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[Keymap] Keymap refactoring in Treadstone48 (#8574)

* Keyboard: add treeadstone48

* rename layout defines

* Use of pragma once

* move common include code

* fixed info.json

* change keymap layout from kc to normal

* fix alpha revision keymap

* fixed info.json

* remove USE_Link_Time_Optimization

* Refactoring all my keymaps.
- Not use tap dance
- Remove not use define aliases
- Remove not use incluse and extern value.

* default keymap extra key was changed

* remove rgblight_config

Co-authored-by: root <root>
This commit is contained in:
marksard 2020-04-01 06:32:04 +09:00 committed by GitHub
parent 2c201ab9ad
commit c6c94eeabc
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
9 changed files with 94 additions and 189 deletions

View file

@ -14,16 +14,8 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
#include "keymap_jp.h"
#include "../common/oled_helper.h" #include "../common/oled_helper.h"
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below. // Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them // Layer names don't all need to be of the same length, obviously, and you can also skip them
@ -43,83 +35,65 @@ enum custom_keycodes {
RGBRST RGBRST
}; };
enum tapdances{
TD_SCCL = 0,
TD_SLRO,
};
// Layer Mode aliases
#define _____ KC_TRNS
#define XXXXX KC_NO
#define KC_TBSF LSFT_T(KC_TAB) #define KC_TBSF LSFT_T(KC_TAB)
// #define KC_SPSF LSFT_T(KC_SPC)
#define KC_ALAP LALT_T(KC_APP) #define KC_ALAP LALT_T(KC_APP)
#define KC_JEQL LSFT(KC_MINS) #define KC_GRSF RSFT_T(KC_GRV)
#define KC_SCCL TD(TD_SCCL)
#define KC_SLRO TD(TD_SLRO)
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_SCCL] = ACTION_TAP_DANCE_DOUBLE(KC_SCLN, KC_QUOT),
[TD_SLRO] = ACTION_TAP_DANCE_DOUBLE(KC_SLSH, KC_RO),
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_base( \ [_BASE] = LAYOUT_base( \
//,--------------------------------------------------------------------------------------------------------------------. //,--------------------------------------------------------------------------------------------------------------------.
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS,\ KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------|
KC_TBSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCCL, KC_ENT,\ KC_TBSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLRO, KC_UP, \ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, \
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
KC_LCTRL, KC_LALT, KC_LGUI, LOWER, KC_BSPC, KC_SPC, RAISE, KC_ALAP, KC_LEFT, KC_DOWN, KC_RGHT,\ KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_BSPC, KC_SPC, RAISE, KC_ALAP, KC_LEFT, KC_DOWN, KC_RGHT,\
//`-------------------------------------------------------------------------------------------------------------------' //`-------------------------------------------------------------------------------------------------------------------'
KC_DEL \ KC_GRSF \
// ExtraKey: Split backspace key or it is below the enter key. // ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
), ),
[_LOWER] = LAYOUT_base( \ [_LOWER] = LAYOUT_base( \
//,--------------------------------------------------------------------------------------------------------------------. //,--------------------------------------------------------------------------------------------------------------------.
_____, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,\ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------|
_____, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXX, XXXXX, XXXXX, KC_SCLN, KC_QUOT, _____,\ _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, XXXXXXX, KC_SCLN, KC_QUOT, _______,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
_____, KC_F11, KC_F12, XXXXX, KANJI, KC_ENT, XXXXX, XXXXX, KC_COMM, KC_DOT, KC_GRV, KC_PGUP, \ _______, KC_F11, KC_F12, XXXXXXX, XXXXXXX, KANJI, XXXXXXX, XXXXXXX, KC_COMM, KC_DOT, KC_GRV, KC_PGUP, \
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
_____, _____, _____, _____, KC_DEL, _____, _____, XXXXX, KC_HOME, KC_PGDN, KC_END,\ _______, _______, _______, _______, KC_DEL, _______, _______, XXXXXXX, KC_HOME, KC_PGDN, KC_END,\
//`-------------------------------------------------------------------------------------------------------------------' //`-------------------------------------------------------------------------------------------------------------------'
XXXXX \ _______ \
// ExtraKey: Split backspace key or it is below the enter key. // ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
), ),
[_RAISE] = LAYOUT_base( \ [_RAISE] = LAYOUT_base( \
//,--------------------------------------------------------------------------------------------------------------------. //,--------------------------------------------------------------------------------------------------------------------.
_____, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, XXXXX,\ _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, XXXXXXX,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------|
_____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, KC_4, KC_5, KC_6, KC_QUOT, _____,\ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_4, KC_5, KC_6, KC_QUOT, _______,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
_____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, KC_1, KC_2, KC_3, KC_RO, XXXXX, \ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_1, KC_2, KC_3, KC_RO, XXXXXXX, \
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
_____, _____, _____, _____, _____, _____, _____, KC_0, KC_DOT, KC_COMM, KC_SLSH,\ _______, _______, _______, _______, _______, _______, _______, KC_0, KC_DOT, KC_COMM, KC_SLSH,\
//`-------------------------------------------------------------------------------------------------------------------' //`-------------------------------------------------------------------------------------------------------------------'
XXXXX \ _______ \
// ExtraKey: Split backspace key or it is below the enter key. // ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
), ),
[_ADJUST] = LAYOUT_base( \ [_ADJUST] = LAYOUT_base( \
//,--------------------------------------------------------------------------------------------------------------------. //,--------------------------------------------------------------------------------------------------------------------.
XXXXX, RESET, RGBRST, AG_NORM, AG_SWAP, XXXXX, XXXXX, KC_WH_L, KC_WH_U, KC_HOME, KC_PGUP, XXXXX,\ XXXXXXX, RESET, RGBRST, AG_NORM, AG_SWAP, XXXXXXX, XXXXXXX, KC_WH_L, KC_WH_U, KC_HOME, KC_PGUP, XXXXXXX,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------|
XXXXX, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXX, XXXXX, KC_WH_R, KC_WH_D, KC_END, KC_PGDN, XXXXX,\ XXXXXXX, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, KC_WH_R, KC_WH_D, KC_END, KC_PGDN, XXXXXXX,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
_____, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXX, XXXXX, XXXXX, KC_BTN1, KC_BTN2, XXXXX, KC_MS_U, \ _______, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, KC_BTN1, KC_BTN2, XXXXXXX, KC_MS_U, \
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
_____, _____, _____, _____, XXXXX, XXXXX, _____, XXXXX, KC_MS_L, KC_MS_D, KC_MS_R,\ _______, _______, _______, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_R,\
//`-------------------------------------------------------------------------------------------------------------------' //`-------------------------------------------------------------------------------------------------------------------'
XXXXX \ _______ \
// ExtraKey: Split backspace key or it is below the enter key. // ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
) )
}; };

