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Keymap: Talljoe's keymap for oddball keyboards (#3910)

* Create layout for JD45

* Tweak layout to better support JD45 and add more tap dancing.

* Add Maltron and tweak layout for 40% enter compatibility.

* Switch back to `BL_TOGGLE` for backlight.

* More tweaks

* Rename talljoe_gherkin to talljoe-gherkin

* Make NAV layer tab C_S_T also.

* Add missing RESET key.

* Add Talljoe layout for minivan.

* MTI is not for me

* Tweak keymap.

* Add talljoe keymap to Atreus.

* Minor tweaks.

* Fix talljoe keymaps to work with new Zeal60 commit.
This commit is contained in:
Joe Wasson 2018-09-19 16:13:58 -07:00 committed by Drashna Jaelre
parent 71fe973190
commit c23233f41a
20 changed files with 420 additions and 68 deletions

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@ -0,0 +1,42 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include QMK_KEYBOARD_CONFIG_H
#define PREVENT_STUCK_MODIFIERS
#define SPACE_COUNT 2
#define TEMPLATE( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K2D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \
K40, K41, K42, K44, K45, K46, K48, K49, K4B, K4C \
) LAYOUT( \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, \
K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, \
K10, K41, K42, K30, K44, K1D, K20, K45, K3C, K0D, K2B, K3D \
)
#define TEMPLATE_NUM( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K2D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \
K40, K41, K42, K44, K45, K46, K48, K49, K4B, K4C \
) LAYOUT( \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, \
K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, \
K10, K41, K42, K30, K44, K1D, K20, K45, K48, K49, K2B, K3D \
)
#define TEMPLATE_RESET LAYOUT( \
RESET , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
RESET , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
)
#endif

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USER_NAME := talljoe

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#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include QMK_KEYBOARD_CONFIG_H
#define PREVENT_STUCK_MODIFIERS
#define SPACE_COUNT 2
#define TEMPLATE( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K2D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \
K40, K41, K42, K44, K45, K46, K48, K49, K4B, K4C \
) { \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K0D, K1D }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2C, KC_NO }, \
{ K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, KC_NO }, \
{ K40, K00, K41, K42, K44, KC_NO, K45, KC_NO, K48, K49, K3D, K4C, KC_NO } \
}
#endif

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#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include QMK_KEYBOARD_CONFIG_H
#define SPACE_COUNT 2
#define TEMPLATE( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K2D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \
K40, K41, K42, K44, K45, K46, K48, K49, K4B, K4C \
) KEYMAP_ARROW( \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K0D, \
K41, K49, K42, K44, K45, K3C, K0B, K00, K3D \
)
#define TEMPLATE_ALT( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K2D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \
K40, K41, K42, K44, K45, K46, K48, K49, K4B, K4C \
) KEYMAP_ARROW( \
K00, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2C, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, \
K41, K49, K42, K44, K45, K48, K49, K4B, K4C \
)
#define TEMPLATE_ADJUST( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K2D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \
K40, K41, K42, K44, K45, K46, K48, K49, K4B, K4C \
) KEYMAP_ARROW( \
K00, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K2D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2C, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, \
K40, K49, K42, K44, K45, K48, K0B, K0C, K4C \
)
#define TEMPLATE_RESET KEYMAP_ARROW( \
RESET, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, RESET, \
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, RESET)
#endif

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USER_NAME := talljoe
COMMAND_ENABLE = no # Commands for debug and configuration

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@ -76,3 +76,4 @@ RAW_ENABLE = yes
DYNAMIC_KEYMAP_ENABLE = yes
CIE1931_CURVE = yes
LAYOUTS = 60_ansi 60_iso 60_hhkb 60_ansi_split_bs_rshift

