", "x":14, "y":4},
{"label":"\u2192", "x":15, "y":4}
]
}
}
}

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/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <string.h>
#include <math.h>
#include <lib/lib8tion/lib8tion.h>
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_names {
_BASE = 0,
_FN = 1
};
enum user_rgb_mode {
RGB_MODE_ALL,
RGB_MODE_KEYLIGHT,
RGB_MODE_UNDERGLOW,
RGB_MODE_NONE,
};
typedef union {
uint32_t raw;
struct {
uint8_t rgb_mode :8;
};
} user_config_t;
user_config_t user_config;
// enum layer_keycodes { };
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
Esc 1 2 3 4 5 6 7 8 9 0 - = Bakspc `
Tab q w e r t y u i o p [ ] \ Del
Caps a s d f g h j k l ; ' Enter PgU
LShift z x c v b n m , . / RSft PgD
LCrlGUI LAlt Space RAtFn RCl
! @ # $ % ^ & * ( ) _ + ~
Q W E R T Y U I O P { } |
Caps A S D F G H J K L : " │ │ │
LShift Z X C V B N M < > ? RSft
*/
/* Row: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 */
[_BASE] = LAYOUT_65_ansi(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FN), KC_RCTL, KC_LEFT, KC_DOWN, KC_RIGHT
),
/*
F1 F2 F3 F4 F5 F6 F7 F8 F9 F10F11F12 Rst
Ins PSc Hui Mod
Tog Hom
Cal MutVoDVoU VaiEnd
AppSpdVadSpi
*/
/* Row: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 */
[_FN] = LAYOUT_65_ansi(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, RESET,
_______, _______, KC_UP, _______, _______, _______, _______, _______, KC_INS, _______, KC_PSCR, _______, _______, RGB_HUI, RGB_MOD,
_______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, _______, _______, _______, RGB_TOG, _______, _______, _______, KC_HOME,
_______, _______, _______, KC_CALC, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, RGB_VAI, KC_END,
_______, _______, _______, _______, _______, _______, KC_APP, RGB_SPD, RGB_VAD, RGB_SPI
),
};
void keyboard_post_init_kb(void) {
user_config.raw = eeconfig_read_user();
switch (user_config.rgb_mode) {
case RGB_MODE_ALL:
rgb_matrix_set_flags(LED_FLAG_ALL);
rgb_matrix_enable_noeeprom();
break;
case RGB_MODE_KEYLIGHT:
rgb_matrix_set_flags(LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR);
rgb_matrix_set_color_all(0, 0, 0);
break;
case RGB_MODE_UNDERGLOW:
rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
rgb_matrix_set_color_all(0, 0, 0);
break;
case RGB_MODE_NONE:
rgb_matrix_set_flags(LED_FLAG_NONE);
rgb_matrix_set_color_all(0, 0, 0);
break;
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case RGB_TOG:
if (record->event.pressed) {
switch (rgb_matrix_get_flags()) {
case LED_FLAG_ALL: {
rgb_matrix_set_flags(LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR);
rgb_matrix_set_color_all(0, 0, 0);
user_config.rgb_mode = RGB_MODE_KEYLIGHT;
}
break;
case (LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR): {
rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
rgb_matrix_set_color_all(0, 0, 0);
user_config.rgb_mode = RGB_MODE_UNDERGLOW;
}
break;
case (LED_FLAG_UNDERGLOW): {
rgb_matrix_set_flags(LED_FLAG_NONE);
rgb_matrix_set_color_all(0, 0, 0);
user_config.rgb_mode = RGB_MODE_NONE;
}
break;
default: {
rgb_matrix_set_flags(LED_FLAG_ALL);
rgb_matrix_enable_noeeprom();
user_config.rgb_mode = RGB_MODE_ALL;
}
break;
}
eeconfig_update_user(user_config.raw);
}
return false;
}
return true;
}
void rgb_matrix_indicators_user(void) {
HSV hsv = rgb_matrix_config.hsv;
uint8_t time = scale16by8(g_rgb_timer, qadd8(32, 1));
hsv.h = time;
RGB rgb = hsv_to_rgb(hsv);
if ((rgb_matrix_get_flags() & LED_FLAG_KEYLIGHT)) {
if (host_keyboard_led_state().caps_lock) {
rgb_matrix_set_color(30, rgb.r, rgb.g, rgb.b);
}
} else {
if (host_keyboard_led_state().caps_lock) {
rgb_matrix_set_color(30, rgb.r, rgb.g, rgb.b);
} else {
rgb_matrix_set_color(30, 0, 0, 0);
}
}
}

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# Default Layout
Keymap is default 68 qwerty, 65% layout

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/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define DYNAMIC_KEYMAP_LAYER_COUNT 2
#ifdef RGB_MATRIX_ENABLE
#define VIA_QMK_RGBLIGHT_ENABLE
#endif