View file

@ -19,17 +19,12 @@ Layer Tapはタップで指定したキー、長押しで指定したレイヤ
Mod Tapはタップで視程したキー、長押しで視程したレイヤーに移動します。 Mod Tapはタップで視程したキー、長押しで視程したレイヤーに移動します。
LSFT_T(KC_Z) → タップでZ、長押しで左シフト LSFT_T(KC_Z) → タップでZ、長押しで左シフト
Tap Danceは指定した二つのキーをシングルタップ、ダブルタップで切り替えられます。
例:[TD_CODO] = ACTION_TAP_DANCE_DOUBLE(KC_COMM, KC_DOT) → シングルタップでCOMM、ダブルタップでDOT
もう少し詳しい内容についてはQMK Documentをお読みいただくかネットを検索すれば情報が載っていますので別途検索してみてください。 もう少し詳しい内容についてはQMK Documentをお読みいただくかネットを検索すれば情報が載っていますので別途検索してみてください。
## 機能 ## 機能
 QWERTYキーマップをベースにしていて、LowerレイヤーとRaiseレイヤーに他のキーを配置しています。  QWERTYキーマップをベースにしていて、LowerレイヤーとRaiseレイヤーに他のキーを配置しています。
 LowerとRaiseを同時押しでAdjustレイヤーを使うことが出来ます。  LowerとRaiseを同時押しでAdjustレイヤーを使うことが出来ます。
 DOTの横、SLROと書いてあるのはシングルタップで/記号、ダブルタップで\記号が入力出来るようになっています。
 Lの横、SCCLと書いてあるのはシングルタップで;記号、ダブルタップで:記号が入力出来るようになっています。
 マウスキーの割り当てがありますので、もし使用したい場合はrules.mkでMOUSEKEY_ENABLE = yesにしてmakeすると使用することができます。  マウスキーの割り当てがありますので、もし使用したい場合はrules.mkでMOUSEKEY_ENABLE = yesにしてmakeすると使用することができます。
## 48キー目について ## 48キー目について
@ -39,11 +34,11 @@ Tap Danceは指定した二つのキーをシングルタップ、ダブルタ
 各レイヤーの最下段の  各レイヤーの最下段の
```c ```c
XXXXX \ XXXXXXX \
// ExtraKey: Split backspace key or it is below the enter key. // ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
``` ```
 のXXXXXに任意のキーを入れることでPの右隣のキーとして動作するようになっています。その右隣りに従来のキーが配置されています。  のXXXXXXXに任意のキーを入れることでPの右隣のキーとして動作するようになっています。その右隣りに従来のキーが配置されています。
## OS切り替え方法 ## OS切り替え方法

