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[Keymap] Add own KBD67 MKII keymap (#10532)

* own KBD67 MKII keymap

Signed-off-by: Christian Eiden <christian@eiden.ch>

* Update keyboards/kbdfans/kbd67/mkiirgb/keymaps/cykedev/config.h

Co-authored-by: Drashna Jaelre <drashna@live.com>
Signed-off-by: Christian Eiden <christian@eiden.ch>

Co-authored-by: Drashna Jaelre <drashna@live.com>
This commit is contained in:
Christian Eiden 2020-10-13 13:40:47 +02:00 committed by GitHub
parent c87b2efef8
commit bb35f6a6f5
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// Copyright 2020 Christian Eiden, cykedev
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
#undef DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#undef DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#undef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE

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// Copyright 2020 Christian Eiden, cykedev
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include QMK_KEYBOARD_H
// layers, ordering is important!
enum layers {
_BASE,
_FN1,
_FN2,
_FN3
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base layer
* ,--------------------------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Backspace | ` |
* |-------------------------------------------------------------------------------------------+------+
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ | Del |
* |-------------------------------------------------------------------------------------------+------+
* | MO(_FN2) | A | S | D | F | G | H | J | K | L | ; | ' | Enter | PgUp |
* |-------------------------------------------------------------------------------------------+------+
* | Shift | Z | X | C | V | B | N | M | , | . | / | Shift | Up | PgDn |
* +-----------------------------------------------------------------------------------------+------+
* | LCtrl | LAlt | LGUI | Space | RGUI | RAlt | | Left | Dn | Rght |
* `------------------------------------------------------------------------- -------------+------´
*/
[_BASE] = LAYOUT_65_ansi_blocker(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
MO(_FN1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, OSM(MOD_RALT), KC_LEFT, KC_DOWN, KC_RGHT
),
/* FN 1 layer
* ,--------------------------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | | Mute |
* |-------------------------------------------------------------------------------------------+------+
* | | | | | | | | | | | | Br - |Br +| | Ins |
* |-------------------------------------------------------------------------------------------+------+
* | | | | | | | Lft | Dwn | Up | Rgt | | | | Home |
* |-------------------------------------------------------------------------------------------+------+
* | MO(_FN2) | | | | | | | | | | | | V + | End |
* +-----------------------------------------------------------------------------------------+------+
* | | | | | | | | Prev | V - | Next |
* `------------------------------------------------------------------------- -------------+------´
*/
[_FN1] = LAYOUT_65_ansi_blocker(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_MUTE,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BRID, KC_BRIU, _______, KC_INS,
_______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, KC_HOME,
MO(_FN2), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLU, KC_END,
_______, _______, _______, _______, _______, _______, KC_MRWD, KC_VOLD, KC_MFFD
),
/* FN 2 layer
* ,--------------------------------------------------------------------------------------------------.
* | | | | | | | | | | | | | | Reset | EEPR |
* |-------------------------------------------------------------------------------------------+------+
* | | | | | | | | | | | | Mo- | Mo+ | |Solid |
* |-------------------------------------------------------------------------------------------+------+
* | | | | | | | | | | | Sp- | Sp+ | | V + |
* |-------------------------------------------------------------------------------------------+------+
* | | | | | | | | | | | | | S + | V - |
* +-----------------------------------------------------------------------------------------+------+
* | | | | Backlight | | | | H - | S - | H + |
* `------------------------------------------------------------------------- -------------+------´
*/
[_FN2] = LAYOUT_65_ansi_blocker(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, EEP_RST,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_RMOD, RGB_MOD, _______, RGB_M_P,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SPD, RGB_SPI, _______, RGB_VAI,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI, RGB_VAD,
_______, _______, _______, RGB_TOG, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI
),
/* FN 3 layer
* ,--------------------------------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |-------------------------------------------------------------------------------------------+------+
* | | | | | | | | | | | | | | | |
* |-------------------------------------------------------------------------------------------+------+
* | | | | | | | | | | | | | | |
* |-------------------------------------------------------------------------------------------+------+
* | | | | | | | | | | | | | | |
* +-----------------------------------------------------------------------------------------+------+
* | | | | | | | | | | |
* `------------------------------------------------------------------------- -------------+------´
*/
[_FN3] = LAYOUT_65_ansi_blocker(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
)
};

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VIA_ENABLE = yes
LTO_ENABLE = yes