diff --git a/.gitignore b/.gitignore index 49eb2d5587..1e19ce9a87 100644 --- a/.gitignore +++ b/.gitignore @@ -13,3 +13,4 @@ tags build/ *.bak .vagrant/ +.DS_STORE \ No newline at end of file diff --git a/QUICK_START.md b/QUICK_START.md index 6be377db3c..948308ca11 100644 --- a/QUICK_START.md +++ b/QUICK_START.md @@ -20,6 +20,6 @@ See [doc/keymap.md](tmk_core/doc/keymap.md). ## Flashing the firmware -The "easy" way to flash the firmware is using a tool from your host OS like the Teensy programming app. [ErgoDox EZ](keyboard/ergodox_ez/README.md) gives a great example. +The "easy" way to flash the firmware is using a tool from your host OS like the Teensy programming app. [ErgoDox EZ](keyboard/ergodox_ez/readme.md) gives a great example. If you want to program via the command line you can uncomment the ['modifyvm'] lines in the Vagrantfile to enable the USB passthrough into Linux and then program using the command line tools like dfu-util/dfu-programmer or you can install the Teensy CLI version. diff --git a/README.md b/README.md index 9c476e507a..6cb73f1804 100644 --- a/README.md +++ b/README.md @@ -132,15 +132,75 @@ A macro can include the following commands: So above you can see the stroke interval changed to 255ms between each keystroke, then a bunch of keys being typed, waits a while, then the macro ends. -Note: Using macros to have your keyboard send passwords for you is a bad idea. +Note: Using macros to have your keyboard send passwords for you is possible, but a bad idea. -### Additional keycode aliases for software-implemented layouts (Colemak, Dvorak, etc) +### Advanced macro functions + +To get more control over the keys/actions your keyboard takes, the following functions are available to you in the `action_get_macro` function block: + +* `record->event.pressed` + +This is a boolean value that can be tested to see if the switch is being pressed or released. An example of this is + +```c +if (record->event.pressed) { + // on keydown +} else { + // on keyup +} +``` + +* `register_code();` + +This sends the `` keydown event to the computer. Some examples would be `KC_ESC`, `KC_C`, `KC_4`, and even modifiers such as `KC_LSFT` and `KC_LGUI`. + +* `unregister_code();` + +Parallel to `register_code` function, this sends the `` keyup event to the computer. If you don't use this, the key will be held down until it's sent. + +* `layer_on();` + +This will turn on the layer `` - the higher layer number will always take priority. Make sure you have `KC_TRNS` for the key you're pressing on the layer you're switching to, or you'll get stick there unless you have another plan. + +* `layer_off();` + +This will turn off the layer ``. + +* `clear_keyboard();` + +This will clear all mods and keys currently pressed. + +* `clear_mods();` + +This will clear all mods currently pressed. + +* `clear_keyboard_but_mods();` + +This will clear all keys besides the mods currently pressed. + +#### Timer functionality + +It's possible to start timers and read values for time-specific events - here's an example: + +```c +static uint16_t key_timer; +key_timer = timer_read(); +if (timer_elapsed(key_timer) < 100) { + // do something if less than 100ms have passed +} else { + // do something if 100ms or more have passed +} +``` + +It's best to declare the `static uint16_t key_timer;` outside of the macro block (top of file, etc). + +## Additional keycode aliases for software-implemented layouts (Colemak, Dvorak, etc) Everything is assuming you're in Qwerty (in software) by default, but there is built-in support for using a Colemak or Dvorak layout by including this at the top of your keymap: - #include "keymap_.h" + #include -Where is "colemak" or "dvorak". After including this line, you will get access to: +If you use Dvorak, use `keymap_dvorak.h` instead of `keymap_colemak.h` for this line. After including this line, you will get access to: * `CM_*` for all of the Colemak-equivalent characters * `DV_*` for all of the Dvorak-equivalent characters @@ -228,3 +288,24 @@ The firmware supports 5 different light effects, and the color (hue, saturation, ![WS2812 Wiring](https://raw.githubusercontent.com/yangliu/qmk_firmware/planck-rgb/keyboard/planck/keymaps/yang/WS2812-wiring.jpg) Please note the USB port can only supply a limited amount of power to the keyboard (500mA by standard, however, modern computer and most usb hubs can provide 700+mA.). According to the data of NeoPixel from Adafruit, 30 WS2812 LEDs require a 5V 1A power supply, LEDs used in this mod should not more than 20. + +## Safety Considerations + +You probably don't want to "brick" your keyboard, making it impossible +to rewrite firmware onto it. Here are some of the parameters to show +what things are (and likely aren't) too risky. + +- If a keyboard map does not include RESET, then, to get into DFU + mode, you will need to press the reset button on the PCB, which + requires unscrewing some bits. +- Messing with tmk_core / common files might make the keyboard + inoperable +- Too large a .hex file is trouble; `make dfu` will erase the block, + test the size (oops, wrong order!), which errors out, failing to + flash the keyboard +- DFU tools do /not/ allow you to write into the bootloader (unless + you throw in extra fruitsalad of options), so there is little risk + there. +- EEPROM has around a 100000 write cycle. You shouldn't rewrite the + firmware repeatedly and continually; that'll burn the EEPROM + eventually. diff --git a/keyboard/atomic/README.md b/keyboard/atomic/README.md index 7c30958438..c8e83cf55a 100644 --- a/keyboard/atomic/README.md +++ b/keyboard/atomic/README.md @@ -4,163 +4,7 @@ DIY/Assembled ortholinear 60% keyboard by [Ortholinear Keyboards](http://ortholi ## Quantum MK Firmware -You have access to a bunch of goodies! Check out the Makefile to enable/disable some of the features. Uncomment the `#` to enable them. Setting them to `no` does nothing and will only confuse future you. - - BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality - MIDI_ENABLE = yes # MIDI controls - # UNICODE_ENABLE = yes # Unicode support - this is commented out, just as an example. You have to use #, not // - BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID - -## Quick aliases to common actions - -Your keymap can include shortcuts to common operations (called "function actions" in tmk). - -### Switching and toggling layers - -`MO(layer)` - momentary switch to *layer*. As soon as you let go of the key, the layer is deactivated and you pop back out to the previous layer. When you apply this to a key, that same key must be set as `KC_TRNS` on the destination layer. Otherwise, you won't make it back to the original layer when you release the key (and you'll get a keycode sent). You can only switch to layers *above* your current layer. If you're on layer 0 and you use `MO(1)`, that will switch to layer 1 just fine. But if you include `MO(3)` on layer 5, that won't do anything for you -- because layer 3 is lower than layer 5 on the stack. - -`LT(layer, kc)` - momentary switch to *layer* when held, and *kc* when tapped. Like `MO()`, this only works upwards in the layer stack (`layer` must be higher than the current layer). - -`TG(layer)` - toggles a layer on or off. As with `MO()`, you should set this key as `KC_TRNS` in the destination layer so that tapping it again actually toggles back to the original layer. Only works upwards in the layer stack. - -### Fun with modifier keys - -* `LSFT(kc)` - applies left Shift to *kc* (keycode) - `S(kc)` is an alias -* `RSFT(kc)` - applies right Shift to *kc* -* `LCTL(kc)` - applies left Control to *kc* -* `RCTL(kc)` - applies right Control to *kc* -* `LALT(kc)` - applies left Alt to *kc* -* `RALT(kc)` - applies right Alt to *kc* -* `LGUI(kc)` - applies left GUI (command/win) to *kc* -* `RGUI(kc)` - applies right GUI (command/win) to *kc* - -You can also chain these, like this: - - LALT(LCTL(KC_DEL)) -- this makes a key that sends Alt, Control, and Delete in a single keypress. - -The following shortcuts automatically add `LSFT()` to keycodes to get commonly used symbols. Their long names are also available and documented in `/quantum/keymap_common.h`. - - KC_TILD ~ - KC_EXLM ! - KC_AT @ - KC_HASH # - KC_DLR $ - KC_PERC % - KC_CIRC ^ - KC_AMPR & - KC_ASTR * - KC_LPRN ( - KC_RPRN ) - KC_UNDS _ - KC_PLUS + - KC_LCBR { - KC_RCBR } - KC_PIPE | - KC_COLN : - -`MT(mod, kc)` - is *mod* (modifier key - MOD_LCTL, MOD_LSFT) when held, and *kc* when tapped. In other words, you can have a key that sends Esc (or the letter O or whatever) when you tap it, but works as a Control key or a Shift key when you hold it down. - -These are the values you can use for the `mod` in `MT()` (right-hand modifiers are not available): - - * MOD_LCTL - * MOD_LSFT - * MOD_LALT - * MOD_LGUI - -These can also be combined like `MOD_LCTL | MOD_LSFT` e.g. `MT(MOD_LCTL | MOD_LSFT, KC_ESC)` which would activate Control and Shift when held, and send Escape when tapped. - -We've added shortcuts to make common modifier/tap (mod-tap) mappings more compact: - - * `CTL_T(kc)` - is LCTL when held and *kc* when tapped - * `SFT_T(kc)` - is LSFT when held and *kc* when tapped - * `ALT_T(kc)` - is LALT when held and *kc* when tapped - * `GUI_T(kc)` - is LGUI when held and *kc* when tapped - * `ALL_T(kc)` - is Hyper (all mods) when held and *kc* when tapped. To read more about what you can do with a Hyper key, see [this blog post by Brett Terpstra](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/) - -### Temporarily setting the default layer - -`DF(layer)` - sets default layer to *layer*. The default layer is the one at the "bottom" of the layer stack - the ultimate fallback layer. This currently does not persist over power loss. When you plug the keyboard back in, layer 0 will always be the default. It is theoretically possible to work around that, but that's not what `DF` does. - -### Remember: These are just aliases - -These functions work the same way that their `ACTION_*` functions do - they're just quick aliases. To dig into all of the tmk ACTION_* functions, please see the [TMK documentation](https://github.com/jackhumbert/qmk_firmware/blob/master/tmk_core/doc/keymap.md#2-action). - -Instead of using `FNx` when defining `ACTION_*` functions, you can use `F(x)` - the benefit here is being able to use more than 32 function actions (up to 4096), if you happen to need them. - -## Macro shortcuts: Send a whole string when pressing just one key - -Instead of using the `ACTION_MACRO` function, you can simply use `M(n)` to access macro *n* - *n* will get passed into the `action_get_macro` as the `id`, and you can use a switch statement to trigger it. This gets called on the keydown and keyup, so you'll need to use an if statement testing `record->event.pressed` (see keymap_default.c). - -```c -const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) // this is the function signature -- just copy/paste it into your keymap file as it is. -{ - switch(id) { - case 0: // this would trigger when you hit a key mapped as M(0) - if (record->event.pressed) { - return MACRO( I(255), T(H), T(E), T(L), T(L), W(255), T(O), END ); // this sends the string 'hello' when the macro executes - } - break; - } - return MACRO_NONE; -}; -``` -A macro can include the following commands: - -* I() change interval of stroke in milliseconds. -* D() press key. -* U() release key. -* T() type key(press and release). -* W() wait (milliseconds). -* END end mark. - -So above you can see the stroke interval changed to 255ms between each keystroke, then a bunch of keys being typed, waits a while, then the macro ends. - -Note: Using macros to have your keyboard send passwords for you is a bad idea. - -### Additional keycode aliases for software-implemented layouts (Colemak, Dvorak, etc) - -Everything is assuming you're in Qwerty (in software) by default, but there is built-in support for using a Colemak or Dvorak layout by including this at the top of your keymap: - - #include "keymap_.h" - -Where is "colemak" or "dvorak". After including this line, you will get access to: - - * `CM_*` for all of the Colemak-equivalent characters - * `DV_*` for all of the Dvorak-equivalent characters - -These implementations assume you're using Colemak or Dvorak on your OS, not on your keyboard - this is referred to as a software-implemented layout. If your computer is in Qwerty and your keymap is in Colemak or Dvorak, this is referred to as a firmware-implemented layout, and you won't need these features. - -To give an example, if you're using software-implemented Colemak, and want to get an `F`, you would use `CM_F` - `KC_F` under these same circumstances would result in `T`. - -## Additional language support - -In `quantum/keymap_extras/`, you'll see various language files - these work the same way as the alternative layout ones do. Most are defined by their two letter country/language code followed by an underscore and a 4-letter abbreviation of its name. `FR_UGRV` which will result in a `ù` when using a software-implemented AZERTY layout. It's currently difficult to send such characters in just the firmware (but it's being worked on - see Unicode support). - -## Unicode support - -You can currently send 4 hex digits with your OS-specific modifier key (RALT for OSX with the "Unicode Hex Input" layout) - this is currently limited to supporting one OS at a time, and requires a recompile for switching. 8 digit hex codes are being worked on. The keycode function is `UC(n)`, where *n* is a 4 digit hexidecimal. Enable from the Makefile. - -## Other firmware shortcut keycodes - -* `RESET` - puts the MCU in DFU mode for flashing new firmware (with `make dfu`) -* `DEBUG` - the firmware into debug mode - you'll need hid_listen to see things -* `BL_ON` - turns the backlight on -* `BL_OFF` - turns the backlight off -* `BL_` - sets the backlight to level *n* -* `BL_INC` - increments the backlight level by one -* `BL_DEC` - decrements the backlight level by one -* `BL_TOGG` - toggles the backlight -* `BL_STEP` - steps through the backlight levels - -Enable the backlight from the Makefile. - -## MIDI functionalty - -This is still a WIP, but check out `quantum/keymap_midi.c` to see what's happening. Enable from the Makefile. - -## Bluetooth functionality - -This requires [some hardware changes](https://www.reddit.com/r/MechanicalKeyboards/comments/3psx0q/the_planck_keyboard_with_bluetooth_guide_and/?ref=search_posts), but can be enabled via the Makefile. The firmware will still output characters via USB, so be aware of this when charging via a computer. It would make sense to have a switch on the Bluefruit to turn it off at will. +For the full Quantum feature list, see [the parent README.md](/README.md). ## Building diff --git a/keyboard/ergodox_ez/Makefile b/keyboard/ergodox_ez/Makefile index 8066c7bb4b..5dfcca2c80 100644 --- a/keyboard/ergodox_ez/Makefile +++ b/keyboard/ergodox_ez/Makefile @@ -93,7 +93,7 @@ OPT_DEFS += -DBOOTLOADER_SIZE=512 BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) MOUSEKEY_ENABLE = yes # Mouse keys(+4700) EXTRAKEY_ENABLE = yes # Audio control and System control(+450) -CONSOLE_ENABLE = no # Console for debug(+400) +# CONSOLE_ENABLE = yes # Console for debug(+400) COMMAND_ENABLE = yes # Commands for debug and configuration CUSTOM_MATRIX = yes # Custom matrix file for the ErgoDox EZ SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend diff --git a/keyboard/ergodox_ez/keymaps/default/default.hex b/keyboard/ergodox_ez/keymaps/default/default.hex index 81fc2ee703..14f5b7c798 100644 Binary files a/keyboard/ergodox_ez/keymaps/default/default.hex and b/keyboard/ergodox_ez/keymaps/default/default.hex differ diff --git a/keyboard/ergodox_ez/keymaps/default/default.png b/keyboard/ergodox_ez/keymaps/default/default.png index f0c5840153..6575f7b5e3 100644 Binary files a/keyboard/ergodox_ez/keymaps/default/default.png and b/keyboard/ergodox_ez/keymaps/default/default.png differ diff --git a/keyboard/ergodox_ez/keymaps/default/default_highres.png b/keyboard/ergodox_ez/keymaps/default/default_highres.png index 169d31367c..7d9f045f43 100644 Binary files a/keyboard/ergodox_ez/keymaps/default/default_highres.png and b/keyboard/ergodox_ez/keymaps/default/default_highres.png differ diff --git a/keyboard/ergodox_ez/keymaps/default/keymap.c b/keyboard/ergodox_ez/keymaps/default/keymap.c index b2f0a051d5..f252bf71d5 100644 --- a/keyboard/ergodox_ez/keymaps/default/keymap.c +++ b/keyboard/ergodox_ez/keymaps/default/keymap.c @@ -14,7 +14,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * | Del | Q | W | E | R | T | L1 | | L1 | Y | U | I | O | P | \ | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| - * | BkSp | A | S | D | F | G |------| |------| H | J | K | L |; / L2| ' | + * | BkSp | A | S | D | F | G |------| |------| H | J | K | L |; / L2|' / Cmd | * |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------| * | LShift |Z/Ctrl| X | C | V | B | | | | N | M | , | . |//Ctrl| RShift | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' @@ -43,7 +43,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { // right hand KC_RGHT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, TG(SYMB), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, - KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN),KC_QUOT, + KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN),GUI_T(KC_QUOT), MEH_T(KC_NO),KC_N, KC_M, KC_COMM,KC_DOT, CTL_T(KC_SLSH), KC_RSFT, KC_UP, KC_DOWN,KC_LBRC,KC_RBRC, KC_FN1, KC_LALT, CTL_T(KC_ESC), diff --git a/keyboard/ergodox_ez/keymaps/default/readme.md b/keyboard/ergodox_ez/keymaps/default/readme.md index a1a8ad44f8..8f6dba45e9 100644 --- a/keyboard/ergodox_ez/keymaps/default/readme.md +++ b/keyboard/ergodox_ez/keymaps/default/readme.md @@ -1,5 +1,10 @@ # ErgoDox EZ Default Configuration +## Changelog + +* Feb 2, 2016 (V1.1): + * Made the right-hand quote key double as Cmd/Win on hold. So you get ' when you tap it, " when you tap it with Shift, and Cmd or Win when you hold it. You can then use it as a modifier, or just press and hold it for a moment (and then let go) to send a single Cmd or Win keystroke (handy for opening the Start menu on Windows). + This is what we ship with out of the factory. :) The image says it all: ![Default](default_highres.png) diff --git a/keyboard/ergodox_ez/keymaps/erez_experimental/erez_experimental.hex b/keyboard/ergodox_ez/keymaps/erez_experimental/erez_experimental.hex index d18d061b96..a9f1942a6f 100644 Binary files a/keyboard/ergodox_ez/keymaps/erez_experimental/erez_experimental.hex and b/keyboard/ergodox_ez/keymaps/erez_experimental/erez_experimental.hex differ diff --git a/keyboard/ergodox_ez/keymaps/erez_experimental/keymap.c b/keyboard/ergodox_ez/keymaps/erez_experimental/keymap.c index 667078517c..3dbefe9498 100644 --- a/keyboard/ergodox_ez/keymaps/erez_experimental/keymap.c +++ b/keyboard/ergodox_ez/keymaps/erez_experimental/keymap.c @@ -1,3 +1,4 @@ +#include #include "ergodox_ez.h" #include "debug.h" #include "action_layer.h" @@ -38,14 +39,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { // Otherwise, it needs KC_* [BASE] = KEYMAP( // layer 0 : default // left hand - KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LEFT, - KC_DELT, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(SYMB), - KC_BSPC, KC_A, KC_S, KC_D, KC_F, KC_G, - KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, ALL_T(KC_NO), - LT(SYMB,KC_GRV),KC_QUOT, LALT(KC_LSFT), KC_LEFT,KC_RGHT, - ALT_T(KC_APP), KC_LGUI, - KC_HOME, - KC_SPC,KC_BSPC,KC_END, + KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LEFT, + KC_DELT, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(SYMB), + KC_BSPC, KC_A, KC_S, KC_D, KC_F, KC_G, + KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, ALL_T(KC_NO), + LT(SYMB,KC_GRV),KC_QUOT, LALT(KC_LSFT), KC_LEFT, KC_RGHT, + ALT_T(KC_APP), KC_LGUI, + KC_HOME, + KC_SPC,TG(SYMB),KC_END, // right hand KC_RGHT, KC_6,KC_7, KC_8, KC_9, KC_0, KC_MINS, TG(SYMB), KC_Y,KC_U, KC_I, KC_O, KC_P, KC_BSLS, @@ -54,20 +55,20 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_UP, KC_DOWN,KC_LBRC,KC_RBRC, KC_FN1, KC_LALT, CTL_T(KC_ESC), KC_PGUP, - KC_PGDN,KC_TAB, KC_ENT + KC_PGDN,LT(SYMB, KC_TAB), KC_ENT ), /* Keymap 1: Symbol Layer * * ,--------------------------------------------------. ,--------------------------------------------------. * | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| - * | | ! | @ | { | } | | | | | | Up | 7 | 8 | 9 | * | F12 | + * | | 1 | 2 | 3 | 4 | | | | | | | = | | | F12 | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| - * | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | | + * | | 5 | 6 | 7 | 8 | 9 |------| |------| & | - | _ | ; | + | | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| - * | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | | + * | | ( | ) | [ | ] | 0 | | | | | | ( | ) | | | | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' - * | | | | | | | | . | 0 | = | | + * | | | | | | | | | | | | * `----------------------------------' `----------------------------------' * ,-------------. ,-------------. * | | | | | | @@ -80,20 +81,20 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { // SYMBOLS [SYMB] = KEYMAP( // left hand - KC_TRNS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS, - KC_TRNS,KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_PIPE,KC_TRNS, - KC_TRNS,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV, - KC_TRNS,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TRNS, - KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, - KC_TRNS,KC_TRNS, - KC_TRNS, - KC_TRNS,KC_TRNS,KC_TRNS, - // right hand + KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS, + KC_TRNS, KC_1, KC_2, KC_3, KC_4, KC_TRNS, KC_TRNS, + KC_TRNS, KC_5, KC_6, KC_7, KC_8, KC_9, + KC_TRNS, KC_LPRN,KC_RPRN,KC_LBRC, KC_RBRC, KC_0, KC_TRNS, + KC_TRNS, KC_TRNS,KC_TRNS,LCTL(KC_PGUP), LCTL(KC_PGDN), + KC_TRNS,KC_TRNS, + KC_TRNS, + KC_TRNS,KC_TRNS,KC_TRNS, + // right hand KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, - KC_TRNS, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_F12, - KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, KC_TRNS, - KC_TRNS, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, KC_TRNS, - KC_TRNS,KC_DOT, KC_0, KC_EQL, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS,KC_EQL, KC_TRNS, KC_TRNS, KC_F12, + KC_AMPR, KC_MINS,KC_UNDS, CM_SCLN, KC_PLUS, KC_TRNS, + KC_TRNS, KC_PIPE, KC_LPRN,KC_RPRN, KC_3, KC_TRNS, KC_TRNS, + KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS diff --git a/keyboard/ergodox_ez/keymaps/erez_experimental/readme.md b/keyboard/ergodox_ez/keymaps/erez_experimental/readme.md index 1ec3400696..d7332a97bf 100644 --- a/keyboard/ergodox_ez/keymaps/erez_experimental/readme.md +++ b/keyboard/ergodox_ez/keymaps/erez_experimental/readme.md @@ -4,6 +4,16 @@ This is my personal layout which I use to test out ideas which may or may not ma Changelog: +## Feb 5, 2016: + +* A whole new design for the symbol layer. Specifically: + * Put the minus, underscore, and semicolon right in the homerow for the right hand + * Parens are in better places for me + * The arrow keys now send Ctrl-PgUp and Ctrl-PgDn, for switching browser tabs with the arrows when in symbol layer + * Tab (right-hand outer thumb key) now does double duty to toggle symbol layer when held down + * Backspace (left-hand outer thumb key) now just toggles symbol layer (I wasn't using it as a backspace) + + ## Jan 19, 2016: * Made J into dual-action key (Alt when held down), to make Alt-tab more ergonomic. diff --git a/keyboard/ergodox_ez/keymaps/jacobono/README.md b/keyboard/ergodox_ez/keymaps/jacobono/README.md new file mode 100644 index 0000000000..48de0509fc --- /dev/null +++ b/keyboard/ergodox_ez/keymaps/jacobono/README.md @@ -0,0 +1,34 @@ +# Default Layer # + +I'm using the colemak layer -- customized a bit to work a bit better when using spacemacs as my editor. + +![default-layer](img/colemak-default-layer.png) + +## Special Keys ## + +`SC1` => `LGUI + TAB` + +`SC2` => `LGUI + SPACE + TAB` + +`L1` => Switch to QWERTY Layout + +`T(L2)` => Toggle Symbol Layer + +`T(L3)` => Toggle Number and D-Pad Layer + +# QWERTY # + +Nothing special here -- just need this layer tucked away for the `WASD`. Which is literally the only reason I use it. +Just have the same button to toggle back to colemak. + +# Symbol Layer # + +![symbol-layer](img/symbol-layer.png) + +This is just putting matching closing symbols next to each other -- useful when editing lisp. + +# Number and D-Pad Layer # + +Just a basic number layer with a D-PAD on the other side. + +![number-dpad-layer](img/number-dpad-layer.png) diff --git a/keyboard/ergodox_ez/keymaps/jacobono/img/colemak-default-layer.png b/keyboard/ergodox_ez/keymaps/jacobono/img/colemak-default-layer.png new file mode 100644 index 0000000000..06f63c4968 Binary files /dev/null and b/keyboard/ergodox_ez/keymaps/jacobono/img/colemak-default-layer.png differ diff --git a/keyboard/ergodox_ez/keymaps/jacobono/img/number-dpad-layer.png b/keyboard/ergodox_ez/keymaps/jacobono/img/number-dpad-layer.png new file mode 100644 index 0000000000..4dd7182785 Binary files /dev/null and b/keyboard/ergodox_ez/keymaps/jacobono/img/number-dpad-layer.png differ diff --git a/keyboard/ergodox_ez/keymaps/jacobono/img/symbol-layer.png b/keyboard/ergodox_ez/keymaps/jacobono/img/symbol-layer.png new file mode 100644 index 0000000000..ee224cf0c1 Binary files /dev/null and b/keyboard/ergodox_ez/keymaps/jacobono/img/symbol-layer.png differ diff --git a/keyboard/ergodox_ez/keymaps/jacobono/jacobono.hex b/keyboard/ergodox_ez/keymaps/jacobono/jacobono.hex new file mode 100644 index 0000000000..cf68f854fd Binary files /dev/null and b/keyboard/ergodox_ez/keymaps/jacobono/jacobono.hex differ diff --git a/keyboard/ergodox_ez/keymaps/jacobono/keymap.c b/keyboard/ergodox_ez/keymaps/jacobono/keymap.c new file mode 100644 index 0000000000..ed8dfc731b --- /dev/null +++ b/keyboard/ergodox_ez/keymaps/jacobono/keymap.c @@ -0,0 +1,273 @@ +#include "ergodox_ez.h" +#include "debug.h" +#include "action_layer.h" + +#define COLEMAK 0 // new colemak layout +#define QWERTY 1 // default layer +#define SYMB 2 // symbols +#define NUMPAD 3 // number pad +#define MDIA 4 // media keys + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Keymap 0: Basic COLEMAK layer + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | Tab | Q | W | F | P | G | | | | J | L | U | Y | ; | TAB | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | BkSp | A | R | S | T | D |------| |------| H | N | E | I | O | DEL | + * |--------+------+------+------+------+------| | LGUI(TAB)------+------+------+------+------+--------| + * | LShift |Z/Ctrl| X | C | V | B | | | | K | M | , | . |//Ctrl| RShift | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | L1 | | | UP |MO(L2)| |MO(L2)| Down | | ALT | RGUI | + * `----------------------------------' `------------------------------------' + * ,-------------. ,---------------. + * | LGUI | App | |Ctrl/Esc| Alt | + * ,------|------|------| |--------+--------+------. + * | | |QUKSL | | QUKSL | | | + * |Space |ENTER |------| |--------| ENTER |Space | + * | | |MO(L3)| | MO(L3) | | | + * `--------------------' `------------------------' + */ + + // If it accepts an argument (i.e, is a function), it doesn't need KC_. + // Otherwise, it needs KC_* + [COLEMAK] = KEYMAP( // layer 0 : Colemak layout default layer + // left hand + KC_TRNS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LEFT, + KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_TRNS, + KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, + KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_TRNS, + TG(QWERTY), KC_TRNS, KC_TRNS,KC_UP, MO(SYMB), + KC_LGUI, KC_APP, + LGUI(S(KC_SPC)), + KC_SPC,KC_ENT,MO(NUMPAD), + // right hand + KC_RGHT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DELT, + KC_TRNS, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_TAB, + KC_H, KC_N, KC_E, KC_I, KC_O, KC_DEL, + LGUI(KC_TAB), KC_K, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLSH), KC_RSFT, + MO(SYMB), KC_DOWN, KC_TRNS, KC_RALT, KC_RGUI, + CTL_T(KC_ESC), KC_LALT, + LGUI(S(KC_SPC)), + MO(NUMPAD), KC_ENT, KC_SPC), + + /* Keymap 1: Basic QWERTY layer + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | BkSp | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | DEL | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | Tab | Q | W | E | R | T | L0 | | L0 | Y | U | I | O | P | \ | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | Ctrl | A | S | D | F | G |------| |------| H | J | K | L |; / L4| CTRL | + * |--------+------+------+------+------+------| Alt | | Alt |------+------+------+------+------+--------| + * | LShift |Z/Ctrl| X | C | V | B | | | | N | M | , | . |//Ctrl| RShift | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * |Grv/L3| '" |AltShf| Left |MO(L2)| |MO(L2)| Down | [ | ] | ~L3 | + * `----------------------------------' `----------------------------------' + * ,-------------. ,---------------. + * | Tab | BkSp | | Alt |Ctrl/Esc| + * ,------|------|------| |------+--------+------. + * | | | Home | | PgUp | | | + * | Space| LGUI |------| |------| RGUI |Enter | + * | | | End | | PgDn | | | + * `--------------------' `----------------------' + */ + // If it accepts an argument (i.e, is a function), it doesn't need KC_. + // Otherwise, it needs KC_* + [QWERTY] = KEYMAP( // layer 1 + // left hand + KC_BSPC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LEFT, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_TRNS, + KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G, + KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_LALT, + KC_TRNS, KC_QUOT, LALT(KC_LSFT), KC_LEFT, MO(SYMB), + KC_TAB, KC_DELT, + KC_HOME, + KC_SPC, KC_LGUI, KC_END, + // right hand + KC_RGHT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DELT, + KC_TRNS, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, + KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN), KC_RCTRL, + KC_RALT, KC_N, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLSH), KC_RSFT, + MO(SYMB), KC_DOWN, KC_LBRC, KC_RBRC, KC_FN1, + KC_LALT, CTL_T(KC_ESC), + KC_PGUP, + KC_PGDN, KC_RGUI, KC_ENT), + + + /* Keymap 2: Symbol Layer + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | | | @ | * | = | _ | | | | ~ | { | } | # | : | F12 | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | | | ! | + | - | " |------| |------| " | ( | ) | ' | ` | | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | | % | ^ | $ | & | | | | ; | [ | ] | \ | / | | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | | | | | | | | | | | | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * | | | | | | + * ,------|------|------| |------+------+------. + * | | | | | | | | + * | | |------| |------| | | + * | | | | | | | | + * `--------------------' `--------------------' + */ + // SYMBOL + [SYMB] = KEYMAP( + // left hand + KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS, + KC_TRNS, KC_TRNS, KC_AT, KC_ASTR, KC_EQL, KC_UNDS, KC_TRNS, + KC_TRNS, KC_PIPE, KC_EXLM, KC_PLUS, KC_MINS, S(KC_QUOTE), + KC_TRNS, KC_TRNS, KC_PERC, KC_CIRC, KC_DLR, KC_AMPR, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, + KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, + + // right hand + KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, + KC_TRNS, KC_TILD, KC_LCBR, KC_RCBR, KC_HASH, S(KC_SCLN), KC_F12, + S(KC_QUOTE),KC_LPRN, KC_RPRN, KC_QUOTE, KC_GRV, KC_TRNS, + KC_TRNS, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, KC_SLSH, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, + KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS), + + /* Keymap 3: Numpad Layer + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | | | | | | | | | | | | | | | | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | | | | UP | | | | | | $ | 7 | 8 | 9 | + | | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | | LEFT | DOWN | RIGHT| |------| |------| = | 4 | 5 | 6 | - | | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | | | | | | | | | | 1 | 2 | 3 | * | | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | | | | | | | , | 0 | . | / | | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * | | | | | | + * ,------|------|------| |------+------+------. + * | | | | | | | | + * | | |------| |------| | | + * | | | | | | | | + * `--------------------' `--------------------' + */ + // Numpad + [NUMPAD] = KEYMAP( + // left hand + KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, + KC_TRNS,KC_TRNS,KC_TRNS,KC_UP,KC_TRNS,KC_TRNS,KC_TRNS, + KC_TRNS,KC_TRNS,KC_LEFT,KC_DOWN,KC_RIGHT,KC_TRNS, + KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, + KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, + KC_TRNS,KC_TRNS, + KC_TRNS, + KC_TRNS,KC_TRNS,KC_TRNS, + // right hand + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_DLR, KC_7, KC_8, KC_9, KC_PLUS, KC_TRNS, + KC_EQL, KC_4, KC_5, KC_6, KC_MINS, KC_TRNS, + KC_TRNS, KC_AMPR, KC_1, KC_2, KC_3, KC_ASTR, KC_TRNS, + KC_COMMA,KC_0, KC_DOT, KC_SLSH, KC_TRNS, + KC_TRNS, KC_TRNS, + KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS), + + /* Keymap 4: Media and mouse keys + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | | | | | | | | | | | | | | | | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | | | | MsUp | | | | | | | | | | | | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | |MsLeft|MsDown|MsRght| |------| |------| | | | | | Play | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | | | | | | | | | | | Prev | Next | | | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | | | | Lclk | Rclk | |VolUp |VolDn | Mute | | | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * | | | | | | + * ,------|------|------| |------+------+------. + * | | | | | | |Brwser| + * | | |------| |------| |Back | + * | | | | | | | | + * `--------------------' `--------------------' + */ + // MEDIA AND MOUSE + KEYMAP( + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2, + KC_TRNS, KC_TRNS, + KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, + // right hand + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, + KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS, + KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, + KC_TRNS, + KC_TRNS, KC_TRNS, KC_WBAK), +}; + +const uint16_t PROGMEM fn_actions[] = { + [1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols) +}; + +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) +{ + // MACRODOWN only works in this function + switch(id) { + case 0: + if (record->event.pressed) { + register_code(KC_RSFT); + } else { + unregister_code(KC_RSFT); + } + break; + } + return MACRO_NONE; +}; + +// Runs just one time when the keyboard initializes. +void * matrix_init_user(void) { + +}; + +// Runs constantly in the background, in a loop. +void * matrix_scan_user(void) { + + uint8_t layer = biton32(layer_state); + + ergodox_board_led_off(); + ergodox_right_led_1_off(); + ergodox_right_led_2_off(); + ergodox_right_led_3_off(); + switch (layer) { + // TODO: Make this relevant to the ErgoDox EZ. + case 1: + ergodox_right_led_1_on(); + break; + case 2: + ergodox_right_led_2_on(); + break; + default: + // none + break; + } + +}; diff --git a/keyboard/planck/PCB_GUIDE.md b/keyboard/planck/PCB_GUIDE.md index a7a0f7fb18..3daf0e0092 100644 --- a/keyboard/planck/PCB_GUIDE.md +++ b/keyboard/planck/PCB_GUIDE.md @@ -14,6 +14,7 @@ If you're using homebrew, you can use the following commands: brew tap osx-cross/avr brew install avr-libc + brew install dfu-programmer Otherwise, these instructions will work: diff --git a/keyboard/planck/README.md b/keyboard/planck/README.md index 60f0136c48..3ba0cc1527 100644 --- a/keyboard/planck/README.md +++ b/keyboard/planck/README.md @@ -4,163 +4,7 @@ DIY/Assembled compact ortholinear 40% keyboard by [Ortholinear Keyboards](http:/ ## Quantum MK Firmware -You have access to a bunch of goodies! Check out the Makefile to enable/disable some of the features. Uncomment the `#` to enable them. Setting them to `no` does nothing and will only confuse future you. - - BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality - MIDI_ENABLE = yes # MIDI controls - # UNICODE_ENABLE = yes # Unicode support - this is commented out, just as an example. You have to use #, not // - BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID - -## Quick aliases to common actions - -Your keymap can include shortcuts to common operations (called "function actions" in tmk). - -### Switching and toggling layers - -`MO(layer)` - momentary switch to *layer*. As soon as you let go of the key, the layer is deactivated and you pop back out to the previous layer. When you apply this to a key, that same key must be set as `KC_TRNS` on the destination layer. Otherwise, you won't make it back to the original layer when you release the key (and you'll get a keycode sent). You can only switch to layers *above* your current layer. If you're on layer 0 and you use `MO(1)`, that will switch to layer 1 just fine. But if you include `MO(3)` on layer 5, that won't do anything for you -- because layer 3 is lower than layer 5 on the stack. - -`LT(layer, kc)` - momentary switch to *layer* when held, and *kc* when tapped. Like `MO()`, this only works upwards in the layer stack (`layer` must be higher