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@ -1,8 +1,7 @@
MOUSEKEY_ENABLE = yes # Mouse keys MOUSEKEY_ENABLE = yes # Mouse keys
TAP_DANCE_ENABLE = yes
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
OLED_DRIVER_ENABLE = no OLED_DRIVER_ENABLE = yes
LTO_ENABLE = yes LTO_ENABLE = yes
# If you want to change the display of OLED, you need to change here # If you want to change the display of OLED, you need to change here

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@ -14,16 +14,8 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
#include "keymap_jp.h"
#include "../common/oled_helper.h" #include "../common/oled_helper.h"
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below. // Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them // Layer names don't all need to be of the same length, obviously, and you can also skip them
@ -43,83 +35,65 @@ enum custom_keycodes {
RGBRST RGBRST
}; };
enum tapdances{
TD_SCCL = 0,
TD_SLRO,
};
// Layer Mode aliases
#define _____ KC_TRNS
#define XXXXX KC_NO
#define KC_TBSF LSFT_T(KC_TAB) #define KC_TBSF LSFT_T(KC_TAB)
// #define KC_SPSF LSFT_T(KC_SPC)
#define KC_ALAP LALT_T(KC_APP) #define KC_ALAP LALT_T(KC_APP)
#define KC_JEQL LSFT(KC_MINS) #define KC_ROSF RSFT_T(KC_RO)
#define KC_SCCL TD(TD_SCCL)
#define KC_SLRO TD(TD_SLRO)
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_SCCL] = ACTION_TAP_DANCE_DOUBLE(KC_SCLN, KC_QUOT),
[TD_SLRO] = ACTION_TAP_DANCE_DOUBLE(KC_SLSH, KC_RO),
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_base( \ [_BASE] = LAYOUT_base( \
//,--------------------------------------------------------------------------------------------------------------------. //,--------------------------------------------------------------------------------------------------------------------.
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS,\ KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------|
KC_TBSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCCL, KC_ENT,\ KC_TBSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLRO, KC_UP, \ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, \
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
KC_LCTRL, KC_LALT, KC_LGUI, LOWER, KC_BSPC, KC_SPC, RAISE, KC_ALAP, KC_LEFT, KC_DOWN, KC_RGHT,\ KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_BSPC, KC_SPC, RAISE, KC_ALAP, KC_LEFT, KC_DOWN, KC_RGHT,\
//`-------------------------------------------------------------------------------------------------------------------' //`-------------------------------------------------------------------------------------------------------------------'
KC_DEL \ KC_ROSF \
// ExtraKey: Split backspace key or it is below the enter key. // ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
), ),
[_LOWER] = LAYOUT_base( \ [_LOWER] = LAYOUT_base( \
//,--------------------------------------------------------------------------------------------------------------------. //,--------------------------------------------------------------------------------------------------------------------.
_____, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS, KC_EQL, KC_JYEN, KC_LBRC, KC_RBRC, KC_DEL,\ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS, KC_EQL, KC_JYEN, KC_LBRC, KC_RBRC, KC_DEL,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------|
_____, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXX, XXXXX, KC_SCLN, KC_QUOT, KC_BSLS, _____,\ _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, KC_SCLN, KC_QUOT, KC_BSLS, _______,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
_____, KC_F11, KC_F12, XXXXX, KANJI, KC_ENT, XXXXX, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_PGUP, \ _______, KC_F11, KC_F12, XXXXXXX, XXXXXXX, KANJI, XXXXXXX, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_PGUP, \
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
_____, _____, _____, _____, KC_DEL, _____, _____, XXXXX, KC_HOME, KC_PGDN, KC_END,\ _______, _______, _______, _______, KC_DEL, _______, _______, XXXXXXX, KC_HOME, KC_PGDN, KC_END,\
//`-------------------------------------------------------------------------------------------------------------------' //`-------------------------------------------------------------------------------------------------------------------'
XXXXX \ _______ \
// ExtraKey: Split backspace key or it is below the enter key. // ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
), ),
[_RAISE] = LAYOUT_base( \ [_RAISE] = LAYOUT_base( \
//,--------------------------------------------------------------------------------------------------------------------. //,--------------------------------------------------------------------------------------------------------------------.
_____, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, XXXXX,\ _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, XXXXXXX,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------|
_____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, KC_4, KC_5, KC_6, KC_QUOT, _____,\ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_4, KC_5, KC_6, KC_QUOT, _______,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
_____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, KC_1, KC_2, KC_3, KC_RO, XXXXX, \ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_1, KC_2, KC_3, KC_RO, XXXXXXX, \
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
_____, _____, _____, _____, _____, _____, _____, KC_0, KC_DOT, KC_COMM, KC_SLSH,\ _______, _______, _______, _______, _______, _______, _______, KC_0, KC_DOT, KC_COMM, KC_SLSH,\
//`-------------------------------------------------------------------------------------------------------------------' //`-------------------------------------------------------------------------------------------------------------------'
XXXXX \ _______ \
// ExtraKey: Split backspace key or it is below the enter key. // ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
), ),
[_ADJUST] = LAYOUT_base( \ [_ADJUST] = LAYOUT_base( \
//,--------------------------------------------------------------------------------------------------------------------. //,--------------------------------------------------------------------------------------------------------------------.
XXXXX, RESET, RGBRST, AG_NORM, AG_SWAP, XXXXX, XXXXX, KC_WH_L, KC_WH_U, KC_HOME, KC_PGUP, XXXXX,\ XXXXXXX, RESET, RGBRST, AG_NORM, AG_SWAP, XXXXXXX, XXXXXXX, KC_WH_L, KC_WH_U, KC_HOME, KC_PGUP, XXXXXXX,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------|
XXXXX, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXX, XXXXX, KC_WH_R, KC_WH_D, KC_END, KC_PGDN, XXXXX,\ XXXXXXX, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, KC_WH_R, KC_WH_D, KC_END, KC_PGDN, XXXXXXX,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
_____, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXX, XXXXX, XXXXX, KC_BTN1, KC_BTN2, XXXXX, KC_MS_U, \ _______, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, KC_BTN1, KC_BTN2, XXXXXXX, KC_MS_U, \
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
_____, _____, _____, _____, XXXXX, XXXXX, _____, XXXXX, KC_MS_L, KC_MS_D, KC_MS_R,\ _______, _______, _______, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_R,\
//`-------------------------------------------------------------------------------------------------------------------' //`-------------------------------------------------------------------------------------------------------------------'
XXXXX \ _______ \
// ExtraKey: Split backspace key or it is below the enter key. // ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
) )
}; };

