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Keymap: Helix : Update froggy keymap (#3652)

* led ripple effect

* fix key name
This commit is contained in:
MakotoKurauchi 2018-08-16 01:30:34 +09:00 committed by Drashna Jaelre
parent 77b7e2cd59
commit b3d80d4af0

View file

@ -81,7 +81,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| Y | S | N | I | U |Space | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Alt | win | Sym | Num | OPT | Ent | | | | | | | |
* | Ctrl | Alt | Gui | Sym | Num | OPT | Ent | | | | | | | |
* `-------------------------------------------------------------------------------------------------'
*/
[_BASE] = LAYOUT( \
@ -256,8 +256,31 @@ void register_delay_code(uint8_t layer){
}
}
#ifdef RGBLIGHT_ENABLE
struct keybuf {
char col, row;
char frame;
};
struct keybuf keybufs[256];
unsigned char keybuf_begin, keybuf_end;
int col, row;
#endif
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef RGBLIGHT_ENABLE
col = record->event.key.col;
row = record->event.key.row;
if (record->event.pressed && ((row < 5 && is_master) || (row >= 5 && !is_master))) {
int end = keybuf_end;
keybufs[end].col = col;
keybufs[end].row = row % 5;
keybufs[end].frame = 0;
keybuf_end ++;
}
#endif
if(tap_timer&&keycode!=OPT_TAP_SP){
tapping_key = true;
}
@ -475,6 +498,61 @@ void music_scale_user(void)
#define L_NFNLAYER 192
#define L_MOUSECURSOR 256
// LED Effect
#ifdef RGBLIGHT_ENABLE
unsigned char rgb[7][5][3];
void led_ripple_effect(char r, char g, char b) {
static int scan_count = -10;
static int keys[] = { 6, 6, 6, 7, 7 };
static int keys_sum[] = { 0, 6, 12, 18, 25 };
if (scan_count == -1) {
rgblight_enable_noeeprom();
rgblight_mode(0);
} else if (scan_count >= 0 && scan_count < 5) {
for (unsigned char c=keybuf_begin; c!=keybuf_end; c++) {
int i = c;
// FIXME:
int y = scan_count;
int dist_y = abs(y - keybufs[i].row);
for (int x=0; x<keys[y]; x++) {
int dist = abs(x - keybufs[i].col) + dist_y;
if (dist <= keybufs[i].frame) {
int elevation = MAX(0, (8 + dist - keybufs[i].frame)) << 2;
if (elevation) {
if ((rgb[x][y][0] != 255) && r) { rgb[x][y][0] = MIN(255, elevation + rgb[x][y][0]); }
if ((rgb[x][y][1] != 255) && g) { rgb[x][y][1] = MIN(255, elevation + rgb[x][y][1]); }
if ((rgb[x][y][2] != 255) && b) { rgb[x][y][2] = MIN(255, elevation + rgb[x][y][2]); }
}
}
}
}
} else if (scan_count == 5) {
for (unsigned char c=keybuf_begin; c!=keybuf_end; c++) {
int i = c;
if (keybufs[i].frame < 18) {
keybufs[i].frame ++;
} else {
keybuf_begin ++;
}
}
} else if (scan_count >= 6 && scan_count <= 10) {
int y = scan_count - 6;
for (int x=0; x<keys[y]; x++) {
int at = keys_sum[y] + ((y & 1) ? x : (keys[y] - x - 1));
led[at].r = rgb[x][y][0];
led[at].g = rgb[x][y][1];
led[at].b = rgb[x][y][2];
}
rgblight_set();
} else if (scan_count == 11) {
memset(rgb, 0, sizeof(rgb));
}
scan_count++;
if (scan_count >= 12) { scan_count = 0; }
}
#endif
uint8_t layer_state_old;
@ -494,42 +572,44 @@ void matrix_scan_user(void) {
if(layer_state_old != layer_state){
switch (layer_state) {
case L_BASE:
#ifdef RGBLIGHT_ENABLE
if (!RGBAnimation){
rgblight_sethsv(187,255,255);
rgblight_mode(1);
}else{
rgblight_mode(RGB_current_mode);
}
#endif
break;
case L_OPT:
register_delay_code(_OPT);
break;
case L_NUM:
register_delay_code(_NUM);
#ifdef RGBLIGHT_ENABLE
rgblight_sethsv(25,255,255);
rgblight_mode(1);
#endif
break;
case L_SYM:
register_delay_code(_SYM);
#ifdef RGBLIGHT_ENABLE
rgblight_sethsv(96,255,255);
rgblight_mode(1);
#endif
break;
case L_FUNC:
register_delay_code(_FUNC);
#ifdef RGBLIGHT_ENABLE
rgblight_sethsv(331,255,255);
rgblight_mode(1);
#endif
break;
}
layer_state_old = layer_state;
}
#ifdef RGBLIGHT_ENABLE
if(!RGBAnimation){
switch (layer_state) {
case L_BASE:
led_ripple_effect(0,112,127);
break;
case L_OPT:
led_ripple_effect(127,0,100);
break;
case L_NUM:
led_ripple_effect(127,23,0);
break;
case L_SYM:
led_ripple_effect(0,127,0);
break;
case L_FUNC:
led_ripple_effect(127,0,61);
break;
}
}
#endif
}
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h