[Keyboard] handwired/trackpoint: refactor and readme cleanup (#5325)
* handwired/trackpoint: refactor - layout macro KEYMAP renamed to LAYOUT - keymap now uses #include QMK_KEYBOARD_H * handwired/trackpoint: readme cleanup - fix wiring layout image URL - update readme structure * handwired/trackpoint: rename readme to lowercase * handwired/trackpoint: update header files to use #pragma once
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5 changed files with 86 additions and 83 deletions
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# IBM Trackpoint demonstration
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This is just a simple demo to show how to integrate IBM Trackpoint in QMK.
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Wiring used in the demonstration:
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![Wiring example](http://imgur.com/8ghG2U8)
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Some documentation:
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* [How to wire IBM Trackpoint](https://github.com/alonswartz/trackpoint)
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* [QMK documentation](https://docs.qmk.fm/)
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#ifndef CONFIG_H
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#pragma once
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#define CONFIG_H
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#include "config_common.h"
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#include "config_common.h"
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#define VENDOR_ID 0x1234
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#define VENDOR_ID 0x1234
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#define PRODUCT_ID 0x5678
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#define PRODUCT_ID 0x5678
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#define DEVICE_VER 0x0001
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#define DEVICE_VER 0x0001
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#define MANUFACTURER QMK
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#define MANUFACTURER QMK
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#define PRODUCT TRACKPOINT-DEMO
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#define PRODUCT TRACKPOINT-DEMO
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#define DESCRIPTION Simple demonstration for IBM Trackpoint integration
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#define DESCRIPTION Simple demonstration for IBM Trackpoint integration
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#define MATRIX_ROWS 1
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#define MATRIX_ROWS 1
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#define MATRIX_COLS 3
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#define MATRIX_COLS 3
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#ifdef PS2_USE_USART
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#ifdef PS2_USE_USART
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#define PS2_CLOCK_PORT PORTD
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#define PS2_CLOCK_PORT PORTD
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#define PS2_CLOCK_PIN PIND
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#define PS2_CLOCK_PIN PIND
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#define PS2_CLOCK_DDR DDRD
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#define PS2_CLOCK_DDR DDRD
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#define PS2_CLOCK_BIT 5
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#define PS2_CLOCK_BIT 5
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#define PS2_DATA_PORT PORTD
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#define PS2_DATA_PORT PORTD
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#define PS2_DATA_PIN PIND
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#define PS2_DATA_PIN PIND
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#define PS2_DATA_DDR DDRD
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#define PS2_DATA_DDR DDRD
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#define PS2_DATA_BIT 2
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#define PS2_DATA_BIT 2
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/* synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge */
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/* set DDR of CLOCK as input to be slave */
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#define PS2_USART_INIT() do { \
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PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT); \
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PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT); \
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UCSR1C = ((1 << UMSEL10) | \
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(3 << UPM10) | \
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(0 << USBS1) | \
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(3 << UCSZ10) | \
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(0 << UCPOL1)); \
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UCSR1A = 0; \
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UBRR1H = 0; \
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UBRR1L = 0; \
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} while (0)
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#define PS2_USART_RX_INT_ON() do { \
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UCSR1B = ((1 << RXCIE1) | \
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(1 << RXEN1)); \
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} while (0)
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#define PS2_USART_RX_POLL_ON() do { \
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UCSR1B = (1 << RXEN1); \
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} while (0)
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#define PS2_USART_OFF() do { \
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UCSR1C = 0; \
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UCSR1B &= ~((1 << RXEN1) | \
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(1 << TXEN1)); \
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} while (0)
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#define PS2_USART_RX_READY (UCSR1A & (1<<RXC1))
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#define PS2_USART_RX_DATA UDR1
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#define PS2_USART_ERROR (UCSR1A & ((1<<FE1) | (1<<DOR1) | (1<<UPE1)))
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#define PS2_USART_RX_VECT USART1_RX_vect
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#endif
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#define MATRIX_COL_PINS { F1, F4, F5 }
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#define MATRIX_ROW_PINS { F0 }
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#define UNUSED_PINS
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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#define DEBOUNCING_DELAY 5
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#define LOCKING_SUPPORT_ENABLE
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#define LOCKING_RESYNC_ENABLE
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/* synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge */
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/* set DDR of CLOCK as input to be slave */
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#define PS2_USART_INIT() do { \
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PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT); \
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PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT); \
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UCSR1C = ((1 << UMSEL10) | \
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(3 << UPM10) | \
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(0 << USBS1) | \
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(3 << UCSZ10) | \
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(0 << UCPOL1)); \
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UCSR1A = 0; \
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UBRR1H = 0; \
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UBRR1L = 0; \
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} while (0)
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#define PS2_USART_RX_INT_ON() do { \
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UCSR1B = ((1 << RXCIE1) | \
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(1 << RXEN1)); \
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} while (0)
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#define PS2_USART_RX_POLL_ON() do { \
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UCSR1B = (1 << RXEN1); \
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} while (0)
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#define PS2_USART_OFF() do { \
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UCSR1C = 0; \
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UCSR1B &= ~((1 << RXEN1) | \
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(1 << TXEN1)); \
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} while (0)
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#define PS2_USART_RX_READY (UCSR1A & (1<<RXC1))
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#define PS2_USART_RX_DATA UDR1
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#define PS2_USART_ERROR (UCSR1A & ((1<<FE1) | (1<<DOR1) | (1<<UPE1)))
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#define PS2_USART_RX_VECT USART1_RX_vect
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#endif
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#endif
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#define MATRIX_COL_PINS { F1, F4, F5 }
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#define MATRIX_ROW_PINS { F0 }
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#define UNUSED_PINS
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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#define DEBOUNCING_DELAY 5
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#define LOCKING_SUPPORT_ENABLE
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#define LOCKING_RESYNC_ENABLE
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#include "trackpoint.h"
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = KEYMAP(
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[0] = LAYOUT(
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KC_BTN1, KC_BTN3, KC_BTN2 \
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KC_BTN1, KC_BTN3, KC_BTN2 \
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)
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)
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};
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};
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19
keyboards/handwired/trackpoint/readme.md
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19
keyboards/handwired/trackpoint/readme.md
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# IBM Trackpoint demonstration
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This is just a simple demo to show how to integrate IBM Trackpoint in QMK.
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Wiring used in the demonstration:
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![Wiring example](https://i.imgur.com/8ghG2U8.png)
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Some documentation:
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- [How to wire IBM Trackpoint](https://github.com/alonswartz/trackpoint)
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Keyboard Maintainer: [The QMK Community](https://github.com/qmk)
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Hardware Supported: Teensy
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Make example for this keyboard (after setting up your build environment):
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make handwired/trackpoint:default
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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#ifndef TRACKPOINT_H
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#pragma once
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#define TRACKPOINT_H
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#include "quantum.h"
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#include "quantum.h"
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#define KEYMAP( \
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#define LAYOUT( \
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k00, k01, k02 \
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k00, k01, k02 \
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) \
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) \
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{ \
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{ \
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{ k00, k01, k02} \
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{ k00, k01, k02} \
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}
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}
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#endif
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