View file

@ -19,17 +19,12 @@ Layer Tapはタップで指定したキー、長押しで指定したレイヤ
Mod Tapはタップで視程したキー、長押しで視程したレイヤーに移動します。 Mod Tapはタップで視程したキー、長押しで視程したレイヤーに移動します。
LSFT_T(KC_Z) → タップでZ、長押しで左シフト LSFT_T(KC_Z) → タップでZ、長押しで左シフト
Tap Danceは指定した二つのキーをシングルタップ、ダブルタップで切り替えられます。
例:[TD_CODO] = ACTION_TAP_DANCE_DOUBLE(KC_COMM, KC_DOT) → シングルタップでCOMM、ダブルタップでDOT
もう少し詳しい内容についてはQMK Documentをお読みいただくかネットを検索すれば情報が載っていますので別途検索してみてください。 もう少し詳しい内容についてはQMK Documentをお読みいただくかネットを検索すれば情報が載っていますので別途検索してみてください。
## 機能 ## 機能
 QWERTYキーマップをベースにしていて、LowerレイヤーとRaiseレイヤーに他のキーを配置しています。  QWERTYキーマップをベースにしていて、LowerレイヤーとRaiseレイヤーに他のキーを配置しています。
 LowerとRaiseを同時押しでAdjustレイヤーを使うことが出来ます。  LowerとRaiseを同時押しでAdjustレイヤーを使うことが出来ます。
 DOTの横、SLROと書いてあるのはシングルタップで/記号、ダブルタップで\記号が入力出来るようになっています。
 Lの横、SCCLと書いてあるのはシングルタップで;記号、ダブルタップで:記号が入力出来るようになっています。
 マウスキーの割り当てがありますので、もし使用したい場合はrules.mkでMOUSEKEY_ENABLE = yesにしてmakeすると使用することができます。  マウスキーの割り当てがありますので、もし使用したい場合はrules.mkでMOUSEKEY_ENABLE = yesにしてmakeすると使用することができます。
## 48キー目について ## 48キー目について
@ -39,8 +34,8 @@ Tap Danceは指定した二つのキーをシングルタップ、ダブルタ
 各レイヤーの最下段の  各レイヤーの最下段の
```c ```c
XXXXX \ XXXXXXX \
// ExtraKey: Split backspace key or it is below the enter key. // ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
``` ```
 のXXXXXに任意のキーを入れることでPの右隣のキーとして動作するようになっています。その右隣りに従来のキーが配置されています。  のXXXXXに任意のキーを入れることでPの右隣のキーとして動作するようになっています。その右隣りに従来のキーが配置されています。

View file

@ -1,8 +1,7 @@
MOUSEKEY_ENABLE = yes # Mouse keys MOUSEKEY_ENABLE = yes # Mouse keys
TAP_DANCE_ENABLE = yes
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
OLED_DRIVER_ENABLE = no OLED_DRIVER_ENABLE = yes
LTO_ENABLE = yes LTO_ENABLE = yes
# If you want to change the display of OLED, you need to change here # If you want to change the display of OLED, you need to change here