than the current layer). - -`TG(layer)` - toggles a layer on or off. As with `MO()`, you should set this key as `KC_TRNS` in the destination layer so that tapping it again actually toggles back to the original layer. Only works upwards in the layer stack. - -### Fun with modifier keys - -* `LSFT(kc)` - applies left Shift to *kc* (keycode) - `S(kc)` is an alias -* `RSFT(kc)` - applies right Shift to *kc* -* `LCTL(kc)` - applies left Control to *kc* -* `RCTL(kc)` - applies right Control to *kc* -* `LALT(kc)` - applies left Alt to *kc* -* `RALT(kc)` - applies right Alt to *kc* -* `LGUI(kc)` - applies left GUI (command/win) to *kc* -* `RGUI(kc)` - applies right GUI (command/win) to *kc* - -You can also chain these, like this: - - LALT(LCTL(KC_DEL)) -- this makes a key that sends Alt, Control, and Delete in a single keypress. - -The following shortcuts automatically add `LSFT()` to keycodes to get commonly used symbols. Their long names are also available and documented in `/quantum/keymap_common.h`. - - KC_TILD ~ - KC_EXLM ! - KC_AT @ - KC_HASH # - KC_DLR $ - KC_PERC % - KC_CIRC ^ - KC_AMPR & - KC_ASTR * - KC_LPRN ( - KC_RPRN ) - KC_UNDS _ - KC_PLUS + - KC_LCBR { - KC_RCBR } - KC_PIPE | - KC_COLN : - -`MT(mod, kc)` - is *mod* (modifier key - MOD_LCTL, MOD_LSFT) when held, and *kc* when tapped. In other words, you can have a key that sends Esc (or the letter O or whatever) when you tap it, but works as a Control key or a Shift key when you hold it down. - -These are the values you can use for the `mod` in `MT()` (right-hand modifiers are not available): - - * MOD_LCTL - * MOD_LSFT - * MOD_LALT - * MOD_LGUI - -These can also be combined like `MOD_LCTL | MOD_LSFT` e.g. `MT(MOD_LCTL | MOD_LSFT, KC_ESC)` which would activate Control and Shift when held, and send Escape when tapped. - -We've added shortcuts to make common modifier/tap (mod-tap) mappings more compact: - - * `CTL_T(kc)` - is LCTL when held and *kc* when tapped - * `SFT_T(kc)` - is LSFT when held and *kc* when tapped - * `ALT_T(kc)` - is LALT when held and *kc* when tapped - * `GUI_T(kc)` - is LGUI when held and *kc* when tapped - * `ALL_T(kc)` - is Hyper (all mods) when held and *kc* when tapped. To read more about what you can do with a Hyper key, see [this blog post by Brett Terpstra](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/) - -### Temporarily setting the default layer - -`DF(layer)` - sets default layer to *layer*. The default layer is the one at the "bottom" of the layer stack - the ultimate fallback layer. This currently does not persist over power loss. When you plug the keyboard back in, layer 0 will always be the default. It is theoretically possible to work around that, but that's not what `DF` does. - -### Remember: These are just aliases - -These functions work the same way that their `ACTION_*` functions do - they're just quick aliases. To dig into all of the tmk ACTION_* functions, please see the [TMK documentation](https://github.com/jackhumbert/qmk_firmware/blob/master/tmk_core/doc/keymap.md#2-action). - -Instead of using `FNx` when defining `ACTION_*` functions, you can use `F(x)` - the benefit here is being able to use more than 32 function actions (up to 4096), if you happen to need them. - -## Macro shortcuts: Send a whole string when pressing just one key - -Instead of using the `ACTION_MACRO` function, you can simply use `M(n)` to access macro *n* - *n* will get passed into the `action_get_macro` as the `id`, and you can use a switch statement to trigger it. This gets called on the keydown and keyup, so you'll need to use an if statement testing `record->event.pressed` (see keymaps/default.c). - -```c -const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) // this is the function signature -- just copy/paste it into your keymap file as it is. -{ - switch(id) { - case 0: // this would trigger when you hit a key mapped as M(0) - if (record->event.pressed) { - return MACRO( I(255), T(H), T(E), T(L), T(L), W(255), T(O), END ); // this sends the string 'hello' when the macro executes - } - break; - } - return MACRO_NONE; -}; -``` -A macro can include the following commands: - -* I() change interval of stroke in milliseconds. -* D() press key. -* U() release key. -* T() type key(press and release). -* W() wait (milliseconds). -* END end mark. - -So above you can see the stroke interval changed to 255ms between each keystroke, then a bunch of keys being typed, waits a while, then the macro ends. - -Note: Using macros to have your keyboard send passwords for you is a bad idea. - -### Additional keycode aliases for software-implemented layouts (Colemak, Dvorak, etc) - -Everything is assuming you're in Qwerty (in software) by default, but there is built-in support for using a Colemak or Dvorak layout by including this at the top of your keymap: - - #include "keymap_.h" - -Where is "colemak" or "dvorak". After including this line, you will get access to: - - * `CM_*` for all of the Colemak-equivalent characters - * `DV_*` for all of the Dvorak-equivalent characters - -These implementations assume you're using Colemak or Dvorak on your OS, not on your keyboard - this is referred to as a software-implemented layout. If your computer is in Qwerty and your keymap is in Colemak or Dvorak, this is referred to as a firmware-implemented layout, and you won't need these features. - -To give an example, if you're using software-implemented Colemak, and want to get an `F`, you would use `CM_F` - `KC_F` under these same circumstances would result in `T`. - -## Additional language support - -In `quantum/keymap_extras/`, you'll see various language files - these work the same way as the alternative layout ones do. Most are defined by their two letter country/language code followed by an underscore and a 4-letter abbreviation of its name. `FR_UGRV` which will result in a `ù` when using a software-implemented AZERTY layout. It's currently difficult to send such characters in just the firmware (but it's being worked on - see Unicode support). - -## Unicode support - -You can currently send 4 hex digits with your OS-specific modifier key (RALT for OSX with the "Unicode Hex Input" layout) - this is currently limited to supporting one OS at a time, and requires a recompile for switching. 8 digit hex codes are being worked on. The keycode function is `UC(n)`, where *n* is a 4 digit hexidecimal. Enable from the Makefile. - -## Other firmware shortcut keycodes - -* `RESET` - puts the MCU in DFU mode for flashing new firmware (with `make dfu`) -* `DEBUG` - the firmware into debug mode - you'll need hid_listen to see things -* `BL_ON` - turns the backlight on -* `BL_OFF` - turns the backlight off -* `BL_` - sets the backlight to level *n* -* `BL_INC` - increments the backlight level by one -* `BL_DEC` - decrements the backlight level by one -* `BL_TOGG` - toggles the backlight -* `BL_STEP` - steps through the backlight levels - -Enable the backlight from the Makefile. - -## MIDI functionalty - -This is still a WIP, but check out `quantum/keymap_midi.c` to see what's happening. Enable from the Makefile. - -## Bluetooth functionality - -This requires [some hardware changes](https://www.reddit.com/r/MechanicalKeyboards/comments/3psx0q/the_planck_keyboard_with_bluetooth_guide_and/?ref=search_posts), but can be enabled via the Makefile. The firmware will still output characters via USB, so be aware of this when charging via a computer. It would make sense to have a switch