1
0
Fork 0

Run dos2unix on whole repo (#6644)

This commit is contained in:
Drashna Jaelre 2019-09-01 09:09:43 -07:00 committed by GitHub
parent 3fae3076ce
commit bf558e42fd
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
24 changed files with 124 additions and 124 deletions

View file

@ -1,4 +1,4 @@
/* Copyright 2018 Jarred Steenvoorden
/* Copyright 2018 Jarred Steenvoorden
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by

View file

@ -1,4 +1,4 @@
#include QMK_KEYBOARD_H
#include QMK_KEYBOARD_H
#include "rs.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

View file

@ -1,4 +1,4 @@
/* Copyright 2018 @TurboMech /u/TurboMech <discord> @A9entOran9e#6134
/* Copyright 2018 @TurboMech /u/TurboMech <discord> @A9entOran9e#6134
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by

View file

@ -1,4 +1,4 @@
#include QMK_KEYBOARD_H
#include QMK_KEYBOARD_H
enum custom_layers {
_QWERTY,

View file

@ -1,4 +1,4 @@
#include QMK_KEYBOARD_H
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.

View file

@ -1,4 +1,4 @@
/* Copyright 2015-2017 Jack Humbert
/* Copyright 2015-2017 Jack Humbert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by

View file

@ -1,4 +1,4 @@
#pragma once
#pragma once
#ifdef AUDIO_ENABLE
#define STARTUP_SONG SONG(PREONIC_SOUND)

View file

@ -1,4 +1,4 @@
/* Copyright 2015-2017 Jack Humbert
/* Copyright 2015-2017 Jack Humbert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by

View file

@ -1,4 +1,4 @@
#include QMK_KEYBOARD_H
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;

View file

@ -1,4 +1,4 @@
### 8 Custom
### 8 Custom
The custom keymap - [keymap.c](keymap.c) - is where I tested all the switches, not being concerned with a specific layout or layers. It's a plain layout option with the extra keys used on ISO & HHKB layouts being assigned some other keys.
#### 8.0 Default layer

View file

@ -1,4 +1,4 @@
### 1 Standard - ANSI
### 1 Standard - ANSI
The standard keymap is the one that is pre-flashed on the S60-X.
#### 1.0 Default layer

View file

@ -1,4 +1,4 @@
### 5. Hasu
### 5. Hasu
This is Hasu's favorite keymap with HHKB Fn, Vi cursor and Mousekey layer. See [keymap.c](keymap.c) for detail.
(Hasu is the initial creator of the TMK firmware, in case you weren't aware.)

View file

@ -1,4 +1,4 @@
### 7. HHKB
### 7. HHKB
[keymap.c](keymap.c) emulates original HHKB layers.
#### 7.0: Default layer
┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐

View file

@ -1,4 +1,4 @@
### 2 Standard - ISO
### 2 Standard - ISO
The same as the standard keymap, but with additional ISO keys.

View file

@ -1,4 +1,4 @@
### 4. Plain
### 4. Plain
Without any Fn layer this will be useful if you want to use key remapping tool like AHK on host.
See [keymap.c](keymap.c) for detail.

View file

@ -1,4 +1,4 @@
### 3 Poker
### 3 Poker
[keymap_poker](../poker/readme.md) emulates original Poker layers
while both [keymap_poker_bit](../poker_bit/readme.md) and [keymap_poker_set](../poker_set/readme.md) implements same layout in different way and they fix a minor issue of original Poker and enhance arrow keys.

View file

@ -1,4 +1,4 @@
### 3 Poker
### 3 Poker
[keymap_poker](../poker/readme.md) emulates original Poker layers
while both [keymap_poker_bit](../poker_bit/readme.md) and [keymap_poker_set](../poker_set/readme.md) implements same layout in different way and they fix a minor issue of original Poker and enhance arrow keys.

View file

@ -1,4 +1,4 @@
### 3 Poker
### 3 Poker
[keymap_poker](../poker/readme.md) emulates original Poker layers
while both [keymap_poker_bit](../poker_bit/readme.md) and [keymap_poker_set](../poker_set/readme.md) implements same layout in different way and they fix a minor issue of original Poker and enhance arrow keys.

View file

@ -1,4 +1,4 @@
### 6. SpaceFN
### 6. SpaceFN
This layout proposed by spiceBar uses space bar to change layer with using Dual role key technique. See [keymap.c](keymap.c) and [SpaceFN discussion](http://geekhack.org/index.php?topic=51069.0).
#### 6.0 Default layer

View file

@ -1,4 +1,4 @@
# The Default Zinc Layout
# The Default Zinc Layout
## 配列
### Qwerty配列

View file

@ -1,4 +1,4 @@
# The Default Zinc Layout
# The Default Zinc Layout
## 配列
### Qwerty配列

View file

@ -1,4 +1,4 @@
# monksoffunk's personal zinc Layout
# monksoffunk's personal zinc Layout
## 配列
### Qwerty配列