View file

@ -14,16 +14,8 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
#include "keymap_jp.h"
#include "../common/oled_helper.h" #include "../common/oled_helper.h"
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below. // Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them // Layer names don't all need to be of the same length, obviously, and you can also skip them
@ -48,18 +40,9 @@ enum custom_keycodes {
RGBRST RGBRST
}; };
enum tapdances{
TD_SCCL = 0,
TD_SLRO,
};
// Layer Mode aliases
#define _____ KC_TRNS
#define XXXXX KC_NO
#define KC_TBSF LSFT_T(KC_TAB) #define KC_TBSF LSFT_T(KC_TAB)
// #define KC_SPSF LSFT_T(KC_SPC)
#define KC_ALAP LALT_T(KC_APP) #define KC_ALAP LALT_T(KC_APP)
#define KC_JEQL LSFT(KC_MINS) #define KC_JEQL LSFT(KC_MINS)
#define KC_SFUC LSFT(KC_RO) #define KC_SFUC LSFT(KC_RO)
#define KC_RSBR LSFT(KC_8) #define KC_RSBR LSFT(KC_8)
@ -70,43 +53,35 @@ enum tapdances{
#define KC_TBAL LALT_T(KC_TAB) #define KC_TBAL LALT_T(KC_TAB)
#define KC_11SF LSFT_T(KC_F11) #define KC_11SF LSFT_T(KC_F11)
#define KC_SCCL TD(TD_SCCL)
#define KC_SLRO TD(TD_SLRO)
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_SCCL] = ACTION_TAP_DANCE_DOUBLE(KC_SCLN, KC_QUOT),
[TD_SLRO] = ACTION_TAP_DANCE_DOUBLE(KC_SLSH, KC_RO),
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_rs( \ [_BASE] = LAYOUT_rs( \
// Treadstone48 Rhymestone // Treadstone48 Rhymestone
//,--------------------------------------------------------------------------------------------------------------------. --------------------------------------------. //,--------------------------------------------------------------------------------------------------------------------. --------------------------------------------.
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS, KC_P7, KC_P8, KC_P9, KC_PSLS, KC_NLCK,\ KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, KC_P7, KC_P8, KC_P9, KC_PSLS, KC_NLCK,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| --------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| --------+--------+--------+--------+--------|
KC_TBSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCCL, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PAST, KC_TAB,\ KC_TBSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PAST, KC_TAB,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLRO, KC_UP, KC_P1, KC_P2, KC_P3, KC_PMNS, KC_PENT,\ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, KC_P1, KC_P2, KC_P3, KC_PMNS, KC_PENT,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
KC_LCTRL, KC_LALT, KC_LGUI, LOWER, KC_BSPC, KC_SPC, RAISE, KC_ALAP, KC_LEFT, KC_DOWN, KC_RGHT, LOWER, KC_P0, KC_PDOT, KC_PPLS, KC_BSPC,\ KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_BSPC, KC_SPC, RAISE, KC_ALAP, KC_LEFT, KC_DOWN, KC_RGHT, LOWER, KC_P0, KC_PDOT, KC_PPLS, KC_BSPC,\
//`--------------------------------------------------------------------------------------------------------------------' --------------------------------------------' //`--------------------------------------------------------------------------------------------------------------------' --------------------------------------------'
KC_DEL \ KC_DEL \
// ExtraKey: Split backspace key or it is below the enter key. // ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
), ),
[_LOWER] = LAYOUT_rs( \ [_LOWER] = LAYOUT_rs( \
// Treadstone48 Rhymestone // Treadstone48 Rhymestone
//,--------------------------------------------------------------------------------------------------------------------. --------------------------------------------. //,--------------------------------------------------------------------------------------------------------------------. --------------------------------------------.
_____, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS, KC_EQL, KC_JYEN, KC_LBRC, KC_RBRC, KC_DEL, KC_A, KC_B, KC_C, KC_JYEN, KC_HASH,\ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS, KC_EQL, KC_JYEN, KC_LBRC, KC_RBRC, KC_DEL, KC_A, KC_B, KC_C, KC_JYEN, KC_HASH,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| --------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| --------+--------+--------+--------+--------|
_____, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXX, XXXXX, KC_SCLN, KC_QUOT, KC_BSLS, _____, KC_D, KC_E, KC_F, KC_PERC, KC_SFUC,\ _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, KC_SCLN, KC_QUOT, KC_BSLS, _______, KC_D, KC_E, KC_F, KC_PERC, KC_SFUC,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
_____, KC_F11, KC_F12, BASES, KANJI, KC_ENT, XXXXX, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_PGUP, KC_RSBR, KC_REBR, KC_RBRC, KC_QUOT, _____,\ _______, KC_F11, KC_F12, BASES, KANJI, KC_ENT, XXXXXXX, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_PGUP, KC_RSBR, KC_REBR, KC_RBRC, KC_QUOT, _______,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
_____, _____, _____, _____, KC_DEL, _____, _____, XXXXX, KC_HOME, KC_PGDN, KC_END, _____, XXXXX, KC_COMM, KC_JEQL, KC_DEL,\ _______, _______, _______, _______, KC_DEL, _______, _______, XXXXXXX, KC_HOME, KC_PGDN, KC_END, _______, XXXXXXX, KC_COMM, KC_JEQL, KC_DEL,\
//`--------------------------------------------------------------------------------------------------------------------' --------------------------------------------' //`--------------------------------------------------------------------------------------------------------------------' --------------------------------------------'
XXXXX \ _______ \
// ExtraKey: Split backspace key or it is below the enter key. // ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
), ),
[_BASES] = LAYOUT_rs( \ [_BASES] = LAYOUT_rs( \
@ -114,59 +89,59 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//,--------------------------------------------------------------------------------------------------------------------. --------------------------------------------. //,--------------------------------------------------------------------------------------------------------------------. --------------------------------------------.
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS, KC_Q, KC_W, KC_E, KC_R, KC_T,\ KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS, KC_Q, KC_W, KC_E, KC_R, KC_T,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| --------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| --------+--------+--------+--------+--------|
KC_TBSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCCL, KC_ENT, KC_A, KC_S, KC_D, KC_F, KC_G,\ KC_TBSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, KC_A, KC_S, KC_D, KC_F, KC_G,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLRO, KC_UP, KC_ZSFT, KC_X, KC_C, KC_V, KC_B,\ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, KC_ZSFT, KC_X, KC_C, KC_V, KC_B,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
KC_LCTRL, KC_LALT, KC_LGUI, LOWER, KC_BSPC, KC_SPC, RAISE, KC_ALAP, KC_LEFT, KC_DOWN, KC_RGHT, KC_ESCT, KC_TBAL, KC_LGUI, LOWRS, KC_BSPC,\ KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_BSPC, KC_SPC, RAISE, KC_ALAP, KC_LEFT, KC_DOWN, KC_RGHT, KC_ESCT, KC_TBAL, KC_LGUI, LOWRS, KC_BSPC,\
//`--------------------------------------------------------------------------------------------------------------------' --------------------------------------------' //`--------------------------------------------------------------------------------------------------------------------' --------------------------------------------'
KC_DEL \ KC_DEL \
// ExtraKey: Split backspace key or it is below the enter key. // ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
), ),
[_LOWRS] = LAYOUT_rs( \ [_LOWRS] = LAYOUT_rs( \
// Treadstone48 Rhymestone // Treadstone48 Rhymestone
//,--------------------------------------------------------------------------------------------------------------------. --------------------------------------------. //,--------------------------------------------------------------------------------------------------------------------. --------------------------------------------.
_____, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS, KC_EQL, KC_JYEN, KC_LBRC, KC_RBRC, KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,\ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS, KC_EQL, KC_JYEN, KC_LBRC, KC_RBRC, KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| --------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| --------+--------+--------+--------+--------|
_____, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXX, XXXXX, KC_SCLN, KC_QUOT, KC_BSLS, _____, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,\ _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, KC_SCLN, KC_QUOT, KC_BSLS, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
_____, KC_F11, KC_F12, BASE, KANJI, KC_ENT, XXXXX, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_PGUP, KC_11SF, KC_F12, BASE, KANJI, KC_ENT,\ _______, KC_F11, KC_F12, BASE, KANJI, KC_ENT, XXXXXXX, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_PGUP, KC_11SF, KC_F12, BASE, KANJI, KC_ENT,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
_____, _____, _____, _____, KC_DEL, _____, _____, XXXXX, KC_HOME, KC_PGDN, KC_END, _____, _____, _____, _____, KC_DEL,\ _______, _______, _______, _______, KC_DEL, _______, _______, XXXXXXX, KC_HOME, KC_PGDN, KC_END, _______, _______, _______, _______, KC_DEL,\
//`--------------------------------------------------------------------------------------------------------------------' --------------------------------------------' //`--------------------------------------------------------------------------------------------------------------------' --------------------------------------------'