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@ -1,7 +1,7 @@
#ifdef KEYBOARD_zeal60
#include "config.h"
#include "zeal60.h"
#include "zeal_backlight.h"
#include "rgb_backlight.h"
#include "action_layer.h"
#include "solarized.h"
#include "talljoe.h"
@ -9,7 +9,7 @@
// from zeal_backlight.c
// we want to be able to set indicators for the spacebar stabs
// but they are not represented by a row/index.
extern zeal_backlight_config g_config;
extern backlight_config g_config;
void map_row_column_to_led( uint8_t row, uint8_t column, uint8_t *led );
void set_backlight_defaults(void) {
@ -17,7 +17,7 @@ void set_backlight_defaults(void) {
uint8_t caps_lock;
map_row_column_to_led(3, 12, &caps_lock);
map_row_column_to_led(4, 7, &space);
zeal_backlight_config default_values = {
backlight_config default_values = {
.use_split_backspace = USE_SPLIT_BACKSPACE,
.use_split_left_shift = USE_SPLIT_LEFT_SHIFT,
.use_split_right_shift = USE_SPLIT_RIGHT_SHIFT,
@ -34,15 +34,17 @@ void set_backlight_defaults(void) {
.layer_2_indicator = { .index = space, .color = solarized.yellow },
.layer_3_indicator = { .index = 254, .color = solarized.red },
.alphas_mods = {
BACKLIGHT_ALPHAS_MODS_ROW_0,
BACKLIGHT_ALPHAS_MODS_ROW_1,
BACKLIGHT_ALPHAS_MODS_ROW_2,
BACKLIGHT_ALPHAS_MODS_ROW_3,
BACKLIGHT_ALPHAS_MODS_ROW_4 }
RGB_BACKLIGHT_ALPHAS_MODS_ROW_0,
RGB_BACKLIGHT_ALPHAS_MODS_ROW_1,
RGB_BACKLIGHT_ALPHAS_MODS_ROW_2,
RGB_BACKLIGHT_ALPHAS_MODS_ROW_3,
RGB_BACKLIGHT_ALPHAS_MODS_ROW_4 }
};
memcpy(&g_config, &default_values, sizeof(zeal_backlight_config));
memcpy(&g_config, &default_values, sizeof(backlight_config));
backlight_config_save();
#undef CUSTOM_RGB_LAYOUTS
#ifdef CUSTOM_RGB_LAYOUTS
solarized_t* S = &solarized;
HSV alphas = S->base2;
HSV custom_color_map[MATRIX_ROWS][MATRIX_COLS] = CM(
@ -54,9 +56,12 @@ void set_backlight_defaults(void) {
);
for (uint8_t row = 0; row < MATRIX_ROWS; ++row) {
for (uint8_t col = 0; col < MATRIX_COLS; ++col) {
backlight_set_key_color(row, col, custom_color_map[row][col]);
uint8_t index;
map_row_column_to_led( row, col, &index );
set_key_color(index, custom_color_map[row][col]);
}
}
#endif // CUSTOM_RGB_LAYOUTS
}
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {

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SRC += $(KEYMAP_PATH)/solarized.c

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#include "solarized.h"
#define MAKE_COLOR(_H, _S, _V) \
{ .h = (((uint32_t)_H) * 255) / 360, .s = (((uint16_t)_S) * 255) / 100, .v = (((uint16_t)_V) * 255) / 100 }
solarized_t solarized = {
.base03 = MAKE_COLOR(193, 100, 21),
.base02 = MAKE_COLOR(192, 90, 26),
.base01 = MAKE_COLOR(194, 25, 46),
.base00 = MAKE_COLOR(195, 23, 51),
.base0 = MAKE_COLOR(186, 13, 59),
.base1 = MAKE_COLOR(180, 9, 63),
.base2 = MAKE_COLOR( 44, 11, 93),
.base3 = MAKE_COLOR( 44, 10, 99),
.yellow = MAKE_COLOR( 45, 100, 71),
.orange = MAKE_COLOR( 18, 89, 80),
.red = MAKE_COLOR( 1, 79, 86),
.magenta = MAKE_COLOR(331, 74, 83),
.violet = MAKE_COLOR(237, 45, 77),
.blue = MAKE_COLOR(205, 82, 82),
.cyan = MAKE_COLOR(175, 74, 63),
.green = MAKE_COLOR( 68, 100, 60),
};

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@ -0,0 +1,27 @@
#ifndef SOLARIZED_H
#define SOLARIZED_H
#include "quantum/color.h"
typedef struct {
HSV base03;
HSV base02;
HSV base01;
HSV base00;
HSV base0;
HSV base1;
HSV base2;
HSV base3;
HSV yellow;
HSV orange;
HSV red;
HSV magenta;
HSV violet;
HSV blue;
HSV cyan;
HSV green;
} solarized_t;
extern solarized_t solarized;
#endif