on the Bluefruit to turn it off at will. +For the full Quantum feature list, see [the parent README.md](/README.md). ## Building @@ -171,27 +15,6 @@ Depending on which keymap you would like to use, you will have to compile slight ### Default To build with the default keymap, simply run `make`. -## Safety Considerations - -You probably don't want to "brick" your keyboard, making it impossible -to rewrite firmware onto it. Here are some of the parameters to show -what things are (and likely aren't) too risky. - -- If a keyboard map does not include RESET, then, to get into DFU - mode, you will need to press the reset button on the PCB, which - requires unscrewing some bits. -- Messing with tmk_core / common files might make the keyboard - inoperable -- Too large a .hex file is trouble; `make dfu` will erase the block, - test the size (oops, wrong order!), which errors out, failing to - flash the keyboard -- DFU tools do /not/ allow you to write into the bootloader (unless - you throw in extra fruitsalad of options), so there is little risk - there. -- EEPROM has around a 100000 write cycle. You shouldn't rewrite the - firmware repeatedly and continually; that'll burn the EEPROM - eventually. - ### Other Keymaps Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `.c` and see keymap document (you can find in top README.md) and existent keymap files. diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c index 057c0c60e5..ae109da16a 100644 --- a/quantum/keymap_common.c +++ b/quantum/keymap_common.c @@ -64,7 +64,7 @@ action_t action_for_key(uint8_t layer, keypos_t key) action.code = ACTION_MACRO(keycode & 0xFF); return action; #ifdef BACKLIGHT_ENABLE - } else if (keycode >= BL_0 & keycode <= BL_15) { + } else if (keycode >= BL_0 && keycode <= BL_15) { action_t action; action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F); return action; diff --git a/quantum/keymap_extras/keymap_colemak.h b/quantum/keymap_extras/keymap_colemak.h index 87df01ab58..8a418c6159 100644 --- a/quantum/keymap_extras/keymap_colemak.h +++ b/quantum/keymap_extras/keymap_colemak.h @@ -24,7 +24,7 @@ #define CM_E KC_K #define CM_I KC_L #define CM_O KC_SCLN -#define CM_SCLN LSFT(CM_SCLN) +#define CM_COLN LSFT(CM_SCLN) #define CM_Z KC_Z #define CM_X KC_X @@ -39,37 +39,37 @@ // Make it easy to support these in macros // TODO: change macro implementation so these aren't needed -#define KC_CM_Q CM_Q -#define KC_CM_W CM_W -#define KC_CM_F CM_F -#define KC_CM_P CM_P -#define KC_CM_G CM_G -#define KC_CM_J CM_J -#define KC_CM_L CM_L -#define KC_CM_U CM_U -#define KC_CM_Y CM_Y -#define KC_CM_SCLN CM_SCLN +#define KC_CM_Q CM_Q +#define KC_CM_W CM_W +#define KC_CM_F CM_F +#define KC_CM_P CM_P +#define KC_CM_G CM_G +#define KC_CM_J CM_J +#define KC_CM_L CM_L +#define KC_CM_U CM_U +#define KC_CM_Y CM_Y +#define KC_CM_SCLN CM_SCLN -#define KC_CM_A CM_A -#define KC_CM_R CM_R -#define KC_CM_S CM_S -#define KC_CM_T CM_T -#define KC_CM_D CM_D -#define KC_CM_H CM_H -#define KC_CM_N CM_N -#define KC_CM_E CM_E -#define KC_CM_I CM_I -#define KC_CM_O CM_O +#define KC_CM_A CM_A +#define KC_CM_R CM_R +#define KC_CM_S CM_S +#define KC_CM_T CM_T +#define KC_CM_D CM_D +#define KC_CM_H CM_H +#define KC_CM_N CM_N +#define KC_CM_E CM_E +#define KC_CM_I CM_I +#define KC_CM_O CM_O -#define KC_CM_Z CM_Z -#define KC_CM_X CM_X -#define KC_CM_C CM_C -#define KC_CM_V CM_V -#define KC_CM_B CM_B -#define KC_CM_K CM_K -#define KC_CM_M CM_M -#define KC_CM_COMM CM_COMM -#define KC_CM_DOT CM_DOT -#define KC_CM_SLSH CM_SLSH +#define KC_CM_Z CM_Z +#define KC_CM_X CM_X +#define KC_CM_C CM_C +#define KC_CM_V CM_V +#define KC_CM_B CM_B +#define KC_CM_K CM_K +#define KC_CM_M CM_M +#define KC_CM_COMM CM_COMM +#define KC_CM_DOT CM_DOT +#define KC_CM_SLSH CM_SLSH #endif diff --git a/quantum/keymap_extras/keymap_nordic.h b/quantum/keymap_extras/keymap_nordic.h index 02a704216a..7ef41fb791 100644 --- a/quantum/keymap_extras/keymap_nordic.h +++ b/quantum/keymap_extras/keymap_nordic.h @@ -48,12 +48,12 @@ #define NO_LBRC ALGR(KC_8) #define NO_RBRC ALGR(KC_9) #define NO_RCBR ALGR(KC_0) -#define NO_PIPE ALGR(NO_ACUT) +#define NO_PIPE ALGR(KC_NUBS) #define NO_EURO ALGR(KC_E) #define NO_TILD ALGR(NO_QUOT) -#define NO_BSLS ALGR(NO_LESS) +#define NO_BSLS ALGR(KC_MINS) #define NO_MU ALGR(KC_M) -#endif \ No newline at end of file +#endif diff --git a/quantum/template/README.md b/quantum/template/README.md index f34862cd9b..dc163a2f4b 100644 --- a/quantum/template/README.md +++ b/quantum/template/README.md @@ -3,167 +3,11 @@ ## Quantum MK Firmware -You have access to a bunch of goodies! Check out the Makefile to enable/disable some of the features. Uncomment the `#` to enable them. Setting them to `no` does nothing and will only confuse future you. - - BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality - MIDI_ENABLE = yes # MIDI controls - # UNICODE_ENABLE = yes # Unicode support - this is commented out, just as an example. You have to use #, not // - BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID - -## Quick aliases to common actions - -Your keymap can include shortcuts to common operations (called "function actions" in tmk). - -### Switching and toggling layers - -`MO(layer)` - momentary switch to *layer*. As soon as you let go of the key, the layer is deactivated and you pop back out to the previous layer. When you apply this to a key, that same key must be set as `KC_TRNS` on the destination layer. Otherwise, you won't make it back to the original layer when you release the key (and you'll get a keycode sent). You can only switch to layers *above* your current layer. If you're on layer 0 and you use `MO(1)`, that will switch to layer 1 just fine. But if you include `MO(3)` on layer 5, that won't do anything for you -- because layer 3 is lower than layer 5 on the stack. - -`LT(layer, kc)` - momentary switch to *layer* when held, and *kc* when tapped. Like `MO()`, this only works upwards in the layer stack (`layer` must be higher than the current layer). - -`TG(layer)` - toggles a layer on or off. As with `MO()`, you should set this key as `KC_TRNS` in the destination layer so that tapping it again actually toggles back to the original layer. Only works upwards in the layer stack. - -### Fun with modifier keys - -* `LSFT(kc)` - applies left Shift to *kc* (keycode) - `S(kc)` is an alias -* `RSFT(kc)` - applies right Shift to *kc* -* `LCTL(kc)` - applies left Control to *kc* -* `RCTL(kc)` - applies right Control to *kc* -* `LALT(kc)` - applies left Alt to *kc* -* `RALT(kc)` - applies right Alt to *kc* -* `LGUI(kc)` - applies left GUI (command/win) to *kc* -* `RGUI(kc)` - applies right GUI (command/win) to *kc* - -You can also chain these, like this: - - LALT(LCTL(KC_DEL)) -- this makes a key that sends Alt, Control, and Delete in a single keypress. - -The following shortcuts automatically add `LSFT()` to keycodes to get commonly used symbols. Their long names are also available and documented in `/quantum/keymap_common.h`. - - KC_TILD ~ - KC_EXLM ! - KC_AT @ - KC_HASH # - KC_DLR $ - KC_PERC % - KC_CIRC ^ - KC_AMPR & - KC_ASTR * - KC_LPRN ( - KC_RPRN ) - KC_UNDS _ - KC_PLUS + - KC_LCBR { - KC_RCBR } - KC_PIPE | - KC_COLN : - -`MT(mod, kc)` - is *mod* (modifier key - MOD_LCTL, MOD_LSFT) when held, and *kc* when tapped. In other words, you can have a key that sends Esc (or the letter O or whatever) when you tap it, but works as a Control key or a Shift key when you hold it down. - -These are the values