XXXXX \ _______ \
// ExtraKey: Split backspace key or it is below the enter key. // ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
), ),
[_RAISE] = LAYOUT_rs( \ [_RAISE] = LAYOUT_rs( \
// Treadstone48 Rhymestone // Treadstone48 Rhymestone
//,--------------------------------------------------------------------------------------------------------------------. --------------------------------------------. //,--------------------------------------------------------------------------------------------------------------------. --------------------------------------------.
_____, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\ _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| --------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| --------+--------+--------+--------+--------|
_____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, KC_4, KC_5, KC_6, KC_QUOT, _____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_4, KC_5, KC_6, KC_QUOT, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
_____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, KC_1, KC_2, KC_3, KC_RO, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_1, KC_2, KC_3, KC_RO, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
_____, _____, _____, _____, _____, _____, _____, KC_0, KC_DOT, KC_COMM, KC_SLSH, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\ _______, _______, _______, _______, _______, _______, _______, KC_0, KC_DOT, KC_COMM, KC_SLSH, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,\
//`--------------------------------------------------------------------------------------------------------------------' --------------------------------------------' //`--------------------------------------------------------------------------------------------------------------------' --------------------------------------------'
XXXXX \ _______ \
// ExtraKey: Split backspace key or it is below the enter key. // ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
), ),
[_ADJUST] = LAYOUT_rs( \ [_ADJUST] = LAYOUT_rs( \
// Treadstone48 Rhymestone // Treadstone48 Rhymestone
//,--------------------------------------------------------------------------------------------------------------------. --------------------------------------------. //,--------------------------------------------------------------------------------------------------------------------. --------------------------------------------.
XXXXX, RESET, RGBRST, AG_NORM, AG_SWAP, XXXXX, XXXXX, KC_WH_L, KC_WH_U, KC_HOME, KC_PGUP, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\ XXXXXXX, RESET, RGBRST, AG_NORM, AG_SWAP, XXXXXXX, XXXXXXX, KC_WH_L, KC_WH_U, KC_HOME, KC_PGUP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| --------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| --------+--------+--------+--------+--------|
XXXXX, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXX, XXXXX, KC_WH_R, KC_WH_D, KC_END, KC_PGDN, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\ XXXXXXX, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, KC_WH_R, KC_WH_D, KC_END, KC_PGDN, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
_____, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXX, XXXXX, XXXXX, KC_BTN1, KC_BTN2, XXXXX, KC_MS_U, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\ _______, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, KC_BTN1, KC_BTN2, XXXXXXX, KC_MS_U, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
_____, _____, _____, _____, XXXXX, XXXXX, _____, XXXXX, KC_MS_L, KC_MS_D, KC_MS_R, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\ _______, _______, _______, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_R, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,\
//`--------------------------------------------------------------------------------------------------------------------' --------------------------------------------' //`--------------------------------------------------------------------------------------------------------------------' --------------------------------------------'
XXXXX \ _______ \
// ExtraKey: Split backspace key or it is below the enter key. // ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
) )
}; };