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@ -1,7 +1,7 @@
#ifndef USERSPACE_CONFIG_H
#define USERSPACE_CONFIG_H
#define IGNORE_MOD_TAP_INTERRUPT
#define PERMISSIVE_HOLD
#define RESET_LAYER 15

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@ -5,10 +5,10 @@
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = TEMPLATE_TKL(
KC_ESC, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , KC_PSCR, KC_SLCK, MO_ADJ ,
KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS, KC_EQL , KC_BSLS, KC_INS , KC_HOME, KC_PGUP,
KC_TAB , KC_Q, KC_W, KC_E, KC_R, KC_T , KC_Y, KC_U, KC_I, KC_O, KC_P , KC_LBRC, KC_RBRC, KC_BSPC, KC_DEL , KC_END , KC_PGDN,
US_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G , KC_H, KC_J, KC_K, KC_L, US_SCLN, US_QUOT, US_ENT ,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B , KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP ,
US_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS, KC_EQL , US_BSLS, KC_INS , KC_HOME, KC_PGUP,
US_TAB , KC_Q, KC_W, KC_E, KC_R, KC_T , KC_Y, KC_U, KC_I, KC_O, KC_P , KC_LBRC, KC_RBRC, KC_BSPC, KC_DEL , KC_END , KC_PGDN,
CTL_ESC, KC_A, KC_S, KC_D, KC_F, KC_G , KC_H, KC_J, KC_K, KC_L, US_SCLN, US_QUOT, US_ENT ,
SH_LBRC, KC_Z, KC_X, KC_C, KC_V, KC_B , KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SH_RBRC, KC_UP ,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC2, KC_SPC1, KC_SPC3, KC_RALT, KC_RGUI, KC_RCTL, KC_PTT , KC_LEFT, KC_DOWN, KC_RGHT),
[_WORKMAN] = TEMPLATE(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
@ -34,41 +34,44 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, KC_A, KC_R, KC_S, KC_T, KC_D , KC_H, KC_N, KC_E, KC_I, KC_O , _______, _______,
_______, KC_Z, KC_X, KC_C, KC_V, KC_B , KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
#if (SPACE_COUNT > 1)
// A tweaked version of the Maltron layout
[_MALTROFF] = TEMPLATE(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_Q, KC_P, KC_Y, KC_G, KC_B , KC_J, KC_M, KC_U, KC_K, KC_L, _______, _______, _______,
_______, KC_A, KC_N, KC_I, KC_S, KC_F , KC_D, KC_T, KC_H, KC_O, KC_R , US_ENT , KC_BSPC,
_______, KC_Z, KC_X, KC_C, KC_V, US_QUOT, KC_SCLN, KC_W, KC_COMM, KC_DOT, KC_SLSH, _______, _______,
_______, _______, _______, MLT_E , _______, _______, _______, _______, _______, _______),
#endif
#ifdef ENABLE_GAME_LAYER
[_GAME] = TEMPLATE(
KC_ESC , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS, KC_EQL , KC_BSLS, KC_GRV,
KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_LBRC, KC_RBRC, KC_BSPC,
MO_NAV , KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT, KC_ENT ,
KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT, MO_ADJ ,
KC_LCTL, KC_PTT , KC_PGDN, KC_SPC , KC_SPC , KC_SPC , KC_RALT, KC_APP , KC_RCTL, KC_PTT ),
KC_LCTL, KC_PTT , KC_PGDN, KC_SPC , KC_SPC , KC_SPC , KC_RALT, KC_APP , KC_RCTL, KC_PTT ),
#endif
[_NAV] = TEMPLATE(
[_NAV] = TEMPLATE_NAV(
KC_GRV , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
KC_TAB , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_VOLU, KC_INS , KC_PGUP, KC_UP , KC_PGDN, KC_BTN1, KC_BTN2, KC_BTN3, KC_DEL ,
