Reword the config.h
section
This section didn't include the possibility of a user `config.h`, and it wasn't clear exactly how the settings override works.
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1 changed files with 16 additions and 5 deletions
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@ -25,23 +25,34 @@ In every keymap folder, the following files may be found. Only `keymap.c` is req
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# The `config.h` File
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# The `config.h` File
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There are 2 `config.h` locations:
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There are 3 possible `config.h` locations:
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* keyboard (`/keyboards/<keyboard>/config.h`)
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* keyboard (`/keyboards/<keyboard>/config.h`)
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* userspace (`/users/<user>/config.h`)
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* keymap (`/keyboards/<keyboard>/keymaps/<keymap>/config.h`)
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* keymap (`/keyboards/<keyboard>/keymaps/<keymap>/config.h`)
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If the keymap `config.h` exists, that file is included by the build system and the keyboard `config.h` is not included. If you wish to override settings in your keymap's `config.h` you will need to include some glue code:
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The build system automatically picks up the config files in the above order. If you wish to override any setting set by a previous `config.h` you will need to first include some boilerplate code around the settings you wish to change.
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```
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```
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#ifndef CONFIG_USER_H
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#define CONFIG_USER_H
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#include "config_common.h"
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// overrides go here!
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#endif
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```
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```
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If you want to override a setting from the parent `config.h` file, you need to `#undef` and then `#define` the setting again, like this:
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Then to override a setting from the previous `config.h` file you must `#undef` and then `#define` the setting again.
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```c
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The boilerplate code and setting look like this together:
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```
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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// overrides go here!
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#undef MY_SETTING
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#undef MY_SETTING
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#define MY_SETTING 4
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#define MY_SETTING 4
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#endif
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```
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```
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