[Keyboard] Flip encoder and fix weird volume behavior for Herringbone Pro (#15423)
Co-authored-by: Joel Challis <git@zvecr.com>
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2 changed files with 4 additions and 2 deletions
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@ -48,8 +48,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define DIODE_DIRECTION COL2ROW
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#define DIODE_DIRECTION COL2ROW
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/* Encoder pin assignment */
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/* Encoder pin assignment */
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#define ENCODERS_PAD_A { C2 }
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#define ENCODERS_PAD_A { C3 }
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#define ENCODERS_PAD_B { C3 }
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#define ENCODERS_PAD_B { C2 }
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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#define DEBOUNCE 5
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@ -88,12 +88,14 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
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encoder_cw.pressed = true;
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encoder_cw.pressed = true;
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encoder_cw.time = (timer_read() | 1);
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encoder_cw.time = (timer_read() | 1);
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action_exec(encoder_cw);
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action_exec(encoder_cw);
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wait_ms(20);
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anim_sleep = timer_read32();
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anim_sleep = timer_read32();
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oled_on();
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oled_on();
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} else {
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} else {
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encoder_ccw.pressed = true;
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encoder_ccw.pressed = true;
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encoder_ccw.time = (timer_read() | 1);
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encoder_ccw.time = (timer_read() | 1);
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action_exec(encoder_ccw);
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action_exec(encoder_ccw);
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wait_ms(20);
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anim_sleep = timer_read32();
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anim_sleep = timer_read32();
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oled_on();
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oled_on();
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}
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}
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