US_CAPS, KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_MUTE, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END , KC_RCTL, TG_ADJ ,
KC_LSFT, KC_F9 , KC_F10 , KC_F11 , KC_F12 , KC_VOLD, KC_END , KC_PGDN, KC_WBAK, KC_WFWD, KC_WREF, KC_RSFT, KC_APP ,
US_TAB , KC_EXLM, KC_AT , KC_HASH, KC_DLR , KC_PERC, KC_INS , KC_PGUP, KC_UP , KC_PGDN, KC_BTN1, KC_BTN3, KC_BTN2, KC_DEL ,
CTL_ESC, KC_LCBR, KC_RCBR, KC_LPRN, KC_RPRN, KC_AMPR, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END , US_QUOT, TG_ADJ ,
KC_LSFT, KC_EQL, KC_PLUS, KC_MINS, KC_UNDS, KC_ASTR, KC_CALC, US_GRV , KC_WBAK, KC_WFWD, KC_WREF, KC_RSFT, KC_APP ,
KC_LCTL, KC_LGUI, KC_LALT, NV_SPC2, NV_SPC1, NV_SPC3, KC_RALT, KC_RGUI, KC_RCTL, KC_PTT ),
[_NUM] = TEMPLATE(
[_NUM] = TEMPLATE_NUM(
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
KC_GRV , KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, XXXXXXX, KC_DEL ,
US_CAPS, KC_LCBR, KC_RCBR, KC_LPRN, KC_RPRN, KC_LBRC, KC_RBRC, KC_4, KC_5, KC_6, KC_PPLS, KC_PENT, XXXXXXX,
KC_LSFT, KC_EQL, KC_PLUS, KC_BSLS, KC_PIPE, KC_SCLN, XXXXXXX, KC_1, KC_2, KC_3, KC_PAST, KC_PSLS, XXXXXXX,
KC_GRV , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_VOLU, KC_CIRC, KC_7, KC_8, KC_9, KC_PMNS, XXXXXXX, XXXXXXX, KC_DEL ,
CTL_ESC, KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_MUTE, KC_PENT, KC_4, KC_5, KC_6, KC_PPLS, XXXXXXX, KC_ENT ,
KC_LSFT, KC_F9 , KC_F10 , KC_F11 , KC_F12 , KC_VOLD, KC_PIPE, KC_1, KC_2, KC_3, KC_PAST, KC_PSLS, TG_NUM ,
KC_LCTL, KC_LGUI, KC_LALT, NM_SPC2, NM_SPC1, NM_SPC3, KC_PDOT, KC_PCMM, KC_RCTL, KC_PTT ),
// Adjust layer is on the split-shift key; or NAV+Enter (for non-split keyboards)
[_ADJUST] = TEMPLATE(
MO_RST , FX(1) , FX(2) , FX(3) , FX(4) , FX(5) , FX(6) , FX(7) , FX(8) , FX(9) , FX(10) , BR_DEC , BR_INC , XXXXXXX, MO_RST ,
XXXXXXX, H1_INC , S1_INC , H2_INC , S2_INC , EF_INC , RGB_HUI, RGB_SAI, RGB_MOD, RGB_M_P, DFAULTS, RGB_VAD, RGB_VAI, KC_DEL ,
[_ADJUST] = TEMPLATE_ADJUST(
MO_RST , FX(1) , FX(2) , FX(3) , FX(4) , FX(5) , FX(8) , FX(9) , FX(10) , FX(20) , FX(0) , BR_DEC , BR_INC , XXXXXXX, MO_RST ,
MO_RST , H1_INC , S1_INC , H2_INC , S2_INC , EF_INC , RGB_HUI, RGB_SAI, RGB_MOD, RGB_M_P, DFAULTS, RGB_VAD, RGB_VAI, MO_RST ,
XXXXXXX, H1_DEC , S1_DEC , H2_DEC , S2_DEC , EF_DEC , RGB_HUD, RGB_SAD, RGB_RMOD,RGB_M_K, RGB_M_B, RGB_M_G, TG_ADJ ,
TG_NKRO, LY_QWER, LY_WORK, LY_NRMN, LY_DVRK, LY_CLMK, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MAKE, KC_CAPS, XXXXXXX,
MO_RST , AG_NORM, AG_SWAP, XXXXXXX, BL_STEP, XXXXXXX, RGB_TOG, XXXXXXX, XXXXXXX, TG_GAME),
TG_NKRO, LY_QWER, LY_WORK, LY_NRMN, LY_DVRK, LY_CLMK, XXXXXXX, LY_MALT, XXXXXXX, XXXXXXX, KC_MAKE, KC_CAPS, XXXXXXX,
MO_RST , AG_SWAP, AG_NORM, XXXXXXX, BL_TOGG, XXXXXXX, RGB_TOG, XXXXXXX, XXXXXXX, TG_GAME),
// To Reset hit FN + ` + Esc
[_RESET] = TEMPLATE(
RESET , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET ,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
RESET , XXXXXXX, XXXXXXX, XXXXXXX, KC_SLEP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX),
[_RESET] = TEMPLATE_RESET,
};
void matrix_scan_user(void) {

