1
0
Fork 0

Merge remote-tracking branch 'origin/master' into develop

This commit is contained in:
QMK Bot 2021-02-28 06:02:30 +00:00
commit b6a39f61e5
13 changed files with 382 additions and 0 deletions

View file

@ -0,0 +1,17 @@
/* Copyright 2021 knaruo
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "barracuda.h"

View file

@ -0,0 +1,41 @@
/* Copyright 2021 knaruo
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_ortho_3x11( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24 \
) { \
{ L00, L01, L02, L03, L04, L05 }, \
{ L10, L11, L12, L13, L14, L15 }, \
{ L20, L21, L22, L23, L24, L25 }, \
{ KC_NO, R00, R01, R02, R03, R04 }, \
{ KC_NO, R10, R11, R12, R13, R14 }, \
{ KC_NO, R20, R21, R22, R23, R24 } \
}

View file

@ -0,0 +1,59 @@
/* Copyright 2021 knaruo
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x6B6E
#define PRODUCT_ID 0x0001
#define DEVICE_VER 0x0001
#define MANUFACTURER knaruo
#define PRODUCT barracuda
/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 6
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { C4, C5, C6, D1, D2, D3 }
#define MATRIX_COL_PINS { D4, D5, D6, B0, B1, B2 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION

View file

@ -0,0 +1,48 @@
{
"keyboard_name": "barracuda",
"url": "https://github.com/knaruo/barracuda",
"maintainer": "knaruo",
"width": 14,
"height": 3,
"layouts": {
"LAYOUT": {
"layout": [
{"x": 0, "y": 0},
{"x": 1, "y": 0},
{"x": 2, "y": 0},
{"x": 3, "y": 0},
{"x": 4, "y": 0},
{"x": 5, "y": 0},
{"x": 9, "y": 0},
{"x": 10, "y": 0},
{"x": 11, "y": 0},
{"x": 12, "y": 0},
{"x": 13, "y": 0},
{"x": 0, "y": 1},
{"x": 1, "y": 1},
{"x": 2, "y": 1},
{"x": 3, "y": 1},
{"x": 4, "y": 1},
{"x": 5, "y": 1},
{"x": 9, "y": 1},
{"x": 10, "y": 1},
{"x": 11, "y": 1},
{"x": 12, "y": 1},
{"x": 13, "y": 1},
{"x": 0, "y": 2},
{"x": 1, "y": 2},
{"x": 2, "y": 2},
{"x": 3, "y": 2},
{"x": 4, "y": 2},
{"x": 5, "y": 2},
{"x": 9, "y": 2},
{"x": 10, "y": 2},
{"x": 11, "y": 2},
{"x": 12, "y": 2},
{"x": 13, "y": 2}
]
}
}
}

View file

@ -0,0 +1,20 @@
/* Copyright 2021 knaruo
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define TAPPING_TERM 175 // milliseconds
#define IGNORE_MOD_TAP_INTERRUPT

View file

@ -0,0 +1,63 @@
/* Copyright 2021 knaruo
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "keymap_jp.h"
/* keymap layers */
enum _layers {
_BASE = 0,
_NUM,
_FN,
_RESERVED, // reserved for VIA
_END, // end of supported layers
};
/* Keycode alias */
#define KC_CTBS RCTL_T(KC_BSPC) // Backspace + Ctrl
#define KC_XWIN LWIN_T(KC_X)
#define KC_SPF1 LT(_NUM, KC_SPC) // Space + NUM layer
#define KC_DLF2 LT(_FN, KC_DEL) // Del + FN key layer
#define KC_SFEN RSFT_T(KC_ENT) // Enter + Shift
#define KC_CAD LALT(LCTL(KC_DEL)) // ctrl + alt + delete
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base QWERTY key map */
[_BASE] = LAYOUT_ortho_3x11(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, /*_____*/ KC_Y, KC_U, KC_I, KC_O, KC_P,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, /*_____*/ KC_H, KC_J, KC_K, KC_L, KC_CTBS,
KC_LSFT, KC_Z, KC_XWIN, KC_C, KC_V, KC_SPF1, /*_____*/ KC_DLF2, KC_B, KC_N, KC_M, KC_SFEN
),
[_NUM] = LAYOUT_ortho_3x11(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, /*_____*/ KC_6, KC_7, KC_8, KC_9, KC_0,
_______, KC_TAB, JP_MINS, JP_CIRC, JP_YEN, JP_AT, /*_____*/ JP_SCLN, JP_COLN, JP_LBRC, JP_RBRC, _______,
_______, _______, JP_ZKHK, KC_LALT, JP_COMM, _______, /*_____*/ _______, JP_DOT, JP_SLSH, JP_BSLS, _______
),
[_FN] = LAYOUT_ortho_3x11(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, /*_____*/ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,
_______, KC_F11, KC_F12, _______, _______, _______, /*_____*/ KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_CAD,
_______, _______, _______, _______, _______, _______, /*_____*/ _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END
),
[_RESERVED] = LAYOUT_ortho_3x11(
_______, _______, _______, _______, _______, _______, /*_____*/ _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, /*_____*/ _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, /*_____*/ _______, _______, _______, _______, _______
),
};