View file

@ -23,17 +23,12 @@ Layer Tapはタップで指定したキー、長押しで指定したレイヤ
Mod Tapはタップで視程したキー、長押しで視程したレイヤーに移動します。 Mod Tapはタップで視程したキー、長押しで視程したレイヤーに移動します。
LSFT_T(KC_Z) → タップでZ、長押しで左シフト LSFT_T(KC_Z) → タップでZ、長押しで左シフト
Tap Danceは指定した二つのキーをシングルタップ、ダブルタップで切り替えられます。
例:[TD_CODO] = ACTION_TAP_DANCE_DOUBLE(KC_COMM, KC_DOT) → シングルタップでCOMM、ダブルタップでDOT
もう少し詳しい内容についてはQMK Documentをお読みいただくかネットを検索すれば情報が載っていますので別途検索してみてください。 もう少し詳しい内容についてはQMK Documentをお読みいただくかネットを検索すれば情報が載っていますので別途検索してみてください。
## 機能 ## 機能
 QWERTYキーマップをベースにしていて、LowerレイヤーとRaiseレイヤーに他のキーを配置しています。  QWERTYキーマップをベースにしていて、LowerレイヤーとRaiseレイヤーに他のキーを配置しています。
 LowerとRaiseを同時押しでAdjustレイヤーを使うことが出来ます。  LowerとRaiseを同時押しでAdjustレイヤーを使うことが出来ます。
 DOTの横、SLROと書いてあるのはシングルタップで/記号、ダブルタップで\記号が入力出来るようになっています。
 Lの横、SCCLと書いてあるのはシングルタップで;記号、ダブルタップで:記号が入力出来るようになっています。
 マウスキーの割り当てがありますので、もし使用したい場合はrules.mkでMOUSEKEY_ENABLE = yesにしてmakeすると使用することができます。  マウスキーの割り当てがありますので、もし使用したい場合はrules.mkでMOUSEKEY_ENABLE = yesにしてmakeすると使用することができます。
## 48キー目について ## 48キー目について
@ -43,8 +38,8 @@ Tap Danceは指定した二つのキーをシングルタップ、ダブルタ
 各レイヤーの最下段の  各レイヤーの最下段の
```c ```c
XXXXX \ XXXXXXX \
// ExtraKey: Split backspace key or it is below the enter key. // ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
``` ```
 のXXXXXに任意のキーを入れることでPの右隣のキーとして動作するようになっています。その右隣りに従来のキーが配置されています。  のXXXXXに任意のキーを入れることでPの右隣のキーとして動作するようになっています。その右隣りに従来のキーが配置されています。

View file

@ -1,8 +1,7 @@
MOUSEKEY_ENABLE = yes # Mouse keys MOUSEKEY_ENABLE = yes # Mouse keys
TAP_DANCE_ENABLE = yes
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
OLED_DRIVER_ENABLE = no OLED_DRIVER_ENABLE = yes
LTO_ENABLE = yes LTO_ENABLE = yes
# If you use connection the Rhymestone, please enable RS_EXTRA_LED # If you use connection the Rhymestone, please enable RS_EXTRA_LED