View file

@ -8,7 +8,7 @@ enum userspace_custom_keycodes {
DFAULTS,
TOGGLE_BACKLIGHT,
EFFECT,
EFFECT_END = EFFECT + 10
EFFECT_END = EFFECT + 20
};
#ifndef RESET_LAYER
@ -21,6 +21,7 @@ enum layers {
_NORMAN,
_DVORAK,
_COLMAK,
_MALTROFF,
_GAME,
_NAV,
_NUM,
@ -29,7 +30,9 @@ enum layers {
};
enum tap_dancers {
TD_SEMICOLON
TD_SEMICOLON,
TD_GRAVE,
TD_QUOTE,
};
#define _______ KC_TRNS
@ -39,6 +42,7 @@ enum tap_dancers {
#define MO_ADJ MO(_ADJUST)
#define MO_RST MO(_RESET)
#define TG_ADJ TG(_ADJUST)
#define TG_NUM TG(_NUM)
#ifdef ENABLE_GAME_LAYER
#define TG_GAME TG(_GAME)
#else
@ -49,16 +53,28 @@ enum tap_dancers {
#define LY_NRMN DF(_NORMAN)
#define LY_DVRK DF(_DVORAK)
#define LY_CLMK DF(_COLMAK)
#if SPACE_COUNT >= 2
#define LY_MALT DF(_MALTROFF)
#else
#define LY_MALT KC_NO
#endif
#define TG_NKRO MAGIC_TOGGLE_NKRO
#define KC_PTT KC_F24
#define MS_MID KC_MS_BTN3
#define FX(x) (EFFECT + x)
#define US_CAPS CTL_T(KC_ESC)
#define US_QUOT RCTL_T(KC_QUOT)
#define CTL_ESC CTL_T(KC_ESC)
#define US_ENT RCTL_T(KC_ENT)
#define US_MINS RCTL_T(KC_QUOT)
#define US_BSLS LCA_T(KC_BSLS)
#define US_SCLN TD(TD_SEMICOLON)
#define US_ENT LT(_NUM, KC_ENT)
#define US_GRV TD(TD_GRAVE)
#define US_QUOT TD(TD_QUOTE)
#define US_TAB C_S_T(KC_TAB)
#define SH_LBRC LSFT_T(KC_LBRC)
#define SH_RBRC RSFT_T(KC_RBRC)
#define MLT_E LT(_NUM, KC_E)
#ifndef SPACE_COUNT
#define SPACE_COUNT 1
@ -75,17 +91,34 @@ enum tap_dancers {
#define NM_SPC1 _______
#define NM_SPC2 _______
#define NM_SPC3 _______
#elif (SPACE_COUNT == 2)
#define KC_SPC1 LT(_NAV,KC_SPC)
#define KC_SPC2 LT(_NUM,KC_ENT)
#define NV_SPC1 KC_SPC
#define NV_SPC2 KC_ENT
#define NM_SPC1 KC_0
#define NM_SPC2 KC_SPC
#define KC_SPC3 XXXXXXX
#define NV_SPC3 XXXXXXX
#define NM_SPC3 XXXXXXX