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/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <string.h>
#include <math.h>
#include <lib/lib8tion/lib8tion.h>
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_names {
_BASE = 0,
_FN = 1
};
enum user_rgb_mode {
RGB_MODE_ALL,
RGB_MODE_KEYLIGHT,
RGB_MODE_UNDERGLOW,
RGB_MODE_NONE,
};
typedef union {
uint32_t raw;
struct {
uint8_t rgb_mode :8;
};
} user_config_t;
user_config_t user_config;
// enum layer_keycodes { };
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
Esc 1 2 3 4 5 6 7 8 9 0 - = Bakspc `
Tab q w e r t y u i o p [ ] \ Del
Caps a s d f g h j k l ; ' Enter PgU
LShift z x c v b n m , . / RSft PgD
LCrlGUI LAlt Space RAtFn RCl
! @ # $ % ^ & * ( ) _ + ~
Q W E R T Y U I O P { } |
Caps A S D F G H J K L : " │ │ │
LShift Z X C V B N M < > ? RSft
*/
/* Row: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 */
[_BASE] = LAYOUT_65_ansi(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FN), KC_RCTL, KC_LEFT, KC_DOWN, KC_RIGHT
),
/*
F1 F2 F3 F4 F5 F6 F7 F8 F9 F10F11F12 Rst
Ins PSc Hui Mod
Tog Hom
Cal MutVoDVoU VaiEnd
AppSpdVadSpi
*/
/* Row: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 */
[_FN] = LAYOUT_65_ansi(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, RESET,
_______, _______, KC_UP, _______, _______, _______, _______, _______, KC_INS, _______, KC_PSCR, _______, _______, RGB_HUI, RGB_MOD,
_______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, _______, _______, _______, RGB_TOG, _______, _______, _______, KC_HOME,
_______, _______, _______, KC_CALC, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, RGB_VAI, KC_END,
_______, _______, _______, _______, _______, _______, KC_APP, RGB_SPD, RGB_VAD, RGB_SPI
),
};
void keyboard_post_init_kb(void) {
user_config.raw = eeconfig_read_user();
switch (user_config.rgb_mode) {
case RGB_MODE_ALL:
rgb_matrix_set_flags(LED_FLAG_ALL);
rgb_matrix_enable_noeeprom();
break;
case RGB_MODE_KEYLIGHT:
rgb_matrix_set_flags(LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR);
rgb_matrix_set_color_all(0, 0, 0);
break;
case RGB_MODE_UNDERGLOW:
rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
rgb_matrix_set_color_all(0, 0, 0);
break;
case RGB_MODE_NONE:
rgb_matrix_set_flags(LED_FLAG_NONE);
rgb_matrix_set_color_all(0, 0, 0);
break;
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case RGB_TOG:
if (record->event.pressed) {
switch (rgb_matrix_get_flags()) {
case LED_FLAG_ALL: {
rgb_matrix_set_flags(LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR);
rgb_matrix_set_color_all(0, 0, 0);
user_config.rgb_mode = RGB_MODE_KEYLIGHT;
}
break;
case (LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR): {
rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
rgb_matrix_set_color_all(0, 0, 0);
user_config.rgb_mode = RGB_MODE_UNDERGLOW;
}
break;
case (LED_FLAG_UNDERGLOW): {
rgb_matrix_set_flags(LED_FLAG_NONE);
rgb_matrix_set_color_all(0, 0, 0);
user_config.rgb_mode = RGB_MODE_NONE;
}
break;
default: {
rgb_matrix_set_flags(LED_FLAG_ALL);
rgb_matrix_enable_noeeprom();
user_config.rgb_mode = RGB_MODE_ALL;
}
break;
}
eeconfig_update_user(user_config.raw);
}
return false;
}
return true;
}
void rgb_matrix_indicators_user(void) {
HSV hsv = rgb_matrix_config.hsv;
uint8_t time = scale16by8(g_rgb_timer, qadd8(32, 1));
hsv.h = time;
RGB rgb = hsv_to_rgb(hsv);
if ((rgb_matrix_get_flags() & LED_FLAG_KEYLIGHT)) {
if (host_keyboard_led_state().caps_lock) {
rgb_matrix_set_color(30, rgb.r, rgb.g, rgb.b);
}
} else {
if (host_keyboard_led_state().caps_lock) {
rgb_matrix_set_color(30, rgb.r, rgb.g, rgb.b);
} else {
rgb_matrix_set_color(30, 0, 0, 0);
}
}
}

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# Default Layout with VIA
Keymap is default 68 qwerty, 65% layout

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VIA_ENABLE = yes
LTO_ENABLE = yes

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# Devil68 Pro
Support Atmega32u4 keyboard.
* Keyboard Maintainer: [HorrorTroll](https://github.com/HorrorTroll)
* Hardware Supported: Atmega32u4
Make example for this keyboard (after setting up your build environment):
make horrortroll/chinese_pcb/devil68_pro:default
Flashing example for this keyboard:
make horrortroll/chinese_pcb/devil68_pro:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (3,6) in the matrix (B key) and plug in the keyboard
* **Reset by wire**: Using a wire, 1 head to GND hole and other one to Reset pin on MCU
* **Keycode in layout**: Press the key mapped to RESET if it is available

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
# RGB Matrix enabled
RGB_MATRIX_ENABLE = yes
RGB_MATRIX_DRIVER = WS2812

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# A folder for some Chinese PCB without source code
This is a folder for collection code of Chinese PCB, where they only sold one-time limited on Taobao and no source code or contact info of Maker. Everything was re-write by using multimeter and sometimes with ISP/ICP flashing!
## List for the reason why these keyboard in here:
<details>
<summary>Click to expand!</summary>
| Keyboard name | MCU | Layout | LED | OLED | Other | Reason |
| ------------- | ----------- | ------------- | ---- | ---- | ----- | ---------------------------------------------------- |
| Devil68 Pro | Atmega32U4 | 68 Keys (65%) | RGB | No | No | Lost contact info of Maker on Taobao, no source code |
| | | | | | | |
</details>

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# Welcome to my keyboard folder
In here, you can find:
- Chinese PCB that doesn't have source code (lost contact of Maker, can't found on Taobao, ... etc)
- My keyboard (ETA on future)
## Contact me if you have any problem
**Discord:** HorrorTroll#0975
**Facebook:** https://www.facebook.com/PhamChonChe.Duc/
**Email:** sonicvipduc@gmail.com