you can use for the `mod` in `MT()` (right-hand modifiers are not available): - - * MOD_LCTL - * MOD_LSFT - * MOD_LALT - * MOD_LGUI - -These can also be combined like `MOD_LCTL | MOD_LSFT` e.g. `MT(MOD_LCTL | MOD_LSFT, KC_ESC)` which would activate Control and Shift when held, and send Escape when tapped. - -We've added shortcuts to make common modifier/tap (mod-tap) mappings more compact: - - * `CTL_T(kc)` - is LCTL when held and *kc* when tapped - * `SFT_T(kc)` - is LSFT when held and *kc* when tapped - * `ALT_T(kc)` - is LALT when held and *kc* when tapped - * `GUI_T(kc)` - is LGUI when held and *kc* when tapped - * `ALL_T(kc)` - is Hyper (all mods) when held and *kc* when tapped. To read more about what you can do with a Hyper key, see [this blog post by Brett Terpstra](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/) - -### Temporarily setting the default layer - -`DF(layer)` - sets default layer to *layer*. The default layer is the one at the "bottom" of the layer stack - the ultimate fallback layer. This currently does not persist over power loss. When you plug the keyboard back in, layer 0 will always be the default. It is theoretically possible to work around that, but that's not what `DF` does. - -### Remember: These are just aliases - -These functions work the same way that their `ACTION_*` functions do - they're just quick aliases. To dig into all of the tmk ACTION_* functions, please see the [TMK documentation](https://github.com/jackhumbert/qmk_firmware/blob/master/tmk_core/doc/keymap.md#2-action). - -Instead of using `FNx` when defining `ACTION_*` functions, you can use `F(x)` - the benefit here is being able to use more than 32 function actions (up to 4096), if you happen to need them. - -## Macro shortcuts: Send a whole string when pressing just one key - -Instead of using the `ACTION_MACRO` function, you can simply use `M(n)` to access macro *n* - *n* will get passed into the `action_get_macro` as the `id`, and you can use a switch statement to trigger it. This gets called on the keydown and keyup, so you'll need to use an if statement testing `record->event.pressed` (see keymaps/default.c). - -```c -const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) // this is the function signature -- just copy/paste it into your keymap file as it is. -{ - switch(id) { - case 0: // this would trigger when you hit a key mapped as M(0) - if (record->event.pressed) { - return MACRO( I(255), T(H), T(E), T(L), T(L), W(255), T(O), END ); // this sends the string 'hello' when the macro executes - } - break; - } - return MACRO_NONE; -}; -``` -A macro can include the following commands: - -* I() change interval of stroke in milliseconds. -* D() press key. -* U() release key. -* T() type key(press and release). -* W() wait (milliseconds). -* END end mark. - -So above you can see the stroke interval changed to 255ms between each keystroke, then a bunch of keys being typed, waits a while, then the macro ends. - -Note: Using macros to have your keyboard send passwords for you is a bad idea. - -### Additional keycode aliases for software-implemented layouts (Colemak, Dvorak, etc) - -Everything is assuming you're in Qwerty (in software) by default, but there is built-in support for using a Colemak or Dvorak layout by including this at the top of your keymap: - - #include "keymap_.h" - -Where is "colemak" or "dvorak". After including this line, you will get access to: - - * `CM_*` for all of the Colemak-equivalent characters - * `DV_*` for all of the Dvorak-equivalent characters - -These implementations assume you're using Colemak or Dvorak on your OS, not on your keyboard - this is referred to as a software-implemented layout. If your computer is in Qwerty and your keymap is in Colemak or Dvorak, this is referred to as a firmware-implemented layout, and you won't need these features. - -To give an example, if you're using software-implemented Colemak, and want to get an `F`, you would use `CM_F` - `KC_F` under these same circumstances would result in `T`. - -## Additional language support - -In `quantum/keymap_extras/`, you'll see various language files - these work the same way as the alternative layout ones do. Most are defined by their two letter country/language code followed by an underscore and a 4-letter abbreviation of its name. `FR_UGRV` which will result in a `ù` when using a software-implemented AZERTY layout. It's currently difficult to send such characters in just the firmware (but it's being worked on - see Unicode support). - -## Unicode support - -You can currently send 4 hex digits with your OS-specific modifier key (RALT for OSX with the "Unicode Hex Input" layout) - this is currently limited to supporting one OS at a time, and requires a recompile for switching. 8 digit hex codes are being worked on. The keycode function is `UC(n)`, where *n* is a 4 digit hexidecimal. Enable from the Makefile. - -## Other firmware shortcut keycodes - -* `RESET` - puts the MCU in DFU mode for flashing new firmware (with `make dfu`) -* `DEBUG` - the firmware into debug mode - you'll need hid_listen to see things -* `BL_ON` - turns the backlight on -* `BL_OFF` - turns the backlight off -* `BL_` - sets the backlight to level *n* -* `BL_INC` - increments the backlight level by one -* `BL_DEC` - decrements the backlight level by one -* `BL_TOGG` - toggles the backlight -* `BL_STEP` - steps through the backlight levels - -Enable the backlight from the Makefile. - -## MIDI functionalty - -This is still a WIP, but check out `quantum/keymap_midi.c` to see what's happening. Enable from the Makefile. - -## Bluetooth functionality - -This requires [some hardware changes](https://www.reddit.com/r/MechanicalKeyboards/comments/3psx0q/the_planck_keyboard_with_bluetooth_guide_and/?ref=search_posts), but can be enabled via the Makefile. The firmware will still output characters via USB, so be aware of this when charging via a computer. It would make sense to have a switch on the Bluefruit to turn it off at will. +For the full Quantum feature list, see [the parent README.md](/README.md). ## Building -Download or clone the whole firmware and navigate to the keyboard/planck folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use `make dfu` to program your PCB once you hit the reset button. +Download or clone the whole firmware and navigate to the keyboard/%KEYBOARD% folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file. Depending on which keymap you would like to use, you will have to compile slightly differently. diff --git a/tmk_core/doc/build.md b/tmk_core/doc/build.md index dffc699a3a..2846f1d0fb 100644 --- a/tmk_core/doc/build.md +++ b/tmk_core/doc/build.md @@ -6,7 +6,7 @@ Download and Install -------------------- ### 1. Install Tools -1. **Toolchain** On Windows install [MHV AVR Tools][mhv] for AVR GCC compiler and [Cygwin][cygwin](or [MinGW][mingw]) for shell terminal. On Mac you can use [CrossPack][crosspack]. On Linux you can install AVR GCC (and avr-libc) with your favorite package manager. +1. **Toolchain** On Windows install [MHV AVR Tools][mhv] for AVR GCC compiler and [Cygwin][cygwin](or [MinGW][mingw]) for shell terminal. On Mac you can use [CrossPack][crosspack]. On Linux you can install AVR GCC (and avr-libc) with your favorite package manager or run the avr_setup.sh script in the root of this repository. 2. **Programmer** On Windows install [Atmel FLIP][flip]. On Mac and Linux install [dfu-programmer][dfu-prog].