#elif (SPACE_COUNT == 3)
#define KC_SPC1 KC_BSPC
#ifdef SWAP_HANDS_ENABLE
#define KC_SPC1 SH_T(KC_BSPC)
#else
#define KC_SPC1 KC_BSPC
#endif
#define KC_SPC2 LT(_NUM,KC_ENT)
#define KC_SPC3 LT(_NAV,KC_SPC)
#define NV_SPC1 KC_SPC
#define NV_SPC2 C_S_T(KC_ENT)
#define NV_SPC2 KC_ENT
#define NV_SPC3 KC_SPC
#define NM_SPC2 XXXXXXX
#define NM_SPC1 KC_SPC
#define NM_SPC2 XXXXXXX
#define NM_SPC3 KC_0
#else
#error "Unsupported space count:" SPACE_COUNT
@ -110,7 +143,7 @@ enum tap_dancers {
#define FN_MO2 KC_NO
#endif
#ifdef TEMPLATE_TKL
#ifndef TEMPLATE
#define _X_ KC_NO
#define TEMPLATE( \
KJ4, KJ7, KI7, KH7, KG7, KG4, KF4, KF7, KE7, KD7, KR7, KR4, KE4, KB2, KJ6, \
@ -126,7 +159,8 @@ enum tap_dancers {
KN2, KJ1, KI1, KH1, KG1, KG0, KF0, KF1, KE1, KD1, KR0, KN3, _X_, \
KA4, KP2, KC6, KX1, KK6, KX2, KC0, KM3, KD0, KA1, _X_, _X_, _X_ \
)
#else
#endif
#ifndef TEMPLATE_TKL
#define TEMPLATE_TKL( \
KJ6, KI4, KH4, KH2, KH6, KA7, KE6, KD2, KD4, KB4, KB7, KB6, KB0, KC7, KC5, KA5, \
KJ4, KJ7, KI7, KH7, KG7, KG4, KF4, KF7, KE7, KD7, KR7, KR4, KE4, KB2, KL4, KO4, KQ4, \
@ -143,4 +177,26 @@ enum tap_dancers {
)
#endif
#ifndef TEMPLATE_ALT
#define TEMPLATE_ALT TEMPLATE
#endif
#ifndef TEMPLATE_NUM
#define TEMPLATE_NUM TEMPLATE_ALT
#endif
#ifndef TEMPLATE_NAV
#define TEMPLATE_NAV TEMPLATE_ALT
#endif
#ifndef TEMPLATE_ADJUST
#define TEMPLATE_ADJUST TEMPLATE_ALT
#endif
#ifndef TEMPLATE_RESET
#define TEMPLATE_RESET TEMPLATE_ALT( \
RESET , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET , \
RESET , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET , \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
RESET , XXXXXXX, XXXXXXX, XXXXXXX, RESET , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX)
#endif
#endif

