Keymap: Helix : Update froggy keymap (#3652)
* led ripple effect * fix key name
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77b7e2cd59
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1 changed files with 101 additions and 21 deletions
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@ -81,7 +81,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | Shift| Y | S | N | I | U |Space | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | Ctrl | Alt | win | Sym | Num | OPT | Ent | | | | | | | |
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* | Ctrl | Alt | Gui | Sym | Num | OPT | Ent | | | | | | | |
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* `-------------------------------------------------------------------------------------------------'
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*/
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[_BASE] = LAYOUT( \
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@ -256,8 +256,31 @@ void register_delay_code(uint8_t layer){
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}
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}
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#ifdef RGBLIGHT_ENABLE
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struct keybuf {
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char col, row;
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char frame;
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};
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struct keybuf keybufs[256];
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unsigned char keybuf_begin, keybuf_end;
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int col, row;
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#endif
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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#ifdef RGBLIGHT_ENABLE
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col = record->event.key.col;
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row = record->event.key.row;
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if (record->event.pressed && ((row < 5 && is_master) || (row >= 5 && !is_master))) {
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int end = keybuf_end;
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keybufs[end].col = col;
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keybufs[end].row = row % 5;
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keybufs[end].frame = 0;
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keybuf_end ++;
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}
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#endif
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if(tap_timer&&keycode!=OPT_TAP_SP){
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tapping_key = true;
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}
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@ -475,6 +498,61 @@ void music_scale_user(void)
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#define L_NFNLAYER 192
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#define L_MOUSECURSOR 256
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// LED Effect
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#ifdef RGBLIGHT_ENABLE
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unsigned char rgb[7][5][3];
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void led_ripple_effect(char r, char g, char b) {
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static int scan_count = -10;
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static int keys[] = { 6, 6, 6, 7, 7 };
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static int keys_sum[] = { 0, 6, 12, 18, 25 };
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if (scan_count == -1) {
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rgblight_enable_noeeprom();
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rgblight_mode(0);
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} else if (scan_count >= 0 && scan_count < 5) {
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for (unsigned char c=keybuf_begin; c!=keybuf_end; c++) {
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int i = c;
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// FIXME:
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int y = scan_count;
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int dist_y = abs(y - keybufs[i].row);
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for (int x=0; x<keys[y]; x++) {
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int dist = abs(x - keybufs[i].col) + dist_y;
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if (dist <= keybufs[i].frame) {
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int elevation = MAX(0, (8 + dist - keybufs[i].frame)) << 2;
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if (elevation) {
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if ((rgb[x][y][0] != 255) && r) { rgb[x][y][0] = MIN(255, elevation + rgb[x][y][0]); }
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if ((rgb[x][y][1] != 255) && g) { rgb[x][y][1] = MIN(255, elevation + rgb[x][y][1]); }
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if ((rgb[x][y][2] != 255) && b) { rgb[x][y][2] = MIN(255, elevation + rgb[x][y][2]); }
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}
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}
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}
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}
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} else if (scan_count == 5) {
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for (unsigned char c=keybuf_begin; c!=keybuf_end; c++) {
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int i = c;
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if (keybufs[i].frame < 18) {
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keybufs[i].frame ++;
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} else {
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keybuf_begin ++;
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}
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}
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} else if (scan_count >= 6 && scan_count <= 10) {
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int y = scan_count - 6;
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for (int x=0; x<keys[y]; x++) {
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int at = keys_sum[y] + ((y & 1) ? x : (keys[y] - x - 1));
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led[at].r = rgb[x][y][0];
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led[at].g = rgb[x][y][1];
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led[at].b = rgb[x][y][2];
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}
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rgblight_set();
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} else if (scan_count == 11) {
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memset(rgb, 0, sizeof(rgb));
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}
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scan_count++;
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if (scan_count >= 12) { scan_count = 0; }
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}
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#endif
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uint8_t layer_state_old;
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@ -494,42 +572,44 @@ void matrix_scan_user(void) {
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if(layer_state_old != layer_state){
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switch (layer_state) {
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case L_BASE:
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#ifdef RGBLIGHT_ENABLE
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if (!RGBAnimation){
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rgblight_sethsv(187,255,255);
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rgblight_mode(1);
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}else{
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rgblight_mode(RGB_current_mode);
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}
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#endif
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break;
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case L_OPT:
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register_delay_code(_OPT);
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break;
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case L_NUM:
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register_delay_code(_NUM);
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#ifdef RGBLIGHT_ENABLE
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rgblight_sethsv(25,255,255);
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rgblight_mode(1);
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#endif
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break;
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case L_SYM:
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register_delay_code(_SYM);
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#ifdef RGBLIGHT_ENABLE
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rgblight_sethsv(96,255,255);
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rgblight_mode(1);
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#endif
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break;
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case L_FUNC:
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register_delay_code(_FUNC);
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#ifdef RGBLIGHT_ENABLE
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rgblight_sethsv(331,255,255);
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rgblight_mode(1);
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#endif
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break;
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}
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layer_state_old = layer_state;
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}
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#ifdef RGBLIGHT_ENABLE
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if(!RGBAnimation){
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switch (layer_state) {
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case L_BASE:
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led_ripple_effect(0,112,127);
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break;
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case L_OPT:
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led_ripple_effect(127,0,100);
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break;
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case L_NUM:
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led_ripple_effect(127,23,0);
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break;
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case L_SYM:
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led_ripple_effect(0,127,0);
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break;
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case L_FUNC:
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led_ripple_effect(127,0,61);
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break;
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}
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}
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#endif
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}
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//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
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