View file

@ -0,0 +1 @@
# The default keymap

View file

@ -0,0 +1,20 @@
/* Copyright 2021 knaruo
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define TAPPING_TERM 175 // milliseconds
#define IGNORE_MOD_TAP_INTERRUPT

View file

@ -0,0 +1,63 @@
/* Copyright 2021 knaruo
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "keymap_jp.h"
/* keymap layers */
enum _layers {
_BASE = 0,
_NUM,
_FN,
_RESERVED, // reserved for VIA
_END, // end of supported layers
};
/* Keycode alias */
#define KC_CTBS RCTL_T(KC_BSPC) // Backspace + Ctrl
#define KC_XWIN LWIN_T(KC_X)
#define KC_SPF1 LT(_NUM, KC_SPC) // Space + NUM layer
#define KC_DLF2 LT(_FN, KC_DEL) // Del + FN key layer
#define KC_SFEN RSFT_T(KC_ENT) // Enter + Shift
#define KC_CAD LALT(LCTL(KC_DEL)) // ctrl + alt + delete
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base QWERTY key map */
[_BASE] = LAYOUT_ortho_3x11(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, /*_____*/ KC_Y, KC_U, KC_I, KC_O, KC_P,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, /*_____*/ KC_H, KC_J, KC_K, KC_L, KC_CTBS,
KC_LSFT, KC_Z, KC_XWIN, KC_C, KC_V, KC_SPF1, /*_____*/ KC_DLF2, KC_B, KC_N, KC_M, KC_SFEN
),
[_NUM] = LAYOUT_ortho_3x11(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, /*_____*/ KC_6, KC_7, KC_8, KC_9, KC_0,
_______, KC_TAB, JP_MINS, JP_CIRC, JP_YEN, JP_AT, /*_____*/ JP_SCLN, JP_COLN, JP_LBRC, JP_RBRC, _______,
_______, _______, JP_ZKHK, KC_LALT, JP_COMM, _______, /*_____*/ _______, JP_DOT, JP_SLSH, JP_BSLS, _______
),
[_FN] = LAYOUT_ortho_3x11(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, /*_____*/ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,
_______, KC_F11, KC_F12, _______, _______, _______, /*_____*/ KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_CAD,
_______, _______, _______, _______, _______, _______, /*_____*/ _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END
),
[_RESERVED] = LAYOUT_ortho_3x11(
_______, _______, _______, _______, _______, _______, /*_____*/ _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, /*_____*/ _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, /*_____*/ _______, _______, _______, _______, _______
),
};

View file

@ -0,0 +1 @@
# VIA enabled keymap

View file

@ -0,0 +1 @@
VIA_ENABLE = yes

View file

@ -0,0 +1,24 @@
# barracuda
![barracuda](https://imgur.com/pTyxOtv.jpg)
30% Ortholinear keyboard with low profile switches
* Keyboard Maintainer: [knaruo](https://github.com/knaruo)
* Hardware Supported: barracuda PCB, ATmega32U2
* Hardware Availability: [PCB and Plate](https://github.com/knaruo/barracuda)
Getting the board into bootloader mode:
To be able to flash firmware onto this board, you'll need to bring the micro controller into bootloader mode. Press the reset button (RSTSW1) on the bottom side of the PCB to enable the bootloader mode.
Make example for this keyboard (after setting up your build environment):
make barracuda:default
Flashing example for this keyboard:
make barracuda:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View file

@ -0,0 +1,24 @@
# MCU name
MCU = atmega32u2
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
LAYOUTS = ortho_3x11