View file

@ -1,34 +1,146 @@
//Tap Dance
#include "talljoe.h"
// Send semin-colon + enter on two taps
void tap_dance_semicolon(qk_tap_dance_state_t *state, void *user_data) {
enum {
SINGLE_TAP = 1,
SINGLE_HOLD = 2,
DOUBLE_TAP = 3,
DOUBLE_HOLD = 4,
DOUBLE_SINGLE_TAP = 5, //send two single taps
TRIPLE_TAP = 6,
TRIPLE_HOLD = 7,
SPECIAL = 8
};
static struct {
int quote;
int semicolon;
} tap_state = {0};
int cur_dance (qk_tap_dance_state_t *state) {
if (state->count == 1) {
//If count = 1, and it has been interrupted - it doesn't matter if it is pressed or not: Send SINGLE_TAP
if (state->interrupted) {
// if (!state->pressed) return SINGLE_TAP;
//need "permissive hold" here.
// else return SINGLE_HOLD;
//If the interrupting key is released before the tap-dance key, then it is a single HOLD
//However, if the tap-dance key is released first, then it is a single TAP
//But how to get access to the state of the interrupting key????
return SINGLE_TAP;
}
else {
if (!state->pressed) return SINGLE_TAP;
else return SINGLE_HOLD;
}
}
//If count = 2, and it has been interrupted - assume that user is trying to type the letter associated
//with single tap.
else if (state->count == 2) {
if (state->interrupted) return DOUBLE_SINGLE_TAP;
else if (state->pressed) return DOUBLE_HOLD;
else return DOUBLE_TAP;
}
else if ((state->count == 3) && ((state->interrupted) || (!state->pressed))) return TRIPLE_TAP;
else if (state->count == 3) return TRIPLE_HOLD;
else return SPECIAL;
}
int hold_cur_dance (qk_tap_dance_state_t *state) {
if (state->count == 1) {
if (state->interrupted) {
if (!state->pressed) return SINGLE_TAP;
else return SINGLE_HOLD;
}
else {
if (!state->pressed) return SINGLE_TAP;
else return SINGLE_HOLD;
}
}
//If count = 2, and it has been interrupted - assume that user is trying to type the letter associated
//with single tap.
else if (state->count == 2) {
if (state->pressed) return DOUBLE_HOLD;
else return DOUBLE_TAP;
}
else if (state->count == 3) {
if (!state->pressed) return TRIPLE_TAP;
else return TRIPLE_HOLD;
}
else return SPECIAL;
}
// Send semi-colon + enter on two taps
void tap_dance_semicolon_finished(qk_tap_dance_state_t *state, void *user_data) {
tap_state.semicolon = hold_cur_dance(state);
switch (tap_state.semicolon) {
case SINGLE_TAP: case DOUBLE_HOLD: register_code(KC_SCLN); break;
case SINGLE_HOLD: layer_on(_NUM); break;
}
}
void tap_dance_semicolon_reset(qk_tap_dance_state_t *state, void *user_data) {
switch (tap_state.semicolon) {
case SINGLE_TAP: case DOUBLE_HOLD: unregister_code(KC_SCLN); break;
case DOUBLE_TAP: {
if (get_mods()) {
SEND_STRING(";;"); // send normal when mods are pressed
}
else {
SEND_STRING(";\n");
}
break;
}
case TRIPLE_TAP: {
SEND_STRING(";\n\n");
}
case SPECIAL: layer_invert(_NUM); break;
case SINGLE_HOLD: layer_off(_NUM); break;
}
tap_state.semicolon = 0;
}
// Send `. ~. ```
void tap_dance_grave_finished(qk_tap_dance_state_t *state, void *user_data) {
switch(state->count) {
case 1:
register_code(KC_SCLN);
unregister_code(KC_SCLN);
SEND_STRING("`");
break;
case 2:
register_code(KC_SCLN);
unregister_code(KC_SCLN);
uint8_t mods = get_mods();
if (mods) {
clear_mods();
}
register_code(KC_ENT);
unregister_code(KC_ENT);
if (mods) {
set_mods(mods);
}
reset_tap_dance(state);
SEND_STRING("~");
break;
}
}
void tap_dance_grave_each(qk_tap_dance_state_t *state, void *user_data) {
if(state->count == 3) {
SEND_STRING("```");
} else if (state->count > 3) {
SEND_STRING("`");
}
}
void tap_dance_quote_finished(qk_tap_dance_state_t *state, void *user_data) {
tap_state.quote = hold_cur_dance(state);
switch (tap_state.quote) {
case SINGLE_TAP: case DOUBLE_HOLD: register_code(KC_QUOT); break;
case SINGLE_HOLD: layer_on(_NAV); break;
}
}
void tap_dance_quote_reset(qk_tap_dance_state_t *state, void *user_data) {
switch (tap_state.quote) {
case SINGLE_TAP: case DOUBLE_HOLD: unregister_code(KC_QUOTE); break;
case DOUBLE_TAP: SEND_STRING("\""); break;
case TRIPLE_TAP: layer_invert(_NAV); break;
case SINGLE_HOLD: layer_off(_NAV); break;
}
tap_state.quote = 0;
}
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_SEMICOLON] = ACTION_TAP_DANCE_FN(tap_dance_semicolon),
[TD_SEMICOLON] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, tap_dance_semicolon_finished, tap_dance_semicolon_reset),
[TD_GRAVE] = ACTION_TAP_DANCE_FN_ADVANCED(tap_dance_grave_each, tap_dance_grave_finished, NULL),
[TD_QUOTE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, tap_dance_quote_finished, tap_dance_quote_reset),
};